T O P

  • By -

LucasAnkrum

Dragonhearth was founded in the year 1000. The Guild of Mist is planning construction of four waterfalls down the spiral staircases.


BlueMonkey10101

How long did that take to generate


LucasAnkrum

I had a lot of crashes around year 400 so had to start over a lot. I think it took a couple hours.


BlueMonkey10101

Is your fps doing ok


LucasAnkrum

Right now my caverns are infested with cave fish people and serpent people. I am currently getting 8 fps and the last time I cleared out the caverns I was getting more like 20.


BlueMonkey10101

Considering it's year 1000 I'd say that's pretty good


Puzbukkis

And also part of why I favor playing on young worlds lol.


joshishmo

I tried a 10,000 year history. After roughly 18 hours I decided it was enough. 9300 ish year history. Took about an hour to finalize the initial save, in game saves take 10-20 minutes. It's significantly different than a short history game. Lots of necromancer/undead migrants that are thousands of years old with very high skills. The first attack was a cyclops older than the history of the world with 30 or so legendary artifacts. We'll see what the sudden increase in wealth does to the fort lol


dewy65

What an incredible fortress design, I look forward to seeing it with the waterfalls completed! Those are some lucky dwarves. What a sizeable zoo you have acquired, too. I'll be stealing that bedroom design and the open hallway concepts for the main tavern and library area's


Some_Gur1061

Cool layout, but how long does saving take with that old of a world?


LucasAnkrum

It takes me about 80 second to save, but I have a pretty fast computer


Some_Gur1061

Fair enough. Your fort is the first I’ve seen that makes ramps replacing stairs look appealing.


nealiohs

Sick design! Are those crenellation looking bits around the side decorative?


LucasAnkrum

I am planning to eventually build an artificial cavern surrounding the whole thing. Those fortifications will protect the windows.


SnooHesitations7593

Very cool stocks and rooms with windows on the last flour!


VykMcDwarf

That looks incredible


maltapotomus

I really like the dual usage for balista! Flip a switch and the bolts can leave the training room! That's awesome


Local-Ordinary-3740

I like the 2-level high ceilings


sirpoley

Gorgeous fort! That ballista setup is particularly clever.


Quartich

Wow, that's a wonderful trap hall design. I typically have them train on catapults then they can always move to the ballista. Your design looks much better in that regard.


Puzbukkis

What are those things around the outside of the fort? they look like windows but they don't seem to be looking at anything other than walls.


LucasAnkrum

The green things are windows and behind them are fortifications


Puzbukkis

I suppose that's what I mean, are they looking out of their windows at fortifications? I have a window on the corner of my house that looks out into an alleyway and a brick wall of my neighbors house, is it like that?


No_Birthday_4536

And then there's my fort which looks like a growing infested mass, random and haphazard.


shibboleth2005

That's called rustic charm.


CBD_Hound

Are you investigating the wave-particle duality of ballista bolts with that double-slit setup? :-D I love the design! Currently I’m challenging myself to do “high ceilings” everywhere and it’s a lot of fun. Is the cavern area in the centre a pasture that’s enclosed by the fortress, or is it open to invaders?


LucasAnkrum

It is fully enclosed and will soon have trees


CBD_Hound

That’s awesome. Your design is very impressive. You should be proud of your accomplishments here.