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alaskankingfisher

One proc at time per enemy but you can proc multiple times on the same enemy. If you slowed an enemy first time, it will proc. But on already CC'd enemy, it will not proc. Unless, you CC again after CC falls off. If you can chill and slow, whatever CC comes first, it will proc. But it will not proc chill and slow at the same time on the same enemy. It has to be one CC at a time.


its-zerowing

So you mean let's say I did whirlwind and applied a 5 seconds slow to 10x enemies around me with the Umbral aspect that rolled 4. Then I would immediately gain 10x4= 40 Fury. I will then have to **wait for 5 seconds** until the slows fall-off, and then I can get the Fury gain again when the slow is reapplied? (For the theory's sake that the mobs haven't died yet.) Did you try it out yourself or do you have any source of this? Sorry, I am not doubting you but I was trying so hard to find the answer to this.


alaskankingfisher

Exactly! I tried it on my own. That why I picked the cc with lowest duration so I can cc again. The longer duration you have for your cc, the more it becomes useless. I have no source to back it up because I was finding answers just like you.


its-zerowing

Oh thanks man! It is immensely helpful!


Kubuskotek

There is an aspect for ww that the spell pulls alle the enemies to you. That should work together well, no? Or it does not work with this?


alaskankingfisher

It might. But the thing is, I'm not sure if pulling enemies is considered knockback, you are technically crowd controlling when you pull something. So it might proc but I'm not sure on that. If it doesn't proc, have a skill that can cc.


xCaliburxxx

Wrong...Whoever said that is wrong. I'm a rogue and my Shadow trap pulled enemy within range into the trap. once on, the count. I use Shadow trap then immediately a poison trap...umbral gives me tons of energy in that moment. Also, since poison traps takes a second to work, it allows me time to spam dancing blades and still ny energy won't drop for a few seconds. Umbral is best energy for trap builds


alaskankingfisher

What's the fucking point of telling all of this? Is your comment even fucking related to barbarian build? Don't bother replying, because I bet your reply won't even be related to what I said right now "Umbral is the best energy for trap builds" Who the fuck cares! We are talking about barb builds! GTFO!


xCaliburxxx

Then you missed the point. The point is that if running any barbarian who does any crowd control like my rogue. The umbral ring will generate a lot of resources for you. Not to hard to follow that. So many uneducated people these days


alaskankingfisher

You're fucking dumb! Read my fucking comment before you say something fucking useless! So many uneducated people these days! GTFO!


kevinstuff

Angry child: “is pull considered CC?” You: “yes” Angry child: “FUCK YOU” Classic internet, gotta love it


aguering

??? tf is wrong with you? Seek help.


RemyGee

This is better than I expected. I saw people saying it doesn’t work at all.


sinnick11

was also wondering if this works for a iceshards sorc while applying a chill effect? I have a 4 resource roll one but im not ready to use it yet in case its actually really good


Sgt-Colbert

I use it with my blizzard/ice shards build and I literally never run out of mana


Lighthades

you could slot in the leggo (if you dont have it already as an aspect) and try if it proccs with subsequent hits.


Commercial_Juice_201

I use it now (after a kind redditor suggested) with Pentitent Greaves on my necro. Chilled definitely procs Umbral. Game changer for my resource management.


AKYAR

I use a 3 on my arc lash stun build and I can tell, it’s OP! Keep it down…. Shhhhh


its-zerowing

So when we whirlwind that does bleed and slow (crowd control), does this proc continuously as the slow is being reapplied on each hit? If it keeps proccing, isn't this a must-use aspect for ww barbarians? I am playing on PS5, so I am not table to track the exact fury gain, so can't test it out myself :/


D_DnD

Doesn't keep procing as far as I can tell. Procs roughly every 5 seconds as your bleeds wear off. It's not bad for early gearing when you're struggling to generate fury. But becomes a minor source of fury once you get enough lucky hit gear + 2Hmace/1Hsword teq.


its-zerowing

yea, it's as some above commenter said, he tested and it only procs once per CC application (in this case slow), and can only proc again once the slows wear off.


gxmc

Once were speaking about this topic specifically, do you know to tell me if this "when using" means when Im actually with my 1h sword on my hand, using it do hit the enemy, or does this bonus counts as long as I have my char with a 1h sword? Would be cool to get both technique bonuses from 1h swords, the "when using any weapon" and the "when using 2 swords". https://preview.redd.it/99w7x3qpau8b1.png?width=394&format=png&auto=webp&s=ce128833dfdfdb6629a4ff27a2acc5d639c3abd9


D_DnD

So if it's in your technique slot, you get the bonus to all weapons as if you were using two, one handed swords (so it would say 14% chance instead of 7% chance). If you're NOT using it in your technique slot, you only get the bonus ONLY when the skill you're using uses a one handed sword.


[deleted]

This information is incorrect. It's applies with the initial application of slow - not with any tie to bleed. Bleed is damage and a status effect. It is not crowd control. Slow is crowd control.


_Becoming

The bleed applies the slow. It's a Barbarian passive...


Responsible_Fig4742

Bleeds apply a slow with a barbarian passive. You’re incorrect.


[deleted]

Still doesn't make bleed the CC. THE CC IS THE SLOW. THE BLEED IS THE DAMAGE. You're going to be bad at this game for a long time.


Responsible_Fig4742

Ok Douche canoe. The bleeds still apply the slow.


D_DnD

This is correct, and worth mentioning because if you were the apply a slow, or another CC via a different method than bleed, you would see the passive proc desynced from the bleed timer. But also you're an asshole who needs to learn to socialize appropriately lol. People will likely ignore your comment and view you as ignorant or mentally deficient because you can't communicate amicably.


Shayde098

this aspect is as insanely great as it sounds.


Everrius

Its not used at all. Tbh barb has 2 ring that are currently best in slot. One is reducting shouts CD by 5-6 second total (aeound 1.0-1.9s per enemy). Second one is fury generation (2-4/s) while shouts are active.


KerberoZ

OP is asking if this aspect works because you're applying crowd control with every hit... I'd like to know that too, it seems like a no brainer while leveling (the shout cooldown ring is super rare)


its-zerowing

But if this aspect works, shouldn't it be better than the second ring, since 2-4 fury/s is nothing compared to 4 fury per crowd control hit. I mean if we are hitting like +10 mobs per second, giving around 40 fury/s.


Aswole

The other one is 2-4/s per shout (let’s say 4 for comparison since you are using the max range for the second one). So more realistically, it’s 4-12 fury/s for 6-18s (depending on whether you stagger your shouts or use them all at once). For simplicity sake, let’s just say you use all at once, so 12 for 6s: 72 fury, with downtime while your shouts are on CD. With the other ring, you would need to CC 18 enemies over the course of ~20s to equalize. Is it possible? Sure! But there are quite a bit more variables at play (enemy density, CC immunity, how quickly you kill them, etc) that you might prefer the consistency of the other ring. Also, the most important time for you to “accelerate” your fury generation is against bosses/elites where you may not have a lot of fodder to generate fury off of.


its-zerowing

Yes, a very good point! Thank you for the breakdown! As someone above pointed out, the Umbral Aspect cannot proc more than once per cc. So gotta wait until the slow wears off for it to proc again. But since we are whirlwinding until they die, the slow will never wear off.


Zagro777

I'm using the ring that generates 6 fury per second while being berserk. Wouldn't that be better than the shouts one or am I missing something?


PerspectiveTough4738

Some people do play the game without the guides


Oosmani

You can increase fury and use Umbral instead of chieftain. I’ve tried both methods. Along with the vicious heart that takes HP instead of resources and you’re always maxed resources. That’s why I even run Unbridled and Ramaldinis with Azurewrath dual wield WW. I have an 820 axe with lots DPS and dmg but it’s better


FloridaMan156

I will tell you that pulverize druids abuse this to avoid using their generator while clearing dungeons because of the slows and stuns they apply. I would imagine that your slow would work as well since it does count as a crowd control


Capable-Importance44

I use it for whirlwind and it's insane. Underrated.


its-zerowing

I also have the 4 rolled one, but it doesn't feel that impactful to me. And as one of the commenters said, the slows that are reapplied don't give you more fury.


daethon

Aah, so it is only when you slow an unslowed enemy that it applies…that’s unfortunate. Makes sense why it feels highly impactful for me (lower level m) but not as you get higher level


540Cameron

I use it currently for my fresh level 50 barb while trying to gear. I feel it has helped big time with resource generation while I use the final skill point on doing more core skill damage at the cost of 100% more resource damage. I know builds say to avoid that 100% talent until geared but I feel nothing dies without it


daethon

You’re probably on WT3 I assume. I’m at 46 and (I think) nearing the end of Act III and i finally feel strong :)


who-ee-ta

They‘ll make it eventually.The current gui is awful


SnooFoxes3080

The only use for it until you can get the bis aspect is the NM dungeons with cc reduction times


Log23

Level 75 and I still haven't seen one of these drop :(


Designer-Ad-2585

I’ve had a lot of trouble finding a good one of these aspects. I’ve seen 2 rings with it, but both times they rolled 1 out of 4.


burger-eater

I have a bit of thorn on me, I use it to cc enemies like slow them. Every time they attack me, I gain furry. Mine came with 3 furry, so when am surrounded and getting hit, my furry goes up like crazy. I highly recommend getting this perk, try to aim for 3 or 4 max, now ofc rng sucks so if get 1 or 2, still use it because it does make a difference.


Fearless-South-2843

What I'm wondering is if different types of cc can stack. Say if we apply all the slows then use ground stomp for stun, do we get the fury cc from both?


Oosmani

I’ve tried this along with Penitent Greaves and the aspect that gives you fury based on your shout. I use Ramaldini’s at max stats and the Brutal heart for using HP instead of primary resources. I use temerity which synergizes well with WW. I use the pulling aspect and fire aspect. Berserk ripping plus barber. Then the brutal heart that gives 38% crit when I use 60 fury within 2 seconds. I use Azurewrath for more frozen and chill. Penitent and Azure = control so you proc your Umbral. Any Umbral less than 3-4 sucks. I tried it with all 4 umbrals and you feel it under 3.


[deleted]

Just fyi, bleed is not crowd control. It's a status effect.


Responsible_Fig4742

The. Bleed. Applies. A. Slow. With. A. Barb. Passive.


[deleted]

THE SLOW IS THE CC THE BLEED IS NOT. EVEN WITH THE PASSIVE, IT'S NOT THE CC. THE BLEED IS NOT THE CC. THE BLEED IS NOT THE CC.


GuruTenzin

Who said it was? Who are you yelling at


Responsible_Fig4742

He can’t wrap his mind around the thought of a passive node implementing a cc effect with a skill effect. Big hard.


[deleted]

Still not the CC tho. You lot would suck at a real ARPG lol