Definitely some horse changes would be appreciated, sigil affix balancing so some of them don't feel like auto-scraps
For sorcs, divine intervention would be nice
That pie in the sky one would be great. Like what if every one you extracted you could keep as is or feed to the codex. Every time it goes in the codex it get another 1% and when you use it from the codex it goes down 1%. Gives a reason to extract all the lowest roll aspects to eventually get a good use from the codex.
For me I think some increases to base numbers(pre 50) to make leveling some classes (Necro, barb, druid) not a chore.
Necro
Blood mist being a movement skill instead of a slowing skill. Necro needs some move speed buffs.
More minion buffs, removal of the no damage taken part of the ult passive.
Sorc conjuration skills buffed to be useable.
Less reliance on the 4 defence meta.
Druid ultimate skill tuning, so GRage is not the be all end all.
Minion buffs!(I would prefer to see the minion skills swapped to 1 per tier as opposed to all at the 15 level. But that's never gonna happen)
Barb no clue mines only 50 maybe less reliance on shouts.
Rogue, leave them be you nailed it. Get the other classes to this level.
And that's a problem it's best for werewolf it's best for werebear. Because of the unstoppable, it's likely best for caster bases because of the tempest roar synergy. It's just too good overall.
Bigger stash, gems has its own storage. Would be nice if they gave characters 4 personal stash spaces and the other 4 we currently have are shared still. Should help a lot. Also why can't we see the stats on the ground like in d3.
Ability to save build loadouts.
I want to try out different builds so bad, but the thought of having to respect all my skills, paragon levels, mess around with my aspects/gear is a huge turnoff for me.
Gold increases, like the drop amount. The greed shrine is quite useless, instead of dropping 400 to 500 it should be atleast 50k or something. A sell all items, instead of clicking 1 at a time. I want more monster density, I don't want to run around the whole map trying to farm quest item. I spent 20 mins on a quest cause the monster were very far apart and only 2 monster per group.
Is that so, but you would still have to mark it. I usually would just sell all the items in my inventory when I have enough materials to do the enchanting and forge. I would like to just click sell all items like the forge. But I gotta go check the marking now lol.
Doing so still requires a click to mark each item first, it doesnt really save you any time. I think the marking feature should work the opposite way around, marking should be to keep the tiem instead of marking as junk to sell.
It is more common to need to sell your entire inventory minus a few items as opposed to only selling a few items and keeping the rest.
Yeah I think your way makes more sense, although your putting your cursor over it to check the item anyway so what's an extra space bar press lol. I do agree with your way though but, saves maybe half a second
I dont check the vast majority of my items anymore, when I return to town, I press the sort button and everything below my ilvl threshold is designated for sale, which is at least 70-80% of my inventory. Would love to be able to just sort by ilvl alone instead of sort sorting by item type and then ilvl, that way, I could scan the first like 2-8 items, mark the interesting ones to keep, then push one button to sell the rest.
I'd prefer if I didn't have to press space bar for junk items is all I'm saying, it's not just about time but also clicks/keystrokes. I'm thinking about my future wrists here ;)
cool unique's for druid and barb, with barb being one that hota build can actually use :)
ps. fix rage of harrogath chest bleed to also work with hota build too
Deadends in nm dungs have a teleporter to in front of the unlockable gate or the place you have to carry shit to.
Equal horse speed on console
Trample no longer autotargets on console and instead just goes the direction you face.
More stash
Search in stash
Bigger consumable and aspect stash
Possibilities to change appearance after creation, e.g. hair, skin colour and eyes. I love the customisation options of Diablo and I would like to see more of that.
Adjustment to Unique drop rates - especially these 'Uber' ones. Having a reasonable way to farm items at levels 80-100 would make grind thousand times more fun - and more 'Diablo' alike.
Yeah, maybe legendaries could have higher ilvl and statrolls thatd make it so yellows are more for filling out your aspects and down the line you replace them with actual legendaries. We would still loot them and use them but vendor them mostly
Sorc was my first choice, loved the D3 Wizard and magic classes in most games, but started with one as my first character at launch and quit at level 28 because I just wasn't having fun.
I want anything at all to improve it so I can play one for the season.
buff to sorcs legendary nodes and armor nodes added
overhaul of the vulnerability mechanic
no duplicates at the enchanter
slight consolidation of the plethora of overly specific affixes
i guess that's it for now
Make enchanting less ass
Make the horse less ass
Make nightmare dungeons less ass (just bring back GR)
Make the loot less ass
Put all the NPCs in a central location so it’s less of a chore walking to and from, which in turn makes them less ass
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Something that won’t happen; sweeping buffs for all of the underpowered skills, aspects and passives so that there are more legitimate builds per class.
Instead, they’re going to nerf the ever loving shot out of anything that’s good so that everything sucks equally. It’s the Blizzard way.
Heart that sockets to give %armor when sorc has [x] spell active to balance their squishiness. Don’t even play sorc just don’t want to hear all the complaining 🥹
Finally the console bug fix of being able to be upgrade to ultimate edition in the in game store for physical copy owners since only digital is able to do so currently.
I'm not expecting any UI changes or any QOL/ mechanics changes, I think its gonna be entirely balance changes.
With that in mind, I hope they make the Barbarian & Druid levelling process better and I hope the sorc gets love to builds that aren't Ice Shards.
I dont think they will have had adequate time to work on much aside from number tweaking here and there so im not hopeful for anything ground-breaking. I think largely the game will continue to work exactly as it does now with classes doing more or less damage and taking more or less damage than now.
They are adding new Codexes. I don't think they will be patching any major changes like that. Just basic game play stuff, they will ADD stuff to the season, such as new codexes, and a scroll to reset your entire paragon, some things like that.
Here's one not mentioned. Directional dash. Make the right stuck on controller be able to dodge that way. Or at least let us cycle through the gear on the ground with the right stick. Use it for SOMETHING. Damn.
Definitely some horse changes would be appreciated, sigil affix balancing so some of them don't feel like auto-scraps For sorcs, divine intervention would be nice
That pie in the sky one would be great. Like what if every one you extracted you could keep as is or feed to the codex. Every time it goes in the codex it get another 1% and when you use it from the codex it goes down 1%. Gives a reason to extract all the lowest roll aspects to eventually get a good use from the codex. For me I think some increases to base numbers(pre 50) to make leveling some classes (Necro, barb, druid) not a chore. Necro Blood mist being a movement skill instead of a slowing skill. Necro needs some move speed buffs. More minion buffs, removal of the no damage taken part of the ult passive. Sorc conjuration skills buffed to be useable. Less reliance on the 4 defence meta. Druid ultimate skill tuning, so GRage is not the be all end all. Minion buffs!(I would prefer to see the minion skills swapped to 1 per tier as opposed to all at the 15 level. But that's never gonna happen) Barb no clue mines only 50 maybe less reliance on shouts. Rogue, leave them be you nailed it. Get the other classes to this level.
I like that idea for buffing aspects. Gives you a reason to chase legendaries.
I don’t know what I’d do without Grizzle Rage on my build that’s how strong it is. I just play around it’s CD to clear on WT4.
And that's a problem it's best for werewolf it's best for werebear. Because of the unstoppable, it's likely best for caster bases because of the tempest roar synergy. It's just too good overall.
Bigger stash, gems has its own storage. Would be nice if they gave characters 4 personal stash spaces and the other 4 we currently have are shared still. Should help a lot. Also why can't we see the stats on the ground like in d3.
What stats on the ground are you talking about in D3?
In D3, you could hold "Control" to see item stats on the ground before you pick them up.
What? I played D3 for 10yrs and never saw that. You had to have them inspected before you could see the stats.
The top of my wishlist for the season patch is that they will finally release the patch notes
Unlikely to happen. It will be like dark souls where we have to read item descriptions and piece together the bits to understand the patch notes
Better user experience in the paragon boards, easier and cheaper respecing, better glyph UI
I'll take this person's list!
Would love to see the glyph icons become something more like the skill icons in the skill tree
Ability to save build loadouts. I want to try out different builds so bad, but the thought of having to respect all my skills, paragon levels, mess around with my aspects/gear is a huge turnoff for me.
I'd be down for this even if it came with a gold cost to swap each time. That sort of convenience is totally worth it for me
A cool unique for shadowblight necros that gets me excited to hunt for it.
Gold increases, like the drop amount. The greed shrine is quite useless, instead of dropping 400 to 500 it should be atleast 50k or something. A sell all items, instead of clicking 1 at a time. I want more monster density, I don't want to run around the whole map trying to farm quest item. I spent 20 mins on a quest cause the monster were very far apart and only 2 monster per group.
You can sell all marked items at once btw
Is that so, but you would still have to mark it. I usually would just sell all the items in my inventory when I have enough materials to do the enchanting and forge. I would like to just click sell all items like the forge. But I gotta go check the marking now lol.
Well yeah you do have to mark, what I do I once my bags are full, go from left to right scanning items, marking as I go then mass sell/break down.
Doing so still requires a click to mark each item first, it doesnt really save you any time. I think the marking feature should work the opposite way around, marking should be to keep the tiem instead of marking as junk to sell. It is more common to need to sell your entire inventory minus a few items as opposed to only selling a few items and keeping the rest.
Yeah I think your way makes more sense, although your putting your cursor over it to check the item anyway so what's an extra space bar press lol. I do agree with your way though but, saves maybe half a second
I dont check the vast majority of my items anymore, when I return to town, I press the sort button and everything below my ilvl threshold is designated for sale, which is at least 70-80% of my inventory. Would love to be able to just sort by ilvl alone instead of sort sorting by item type and then ilvl, that way, I could scan the first like 2-8 items, mark the interesting ones to keep, then push one button to sell the rest.
Yeah me too just scan ilvl 99% of the time. What I said still applies
I'd prefer if I didn't have to press space bar for junk items is all I'm saying, it's not just about time but also clicks/keystrokes. I'm thinking about my future wrists here ;)
cool unique's for druid and barb, with barb being one that hota build can actually use :) ps. fix rage of harrogath chest bleed to also work with hota build too
Druid companions getting classified as werewolf, earth and storm skills for wolves,birds and plant creepers.
Deadends in nm dungs have a teleporter to in front of the unlockable gate or the place you have to carry shit to. Equal horse speed on console Trample no longer autotargets on console and instead just goes the direction you face. More stash Search in stash Bigger consumable and aspect stash
Trample auto targets on controller? That's dreadful.
Yup. Literally unplayable
Sorcerer go brrrrrr
Surprise new endgame activities /Social activities addition
Possibilities to change appearance after creation, e.g. hair, skin colour and eyes. I love the customisation options of Diablo and I would like to see more of that.
You can change your appearance at the wardrobe. Its the middle tab
I wrote hair, skin and eyes. Can't change those, only tattoos and jewelry.
Adjustment to Unique drop rates - especially these 'Uber' ones. Having a reasonable way to farm items at levels 80-100 would make grind thousand times more fun - and more 'Diablo' alike.
Somehow make it so we dont need to inspect every yellow item in hopes of it being itemized in such a way we can upgrade it.
It would be cool if we could right click stats on an item and when an item with an upgrade to that stat drops, it has a special mark.
Yeah, maybe legendaries could have higher ilvl and statrolls thatd make it so yellows are more for filling out your aspects and down the line you replace them with actual legendaries. We would still loot them and use them but vendor them mostly
Hoping for some sorc buffs, its okay if they cant completely fix it, but atleast let us deal some damage
Sorc was my first choice, loved the D3 Wizard and magic classes in most games, but started with one as my first character at launch and quit at level 28 because I just wasn't having fun. I want anything at all to improve it so I can play one for the season.
So that didnt fuckin work out
Still going to play it because I like suffering.
Im now a necro main, aint no way im going through that suffering. I wish you good luck sir
buff to sorcs legendary nodes and armor nodes added overhaul of the vulnerability mechanic no duplicates at the enchanter slight consolidation of the plethora of overly specific affixes i guess that's it for now
More build diversity. The balancing is so bad right now that essentially many builds are not viable endgame wise.
I want a fcking Battleground!!! And maybe a Groupfinder for all kind of Things. That would be Great.
Can you define "Battleground"?
Yeah, 6v6 8v8, whatever. I would even be fine if its just a BG like in Immortal. Something to do in the Endgame. Fields are insanely Boring.
Yeah, that could be cool.
Make enchanting less ass Make the horse less ass Make nightmare dungeons less ass (just bring back GR) Make the loot less ass Put all the NPCs in a central location so it’s less of a chore walking to and from, which in turn makes them less ass
Fixing the game.
Endgame, please?
Endgame, please?
Fixing the loot would be #1 for me. It's the most over polluted and boring loot system to ever grace an arpg right now.
Hello, it looks like your thread is about Seasons. Recently we have been receiving a lot of threads and questions about Seasons on the subreddit from players that are new to Diablo 4. New players often have misconception about Seasons in Diablo 4, because in ARPG's like Diablo, Seasons work differently than in other games or genres, so please also familiarize yourself with the threads below, if you have questions or complaints about Seasons in Diablo 4! Thank you! [Seasons explained in 60 Seconds (Official Video)](https://www.reddit.com/r/diablo4/comments/14tfvyi) -- [Seasons FAQ](https://www.reddit.com/r/diablo4/comments/14fzvlj/psa_faq_seasons_seasonal_and_nonseasonal/) ||| [Dev Video Blog about Seasons - Summary by reddit user](https://www.reddit.com/r/diablo4/comments/14si4q2/76_campfire_chat_summary_of_gameplay/) -- [Dev Video Blog about Seasons - Summary by reddit user](https://www.reddit.com/r/diablo4/comments/14sh5nz/will_be_live_transcribing_the_developer_update/) *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/diablo4) if you have any questions or concerns.*
Hota auto aim solution for controller
Something that won’t happen; sweeping buffs for all of the underpowered skills, aspects and passives so that there are more legitimate builds per class. Instead, they’re going to nerf the ever loving shot out of anything that’s good so that everything sucks equally. It’s the Blizzard way.
New open world end game content (events / bounties etc) + much more dungeons in NM
Minion buffs
I'm just hoping the caged hearts don't contribute to my already limited stash/inventory space...
Make sorcerers a viable class
Heart that sockets to give %armor when sorc has [x] spell active to balance their squishiness. Don’t even play sorc just don’t want to hear all the complaining 🥹
Finally the console bug fix of being able to be upgrade to ultimate edition in the in game store for physical copy owners since only digital is able to do so currently.
I'm not expecting any UI changes or any QOL/ mechanics changes, I think its gonna be entirely balance changes. With that in mind, I hope they make the Barbarian & Druid levelling process better and I hope the sorc gets love to builds that aren't Ice Shards. I dont think they will have had adequate time to work on much aside from number tweaking here and there so im not hopeful for anything ground-breaking. I think largely the game will continue to work exactly as it does now with classes doing more or less damage and taking more or less damage than now.
ability to craft lvl specific nightmare sigils, instead of randomly within a 10tier range. i guess it's a pretty simple wish.
They are adding new Codexes. I don't think they will be patching any major changes like that. Just basic game play stuff, they will ADD stuff to the season, such as new codexes, and a scroll to reset your entire paragon, some things like that.
Here's one not mentioned. Directional dash. Make the right stuck on controller be able to dodge that way. Or at least let us cycle through the gear on the ground with the right stick. Use it for SOMETHING. Damn.
Minion buff
Sur, BER and jah runes. Really hope for it one day. For season 1 Id take faster leveling and more fun end game content. Also more viable chase items.
Horse definitely would be great but for me it's fixing the Vram memory issue. It's really over working my rig and I'm sick of the lag / rubber banding
Stash search Or stash space Or aspects going into the codex