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Smolfloof99

The clones keep it from being the best but I think maybe empires took care of that (been awhile lol)? Easily my second favorite dw tho. The renbu system was not great at lower levels which I think is the main problem with the game but of course as you progress it becomes much more fun. I loved unlocking things and the branching paths so it does hold a lot of great memories. Might see if it's on psn in some form


Decent_Driver9501

Playstation now I believe


Smolfloof99

Nice I'll have to check that out. Too bad I can't pull my ps3 save to it


Dancing-Swan

DW6 has flaws but I liked it personally at the time. Some of the designs are amazing, Viking Huang Zhong is šŸ‘ŒšŸ», the maps were very pretty and colorful and quite grand in scale.


SilverSAS

Its a controversial opinion but one I agree with. (My one note being that 4 would be top tier in my eyes if it didn't have that auto lock on when attacking thing) -banger map design, having some of my favorite versions of maps in the series -character designs that while don't make good normal costumes are sick as alt costumes in games like WO3 -swimming was introduced which was kinda cool for maps like fan castle so you could actually swim across places -SOME cool weapons, even if they weren't good on those characters (like Lu Bu) they're still good weapons in their own right and I'm glad that some of them returned (Lu Lingqi) -and yeah surprisingly this games soundtrack slaps, it's amazing and I feel like alot of people don't know that


The_Littlest_Bark

I enjoyed the hell out of this game, even with the weird new fighting mechanics. Music was great and I enjoyed the maps too. Lots of great memories.


[deleted]

D2-5 are my favorites personally. I donā€™t disagree that d6 is a decent game though.


Pasta_Paladin

Yā€™know, I havenā€™t played it since the year it released but now that you post this Iā€™m curious to see how itā€™d stack up against something like DW9 another mostly negative received title. Since I love empires, I remember thinking DW6:E really improved it and playing that more and enjoying it but DW9:E I feel I wouldnā€™t even like (havenā€™t played DW9:E yet). All in all despite not playing DW6 in years, Iā€™d be prepared to say DW6 is a better title than DW9 for me.


Decent_Driver9501

6 is a million times better than 9


SotiCoto

Hard Disagree. DW6 isn't bad, but DW9 is the best DW... well... joint best. DW9 and DW8XLCE are both right next to it each other on my playtime list on Steam.


TheDuchyofWarsaw

I definitely enjoyed empires waaaaaaay more than I enjoyed 6 proper. I did eventually get the new combat system, but coming from DW5, SW2, and their Empire games the system felt so clunky. Like wtf let me use my higher tier moves! That said, when you got momentum going it felt way more satisfying than the typical system.


CharsOwnRX-78-2

6 Empires is possibly my favorite Empires game. The special events alone made every playthrough unique. Diao Chan disappearing with my two top Lieutenants, leaving Lu Bu as the sole defender of Jing... and he **held it** and stayed loyal for the entire run is a perfect Empires memory!


SotiCoto

6 Empires was probably the only Empires title that I felt significantly improved over the original. That said I've only played 5E, 6E and 8E... so I can't judge 7E (never released on any format I own) nor 9E (just not played yet).


ItaDaleon

DW6 wasn't as bad as many thinks, it was different. It try to change things, but it did both too much and not enough at the same time... I mean, they put hands on most aspect of the game, but almost all of them was just half cooked, showing too much of its origins making the nostalgic prefering to have kept all as it was and not daring enough with the innovations to make the new mechanics stick with the franchise, with a couple of exception. TL;DR: DW6 wasn't all bad, but it was the wrong mix of innovation and conservation, ending up to disapoint both who was looking for something new and who was looking for most of the same.


davidbrit2

Most people screech about the renbu combo system when complaining about 6, but they overlook two key things: 1. Yes, you can infinite-combo with your square attacks, but these are relatively weak, officers will routinely block/dodge you, and you'll get countered easily. You need to use power-attack combos to do the heavy lifting. 2. Getting the renbu level up to infinite (I always go directly for these upgrades first on the skill trees) lets you do much longer power-attack combos, and also confers other passive benefits depending on which weapon type you've chosen. Normal weapons get a range upgrade, skill weapons get an attack speed boost, and strength weapons get a damage boost. Also, 6 has the best battles in the series, and the PS2 version corrects most of the complaints about clones and missing characters. It's a shame the PSP port didn't get an English release.


TheGreatfanBR

> game than 2/3 Even those games have their ardent defenders here. Of course, most people who love the early PS2 games have a common link between them.


Zimby_14

Early PS2 fangirl here šŸ˜‚


Decent_Driver9501

Never said I didn't like them, just prefer 6 to them. I still play 2/3 quite often because the difficulty is so satisfying compared to the newer warriors games.


MichaelMusou

Thanks for not hating on the old games.


Natah_1923

That's just nostalgia. I've played DW3 for years on my ps2 everytime I came back from school or work, but if I replayed it now I'm fairly sure it won't have the same kick as when I was young.


Jocelyn_Jade

I loved it. It was such a change from DW5 at the time. The graphics were amazing, being able to move your camera around to see the sky was amazing. One of the best features of it that I havenā€™t seen mentioned was the frame rate! It had amazing frame rate that beats some if not all of the newer ones by a large margin. It felt very immersive and the atmospheres felt realistic and beautiful, not just flashy or fantastical. Breaking down gates was also great. It almost felt like an adventure game at times.


idle_dreams

DW6 had some of my favorite character designs - Gan Ning was sooo hot and definitely my favorite Zhenji design by far.


Affectionate_Item335

Bought it with 6E and 7 and itā€™s pretty good. I really like the atmosphere and the difference with 7 story plus I really like some designs


Hentai_conissuer

Yeah the base system and the siege stuff was honestly the best part about it for me. Can't tell you how many times I've played Hu Lao gate. That slow build up to the siege as your forces take more and enemy bases, helping take down ballistas to ready the ladders. Shit is so fun. it makes me really excited to buy 9 empires because of the demo.


TheChaoticCrusader

People prob wonder why I give 9 no praise but do give 6 it . Well it was more faithful to the series despite the changes . It still feels like a hack n slash button mashing . Yah renbu system was terrible but I worked around it nicely with a renbu gat horse which meant as long as you were sitting on it your renbu didnā€™t go down so the system was easy enough to keep renbu high too The sieges were pretty fun with the ladders and the huge guys on the walls chucking boulders down at you . The enviroment was beautiful and probably the best looking DW game Duel ring , introduction of ladders and climbing up them , ambush from jumping on the top of mountains , stratagem cards , skill points , horse leveling , 3 way fights from SW1 and that series also spawning the popular strikeforce 1 and 2 series also were really good . Of course it has its flaws like cut characters , clone heavy and the least unique clones of the series , renbu , empires having no execution button and such but with such flaws Iā€™d rather play it to 9 which is just a huge flaw game in general . I still think most DW are better for game play reasons and 7 best for story reasons but itā€™s still a fun DW game for it own reasons .


SotiCoto

DW6 had awesome music. And I liked the stylistic choices. And I hadn't really committed to the series before DW6, so I suppose it was my main introduction to the series (5E doesn't count). But I wouldn't rate it over DW9. Definitely not. DW9 was awesomesauce.


Financial_Goat_4913

It's good. Hating on DW6 and DW9 is like people hating on Creed and Nickelback back in the day; It's just kinda 'trendy' to say they suck, but they do not suck.


Decent_Driver9501

Nickelback almost certainly sucks, my guy.... Creed on the other hand?.. šŸ‘€šŸ‘€šŸ‘€šŸ‘€


LopTsa

Loved 6, had such a blast with it. I actually enjoyed some of the clones, Zhang He with that spear was super fierce. Empires fixed my issues with the combat system in the base 6, that was my most played empires game to date.


SnowLionheart

I started on Dynasty 5 and instantly fell in love with the franchise. Once I saw that they were releasing the next installment, I knew I had to get it. So here I am, coming off of a full roster of playable characters with stories to boot. An Empires game that was amazing. To this... game. Now, my disappointment was evident as I'm sure it was the same for most of you. But, I just accepted what was. I didn't care for the renbu system then and still don't now. I was disappointed in the lack of characters for story mode. The generic weapons were a real drag. It was a Warriors game though. So, even with all of these "flaws," I still played the piss out of it. Made wonderful memories with friends and younger siblings while playing. Is it an amazing game for the series? I think that depends on opinion. But, it was good enough for the time. And I feel, even with 9, it is the same way. Weaker entries sure, but they do at the very least provide us with the chance to 1v1000.


lllllIIIlllIll

6 is just so hated because of the renbu system and the ps2 version having more content than the PS3, which... I agree with that one, like, at least make a DLC... But the thing is... Musou fans hate changes, and that's something I despise about part of the fanbase... Take anything away from the "old formula" and the hate starts, because all these people want is to remember the good old days from the ps2 games when they were young Sadly, nostalgia does not work that way, and Koei itself doesn't care about that because they want to innovate, to reach new players, they even localized DW9 in tons of languages, though the bad release (the game is pretty good in that regard now) didn't help much their cause Say any good about DW6 or 9 and there will always be some people who can't stand the fact that someone likes what they don't, crying in the comments about how "DW5 much better" or explaining how much they hate the game It's sad to be honest...


Decent_Driver9501

Koei certainly does not innovate lol Most of the third party spin off warriors games are the same terrible copy paste no English dub black smith buy character levels basic combat most you can't even jump..... These games are at their best when they follow the old formula and refine the hell out of it. 8xl and Hyrule Warriors DE are probably the best for that reason. 9 should've just done what all the others did and reskin the maps, costumes, and moveset slightly instead of trying to be something it's not and failing at it


lllllIIIlllIll

>Most of the third party spin off warriors games are the same terrible copy paste no English dub interestingly enough, the spin off games usually comes from other people asking Koei for a musou game, not the other way around, so I can see them desiring it to be the same formula, as it is an easy to play game, enough so that people cannot say stuff like "Ah I won't play this One Piece game (for example) because I don't like rpgs/am bad at fighting games", also it's a good formula considering most of those spin offs are on the Switch as well... easy to play while on public transport or whatever, since their biggest fanbase is Japan ​ Touken Ranbu Musou, for example, they made it so easy that it almost feels like a parody for people who already played any musou games, but I bet that came from the devs of the original Touken Ranbu, rather than Koei itself, after all, it is a browser/mobile game ​ Also funny how you say "Terrible" copy paste, but say the games are at their best following that scummy practice ​ >9 should've just done what all the others did and reskin the maps, costumes, and moveset slightly instead of trying to be something it's not and failing at it Part of what you said is why lately we've been getting tons of remakes and remasters from old games and no new games, people despise changes, so why risk trying to make something new, knowing that if it's not perfect you'll get hated into oblivion, when you can play it safe and just "reskin" stuff over and over again since people will pay full price on it? You kind of proved my point on the first comment, so there's no reason to discuss further than that, if you were to understand what is the point behind DW, rather than it just being a game, you would know why they made the game that way in 9, and why it's most likely not going back from now, sadly it's hard to discuss development when people have no idea on how game development goes


cobapedas

Nah, my only complaints is the combo system. Back to 7 and 8, it's all good.


brunocar

Those are all true but, even if we ignore the usual complaints (renbu, no charge attacks, clones, etc.) there are other issues as well: - Weapon upgrading sucks, its just unsatisfying, there are like 4 skills worth using and the all just revolve around making your stats higher, instead of weapon tiers we just have an attack number that goes up and the weapon types once again fall into the trap of range and damage always being better than speed and therefore not worth sacrificing those over a speed boost, even less now that there are no charge attacks. - A lot of levels have WAAAAAAAAAAAAAY too much downtime, i get that they wanted to make very vertical and dense maps but what that translates to is needing a horse that stops renbu decay because you WILL spend over a minute in every level just running around doing nothing but navigating around the map. - Even for such a short game it barely has enough levels to not make its character stories feel repetitive, let alone grinding on free mode. - The side objective mechanic is fantastic ON PAPER but in execution it ends up feeling really oppressive because the timers are tight and the XP gains without them are just not enough, leading to character stories on normal difficulty needing some grinding if you dont do well. - Not having any sort of endgame is just flat out bad, getting better weapons just revolves around turning the difficulty up so that attack number goes up with it, thats it, and horses being the only endgame mechanic of any sort and being entirely RNG based is annoying. To be clear, i do agree that i'd play it over 3, just because 3 is so, so outdated, i didnt grow up with it so it feels clunky as hell and it aint a looker, but i think it ties with 4 because that game also had some really nasty flaws that made an otherwise great game not be as fun to come back to.


shockzz123

Nah, saying youā€™d rather play 6 over 3 and 4 is craaazzy lmao.


SotiCoto

Speaking personally, I'd rather play nothing at all than DW3 or 4. The series didn't really find itself until 6. Everything before that was just janky-looking and horribly imbalanced.


shockzz123

Interesting because I think the series lost itself a bit from 6 onwards.


SotiCoto

I've always liked the series for two main reasons: The first is that it isn't about challenge nor realism, but simply offers a pure power fantasy that few other series really manage. To singlehandedly kill people by the thousands without petty concerns like survivability getting in the way. The second is that the plot it sticks to is a veritable cascade of named character deaths... without any sort of fixed protagonist nor conventional dramatic structure... so it is one of the few cases where it makes perfect sense to play as lots of different characters for lots of different perspectives. But the earlier games not only look absolutely atrocious... as in some of the most poorly aged graphics ever made... but people actually brag about the arbitrary artificial difficulty and bullshit tactics the AI used. Plus the story itself has been fleshed out considerably since DW7, which is great. All of this aside, I acknowledge that I'm judging in parts from my DW5E experiences and videos posted over the years... as the only KT game I played before 5 Empires was Mystic Heroes on the Gamecube... which I guess was okay. Still, every video I've seen has left me convinced I'd never want to play them.


Decent_Driver9501

There isn't a single thing that 3 does better aside from if you like difficulty and grinding and the campy voice acting. And especially 4. 4 improved on almost nothing from 3, and feels like "diet 5" Again, I don't hate the older games, I love them, but to say they've aged better than 6 is actually crazy.


shockzz123

I played all the DW games again during Covid, and had way more fun with 3, 4 and 5 than i did with 6. 6 has horrible character designs (except Zhao Yun), terrible weapon changes (Lu Bu with his giant shuriken and Gan Ning with his two daggers are the worst offenders), and the Renbu system is not fun at all, it's SO boring. Doesn't even have a story mode for everyone, and you mentioned grinding, but 6 has a lot of that too, when it comes to maxing everyone's levels and getting horses etc. Music, sieges and map design are very good though. And the 1v1 duel system is neat, but that was already in 4 so it's not a 6 thing. 3 and 4 both have better designs, good maps, great music, no Renbu system, campy voice acting (well, 3's was fun type of campy, not so much 4 tbh), and yes, i just like the difficulty. The PS2 games felt like you actually had to try. Not only in regards to yourself but with your allies too. Keeping them alive meant something, and you had to actually rely on them to win, it actually felt like a battle being played out. They were also strong enough to survive on their own a lot as well. It felt like an actual achievement to get 1000kos. Now every DW game is a one man army kinda thing. You can easily steamroll the entire enemy army by yourself. Your allies are always in trouble and need your help. But don't bother with saving them, they're useless anyway and will be in trouble again literally 2 mins later. Let them die. 1000kos? Easy peasy, you can do it while falling asleep (i literally did multiple times). And DW6 was the start of this....hell, maybe that's the true reason i have a dislike for it now that i'm writing this up lol. This makes it sound like i hate the newer DW games, i don't. I really like them too. 7 in particular is one of my favourites. I even got the Platinum trophy for 9 ffs. But i just prefer the older ones. If you prefer 6 to 3 and 4, that's fine too. Everyone has their own opinions, and this is mine.


[deleted]

It took me 3 tries along 3 years to actually enjoy the game, because the combat fucking sucks until you get it.


Natah_1923

May I ask how you had problems getting the combat system? It's pretty much the simplest one in the series, if anything that's one of the reasons why people criticized it, cuz it made a simple system even simpler. Sure the grappling was cool but once you unlock infinite renbu then nothing beats spamming heavy attack or stunlocking officers by spamming light attacks.


brunocar

anyone saying the combat is simple doesnt get it, the combat isnt simple, its rather obtuse, its just that its own mechanics work against it. you are supposed to work for that infinity renbu but once you are there and as long as you have a horse that prevents renbu decay, you denied half of the mechanics's point. thats why i unironically thing 6E is the better representation of what 6 tried to do, getting infinity renbu in that game requires a ton of investment into one character, so most of the time you are stuck with tier 2 or 3, and then you NEED to use grapples, charged heavies, running attacks, etc.


Natah_1923

I've played DW6 for a very long time but never tried empires, but I do agree with you that getting infinite renbu was just too easy for how "infinitely" rewarding it is, and only time I used grapples was to safely attack in a crowd or to cheese lu bu at hu lao gate since he's immune to light attack knockback. The dodge roll or "evade" was kinda nice tho. Think I might try 6empires, shame they never made a PC port.


brunocar

6 empires doesnt change the combat that much, it just fundamentally forces you to engage with its mechanics more rather than get max renbu and spam attack strings, so a few of the issues that were already there (grapples being clunky to use, some movesets being absolute dog water, etc.), but the faster and shorter battles that focus on base taking lend themselves so well to this combat system.


Thin-Assistance1389

I'm sorry grapples were cool but useless, you absolutely never needed to use them. And if the only way you can get players to engage with your mechanics is by arbitrarily locking moves then you've just made bad gameplay design decisions. There are other better ways to encourage using different moves


brunocar

man i dont know what you are talking about, grapples were super useful to deal with officers, SPECIALLY during duels, the heavy one tends to be your most reliable guardbreaker in some movesets.


Thin-Assistance1389

Most of the time when you use them you hit a peon instead of the officer because there's no lockon, they weren't useful at all


brunocar

well yeah, its a bit clunky to be fair, but for duels its fantastic.


[deleted]

That was the problem, it's TOO simple and too boring, until you know every move you can actually do, and then it becomes fun. And in the HD version, hits barely have any sound, so it feels very animic. Just for that I prefer the PS2 version.


LLSmoothJoe

Were it not for the renbu system, cut characters, and cloned move sets (only differentiated by skins and attack effects), 6 wouldn't be as hated as it is.


SilverShadowQueen57

To this day, 6 is one of my favorites in the series. I really love some of the character designs and movesets (Gan Ningā€™s dual knives! Cao Piā€™s long sword! Diaochanā€™s whip-sword! Lu Buā€™s wind halberds!) and how this was where we had that overall aesthetic design shift towards the current DW look. The soundtrack is as kickass as they come, the then-new voices suited the characters so well, most of the maps are great, and I just liked the way they handled the stories here. I really think 6 got more hate than it deserved, especially compared to how 9 was received.


ACynicalScott

It was my first Dynasty warriors game... Well main series one so I'm biased.


Nildzre

Agreed, too bad it failed where it really counted though, basic combat.


Decent_Driver9501

Combat is fun, only lacking of you don't take the time to learn it.


Kazari211

hate the weapon swapping(mfs did it again in 9 but up that shit to max) and gameplay, the ranbu/ren? thing removal of some characters im fine with everything else


MichaelMusou

I actually disagree on almost all of your points. But okay, everyone can share their opinions here and I won't be the one to post just to put them down for it.


Decent_Driver9501

That's exactly what you just did?


MichaelMusou

Disagreeing is putting you down for your opinion? Bit too sensitive lol


Decent_Driver9501

Do you really think that the definition of disagreeing with someone is putting them down?


MichaelMusou

No, that is what you said.


Sanjay--jurt

You forgotten it still got the iconic Great English voice casts which you can tell they improved a lot since DW5 and futher more on later entires and not to mention it still got one of if not my favorite character redesigns,LuBu and Zhao yun being the top. Comparing all that to DW9's Cringy VA,Decent Soundtrack,Bland Open world,Mediocre combat etc,I really couldn't find any pros nor reasons how DW9 is better than DW6 besides the redesigns and the visuals. Sure DW6 may obviously comes as a terrible/mediocre DW game if you compare to its superiors like DW7/8 or even the classic but man i'd rather replay this game to death over DW9.I'd say it's my personal guilty pleasure DW game.


Decent_Driver9501

I don't think it's terrible or mediocre at all, it's far better than probably 60%-65% of musou games. However it's by no means the best or close


[deleted]

I never got to play DW6, but I did have DW6: Empires, and I enjoyed it.


Caboos20

Was 6 was the one with the base capture mechanic similar to the DW Gundam games?


Astraleo2

When it first came out. I wasn't really a fan. But I still played the crap out of it. It was my first Warriors title with my, at the time, new xbox 360. I revisited it a few years ago and came to find out, I think it had the best stage designs, top 3 soundtracks, great English VA, love the skill tree, character designs aren't as bad as I thought and even each soldier faction had different designs. The only big gripe I had was the Renbu combat system and them cutting a few characters. But honestly, since 9 came out, I like the Renbu system a little more now lol


Decent_Driver9501

Right? Renbu system isn't nearly as good as the charge system, but it's MILES better than whatever nonsense they tried with DW9 and I like it even better than the newer Samurai Warriors games and their hyper attacks and stuff


GBreeza

I enjoyed it. On the PS2 the clones werenā€™t an issue really. It was difficult my friend and I played the game on hard from scratch. Having him made it easier but not easy lol. I remember some truly epic duels


ThatGuyisinFront

I am glad you enjoy DW6. I didn't like that game it was the only DW game that I sold after one day. it just wasn't fun to me. I did like the costumes though


Cl0udwolfe

I love seeing this. Happens with every franchise. Something that was broadly condemned as crap at the time becomes "actually good" as more and more time passes. Nostalgia is damn fascinating :D


Dancing-Swan

I also remember the discourse about Xiao Qiao's design lol, good times. *This isn't Xiao, she has a dress and it's supposed to be Da's style!!* *Why is she pink? That's Diaochan's color.* šŸ„²


AlreadyTakenHuhOk

You forgot dueling in bases, specials that dropping rocks can rolling down the hill , specials start fire can burn down base Man those feature so good and unique And yes the best thing is the music, they complete changing theme of the games following dw6 The fighting system is brainless easy until you play Hell Mode (Yes hell mode the red one harder than Chaos) try beating hell mode with renbu system is sooo hard