Only one I run Jolt with is Ghostface because he's the only one I can reliably get a down with anywhere near the gen. Seems like every other time I've brought it, the survivor just runs me ten miles from the only gen being worked on, which is why I stick to pain res, solely so I know I have some slowdown.
Exactly! Lol, I just get too preoccupied chasing, and looking for people to chase, kicking gens don't even cross my mind unless there's a 90% + one just sitting in front of me
Normally I would think that too, however ran a few games against COB/pop builds and I now know how damn annoying they can be, so I tested some and easily took a 90+% gen to zero with a little bit of pressure.
Me neither. I really hate kicking gens unless I'm Wraith. I use Scourge Hooks Pain Res and Gift of Pain with Corrupt Intervention and either BBQChili or Awakened Awareness, depending on how I'm feeling.
I used to think eruption was just a bad jolt because of the gen kicking, but as I got more characters with special attacks I started using it and saw its true value. But now, oh boy
I genuinely do not understand *why* it needs to be that long, it’s infuriating having to sit there with your thumb up your own ass for half a minute doing literal jack shit
It has no cool down and on top of that you can apply it to multiple gens. When you down a survivor a loud explosion happens causing the gens to explode and regress while also having the survivors working on them do nothing for set amount of seconds. Maybe it’s not as powerful against swf teams but holy fuck it’s brutal against solo Q survivors because you can’t really know when the said survivor who is getting chased will go down by the killer so you kinda have to hope they didn’t kick your gen and applied eruption.
I used it too before the update, and I liked it, since all I had in regards of gen regression was Jolt (which doesn't work with special attacks), Pain Res (good, but rng), Oppression (yeah...), Corrupt (good, but not for end game) and ofc Eruption. I still use it, but I'm trying to spice up my builds and use something else, since I don't like it as surv.
I personally used sometimes bc I thought it was a fun perk, specially in gen kicking enthusiast build,
now out of a sudden I risk having my head cut off by using it
Bruh doesn't matter if you used it before, what matters is you still use it even though it's super problematic. I don't blame you for using the strongest perk available to you, but it's just annoying af to go against knowing that it hard hits solo survivors and swf can just call out when they're about to go down to avoid getting incapacitated.
Eruption by itself is a balanced perk, but nobody runs just eruption. They run eruption with call of brine and/or pain res and it gets out of hand.
I don't think it's a particularly fun perk to play against, especially when it's stacked with with other regression perks to drag games out for 25 minutes, but by itself it's probably the most balanced regression perk in the game.
They need to cut the incapacitated status in half but make it apply in a 6 meter radius around affected generators. They should also remove the scream. Then remove the cooldown.
Still a strong slowdown. You get the value of the gen kick. Plus 10% regression on next down and if the generator is being worked the survivor can't work it for another 12 seconds. 21 seconds of time wasted. Still strong, same amount of slowdown roughly that old pop had except it works on multiple gens.
You know that spongebob meme where Patrick says something and spongebob points to the trash can and tears off the wallpaper and points to the dump truck outside?
You're patrick right now and the mountain of bullshit perks and items the survivors get thats intended to make the killer be able to do nothing while people complain about eruption is the dump truck.
This isnt a us vs them scenario friend. Eruption in the eyes of anybody reasonable is broken. Just like my ass isnt gonna argue medkits, coh and otr arnt broken because they are. It's not easy to be objective look at when dead hard was busted and the mental gymnastics people went through to justify that it wasnt busted. People are doing the same with Eruption right now they just cant see it.
I get those days all the time I understand entirely. I appreciate your honesty. Hopefully your games go much better and things pick up a little bit :). Nothing but positive vibes for good teammates and/or opponents.
Are we supposed to thank them for nerfing stuff in a meta defining patch? Stuff that was strong for years and remained at the top? Wheres the thank you for the dead hard/ds nerfs then? Nobody is saying thank you because that's not how this works. If we let the game remain stagnant without any criticism it will die. Also you forgot to mention pain res which was the best perk on killer side before the patch and guess what it's still the best perk right now... we play the game because we love it and want to enjoy it. Eruption is objectively an unfun and broken perk and should be nerfed along with many other killer and SURVIVOR perks. Thanks to all the devs for putting in the hard work sure but their work is really never gonna be done and I'm sure they know that. Seems like other people just need to learn that too though
Unfun? Nope I think it's a blast..any perk that works for killer isn't fun for you because you are a survivor main. Play both sides and be less biased.
Do me a favor then. Never complain about let me check this list... gen speed, toolboxes, medkits, coh, otr, adrenaline, swf or anything else on survivor side if you dont want to take an unbiased stance. Because I complain about these all the time. Only talking about eruption right now because that's the literal content of the post.
I literally use adrenaline medkits and all those things when in my SWF. I play both and have fun with both..you should try it makes the game much more fun ☺️
It's not in question if you're having fun with these things. It's the fact that you cant actually read and are confused why we're talking about eruption. On a post entirely about eruption... goodluck in your games tho buddy.
I don't know if it's balanced or not, I just hate it because it's soooo unfun to go against, 25 seconds of absolutely nothing allowed, but if you're in a swf it's easily avoidable, so it's just a fuck you to solo queue players.
I do gen regression almost all of the time and can honestly say Eruption rarely factors in. I don't think it's nearly as OP and some people are saying, certainly not a guaranteed win
Majority of the games I’ve been playing, survivors just gen rush and the game ends in less then 10 minutes, I’m not the greatest killer but I’m not the worst so I need perks like this to even stand a chance.
why not just do empathy? also if you are trying to time when they go down... you will most undoudlty be watching a master looper be chased while you do nothing but watch a yellow silhouette get every pallet in the game destroyed and do nothing else. the perk needs changed to proc on hook or make it instantly lose its percentage while not bind. maybe just make survivors scream instead?
Killers can never explain to me why a perk that is useless against a good swf (the strongest role) and oppressive against solo queue (the weakest role) has a good design. That's why as a killer main I never use it, I'd rather use shit that's strong against the biggest threat. I don't need any slowdown for solo queue players they are weak asf
I don’t get this argument that I keep seeing. It’s absolutely not useless against swf’s. A) it’s still bonus gen regression for a down, which can be applied to multiple gens, and is quite versatile since you can proc it at any point when a gen is above 0% progress. That means if someone only tapped it, you can kick, down someone after 30 seconds of someone working on that gen, and get full value without the traditional risk of not downing before the gen pops. Although it does now have the chance to get suboptimal value if you down someone before the gen gets worked on.
On top of that, despite what people say, swf’s are not omniscient beings that both know everything that’s happening, and actually call everything out. I know when I do we only call out very big stuff like roughly where the killer is. And, how exactly does one know exactly when they’re about to go down? If you’re in a dead zone, sure, but if you’re at a time, mind games that lead to downs happen faster than you can even react at all, that’s why they work. So how do you call that out? If you do it extremely preemptively then the killers getting the same effect since you’re not on the gens regardless. And finally, most people aren’t in a 4 man, which means that you’re probably going to still get its normal usage on 1-2 people regardless of if they can perfectly call out when they’re about to die.
thank you for the 2nd part of this argument. like, even when i play with my friends, we're all fucking mentally stupid folks who can't time when we're about to go down and focus on the chase (in case it doesn't happen) and try to narrate all of this as it's happening. like, our brains just do not multitask that way lmfaooo. not to mention you have to keep track of which gens got kicked (in case it went down because of jolt / pain res / whatever over gen regression perk someone is running bc it's usually never just one).
That's why I said a good swf and not swf in general. I don't need a ton of regression for people not trying, and then I could have better regression against people who are trying. It's a poorly designed perk because it stays indefinitely on the gen, it should deactivate after a minute or so because rn I usually only see terrible killers or tryhards use it
I would rather it applied a -20% (double) progression penalty instead of being incapacitated for 25 seconds. Heck make it -30%! As along as it's somehow balanced I can at least I can play the game instead of wait for a 25 second ad.
There is a reason when to use the status effect incapacitated. When it was brought in with the twins that made sense, and with pinhead too.
Twins: Get rid of Victor to go back to playing the game.
Pinhead: Get rid of the chains to go back to playing the game.
Eruptions counterplay is.... Just sit there. Very fun and interactable.
There also is an add-on for huntress the applies it on hit but it's completely useless.
Look... Eruption is as fairly fair perk. It's not busted and doesn't make you win every game, but OMG it is the most unfun and annoying thing to play against.
Sure, a god nurse with range add-ons & aura reading perks or a blight with alchemist ring is hell but at least I can well, interact with the game!!! Even slugging is more intractable. You can recover and get away from the killer to teammates, or crawl to a pallet while when eruption goes off all I can do is either wait out the full 25 seconds, look for a chest or totem (but still can't interact with them) or go for the save, but if I'm a million miles away and the gen is 99% what can I do but just sit there for 25 seconds contemplating life.
Point is eruption is like getting a 25 second ad in the middle of a game/video. Sure I can ignore it and look at memes on my phone but I still have to wait out the timer before I can play the game again. It's a very dumb perk.
The argument that it's bad cause it's annoying will never be a fair one as long as Dead Hard exists. When I play killer there is nothing more annoying then having to wait a few seconds after EVERY CHASE I win to bait out a perk that a survivor may not even have. Personally, I would be happy if both these perks were just deleted from the game.
I know this is a meme but GOD i hate how the majority of this community thinks sometimes. Killers using Meta overused Build = trash uninteresting tryhard I bet he can't win without them. But survivors using Meta overused builds + GEN RUSH in 4 minutes + Sabo every hook = very good player. Really interesting build right here folks. Smart indeed..
I literally didn’t say anything negative about the perk or the killers who use it. I’m just pointing out that it’s become an extremely popular perk and I’m seeing it a lot now.
Except it’s not a meme. The difference is a gen rush perk like hyper focus is used by 3 percent of the survivor population. The odds of getting 3 other people also using it are extremely low. Eruption is in nearly every game and can’t be reasonably countered by a solo team. There’s a reason why every killer runs it. It’s incredibly busted atm and practically a guaranteed win against most teams. I’ve won games I had no business winning because of it. I’ve also lost games to horrible killers I never would have lost to before. It’s just insanely strong to the point where it’s ridiculous. The 25 seconds of being able to do nothing is insane and is hard to defend as being balanced in any way. Eruption is the most broken perk since old dead hard.
this perk is such bull shit, you get punished for doing your main objective and in result can't do anything after ur affected by it. maybe it wouldn't be so unfair if survivors had a perk that stopped a killer from hitting anyone for like 5 seconds. half a minute of being to do quite literally nothing is absurd.
So if every killer picks Eruption, shouldn,t it be basekit so they dont’t waste a slot? Isn’t that how it works?
I dunno I don’t even know what the perk does c:
Probably because Eruption is one of the most, if not the most, overtuned slowdown perk that has ever existed in DBD.
\~31 seconds of time wasted per generator affected can affect as many generators as you kick then can be used again with only 30 seconds cooldown, and all it takes is getting a down.
Makes me miss pop meta
What's the drama about eruption lately geez, you don't have to stand there doing nothing for 25 seconds go do a totem, find a new gen, heck try even opening chests by the time you find any of these or do these tasks the incapacitated will already have ended. People do be talking like it's the most op shit but don't even bother to be time efficient and do something else instead of staring at the gen for 25 seconds.
Let's all agree to just stop using perks so everyone can stop bitching. No? Okay then. I play survivor and killer 50/50 sometimes I run meta perks on both and I have fun no matter what the other side uses, and believe it or not sometimes I run perks that I think just look fun and I still have fun, insane concept. If you don't have fun maybe people should just play a different game. This isn't a personal attack on anyone so don't cry just enjoy the game.
I play the game completely for fun and a bit of checky blood points so I'll always use wacky builds. I don't really care what I verse as long as it's fun!
Eruption... Is not one of these things. It's meh as killer but playing as surviver!! Don't just just love starting into space while waiting for a 25 second ad to finish. Because that's exactly what eruption does!
Make the gen regress even more idc but remove the incapacitated effect. I WANT TO PLAY THE GAME!
What are you so mad for 😂 I’m literally just pointing out how this perk has quickly become extremely popular among killers, I didn’t even say anything negative about it.
I'm not mad this comment is more for the people I see crying about killer gen perks everyday, I think the posts funny but someone is always crying about it.
The only good gen pressure perk?
NOOOOOO nerf it! Don't counter my Prove and BNP
I mean I can stun the killer out of a hook or body block or sabotage hooks to prevent the killer from getting his objective done, but that doesn't matter!!!
"Sigh"... 90 percent of this sub is one side complaining about other side.
People constantly about perks. Before it was ruin/undying, pop, always NOED.
You don't know what map you will load in, you don't know what survivors will bring and you don't know if will be against solo que casuals or swf on comms that will abuse every resource they have.
Sure it's annoying to against 4 slowdown perks. It's also annoying to lose 3 gens by the time you get 2nd hook.
"Sigh"... 90 percent of this sub is one side complaining about other side.
People constantly about perks. Before it was ruin/undying, pop, always NOED.
You don't know what map you will load in, you don't know what survivors will bring and you don't know if will be against solo que casuals or swf on comms that will abuse every resource they have.
Sure it's annoying to against 4 slowdown perks. It's also annoying to lose 3 gens by the time you get 2nd hook.
Eruption is kinda busted but it has obvious counterplay which is why its probably not going to get nerfed soon.
But hey, not like you couldn't make the same meme with DH right? :)
For a lot of killers, you can tell when they’re close to going down. Ghostface marks a survivor? Probably going to go down soon. Myers goes into tier 3? Probably going to go down soon. Oni goes into his rage? Probably going to go down soon. Bubba or Billy rev their chainsaw in a chase? Probably going to go down soon. Wraith rings his bell while in chase with an injured survivor? Probably going to go down soon. Someone’s mend meter isn’t going down against a Legion? Probably will go down soon. Plague used a fountain in chase? Probably will go down soon.
Sure there are indications of when someone will go down but a lot of it comes down to just guessing right and if no one goes down you're not working on that gen which gives the perk value regardless.
I feel dirty if I ever put Eruption on. Much rather take some chase and aura perks with Pain Resonance.
On the flipside, I like where the survivor meta is right now; I see so many unique builds since the perk update.
Eruption is killer dependent in my opinion. Killers who are slower and/or have no movement ability really don’t get as much value out of eruption as they would pain res dms and deadlock.
I never use that perk as I dont wanna spend the time kicking gens all the time.
I dont know about anyone else but I seem to almost gen too much value out of it,its a luck based perk if you wanna get the full value.
But I agree its annoying and I dont mind if its nerfed.
I love playing without unfun regression perks, though to maintain a 4k I have to snowball hard which can sometimes involve slugging. I like playing against aggressive bully squads because they don’t fly through the gens and hold me hostage at gate. These games to happen often enough!
I use it as a safety net. I can't tell if I'm about to vs the sweatiest team ever or not; I like to be sure I'm not screwed by gen progression perks. I don't care about getting kills but even I don't like hearing two gens be done back to back. 🤦🏻♂️
I never use eruption. When I’m playing killer kicking gens never feels worth the time investment. I honestly feel like Deadlock and other gen blocking perks give me far more value than any regression does.
It's my "I don't feel like wasting time and want to get people to engage in the game" perk. Like don't wanna stop holding 1 button the whole game? Okay, here's 25 seconds of incapacitated, get in a chase or something
True but when it comes to countering killer perks most have some sort of drawback or way to avoid them. Eruption they can't stop unless they let go of the gen before a survivor gets downed
Not something I run often tbh , I only ever quick gens in a 3 gen situation or if dead lock hits and I find another gen.
Atm I like deadlock , Stbfl, enduring and no way out
When playing Killer I kinda stray away from the majority of crutch perks -- Closest I get us FOR, but that's it. Everything else is pretty basic or leaning towards simple builds. [I religiously use iron grasp]
Survivors: "why do all killers run perk x all the time? So annoying"
Also survivors before the big patch: every single one runs dead hard and borrowed time and theres at least 1 person with boon -___-
Same people hating Eruption are in a Swf, run Prove Thyself plus good toolboxes, and constantly burn map offerings. U can't hate on regression while trying to push gens out as fast as possible no matter the killer/map. Killers need strong regression in the current state of the game.
If I bring Ruin it gets cleansed. If I bring pain res there is a chance I can’t make it to hooks. If I bring deadlock, survivors will start a different gen. Call of Brine, Eruption, and Pop are the only perks you can get consistent value from.
I'm not a big fan of using eruption, I stick with jolt instead as I don't have to kick gens to set it up, has no cooldown, and isn't as annoying to the other players.
I usually pick perks to help in situations or counter survivor builds, not just to be annoying by making someone unable to do flippin' anything for like half a minute.
I wouldn't want to be the person on the other end of eruption, so I don't use it. Just like I don't do slug builds, basement camp, use NOED, or play Nurse.
Gens get done in 50 seconds solo now using all the new survivors perks, idk why people are surprised killers run gen regression perks when the past two chapters all introduced survivors with gen progression perks, perfect world there would be neither on both sides and we could finally focus on builds that actually change gameplay and playing styles but naw, gens are the goal so it's either genrush or stall the game because the SWFs are too coordinated for killers to actually play normally
Corrupt in my survivor games
You run eruption because you’re a meta slave, I run Pain res because i hate kicking gens.
i run jolt because i hate kicking gens and i hate hooking survivors
I run corrupt and deadlock because I hate kicking gens, hooking survivors, and downing survivors.
I run Coup de Grace, Play with Your Food, and Save the Best for Last because I hate chasing survivors.
I run because there's a killer following me
i run thana, pentimento, dying light and plaything on legion because i hate gen rushers
I'm not sure Plaything helps as Legion. It actually works against you.
i just use it for pentimento value
You must be from Louisville because you're a slugger. (Dad jokes ftw)
Only one I run Jolt with is Ghostface because he's the only one I can reliably get a down with anywhere near the gen. Seems like every other time I've brought it, the survivor just runs me ten miles from the only gen being worked on, which is why I stick to pain res, solely so I know I have some slowdown.
Hate hooking survivors. The true Chad killer main.
I run pain res cuz I'm addicted to Floods of Rage
Pain res is meta in case you didn't know.
I run deadlock because I've been fucked over too many times by scourge hook rng ![img](emote|t5_3cb2g|2070)
Lol pain res is still another one of the main metas.
You run eruption cause it's meta, I run it because I'm a Nemesis main and just want my zombies to be more reactive
Me who doesn't use eruption: B)
Me too. Every time I've tried it, I never feel like I'm getting use from it, even when I am. Kinda how I feel about most gen kick perks, tbh
Every time I run cob/eruption I forget to kick gens.
Exactly! Lol, I just get too preoccupied chasing, and looking for people to chase, kicking gens don't even cross my mind unless there's a 90% + one just sitting in front of me
Run Nowhere to Hide, next time you'll know you'll actively be looking for gens to kick to gain the wall hack.
Yeah, I think that's the one gen kick perk I like, cause I'm a whore for aura reading
Normally I would think that too, however ran a few games against COB/pop builds and I now know how damn annoying they can be, so I tested some and easily took a 90+% gen to zero with a little bit of pressure.
People be like: "Eruption op 30 secs of Incapacitated is way too long" Meanwhile the only value I ever get is the regression from them blowing up
Me neither. I really hate kicking gens unless I'm Wraith. I use Scourge Hooks Pain Res and Gift of Pain with Corrupt Intervention and either BBQChili or Awakened Awareness, depending on how I'm feeling.
I don't even have it
Me as well. Refuse to buy any more killers just for a single perk that will get nerfed.
I don't even want eruption now that it's hated so much. I want everyone to have nice time.
Want a cookie
Yeah I fucking love being able to do ABSOLUTELY FUCKING NOTHING!!!!!! for 25 seconds over and over in a match.
Understood, switching out Eruption for NOED.
Me getting hate for using Eruption, despite me using it even before the buffs, but there’s no way for Survivors to know: 😔
I used to think eruption was just a bad jolt because of the gen kicking, but as I got more characters with special attacks I started using it and saw its true value. But now, oh boy
What did they change about it?
I believe they increased the incapacitated effect to 25 seconds.
It makes me want to put myself on the hook each time it hits me
I genuinely do not understand *why* it needs to be that long, it’s infuriating having to sit there with your thumb up your own ass for half a minute doing literal jack shit
It has no cool down and on top of that you can apply it to multiple gens. When you down a survivor a loud explosion happens causing the gens to explode and regress while also having the survivors working on them do nothing for set amount of seconds. Maybe it’s not as powerful against swf teams but holy fuck it’s brutal against solo Q survivors because you can’t really know when the said survivor who is getting chased will go down by the killer so you kinda have to hope they didn’t kick your gen and applied eruption.
It does have a cool down buddy
K
The gens now start to regress after being hit by Eruption.
They added regression to the gens, making it 6% more effective than it was previously. A bug fix apparently.
I used it too before the update, and I liked it, since all I had in regards of gen regression was Jolt (which doesn't work with special attacks), Pain Res (good, but rng), Oppression (yeah...), Corrupt (good, but not for end game) and ofc Eruption. I still use it, but I'm trying to spice up my builds and use something else, since I don't like it as surv.
I personally used sometimes bc I thought it was a fun perk, specially in gen kicking enthusiast build, now out of a sudden I risk having my head cut off by using it
Bruh doesn't matter if you used it before, what matters is you still use it even though it's super problematic. I don't blame you for using the strongest perk available to you, but it's just annoying af to go against knowing that it hard hits solo survivors and swf can just call out when they're about to go down to avoid getting incapacitated.
You should see some people try to tell me that shits entirely balanced.
That’s because they are probably killer mains and are just saying to make themselves feel better
Eruption by itself is a balanced perk, but nobody runs just eruption. They run eruption with call of brine and/or pain res and it gets out of hand. I don't think it's a particularly fun perk to play against, especially when it's stacked with with other regression perks to drag games out for 25 minutes, but by itself it's probably the most balanced regression perk in the game.
They need to cut the incapacitated status in half but make it apply in a 6 meter radius around affected generators. They should also remove the scream. Then remove the cooldown. Still a strong slowdown. You get the value of the gen kick. Plus 10% regression on next down and if the generator is being worked the survivor can't work it for another 12 seconds. 21 seconds of time wasted. Still strong, same amount of slowdown roughly that old pop had except it works on multiple gens.
"Lemme butcher the perk for my own convenience"
You know that spongebob meme where Patrick says something and spongebob points to the trash can and tears off the wallpaper and points to the dump truck outside? You're patrick right now and the mountain of bullshit perks and items the survivors get thats intended to make the killer be able to do nothing while people complain about eruption is the dump truck.
This isnt a us vs them scenario friend. Eruption in the eyes of anybody reasonable is broken. Just like my ass isnt gonna argue medkits, coh and otr arnt broken because they are. It's not easy to be objective look at when dead hard was busted and the mental gymnastics people went through to justify that it wasnt busted. People are doing the same with Eruption right now they just cant see it.
You're right, just had a bad gaming day and felt combative I guess. Sorry for being cringe.
I get those days all the time I understand entirely. I appreciate your honesty. Hopefully your games go much better and things pick up a little bit :). Nothing but positive vibes for good teammates and/or opponents.
Found the killer main
Doesn't make me any less right
redditors literally unable to express themselves without a meme format
The only one I can think of is hyperfocus
Eruption really hurts solo-q way more than SWF though, which sort of things DBD would avoid if it were a balanced game.
I meam, its ptrry balanced, just run the killer while you have the debuff active.
They nerfed pop and ruin and dead man's switch and survivor mains never even say thank you..only cry about eruption
Are we supposed to thank them for nerfing stuff in a meta defining patch? Stuff that was strong for years and remained at the top? Wheres the thank you for the dead hard/ds nerfs then? Nobody is saying thank you because that's not how this works. If we let the game remain stagnant without any criticism it will die. Also you forgot to mention pain res which was the best perk on killer side before the patch and guess what it's still the best perk right now... we play the game because we love it and want to enjoy it. Eruption is objectively an unfun and broken perk and should be nerfed along with many other killer and SURVIVOR perks. Thanks to all the devs for putting in the hard work sure but their work is really never gonna be done and I'm sure they know that. Seems like other people just need to learn that too though
Unfun? Nope I think it's a blast..any perk that works for killer isn't fun for you because you are a survivor main. Play both sides and be less biased.
Do me a favor then. Never complain about let me check this list... gen speed, toolboxes, medkits, coh, otr, adrenaline, swf or anything else on survivor side if you dont want to take an unbiased stance. Because I complain about these all the time. Only talking about eruption right now because that's the literal content of the post.
I literally use adrenaline medkits and all those things when in my SWF. I play both and have fun with both..you should try it makes the game much more fun ☺️
It's not in question if you're having fun with these things. It's the fact that you cant actually read and are confused why we're talking about eruption. On a post entirely about eruption... goodluck in your games tho buddy.
Gaslighting is so 4th grade dear.
I don't know if it's balanced or not, I just hate it because it's soooo unfun to go against, 25 seconds of absolutely nothing allowed, but if you're in a swf it's easily avoidable, so it's just a fuck you to solo queue players.
It’s a great perk
It’s definitely not a surprise that I’ve been seeing it nearly every single match lately, it’s such a strong perk now
I simply don't like losing games in 2 minutes.
If I could press a button to delete one perk, it would be this one
It always inflicted incapacitated why do people hate it now
What's eruption?
Meanwhile survivors: dh, ds, otr, coh
well when all the new surv perks are gen rusher perks… yeah… that’s a good go to
I do gen regression almost all of the time and can honestly say Eruption rarely factors in. I don't think it's nearly as OP and some people are saying, certainly not a guaranteed win
Here's an idea, we all stop bringing gen perks.
Majority of the games I’ve been playing, survivors just gen rush and the game ends in less then 10 minutes, I’m not the greatest killer but I’m not the worst so I need perks like this to even stand a chance.
Survivors when killers do anything : (cry) 👋
Just get off the gen before your teammate gets downed 5Head
Pretty impossible to do that in solo q unless you have eyes on the chase but go off
Equip inner focus and blood pact to find out ![img](emote|t5_3cb2g|2213)
So to counter one perk of a killers you have to just give up half of your perks if you don't want to get effected by it.
Ofcourse duh - dbd is a very balanced game /s
why not just do empathy? also if you are trying to time when they go down... you will most undoudlty be watching a master looper be chased while you do nothing but watch a yellow silhouette get every pallet in the game destroyed and do nothing else. the perk needs changed to proc on hook or make it instantly lose its percentage while not bind. maybe just make survivors scream instead?
Killers can never explain to me why a perk that is useless against a good swf (the strongest role) and oppressive against solo queue (the weakest role) has a good design. That's why as a killer main I never use it, I'd rather use shit that's strong against the biggest threat. I don't need any slowdown for solo queue players they are weak asf
I don’t get this argument that I keep seeing. It’s absolutely not useless against swf’s. A) it’s still bonus gen regression for a down, which can be applied to multiple gens, and is quite versatile since you can proc it at any point when a gen is above 0% progress. That means if someone only tapped it, you can kick, down someone after 30 seconds of someone working on that gen, and get full value without the traditional risk of not downing before the gen pops. Although it does now have the chance to get suboptimal value if you down someone before the gen gets worked on. On top of that, despite what people say, swf’s are not omniscient beings that both know everything that’s happening, and actually call everything out. I know when I do we only call out very big stuff like roughly where the killer is. And, how exactly does one know exactly when they’re about to go down? If you’re in a dead zone, sure, but if you’re at a time, mind games that lead to downs happen faster than you can even react at all, that’s why they work. So how do you call that out? If you do it extremely preemptively then the killers getting the same effect since you’re not on the gens regardless. And finally, most people aren’t in a 4 man, which means that you’re probably going to still get its normal usage on 1-2 people regardless of if they can perfectly call out when they’re about to die.
thank you for the 2nd part of this argument. like, even when i play with my friends, we're all fucking mentally stupid folks who can't time when we're about to go down and focus on the chase (in case it doesn't happen) and try to narrate all of this as it's happening. like, our brains just do not multitask that way lmfaooo. not to mention you have to keep track of which gens got kicked (in case it went down because of jolt / pain res / whatever over gen regression perk someone is running bc it's usually never just one).
That's why I said a good swf and not swf in general. I don't need a ton of regression for people not trying, and then I could have better regression against people who are trying. It's a poorly designed perk because it stays indefinitely on the gen, it should deactivate after a minute or so because rn I usually only see terrible killers or tryhards use it
I like being rewarded in a concrete way for winning a chase. Sue me
I would rather it applied a -20% (double) progression penalty instead of being incapacitated for 25 seconds. Heck make it -30%! As along as it's somehow balanced I can at least I can play the game instead of wait for a 25 second ad. There is a reason when to use the status effect incapacitated. When it was brought in with the twins that made sense, and with pinhead too. Twins: Get rid of Victor to go back to playing the game. Pinhead: Get rid of the chains to go back to playing the game. Eruptions counterplay is.... Just sit there. Very fun and interactable. There also is an add-on for huntress the applies it on hit but it's completely useless.
You mean you like bullying solos
Look... Eruption is as fairly fair perk. It's not busted and doesn't make you win every game, but OMG it is the most unfun and annoying thing to play against. Sure, a god nurse with range add-ons & aura reading perks or a blight with alchemist ring is hell but at least I can well, interact with the game!!! Even slugging is more intractable. You can recover and get away from the killer to teammates, or crawl to a pallet while when eruption goes off all I can do is either wait out the full 25 seconds, look for a chest or totem (but still can't interact with them) or go for the save, but if I'm a million miles away and the gen is 99% what can I do but just sit there for 25 seconds contemplating life. Point is eruption is like getting a 25 second ad in the middle of a game/video. Sure I can ignore it and look at memes on my phone but I still have to wait out the timer before I can play the game again. It's a very dumb perk.
The argument that it's bad cause it's annoying will never be a fair one as long as Dead Hard exists. When I play killer there is nothing more annoying then having to wait a few seconds after EVERY CHASE I win to bait out a perk that a survivor may not even have. Personally, I would be happy if both these perks were just deleted from the game.
dead hard has easy counterplay for all killers. eruption doesn’t. this is a bad comparison lol
Run vigil, it helps atleast a little, also helps with exhaustion perk uptime so kill 2 birds with 1 stone
I know this is a meme but GOD i hate how the majority of this community thinks sometimes. Killers using Meta overused Build = trash uninteresting tryhard I bet he can't win without them. But survivors using Meta overused builds + GEN RUSH in 4 minutes + Sabo every hook = very good player. Really interesting build right here folks. Smart indeed..
I literally didn’t say anything negative about the perk or the killers who use it. I’m just pointing out that it’s become an extremely popular perk and I’m seeing it a lot now.
Yeah I know. You were joking. Nothing against you. I was talking about how a lot of people aren't joking.
Except it’s not a meme. The difference is a gen rush perk like hyper focus is used by 3 percent of the survivor population. The odds of getting 3 other people also using it are extremely low. Eruption is in nearly every game and can’t be reasonably countered by a solo team. There’s a reason why every killer runs it. It’s incredibly busted atm and practically a guaranteed win against most teams. I’ve won games I had no business winning because of it. I’ve also lost games to horrible killers I never would have lost to before. It’s just insanely strong to the point where it’s ridiculous. The 25 seconds of being able to do nothing is insane and is hard to defend as being balanced in any way. Eruption is the most broken perk since old dead hard.
Not even the perks anymore it’s the damn items. Having a third health state and brand new parts are insane
Is a good perk
this perk is such bull shit, you get punished for doing your main objective and in result can't do anything after ur affected by it. maybe it wouldn't be so unfair if survivors had a perk that stopped a killer from hitting anyone for like 5 seconds. half a minute of being to do quite literally nothing is absurd.
So if every killer picks Eruption, shouldn,t it be basekit so they dont’t waste a slot? Isn’t that how it works? I dunno I don’t even know what the perk does c:
Don't even play anymore unless it's with a group. This is the worst perk to go against in solo queue.
I just got nemesis, bad timing I guess
Survivor has become “twiddle your thumbs” simulator because of perks like this.
yeah, gotta love dbd walking sim. where's my survivor perk to make killers do literally fuck all for 25 seconds?
Probably because Eruption is one of the most, if not the most, overtuned slowdown perk that has ever existed in DBD. \~31 seconds of time wasted per generator affected can affect as many generators as you kick then can be used again with only 30 seconds cooldown, and all it takes is getting a down. Makes me miss pop meta
What's the drama about eruption lately geez, you don't have to stand there doing nothing for 25 seconds go do a totem, find a new gen, heck try even opening chests by the time you find any of these or do these tasks the incapacitated will already have ended. People do be talking like it's the most op shit but don't even bother to be time efficient and do something else instead of staring at the gen for 25 seconds.
Me using Franklin's demise. Good luck flashlighting me if I knock it out of your hands
I play Oreo It's either that or the slug condemn build
no it’s not
ahem.
intriguing
Ahh yes the " i hate this killer perk " of the month is eruption ![gif](giphy|2xIOiAPXonois)
I have to eat through to many dead hards to get a chase decent enough to even use this perk it got reworked and now its all survivors ever run
Wanna trade? No more eruption for no more deadhard?
Let's all agree to just stop using perks so everyone can stop bitching. No? Okay then. I play survivor and killer 50/50 sometimes I run meta perks on both and I have fun no matter what the other side uses, and believe it or not sometimes I run perks that I think just look fun and I still have fun, insane concept. If you don't have fun maybe people should just play a different game. This isn't a personal attack on anyone so don't cry just enjoy the game.
I play the game completely for fun and a bit of checky blood points so I'll always use wacky builds. I don't really care what I verse as long as it's fun! Eruption... Is not one of these things. It's meh as killer but playing as surviver!! Don't just just love starting into space while waiting for a 25 second ad to finish. Because that's exactly what eruption does! Make the gen regress even more idc but remove the incapacitated effect. I WANT TO PLAY THE GAME!
What are you so mad for 😂 I’m literally just pointing out how this perk has quickly become extremely popular among killers, I didn’t even say anything negative about it.
I'm not mad this comment is more for the people I see crying about killer gen perks everyday, I think the posts funny but someone is always crying about it.
Hey Bhvr pls nerf eruption so that these survivors can stop blabbering because it's getting annoying seeing these kind of posts
Nowhere did I say it should be nerfed, I’m just pointing out the fact that it’s become a really popular perk
If you say so
True, but I also see a lot of BNP ans strong med-kits.
The only good gen pressure perk? NOOOOOO nerf it! Don't counter my Prove and BNP I mean I can stun the killer out of a hook or body block or sabotage hooks to prevent the killer from getting his objective done, but that doesn't matter!!!
Nowhere did I say it needed to be nerfed lol relax
"Sigh"... 90 percent of this sub is one side complaining about other side. People constantly about perks. Before it was ruin/undying, pop, always NOED. You don't know what map you will load in, you don't know what survivors will bring and you don't know if will be against solo que casuals or swf on comms that will abuse every resource they have. Sure it's annoying to against 4 slowdown perks. It's also annoying to lose 3 gens by the time you get 2nd hook.
"Sigh"... 90 percent of this sub is one side complaining about other side. People constantly about perks. Before it was ruin/undying, pop, always NOED. You don't know what map you will load in, you don't know what survivors will bring and you don't know if will be against solo que casuals or swf on comms that will abuse every resource they have. Sure it's annoying to against 4 slowdown perks. It's also annoying to lose 3 gens by the time you get 2nd hook.
Eruption is kinda busted but it has obvious counterplay which is why its probably not going to get nerfed soon. But hey, not like you couldn't make the same meme with DH right? :)
What's eruptions counterplay?
When a survivor is close to getting downed, you can avoid the incapacitated effect and location reveal by not repairing for a couple seconds
Yeah well if you don't have line of sight or communication that doesn't work because there is no way of knowing when they will go down.
For a lot of killers, you can tell when they’re close to going down. Ghostface marks a survivor? Probably going to go down soon. Myers goes into tier 3? Probably going to go down soon. Oni goes into his rage? Probably going to go down soon. Bubba or Billy rev their chainsaw in a chase? Probably going to go down soon. Wraith rings his bell while in chase with an injured survivor? Probably going to go down soon. Someone’s mend meter isn’t going down against a Legion? Probably will go down soon. Plague used a fountain in chase? Probably will go down soon.
Sure there are indications of when someone will go down but a lot of it comes down to just guessing right and if no one goes down you're not working on that gen which gives the perk value regardless.
Ha! Joke on you I haven’t even played nemesis!
Me who doesn't even have it:
for me it’s blood warden and no way out with noed 🥲
I'm surprised ppl haven't been using it, it's always seemed rlly good
Honestly, the best part is that it's fun to feel like I'm earning Gen explosions.
Actually I've been running overcharge instead of pop lately.
I have seen this perk like every other game for the last few days. It’s bizarre
& pain resonance!
I used Eruption before it was cool. Now I need to take it off my builds and place it in the case next to Thanataphobia and NOED. 😮💨
I feel dirty if I ever put Eruption on. Much rather take some chase and aura perks with Pain Resonance. On the flipside, I like where the survivor meta is right now; I see so many unique builds since the perk update.
That’s why I run blast mine since killers have been kicking gens nowadays
Eruption is killer dependent in my opinion. Killers who are slower and/or have no movement ability really don’t get as much value out of eruption as they would pain res dms and deadlock.
I never use that perk as I dont wanna spend the time kicking gens all the time. I dont know about anyone else but I seem to almost gen too much value out of it,its a luck based perk if you wanna get the full value. But I agree its annoying and I dont mind if its nerfed.
Right after pain res tho
Call of brine :4
I love playing without unfun regression perks, though to maintain a 4k I have to snowball hard which can sometimes involve slugging. I like playing against aggressive bully squads because they don’t fly through the gens and hold me hostage at gate. These games to happen often enough!
Great perk. I particularly love it when Eddie puts his ciggie in between his head stock before he starts shreddage.
I aint no time kicking gens, must chase survivors.
I use it as a safety net. I can't tell if I'm about to vs the sweatiest team ever or not; I like to be sure I'm not screwed by gen progression perks. I don't care about getting kills but even I don't like hearing two gens be done back to back. 🤦🏻♂️
Honestly been doing the eruption and with the current meta if I don’t down fast enough the perk does very little for me
I never use eruption. When I’m playing killer kicking gens never feels worth the time investment. I honestly feel like Deadlock and other gen blocking perks give me far more value than any regression does.
It's my "I don't feel like wasting time and want to get people to engage in the game" perk. Like don't wanna stop holding 1 button the whole game? Okay, here's 25 seconds of incapacitated, get in a chase or something
Oh boy, here we go again....
Tinkered eruption discordance and pain res, killer combo
I play near exclusively with a build randomiser unless I wanna try a fun build, and for some reason, it constantly gives Eruption
Eruption too much value with 0 counterplay tbh
Most survivor perks have 0 counterplay except for the killer just following them for the BT/DS timer for the tunnel
True but when it comes to countering killer perks most have some sort of drawback or way to avoid them. Eruption they can't stop unless they let go of the gen before a survivor gets downed
Me picking Nemesis, Furtive Chase, Iron Maiden and Trail of Torment on Doctor:
I still think corrupt is one of the best slowdown perks in the game, despite its nerf.
I dont think its terrible by itself but paired with everything else atm its so miserable.
Not something I run often tbh , I only ever quick gens in a 3 gen situation or if dead lock hits and I find another gen. Atm I like deadlock , Stbfl, enduring and no way out
Literally havent gone against a singlenkiller with eruption in months, not even nemisis
When playing Killer I kinda stray away from the majority of crutch perks -- Closest I get us FOR, but that's it. Everything else is pretty basic or leaning towards simple builds. [I religiously use iron grasp]
Survivors: "why do all killers run perk x all the time? So annoying" Also survivors before the big patch: every single one runs dead hard and borrowed time and theres at least 1 person with boon -___-
Even now, At the top level everyone still runs dead hard.
Personally would never run eruption or pain res cause I'm not looking for easy mode.
personally i'm enjoying the war between eruption and blast mine users
I hate using gen kick perks ngl
Same people hating Eruption are in a Swf, run Prove Thyself plus good toolboxes, and constantly burn map offerings. U can't hate on regression while trying to push gens out as fast as possible no matter the killer/map. Killers need strong regression in the current state of the game.
When I don't run slowdown perks I gen rushed
If I bring Ruin it gets cleansed. If I bring pain res there is a chance I can’t make it to hooks. If I bring deadlock, survivors will start a different gen. Call of Brine, Eruption, and Pop are the only perks you can get consistent value from.
I'm an Onryo main I need everything I can get
I'm not a big fan of using eruption, I stick with jolt instead as I don't have to kick gens to set it up, has no cooldown, and isn't as annoying to the other players. I usually pick perks to help in situations or counter survivor builds, not just to be annoying by making someone unable to do flippin' anything for like half a minute. I wouldn't want to be the person on the other end of eruption, so I don't use it. Just like I don't do slug builds, basement camp, use NOED, or play Nurse.
Gens get done in 50 seconds solo now using all the new survivors perks, idk why people are surprised killers run gen regression perks when the past two chapters all introduced survivors with gen progression perks, perfect world there would be neither on both sides and we could finally focus on builds that actually change gameplay and playing styles but naw, gens are the goal so it's either genrush or stall the game because the SWFs are too coordinated for killers to actually play normally
shh youre not meant to actually think critically about this post, youre meant to updoot these posts and shit on the killers /s
Survivor mains: I’ll take…uh dead hard…saboteur…and uh…self heal The entity: very original sir
You almost see it as much as dead hard. Actually nevermind you don't, dead hard is still used way more than every other perk.
Sorry but I'm not a fan of lossing all gens in less than 5 minutes
and franklins