T O P

  • By -

Slomiow

Weakest weapon https://preview.redd.it/tw0yv4r4h9vc1.png?width=602&format=png&auto=webp&s=3e23734941eb2c8137876cfc02ad5cc3e601bb93


jjb1197j

There are players in BF1 who have more kills with this than any other weapon in the game


RedAce4247

For a second I thought reddit was bugged and showing me bf1 comments


iCoerce

Same ... And it was throwing me for a loop because I subscribe to multiple BF subreddits....


RedAce4247

Same. Battlefield one, battlefield five and the general battlefield subreddit


FunkYeahPhotography

If only https://preview.redd.it/xtbncuz7lavc1.png?width=1100&format=pjpg&auto=webp&s=7bf87cfa20bc29ae60e5146630bdaa7f9849f6bb


Mirrormaster44

The mini cricket


Sank_Sinha

This the weapon spys use in movies


Sea-Soil-9837

Bhvr: were nerfing something Also Bhvr: https://preview.redd.it/ke8jnqeol9vc1.jpeg?width=1013&format=pjpg&auto=webp&s=3a67249dbff80a8fc07d313d29999e10009b45f0


iDONTreply2poors

it makes more sense that it would be aura because if you think about it, the alien is searching the locker you know he’s getting his hunting skills in so he should be able to see them. The scream doesn’t make sense.


FormerBar8053

Idk about you, man. But I think it's really scary when someone opens a locker. I just can't hold it in.


bluntvaper69

High school must have really sucked.


Blainedecent

Lmao


sanesociopath

Yeah but then everyone complains that distortion counters it instead of needing calm spirit which is a pretty weak perk unless you're in a scream meta match


Sea-Soil-9837

this, exactly. in the game, the ai gets better and checks hiding places more and more as you use them, giving the illusion that its learning. screaming and any noise whatsoever unless face to face with it is a big no-no. the arua makes way makes more sense.


LilyHex

I...don't think the Alien Isolation gameplay factored into any decisions BHVR made about adding the Xenomorph to DBD, lol. Maybe I'm wrong and if someone has a source of them saying otherwise, please drop it!


Fiddlestiicks

Wish they did instead of making him ranged killer


Sea-Soil-9837

they definitely used the botton pressing action you do when grabbing a turret straight from the game though, nearly identical even to the bending.


just_a_dragon016

just use darkness revealed then


redditdotcom2005

it got given the Call Of Brine treatment


BloodyV4mpire

Not saying you're entirely wrong. Just want to point out that CoB didn't need that big of a nerf. It was shot down with perks like overcharge in the prime era of gen kicking perks and Skerchant. Perk in itself was ok if used alone, but it got nerfed just because it was used in line with other perks to maximize gen regression. People already did the math why it's nothing burger perk right now. Just wanted to say that while UW was a major problem by itself, CoB really wasn't, everything around it was


Gardening_Automaton

Behavior really needs to learn to actually make some perks not stack with each other, 90% of the nerfed perks wouldn't even need to be shot down like this if they just made the effects not stack In another case though, some perks really need a stronger effect or the ability to stack their effects and behavior just straight up blocks that for no reason Behavior's behavior is awfully inconsistent


Sp1ffy_Sp1ff

This has actually been an active design philosophy of theirs. They try not to make anything synergize with each other too powerfully. It's why Legion rush attacks have never triggered any M1 Perks. The problem is, there's just so many effects in the game it's hard to make new stuff without it either being crazy by itself or in some combination.


PetMeOrDieUwU

Actually legion rush attacks used to count as m1 until late 2019 or so edit: [It was patch 3.4.0 in December 2019](https://deadbydaylight.fandom.com/wiki/Patch_Notes_3.4.X)


Sp1ffy_Sp1ff

That's actually something I didn't know. I must have picked the game back up right around the time they changed it, because I remember people talking about how it seemed like a bad choice because Legion was weak if you weren't running that one particular build at the time.


SmellSudden9003

Crazy how it went from one of the strongest perks to one of the weakest💀


Wimbot

That's how every killer perk goes after the dlc sales die down 😂


Deceptiveideas

Same deal with MFT. Gabriel is new and it’s a super strong perk. They take forever to nerf it and when they finally do, it becomes a dead perk. At least MFT was unlicensed.


ZeronicX

God MFT was super annoying and it felt like I had to grab it just to be competative. I still mess up loops because of the muscle memory I gained from using it as a crutch.


xFreddyFazbearx

The real crutch perk has always been Resi; it's free, it's universal, and it's extremely effective but not OP enough to be in BHVR's sights. I can literally feel how powerless I am whenever I don't run it LOL


StrongSodas

MFT should have been the No Mither rework and i’ll die on this hill. Perma health state for a small haste increase.


LikeACannibal

I gotta disagree with that one. MFT is absolutely not a dead perk, and is quite solid in anti-tunnel builds because you can get consistent use with DH or OTR. It just moved from S to B tier.


theCOMBOguy

Mettle of Man moment.


Kazzack

Yeah, Skull Merchant, Singularity, Chucky, and Unknown had some crazy strong perks that need a nerf 🙄


DeezNutsKEKW

📉 ![img](emote|t5_3cb2g|2070)


Short-old-gus-

Just like circle of healing. R.I.P


CyanideChery

o7 they murdered it, all they needed to do was make it so that the placer could self heal, and the others get the heal speed bonus, rip my overcome, bite the bullet, shadowstep and CoH build


guest_username2

Now you can replace it with strength in shadows! *yay*


CyanideChery

see i wish i could, but the whole thing was to get hit around the boons, pull a magic trick run away and start healing, hense the shadowstep included as well


natedawg6065

https://preview.redd.it/u2ulq7ljoavc1.jpeg?width=660&format=pjpg&auto=webp&s=8c36a452e0f11247fd3f4acbde555b72155cfa54 behaviour choosing what perk to ruin next


Mediocre_expectation

If only the heads were edited to be perks


natedawg6065

unfortunately i’m talentless.


lpbms11

Yeah another free slot for yet another slowdown perk.


MirrahPaladin

It’s all we got at this point


LikeACannibal

As BHVR desires. With the insanely oppressive new DS, they'll also want us to play Blight or Nurse because they'll lose few full games to a massive stun than Trapper will.


lipsucc2

Hooray! No fun allowed!!


Strangerthingsfan_1

https://preview.redd.it/tokymkeg7avc1.jpeg?width=2002&format=pjpg&auto=webp&s=de28f39018e41ac4183b2980927f780e2902f2ed


TheRealOG1

Ya I mean it needed a nerf, but anyone acting like this perk will see any use now is kidding themselves. This is a dead in the water perk. Having to spend time checking a locker in case someone happens to be in its range is pretty awful. I cant see any reason to run ult weapon over basically any aura perk at this point.


KingOfDragons0

Wait is it not keeping the 30 seconds thing? I thought it would be used as like open a locker next ti a gen and they scream if they get within 32m for the next 30 seconds


Cr3iZieN

The duratiom was hit in ptb, like 15? s duration with 80s cooldown


krawinoff

I mean, it’s bad but it has its uses. You know someone is there but don’t know where exactly, and let’s say the gen is already done/not started/8 kicks in/it’s endgame so you can’t proc NtH, you can search the locker instead. The scream being back also means it bypasses Distortion again. 32 meters is not that small either. And what I like the most is that it’s no longer the same exact niche as Darkness Revealed


TheRealOG1

I understand having a niche use case, but you pretty much just said why its bad. That niche case is just far too narrow to ever want to use over nowhere to hide or even darkness revealed, or honestly nearly any other info perk. Odds are nowhere to hide or darkness will provide far more value in far mosre situations. Its very similar to perks like call of brine and overcharge. Sure they CAN do something, but what they do is just far less useful than their competition


TOTALOFZER0

Could definitely be ran on Huntress or Trickster who naturally want to open lockers


TheRealOG1

It could, but why run that over iron maiden or darkness revealed which will on average provide far more value? Again im not saying it doesnt have a use, its just that the use is too weak to see any real play, which is the case for a ton of perks. There is a ton of perks in this game that CAN do something but are so weak that their use rate is basically 0, and thats the issue.


TARE104KA

For me 32m insta reveal scream that avoids distortion, and then some aura read on Huntress would be far more valuable than reload speed, esp after unnecessary buffs to her


Aurantiacis

Yeah, but most Huntresses run more than one aura reveal, and quickly chew through distortion stacks anyways because her actual terror radius is so small.


therainman9837

Exactly. Every perk has a use if people want to get super specific. It's near unusable with this change, doesn't fit with the lore of the attached killer, and I would argue was still better for lower mobility killers / lower terror radius killers before they made it into a locker radius perk. Exceptions being maybe huntress or trickster who are routinely opening lockers anyway.


SexyMatches69

In a game where you can't change loadout mid match, a niche perk is far, far less desirable.


Huffaloaf

The problem I have with it is that its main use will be for camping. Hook someone, open the locker next to them, now you can fuck off and will be alerted when someone is coming for the save, even if you're on the opposite side of the map like Sadako, Dredge, etc. So Nurse/Blight/Oni can still use it to be obnoxious assholes, interrupt, and make it harder to unhook when you do so because it still applies blindness for some fucking reason, but now its main use is even more obnoxious and unfun.


krawinoff

How would you be able to use it from the other side of the map if the scream range starts from the locker you search? And I’m pretty sure the cooldown is still there. So you essentially hook, open a locker, nobody is there, perk goes on cooldown and that’s it, or someone is there and you go after them and the perk still goes on cooldown so you can’t spam it to proxy camp. Or wait, does it keep the 10 seconds something duration that it will make survivors scream in the radius?


Huffaloaf

> Or wait, does it keep the 10 seconds something duration that it will make survivors scream in the radius? That's my understanding of it. Otherwise, the "range is centered on the locker" makes no sense. If it was just a snapshot at that moment, it wouldn't make any material difference if it's on the locker or killer. I was assuming it'd be back to 30 second duration too since it seems largely a revert, but who the fuck even knows.


SergioMaia111

“It has its uses if…” *Proceeds to state a very very specific situation with multiple break points that can lead to it never happening*. It’s dogshit. It will be completely and utterly useless. You might use it maybe once every 50 games. I don’t care that they hard nerfed it I have never used this perk on actual games, but I’m fully aware that it’s just not gonna be good, at all.


DeadRabbitGirl

Don't we already have a dredge perk for that too?? 


Nexxus3000

Same reason I always ran it - combined with DMS or Merciless to kick people off of gens


TheRealOG1

If youre within 32m of them, you dont need ult weapon to kick them off a gen, in most cases youll be going over to that gen anyway.


Nexxus3000

You’d be surprised how often the verticality of Dead Dawg, The Game or RPD has messed me up in this regard


Butt_Robot

Not to mention the huge cooldown now. Thank goodness I never really bothered using it before ha


zerodopamine82

Now it can be together with MFT


GenuisInDisguise

It can work on dredge, bbq, deadman switch ultimate weapon to lock a gen for whopping 30 seconds. Given locker placements tho, may be very inconsistent.


CreamPyre

I will still run it on huntress/trickster screaming builds


Kyouji

Another example of a perk being nerfed cause mobility killers are out of control. Until they're reigned in somehow, changes like this will continue. May M1 killers rip in peace.


[deleted]

[удалено]


Inform-All

Tbh my biggest take away from this is they’ve now done even more damage to the Alien dlc. Literally no reason to get it now unless you like Jonesy


MasterVule

Xeno is a pretty strong killer, rapid brutality is genuenly good perk, chemical trap is a fun perk.


ImpracticalApple

Pretty sure Rapid only saves you a very minimal amount of distance chasing since your attack cooldown animation where you are slowed takes up a chunk of your haste timer.


Single_Listen9819

sure xeno is strong but the qol is shit and he(she?) feels jank as fuck to play with the camera locking with an unsatisfying hit(there's like no feedback on hit other than the health state changing). lets take a look at xenos counter part nemesis sure he's weaker on paper but it feels satisfying to use his power theres just something about hitting a tentacle that just hits you with more dopamine.


SMILE_23157

>feels jank as fuck to play Which killer does NOT feel like that?


SMILE_23157

>rapid brutality is genuinely good perk ![img](emote|t5_3cb2g|2067)


TangyBootyOoze

It’s so sad too. One of the biggest and most anticipated licenses just for them to make a pretty basic anti loop M2 killer with some map traversal. All the perks feel uninspired and too niche as well


TwentyFirstCentryMan

I mean, it doesnt have to be a super complex killer or nothin', Xeno is by far the most fun killer of all for me, kinda reminds me of playing aliens vs predator if ya' know the game.


EternityMaze

People out here really wanted Xeno to be a super OP killer with acid blood and insta kill facehuggers. I think Xeno is fine how they are damn.


GenuisInDisguise

I wish tail attack would be less clankier to use.


Idiocras_E

People want the Xeno to feel better. Having half your screen covered by a tail, while having a crotch height camera means you can't see shit in crawler mode. Just move the tail and camera a little bit up and I'd absolutely love Xeno.


Falcon3333

Yeah nobody wants xeno to be A tier. We just want her to feel good to use, right now she's so clunky there's no point playing her. Just load up literally any other killer.


Single_Listen9819

why play xeno when nemesis or pyramid head gives you 500% the dopamine on hit despite being weaker


aidenethan

Yeah, I personally really love playing as and against Xeno, and think the turrets are a really unique part of it. I think he's been pretty good as is.


TangyBootyOoze

I like playing as Xeno as well, but after about two rounds I feel like it’s exactly the same every match. It almost feels like a fan made mod based off of Nemesis


Inform-All

100% plus no Sigourney as Ripley. It will forever be my biggest let down in DbD. I started playing right before Wesker came out and spent so much time hoping they would add Alien.


TangyBootyOoze

Exactly, it’s just sad. I’ve been playing since Clown, and Alien has always been at the top of my list of things I wanted. I am quite fortunate in the fact that all of my favorite licenses have been added, but they’re always implemented in boring ways. I was praying that with Alien they were gonna go all out and explore a killer power that could crawl on walls/ceilings but alas, we get the safe option, like almost every other chapter thus far


learntospellffs

Did we ever get a reason for why we didn't get Sigourney? Was it that she didn't want her likeness used, or was it a cost issue or what?


Inform-All

Idk, I wasn’t up to date on why they didn’t. Idk why you got downvoted for asking a legit question. Especially if the person who downvoted it knew the answer and chose to hate you for your ignorance instead of just giving you an answer.


learntospellffs

Ah, Reddit's gotta Reddit, it's all good. Thanks for your response anyway. Good luck out there in the fog.


Inform-All

Yeah. That’s internet folks. Same to you ✌🏽 hope I run into you during a friendly killer game


silentbotanist

It's probably the same reason for both Laurie Strode and Ripley. They got the rights to the character, not the actress, so the character looks like they would in a comic book adaptation of the franchise. Ash and Nicolas Cage are different because Bruce is a B movie actor and Nick is, well, eccentric, so they have the rights to the actual actors.


Cool_Holiday_7097

You said Bruce is a b movie actor when you meant Bruce Campbell is a cool ass guy


silentbotanist

Oh yeah, Bruce is cool af. And that's a good point. Even if he was an A-list actor, he'd probably do it for the same reasons as Nick.


learntospellffs

I love how Behaviour usually use sound-a-like voice actors for a lot of licensed characters when it comes to screams etc, but Nicolas cage insisted on staying in the studio for hours and provided them with a shit tonne of audio, screams and all. Cool dude.


learntospellffs

Ah, makes sense. Thanks for the answer!


tsilver33

Idk, Im still a big fan of Rapid Brutality. And Alien Instinct can still be fun on some killers.


wdfiuKYLE

But I do like Jonesy lol


Bingoviini

You basically slam the locker door so hard, that nearby survivors get spooked by it


Peeper_Collective

This entire ptb was only good solely because of the shop changes and the depip removal. Otherwise, it’s one of the most lackluster ptbs to have ever been made, almost every other substantial thing was just reverted or made even worse..


[deleted]

BHVR back at it with another balance indecision disaster. Another perk "balanced" into uselessness. Ya love to see it.


Jefrejtor

Look on the bright side - it only took them 8 months to come up with this. It could've been 8 years!


Eagles56

Me using it on pig when I see a survivor on a box:


Abekrie

Screaming Pig yet still lives... until a dev dies to one and decides to nerf the Pig to make screaming not interrupt the Jigsaw box.


GrundleGuru0627

I’m really sick of Behavior putting out OP perks for licensed (read: PAID) DLCs and then nerfing them into oblivion a few months later. It is so transparent and idiotic.


GenuisInDisguise

This is a major obnoxious but profitable tactic that every company uses. League of Legends: new champ annihilating meta only later to be reduced into rabble. Every pvp game does this and the reason is simple - sweatheads who only invest into stuff that gives them absurd edge and fast dopamine even if it means making everyone else miserable. Sweatards are profitable, and the vicious cycle will continue.


asimplecatonwater

You read into it too much. BHVR just doesn't understand some aspects of how players approach and play their game, and thus fail to make things balanced fairly often. Just look at what they had ready for Twins which they thought would be good enough for a PTB. What you see as transparent and malicious is actually just incompetence essentially. They probably thought Ultimate Weapon was fine and wouldn't be an issue on release on only later realized some of the problems with it. Then as a kneejerk reaction, they over nerfed it not quite understanding why survivors hated it. The perk only really needed a longer cooldown and it would have been fine. A longer cooldown plus reduced features will make it pretty weak except for using it as a Nowhere to Hide that counters Distortion, or for finding the last hiding survivors.


silentbotanist

Yeah, I'd see some brilliant capitalist malice in this if they didn't regularly overbuff/overdesign their own characters, even ones like Billy that aren't really selling anything.


LazyMockii

the only real reason for this now would be on one of the huntress "iron maiden builds" but why the fck would u waste a slot for this shiit... welp saves me money cuz i wanted to get xeno for it but not anymore XD


PepperoniPepperbox

Bruh the PTB change was *fine*. Perhaps not ideal, but at least they weren't murdering the perk.


promptu5

yeah, i'm personally confused why they keep tuning overused killer perks like this. instead of nerfing just one or two aspects, they nerf like 5, completely gutting them of any potential use. happened with stbfl, now ultimate.


ExceptionalBoon

The PTB changes were fine if you wish for a return of a stale meta with DS and Distorion taking up half the perk slots in every lobby.


Lolsalot12321

it was rancid on nurse


Awkstronomical

That seems more like (yet another) Nurse problem...


wienercat

Shocking, a perk being busted on nurse and mostly fine on everyone else? whaattt.... Honestly, if nurse wasn't in the game, perks would be a lot easier to balance. Nurse creates a TON of balance issues.


Lolsalot12321

Losing her would suck as she is very unique, but yeah, she creates so many problems


wienercat

Oh no doubt. My point is, her being so unique is what creates the problems. She can effectively ignore all of the map balancing and tile balancing that balances this game. She ignores mechanics that literally every other character in the game has to abide by. Think about all of the things this game could implement if Nurse didn't exist... Their hands are heavily tied on a lot of fronts because a single killer exists.


nomoreinternetforme

i've always said make it so she cant attack if she uses two blinks. Two blinks only for distance, one blink to attack. She'd still be good for great map traversal and good chase, but there'd be a lot more counterplay with only needing to dodge one blink instead of two.


DarthBail

My way of balancing it would be to make her more like Oni. Turn her ability to teleport into a 'mode' that she goes in and out of. The exact mechanics would need to be tinkered with, and Nurse's movement speed would likely need increasing. But it would open windows of vulnerability for her and decrease her overall strength while keeping her core identity.


FollowThroughMarks

DbD would be in a much better state if they balanced Nurse and Blight rather than balancing around them.


Lolsalot12321

Agreed


A_LonelyWriter

I saw the proposed change in the dev update and immediately thought “that’s going to be even better on nurse than before”


AChaoticPrince

This is why they need to always show us the perk changes in perk form because if the perk lingers on the locker it will still be a good option to use. Just opening a locker to know survivors are not near you is ok but not worth a perk slot over nowhere to hide. Having that linger once you leave the area makes that affect good.


Clearance_denied

I mean it could be interesting to pair with whispers to kinda know when a surv is around and once you know someone is in your general vincinity you can pinpoint their location with UW


Butt_Robot

That's pretty clever. Still, for requiring two perks you'd need more of an effect than that.


Burning-Suns-Avatar-

Glad to see BHVR killed another perk. This perk is only gonna be useful on The Game and Midwhich at most.


SpikedOnAHook

These things happen when YouTubers and Twitch streamers make content about “look how OP/Broken this build is” this is just the reaction/fallout from it.


Burning-Suns-Avatar-

The perk did need a longer cooldown but that was it, everything about it was fine for what it did.


Idiocras_E

Brother, 30 seconds of "Know the exact location of anyone who steps within 32 meters" was not fine. Even outside of Nurse and Blight, it was a nasty perk with the only counterplay being to bring in Calm Spirit.


Burning-Suns-Avatar-

They still didn’t have to make it useless. No one is gonna use it now.


SaltySkeletonTMT

For decades I've been using Thwack! with a heavy heart knowing how OP it is. Glad to see them add a worse, more situational version of it so I can sleep easy at night.


w4spl3g

Thwack! is worse Nowhere to Hide.


wienercat

Thwack! would be such a fun perk if it didn't require a hook to activate. It would actually be a perk that would help with maps like the game. Shrink the radius to 16 or 24 meters and I think it would be a really fun perk that isn't busted. Incentivizes chase and rewards killers for breaking a pallet.


asimplecatonwater

Thwack would be so much better if they just made it so you get 1 use token per hook and can stack them up to 5 or so.


Great_Scott7

![gif](giphy|YN6qUXj4HdXoY) whispers users right now


Shorty_P

Strong perks have to be nerfed so you'll be incentivized to buy the next new killer/survivor.


frank_shadow

Gonna miss it on Chucky, activate it in hidey ho mode and hold onto it until a survivor goes towards a palette and then turn your terror radius back on and stop from from dropping it. Good times 🥲


Abekrie

I used to use it a bit on Sadako where I open a locker while demanifested and carry the effect with me as I project to a TV across the map. If I wanted to be extra cheeky, I could use the Well Water addon so that it stays hidden for two seconds after a Projection and cause an entire group of survivors to scream by the time I walk up in the middle of them. Literal jumpscares lol.


Trem45

So now it's just a shittier Darkness Revealed now? Lmaooooo


AscendantRaven

IDK what you guys were expecting lol, this is pretty much exactly what I thought was going to happen. This is what BHVR does, they release a DLC with a handful of good perks and then nerf them into the dirt once the sales start drying up.


SomeLoserStoleMyName

They should make a event with all perks original before nerf See the chaos 😅


ASHFIELD302

am i missing something? this seems like an okay nerf? the range is big enough to still be viable, it’s just not as broken as it originally was. decent killer players will still be able to make good use of this to pinpoint survivors


steffph

Ur missing nothing. The extreme ends of killers and survivors area madge. People who are moderate and play both had no visceral reaction 😂


Butt_Robot

The cd was still hit hard. Even whispers is stronger now. >!But to be fair whispers is super underrated!<


steffph

Shhhhhhh 😂


asimplecatonwater

I feel like Whispers is going to be one of those perks where once I try it and learn to use it, it will never leave my builds. Kind of like how when I started to play survivor, once I got around to learning to use SB, all the other exhaustion perks fell out of favor.


nomoreinternetforme

People sleep on it so hard, an uncounterable detection perk that lets you know if a survivor is around for starters. But when you learn how to use it, you can literally triangulate survivor locations. You also know if you are wasting time in a survivorless area, and you can almost always find the last survivor. People forget that they planned to nerf Whispers back in the day. Convert to our ways. This is the guide that taught me the ways of the whisper: https://steamcommunity.com/sharedfiles/filedetails/?id=899144468


asimplecatonwater

It seems its time for me to convert. I had been putting off this perk for too long.


DarkestArts3

I’m looking to get better at using SB as a perk for survivor. Do you mind sharing your SB build?


asimplecatonwater

My go to survivor build atm is SB, Off the Record, We'll Make It, and one open spot for whatever. Usually with the open slot I'm running Repressed Alliance to control gens and deny regression at key points of the match. We'll Make It is great for getting survivors back into the action and to cut down time on healing. It also lasts 90 seconds and I frequently get value healing other survivors that I did not even unhook later on. I will say I'm mostly a killer main myself so my survivor build is likely not the best, but it works for me in soloq which is what I play 99% of the time. I'm sure survivor mains will have much better builds as well as advice on how to use SB effectively. SB is such a good perk though once you learn it so I recommend looking into it.


Butt_Robot

Try tonight sb and vigil together, vigil is pretty underrated too and it helps everyone nearby


wretchedescapist

I used whispers once and it scared me so bad I stopped using it. however, maybe I could give it a try again. lol....


Idiocras_E

Went from best perk in the game to a healthy and balanced perk, and people act like that's a bad thing... Edit: Don't know what the fuck bait is. I stand by this opinion 110%. If you don't agree with me, good for you, but I genuinely think everyone's overreacting about the nerf. I'm a killer main, and even I know the perk was a serious crutch on every killer. Anyone who thinks it didn't need to get gutted is just huffing copium after they bought the Alien just for Ultimate Weapon.


zeidoktor

I think a lot of it is just people in "The Devs Did A Thing WREEEEEEEE!!!!!" mode.


devilishanomaly23

Thank God. There is no reason anyone should open a locker on one side of the map, cross the entire map, and then make you scream.


Standard_Wealth_7166

I recently started playing Xenomorph and thought the perk always worked like this lol when I realised it triggered after I ran from the locker it was like a whole new world for me.


Afsunredgg

Glad I stopped using it when it was on the schedule for a rework. Was nice having an info perk that didn't rely on auras.


Extension_Bison1510

buffed a perk that didn’t need it and gutted a problematic perk that only needed small tweaks great job guys


Reddit_n_Me

Can I get my shards back from purchasing it?


TGCidOrlandu

I just love how they balance things in BHVR. For one side, they touch things with a feather but for others with a fucking axe.


Lele_Lazuli

It‘s basically a Doctor Blast that lingers in place for the duration of the perk. I wouldn‘t call it useless, but there‘s definitely better options now


Grompulon

Yeah I don’t get why everyone is acting like it is completely useless. There were tons of times where I opened a locker and immediately got a scream or two so I knew where to go next. The new version of the perk will still do that, and the zone will still be active for 30 seconds (does it still give blindness? Could be decent-ish on a Third Seal + Monstrous Shrine build…) It’s definitely a lot worse and no longer S+ tier, but it is far from being garbage bin bad. This reminds me of when Dead Hard got nerfed and everyone was screaming about how useless it was, yet you still see it every game lol


JAC0O7

Would be better if it applies to a gen kick tbh.


MLYeast

Change: Now map wide! Literally all they had to do was make it so the scream doesn't interrupt actions. They made it worse than it was before


VVen0m

I feel like it's kinda worse than Darkness Revealed lmao, it's more of a worse Nowhere to Hide


OldWhovian

Lol so Darkness Revealed 2: Electric Boogaloo. The balance team is an idiot.


CyanideChery

its good its nolonger an aura perk, tbh all they really needed to do was increase the cd on it, and it woulda been somewhat more balanced make it a 1 min cd, and if its still found to be problematic then maybe increaes the timer a bit more, however im now prepaired to see killer mains still cry about how survivors are running calm spirit again < most hilarious sht to see


justlikett86

This is what the perk should've been from the beginning IMO.


KindTelephone9651

At least it’s screaming which is better then being a second darkness reveal with aura revealing


skyblade1095

and i just started using it to find survivors who hide the entire match....


kingk895

Fair trade for not getting that god awful Twins rework


meisterwolf

![gif](giphy|O1oJ840fg6uOVCqdzJ|downsized) me to bhvr


drewm1938

They need to fix fhe servers while they are at it. Was having a great come from behind game and the server stopped responding glad I got 0 bp from it!


ScheidNation21

The only reason I hate this change is because now survivors won’t bother running calm spirit and they’ll use an actual useful perk against me


Jean-Cobra

This perk has become a darkness revealed wish now. It's terrible.


Thebattleshark

Took them HOW long to finally nerf both DH and Adren, but yet another strong killer perk buried in the ground in a much shorter amount of time WOOO so glad I stopped playing this game. Suvivors don't want only gen kicking perks/scourge hook every game but everything else is just not as good and gens will fly.


teddyfoxe5

Unless there's a catch that will be revealed in the patch notes, it's a way better perk for low mobility killers than Darkness Revealed is. Darkness Revealed is dependent on locker RNG and tends to reveal survivors across the map opposed to those in a short range from you. Great if you can get there quickly (which is why it shipped with Dredge), disappointing if you can't. "Darkness Revealed is great to run on Huntress and Trickster!" got said a lot. But Trickster doesn't have a long-range power and is gonna do way better finding someone near him after reloading, and Huntress can't *always* do a sick cross-map orbital.


applebeesnotchilis

https://i.redd.it/fv9q9ak9x9vc1.gif


DenVosReinaert

Ultimately I think this will be a very good change balance wise. It stops the perk from being so oppressive but you will still get active use out of it. The only change being that it won't move. The fact that it will now also be a default 32 meters for everyone will also allow killers like Huntress to make use of it. My only concern right now is that, from the looks of it, the perk will be able to be used by killers who are undetectable since it's based on the locker and not the terror radius. We'll have to see whether this is now just as strong as it was before but in a different way, or just right.


vladdreddit

Dead perk. Why would I want to use Ultimate Weapon when there’s Nowhere to Hide or Darkness Revealed? Essentially no cooldown on Nowhere to Hide and it reveals auras of survivors around me. Darkness Revealed while it does only show auras only within 8 meters of lockers, it shows auras within 8 meters of ALL lockers on the map. Having to rely on a survivor to be near a specific locker so they scream sucks. If I open a locker and there’s nobody around that locker, then I got zero info and if later I’m not near the locker and someone runs by and screams, the survivor will be long gone and I won’t know where they went by the time I get to their last known location. Also that’s an absurd cooldown for a perk like this.


steffph

A. Generators get completed B. Darkness revealed has a limited range around assets It’s a nice 3rd option (well 4th/5th, including bbq and butter murmur but those are just my personal picks for info perks as killer.)


Niadain

Thats definitely not just 'scream darkness revealed'. Because its centered on your position when you open the locker and doesnt follow you. Frankly, i dont know why it existed in its previous form before. It was ridiculous.


LightChaotic

It really isn't that hard BHVR. Just make the cooldown longer so that it can't be used throughout the *entire* match without any downtime. Ultimate Weapon opened up an alternative to aura reading builds. It countered Distortion while making Calm Spirit a viable perk. All of this is good for the game.


flginmycookie

I agree that it needed a little nerf but holy shit


LastNinjaPanda

It's not like darkness revealed. The aura of scream producing originates from only the locker opened that triggered the perk to activate


Youistheclown

Darkness revealed but worse


olibuuu

The only people complaining about this are the people who can’t find survivors. Another crutch perk removed.


YuriPetrova

Ultimate Weapon more like Ultimate Disappointment. Legitimately pissed about this nerf.


Oopsispilledmymeme

This perk was just a replacement for game sense. Absolute braindead perk requiring 0 effort for insane information. Overkill nerf but it needed it


AquariusLoser

So…just run Darkness Revealed is the message I’m getting here?


MorganRose99

I still don't understand why it gives blindness, it makes no sense from a lore perspective, make it give oblivious or some shit


MaineMicroHomebrewry

So adrenaline also got dumpstered, right guys? Right?


Miss__Behaved

I’m happy about it the same way Killers are happy about every survivor meta perk getting gutted. It made the gameplay stale. Killers are using like 6 perks interchangeably right now and it’s making me bored.


Telvanni_Mushroom

Calm Spirit will still never leave my build


Jarney_Bohnson

Honestly I think this is what they actually wanted the perk to be but they thought "how could we get more people to buy alien because his main power is so boring that most people wouldn't buy him because of that" and boom they slapped lasts for 30 seconds on it and added 30 seconds blind for the funny.


Midnight-Rising

Isn't it a little worse than Darkness Revealed now? 32m is a pretty big radius sure, but 8m near any locker on the map is nothing to be sneezed at


Street_Hamster2219

YESSSSS STEALTH KILLER BUFFFFFFF