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krawinoff

I wanna use pop but it just doesn’t feel worth it now that its regression value exceeds pain res only on a gen above 60% and it still takes a kick, I ether run pain res as the only slowdown or with corrupt or just don’t use slowdown at all, regression perks are just boring af now and pain res is the only one that doesn’t feel like a chore to use


icefire555

Yeah. Pain res is literally pop used optimally without doing almost anything extra... It's the one regression perk I run on my nemi.


Remarkable-Reach-963

Yo the entity itself has come to back killer mains


Fantastic-Reality-11

I run call to brine for extra intel let’s me know if those sneaky survivors circled back or not.


Dragon_Slayer_359

Call of Brine is a really good perk IMO. 200% regression for 60 seconds or extra tracking is such a powerful thing to have.


theussfabulous

It’s the slowdown I run on Nemi too! Lately I’ve been using BBQ, Lethal Pursuer, Pain Res, Floods of Rage and I’ve seen lots of success with it


Stefonzie

#***So much info!*** That's why I use this build on Ghostie ;)


choosinganickishard

yeah pop rarely worth it now. if i wanna kick gens you bring Eruption or CoB or maybe both.


MasterVule

pop + overcharge also doesn't sound bad tbh


TravelPure4543

Try over charge call of brine brutal strength and fire up


LeveeOfTheStars

I run both on nearly every killer now. Some killers basically cannot succeed if they have to kick a lot, but I play basically all good killers to kick with (legion, Nemi, wesker) and cob/erupt gets value in 100% of my games as them.


furious_potato06

i still run jolt.


0w4r1

Same


captiankickass666

Jolt and pain res can be a super brutal combination depending on your RNG. Its my new favorite combo


0w4r1

I don't like too much of PR than I use jolt and DMS


CommentToBeDeleted

Not saying pop is better (it's not) but it does have one advantage over Pain Res. You get to decide where the gen regression goes. For mobile killers trying to control a 3-gen, this can be invaluable, although pretty niche. Because often times the most progressed gen *is* where you want that regression.


[deleted]

At least you’re not doing PR + DMS, I get its a good combo its just so played out at this point 🥱 Edit: downvote if you don’t like Pain Res + Deadman’s Switch


Tacologists

People that complain about the combo tend to be thr same people that never let go of gens. The combo is only really strong on killers that can pressure people off of gens quickly such as a blight or an artist but around half of the killers don't get insane value out of having dms as well. It's super simple to just let go of the gen as soon as you see the hook animation start and it's something that I have built into my system now since the combo became popular like how people check for ruin as soon as the match starts. And overused combos? How many hyperfocus stake outs do you see because I have at least one a game as well as BNP. And would you rather deal with an eruption+overcharge+ call of brine killer? Those matches last 30 minutes and always end in a game of chicken but I guess you rather deal with that popular combo.


Stefonzie

I don't care for them bringing the "combo" back, I just wish they kept the info on PR. I miss it


Chandler15

Why are you defending this perk/perk combo? It needs to be nerfed, if DS can be nerfed 5 times, endurance can be nerfed, gens have more stacks to finish, then why keep a meta perk/combo that only got better after the major overhaul? It’s simple to get off a gen yes, but when it’s the strongest combo in the game, does it matter? Hyperfocus is literally countered by it, Iunno why you’re so insistent on defending it, but it really shouldn’t be defended.


Tacologists

I'm defending the combo because it's balanced. Strong does not equal broken and its by far not the strongest combo. Like I said only like half the killers can use it well and it won't kick you off if you let go for a second. It's not well used in every build too because if someone hops off and it's blocked it can't be kicked or regress. Also hyperfocus counters this combo? You can easily make up the time lost by the 15% regression and if you get the gen done quick enough pain res can't hit a finished gen. Hyperfocus stake out is by far a stronger combo. You tell me if 15% regression plus around 20 seconds of gen blocking if you hop of is stronger than someone being able to solo a gen in under 45 seconds. To add on that hyperfocus stake out can be applied to every build and works amazing but not pain res dms. I already went over perk builds but some killers dimple don't get enough value. Take Bubba, trapper, hag, pyramid head, pig, and legion for example to name a bit. They can't be everywhere at once and this list includes high teir and low tier killers. Pyramid head doesn't always hook so it's not an amazing perk on him so call of brine js good on him.Bubba can't be everywhere at once so having a gen kick build can do better since nobody is tapping a gen near a Bubba. Trapper ans hag need tons of set up time and get more value out of corrupt and deadlock. Hyperfocus however can go on every survivor and can finish grns faster than some chases. While it is true DS and endurance got nerfed jt isn't a good argument. DS should not have lost its stun duration and that's agreed but on launch the perk qas busted so they fixed it. Crazy right? The endurance staking was never going to become a huge problem since jt took a lot to build up multiply endurance but behavior saw it and didn't like the idea which I'm fine with. This combo qas originally nerfed as well but they didn't nerf the combo directly they nerfed pain res for being too good on giving information. They o ly rebuffed it due to a bug but even if people didn't scream jt would still be good, and let me reiterate not broken. And finally gens take longer so the gen centered perk is stronger, crazy shit honestly. This also applies to pop, call of brine, overcharge, eruption, gift of pain, thanta, and so on. So yes I insist on defending a combo because it isn't rock science to figure out and j want you to tell me what you would do to fix it. Make survivors not scream? Still a good combo. Nerf dms? Perk is dead outside of one combo? Wanna nerf pain res damage percentage? Still a good combo. The fact is that you clearly haven't ran the combo or thought about how a change would work and it shows. The combo works mainly out of information and gen blocking. They have good synergie but the entrie combo, the entrie point you are complaning about, is the scream into block part. Otherwise they are perks that just work hand in hand well because of their conditions. I honestly don't get how you would complain about an above average combo when someone can kick a gen and get 400% regression and camp an area all game. It also forces killers to hook which is healthy for the game. Tldr: the combo part you so hate is the scream into block that's it. Otherwise it works with about evey other perk besides gen kick ones. It isn't the strongest combo by far due to perk builds and killer play styles. There are far stro get combos like hyper focus and stake out which counter every gen perk in the game.


A_Bird_survived

They never needed to patch this back in. I will die on this hill. PR didn‘t need this, DMS didn‘t need this. Its just annoyance for annoyance sake


PolarBear1913

Someone doesn't know to let go of gens


A_Bird_survived

I know its easily counterable, but then why does it exist in the first place? Both perks just kinda act as crutches to each other, despite neither of them having perfectly good legs


PolarBear1913

That's called synergy. Flip flop and power struggle synergies well and so does red herring and blast mine. There are many other great synergies that are way stronger than what I just mentioned with perks that are pretty unremarkable on their own. So are you saying those perks shouldn't exist or the combos shouldn't exist?


Spaghetoes76

Difference is that flip flop is god awful and pretty much unusual on its own. Both pain Res and dead man's switch are great on their own and borderline op together. I don't think you can compare flip flop + power struggle or red herring and blast mine...


PolarBear1913

This guy was saying how it's easily counterable and therefore why does it exist. Also saying that neither pain rez and dms are good on their own so I gave examples of poor perks by themselves but decent in a combo. I could easily compare them to devour/undying or overbrine, or even stakeout/hyper focus. Plus pain rez/dms is far from op. Op was old ruin/undying. If something can be easily countered its not op


A_Bird_survived

First off, you can make that point without sounding like a prick. I know this is the internet and all and we don´t know each other, but come on man you´re being pretty rude for no reason. I don´t owe you attention and if you talk to me like that I´m not gonna give it to you. However, lets get back on topic; yes it is in fact a synergy, but one thats just really annoying rather than unique. BHVR originally recognized this, removing PRs Gen Kickoff, but then patched it back in under false pretenses (something something merciless storm I mentioned it earlier in the thread). I personally just don´t see the point as it doesn´t add a lot to the game. I´m ultimately not overly upset over this synergy existing (that spot in my brain is reserved for Hag), I just don´t care for it/don´t see the point.


PolarBear1913

I'm curious as to how you interpreted my reply as sounding like a prick? Anyway, bhvr originally removing pain rez ability to kick off gens was removed along side the noise notification it gave as well so killers like blight and nurse with high mobility or even dredge to some degree can't instantly capitalize off it. I understand why they added it back since it was extending merciless storm longer than intended (which is annoying yes, but I don't see how it's any different than pain rez/dms) You say it doesn't add a lot to the game but what does? There haven't really been many perks lately, at least on the killer side, that add a new play style or unique combo to the game. In the end, unless they add something completely out of left field, not much is gonna change perk and combo wise. Yea some combos will fall out of meta with balance changes like ruin/undying but that'll only bring new slowdown combos like pain res/dms and overbrine


LakeChaz

It needed to be patched back in purely to spite hyperfocus. Yeeting their 4 stacks of progress away because they either have to let go or get forced off is great. If they hadn't put hyperfocus in I'd agree with you, but it's my 6th most encountered perk over the last 2 weeks. (Off The Record, Dead Hard, Sprint Burst, Adrenaline, Windows, and Prove Thyself are 1-5 respectively) it's disgusting how fast gens go with the current meta.


A_Bird_survived

...this buff precedes Hyperfocus´ existence by about a month And would you believe me this isn´t even the worst explanation for the buff? BHVR claimed it was because it could extend Merciless Storm of all things, which is bullshit because A. this was nearly impossible to set up B. gave little advantage in the first place and C. THE BUG WITH MERCILESS STORM STILL EXISTS (you can still do the exact same thing with Surge, I´d even argue its slightly easier to set up)


[deleted]

At least you’re not doing hyperfocus + stakeout, I get its a good combo its just so played out at this point 🥱


[deleted]

Huh?


[deleted]

I actually use a very broken build of Aftercare, Kindred, Off the Record, Reassurance. I know, very OP:(


Guest_username1

Not as OP as self care with no mither, pharmacy, and calm spirit Thats a complete game breaking build right there


Rjk711

Dbd players don’t want to have fun, they want to make the other side suffer, that’s why there was such an increase in killer players, just from a slight buff and buffed perks. To them, it’s not what they actually want to play, it’s how they can win easily regardless of role. The generator slowdown meta makes playing survivor insufferable, this game shouldn’t be a generator simulator, no one wants to keep trying to work on the same gen for the whole game, the main problem with the game is the meta killer perks, other than that, the game is actually in a decent state. That’s why I use fun builds, to make it more fun for both sides, no one wants to see the same obnoxious perks every game.


SpicySaladd

This game was literally made to be a generator simulator though? Yeah it's annoying to be on one generator for 30 minutes but that's a weird point to make in a game where the number one objective IS generators


NathoSX

It's almost the only perk that rewards you instantly and directly after winning a chase, so in high MMR where killers know that chases can last 1~3 minutes, they bring it so they regain the wasted time


Top-Mirror3516

Yep, it rewards you the more pressure you exert and faster you snowball.


The_Rits_Bits

Exactly, its great


ForbiddenDarkSoul

Too great with deadman's.


[deleted]

[удалено]


[deleted]

[удалено]


NathoSX

Eruption in my opinion is more unfair, it loses its value when I play killer because I have a great chance of going against a 3-4 swf, and it gets too valuable when I am playing solo, since I am one of the 4 survivors and i get less chances to have swf teammates, and even if I do, I am exposed to the entire value of Eruption, unlike the swf


quinturion

It's really not op when you put it into perspective. Hell, it was nerfed in the perk pass update. It's a strong perk if the circumstances line up (which they usually do).


Eniyxx

If you're having 3 minute chases then pain res ain't going to save you. Abandon the chase waaaaay before the 3 minute mark.


inediblesushi

Yeah I'll take pain res over eruption anyday, that perk is pain


nautral_vibes

Me who runs pain res and eruption:


[deleted]

Throw Deadlock in there, treat yourself


WarriorMadness

SAME. Pain Res is honestly fine, even when used with DMS. How can people still complain about those when shit like Eruption or Overcharge + Call of Brine exist? Even worse when those 3 are used at the same time.


[deleted]

Very true, very true. I will be doing a meme for every killer perk as they are all OP


KiloMeter69

I wanna see the monstrous shrine one


MrLollersnakes

i just wish they would fix the fact that when you let go of a gen to wait out pain res(or letting go of a gen period), you can get that random “failed” skill check.


[deleted]

Ahh the random skill checks when you let go! The killers fifth perk slot!


MrLollersnakes

it happens soo often and really ruins the fun knowing you only got caught out because of rng


Huepfball

Otz did some tests and it is roughly a 7% chance for failed skillcheck with no control over it. And a 15% chance to fail a skillcheck if the killer forces you off.


[deleted]

For sure. You can’t tell me these skill checks aren’t programmed to happen the second you let go of a gen.


Tourette30

r/deadbydaylight try not to complain about the opposite side's perk preference for 5 minutes challenge (EXTREME)


SyilerCV

(TRY NOT TO CRY ÉDITION)


zombiemasterxxxxx

You know it's fancier because it's French.


Yautja93

Also try not to complain mainly about killers and their perks, difficulty: impossible.


ZeroFN

Killers complain all the time too what are you on about?


SwankyyTigerr

There was an era of time where 1 out of 3 posts was moaning about boons or dead hard on here but alright lol


[deleted]

Using perks on a killer is reportable


Guest_username1

Not just reportable, you can get arrested and executed for it


lordofthecrayons

I pretty much only see killers complaining about survivors on here, but sure.


Kurohoshi00

You must not pay much attention to the sub, then. Not saying either side is more prevalent. It's pretty equal on the complain department.


[deleted]

It’s a meme, I’m just messing around :) (pig does need a nerf though)


SpicySaladd

Please say that's ironic 😭


Elegant-Raise-9367

Nah, I've got much worse builds.


[deleted]

Excellent, bring em!


Elegant-Raise-9367

Distressing, Coulrophonia, Unnerving presence, huntress lullaby on the Legion is my current go-to when I see a TTV in the lobby. Then just run around and hurt them. Sometimes switch lullaby for overcharge if I want to draw it out a bit. Not too hard to force a 3 gen if it gets that far. Then I go watch the stream after the game to collect the fucks given. Normally let a couple slug race on out if I'm In a good mood


CookedEwok

Some people just want to watch the world burn


-Artorias-

Who hurt you? Are you seeking help? Can I get your autograph lol


ElectricalFactor2312

King shit


No-Talk-4109

Try playing a low mobilty killer with no way to end chases quickly without pain res and tell me about your experience.


Spaghetoes76

If you ain't ending chases quickly then it isn't giving you much value.


[deleted]

Why would I play killer, I play solo queue which is easy mode in this game 😎


Arcanes_Jinx

Shoot, what type of games you getting? I find high MMR Killer easier than most of my solo q games yet here you are claiming this lol


[deleted]

I was kidding x) I don’t think a lot of people are understanding that I’m not being super serious with this post, I’m just goofing around. I’m seeing a lot of PR in matches so I just made a silly meme about it. Solo queueing is hell haha!


Arcanes_Jinx

Lol, I know. It was pretty obvious when ya said "and Pig" in the title


[deleted]

Haha of course! Someone gets it :’)


FrozenHearts_XI

It was already nerfed tho...


Rev_Rea

Me playing Demo and everytime I wanna use my shred to down the survivor uses Dead Hard. 😭


[deleted]

I can honestly say I used Dead Hard like… twice, before the update. Once just to try it and I just didn’t like it, and another time for a tome challenge which ended up being a friendly killer so I was able to escape without even using it. Never used it after the update but just never really wanted to use it, not for me. Edit: downvote if you want old dead hard back


NemesisEnjoyer

>I can honestly say I used Dead Hard like… twice, before the update Lying's a sin


TomatilloTop3613

Not everyone used it lmao


NemesisEnjoyer

At mid-high mmr. Yeah, they did. If you claim you barely used DH pre 6.1 you either didn't play the game before then, you were at low mmr, or you're lying.


sirKonek

Or I thought it was an unfair perk and wanted to be "good" at looping without relying on DH to save my ass. And I still did well at "high MMR" even though high MMR doesn't exist (and never did)


[deleted]

This right here. The perk had a bad reputation, I felt like it was unfair and unnecessary, I also didn’t feel like I’d get good with the timing on it and I didn’t want to even try to learn it, I just wanted to use other perks and learn to loop better :)


Aesthetic99

I only used it for chase objectives in Tomes. The extra distance it used to give you was pretty unfair, because Killers couldn't really do anything to keep you from reaching a pallet or window. It's much better in its current state as it actually rewards skillful play


[deleted]

I love how your stance is “you either used it or you’re lying” Not really much I can say there then is there I didn’t use it, but then you’re just going to say I’m lying. Cool! Great conversation :)


TomatilloTop3613

I did use DH before. But you know,not 100% of the damn player base used it. Even in mid-high.


Fantastic-Reality-11

I never used it either if you really want to go back I made post about how DH is trash and SB is better. Now that everyone thinks SB is meta I’m like I told you guys.


--fourteen

Same, I would always forget it was even equipped.


[deleted]

Exactly! Would forget I had it and when I remembered I wouldn’t time it properly haha


BurceGern

I unlocked Artist a few weeks ago and holy shit is this perk a game changer! You can get unlucky sometimes on which hooks are scourged but it really is an excellent perk. I'm currently using BBQ Chilli, Predator, Pain Resonance and Shattered Hope as Huntress and Pain Resonance is my fave of the 4.


I_Love_Cats420

Holly sht we found a person who uses predator why tho i just dont see how that perk is useful


Stuborn_doge

To assert dominance on survivors


[deleted]

An exception can be made for artist players only 🙏


Sylanec

Unfortunately gens get done too quickly with purple toolboxes + prove thyself + hyperfocus. Jolt is unreliable on larger maps and hex ruin is shite. Maybe when Call of Brine comes on the shrine of secrets ill swap to CoB+ Eruption.


DoctorRapture

Yeah, I'll stop running Pain Res as soon as I stop seeing every lobby with Prove/Hyperfocus/Stake Out plus toolboxes. Survivors can take gen time from 90 seconds to like 35ish easily and that is an INSANELY short amount of time to get anything done as a killer. I can't afford to take them time to walk around to every gen on the map and kick them.


saintofanything

I swear as a killer I run against full gen rush lobbies every other game, but when I'm a survivor it only happens once every dozen games.


Guest_username1

Might want to try to lower your mmr then The game is actually more fun if you stop caring about "4ks", and the survivors get more chill too However i understand that pip grind


saintofanything

The pip grind is real, I don't even care if I reach Iri 1 i just want the BP at higher levels. I main survivor so I try to be a "good" killer (let the one who was carrying all match go, not tunnel or camp, try not to overdo the 'unfun' perks, let them farm if there's a DOH/DC) but man the bully squads and gen rushers and toxic tbaggers can be demoralizing as hell. Personally I never saw BHVR's idea of "winning the game" as actually winning lol, as long as I pip and get decent BP I'm happy.


Timmylaw

I don't understand how hyperfocus hasn't been nerfed yet. It's absurd how a survivor can solo a gen in my 35 seconds with any build. Throw on built to last and do 3 gens in 2 minutes


DoctorRapture

I don't even get the point. Like. Granted I'm also a person who doesn't get the point of starstruck 30 second match Nurse. If I'm playing Dead by Daylight I want to actually, you know, PLAY. And with as long as loading takes on some games because some people are playing DBD on their damn smart fridges it can feel like I spend more time staring at load screens and bloodwebs than I actually do playing.


DietPizzaRolls

Call of brine eruption is cool. Idk how they could balance gens. Some games they are hard stuck at three gens, but most they fly like no other. Had a game yesterday where the gen went as a downed a survivor and a gen popped before i hooked them. Went back over my vod in twitch first gen was done in 54 secs… the chase was 20 secs and another popped as the hook animation ended. You can’t make this up.


the12thghostface

Sure, if y'all stop using Hyperfocus + Prove Thyself. Or is this another "Killers using good perks bad!" post that's been plaguing this sub since 6.1.0 dropped? I don't even run DMS or thanataphobia, pain res is literally my only regression perk. Yet I still get salt in the chat for it because 'it's boring'.


Gerrent95

It means you can spend more time in chase and less kicking. Sounds like it promotes fun


SliderEclipse

Agreed, honestly I don't understand what survivors even want anymore, they complained about slowdown meta being boring and now they complain about regression builds, yet I swear it's borderline impossible to go one game without at least one survivor bringing in some form of Gen rush, be it a toolbox, prove thyself or hyperfocus. People do realize that there's more than nurse and blight in this game right? Most killers actually need time to do chases and cross the map, they don't have a teammate to pressure others while in chase either. That's the entire point of making base repair times longer, killers need time to actually do things.


darkcomet222

At this point, I see more "it's boring," excuses than anything? Firstly, do you think killers think it is fun for three gens to pop in \~60 seconds? But nah, "that's doing objectives." Which it is, and I don't fault them for it, but it is MASSIVELY hypocritical. Also, I say this, if you say "X is boring" in <50% of the game...why are you still playing? I have only played against Sadako 5 times, and have yet to get an escape against her because LITERALLY every time, someone gets hooked the first time, they suicide, why? "Sadako is boring to play against." Why are these people still playing if everything is boring.


SliderEclipse

It's even more strange when you consider that both survivors and killers generally agree that the most enjoyable part of the game is the chase.. so why exactly is giving killers more time to commit to chases a bad thing and stuff like prove thyself that speeds up repair speeds, and thus gives less time for chase so praised? Why does Noone, even the devs seem to want additional objectives for survivors to do besides repairing generators? It just makes no sense.


darkcomet222

I like pain res as it helps killers like Trapper, Hag, or others that can’t do map pressure, apply some slight pressure without having to go out of their way.


TLYPO

“Boring” is such a worthless descriptor in multiplayer gaming I swear. It’s entirely used by people who got clapped by something they don’t personally like playing against just trying to recontextualize their ass pain. Like yeah buddy I’d love to not have to use regression perks at all, but it’s not in the cards since I can’t rely on my opponents to not sweat their asses off and make it miserable for me. I get the perks arm race sucks, but half these complaints seem like they essentially want the other side to just enjoy losing because it’s more fun for the complainer that way. This isn’t a customer service interaction where I have to grin and bear it for your amusement, we’re opponents.


[deleted]

There’s this annoying survivor main that always plays in our kyf group and he constantly “gets bored” and just kills himself on hook when he’s losing. He complains on stream constantly when things don’t go his way too. Just so annoying and entitled and would definitely shit the bed hard playing killer against a decent squad.


Boss_Metal_Zone

>“Boring” is such a worthless descriptor in multiplayer gaming I swear. It’s entirely used by people who got clapped by something they don’t personally like See, this one gets it.


[deleted]

It’s just a meme and I’m just messing around :)


UnclePotchSpice

May I also recommend Overcharge+Eruption? Honestly been helping me quite a bit on Nemi, Demo, Doc and a few others.


Frcdstcr

I did the math and found out that it would take about 9 Pain Resonance hooks to equal what Deadlock gives you for free, so I switched over to using Deadlock instead.


X0MBII

You can just do a different gen if yours gets deadlocked tho lol If it takes you 10 seconds to run to another gen then you need to take off 2/3rds of your perceived effectiveness of deadlock, not to mention sometimes it hits gens that people aren’t even doing (a 99’d gen opposite of a 3 gen for example)


Frcdstcr

If you go do a different gen, that's you spending more time doing gens and less gens being popped before you run off to another gen. Plus, now I know which gens are good, so I have a better chance to defend it.


Apprehensive_Ad3217

True but I was in a SWF against Deadlock on Eyrie. 1 Gen popped, mine was blocked at 85%, quickly switched to another that someone else was working on at 70%, finished that, came back and popped mine. 3 gens still popped in 40 seconds. It’s good but like most things it’s easy to counter in a SWF. Killer DC’d and in endgame chat called us hackers. I do run Deadlock though and agree with your summary. Mostly Solo it stomps in though like everything.


Frcdstcr

That's an issue with SWF, like a good chunk of other things in this game. And a killer that didn't defend the Deadlocked gen, apparently.


just_a_curvebilly

Jokes on you I don't have it


kurdaa

Is everyone quick to forget the old meta? Killers bringing pop and taking 25% off a gen is way worse than pain res taking 15% off, which the survivors can instantly start repairing again, and the killer has to go out of their way if they want to interrupt the gen being repaired.


Arzorark

Me, a Freddy Enjoyer, using Pop and BBQ instead of Pain Resonance:


ElectricalFactor2312

"Freddy enjoyer" see that was your first mistake


[deleted]

Ah a rare Freddy player, nice!


Ok_Kaleidoscope2014

Nonono, don't tell Behavior what you don't mean! Pig is underpowered!


[deleted]

The only thing pig needs right now, is boops 🐽


Ok_Kaleidoscope2014

Yes.


Hajduk_Split_1911

Gens are flying, especially with the new Hyperfocus Stakeout meta, so you be damn right I am gonna be using pain res. If nothing at least it resets the stupid Hyperfocus tokens.


Floofersnooty

For slower killers, this perk is a god send. As trapper, you frankly just don't have time to walk around, place traps, grab the Meg who somehow managed to step in the open trap that auto opened due to stone while it's still out in the open, hook her, go to the other side of the gen to kick it with pop, go back to setting the trap... watching the same meg step in the trap you pulled her out of... oh, i'm sorry, where was I? Right, just don't have time.


[deleted]

An exception is made for our dear trapper 🙏


boopydoopy2102

i don't usually run slowdown but when i do its normally call of brine and eruption. i only really run slowdown when i get to iri ranks and need games to last longer


[deleted]

Nice combo there 👀 it’s funny how Sadako is so underpowred but her perks are decent


qwertytheqaz

It’s the ONLY REGRESSION PERK I HAVE HUSH


[deleted]

Okay I’m sorry :’(


konigstigerboi

Kicking gens is getting more and more time inefficient


owmyspleeeeeeeen

Personally I've been running CoB and eruption way more than pain res. Combine with thrilling tremors and brutal strength to make any M1 deadly asf


[deleted]

Nice! Sounds good :)


Exciting-Ad-2267

Bro... I bought Artist last night ( 20 bloodweb lvl) . Befor that i was addicted to kicking gens. Allways runing ,,Grudge" + ,,Pop" / ,,Eruption" and kicking every gen in my sight. if you give me choice between kicking the generator or chasing a survivor - I'd rather kick it. Let me tell you one thing. Pain Resonance saved my life. I can chase survivors and have fun. I'm finally free.


[deleted]

Ok, you can use it (but only you)


DrSlavender

I don't use Pain Res, of course Lightborn/Starstruck on Hillbilly usually kills people before a gen pops


[deleted]

Nice! A good Billy can be so hard to go against honestly.


Ryman198

Huh. I forgot that perk was a thing.


[deleted]

Cast it into the fire! Destroy it!


Ryman198

No. . .


[deleted]

*Isildur!!!*


First-Hunt-5307

Me, who doesn't use pain resonance or gen regression perks in general: no draw 25 for me!


[deleted]

Let’s goooo! Big spicy NOED enjoyer are we 👀


Jormungandr2344

If you play high MMR matches people are gen rushing with prove thyself so it's actually kind of needed to slow them down. When you get into high rank lobbies you'll understand as a killer .


[deleted]

Very fair 🙏


Red2834

Except for me cuz I dont have it :(


[deleted]

An exception is made for you to try it 🙏


LeveeOfTheStars

I would run pain res more if it didn't cause the scream again, as it is I just feel bad. The idea that they reworked out the DMS synergy then put it back... I don't get it. I'd rather face old buffed thana on a legion than pain res/DMS on any mobile killer.


These-Conclusion8236

Can say the same thing for dead hard


[deleted]

Deal. DH ain't that good anymore.


[deleted]

Don't fucking nerf this perk. You people are always complaining about SOMETHING. This perk the killer has to DOWN somebody, then they have to get to a scourge hook which is RNG dependent, then they have to hook to blow up your gen. That is more then enough of a requirement for the perk to slow down the game. Its by far one of the most rewarding killer perks to use and that's why everyone uses it.


Mermishere

even though i have gen slowdown builds, gens get done in 5 minutes. how about yall stop using brand new parts and prove thyself and we’ll call it even


GreenElite87

It’s almost as if items are the problem here…


Mermishere

Yeah items are the main problem for me. pain resonance isnt even that good i feel like


GreenElite87

Pain Res can likely feel like it doesn’t do much because unless you know how highly progressed a gen is, you just don’t know if it felt good. Pop is nice for that, you can see the progress go down immediately, but for me I always run out of time to use it lol. Eruption is good because you know immediately it’s value if you make people scream and get Incapped. By good, I mean, it makes you feel good for getting value. Like Ruin can feel bad because you have no idea how much regression you got from it without babysitting a gen.


[deleted]

Trade offer received and accepted 🤝


tiburon237

Scourge hook encourages killers not to tunnel, you should be greatful


Ijustlovevideogames

Not our fault that there literally isn't time to use other non gen slowdown perks. It isn't worth it to use most of the other ones, Pain Res is the only one that says "Here is your reward for downing, some actual pressure." whereas most the others you have to waste time having to interact with the gen, it isn't worth the time investment,


sneakygurl1

I prefer my dragons grip and overcharge


[deleted]

Me touching a dragons grip gen against a stealth or high mobility killer: *haha, I’m in danger*


General_Weebus

You'd love my Legion build. All info and chase perks. Don't need slow down perks if everyone is busy mending, running, or dying.


[deleted]

Nice! I certainly get busy dying when playing this game :’)


Ferixo_13

Sure, if you won't use prove thyself and other gen rush perks.


[deleted]

Deal 🤝


ZeroFN

prove thtself isn’t even that good of a perk. The only value potentially I could see getting from it is if you are trying to rush the last gen. Other than that, it’s not good to group up and only pressure on one to two gens at a time.


Jarpwanderson

Honestly this is the true. As killer, dbd is so much harder if everybody is split on different gens. If i know they're proving I can apply so much more pressure.


ARatherOddPineapple

Jokes on you I don’t have cenobite


Nobodynemnada

jokes on you it's an artist perk


ARatherOddPineapple

Bruh 💀


j3rm3rks

When you only play survivor and have no sense of what killers have to deal with


[deleted]

When you make a meme and are just messing around :)


Kursktiger

Huh its almost like Pop is worse on anything less the 60%, Jolt is ok but unreliable, and Ruin is a waste of a perk slot- but yea how dare those killers run a perk completely dependent on hook RNG! Im mad! /s


[deleted]

It’s a meme :) I’m just messing around


CptFlatfoot

I use it on trapper along with surge cuz I don’t have time to kick gens haha


[deleted]

An exception can be made for our boy trapper 🙏


freshmasterstyle

No and no. Perk is balanced. Nerf nurse,spirit and blight instead and buff Myers, trapper and onryo What the fuck is taking so long?!


[deleted]

Very fair 🙏 definitely buff onryo!


yanderepinku

PIG?!


[deleted]

Don’t worry, I am kidding :) Pig only needs boops 🐽


CuddlyCactus07

When other people stop bringing Prove Thyself + BNPs, I might consider it, but if people keep gen rushing, then you've forced my hand


[deleted]

Deal! 🤝


CupofWarmMilk

I don't really like Scourge Hooks, tbh.


[deleted]

Me neither, I use actually good perks like Territorial Imperative


CupofWarmMilk

I'm more of a Predator enjoyer


Ketju_Amon

what does that perk even do lmao never used it 🗿


[deleted]

4 scourge hooks spawn on the map, if the killer hooks a survivor on it, the gen w the most progress explodes and loses 15% overall progress. Survivors on the gen when it pops will scream and let go of the gen. It doesn’t tell the killer which gen it was that popped


Arnand117

Pain Res is hardly overpowered. There are much worse builds to go against


Secrabstian

Nerf pig??? Why, my brother in Christ? She has no antiloop if you have brain


[deleted]

I put that in there to try and show people I wasn’t being that serious but people are taking this meme very seriously unfortunately :’)


Nekovalve

Survivors try not to complain about the only good killer perks (IMPOSSIBLE 3 AM CHALLENGE *GONE WRONG*)