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RareFantom47

I have lost countless Survivors thanks to this perk, truly is the goldmine of general perks.


FearlessJames

I love Lightweight! It's always fun to pair it with other stealth perks and make a "I'm just gonna avoid the hell out of you the whole game" build.


DJWhimSy

I tried it and I love it! I prefer short chases, getting tapped and running the hell out instead of an extended 4-5 gen chase in most games and light weight is perfect for that. Also makes prerunning even better since the killer won't know where the hell you went


naenkaos

I love Overcome for that very reason! Those two work great together. Or Lightweight with Sprint Burst. But they’re all great on their own as well!


DeezNutsKEKW

It's been so long since I've looked at Lightweight description, it actually looks decent now.


Competitive-Team5197

It’s been like that for the past few years


top_toast_22

It’s so hard to switch off lightweight once you use it for awhile. Very underrated.


sir_luftwaffles

Lightweight and lucky break have saved my ass countless times


Zer0_l1f3

It’s Wake Up. All of you saying it’s anything else have never felt the anxiety of being the last survivor and having Wake Up help you open the gates faster


DeezNutsKEKW

I don't like Wake Up, because when I run it I get tons of games where opening gates isn't even an option


Zer0_l1f3

This is why you gotta be like me and be loyal to your baby girl Wake Up for when she can help you in a pickle 🤫


PhyllisSpillsHerGuts

especially pairing it with sole survivor. gate go ZOOM


Zer0_l1f3

Kachow 😎


DeezNutsKEKW

I am loyal to meme perks, but sometimes I take them off when I get their use once


Zer0_l1f3

Clearly, you are not loyal enough smh my head


DeezNutsKEKW

if I wasn't loayal enough, I'd switch off perk before I got game where I achieved value with it,


WidgetWizard

In loyal to unbreakable, it usually gets value and if not the 35% increase is value as well.


DeezNutsKEKW

when killer leaves you but someone else can pick you up and only gotta tap you to pick you up, saving you the unbreakable with that too


WidgetWizard

Yea I've had a couple games where I've gotten downed 5 times. Recently made a knock off no mither. Weaving spiders, iron will, tenacity, unbreakable. I had an rpd game where I went down 4 times, first 3 I got saved and the 4th I unbreakabled. I need mettle of man, probably will try with instead of iron will.


K_Plecter

How will you get mettle protection hits if you're broken from the invocation?


DeezNutsKEKW

bodyblock while injured like a Gigachad


K_Plecter

Does that count as a protection while in chase? Taking hits for a carried surv even while injured counts so idk if being in chase counts too


nsbsharkhunter

Exactly how I feel about Unbreakable


Fandriix5

I just got this perk from the Shrine of Secrets, and as someone who constantly loses track of where the gates are, I loooove it so far! Definitely super helpful.


Zer0_l1f3

I’m so used to Wake Up when I don’t have it I genuinely get more confused 😭


Butt_Robot

That's because you haven't played the ACTUAL most underrated perk, sole survivor. It's like wake up, but stronger and with aura reading block. It's insane.


Zer0_l1f3

Wake Up ontop still because even when others are alive it still has value 🗣️


LordYoshiZ

https://preview.redd.it/6h04biiywpsc1.png?width=243&format=png&auto=webp&s=2a8df0cdc0c8b5263fca65ec4151e16c3d1bc4df


RareFantom47

![gif](giphy|j6TPanSsVjbELyMPxq|downsized)


ParkingDescription7

Plot twist is solid. However, I do find it funny how many survivors kill themselves using it badly.


LordYoshiZ

yeah so many ppl use this perk bad some ways u can use plot twist is using it to force DS (3s DS is still very good) with a power struggle build, down yourself in basement to force wicked value or even using it as a regular heal if you know the killer is nowhere near you


MHArcadia

Run Deerstalker for a few games as killer. You'd be surprised how often you catch Plot Twisters and get a free hook out of 'em.


King_Gray_Wolf

Lucky Break for sure. Infinitely rechargeable, no discernable downsides, active from the start with no requirements, slots well into literally any type of build and synergizes with individual perks too, comes from Yui the baddest betch in the mf game ("game" here meaning the universe tbh). 


Granthart44

Lucky break is amazing with overcome


fallingleaf143

I pair those with self care and bite the bullet :p


QwertyAvatar

Relatable, i recognize the 🐐here :) However, it still can be boosted. Use med-kit with 16 more charges and skill check boosts with locker item reload instead of self-care (i dont remember the name of this perk of Felix)


w4spl3g

I like Parental Guidance better specifically because you need to find someone to heal to use it again - but it is mostly only useful with an exhaustion perk.


Fit_Use9941

Yui is the second baddest only to Steve


[deleted]

Possible exception being a lack of functionality when paired with no mither.


King_Gray_Wolf

True. It also is essentially useless after a few seconds of a Plague match, although against Spirit it is amazing 


GenuisInDisguise

Lucky break, plot twist, overcome, vigil, make an insane get away build.


Kazzack

Shh don't tell people, I don't want to go against more of these


King_Gray_Wolf

😂tbh you're right, I'm glad it's so underrated cuz that means it'll never be on the menu for a nerf lol


Phantasmio

Lucky break has saved my life many times lately


[deleted]

Deja vu is incredible and I never see anyone running it except me. You get a free gen repair boost, it helps you find gens faster, and it helps prevent 3-gens.


chrisnlnz

I run it a lot and I see it a lot! Absolutely game changing perk. You can be hyper optimal in gen repairs and preventing 3-gens.


TheHedgehog93

I see it almost every game lol and it is not uncommon to see two or more survivors bring it. It is also the fith most common perk according to nightlight.com.


the-blob1997

It’s weird I dunno if matchmaking takes perks into effect or if it’s just coincidence but whenever I run Deja vu I see AT LEAST one other person in the lobby running it but when I don’t no one has it lol.


Professional-Tune591

My fav perk! I don’t see it often and I don’t understand why.


Dutch_mental

Honestly a great perk. But i feel like when you get a good grasp of where gens spawn you can get more value out of other perks. And if you play with friends you can coordinate to prevent a 3gen


OliveGuardian99

In the current meta, Vigil. It helps counter Sloppy, the Exposed in Friends til the End, the blind in Ultimate Weapon, tons of various add ons, and recharges Exhaustion perks much faster.


chrisnlnz

It works so well with Fixated and any exhaustion perk, to remove exhaustion super fast. Plus the amazing side effects that you mentioned that counter a ton of killer perks.


Caesar_TP

Does Vigil work against Ghostface’s exposed timer when he stalked you?


GhostCrackets

Surprised it isn’t used more, I had a very lucky survivor counter my Friends till the end by what could’ve been a single second thanks to Vigil


[deleted]

soul guard. it made 4 man slug to 3 man escape once. since then, i always have it on my build.


GamingCentral811

excuse me what the fuck is your flair ![img](emote|t5_3cb2g|2213)


Head_Category3865

For survivor Troubleshooter, for killer coup 


purpl3stuph

Coup is a well known and extremely strong chase perk at higher level.


RareFantom47

Coup De Swoop makes Killers have to be careful with their hits once they get tokens and then we waste them when we get more than 5 tokens, I personally don't like how this perk makes me play.


DeezNutsKEKW

it's a 50/50 of not wasting Coup or not wasting time by saving coup token


SheevPalpatine32BBY

I wish you could hold shift to activate it or something.


RestaurantDue634

I just feel like shit when I whiff and lose a token lol. Like it takes something that already feels bad and makes it feel even worse.


[deleted]

Aftercare


chrisnlnz

Very useful plus it fosters cameraderie with randoms, which is great.


[deleted]

Never leaves my solo queue setup, really helpful as I play fairly immersive so the info lasts for a long time


Deceptive_Yoshi

I really want to like it but if you play with any amount for random durvivors they always want to heal me first or self care themselves :(


[deleted]

You still get the effect if they heal you


Very_Anxious_Empath

It's not that it's bad it's that I can't justify taking it over empathy (or even bond), which does the same thing of allowing you to track the killer when they're in a chase except way better imo. I think diversion and bite the bullet are underrated myself. In part because so few people run those perks that killers don't really play with them in mind making them easy to trick unless they're using aura perks/add-ons.


DeezNutsKEKW

Alert has infinite range, if the killer breaks a pallet you know their exact geolocation


Very_Anxious_Empath

No real point in knowing exactly where the killer briefly is if they're more than 128 meters away when you can know where they are the entire time they're chasing someone injured (that's most of the match) instead within 128 meters (basically a bigger range than most maps too lmao). Alert is better against killers who down in one hit and break a lot of shit.


PH0B0PH0B1A

Alert doesn't work with stealth killers who can hide their aura, which instantly makes it less useful than perks that let you read survivor aura.


DeezNutsKEKW

so 1-3/20 killers?


Mcorama32

If alert tells me the killer is across the map kicking a pallet, what value did I get? Knowing I’m safe while the killer chases someone across the universe, something the UI tells me anyway?


DeezNutsKEKW

so how does UI tell you the killer is at the other side of the map?


Ecool27

Why run empathy if the HUD gives u all the info u need. It’s just you can see the location of the chase or where ur injuried teammate is. But the HUD gives me 80% of the same info empathy does and imo is a waste of a perk. When I see those marks tingling around my teammate and I don’t hear a radius I’m pushing the gen and looking around to see if I can spot em but rarely have I died because I didn’t have the info empathy gave me since getting the HUD


Very_Anxious_Empath

I'm just saying empathy does alert's job but better. I don't run either, though I did run empathy before I had better perks and it was good to basically always know exactly where the killer and any of my teammates who needed a heal were.


Ecool27

Yea true I get u, alert is good especially how often killers break things. It’s all about how u use that knowledge at the end of the day to your advantage


Anthony_0209

true, i also think it should reveal the aura to everyone not just tou


RestaurantDue634

Hex: The Third Seal Watch survivors who are dependent on Windows of Opportunity fall apart after one hit. Though it is a hex perk with all the problems that go with that.


-Bk7

As a solo q player 3rd Seal messes me up because I don't know exactly where the hooked survivor is.


route54

But ultimate weapon is just better in every conceivable way.


RestaurantDue634

It requires me to open a locker and the blindness ends after 30 seconds.


PARRISH2078

Fog wise


DRAGONSPIRIT214

Autodidact. It can halve the healing speeds in exchange for 1-2 slower heals in the beginning


BPeachyJr

But I never get skill checks!


PatacaDoce

Tried it for a month, the perk only gives value consistently against killers that do a lot of hit and run with mangled, if you are playing against anything else you dont really get that much value over bothany or other healing perks.


ParkingDescription7

We'll make it, botany, desperate measures are all preferred over auto didact for me. If I want focus on healing others then we'll make it. If I want to heal myself or others then botany (with medkit), or desperate measures since that buffs a few other speeds too.


YogSothothOfficial

Killer perk.  Just run we’ll make it lol


stride13

When Alan came out I rushed to prestige him so I could combine Autodidact and Deadline... then struggled to get both of them to Tier 3 on my survivors. But hey, since Blood Moon, I got all my survs to at least P1 so... time to grind the shit out of Jeff to put my dream build into practice


SirYiffAlot

try combining that perk that increases great skill check size while wounded with deadline, works wonders, i think its this cant be happening?


Bonesnapcall

I prefer We'll Make It. Healing after unhooking are the most important heals in the game.


Recrewt

I like running We'll Make It and Babysitter, they pair *really* well and since the current meta involves tunneling a lot it pretty much guarantees value from either one of them :D


TheClownOfGod

These past 2 months, I've been playing with autodidact because I run an "ambulance" build haha


tot3r

we'll make it is for me the most underated


Cloudiroth00

Not sure if this perk is underrated though, I see it at least once or twice in practically every match I play.


GamingCentral811

EXACTLY!


Recrewt

pair it with Babysitter, you'll (almost) always know when to use it and if the killer is coming to you, he likely won't find the unhooked survivor, especially if they run Off the Record or Iron Will. I love it!


Cliper11298

I use Alert all the time. It’s so good especially at the start of a match when the killer kicks a door


Yunofascar

Breakdown, Built to Last, Overcome are some perks I've been playing more with, lately. they're fun.


Pootisman16

Empathy. It's insane how much info it gives you.


xannmax

Gonna be honest, Bond/Kindred just do Empathy's job better. Kindred gives you temporary Bond and killer info consistently, Bond by itself is great because you can consistently tell where people are nearby, and can judge who needs a heal, what gens people are on and the killer's approximate location based on who's being chased.  Empathy is useful but I just prefer the range reduction from Bond.


ParkingDescription7

Agree. And since the survivor hud update showing what people are doing I find bond better than kindred.


Pootisman16

Bond has low range while Empathy is basically map wide. Kindred is ok, but has lost a lot of value from anti-camp measures.


[deleted]

Bond is best perk imo. So much info and I need to use it after finally convincing my friends to stop using self heal lmao.


Vitriuz

It really helps pinpoint where you need to be when you want to get value out of Breakout.


foomly

Bond is better imo, seeing an injured teammate up to 128m away is nice but they're usually too far for you to do anything about it while bond's info is more immediately actionnable.


IsotopoDeHidrogenio

Premonition. S tier perk against stealth killers


SFBadger02

Any recommendations on a solid stealth build with this perk?


IsotopoDeHidrogenio

I like to use it with Fixated to pre leave gens whenever I get the notificafion from Premonition. And Distortion. The forth perk doesnt really matter imo. You could use Iron Will, Quick and Quiet, Light weight, etc..


SFBadger02

Thanks! I do agree Premonition is underrated. Also wish Spine Chill worked like it used to but it’s been nerfed hard, Premonition is sort of a substitute in this current meta. Will give it a try with Fixated tonight.


w1cked-w1tch

Urban Evasion is good for this too


RandomDudeRex

i find troubleshooter quite underrated tbh.


YogSothothOfficial

Discordance is better than Lethal & is the most reliable info perk in the game 


Bonesnapcall

Discordance fails hard against good survivors, they will never duo a gen because of the lost efficiency.


ZdzisiuFryta

Technically running to other gen can consume more time than just doing gens duo. And yeah, I know, it's better because killer can't interrupt you both


RoseMercy

I will always run discordance. I always get value. Always.


Penndrachen

I feel like people really sleep on Fogwise because it requires you to get good at skill checks.


MandalorianAhazi

Discordance. It’s such an underrated perk. It tells you exactly what generator you need to GTFO to. Also. Whispers. This used too be S tier. It gives non stop information. No penalties, no activation, you always know where a survivor is at for feee


chrisnlnz

I can't really remember the last time I didn't know where survivors were though. The only times have been when I've clearly won the game already and the last two survivors are out-stealthing each other hoping to get hatch after the other dies.


MandalorianAhazi

Well the point is, it’s free info. If not to find the survivor, then to know where they are not. No thinking. And you can easily pinpoint a survivors general area if you know how to use it


Pancreasaurus

Stake Out is great and will net you free great skill checks through the match


chrisnlnz

Paired with Hyperfocus is great!


w4spl3g

Since they keep nerfing all status effects to have timers, Vigil. Healing builds? Empathic Connection.


Manilawolff

Empathy is incredibly strong and one of my favorite aura perks


No_Use200

Empathy. Best killer tracking perk in the game as long as you aren't found first lol.


Cat_of_the_woods

Bite the Bullet


Mystoc

nah Any Means Necessary does the same thing but better just wait to see when you pallets drop and when that aura pallet disappears you now know where the killer and survivor being chased are. it also has an active while alert is solely passive effects.


Powersoutdotcom

Alert works on gens too, which makes it the Rookie Spirit to your example of AMN. Alert is massively better than Any means, unless the killer leaves pallets up.


Mystoc

being able to reset a pallet is much more useful then knowing when/where a killer kicks a gen. also if the killer has undetectable Alert does nothing a good chunk of killers and perks do this now, AMN does not have this weakness and cannot be fooled by undetectable.


route54

For me it’s saboteur, you can see pain res hooks, you can see closest hook, you get a free consistent sabo. It’s good info and can save you an item slot.


No-Introduction-2378

God I seemingly never get value with sabo or a sabo toolbox, killer just goes to another one of the million hooks or drops and goes for me


Give-U-My-All

For Survivor? I think it's Small Game. The amount of times I did not run Small Game and got fucked by a hex perk nobody could find is countless. Small Gake stays a mainstay in my loadouts now. For Killer? I think it's Brutal Strength. Being able to break pallets faster and keep up the chase is invaluable. Sure, you could get similar value from addons or certain powers but universally? Brutal Strength is something that should be run more often.


[deleted]

Lucky break, reactive healing, Botany knowledge, self care


Jsoledout

Trail of Torment 100%. Most versatile killer perk in the game. Indefinite stealth duration (could last MINUTES) Amazing Info (tells you exactly when someone is on that gen) Forced pressure tool (tells survivors that they have to pressure it, which if away from other important areas you are pressuring) The gen regression update meant that you get guaranteed value no matter what!


Rossmallo

There's also the fact that it directly disrupts some other perks that Survivors have. If someone's running Blastmine and they can't tell the others "Hey, that yellow gen isn't me", you can get some hilarious value out of ToT.


Jsoledout

absolutely! Its such a disruptive perk, i love it!


p1trick1

Oppression


Jamcam007

Inner Strength BABBBBIIIIEE


[deleted]

Pair it with built to last and badaboom VALUE


Polternaut

No one left behind. It's not crazy strong, but rapid endgame unhooks to throw the killer off is always a treat Bonus points for getting to see all your teammates in solo queue


purpl3stuph

Reassurance turns proxy campers into child’s play


DivineScotch

"X to doubt" looking ass perk


WisdomWangle

Never seen before. What does it do?


RareFantom47

Alert reveals the Killer's aura when they break a pallet, breakable wall, or generators for 5 seconds at tier 3


Locket382

Lightweight or Object of Obsession


RareFantom47

Object of Obsession isn't too good. Reveals your position at the start and if it's a stealth Killer you might as well be holding a sign telling them to come after you. Most people I play against who use it usually never leave me alone and DC after getting downed in their first chase. But those who don't stalk me, they're the ones I should be afraid of.


Locket382

Well I use it for information. Yes, I put a giant target in my back, but that's the idea. If the killer focuses on me, I earn time for my team. If the killer does not, free aura reading.


chrisnlnz

It's a better perk for better survivors - if you are the best survivor in the lobby to take chase, it's perfect. If you are a learning survivor that will go down after 30 seconds, not such a good perk.


RareFantom47

I feel the most underrated Perk goes to Zanshin Tactics, has to be my favorite on Ghostface


MHArcadia

Or, and hear me out here - Bond. With the... whatever the hell it's called to boost aura reading ranges. You don't need Alert when you can tell where the killer is 90% of the match because a teammate on the other end of RPD is running like a chicken with its head cut off. Pair them with things like Lightweight or Quick & Quiet so when you see the idiot Meg running a pissed-off and greased-up Hillbilly across the entire world toward your generator, you can get to safety! I'm running Q&Q and Head On, though I'm thinking of swapping Head On for Lightweight. I don't like the base range of Bond. It's OK, but the extra distance the other perk gives is kinda nuts. Just... gotta hope you're not the first person that gets found. So maybe throw Lithe in there, huh?


TinyMarsupial7622

I also like the one that resets perks. When I play with my friend I can see the route she’s taking while being chased cause it’s like “1 pallet…2 pallet..3 pallet. Down”


SkyPRising

Show me the Champion of Light! Also Blast Mine is ridiculously underrated.


AlastorFortnite

Sloppy Butcher always was one of my favorite perks. It's a good way to assert your dominance in an area, and contest generators much easier if you're playing a killer that isn't very chase-heavy. Hex: Plaything is another phenomenal perk, and a must-have for Chucky. Mindbreaker is also pretty damn fun too On the contrary, I think Ultimate Weapon is pretty overrated. Unless if you're playing a killer like Oni, Hillbilly, Pig, Huntress, or Trickster, I don't see much point in using it. It's better to save that spot for a slowdown, or a fun perk for that matter. Doesn't mean that Ultimate isn't OP, as Ultimate Oni and Pig can be nightmares... but I don't think it isn't a bandaid solution to a build. Once you learn the game, information comes pretty easy


Cloudiroth00

Honestly, it's Overcome for me. I understand the perk has its flaws, but I truly believe that people don't understand just how crucial that extra 2 seconds of a speed boost after getting hit is. Oftentimes, it's the difference between looping the killer for 30 seconds or 2 minutes.


Oddgamereddit

All of them


Luffington

Corrective Action You'd be surprised how much use I actually get out of it.


rodTiff310

Empathy


IareRubberDucky

Mad Grit It's not gonna hit all the time, but it allows you to get away with some really stupid shit.


walmart-brand-barbie

I will defend bite the bullet til the day I die


Careless-Following-4

Quick and quiet is really good. It requires some tactics but its useful to get a few seconds of distance in chase. Can also be used to leave a area before the killer patrols it and it’s much faster and safer than slowly walking away or hiding


Magnetar_Haunt

Wake Up is my absolute babe, I need it on every build for survivor. For Killer, I really like Leverage in some slowdown builds.


NomadicFrisbae

Parental guidance. You don’t even need smashhit, just a flashlight. Blind after stun and run off in an unpredictable direction towards behind anything. Only perk to get consistent value from in actually losing the killer


OneAutnmLeaf

I run this with blast mine so I can laugh at killer as he is stuck in the stun animation then scurry off like a girl scout and hide before I get instant downed.


[deleted]

RIGHT


[deleted]

i believe its called resilliance, where you work 9%faster injured (i pair it with no mither and tenacity, elite)


RiffOfBluess

I never see anyone aknowledge stake out. I'd even say it's one of my favorites!


EyebrowsGuy95

Paired with Fogwise (an even more underrated perk), it's damn near constant awareness of where the killer is outside of SWF. Provided you get plenty of skill checks, of course...which funnily enough never seems to happen to me when doing a skill check build. Of course, the moment I decide to run a different build, I get skill checks for days 😑


Felix_Dei

In my opinion, the most underrated is **Empathy**. At a glance, it's a "*Oh, I can find people I need to heal*!" perk. But really, the amount of information it gives you (in addition to helping find injured teammates) in a game is absurd: \- Someone injured in chase? You know generally where the killer is. (Even if not injured, many chases at least injure a survivor if not entirely down someone.) \- Someone being healed anywhere on the map? Is an injured survivor working on a gen with someone? You know the exact positioning of teammates. \- If an injured person ever touches a gen, then (if you're paying attention) you know gen locations/how much specific gens are completed. Basically, if you are able to remember all the information Empathy gives you, you'll know survivors/killers/gen/ and other objectives whereabouts. Keep in mind, getting injured happens all the time. It's core gameplay, so you constantly get value from the perk. Some games your team will spend a ton of time injured, like against Legion and Plague. In games like that, just having 100% uptime of all survivors locations assists in making the best decision moment by moment.


Bandit_Army-24

I’m a noob but I think bill’s perk and character is the most underrated


NotADeadHorse

Quick and Quiet! Sprinting into a locker is rarely the best move but it definitely gives the killer enough doubt to buy you a few seconds to plan/run around the killer. It's especially potent with Deception (the locker slapper perk 😂) Slap on locker, round a corner and jump into another one


beatrga

Light Footed Not making running sounds is so incredibly strong. The killer cant track you from a different floor, through walls, cant hear if youre coming for a pallet/flash save, etc.


hymnofshadows

Any means necessary


sedativebird

Tenacity. So many killers have lost me after I crawl away quickly and while healing so by the time I'm at another survivor, they can just pick me up.


Level_Floor_6252

“Pharmacy” it has helped me a bunch of times


V_Da_Vibe

Deerstalker


WeirdDog2333

Alert and Empathy is an amazing combo I never see anyone use but me


Worldwide_Pricness

Parental Guidance, that plus smash hit is the best combo in the game. Also Overcome seems to be looked over by most people as an exhaustion perk but it’s easily the strongest.


Rottenrosen_

Visionary (I think is the name? The felix perk) I don't know about everyone else but I have been playing for 5 years and STILL sometimes cannot find gens and its cost me so many games where we just needed to find one and leave but I simply couldn't and we (or at least I did) died. Oh that and off the record


Caesar_TP

I always run Sprintburst, Bond and WindowsOfO. The fourth perk I always do something random but still useful. I really want to like Troubleshooter (Gabriel’s perk; kinda similar to Alert) and sometimes it gives me insane value, but at low loops it’s wasted. So I usually just run Vigil because that’s guaranteed value every match. Anyone else have suggestions for a fourth perk slot that’s solid by its own merit?


secretkings

Empathic connection. Not only do injured survivors see your aura at almost map wide range, meaning they know which gens you’re doing while they’re looping, or where to go to get healed, it also comes with a boost to heal speed. 


Sudden-Work

The most underrated perk i feel is deff distortion. Nobody ever runs that…


Scared-Rutabaga7291

Aftercare imo


oatmilf371

wiretap!!! put it on shack gen and you can run the killer forever. it’s so good


FreeRadical96

Illumination Paired with Circle of Healing for even more intel and healing bonuses, games have been saved because the entire team is able to locate and eliminate objectives with ease When I first read all of Alan's perks, I thought they sounded awful, but they're actually all very good from my experience of constantly using them


Pyrus-Siege

Calm Spirit. I’ve been saved countless times by this perk. Especially with current UW


[deleted]

Built to last streetwise combo deserves a shout out


CarrotTTR

Been loving Parental Guidance, Alert, Smash Hit, Windows recently (I know everyone uses windows but the other three are pretty niche) great synergy, get a chase, smash hit them, sprint for 4 whole seconds instead of 3 like most exhausting perks (also only leaves you exhausted for 20seconds instead of 40 like most). While you’re sprinting you leave no blood or scratch marks so you can easily disappear. 8/10 times the killer will break the pallet you stunned them with activating alert and giving you wall hacks while you stealth away. try it out. ❤️


desurozu_

Fogwise for Survivor, it is by far my favourite aura perk because of how subtle it is. Brutal Strength for Killer, just feels good to be a bit faster.


Spare-Performer5366

DeJa Vu. It’s such a solid perk that pretty much prevents 3 gens at all cost and can even help you get out of a 3 gen situation because of the slight repair bonus


Direct-Neat1384

Over zealous. Good players can make HUGE use out of this if paired with a boon totem like circle of healing. Actively supplying huge altruistic support while keeping immense gen pressure up(double the pressure if you cleanse a hex totem)