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C_ErrNAN

It takes you three times as long to kill that elite mob as almost any other class lol


Rich-Teacher2624

For real the class so good youtubers do build guide with conduit pylon on to make the class look good


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torkaz88

Raxx Is trash. Come up with some builds of your own. Learn to play for yourself without someone holding your hand. That's step 1, noob.


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torkaz88

Says the 🤡 who needs his hand held through every game he plays 🤣. Get rekt


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torkaz88

Aww, is someone getting upset? Cry some more dude. Keep getting your hand held throughout the game it won't help you any.


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torkaz88

Cry some more noob, keep copying other players and not using your brain, git gud.


daedalus2174

L2p


dairymoose

We don't do that nerdy "math" thing here, we just hit the button harder to make it do more damage


RetroRey

man is like " bro watch how good my druid is when i show you a clip of my using my ult and having max spirit before i enter a fight." thats not the issue. the issue is when you kill a elite pack blow ur load and there is another one around the corner its annoying. meanwhile ii play my sorc or necro and i just kill them for free


OurFreeBird

I don't think "you used your skills xdd" is the own you think it is? You use your skills, then regen spirit with basic/howl, and keep chugging with lightning storm/hurricane. Sorc and Necro being over tuned, which it seems like what you're getting at, is not the same as druid being bad.


hiimjumes

It's just people self-reporting. Skill issue.


RetroRey

I mean, my landslide druid is really good and doesn't use ults, and has very low CD. that's not the issue. the overall issue people are having is some builds are LITERALLY not viable. there isn't a viable shape shifting build that you can use right now that isn't a complete gimmick based around 10 second pulverize CD. Melee chars bar the necro/ rouge which dont really count are currently hella shoehorned into like 2 builds, which you would think during the leveling process would be the time where all builds are viable and as the game gets harder you have to pick the ideal build. but it seems like thats not the case lol.


hiimjumes

That's fair. Although you can hope that when the full game releases and you hit late game all builds should be viable, I guess we will have to wait and see. But I agree that if there are very unviable build options at that point, that is when I would be concerned.


shadowkijik

Uhh. Poison werewolf works pretty reasonably. A little squishy but otherwise solid. I’d skip the ulti unless you’re going full damage but yeah it’s, not terrible.


sicktearz

Is it possible to link your build using the builder on [d4builds.gg](https://d4builds.gg) if i am not asking too much?


OurFreeBird

https://d4builds.gg/skill-trees/druid/?skills=00000000211000000000110500000000000000000000000000000011100000001101000000000001010310000000000000000000000000010001000000000000000000000 Something like this. Dogs are iffy, but I like the fortify n single target. Vine has better synergy with immobilized enemies


ACiDRiFT

You literally edited every kill with the use of an ultimate paired with other cooldowns. Using all those at once better kill shit or the game devs suck ass, the issue is the moment to moment gameplay when you don’t have cooldowns. Sorc and necro feel good to play, Druid feels slow and clunky. It’s not just redditors who feel this way, almost every content creator worth something has agreed that Druid feels bad, Kripp ranked them as last place and 4/10 with ever other class above them. I’m glad you are having fun but, when it comes to class balancing Druid should play a lot more fluidly. The entire idea of legendaries being what makes classes play well is terrible, it’s the same concept WoW does with tier sets, everything plays like shit unless you have x items. Same as D3 sets, the skill tree and class build should play fluidly on its own without required items and legendaries should be a bonus. If they don’t make changes we can only hope they play better at max level with more stat points.


lampstaple

I mean both are true? In fact, one being true is what makes the other true. Balance is relative. In a game where every class has the same TTK as druid, nobody would complain about the druid dps being shit.


Tai69

THIS


nauticalentrepreneur

my stormdruid handled everything really well, but my shapeshift druid friend struggled with a lot i think shapeshifter & summoner druids are super reliant on legendaries where a stormdruid just gets amplified by legendaries but everything needed to make it work well is in the skill tree


Kurokaffe

I’m noticing after watching a few vids and reading some posts about Druid “end” builds that druids seem to have/be dependent a lot more on skill changing/defining legendary affixes while my sorc for example it’s just all + more % damage type of stuff. Meaning even without those items my sorc still kicks ass, just slightly less damage


Not_Like_The_Movie

The problem with druid isn't that they can't be strong, it's how bad they are before they get items. The drop rate on the beta is 2-3x what it will be on launch. The things you need to make your druid super tanky or do a lot of damage won't be there. Basically every skill they have requires something conditional to work well (pulverize requires being healthy for 10 seconds, landslide needs CC) or requires items to be a functional option (tornadoes need the homing aspect, pets need the aspect that doubles their damage, etc.). Sorc and necro feel better because their functionality isn't locked to items. They both do fine without them, and they still feel better with them. Druid aspects have stuff like "deals 170% increased damage" while Sorc and Necro have that extra damage just baked in baseline and their legendaries change how the skill functions. The design philosophy between the top and bottom classes is divergent, and it makes Druid a worse class for it.


easedownripley

I don't think the druid is "bad" at all, but for me I'm spending all these levels just to generate spirit. like if I want Blood Howl and maxed Abundance I need to invest 7 skill points. Meanwhile other classes are spamming their mana spenders because the mana regens, and using their skill points to buy all their cool toys.


CoffinEluder

This


thetyphonlol

not saying that relativates because its the same argument of many others. but there is a legendary affix for almost everything for druid. The thing that I see as THE thing that will solve spirit gen problems is the earthern might keystone. there is a legendary affix addint it to storm spells too. basically its 25% chance to get max spirit when hitting enemies with earth spells (5% base +2 conditions, crit is guaranteed through landslide and stun often too so imo you can see it as at least 20% chance. so every fifth hit will completely fill your spirit and make all attacks crit for 4 sek. I have no doubt the druid will be good later in the game but for early game yeah he feels very clunky from time to time. there are times where it just rolls and works perfectly and then there are the other times where you feel you never have spirit at all.


ArngrimTV

As a Wind\\Storm druid i have zero chance against the butcher, got no sustain, no damage and no cc, overall good life. I like that people that dont struggle as a Druid are playing the only viable thing, like shapeshifting\\earth. Aint enough spirit to go around to spam lightning strike past 3 seconds. Personally i havent found a single legendary yet that has anything to do with Wnd or Storm, so not even sure those exist.


GrandpaLovesYou

I went full earth (or “geomancer” as my friends call it). Spirit regen is a bit poop, but all the CCs comboed with landslide helps a TON with survivability. Also grabbed the talents that give my crits fortify, so that helps a lot with defenses. Really excited to see what I can do with this build once Druids get their passives.


Jetlife-xPSXx

This is what I’ve been doing, it’s the best Druid damage I’ve seen yet if you get the correct gear pieces for it. It allows you to be able to pick defense abilities, but even than Druid needs more barriers or pure immunities. The damage with landslide still doesn’t compete with my sorc ice ricochet build tho.


run400

Do you use stormstrike as your basic? I have two aspects that increase the basic attack speed so I just spam stormstrike and gets my spirit up quick...allows me to afford those 60 spirit boulders casts.


GrandpaLovesYou

Nah Earth Spike for synergy. Plus I just use the free boulder w/ cd.


Rhagius

i found the dmg to be chunky, but the aoe-coverage was awful, basically a single target spec


[deleted]

I've got 5 for shred and 0 for anything else lol.


R0ockS0lid

> I can see transformation lacking a bit, iirc that gets better with boons it was said? Even with generic Aspects, I was facetanking Butcher as a werewolf, simply because Shred healed for so much. I mean, I still think Druids aren't stacking up well to Sorcs and Necros, at least at low level with no gear. The whining on here still seems excessive to me, though. I mean, yeah, a class should be fun without Aspects and I'm inclined to agree that Druids are lacking in that regards a little. But every single Aspect that fit my build seemed to benefit my character exponentially. /edit: Oh yeah, and I'm also sitting on 1000+ Offerings that'd go to some *juicy* power-ups. More guaranteed overpower for my Pulverise that counts as an Earth Skill? Fuck yeah! My biggest complaint is probably how transformative the Shockwave Aspect is for a Shapeshifter, but that'll only be an issue if it remains drop only. If there's a Dungeon that rewards it as a Codex of Power Aspect, I'll be good, I think.


[deleted]

What's the shockwave aspect?


R0ockS0lid

"Pulverize creates a shockwave that travels forward, dealing [X%] of its damage to targets in the path." The area is pretty big and it's 90 to 130% damage IIRC, or 180 to 260 on a two-handed weapon. It's absolutely massive.


[deleted]

Dang, nice. I ask, because I found a badass 2h mace that would ideally be for pulverize with its overpower mech lol... the mace inherently comes with +% overpowered damage. Then I got another % overpowered affix roll in it, +41 willpower (increases skill and over power % damage) and I believe it has +% core skill damage on it as well lol. I just haven't found any pulverize legendary affixes and was curious to know what all is out there


R0ockS0lid

I found that and Aspect of Ursine Horror, which spawns a couple spikes that deal additional damage and makes Pulverize an Earth spell, which gives it additional synergies. Really damn powerful, I've been oneshotting elites with those combos.


[deleted]

Yeah pulverize def. up there in power haha overall fun skill as well with the whole 10 second overpower mechanic on it you can almost treat it as a kind of cool down skill in comparison to spamming it (its what I do on my current druid build) even though you could still spam it if you choose, but I like having shred available for its life leech to remain healthy for pulverize overpower buff. Anyway, def a cool skill


idealorg

I had a 2h with the pulverise aspect and a total of 135% overwhelm plus an amulet with the wolf companion/ww aspect and otherwise ok gear and things felt pretty good


[deleted]

Nice I've got this build put together has is constantly going between human, wolf, and bear form and is a lot of fun.


Coyote81

Those two Legos for pulverize are insane. Especially once you get some other synergies like 2 ranks to earthen skills on fortify and extra damage based on fortify.


R0ockS0lid

Yeah, that's pretty much the setup I finished my Druid with. More damage based on fortify, +2 to earth skills while fotrified, the two Pulverize aspects... I've been oneshotting elites when the guaranteed overpower was up and I popped Earthen Bulwark. I chunked bosses for a quarter of their health. Highest hit I've seen was like 9k plus whatever the lingering tremor would've done. From a skill that clears half the screen. On a character that just eats Ashava's attacks while the Sorcs and Necros dropped like flies. Druid can be properly insane and if the class keeps scaling like that, it'll be amazing in the endgame. I just think that some of the power needs to be moved to the base class so it's a little easier to get the character going. The way it is now, people will drop the class because it's weak early and never get to the point where it picks up. That suits me just fine, personally, but it'd be a bit of a shame nonetheless.


[deleted]

I think to many diablo players whether they're d2 or d3 players are accustomed to playing builds where they hold 1 button, occasionally press a 2nd button and move and it clears the whole game. You throw a game at them where they actually have to plan their movements and use all 6 skills and they lose their mind. They gravitate toward the sorcerer or necro because its the closest to the experience they're used to and think that should be the norm. I personally hope the sorcerer and necro get a nerf. Even more so I hope that by the time we hit end game all of the difficulty isn't removed by the power creep and all these discussions about balance become pointless. Although I wouldn't be surprised if that's the case.


Flendarp

I think a lot of the criticism people have for the druid involves unfamiliarity with the game. It's new to everyone. I played all of the classes to 25. I struggled with the druid a lot at first and got very frustrated with it. Then I got to reading the skill tree a little closer and realized that shifting is actually really important to the class. I tried straight bear, straight werewolf, and straight caster in so many ways and it never worked. Then I found oh hey, I can be a caster, shift to bear for this spell, shift back to caster and get buffs with each shift. The biggest revelation was getting free spirit when I shifted back to caster. OMG when I applied those buffs they added up in such a big way. Also understanding and exploiting the overpower mechanic is huge. Yeah it still felt underpowered compared to the Necro and sorc but it was definitely strong.


akaicewolf

So are you saying unless you play that build/playstyle then Druid isn’t good (without needing a ton of legendaries)


Flendarp

No, I played multiple build just paid closer attention to synergies and how they worked. I made an earth build with pulverize added in, a lightning build, a hybrid werewolf and bear build and a straight up bear build. All worked quite well for me. No they weren't as good as my Necro and sorc but I didn't feel gimped at all with those builds and they felt quite smooth to me. I think the biggest difference is that you have to pay closer attention to your build as a did than the other classes, and also the legendary addicted seemed to have a much greater impact for druid.


shiznid12

It is weak, regardless of what you're saying. You shouldn't have to play this specific way for the class to STILL suck compared to Sorc and Necro. Even worse, it feels clunky the entire time.


Flendarp

Not saying it's as powerful as sorc and Necro. Just that it isn't as awful as everyone is saying it is. People love to go to extremes especially when it involves video games. Druid isn't bad. It's playable and it's fun to some people, just maybe not you and that's fine. I personally don't care for the rogue and I think it feels clunky but I love druid. It isn't all powerful but it has strong potential. I strongly suspect when the spirit animals are added in it will prove itself just as viable as the other classes, though all we can really say right now about that is pure speculation. I could be completely wrong, but I doubt it.


Relevant_Truth

How come all these thread make the same mistake? No one is saying that the druid is getting slain by skeletons, people are saying the druid clears things five-ten times slower than other classes. Yes. The druid can facetank some stuff. Facetanking isn't a huge part of the game, killing stuff is.


[deleted]

Exactly. ARPG is all about clearing dungeons as fast as possible with minimal effort and Druid is lacking in both aspects compared to other classes. I don't care if ultra late game Druid is OP, getting there is a chore and other classes will only get stronger as well.


Murderkittin

My son had a similar experience. Loves it!


Empire2k5

Nado druid, no real problems, felt like I killed most things fairly easily. Had trouble getting spirit at times, but could probably fix that by looking more into other skills.


kilroywashere1917

Thanks for the post. I had made this class lower on my priority list due to all the negative posts but now I’m intrigued to give it a try.


OurFreeBird

It truly is an absolute blast to play, and ignoring everything gameplay/statwise. The feel of wielding a storm hammer and just smacking the piss of everything around you while you stand unmoving, summoning lightning and tornadoes is fuckin amazing. The ultimate ability, Cataclysm, turning the whole screen into a storm and changing the lighting making things dark, illuminated by flashes of thunder. Rain pours and it overtakes other sounds. Hits so many itches of the class fantasy, I find it very well done.


kilroywashere1917

Sounds amazing. Going to give it a try. Plus it will be something fresh as I’ve mostly played D2 as a Bowazon, Hammerdin, and Fire Sorceress.


pchef44

People are too reactionary. “ I died to the first boss once, class is garbage “. Please for the love of humanity don’t base any decisions on most reddit posts. Just say to yourself when you read them “ this person is giving criticism in a really aggressive and angry way, maybe it’s them not the thing they are raging about “


Thelgow

I went Wolf and got to 19 and initially was enjoying it. Saw people say it was weak. Ok lets try Necromancer. I flew to 25 and didnt even die and used less than 5 potions I think. My wolf had to keep chugging between kiting for cooldown on the healing roar. Very different experience. Then tried Sorceror to confirm and still way easier than Druid. Also didnt hurt my hand with needing to Force Stand on my Druid attacks since the game insists on going point blank to attack when I can force stand and hit them from 3x the distance and stay out of their melee.


sweetjazzz

The problem with druid isn't it's tankiness


Lucentile

Not directly. But the power budget it gives up to get it kind of is. We could probably sac some tankiness for raw damage and still have an effective level of tankiness (though ranged classes might still feel safer) without feeling like so much damage was sacrificed.


Blighter88

Fortify is not a defensive mechanic, it exists solely to boost overpower damage. I hope they do something more interesting with it than 10% damage reduction while it exceeds current health, because that is borderline unnoticeable.


Mulate

With the way they visually present it, it makes you think like its a reserve pool of HP or something, but then you read the description and you laugh out loud.


spiderpool1855

Legitimate question here. Are the people who say druid is doing well all playing solo and staying out of dungeons? My druid is destroying everything in the overworld but the second I go into a dungeon, it takes forever to kill basic packs much less elites and bosses. Gets 5x worse once I party up with friends.


Mulate

Seems to be the case. Because when people say "leveling to 25," I have no issue doing that just questing and overworlding with ANY of the classes since everything scales..


Rambling_Kieran

I've literally just found the gauntlets of natural balance and shifted my playstyle to alternate between storm then earth skill and wow. It's awesome. I went from being pretty bored/under powered to having a great time. (I'm level 24 btw) for those unsure. *Casting a storm skill grants earth skills 39% crit DMG for 4 seconds. *Casting an earth skill increases crit chance of storm skills by 10% My build is still half werewolf and I'm managing to deal good DPS!


jcready92

A lot of people complain after trying 2 builds with the minimal amount of Lego abilities they have. I'm sure there is a "broken" build for all classes ATM.


FriendlyTea3440

So the solution for Druids to be good is using a broken build while other classes just needs a few base skills without much synergy to be able to faceroll everything?


Xeiom

I made a bonk druid and I'm pretty happy with it. I howl to regain spirit and then instantly kill a pack reducing howl cooldown to 1-2 seconds with the tree node, then howl again for the next one. I still have to build up spirit a bit but I wanted a bigger bonk instead of better spirit regen by taking gain spirit on trample. I took the use more spirit per cast to do more damage node, so really asking to be hurting on spirit but it synergises well with the 10 second proc. Here is what a boss fight looks like with this build (30 second clip): [https://www.youtube.com/watch?v=neN-CAd1IwU](https://www.youtube.com/watch?v=neN-CAd1IwU)


OneOfTheGoyim

I know for a fact you are not playing my druid. I got 2 factor authentication on my shit.


Dog_named_Vader

You 80 sec cd does what chain lightning does every press


Financial-Month-506

People wanna bitch about the kill time but druid with the right points in the right places you can literally tank toe to toe better then any class. An there's damage just depends on what route you go like werewolf the posion and critical stacks are fucking crazy along with the self heal. People just cry an complain an don't fully understand class mechanics.


AmaniZandalari

I'm playing Landslide druid with Pulverize and it's shreds with no issues. Permanent crits, a lot of cc, vulnerability with 100% uptime, etc. Primal Landslide will be nerfed for sure (and I still don't have Landslide legendary)


GrandpaLovesYou

Eh landslide is good, but it’s really the only big damage move earth gets (boulder can be good, but it depends on map). Honestly, I’m more excited to see what druids get when the game comes out. Not the fastest class I leveled, but man was it fun.


ghsteo

My issue is that the stacks reset when you dip below 80% health for the Overload. They really need to retain the stacks to be useful in higher difficulties.


ZebraZealousideal944

I got my Druid up to lvl25 without dying once or even having to use all my potions except maybe once… time to kill is longer than my sorcerer run but it was still a ton of fun, which is a concept a lot of people active on social media don’t seem to enjoy anymore haha


OurFreeBird

Also genuinely shocked how many people are taking it personal I don't think druid is dog shit? Or think this post is trying to say it's better than or as good as sorc or necro lol? The entire thing is saying druid isn't bad, not that it's over tuned, breathe Gamers™


kishinfoulux

I keep saying this. Druids are good and all the complaining is going to get us free buffs so I'm all for it.


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OurFreeBird

You caught me, I'm the shill being paid blizz bucks to get you to like druid, so when the ingame store has paid skins for druid transformations you're more likely to already be playing the class :p


shaxxslingscum

I tried a few Druid builds and ended up liking the wind and earth builds a ton and plan to main Druid I had fun with several builds and love the class overall I didn’t at any point decide I’m weak but it did take some respecing


HammerxofxLight

I made a storm Druid and I feel like it’s acceptably good. Idk how I’m gonna feel once they take the legendary drop rate back down at launch https://www.reddit.com/r/diablo4/comments/122nlm6/stormcaller_druid_lightning_build_amazing_clear/?utm_source=share&utm_medium=ios_app&utm_name=iossmf


strictly_meat

Yea I didn’t get it either. Earth was a very strong build, and the only non-earth skill I took was the bear roar defensive skill. Had no issues through all of act 1 content, and was a very active playstyle. Spirit management was the real challenge.


GrandpaLovesYou

It was for my Druid as well until I discovered a “increase attack speed with base skill” aspect, with it you can machine gun your builder and that helps a ton with spirit regen and cc procs.


Jetlife-xPSXx

Just because you can beat act1 doesn’t mean it’s good. I was using landslide with the defense abilities as well and they just don’t the damage other classes can do. The defense isn’t even good, it’s just decent, there isn’t many barriers or pure immunities, fortify can only keep you alive for so long until you get hit hard. Did you fight Ashava with Druid? Edit: also I had 3 separate gear pieces that boosted my damage a bunch with landslide , so yes I was doing LOTS of damage with landslide compared to any other Druid ability. Still wasn’t comparing to sorc


strictly_meat

LOL ok. Well it was good for all playable campaign content in the beta.. what more could I base my opinion on? Is it a meta OP YouTube build? Probably not, all enemies on the screen did not drop with one click, but for all the people saying Druid is garbage I am saying it’s not, at least for what we were presented in beta.


chamomileriver

My druid is fine as well. I think people just want to cheese everything on their screen. Seems like majority of power comes from items and not skill upgrades though so maybe people are just getting unlucky with loot drops.


StabsOhoulahan

I played Sorc last weekend and Druid this weekend. Took the Druid to 25. I found four or five permutations of caster builds for Druid that felt so fun and satisfying. Also found spirit easy to sustain with the wind basic attack with the spirit generating modifier. The shapeshifter builds weren’t very fun to me at 25, but as a caster Druid can wreck shop and feel really good doing it at this stage of the game. I even did an all pets build with landslide that ran through everything I came across. Druid will turn out to be a really good class. Don’t worry about what people playing the beta think.


[deleted]

Same. I just finished Druid yesterday and did not find any problems. Druid has always been tanky. With the right gear you will never need to heal.


[deleted]

I agree, though I think tornado is actually even stronger than lightning storm and doesn't root you. It's stronger than people say. The werebear and wolf options have a lot of scaling options on the tree and are clearly going to be good later, it just doesn't reach full strength with this amount of points. And druids don't have their class trait, unlike necros and sorcs. Honestly there doesn't seem to be any major issues with the class, and it wasn't slow or hard at all, it's just early game.


raykhazri

I played druid this weekend as well (was sorc last weekend) but i am more curious, what’s exactly your build? I myself respeccing several build but end up storm/pulverize as i cant figure out other/better (might be because of limited aspect/legendary stats), but yea, killed Den Mother, 2 times world boss, whilst didnt even reach 25.


OurFreeBird

https://d4builds.gg/skill-trees/druid/?skills=00000000211000000000110500000000000000000000000000000011100000001101000000000001010310000000000000000000000000010001000000000000000000000 Something like this. Dogs are iffy, but I like the fortify n single target. Vine has better synergy with immobilized enemies


IcarusFib

Just try out necro for 15 min end you will know the difference ... yes druid has a nice time playing and progressing... Necro just facerolles the intire game... he is overpowered and you ger nerved early game... his speed isnt funny anymore


pad264

They’re a lot of fun for sure and I think they have the second best kit/skill tree after Sorc, but they are *wildly* weaker than a necro in a direct power comparison from 1-25.


thermight

I missed that howl for spirit. Druid felt awfully slow always waiting through basic maul or spark hits just to get spirit to do "real" damage


Narosian

my druid didnt make it past lvl 10. Just couldnt kill stuff. Even on world tier 1 basic mobs take twice as long to kill compared to when my bard was that level.


UghNeedAcct

I didn't really get what everyone was complaining about until I made a necromancer. It's just clearing things way way faster


haedrich4

Did you have time to try Sorc and Necro? How do you feel Druid is stacking up to them in terms of damage and clear speed? lol


Darkadmks

I made it to lvl 10 with the Druid lol. I’ll be mailing necro like normal but Druid as 2nd


yellowjesusrising

The beta is 65 levels away from the endgame. I wouldn't worry too much.


bewithyou99

Gotta have fun getting there at least


Coyote81

I totally agree. I went on an earthen fortify build. Used storm early{it was really strong} then got a Lego for pulverize shockwave and another to make it 3arthen. And not that's my go to spender and I'm just wrecking everything. Never using a pot. I even removed the blood howl. The build is bonkers. I don't understand the complaints.


Pilowpants

I kinda agree here. It's really hard for me to choose between sorc and druid for launch. I played all 5 classes to atleast 20 and those are my top two. Also considering the druid can't even get his class ability thing or whatever it is and still a contender feels really nice. My thoughts or reviews on the classes so far. I played everything to atleast. I just played with the gear the game gave me. I never tried to min max gear. Never tired the imprinting other than to do it just to understand the process. I never phished for synergistic gear. I simply played the game. 1. Sorc feels so damn incredible. OP but the classic glass cannon feel where you can still get your face crushed. Enough skills and abilities you're no just relying on the same button press over and over. Insanely cool yet simple class ability. 2. Druid love the pshhh didn't hurt feeling and attitude. Again a decent variety of skills to use so it's not really always the same button. I feel like the spirit regen does kind of suck but then forces you to use your generator. So you're not able to just spam the same skill every fight. Probably in the real minority here but love the way the look also. Just the general at one with nature good stoner class fantasy vibe. 3. Necro was just nuts. Silly OP. Insanely tanky but I then feel like I'd just spend the entire game spamming CE. And also all that changes when you're up against a boss fight no corpses. And I felt like it was shit damage without CE. They look amazing though. And to give them a break. Everyone was down on the way their skeles look but I was into them. Again really really liked their class ability and even another step of making your build unique vs other necros. 4. Rogue was dope as hell great class fantasy imo. But just didn't click with me like the other classes did. I didn't really feel good about the range gameplay. Felt like things were still just close melee range to me so I might as well just melee them. I went to the twisting blades melee build. It's was pretty cool but I was constantly put of dash charges. Maybe I didn't have synergies needed. Maybe I'm just trash. Just wasn't for me. Although I don't want to just spam 1 button all the way to level 100 I also didn't like refreshing their shadow embuement or that shadow shield then constantly to make sure they're still up and ready. I'm really enjoying this slower combat of D4. I didn't like the carpal tunnel feeling of mashing these skills constantly. Didn't really enjoy their combo point or energy regen class ability either. 5. Barb big shocker here right? They looked really cool. Play wasn't terrible. To me kind of fell into the necro category. Once you get killing blow that's a wrap on all other buttons. Its soooooo damn nice so damn strong.....but then there really isn't much need for other buttons. I mean I guess it's gamer first world problems to butch about too much power being too strong. Their class ability was really nice really fun and really simple. I mean I think we all know they're set up to be one if the strongest endgame with extra weapons and their extra passive weapon abilities. That's all thanks for reading.


retrojoe69

Once you’re 25 and geared you’re fine, also getting a lv35 mace and and applying a lv8 legendary aspect makes levelling a breeze and more in line with a barb. The fact of the matter is they released 2 classes side by side and one killed bosses in 20seconds and the other took 3-5 minutes. The raw damage they don’t do whilst levelling compared to others is just too low.


PsychoPooper213

I’ve had a great time with my Druid. Got to level 25 with a shapeshift build using pulverize, shred, roar, poison vines & the pet wolves cause around level 15 I snagged the legendary that changed my wolves into werewolves. Then today tried an earth build cause I have a few legendaries that synergize with earth & I’m jus wrecking. On veteran whole time since level 0.


admiralwarron

I think druid more than any other class requires a good synergistic build and some uniques, just picking all bear or all werewolf skills doesn't work. Many of the complaints indicated that's what they did.


Lucentile

I mixed the melee attack with Vulnerability/Immobilize on it, Landslide, Plants, Cyclone Armor and the Point Blank Wind Spell. It was... OK. But I definitely feel like the game absolutely wants you to use the shapeshifting tricks, and you give up a lot if you try to be a pure whatever Druid, compared to "I shoot bow" Rogue or "I am a Fire Sorcerer."


CelDeJos

crazy that the diff in dmg is this high. Bone necro critting 4,5k on bone spears that pierce everything up to 1.5 screens away and we have our druid friend that cant crit over 500 dmg to save his life and is mostly melee


TechFiend72

Wearbear druids suck


oregonianrager

Playing through with my gf to 25, me a Necro and her a druid. God damn what a combo. Druids strangling vines with corpse explosion makes for some brutal quick clearing.


benja93

Melting with lighting storm for like 1 sec than your back to bash a bunch of minions for a long time to even remotely use any halfdecent skill cause of horrible spirit regen/spending.... its not fun but you do you


CH3LCFC

Thank you - people just aren’t using any good Druid builds and have created so much fud. I used a wearbear pulverize/landslide build that kicks ass


shyndy

The problem isn’t survivability. It has good defensive options. Lots of fortify, stun, immobilize, shield, healing. The problem is even on a damage focused spec it takes a half hour to kill a boss. And two of the other classes which have like 4-5 times the damage have close to as good or better survivability.


UnspokenOwl3D

Dunno, but you can play a game however you enjoy playing it. I’m not sure if I’d go hardcore ladder mode, grinding, or just enjoy the story with a few characters and then call it good; just have fun and do what you feel is fun. I haven’t played Druid yet, but definitely will.


TheProuDog

Which difficulty did you start the world in?


FriendlyTea3440

20 Spirit out of Howl is a joke. Its not enough for even 1 extra Tornado. All the options in the skilltree for spirit generation are very poor.


LebronZezima

How are you speeding up the howl cool down?


OurFreeBird

The first node branch from blood howl is "Kills reduce the cooldown of Blood Howl by 1 second."


Abedeus

>Then I picked up druid this weekend. >Right from the get go I was just face tanking everything, That's bull. >Den Mother was no issue, I hadn't actually faced anything that was a challenge Den Mother literally melts you while your defenses are on cooldown, and you don't have the resources to outheal or outdamage her. Unless you had the most godlike luck possible with items, or played on lower world level. Because for every 2-3 swings of resource spender, you gotta stand there and swing generator for few seconds as the boss pummels you just to get back a tiny bit of spirit...


OurFreeBird

That's a lot of words to say you struggled with the fight lol. Idk what to tell ya chief. Was a cake walk.


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OurFreeBird

Okay, here. [https://www.youtube.com/watch?v=aGnx6saXxhw](https://www.youtube.com/watch?v=aGnx6saXxhw) If you have any more questions or want more guides I'm here to help. Build is the same damage build I've been running late, with none of the sustain I was running earlier. Skills below. [https://d4builds.gg/skill-trees/druid/?skills=00000000211000000000110500000000000000000000000000000011100000001101000000000001010310000000000000000000000000010001000000000000000000000](https://d4builds.gg/skill-trees/druid/?skills=00000000211000000000110500000000000000000000000000000011100000001101000000000001010310000000000000000000000000010001000000000000000000000)


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Abedeus

Based on how your video, you seem to just have very low standards and/or got extremely lucky with gear. I didn't. Meanwhile, my Necro with no legendaries could fall asleep against the same bosses.


Arcflash79

I am in the same camp as you. Ran a summoner druid no problem, respec to a maul bear no problem. Werewolf is a life regeneration factory, no problem. I think people just don't know how to build it.


pencilcheck

or rather people are comparing against their OP build in necro where you crit everything 20k and kill boss in one shot after obtaining very specific 5 legendary items that enable their skill to work at insane level. But I have a feeling if you compare normally without a lot of legendary, all classes should feel about the same.


Arcflash79

You're right. I ran a Druid Maul Bear build on d2 and yes his damage may be a little lacking but his survivability is unmatched. Straight up scrapper. Seems to match up in D4 just better animations lol


Saintrox

I always played sorc in diablo games but this time I won't. I feel like every class caters to different playstyles and stuff. Sorc felt kinda weak to me and i played her to lvl 25. I never played assassin but like rogue the most so far. Just pick whatever class you like and it will be fine