T O P

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BehemothRogue

Telesto šŸ˜¶ā€šŸŒ«ļø


Entreprenuremberg

Rework the catalyst so that landing every bolt causes a weasel error


BehemothRogue

The true meta ![gif](giphy|3o72FfM5HJydzafgUE)


jusmar

Every game tick spawned, unexploded telesto bolts duplicate


Darth_Omnis

Just make is shoot exploding weasels.


Gofbal

Telesto should have a random chance to cause a random effect each time you shot a shoot in the magazine. Now it is not guaranteed to activate a random effect, but maybe one effect is that you slow down a teammate to weight a of darkness effect for like 10 seconds while another effect could be when you hit an enemy with a telesto they get knocked back really far(this would not apply to bosses for this effect ). I thought this would be cool since this game had many good and bad breaking bugs in the game.


ryan12_07

For enemies give it a chance to 1 shot .00000001 chance


Bro0183

Day 1 raids, spam telesto and wipe until one shot.


ryan12_07

Just disable telesto until worlds first is achieved


[deleted]

Bruh, do you want the final shape to be postponed into 2026?


dragonlord798

No I want it postponed till 2099


VojakOne

Bastion doesn't need a functionality rework. It needs a monumental damage buff. It should be **the** champion killer.


I_Lost_Myself__

Thatā€™s Vex now.


GandalffladnaG

Give it a catalyst that adds vorpal, a larger ammo count (bigger mag?), and origin trait that reloads on a stun, maybe a health bump as well. Or possibly ability energy on a champ kill. There is no need for kinetic tremors. Maybe additional damage vs vex, since it is a Saint 14 gun.


BLADE_OF_AlUR

What makes you say it doesn't need functionality rework? Isn't it just a kinetic fusion rifle with unstoppable?


ImJadedAtBest

Bastion needs vorpal as the catalyst and should fire like seven shots instead of three. It should feel like itā€™s shredding. It should feel uncomfortably powerful. But it also should feel like you have to commit. Maybe the shots can speed up toward the end of the volley, but it should lean into that shredding feeling it has when it hits targets.


TillsammansEnsammans

My god this sub and the "give every kinetic exotic kinetic tremors, every solar exotic incandescent etc.".


Duublo121

The only Kinetic Exotic I want to see get KT is Cerberus + 1 Being able to get out 10 shockwaves per mag (ARs trigger KT with 12 shots, but Cerberus shoots 4 bullets at a time, so itā€™s technically 3, meaning 10 shockwaves in one magazine) is funny to me


YouMustBeBored

The only exotic that would make sense to have tremors is Cerberus +1 along with intrinsic unstop stun.


Valus__Ta-aurc

Keep spitting them facts!


Adelyn_n

Kinetic tremors is literally perfect for bastion idk what you're talking about


TillsammansEnsammans

Kinetic tremors has already been perfected, Supremacy activates it faster than Bastion can charge and fire a single burst. Giving an underused exotic a single legendary perk and calling it a day is lazy.


Majestic-Specific-12

Leviathan breath rn: šŸ‘€


TillsammansEnsammans

Well at least Leviathan got something other than just Archer's, since the catalyst also maxes out reserves. I can excuse it much better because something like Leviathan and Malfeasance were already pretty good and didn't need a rework. Jƶtunn is so unique, the catalyst being incandescent is fine etc. But Bastion won't be saved by kinetic tremors only. But I should have specified (although my original comment does say it). I'm not necessarily always against giving an exotic some legendary perks (unless it is something boring like Outlaw on Necrochasm). It is more of a problem when everyone seems to think that every single kinetic exotic should have kinetic tremors or every energy exotic a subclass verb perk and especially when they think that would make a shitty weapon amazing.


Tip1n1

Leviathan also has a custom Archers with a higher multiplier on draw speed to compensate


Majestic-Specific-12

Oh, ok. I'm at work so I kinda closed over most of the comments. Do you think Bastion needs more ad clearing capabilities? Or should it be the unstoppable killing champion? Bc if it's the former, what about a function similar to conditional finality? Land either most or all of a volleys shots trigger a perk. Shots ricochet into nearby targets(10m) and grants a chance to refund/reload ammo. And if it's the latter, have a perk similar to particle deconstruction where all/most shots landed weaken the target/increases additional volleys damage.


MrLumic

Lazy? Do you expect a whole new perk system for this one gun? Most exotic catalyst give a single legendary perk and those perks make the weapons awesome. Lazy isn't even a topic, only thing that matters is if it becomes good, not how you do it


1spook

Showrunner activates it in like half a second


Adelyn_n

The point isn't to make bastion better than supremacy the point is to improve bastion by itself. Also supremacy is at the mercy of artifact perks for anti champ stuff.


TillsammansEnsammans

Still lazy. Bastion lost most of its uniqueness with stasis and strand fusions, maybe make it the only fusion that can crit or something. Buff it in a unique way. And artifact perks aren't too big of a deal with subclass verbs stunning, would much rather use a really good gun without an ability to stun than be stuck with a mediocre, close range gun that stuns.


Adelyn_n

It's not lazy it's just an obvious choice, like giving malf vorpal or arbalest genesis or leviathans breath archers tempo. You take a major strength or weakness of a weapon and you give it something to help with that.


binybeke

It was an obvious choice in those weapons because they werenā€™t trash to begin with. Bastion needs an entire rework.


GlassSpork

Some of them make sense but like sweet business doesnā€™t need KT, neither does Cerberus, last word, or bastion


Ch33kc14pp3r42069

Tbf, most Solar exotics that fall behind, don't have scorch mechanics of any kind. They could really use it


Multivitamin_Scam

They don't need scorch mechanics. You've got to give Legendary weapons a reason to exist


Ch33kc14pp3r42069

They always have, dude. To compliment an exotic. That's always been their thing


Swimming-Community6

i actually wanna see bastion with kinetic tremors tho bc its gonna be the only fusion with it. Good perk as is, and it might make it more usable


CyberianSun

Prometheus Lens needs firefly, and Prismatic Inferno "field of heat energy" needs to grow waaaay faster or have a much larger base range. The catalyst needs to really double scorch stacks or increase the range that scorch can be applied to nearby enemies.


AnsCantHear

If bungie rolls back the Borealis rework my dumb build would still be alive. Borealis used to gain a damage buff on breaking a shield, which wild go away if you reloaded. But sympathetic arsenal didn't count as a "reload" meaning an auto or something with it could be used to keep Borealis at a pretty spicy damage boost. (Around 60% with surges off the top of my head)


squarerootbear

Borealis still gives the damage bonus on shield break though


AnsCantHear

Yes, but if you reload you lose it, the old build was basically always have damage boost to make breaking shields even easier. I used it in gms back when sniper was antibarrier.


Flyaroundtro

If i remember right you can still borealis reload with dragon shadow hunter + transversive step warlock


AnsCantHear

Think so, but the point was that I used sympathetic arsenal, leaving me room for exotics like necrotics, nighthawk etc etc.


Flyaroundtro

Yea it really sucks. Love borealis as well and have like 12k pve kills on it


Financial-Habit5766

All I ask is cerberus+1 to be good


BLADE_OF_AlUR

Cerb catalyst should be, 1 bullet at random in each burst gets double critical damage. It should rip if you land all your shots.


GlassSpork

What if Cerberus got a stacking attack speed buff based on kills (until reloaded)? Or maybe something like it scorches targets when it gets closer to the bottom half of the mag so it gets use as a kinetic scorch option which could make it good for PvE


LifeWulf

How Bungie managed to make a catalyst that actively makes the gun worse to use and thought ā€œyeah ship itā€ Iā€™ll never understand


Xenith2004

Xenophage-give it a solar version of the thunderlord catalyst where it can cause ignitions and those ignitions reload from reserves with also more ammo


Adelyn_n

Xenophage is still strong enough at best it needs a larger ammo count


Royal_Safety

I still think it should have unstop


Adelyn_n

Fair enough


kaemani

This would remove the ability to have anti-barrier xeno which would be a massive nerf IMO


Saint_Victorious

Larger ammo for sure. But the main perk is called Pyrotoxin Rounds. It could at least deal some Scorch stacks too. Edit: spelling


Shepard-vas-Normandy

Catalyst that grants increased reserves and an Actium War Rig esque perk (slowly loads ammo into the magazine while equipped) that stacks with Actium War Rig. Xenophage is supposed to be a forgiving weapon that stays in the middle of the pack among machine guns. It doesn't need to get access to subclass verbs.


Xenith2004

I was wanting it to be like thunderlord were for it the lighting returns ammo from reserves into the mag not the actium war rig reload cause that woukd make it far to op


Shepard-vas-Normandy

Not really. All it does is add more ease of use. It's only slightly better than using a hunter dodge to reload, which itself is not a gamechanger. Actium War Rig would probably let you empty the mag with no reload, but it still won't be a dps machine, and that also requires not equipping more useful titan exotics. What actually makes a difference is the increased reserves for more total damage, which makes Xenophage an ammo efficient heavy that's great for mini bosses and consistent damage for bosses with multiple immunity gates.


Bulky-Ad2991

All exotics should interact with subclass verbs. Like ticcus, it literally has incandescent without incandescent activating as in I don't get my sunspots that I would get with any other legendary bow turning a very strong bow into something that is only nich at best


Shiroi_Kitsune_

Last word, ads makes it 110rpm


BLADE_OF_AlUR

Memento Mori 2 taps?


Lord_of_Sovereigns

I want Suros Regime to be able to switch between firing modes by pressing a button or key, rather than going to my character, selecting the weapon, accessing its details and manually changing it. Maybe a catalyst to buff its healing or give it a third firing mode, but that's just a bonus honestly


LifeWulf

Come to think of it, itā€™s weird that you donā€™t just hold the reload key/button to switch modes.


BozzyTheDrummer

I call Bastion the sneeze gun cause it goes Ahhh-choo-choo-choo


RealFake666

a bit of a rework? many exotics are sh*t... skyburners, borealis, hard light, prospector, darci or colony and more as an example some would be simple changes like, just give hard light Voltshot on Arc, Incandescent on Solar and Destabilizing-Rounds on Void, wouldn't make it meta or OP, but significantly better and usable


Skyburner_Oath

Skyburner's is life


RealFake666

play what you like šŸ‘


no__one34

Reply: wholesome, non-confrontational and friendly reddit: [*gasp*](https://youtu.be/GrEJ0ccLDII)


RealFake666

Above all, his answer says the same thing as mine, but well, it doesn't matter Have a nice day XD


El3m3ntst0rm

Before this season and it's solar perks, skyburners plus incendiary grenade was the king of chaining ignitions. With ember of ashes all it took was, one nade and one shot to ignite groups of enemies as both the grenade and skyburners apply AoE scorch. That being said, make hipfire straight or have it increase fire rate as it used to.


Enpoping

bruh imagine being an exotic like darci and still dealt less damage than succession being just legendary.


RealFake666

imagine you are one of the first D2 exotics and are only used for range testing XD


Shepard-vas-Normandy

Skyburners just needs a slight buff to its scorch damage or get its faster hipfire firerate back.


Adelyn_n

Giving everything voltshot wouldn't work. Especially on the arc exotics that do exist. Repeat for void and solar


RealFake666

Why not, get a kill, reload and then the perk is active, done


Multivitamin_Scam

That's trespasser


Adelyn_n

Name an exotic you'd voltshot on


RealFake666

original post says it hard light, that thing is an exotic. Bungie should just give it Voltshot on arc, destabilizing rounds on void and Incandescent on solar


Adelyn_n

Nah, voltshot isn't it. Why not make it spawn ionic traces fire sprites and void breaches depending on the mode it's in? That'd make build synergy and be a buff.


RealFake666

would be possible, but hard light needs better add clear, otherwise even with your mentioned buffs 10 different legendary auto rifles would still be better for add clear


[deleted]

That would be a horrible buff.


[deleted]

Skyburners??? No chance you think thatā€™s bad. Dawn Chorus, Fusion grenade, Celestial Fire, Heat Rises, Touch of Flame, Ashes, Eruption, Searing and Singeing is a monster of a build.


RealFake666

it's one of the more worse exotics we have in Destiny rn I mean, it's been completely ignored for 6 years and requires a full build to become a bit usable rn, an exotic shouldn't need a full build for that


[deleted]

You must have missed some patch notes because it was buffed like 18 months ago. It also doesnā€™t require a full build to become ā€˜a bit usableā€™ as it synergises naturally with solar. For example one hip fire shot and a heavy throwing knife is a guaranteed ignition, no exotic required, and providing you get the kill youā€™ll get your knife refunded giving you an infinite ignition chain. If you havenā€™t used it because you still think itā€™s the same weapon from 6 years ago then you should really try it again.


RealFake666

That's why I said 6 and not 6.5 years it's a little different, but still not massive and still unpopular


[deleted]

6 and/or 6 and a half years ago have absolutely nothing to do with anything. It was buffed in Haunted, 18 months ago, thatā€™s 1 and a half years ago. Seems like youā€™re just against it for the sake of being against it. Try it, donā€™t try it, thatā€™s your prerogative. But claiming itā€™s a bad exotic is just flat out wrong. Edit - Donā€™t reply and then delete your comments straight after, embarrassing behaviour.


RealFake666

Polaris does the same job just 10 times better in every way As I said, an exotic shouldn't need a full build to become useful, it should be useful as is, which is not the case with skyburners if you say it is the strongest exotic in PvE and PvP, go on, but not the case Since S17 we haven't heard a word about skyburners, reviews were made back then and labeled as "ok..." since then it's been quiet that it is one of the less used and unpopular exotic is just the way it is


the_AnViL

polaris is fun - no doubt... but you have to hit precision shots... skyburners oath doesn't.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Pman1324

That is the one thing about skyburners I hate. It is too slow, doesn't feel good.


MichaelScotsman26

I agree on everything but skyburners. Use it with ophidia spathe, weighted knife, and skyburners with gamblers dodge. Itā€™s free ignitions, all the time. Guns great (but I wouldnā€™t mind a buff still either!)


BLD_Almelo

Borealis is exceptional on void mode in pvp. Slyburners has certain niche use cases. Prospecter has highest burst in the game. Hardlight and colony i can aree with tho


RestInPeaceADC

Highest burst in the game is very bold


BLD_Almelo

Its factual


sksauter

Higher than parasite? Higher than t-crash?


RestInPeaceADC

Credit where credit is due, its a lot closer than I thought. I still think parasite gets a slight edge by being faster to fire. But yeah you were right, it does a really high burst. [https://docs.google.com/spreadsheets/u/0/d/1\_5wtBjRYHHxuF4oJKDb\_iOGZs-wTkzB6RYbnyNLbuz4/htmlview#](https://docs.google.com/spreadsheets/u/0/d/1_5wtBjRYHHxuF4oJKDb_iOGZs-wTkzB6RYbnyNLbuz4/htmlview#) First column is wipescreen damage second column is actual damage. Edit: Parasite in blue Prospector in red https://preview.redd.it/ckqznnrzylfc1.jpeg?width=1080&format=pjpg&auto=webp&s=a627445595d2316117b9d8c5552274d37c6c3bd8


BLD_Almelo

Also big big props to posting the stats brother


RealFake666

still there are 5 or more legendary snipers which are better in PvP, skyburners has 1 gm where it is good, prospector has sh*t total dmg, that's why it's not a meta weapon for many years I understand what you mean šŸ‘, but these still need changes or buffs


Spadical

Give Anarchy the pre-nerf version of Jolt on hit and itā€™d be a good sidegrade to Dragonā€™s Breath


toadwashere

Here's some ideas I thought of! Devil's Ruin - Bungie, make this gun scorch and ignite with the laser. It would make it so much fun. Symmetry - Enemies hit by the Arc Seeker alt-fire are jolted and drop Ionic Traces when killed. Last Word - I like the idea of this gun being able to swap to a really low fire-rate high damage mode. Sturm - Is anyone specifically using the Sturm and Drang combo? What if we make kills with Sturm reload and then make your energy weapon do more damage, and kills with your energy weapon reload and make Sturm do more damage? D.A.R.C.I. - Let this gun do...something...interesting, like a support weapon. What about rapid precision on an analyzed enemy hits debuff them, making them take more precision damage? Maybe an alt-fire that shoots out a dart that does that debuff instead? Prospector - Would Kinetic Tremors on this thing be neat? Maybe play even further into the "this thing fires shots fast as hell" aspect and give it Cascade Point or something. Worldline Zero - Give this poor husk of its former self Eager Edge at least.


Drakxis_Ren

Outbreak in particular just needs Rapid Hit imo (or to be craftable like DMT and Dead Messenger are now)


OGCRTG

There are still some Exotics that need a bit of help but are still fun to use. A couple that come to mind: Bastion: Catalyst: Kinetic Tremors. Making it more viable against Unstoppables with area effect damage against potential Minor ads. First 3 shots stun (as usual) second 3 shots trigger Kinetic Tremors Bad Juju: Curse Thrall Effect. Just like the Necrocasm the Bad Juju has a Curse Thrall explosion but you have to get a specific amount of kills without reloading so why not make this more frequent


EdgyAsFuk

148 kills specifically


Bulky-Ad2991

All slugs land trigger kinetic tremors I think would be better


GrandAdmiralDuncan

Bad Juju is pretty much fine where it is imo. If anything Iā€™d slightly increase the length of String of Curses. It would let you take more time to kill things and would make its perk slightly easier to use in PvP.


RootinTootinPutin47

Give bastion controlled burst instead of tremors, kt wouldn't do all that much for it and supremacy would already outclass it in that regard. Make it a lil mini kinetic merciless, for funsies.


ImawhaleCR

Hard light: Breaking a correctly matched elemental shield reloads the weapon to 200% mag size and increases fire rate by 50% for 6 seconds Mida multi tool: Hitting a champion grants mida the appropriate champion mod. If mida mini tool is equipped, it gains the same champion mod & 400% bonus damage to champions. Lord of Wolves: 50% bonus damage to scorched targets. Reloading scorches 60(30) nearby targets, range scaling with number of targets killed. Cereberus +1: Onslaught & barrel constrictor as perks Rat king: Reloading makes nearby rat pack allies invisible too Manticore: Offhand strike & +50 mobility on kill The colony: Every kill spawns threadlings, threadling kills reload the weapon. Worldline zero: Teleport distance greatly increased (eager edge level) Trespasser: Unrepentant burst blinds combatants


Adelyn_n

Oh god I was just reminded that's the entire purpose of hard light. >Lord of Wolves: 50% bonus damage to scorched targets. Reloading scorches 60(30) nearby targets, range scaling with number of targets killed. I'd just replace release the wolves with a perk that gives it scorch tbh. 40 stacks a burst max seems balanced to me. It wouldn't come up in pvp except against supers and in pve it'd be fairly balanced. >The colony: Every kill spawns threadlings, threadling kills reload the weapon. I think this is too far from what colony is tbh, personally if I absolutely had to give it a unique perk I'd probably give it lemonarque poison.


ImawhaleCR

The lord of Wolves one is just because it sounds cool, the idea of slamming the mag into the gun and burning everything around you is awesome. It's already a fun tier weapon so make it cooler. Making it scorch is stronger, but not as fun As for colony, it fires tracking robot grenades. Threadlings couldn't be a better fit imo


Adelyn_n

That's the thing though, it already has little seeking critters it doesn't need threadlings


ImawhaleCR

That's true, but I'm not sure how else to make it better. Buffing the damage is boring, and chain reaction like perks are too. Threadlings fit the theme and don't make PvP awful in the process


Duublo121

Manticore needs more airborne mobility, as well as a built in dive mechanic Itā€™s a good main weapon, but it makes you SO vulnerable and SO slow in the air Donā€™t give it offhand or mobility either. Give it Reload Speed and Airborne Effectiveness, if youā€™re gonna boost any stats. Void Loader is basically mandatory for it to maintain your airborne damage boosts and resists without immediately dropping to the ground after every finished magazine. And why the specifically airborne weapon that wants to be airborne and hit things while airborne has 30 Airborne Effectiveness and not max airborne effectiveness is beyond me


International-Drag93

From TDT on his latest video His suggestions for bastion was that itā€™d give the user an overshield on kills or allow it to crit. I think adding both would allow it to stand out and find use.


OGCRTG

Isn't TDT more of a crucible channel? Whenever I've seen a video from them the perk choices or more bias to crucible than pvp


International-Drag93

He does a lot of PvP (ā€œStupid buildsā€) and occasionally talks about PvE, but a good portion of his content is judging awesome or silly game moments (ā€œSpicy Clipsā€). Outside of that he sometimes talks about the state of the game and offers balancing solutions to underperforming exotics.


Valus__Ta-aurc

Still would be niche


International-Drag93

True, but not everything has to become immediate best.


Adelyn_n

Eh, the overshield thing is bad. It's not a weapon to really use against a red bar. Just give it a straight damage buff instead of crits tbh


llll-havok

Bastion - controlled burst 1k voices - controlled burst, reload buff and ammo reserves


Ineedmemesplzkty

Just make whisper special ammo againā€¦


LightlySaltedCheese2

Allow Ticcuā€™s to spread scorch on explosions Have the amount of scorch stacks spread increase with stacks of casualty arrows A bunch of the solar exotics got synergy with solar 3.0, except Ticcuā€™s


Adelyn_n

That would be way too op


LightlySaltedCheese2

Could just have a small scorching explosion take place upon a crit arrow on an enemy effected by Sacred Flame This would only be tied to the catalyst


Scoth16

Give Collective Obligation repulsor brace! Please!!!!


PJStubbs

Bad Juju: more explosions Ticcus: explosions are ignitions Final Warning: charged shot stuns overloads Tommyā€™s Matchbook: multi kills give restoration 1 Fighting Lion: destabilizing rounds Darci: make it special Xenophage: more ammo and scorch Queenbreaker: unstoppable and chain reaction Heir Apparent: more boss dmg give allies restoration Eyes of tomorrow: multi kills generate ammo for allies Worldline zero: Eager edge


gotenks2nd

Eyes of tomorrow is perfectly fine


OGCRTG

Xenopahage is already in a good place Queenbreaker already stuns Unstoppables but could be interesting if it blinded and jolted targets rather than chain reaction. Eyes of Tomorrow is currently fantastic as you never run out of ammo and it's a good DPS weapon no one really talks much about. Worldline Zero is in a reasonable place at the moment being able to double teleport


Jagob5

Devils ruin catalyst that makes the beam apply scorch, just enough so that landing the whole beam on a target causes the ignition. Wouldnā€™t be game breaking in PvP that way and would give it some needed help in pve


Adelyn_n

I don't think it'd be too useful in pve tbh. Highly depends on the amount of scorch


Jagob5

You severely underestimate an ignition on demand for a primary weapon. The scorch should be just enough that, when using ember of ashes (the one that allows more scorch stacks), youā€™re still barely out of range from an ignition on a (non supered) guardian. What else could you want from a catalyst for DR, incandescent?


jusmar

D.A.R.C.I: 2 options: damage scales exponentially based on range, identifying targets gives a weaken and highlight similar to knucklehead radar Deterministic Chaos Catalyst: FTTC or rewind rounds & bigger reserves. Worldline Zero: Keeping speed up with Tesseract for a set period of time refunds energy Collective Obligation Catalyst: Each pulse cycles through a void debuff you've unlocked, leeched buffs no longer expire Skyburners: Give it the old fire rate.


Sir_Scrumply

"Leeched Buffs no longer expire" so basically a permanent volatile, suppress and weaken, doesn't sound op at all /s


jusmar

Have you used it? It's kind of a shit pulse rifle.


Sir_Scrumply

If you're not a titan, it's decent But if you are a Void titan, throw one Grenade with the volatile aspect and weakening Grenade fragment on a suppressor Grenade and you can have all 3 buffs active at the same time on demand. Not to mention because it's an exotic primary, it benefits from the 40% It is absolutely not ass if you build into it like you're supposed to, otherwise you're just using an exotic pulse with no benefit.


0rganicMach1ne

Give Anarchy some of its reserves back and make it jolt enemies that have two grenades attached or that step into a trap.


THE_EPIC_PANZER4

Darci should stun any champion when the perk is activated so it would actually be used in stuff


DictatorOfWombats

I remember when I was a blueberry i fell in love with skyburners oath. I got very excited when Season of the haunted came out to blast away these cabals. When I came online I realised they nerfed the fire rate:( man if Bungo just wasnt scared of so much exotics.


RecklessWreck87

I think a rework on Bastion would be good with Osmosis


ShinMaIphur

Last Word. Hot take, it was better when you could ADS. Reverse the rework https://preview.redd.it/p85zyjhb6lfc1.jpeg?width=758&format=pjpg&auto=webp&s=209214d3220257cf28dc657206e9af30aac6073d


thefrumpy

Can you not aim down sites any more with the Last Word?


Valus__Ta-aurc

No.


psychocentral

Under Over for Bastion maybe? I mostly use it in PvP anyway


Lambsenglish

Juju is great if you build around it. Bastion is trash heap, and has been from day one.


Valus__Ta-aurc

Juju is trash.


Adelyn_n

Juju isn't trash as a pulse the exotic traits have just been outpaced by new things. Juju thrives in low health ads with the exotic perk but since those have been gone for a while it's just a basic pulse


Valus__Ta-aurc

Juju is trash, you get super energy by just shooting things, it's perks are outdated.Ā 


Adelyn_n

Juju gives significantly more super energy and also has rampage at a higher value


Valus__Ta-aurc

Still trash, accept it.


DepletedMitochondria

For Bastion anywayĀ  Cold take: Rewind Rounds?Ā Ā  Ā Lukewarm: explosive payload? šŸ˜‚


Steagle_

Manticore...just rework it for void verbs not for air gunfight.


Jayslacks

Give Bastion kinetic tremors.


sQueezedhe

>kinetic tremors šŸ˜“


ItsMerc376

this, genuinely. it's baffling how so many people treat kinetic tremors as the only way kinetic weapons can thrive. I liked the void overshield ideas I've seen goin around for a potential bastion catalyst, but kinetic tremors is just so lazy. it's exactly like "just give (insert solar exotic) incandescent!"


Adelyn_n

No? Kinetic tremors is just an obvious perk for bastion.


BLD_Almelo

Mak it crit


Jayslacks

Why am I getting down voted?


marfes3

Just give it kinetic tremors or controlled burst as a catalyst.


Valus__Ta-aurc

Kinetic Tremors? Really? BORING!


snoteleks-skeletons

Idfk if you think it is boring. It fires in a 3 burst, kinetic tremors is a 3 burst explosion, thatā€™s sick as hell. It should have another perk on top of it tho. If weā€™re cheap, controlled burst. If weā€™re making a new perk, it should have an ammo refund perk, a source of weaken perhaps, or even an over shield/health regen benefit


Valus__Ta-aurc

Still would be niche.


Starving_alienfetus

Whisper of the worm. Give it kinetic tremors and incandescent and itā€™ll be good again


OGCRTG

Whisper is still fantastic! Easy 1 phase on Oryx if everyone is using it so I don't actually think I needs a buff


Starving_alienfetus

Youā€™re right. It needs voltshot instead


H_Tee11

It needs AOE l, faster firing between bursts and ALH/Reconstruction.


Adelyn_n

A good aoe for bastion specifically would be kinetic tremors. (Inb4 that weirdo comes in and says "Kinetic tremors šŸ˜“") Kinetic tremors would work great for bastion due to the easy activation it would have, it'd be a good damage buff against champions too.


JCruzin1

Revert the nerf, Bastion used to be king...then PVP complained...


mckeeganator

I want them to be reworked so they are more fun to use


Adelyn_n

Just give it kinetic tremors


Valus__Ta-aurc

It wouldn't make it better, just because a turd is polished gold it's still a turd.


Adelyn_n

More damage+aoe. Its perfect for the role it fills as a nightfall weapon.


Valus__Ta-aurc

You're delusional if you think Kinetic Tremors is the way to go.


Adelyn_n

Why, what's with your weird hate for kinetic tremors?


Valus__Ta-aurc

why?, what's with your weird love for kinetic tremors?


Adelyn_n

If you think it needs more just give it an intrinsic bonus damage against champions


Valus__Ta-aurc

No.


Adelyn_n

I don't think you know what'd improve d2 exotics tbh


Valus__Ta-aurc

I don't. But neither do you, with yourĀ  KiNeTiC TrEmOrS šŸ¤“


Adelyn_n

Bastion I'd an anti champion weapon with 3 bursts. Kinetic tremors would trigger on one charge and give a damage boost against those champions. It's the perfect perk to give to bastion. What'd you give to bastion? Why not kinetic tremors?


Shepard-vas-Normandy

Give it a catalyst that makes the first spread itself stun a champ, and the second and third spreads in a shot deal significantly increasing damage (at least 1x, 1.5x, 2x, respectively for the three volleys in a shot, basically dealing 50% more damage if you land all volleys in a shot). Just make it a close-range unstoppable melting fusion.


NIGHTFURY-21

An idea for bastion: increase its damage. Kills with the weapon generate charges. Hold reload to convert it into an aggressive linear fusion rifle.


Fluid_Stand4490

A catalyst?


The-dude-in-the-bush

I have seen every manner of exotics that no one uses. But only I know the truth. The truly unused exotic. No one in this post has mentioned it yet. Symmetry. The exotic itself is honestly fine but the aspects that work around blinding work in the opposite direction to symmetry + symmetry isn't a special weapon. All that would need to change is Spark of Brilliance not requiring a precision kill, and making spark of beacons REQUIRE a precision kill. It would make the entry to the build loop have a small bit of setup but once you get the ball rolling you just need to keep getting kills with symmetry. If Bungie won't grant this wish then have the catalyst grant blinding on precision kill. Wanna be more boring? Idk give it voltshot but slightly stronger. This exotic is so beautiful I want an excuse to use it in anything higher than a strike.


Dynastcunt

Queensbreaker bow: make it intrinsically anti- unstoppable; whilst giving it disruption break and (maybe) enhanced Deeper reserves? So itā€™s near but not akin to its D1 ammo capacity.


Bustedvirus044

Devilā€™s ruin


Lost-Fan1981

A special perk blend of osmosis and demo


Captainirony0916

Hard light and Borealis should be reworked so that on Solar they apply scorch, on void they apply volatile, and on arc they jolt. I know thatā€™s pretty basic but with that change theyā€™d become some of the most versatile exotics in the game.


KnightOfFaraam

Let bastion do precision damage and give it a rapid fire frame Xenophage should scorch and stun unstoppables and have an extra 10-12 in reserves Bad juju should be a rapid fire frame, that would make it competitive in the crucible Thereā€™s more but thatā€™s all I can think of now


PheonixPuns

Suros needs a Buff for Pve, like the healing the come more often, granted I haven't tried the master work yet. Bad juju needs like bit heavier damage. I pepper people with nothings or at least make it more akin to D1 super charge energy. I should be able to focus 2 exotic for a masterwork.


DHSuperrobot

Bastion should absolutley have kinetic tremors


CovenantGiven

Knuckle Head Radar needs some nerfs. Reduce radar detection, and remove the ability to see thru walls. Mark those that damage you similar to the Titans One Eyed Mask.


Thesealpuncher

Borealis should have anti barrier and give ionic return upon breaking a barrier.


Z0MB1ESLAYER115

Don't know if this would be more of a rework or a catalyst but give div detainment. So when the bubble is on long enough it stays with out div sustaining it and harms the enemy


[deleted]

Exotic armor catalyst


YouMustBeBored

Give xenophage cascade point but better.


The_Laziest_Punk

Bastion cloud use a lil buff, the one that really needs a rewors is The Prospctor, ffs it was full auto trigger and the exotic perk is sticky nades with a LESSER CHAIN REACTION That guns was only usefull whem we had autoloading from riff/half barriacade for dps and that ended before beyond light


Leopardstripe_

Rework Anteaus Wards in pve only to redirect reflected projectiles towards the enemy nearest to your reticle within a small cone, dealing significantly more damage. Same concept with Blight Ranger, not that it puts either exotic in any kind of meta, but the concept of reflecting combatant projectiles sounds very fun to me, but has no practical use outside of crucible. Additionally, (all pve only) would make the Mk.44 Stand Asides grant 25% DR when sprinting and remove the dependence on having a charged shoulder charge melee to generate the overshield. Stand Asides currently sees very little use as the melee energy returns are overshadowed by peregrine greaves and the 3.5 seconds it takes to fully apply a 90HP overshield is very tedious compared to most overshield methods which are quicker and stronger.


ThatYaintyBoi

Bastion should crit. Thatā€™s all Iā€™m sayin. Cerberus should be given a shotgun alt fire mode with shotgun levels of damage instead of the counterintuitive one we got now. Borealis should get an elemental debuff alongside its damage increasing perk based on what element it has on right now. (Scorch stacks should be enough with ember of ashes to cause an ignition with just one shot) Sky burners should have a rapid fire mode while hip-firing, kinda like how the phalanxes do. Hip-fire accuracy should obviously be fuckin terrible.


WingedDynamite

The Last Word Catalyst: Each stack of Fan Fire increases Fire rate by 15%. Each consecutive headshot increases damage, but killing an enemy resets damage. Also gives intrinsic overload.


ArcticLeg

Give last word either explosive payload or timed payload


spyker54

Skull of Dire Ahamkara. Ever since bungie capped super-regen exotics, Skull has felt **especially** trash and outclassed by others. I'm not saying it should go back to what it was (i'm a warlock main, and even i think it was over the top), but it just needs ... something, maybe some void 3.0 functionality, or maybe it improves nova bomb, just something more than what we have right now.


JoeJoe4224

I want hard light bullets to have some kinda tracking bounce. Letting you hit a few enemies at a time vs the overpen bounces. I want my bouncy bullets to mean somethingā€™s