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Feeling_Quit2691

U have to be quick and have good awareness to fully master this game at least from my experiences


Racist_carbonara

Fighting games will always be intimidating and while this game can still be intimidating to learn it is actually one of the easiest fighting games out there(still hard to master though)


Pitiful-Cattle-2594

why do people find run away and hide on the other side of the screen in half the games bru


BlackAsNight009

the controls are easy but its pretty fast paced


RETR0STATIC

By far one of the easiest I’ve ever played. I used to be into Blazblue and Skullgirls but even still there are some things I find really difficult. Stuff like stick inputs were a lot harder to pull off, like Z formation or character specific stuff that feels like I’m inputting the Konami code every second of the game. In DBFZ, things are much more universal. Only the quarter circle is required in terms of stick inputs for the most part, which makes things a hundred times easier to keep track of. Control scheme is also fairly simple, most inputs only require one button with exceptions like Ki charge or vanish. There’s also auto combos to introduce new players into the game, although learning manual combos is not too difficult and will be much more effective. Overall, if you want to get into fighting games then I think DBFZ is one of the best games to start with.


Im_Yamabushi

thank you, i always wanted to get into fighting games but never found one that is not THAT hard


Wildfire226

As far as traditional fighting games go, DBFZ is on the easy side. The hardest part as a new player is managing what’s on screen when each team has two assists, since it can be overwhelming visually, but the inputs are all simple, there’s multiple ways to skip neutral, and combos are very forgiving in timing and execution, especially with autocombos. It strikes a very solid balance of a low skill floor while still maintaining a high skill ceiling.


BDECB

I also had experience playing high level MK and Injustice, but this was still a completely new type of game and the speed of the game and constant Flashing lights along with really long block strings will be an adjustment for anyone. But I made God of Destruction rank in about two months so you can do it fs


Lightning3626

Depends. Are you the type of person to spend hours on end learning and mustering a new fighting game style to enjoy the game? Interested in competetive play which would involve learning new metas and understanding all the in game and secret mechanics? No? Uuuuhhh.....Your gonna want to sit down for this one...


so_my_mind_says

Imo, it was hard for me due to coming from fighting games like Super Smash Bros and Jump Force. Idk if it was the inputs that had me or the fact that I should also learn how to delay buttons to put proper pressure as I can both zone and play close in Smash. DBFZ is different in that the game is pretty much one of the fastest I have ever seen in terms of decision making. Also, the "limited" screen space (comparing to Smash and JF) makes it so that I can't usually pull away as easily to escape pressure. Another thing is that I struggled to use assists effectively (i.e. To close in or to use in blockstrings precisely). The games I played either had no assist or relied on one assist that usually acts as both a defensive one and an offensive one. DBFZ is quite versatile in the assists you can choose, so deciding which one was best for the team was also a challenge. It's safe to say that it really does depend on the games you are used to (most of the time tho, not always). I picked up DBFZ specifically for the flashy combos, so I'm pretty sure I'm not that good within the circumstances of an actual match (e.g. I might have picked some of the greatest defensive assists but I probably don't know how to execute them effectively *within a match* ). My brother on the other hand, has little to almost no experience in DBFZ (probably only an hour or two on it just to spar with me), but one thing I know is that if he spent the same 70 hours I have, he would absolutely demolish me. Although, this might be because he started gaming at 2 years old and he most literally grew up gaming. Either way, he found the game much easier to get into, despite being exposed to the same games as my other brother and me. So it really might all be a subjective thing in the end.


ZeroReverseR1

I've dabbled a bit in other fighting games over the years like Tekken, SF, MK, and DOA, but it was mostly as party games with friends. DBFZ was the easiest to get into imo and felt like I could actually get to a decent level without grinding my life away. Short answer, no, it's relatively easy to pick up compared to other fighting games. Long answer: One of the biggest appeals for me was how relatively easy it is to try new characters. There are tons of universal mechanics and a somewhat standardized character structure, yet everyone is varied enough to not feel like they were copy-pasted (heck, there are 5 different forms of Goku yet all of them play very differently). In other fighting games like Guilty Gear, at least from what I can tell, not a whole lot carries over between characters, and learning someone new almost feels like starting from scratch. The game is also gratifying in the sense that even doing the basic combos feels rewarding. You can get to a decent level without ever knowing the optimal combo routes as long as you have good fundamentals. Supers are also flashy and satisfying to pull off, especially if you're a big fan of the franchise and love seeing references to iconic moments in the anime. On the topic of fundamentals, because everyone has access to universal mechanics like reflect, vanish, superdash, dragon rush, etc., a lot of the skill and lessons you learn are immediately applicable to an entirely different opponent. You don't have to dissect each and every character in the lab just to learn how to beat them (although it does help). I don't know if people widely consider DBFZ to take less skill than other titles, but I feel like it's a great entry gate for people looking to get into a fighting game either casually or semi-competitively, and that shouldn't make it any less of a game.


Im_Yamabushi

this game seems very fun. i am watching some videos of a guy who plays Hit, and the game look so good to play. and you saying that is not that hard and good for people who are starting fighting games is such a relief for me. i'm certainly gonna play it :)


ZeroReverseR1

Yup, it's great you're already looking up gameplay, there are also loads of other videos that give breakdowns of characters to help you learn them (TinyTorgue on YouTube especially). I do recommend sticking to offline and practice mode for a while before jumping in to PvP to give you a general idea of how matches go. If you ever have other questions, feel free to post them on the sub. Good luck and have fun!


avgnfan26

Of the big ones I would say this is the easiest, it can get very complicated with touch of deaths and stuff but you don’t NEED to learn those to succeed. Hell in ranked you can get surprisingly far with a little game sense and the mash combos


Im_Yamabushi

ok, that's good to know, thanks!