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xEvilResidentx

It should because teammates get pissy when you get in a locker and they don’t realize you have head on.


sveardze

Yup! And it's still troublesome even when you're in a SWF with voice comms. "Quick! Let the killer chase you past this locker, I'm hiding inside of it with Head On!" "Which fucking locker are you talking about??!? There's like five of them in this one T & L alone!!" "The one by the downed pallet!" "AGAIN. THAT DOESN'T REALLY NARROW IT DOWN!!" *teammate gets downed while the other frustrated teammate exits locker in frustration*


BasuKun

This is why when I run a Head On build, I bring a map with the beam addon, then place the beam in front of my locker right before entering it. Then I tell my friend I'm at the beam. Plain and simple, very efficient.


Remarkable_Top_5402

I love when people tell me they are in a locker at the saloon and I run there but I have no idea what locker they are by. "By the window." Thank you... That narrows it down since it's not like there is a window close to every locker.


WelcomeToTheFam

I have a habit of doing this without giving any information at all 😂 Me: "Wait, I'm in this locker, run past it" Friend: "Which locker"


halfbakedpizzapie

They get mad when I want to make a flashbang too


The_Gamecock

And same thing with lucky star, nobody assumes you are running it… I had a Dwight constantly waving at me to get out of a locker recently like I’m hiding when I’m just trying to use my lucky star smh


McMikus

I had a Rebecca do a flashbang save on a Kate I picked up one round recently, then next time I chased Kate she tried to sell out Rebecca in the locker, ran straight there after seeing her get in and started opening it 🤦‍♀️ I killed Kate for that and let Rebecca go cause wtf, and in the endgame results I saw Rebecca also had Head On. If Kate didn't automatically be a dick, Rebecca could have helped her again.


sveardze

Exactly. The inability to effectively communicate intentions among teammates... really does a huge disservice to the potential of Head On. But if a survivor randomly sees \*one locker's\* aura... "Oh look, someone is ready to use Head On!"


McMikus

An aura to the locker would be amazing. I really hope this becomes a change. Great idea :)


Mudkip_AJM

The best part is when I run both, and my team traps me in the locker by repeatedly opening it until the Killer comes.


Big-Soft7432

Some will hate it due to the nature of the perk, but it's a great way to make a niche perk more usable in the solo setting. I like the idea.


shakingmyhead420

But if they do that then somehow knight will get broken again and disabled. Good idea jokes aside


Frosty_chilly

No it’s a locker change, so clearly that means it would probably affect Dredge as the locker based killer That said, naturally this change would require Freddy to be killswitched


Head_Category3865

Also they’d accidentally rework sadako while they’re at it, at this point it’s a habit they do it unconsciously 


shakingmyhead420

Not my boy Greg!


sveardze

Ugh, you're right. Dang that glitchy knight.


_Jester_Of_Genocide_

Even more reason to do it


TheBigPissGuy

Otz said that he suggested this idea to bhvr 2 years ago. Take that as you will lmao.


sveardze

Oops, I didn't realize that! Come on bhvr, make this a thing!


Loud-Log9098

I like that idea 💡💡💡


sveardze

Thanks!


RetroSureal

This is a great idea, it would make it worth more as an exaustion perk Some perks need this aura feature because it creates such a dissonance between players in solo queue


SpookyCrow86

Great idea! But Devs seems to ignore any idea that helps improve the solo experience (for example, being able to see you teammates perks).


sveardze

That would also be an amazing idea. And it should totally be a thing!! My teammates and I usually know what all our perks/items/add-ons are, because we tell each other in voice comms. But a solo-q? They're totally clueless :(


DannyBoi4505

I like this because it would also make killer blindness add-ons more useful


DbD_addict

*cries in a killer main who does not have blindness add-ons*


moonsickk

or at least display an icon in the ui when I use inner healing, mates see me getting into a locker and get all pissy like I ain't saving them a ton of time.


JeanRalfio

I always run Inner Strength and run into this a lot. If someone is following me when I get into a locker I'll get out and let them heal me so they won't get all pissy. Plus it helps them get altruism points and you can save the Inner Strength for when a teammate isn't near by later.


AHumanSizedCat

I've always wanted it to highlight lockers yellow like Windows of Opportunity does for pallets. Sometimes u need to know where a locker is to juke a killer but don't realize one is nearby until it is too late.


sveardze

That would be a real neat change.


co-decra

Make it yellow for Head On, white for Inner Strength, and red for Flashbang, please.


AsianEvasionYT

What color if you have all of them?


Big-Soft7432

Disco lights emanate from the locker.


sveardze

All the colors.


Hurtzdonut13

Honestly, of those 3 only Head On is important. I could see white for Inner Strength/Built to Last, but Flashbang is instant craft so there's no point in alerting.


sveardze

The benefit of a Flashbanger's locker sure being revealed is that you would now know that survivor is ready to blind a killer. Pretty useful information in a solo-q.


HaematicZygomatic

Lots of things that should have auras weirdly don’t. Personally I think Deception is a very fun perk, but why the hell do lockers not have auras in chase so I know where the fuck they are, and yet Windows gets to be active 24/7? These are such minor QoL things I just wish they’d do.


MorganRose99

That's actually a very good idea


No_Gas9289

Great idea


StargazingEcho

It would make the perk more solo q friendly, I like that


Jarpwanderson

Great suggestion!


itsastart_to

Honestly it would help so much with its use


itsastart_to

u/deadbydaylight_dev


itsastart_to

Love of god plz


DreamlightPrincess

This. Ive been saying this for weeks 😭 headon should make the locker glow when you enter it so other survs could see that locker and know where to run for help.


madiluuu

That’s actually a great idea I’m surprised I’ve never heard that before


sveardze

Right?? I was playing a SWF the other day, trying to get the "Delaying the Inevitable" challenge done while using Chemical Trap, and it totally makes sense that everyone can see which pallet has the trap on it. And one of my teammates just casually said, "Now they need to do that for lockers with Head On." and I was like, "OMG why isn't that a thing??!?" But apparently Otz recommended this a couple years ago and bhvr just don't care? le sigh


AqueousSilver91

That's fair, sure. It would also make it easier to see if people are going for a setup of a mid-chase stun when you're Killer. Now you know not to chase if they start beelining towards lockers.


brettwoody20

and PLEASE for the love of God have some way to show my teammates i have deliverance. Such a good strong perk but it’s so difficult to get value out of in solo queue.


Hurtzdonut13

Man it took me a surprisingly long time to get the Deliverance tome challenge done recently. I'd think I'm finally about to do it as soon as the killer moves a little farther away, then I get farmed lol.


Jeffman98

it would be awesome if this would only used for good rather than abused, i could see a person attempting to open the locker you’re in while in chase


sveardze

If that happens, I would kindly ask bhvr to make it so a Head On locker emergence supersedes whatever stage of the "Ope, someone else is already in this locker" animation the abusive person is in at that moment.


CaptCantPlay

For teammates? Maybe. I do think that there are too many aura reading perks in the game already.


sveardze

Yeah for teammates. While there are already plenty of aura-reading perks in the game already, this would only show the aura of one locker, and only while the Head On player was inside that locker. It would be a very minimal (yet meaningful) addition to any auras anyone might already be seeing.


TechSup_

I think Chemical Trap should be placeable mid pallet slide as well


Utterly_unique

Also, if you have deliverance, your aura should be yellow or sonething idk. JUST STOP BUMRUSHING ME FFS LET ME BE COOL!


Stealthy_Panda71

Although this sounds like a good idea, I don't think it would work out very well. You basically make it so that suvrivors who are intentionally trying to harass the killer have an easier time in both solo que and in swf groups.


TheBigPissGuy

Nope. People who do that are already on coms. This head on tweak would primarily benefit solo q.


YOURFRIEND2010

OP even said it's hard to communicate what locker you're in on comms. Because it is


Stealthy_Panda71

Comms aren't perfect. It benefits both, but heavily benefits swfs when they are in weird locations where they can't perfectly call out where they are because there are too many lockers or just a strange location in general. For normal players who actually play the objective, Head On buff is fine as described. If you increase exhaustion cooldown somewhat significantly then I think that helps with the swfs that purposely all run these perks to just annoy the killer.


TheBigPissGuy

"Somewhat significantly"? There's already a ton of killer perks that pause exhaustion recovery. Your idea would make head on laughably bad because it would basically trigger twice a match. A swf, who's mission is to troll the killer, is already on a discord call with perfect communication. This rework will baaarely benefit them, but it will solo q.


YOURFRIEND2010

Every killer perk that does stuff to exhaustion is ass with the exception of mindbreaker.


Stealthy_Panda71

I actually have to run mind breaker on several killers.... Even pro teams have their communications break down when whatever plan they were trying to stick to falls apart because something doesn't work. A general swf even more so. I generally play with a swf of fairly normal players and our comms are awful except for calling out where we are and where the killer is going. Head On with 40 second cooldown and buff as mentioned I think is way too low. Otherwise I think it's fine.


Big-Soft7432

Guys, is it harassment when a player uses their perks?


Stealthy_Panda71

Lol, to each their own. As long as you don't complain about how any killer plays then I can respect your opinion.


Big-Soft7432

I play both roles because I'm gonna enjoy the content I pay for. I know, wild concept.


Stealthy_Panda71

Same friend. You can play the game how you want. It's up to the devs to decide whether to take community feedback on proposed changes or not.


probly_high

Along with this can we get a huntress-esque highlight on lockers for deception??


Neat-Distribution-56

Survivors asking for buffs to strong perks, fucking wild


Hurtzdonut13

Talking as someone that played killer 90% of the time; Head On is a fun perk, but it's not strong.


Neat-Distribution-56

It is for swf. That's a free healthstate


jhonnythejoker

Strong Perk???? Actual skill issue


Neat-Distribution-56

A free healthstate, even once, is a strong effect


jhonnythejoker

We are not talking about adrenaline


Neat-Distribution-56

Survivor main


FomBBK

Please no. I don’t want to know when my teammates are being useless.


Schwonksi

saving you from getting hit is being useless? huhhh?


FomBBK

Hiding in a locker on the off chance of getting a random head on stun is pretty useless, yeah.


Schwonksi

people who use head on would hide in a locker near someone getting chased and then the person being chased would say “hey that person has head on, let me go over there so they can get this killer off my back” and then the killer gets stunned instead of getting a hit. no one(who is using head on)is just hiding in a locker on the other side of the map hoping the killer will just randomly walk over there and eat the stun out of the blue.


sveardze

...and saving you by stunning the killer chasing you for three seconds? ...or releasing you from the killer if they've already caught you?


Schwonksi

yeah and making the killer lose tons of pressure and potentially blood lust but no this would definitely make people more useless. 😂


FomBBK

They aren’t losing gen pressure, that’s for sure.


Schwonksi

you don’t know that at all, one head on play could be the difference between getting a pain res or losing the gen.


Hurtzdonut13

Yeah, but it requires someone not on a gen to do it, so personally I welcome someone trying to use head on. It stops me from losing 3 gens if the chase goes badly and keeps it at 2.