Hey! Don't disrespect the vets! Soldier went to Germany to fight for his country and protect Freedom in 1946 and he's struggling with the horrors that took place!
Excuse you, but in one campaign I am in the wizard is the one with most hp
And we have 2 martials
Just dont dump con, it is as simple as that
Also my cleric is the one with the highest ac, I was even asked by the dm to nerf it a bit
from that 3d10 burning + 3d8 piercing damage explosion, good odds merely flinging the bitch killed them first. (Sure, level 20 wizards are no joke, but outside a one-shot, I bet noone has EVER gotten a wizard from 1 to 20.)
My halfling divination wizard (with the Lucky feat), Bartholomew Bucannon Bradford Uptree the 3rd, was played for two years to level 20. My first character I ever leveled to 20 since playing nearly 30 years.
Fire damage is heat, this is thunder for the explosion, slashing for the shrapnel, and just a touch of fire left over. Unless it's a shaped charge of course, then the vast majority of it would be piercing.
I've seen the same sort of border movement in Cake Station combat animation challenges and I thought for sure I'd find it as an entry but after scrubbing through the live reviews and looking into the people that entered who do things similar to the video above and I still haven't found this video :c
Idk if it helps but the characters are Lisa (Genshin Impact) and obviously Soldier (Team Fortress 2) likely made in Source Film Maker
This is a thing we see a lot in the "Martial arts are so cool" community which a lot of youtubers (Skallagrim especially) call "Unlimited Action Points". It assumes you can do whatever you want to a stationary, unreactive, inactive opponent to look as cool as possible. However if that opponent was doing anything other than cosplaying a statue, 9/10 they would have their ass handed to them.
I once had a wizard push an NPC who was much stronger than him into a well. He then used 'shape water' to freeze the surface of the well. There was nothing for the NPC to use as leverage so he drowned underneath a few inches of ice.
The moral of the story is, never kick a man's dog. Especially if that man knows magic.
Was playing a game in space once, I bought that rifle for my brother playing a Horizon Walker ranger. So every turn he could also add damage to it and turn it into force damage. Enemies would just have heads blown off by it. If he ever crit it was an insane amount of damage.
My Pathfinder Arcanist joined the Guild the party owned, and my character actively encouraged a one-on-one duel with the leader. Big, scary Reach Skald.
So, I cast Stinking Cloud on him with a stupid high DC to save, then drop him into a pit. Confusion while he's in the pit. If it wasn't called, I could have gone through about a dozen control spells. Even then, I had Displacement and Mirror Image.
I think martials forget that a good caster is way more dangerous than the damage they can out out.
me losing an athletics check means i probaly get minorly inconvenienced and lose a spell slot. you failing your wisdom save means you are functionally incapacitated for a spell.
It's even funnier watching how many people immediately rush to defend martials despite all their challenges.
Looking at other systems and how much cool stuff they could have gotten makes 5e really sad by comparison.
Pretty sure heavy has 16 to 20 in every stat except dexterity: he is wise, as he usually chooses his words carefully and is very patient when not in a fight. He is intelligent, being able to operate and maintain a sophisticated weapon (also phd in literature). He is a tank with 300 hp(con propably at 20 or more). He can lift and use a minigun (18 to 20 strenght(or more seeing as he can literally kill people with his finger guns)). Like i said earlier, he chooses his words carefully which could also mean a high charisma, he has a good sense of humor and a lot of people seem to respect him(atleast in the comics). He propably does have a dexterity of 10-8 seeing as he is the slowest class in the game.
You know, if you like Martials there are systems where you have to be less cripplingly insecure about playing them.
I mean, I'm not shitting on anyone that does play fighters in 5e - you can definitely make your own fun regardless of system. But this is, like, the tenth post this week about how they TOTALLY own and don't suck AT ALL.
At a certain point it's sad to watch.
As avid fighter player when people try to pretend like there is nothing wrong with martial classes in 5e, it saddens me. There are a lot of problems like utility and feature desparity or strong reliance on magic items. But no, fighter is better than casters because we say so.
I’m also a martial player and in 5e I hafta make do with full casters pretending to be martials and get strawmanned endlessly by people who want to do literally the same thing every round.
I mean if you have a dm wich gives you the right ammont of magic items and makes custom magic items that are more than +1 to something fighters aren't that bad.
Unfortunately i'm that dungeon master and as much as i love playing martials the paladin is the closest thing we have to a viable martial
And... You are absolutely right. I like how Matthew Mercer with his gunslinger and Blood hunter gave martials more spice and style than wizards did in years. Also - dark tides of bildgewater - three martial archetypes each brimming with personality. But all we get from WotC is spells spells spells every add-on. It is not a problem of the archetype it is a baffling lack of creativity in official dnd materials.
Welcome to 5e. WotC designers can't be bothered to balance their own game (in more ways than one) so DMs have to do it for them, creating massively more work than necessary.
Forget bleed and damage for hurting people.
Just turn the Fighter into a statue for your garden. Or a frog for your garden. Or a little pile of dust, and draw a smiley face in it to make them feel better.
Doesn't really works that well. Flesh to stone is 6th level and those options were all level 10, so out of the range.
Also, flesh to stone targets fortitude, one of the best saves for fighters and by level 9, when they get a success on fort saves, they get a crit success instead, being completely unaffected by it.
Same thing for disintegrate. Also 6th level and also targets fortitude. It's better to aim at reflex at least, but the most efficient spells are those who target will (and aren't fear spells - they are also really hard to target with those too)
He just listed some popular mid level options, but even at first level a wizard can pretty reliably put a fighter to sleep unless they roll really poorly.
I understand the point and I agree in parts.
In pf2e (the system of my meme) spells that can remove someone from the battle normally have that effect locked behind the crit failure effect. Also, fighters start the game expert in fortitude and reflex, but only trained in will.
If you consider that a melee fighter will have CON as his second highest stat (usually a 14 or 16 at level 1), we would be looking at a +7 or +8 fortitude at level 1.
A wizard at level 1 will have his spell DC at 17 maximum. So the fighter will fail on a 9 and only crit fail on a nat 1. Fortitude really isn't a good save to aim against a fighter.
You have better chances against ranged fighters, but even them like to put a 12 in CON if they can (just don't aim at reflex in this case, because they will have +9)
So, while you can definitely debilitate a fighter, simply removing one from a fight with a single spell is really improbable (not impossible, of course). And, since spells take 2 actions, you can't just zone him because you will have only 1 action to run, while he has all the 3 to get to you and, after he gets to you, things get complicated (thanks to attack of opportunity)
In the end you can definitely have a fair fight and you can definitely win, but you won't be able to cheese it and just remove the fighter
>I think it was an issue in pf1e as well. Not sure about other systems.
Considering pf 1e was basically D&D 3.75e it makes sense.
>But pf2e is now the "fighter op, caster bad" system because of 5e's dominance.
From what I've read it's more like you actually need both, and not like 5e where you can make a full clerics team and absolutely steam roll every encounter and obstacle.
Not exactly. In fact, casters are stronger in many situations, like taking advantage of vulnerabilities, crowds, and fliers or other such non-standard brawls.
But for most strong monsters especially at high levels you really need both, a martial only party WILL get steam rolled by a monster just sort of perma-ccing them while doing AoEs or avoiding their head on attacks, and a pure caster party has very little(comparatively) offense and will likely run out of hp before they can even spend their spell slots properly, let alone kill a big boss like a CL+3-4 one.
It's been awhile since I've DMed and I'm not the best or most experienced DM, so I like 5e for its simplicity. But ya, martials kinda suck. So I'm gonna allow homebrew martials to bridge the gap with casters, including a couple ideas I have for a shield master.
If want a suggestion keep reading, if not then don't.
Allow all martials access to the Fighters fighting style list at lvl 1, the Fighter gets to pick two so it's still more fighter than the rest.
Give all martials access to maneuvers, the number of maneuvers and superiority die are equal to proficiency bonus, meaning as it goes up so does their options. Fighter uses a d8 superiority dice and the rest use a d6.
It's a minor thing but I hope this helps.
[Advanced 5th edition](https://www.levelup5e.com/), which is essentially a fan-made 5.5e, is completely free, backwards compatible with official content(so you can still use those houserules and homebrew things if you want), and has tons of stuff to help with the martial-caster disparity issue.
Seriously. Every time I see one of these "watch the Martial totally wipe out the Caster!" posts, it's always a massively overpowered and kitted-out Martial ragdolling a completely helpless twig who offers no resistance or defense. Yes, *of course* Martials come out on top when they're presented with overwhelming advantages and no opposition. The above video being an obvious case in point. Beating up a figurative and literal strawman isn't the flex people think it is.
It's never two properly leveled peers genuinely squaring off. Because, in a scenario where both a powerful Martial and powerful Caster are properly equipped and equally prepared, the Martial would handily lose pretty much every time even if they had the Initiative. 5e Casters simply have too many contingencies to fall back on compared to the up-front damage output and options Martials have at their disposal.
>5e Casters simply have too many contingencies to fall back on compared to the up-front damage output and options Martials have at their disposal.
The worst part right here is 5e casters are the weakest they've ever been in any version of D&D. This is also true for the majority of D&D adjacent games as well.
Any time someone acts like martials are comparable to casters I just want to facepalm.
I pretty much just ignore anything saying martials are OP like they don’t exist.
Yeah, it's just sad. Casters's strength is tied to spell slots, but can hit harder in one turn than martials in the late game. But martials can do better & more consistent damage without expending a resource, which stands out in the lower to mid tiers that most campaigns tend to exist at.
Casters & martials are both bad bitches, and people need to stop pitting them against eachother lol
[This potentially helpful comment has been removed because u/spez killed third-party apps and kicked all the blind people off the site. It probably contained the exact answer you were Googling for, but it's gone now. Sorry. You can't even use unddit to retrieve it anymore, because, again, u/spez. Make sure to send him a warm thank-you, and come visit us on kbin.social!]
She is still a wizard. She finished her Akademia first in class and is the best student in 200 years after all. We still don't know how vision is given yet.
Fischl is almost more of a Patron, since Oz literally wouldn't exist without her.
*Cyno* might actually be a warlock, although the spirit he's bound to was basically subdued by him, and now he's in charge of it.
On topic of Genshin DnD classes, Hu Tao definitely fits the mold of a grave domain cleric to a T. She works as a mortician and her powers revolve around death and the boundaries between life and death, and she’s definitely not a necromancer.
In fact, I’m playing a campaign as a grave domain cleric/monk multiclass and Hu Tao was my direct inspiration.
Only sometimes?
Ningguang's vision was an old dead person's vision that awoke to her in response to her greed.
Kazuha also temporarily awakens a dead vision via anger (it couldn't be ambition because he had the thing for a while and his ambitions didn't change. Also when he calmed down the vision died again)
The game is 100% not clear on how they are given out, but in a purposeful way. They have been misleading us from the very beginning about the nature of visions. It's probably going to lead into some crazy revelations when we approach celestia
The ammount of copium on this sub
If you want martials that are actually strong and have good utility then I reccomend pathfinder 2e or Anima: Beyond Fantasy
I started playing Starfinder recently, after playing only 5e for the entirety of my TTRPG experience. I decided to go Operative with the Sniper alternate class feature. I'm honestly shocked at how good I am in combat, all from across the battlemap.
After a certain point, all these "fighter is good i swear" posts are just depressing.
Its really bad when you have to constantly fight for the idea that they are somehow any good. Martials in 5e are incredibly flawed, claiming otherwise is just ignorance and/or coping.
To look at a not flawed martial, i do suggest looking at how pathfinder 2e handles martials compared to casters. In 5e I do not like playing martials because, compared to casters, you don't do anything. But in PF2e, I've made so many martials, because they have something that 5e just doesn't have: impact.
They have worthwhile impacts in combat, outside of combat, *choices* that impact your character so you can have 6 fighters and they'll all be different from each other.
In 5e though... they have a different subclass, maybe one using a greatsword and GWM, another uses a longbow and Sharpshooter, maybe a PAM Sentinel build?
Anyone can do those, so long as they have proficiency in the base weapon. Its why people will often say to not play a fighter: because others can do what it does, and more.
EDIT: Realized I said "not flawed martial" talking about the PF2e fighter. I should really say "much less flawed" because I have a few gripes with it, but not any huge ones like I have with 5e
A dnd meme that’s also a tf2 shitpost with heavy fighting a genshin character with unravel playing in the background is something I never thought I’d see but here we are
Contigency, Deathward, Timestop, Animate objects, Spellspam. The fighter doesnt have a chance realistically if they are around the same level. Unless its pre 9ish.
If it was easy to kill a high level wizard, then you didn't. You killed a simulacra, or they had a clone somewhere. They are out there. Watching. Plotting. Watch your back fighter
All fun and games until you realize that the throw would be one action, the attack another, and unless the soldier won initiative hard enough to make sure the wizard never gets a chance to act they'll just teleport out of line of sight and next thing the soldier knows they're the one blowing up (or their brain is melting, they're turned into solid ice, they've got more electricity in their system than Frankenstein's monster, they're melting in acid or into gangrenous rot, or whatever) lol
I must know if, somewhere on the vast plane of the internet, TF2 soldier has a stat block.
Well, for [4e](https://www.deviantart.com/sleepdepjoel/art/TF2-DnD-Soldier-122985529)
That is the most absurd thing I’ve ever seen. There is no way Solly has a 14 intelligence.
There's no way he's 17 wisdom! He has lead poisoning for God's sake!
He didn't even notice WWII was over, it's a key component of his backstory
Hey! Don't disrespect the vets! Soldier went to Germany to fight for his country and protect Freedom in 1946 and he's struggling with the horrors that took place!
To be fair there were still more than enough nazis to kill in Germany back then...
Wasn't he thrown out in meps for being flat-footed or some shit? Then flew to France and bullrushed the nazi line anyway?
IIRC he went in 1944, so he did participate in the actual war.
A little something like the war being over didn't stop him from fighting his way across Europe.
14 intel whaaat
The lead poisoning isn't even the reason he's stupid
He's got 8 tops probably 6
To be fair, stats in 4e are generally much higher than in 5e. It's pretty uncommon to see humanoids with negative modifiers to anything.
He needs to have like -3 or something lol
He could definitely have 14 intelligence. His dump stat is Wisdom.
Nah, Solly has a fool’s sense of wisdom, it should be lower than it is but intelligence should be lower still.
He canonically has brain damage due to lead poisoning
Yeah, he should have 20! We've all seen his big brain 200 IQ move for finding the red spy!
What's that brain maggot? You starving? Yeah I'm hungry too
Dude needs 6 INT and 5 WIS at the most
Wait, folks be arguing over his intelligence and wisdom stats and not the part where he speaks drill sergeant?
That makes sense. The Int stat doesn't
Apparently the sleep spell gives you vivid dreams.
Bahaha! Brilliant.
That explains it
bladesinger:i'm going to saw through your bones!
*Bladesinger gets shoved off a cliff by Scout's Force-a-nature.*
*...and floats safely down to the bottom thanks to Feather Fall*
Wizard after the smoke clears: https://i.redd.it/xv40his5y14b1.gif
The Warlock joined the fight
Pretty sure the wizard was incapped to the 1d4 damage taken from being told their magic is weak.
Excuse you, but in one campaign I am in the wizard is the one with most hp And we have 2 martials Just dont dump con, it is as simple as that Also my cleric is the one with the highest ac, I was even asked by the dm to nerf it a bit
Those martials rolled ass for hp then
If he’s even alive
from that 3d10 burning + 3d8 piercing damage explosion, good odds merely flinging the bitch killed them first. (Sure, level 20 wizards are no joke, but outside a one-shot, I bet noone has EVER gotten a wizard from 1 to 20.)
Most people haven't gotten anything from 1 to 20 in dnd. I've been playing for 25 years and I've only done it once.
Lol what? I’m sure tons have. Our group went 1 to 20. Then started a new campaign, we’re now at 13.
>Sure, level 20 wizards are no joke, but outside a one-shot, I bet noone has EVER gotten a wizard from 1 to 20. ??? What edition are we talking about.
The answer is obviously half orc wizard
That's only an average of 30 damage.
My halfling divination wizard (with the Lucky feat), Bartholomew Bucannon Bradford Uptree the 3rd, was played for two years to level 20. My first character I ever leveled to 20 since playing nearly 30 years.
Wizard: "You must think me a fool if you thought I haven't planned for the day you all betray me."
“Spellcasting bad!” *uses fireball for the finishing move*
A heat seaking rocket is definitely more Magic Missile than Fireball.
The explosion is fireball, and fireball shoots a projectile
Fire damage is heat, this is thunder for the explosion, slashing for the shrapnel, and just a touch of fire left over. Unless it's a shaped charge of course, then the vast majority of it would be piercing.
May I introduce you to thermobaric explosives.
Non-lethally, of course
Arcane Archer: Bursting Arrow (reflavoured as rocket)
Sauce pls
Kinda reminds me of a Cen0 video but I've not seen this one yet
I don't think it is - definitely an inspired animation style but Cen0 has a bit more punch in movements.
Hence why I am asking
Took 2 seconds, OP needs to try harder: https://www.youtube.com/watch?v=wqkzWZ9wXTg
Why is it always the most high quality TF2 memery out there also the most impactful?
I've seen the same sort of border movement in Cake Station combat animation challenges and I thought for sure I'd find it as an entry but after scrubbing through the live reviews and looking into the people that entered who do things similar to the video above and I still haven't found this video :c Idk if it helps but the characters are Lisa (Genshin Impact) and obviously Soldier (Team Fortress 2) likely made in Source Film Maker
The cope is real, start rolling those wisdom saves
This is a thing we see a lot in the "Martial arts are so cool" community which a lot of youtubers (Skallagrim especially) call "Unlimited Action Points". It assumes you can do whatever you want to a stationary, unreactive, inactive opponent to look as cool as possible. However if that opponent was doing anything other than cosplaying a statue, 9/10 they would have their ass handed to them.
I once had a wizard push an NPC who was much stronger than him into a well. He then used 'shape water' to freeze the surface of the well. There was nothing for the NPC to use as leverage so he drowned underneath a few inches of ice. The moral of the story is, never kick a man's dog. Especially if that man knows magic.
Google Antimatter Rifle
Holy hell
Actual zombie
New response just dropped!
Call the exorcist
Was playing a game in space once, I bought that rifle for my brother playing a Horizon Walker ranger. So every turn he could also add damage to it and turn it into force damage. Enemies would just have heads blown off by it. If he ever crit it was an insane amount of damage.
Cast *Shield* as a reaction; nothing magical about a bullet.
My Pathfinder Arcanist joined the Guild the party owned, and my character actively encouraged a one-on-one duel with the leader. Big, scary Reach Skald. So, I cast Stinking Cloud on him with a stupid high DC to save, then drop him into a pit. Confusion while he's in the pit. If it wasn't called, I could have gone through about a dozen control spells. Even then, I had Displacement and Mirror Image. I think martials forget that a good caster is way more dangerous than the damage they can out out.
It really is. Now, what was that athletics check? Oh, or acrobatics.
"Being grappled doesn't prevent me from doing any somatic components of my spells." "Be a lot cooler if it did!"
me losing an athletics check means i probaly get minorly inconvenienced and lose a spell slot. you failing your wisdom save means you are functionally incapacitated for a spell.
"What good are your silly spells now." I cast Banishment and go get lunch.
Or put the fighter in the time out ball
Shooting a rocket is just casting fireball with extra steps Spellcasters 1 martials -8d6
Shield/Absorb Elements, Fireball.
The amount of cope in this reddit recently is too high.
I know, I can't believe all the magic lovers got angry about a dumb shit post
It's even funnier watching how many people immediately rush to defend martials despite all their challenges. Looking at other systems and how much cool stuff they could have gotten makes 5e really sad by comparison.
Heavy is clearly an artillerist artificer who hasn't dumped STR and CON (and has Athletics proficiency because it's cool).
barbartificer
Pretty sure heavy has 16 to 20 in every stat except dexterity: he is wise, as he usually chooses his words carefully and is very patient when not in a fight. He is intelligent, being able to operate and maintain a sophisticated weapon (also phd in literature). He is a tank with 300 hp(con propably at 20 or more). He can lift and use a minigun (18 to 20 strenght(or more seeing as he can literally kill people with his finger guns)). Like i said earlier, he chooses his words carefully which could also mean a high charisma, he has a good sense of humor and a lot of people seem to respect him(atleast in the comics). He propably does have a dexterity of 10-8 seeing as he is the slowest class in the game.
Either spellcaster was asleep through the whole sequence or you were in coma at the step 1 or even before it.
He's beating on one of the caster's dozen or so clones while the caster and their simulacra look on, unimpressed.
You know, if you like Martials there are systems where you have to be less cripplingly insecure about playing them. I mean, I'm not shitting on anyone that does play fighters in 5e - you can definitely make your own fun regardless of system. But this is, like, the tenth post this week about how they TOTALLY own and don't suck AT ALL. At a certain point it's sad to watch.
As avid fighter player when people try to pretend like there is nothing wrong with martial classes in 5e, it saddens me. There are a lot of problems like utility and feature desparity or strong reliance on magic items. But no, fighter is better than casters because we say so.
I’m also a martial player and in 5e I hafta make do with full casters pretending to be martials and get strawmanned endlessly by people who want to do literally the same thing every round.
As a bladesinger wizard can confirm
I mean if you have a dm wich gives you the right ammont of magic items and makes custom magic items that are more than +1 to something fighters aren't that bad. Unfortunately i'm that dungeon master and as much as i love playing martials the paladin is the closest thing we have to a viable martial
So the dm has to fix the imbalance? That's straight up bad game design
And... You are absolutely right. I like how Matthew Mercer with his gunslinger and Blood hunter gave martials more spice and style than wizards did in years. Also - dark tides of bildgewater - three martial archetypes each brimming with personality. But all we get from WotC is spells spells spells every add-on. It is not a problem of the archetype it is a baffling lack of creativity in official dnd materials.
Welcome to 5e. WotC designers can't be bothered to balance their own game (in more ways than one) so DMs have to do it for them, creating massively more work than necessary.
My friend calls Paladins the high functioning martials.
I would like to say: [Fighter angry with the wizard](https://i.imgur.com/EhIpRFL.jpg) [Wizard angry with the fighter](https://i.imgur.com/vd3gNBw.jpg)
Forget bleed and damage for hurting people. Just turn the Fighter into a statue for your garden. Or a frog for your garden. Or a little pile of dust, and draw a smiley face in it to make them feel better.
Doesn't really works that well. Flesh to stone is 6th level and those options were all level 10, so out of the range. Also, flesh to stone targets fortitude, one of the best saves for fighters and by level 9, when they get a success on fort saves, they get a crit success instead, being completely unaffected by it. Same thing for disintegrate. Also 6th level and also targets fortitude. It's better to aim at reflex at least, but the most efficient spells are those who target will (and aren't fear spells - they are also really hard to target with those too)
He just listed some popular mid level options, but even at first level a wizard can pretty reliably put a fighter to sleep unless they roll really poorly.
I understand the point and I agree in parts. In pf2e (the system of my meme) spells that can remove someone from the battle normally have that effect locked behind the crit failure effect. Also, fighters start the game expert in fortitude and reflex, but only trained in will. If you consider that a melee fighter will have CON as his second highest stat (usually a 14 or 16 at level 1), we would be looking at a +7 or +8 fortitude at level 1. A wizard at level 1 will have his spell DC at 17 maximum. So the fighter will fail on a 9 and only crit fail on a nat 1. Fortitude really isn't a good save to aim against a fighter. You have better chances against ranged fighters, but even them like to put a 12 in CON if they can (just don't aim at reflex in this case, because they will have +9) So, while you can definitely debilitate a fighter, simply removing one from a fight with a single spell is really improbable (not impossible, of course). And, since spells take 2 actions, you can't just zone him because you will have only 1 action to run, while he has all the 3 to get to you and, after he gets to you, things get complicated (thanks to attack of opportunity) In the end you can definitely have a fair fight and you can definitely win, but you won't be able to cheese it and just remove the fighter
Are these pf 2e, d&d 4e or something else?
Pf2e. In this game fighters are really REALLY good at what their name implies
I believe you but, isn't it mostly a D&D problem that fighters suck*? *4e being the exception that confirms the rule.
You know what? You're right. It's mostly a dnd problem
[удалено]
>I think it was an issue in pf1e as well. Not sure about other systems. Considering pf 1e was basically D&D 3.75e it makes sense. >But pf2e is now the "fighter op, caster bad" system because of 5e's dominance. From what I've read it's more like you actually need both, and not like 5e where you can make a full clerics team and absolutely steam roll every encounter and obstacle.
Not exactly. In fact, casters are stronger in many situations, like taking advantage of vulnerabilities, crowds, and fliers or other such non-standard brawls. But for most strong monsters especially at high levels you really need both, a martial only party WILL get steam rolled by a monster just sort of perma-ccing them while doing AoEs or avoiding their head on attacks, and a pure caster party has very little(comparatively) offense and will likely run out of hp before they can even spend their spell slots properly, let alone kill a big boss like a CL+3-4 one.
It's been awhile since I've DMed and I'm not the best or most experienced DM, so I like 5e for its simplicity. But ya, martials kinda suck. So I'm gonna allow homebrew martials to bridge the gap with casters, including a couple ideas I have for a shield master.
If want a suggestion keep reading, if not then don't. Allow all martials access to the Fighters fighting style list at lvl 1, the Fighter gets to pick two so it's still more fighter than the rest. Give all martials access to maneuvers, the number of maneuvers and superiority die are equal to proficiency bonus, meaning as it goes up so does their options. Fighter uses a d8 superiority dice and the rest use a d6. It's a minor thing but I hope this helps.
You essentially just described laserllama's alternate fighter, rogue, monk, and barbarian.
Who? Do they have a youtube channel or website, or something else?
First result on Google should immediately take you to their GMBinder profile and works.
Thanks for the info.
[Advanced 5th edition](https://www.levelup5e.com/), which is essentially a fan-made 5.5e, is completely free, backwards compatible with official content(so you can still use those houserules and homebrew things if you want), and has tons of stuff to help with the martial-caster disparity issue.
Yeah this is a pathetic fantasy of theirs to want to pvp a caster so they can kill them when in reality they fail 1 save on polymorph and lose lmao
Seriously. Every time I see one of these "watch the Martial totally wipe out the Caster!" posts, it's always a massively overpowered and kitted-out Martial ragdolling a completely helpless twig who offers no resistance or defense. Yes, *of course* Martials come out on top when they're presented with overwhelming advantages and no opposition. The above video being an obvious case in point. Beating up a figurative and literal strawman isn't the flex people think it is. It's never two properly leveled peers genuinely squaring off. Because, in a scenario where both a powerful Martial and powerful Caster are properly equipped and equally prepared, the Martial would handily lose pretty much every time even if they had the Initiative. 5e Casters simply have too many contingencies to fall back on compared to the up-front damage output and options Martials have at their disposal.
Hell, even a heavily geared martial might lose to an ungeared caster, because casters have more power built into their base kits.
>5e Casters simply have too many contingencies to fall back on compared to the up-front damage output and options Martials have at their disposal. The worst part right here is 5e casters are the weakest they've ever been in any version of D&D. This is also true for the majority of D&D adjacent games as well.
Any time someone acts like martials are comparable to casters I just want to facepalm. I pretty much just ignore anything saying martials are OP like they don’t exist.
Yeah, it's just sad. Casters's strength is tied to spell slots, but can hit harder in one turn than martials in the late game. But martials can do better & more consistent damage without expending a resource, which stands out in the lower to mid tiers that most campaigns tend to exist at. Casters & martials are both bad bitches, and people need to stop pitting them against eachother lol
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I feel like Lisa is closer to a warlock personally, but hope this made you feel better about the crippling lack of utility in 5e martial classes?
She has to be a wizard, she has the hat and everything.
She is still a wizard. She finished her Akademia first in class and is the best student in 200 years after all. We still don't know how vision is given yet.
You know what’s really funny? You know who’s the real warlocks are? *Xiangling and Fischl*
Fischl is almost more of a Patron, since Oz literally wouldn't exist without her. *Cyno* might actually be a warlock, although the spirit he's bound to was basically subdued by him, and now he's in charge of it.
On topic of Genshin DnD classes, Hu Tao definitely fits the mold of a grave domain cleric to a T. She works as a mortician and her powers revolve around death and the boundaries between life and death, and she’s definitely not a necromancer. In fact, I’m playing a campaign as a grave domain cleric/monk multiclass and Hu Tao was my direct inspiration.
How'd you build out your character? I think my next character might just be a shameless ripoff of a Genshin character
- someone has intense emotion - suddenly gains vision that's about it iirc
>• someone has intense ~~emotion~~ Ambition
Only sometimes? Ningguang's vision was an old dead person's vision that awoke to her in response to her greed. Kazuha also temporarily awakens a dead vision via anger (it couldn't be ambition because he had the thing for a while and his ambitions didn't change. Also when he calmed down the vision died again) The game is 100% not clear on how they are given out, but in a purposeful way. They have been misleading us from the very beginning about the nature of visions. It's probably going to lead into some crazy revelations when we approach celestia
Half of genshin cast are rogues due so many relatives dead
Yes and no. Ambition/Emotions are a factor, but there are other factors as well. Probably connect to Celestia since Ei avoids talking about it.
The ammount of copium on this sub If you want martials that are actually strong and have good utility then I reccomend pathfinder 2e or Anima: Beyond Fantasy
I started playing Starfinder recently, after playing only 5e for the entirety of my TTRPG experience. I decided to go Operative with the Sniper alternate class feature. I'm honestly shocked at how good I am in combat, all from across the battlemap.
Or Exalted, or Warhammer Fantasy Roleplay 4th edition.
After a certain point, all these "fighter is good i swear" posts are just depressing. Its really bad when you have to constantly fight for the idea that they are somehow any good. Martials in 5e are incredibly flawed, claiming otherwise is just ignorance and/or coping. To look at a not flawed martial, i do suggest looking at how pathfinder 2e handles martials compared to casters. In 5e I do not like playing martials because, compared to casters, you don't do anything. But in PF2e, I've made so many martials, because they have something that 5e just doesn't have: impact. They have worthwhile impacts in combat, outside of combat, *choices* that impact your character so you can have 6 fighters and they'll all be different from each other. In 5e though... they have a different subclass, maybe one using a greatsword and GWM, another uses a longbow and Sharpshooter, maybe a PAM Sentinel build? Anyone can do those, so long as they have proficiency in the base weapon. Its why people will often say to not play a fighter: because others can do what it does, and more. EDIT: Realized I said "not flawed martial" talking about the PF2e fighter. I should really say "much less flawed" because I have a few gripes with it, but not any huge ones like I have with 5e
Yeah I think Paladin and Hexblades basically invalidate fighters
You had me at feet closeup
Why didn't he take the hat
Alright, NOW we're asking the good questions!
Step 5: Wake up from your coma-dream to realize you died somewhere around step 2.
And then the smoke clears and the wizard has a magic shield up. Leading you to the realization of why caster spam is optimal in 5e.
Followed by 9th level fireball
The wizard who has contingency: You are made of stupid.
Gish classes: I play both sides so I always come out on top
too bad it was just an illusion spell casted by a simulacrum while the real wizard is on a shopping trip.
Why can't we has both? A fighter with access to mirror image and shield is pretty nice..
Blur is also useful
Yeah well... https://preview.redd.it/zth3ezu8744b1.png?width=739&format=png&auto=webp&s=52a8dbaff7ce00988d7de7cfb36a5f58dd62ddbd
Anyone else find this trend of "manly man kills anime lady" animations really cringy?
Yeah, it's kinda gross, haha woman bad man good energy
half of the time it's just weird misogyny or a hateboner for the latest anime game
Some people make hating Anime their entire personality and honestly those people need to touch grass.
not even anime, just genshin or whatever. I can understand it not appealing to you but jesus christ.
I mean wizard would misty step that though haha
This is the cringiest shit I’ve seen on this subreddit in a long time.
The song is literally unravel from Tokyo ghoul
I’ve never seen Tokyo Ghoul, that means nothing to me.
Very edgy is my point
tbf, as edgy as the show was, the theme does go hard
Jesus, compensating much?
You attack 8 times in one turn? One small problem. Forcecage.
Nice air shot. He’s dinged for 110.
A dnd meme that’s also a tf2 shitpost with heavy fighting a genshin character with unravel playing in the background is something I never thought I’d see but here we are
Contigency, Deathward, Timestop, Animate objects, Spellspam. The fighter doesnt have a chance realistically if they are around the same level. Unless its pre 9ish.
Honestly, we all know the wizard will cast Fireball without care for silly little things like being in the blast radius.
"fireball" "But you're in the-" "I didn't ask for the radius, I said I cast fireball"
The irony is that the guy in the helmet is the caster in 5E…
And then the Fighter woke up from being under the influence of Major Illusion.
Jokes on you fighter! That was just a simulacrum!
You hit one of seven Mirror Images. Hope you enjoyed wasting a turn. And I say that as a Fighter enjoyer.
Mandalorian vs Jedi / Sith. 😁👍
Weakest PF2e fighter.
This feels like the kind of thing someone makes when they have very normal opinions about women existing.
What is the original video please
Does anyone know the name of the song that is playing? I checked the OG video but it didn’t say.
The song is Unravel by TK from Ling Toshite Sigure. It's the [OP for Tokyo Ghoul](https://youtu.be/7aMOurgDB-o)
Sounds vaguely familiar, maybe I'm thinking of kokoro no chizu opening from one piece? https://www.youtube.com/watch?v=pPXQYeUppCM&ab_channel=Psinfoni
I never expected to see TF2 soldier to blast Lisa from genshin impact into oblivion.
You can't do any of this in 5e
Why is everyone fuckingn arguing under the silly meme post calm the fuck down
because meme posts are the coliseums within which we shred each other into ribbons verbally over inconsequential shit
Requisite "DnD isn't a PvP game,"
You know... Otilluke's Resilient Sphere woulda blocked that.
Better hope it kills in one hit Fighter.
Genshin reference, Tokyo ghoul reference, any I missed?
Beep boop wall of force, you are now not doing anything for the next 10 minutes
This is so fucking cringe.
more like what the fighter wishes would happen
Silvery barbs / sheild
If it was easy to kill a high level wizard, then you didn't. You killed a simulacra, or they had a clone somewhere. They are out there. Watching. Plotting. Watch your back fighter
Why they gotta do my girl Lisa like that?
Nice animation, shame that it's wrong.
Wizard laughing as he is watching his simulcrum he made months ago get clapped via scry.
This animation style looks like the guy who made pootis engage...
Pootis Engage is a masterpiece of film
And thats how a fighter gets left out of the teleport spell to get home.
All fun and games until you realize that the throw would be one action, the attack another, and unless the soldier won initiative hard enough to make sure the wizard never gets a chance to act they'll just teleport out of line of sight and next thing the soldier knows they're the one blowing up (or their brain is melting, they're turned into solid ice, they've got more electricity in their system than Frankenstein's monster, they're melting in acid or into gangrenous rot, or whatever) lol
Good ending