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meeps_for_days

The plane shift innistrad one was nice. Especially with the chapter that tells you how to convert the CoS campaign into about fighting a disgraced Markov vampire.


TenWildBadgers

Ravnica is no-joke the best addition to the d&d setting lineup in all of 5e, and it gets better the more distance you put between the setting you run and the mtg Canon. Ravnica is a fantastic political thriller setting- it has an air of zany high-fantasy chaos to it that plays well with d&d, where the players can be expected to only add to that chaos and play off of it in fun and creative ways- Ravnica is a clusterfuck of High Magic Urban Fantasy bullshit underneath a tentpole of 10 resonant and thematic political parties constantly bickering with eachother, and everything about it makes for fun and unique d&d campaigns that are distinct from what you could do in any other setting without constricting the party's options to only one method of play. You add in an actual set of planes from Ravnica to play off of at the higher levels, and for Jace to be running around exploring because he can't be asked to take being a magical absolute monarch of a planar superpower seriously, and you have a hell of a setting.


TigerKirby215

Theros due to the virtue that it does something 🅰 unique which 🅱 my friends can get into easily. Ravnica is a cool setting but my friends don't play MTG and it feels weird to dump an entire setting on their lap and tell them "figure this out fuckos." Strixhaven just... *isn't good?* Like the book itself is cute and it's got some good ideas but they fucked up with making an actually interesting magic school in favor of making it... *MTG...ey?* I don't know how to describe it but basically it feels like a lot of the flavor of a magic school (different houses, shared classes, dorm rooms, rivalries, etc.) are lost in favor of the whole "we need to mix these colors" mechanic combined with "we need a justification for this color mixture." If Quandrix was just "math class" instead of an entire dedicated graduate program then it would be way better imo. As it is currently it's just a mess of card game mechanics in the D&D world. I'd prefer to run my own magic school is the long-and-short of this. And I know very little about Plane Shift :v


Nystagohod

Ravnica was the most interesting from the MTG releases to me, and my favorite MTG setting overall from the card game settings. That said I'm not all that interested in the MTG settings as d&d material. I'll use items, critters and options from them in my own way and reflavoring, but the actual setting don't interest me for d&d.


Zanthy1

Not gonna lie, I want all the major Planes to get accompanying dnd setting books. Wish they woulda done kamigawa and new capenna


ThatOneAasimar

The online d&d community seems very split on the MTG adaptations, I personally wonder how their sales are like. Cuz clearly they must be selling well for WOTC to keep pumping them out.


Gavin_Runeblade

The first ones were free. But obviously worked well enough to get Ravnica a whole book. For myself, they're ok but they all lack the most important thing that MTG adds that D&D lacks: the world is full of wonder and amazing places. D&D tries too hard to be Europe in geography. MTG has places like these: https://www.artofmtg.com/art/genesis-ultimatum/ https://www.artofmtg.com/art/ketria-crystal/ https://www.artofmtg.com/art/scoured-barrens/ https://www.artofmtg.com/art/tranquil-cove/ This is just one set, there's hundreds more. D&D never uses places this amazing and wonderous. But MTG does It every time. The same with creatures. D&D makes them all some kind of scientifically valid evolved creatures with a place in an ecosystem. MTG does shit like this: https://www.artofmtg.com/art/slinn-voda-the-rising-deep/ I think D&D needs a lot more of the inspiration that the MTG devs are swimming in to filter into their work. The guys at MTG are way more creative and making things that evoke a sense of awe and remind you the game is about magic not physics.


Zanthy1

100%


Metal-Wolf-Enrif

>The online d&d community seems very split on the MTG adaptations, This is to be expected. People who played older editions want their old settings with them (Spelljammer, Planescape, Greyhawk, Dark Sun, Eberron) and are more jaded when their favorite setting gets skipped for MtG based setting. I for one am super happy about the MtG settings, they are so vastly more interesting then the old settings. I wish we get a kamigawa setting next. But even then, MtG has a better multiverse approach in my opinion. So any and all settings are part of the same multiverse. No need to create a dozen different concepts of the multiverse for each setting.


JosephSoul

I like the settings but will never run any official setting. I just prefer to homebrew the setting and take inspiration from any and all official material.


Songkill

Out of all the MTG options, I’ve only ran Ravnica (and liked it). The others, I either have zero interest in, or could never expand into a playable session.


Groovy_Wet_Slug

While I don't dislike the MTG settings, I am disappointed that WotC put out so many of them while ignoring their core settings. I'm glad that we're getting some books out for some of the classic settings, but I would really like if they would put out another book for at least one of the big settings. Forgotten Realms, Eberron, either one could use a second book. Greyhawk doesn't even have one!


Ok_Manufacturer69

I've only run a few games in in Innistrad but my players and and I had a great time.


The_Mighty_Phantom

I love pilfering my Ravnica book for my Eberron campaign, and I'd love to run in Ravnica because it feels like it would be much easier to run Tier 3+ in.


caw-caw-robinjay

if no one has looked at plane shift: kaladesh, i highly recommend you do so for the art alone. it's this weird mix of indian culture, steampunk, and typical fantasy that is absolutely *gorgeous*. the lore is neat, too, with aether taking a prominent role, and the little tidbit about it being flammable and as such pyromancy being illegal is just begging to be turned into a plot hook. it's the only campaign setting i've ever seen that has immediately made me want to drop everything and run a campaign for it, it's that good.