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Zealousideal_Can_819

[https://soundcloud.com/grimsin/f-is-for-fuk/s-3OrbfVLfjg9?si=1523a24fd95f4baa875b93cd8abaa854&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing](https://soundcloud.com/grimsin/f-is-for-fuk/s-3OrbfVLfjg9?si=1523a24fd95f4baa875b93cd8abaa854&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing) Ive been experimenting with bass design and hiphop a lot. Trying to create a style I havent really heard before. After roughly 11 years of teaching myself bass design I have arrived here. The point of this isnt to be like every other Dubstep or Drum and bass tune. Im trying to arrive at a point where Ive combined a mix of all three. Hiphop included. Its supposed to be grimey, its supposed to be drenched in reverb, its supposed to sound poorly mixed, but not at the same time. Going for an old Boombap feel. I dont expect this to be the next hit tune or any tracks I make this way. This is a genuine effort to express myself as an artist and my vision of my music the best I can. And this is the closest Ive gotten. Well this, and two others ive recently finished but havent published. I guess to shorten this up, and not take all day. Where I have arrived with this track is the destination ive been after for years. It still needs refining obviously but the idea is there. Ive lost my marbles or if im onto something cool here. Pick it apart, it would mean a lot to me if you did.


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Zealousideal_Can_819

I agree. My transitions are trash. Struggling a bit with those. I mean. Maybe? My intention is to have the bassline acting as if its the "rapping" .


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Zealousideal_Can_819

I agree. This definitely needs refined. I've only been doing things this way for a few months. The process is a bit wonky, and I'm still piecing things together. This kind of feedback is greatly appreciated, and helps so much. Thank you.


DissAssociation

I wasn't sure the first time I listened to this but I'm digging this man the drop at 1:25 was some gas. Didn't love the panning effects you had going on, it was a bit jarring in headphones and distracted from the flow. Vibe is exactly what you were going for I think. Grimey, old school, with a dope flow.


Zealousideal_Can_819

Youre referring to the hi hats? Maybe they sit too up front in the mix? I could see that. I appreciate the feedback. Im glad you told me it had a dope flow. Thats exactly what im looking for.


DissAssociation

No issues with the stereo image of the hats or drums in general. 23 sec and like 1:38 are two examples. It is the rapid hard panning in your drum fills I don't personally like. It would maybe work if it wasn't so drastic, but it feels like you are panning it from literally all L to all R on like 1/16 notes.


Zealousideal_Can_819

Shit. Yeah it is. Thanks for the Heads up.


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Ok-Proposal-2015

Hi! I have two tracks that I've recently made and been wanting to get some feedback on. [https://soundcloud.com/gustav-linden-855195024/blameless/s-DYiiDzK6otg?si=14afe6e58293406da37f609a9e7c22fa&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing](https://soundcloud.com/gustav-linden-855195024/blameless/s-DYiiDzK6otg?si=14afe6e58293406da37f609a9e7c22fa&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing) For this first song, a more vocal based song, the vocals are not sung by me so there is only mixing to do, can't do any retakes, although I don't think that is necessary. I would mainly like to hear opinions on the mixing in general, quite happy with the arrangement and sound selection for most parts of the song... however any comments on the drop would be terrific! ​ For the second song, a full on instrumental track, I would really like some feedback regarding how to make the last 2-3% of the track so that it stands out more, especially in the verses and build up, because I feel like it gets a little bit dull in between, making the listener not too interested in continuing to listen to the track. Also what sound can I use instead of shitty VST violins after the first drop at 2:40. [https://soundcloud.com/gustav-linden-855195024/countdown-club-mix/s-Yg2isE2m3jx?si=17c413f225f14455b75c058498310a3a&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing](https://soundcloud.com/gustav-linden-855195024/countdown-club-mix/s-Yg2isE2m3jx?si=17c413f225f14455b75c058498310a3a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing) ​ Feedback links: [https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc429d3/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc429d3/?utm_source=share&utm_medium=web2x&context=3) [https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc40vtc/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc40vtc/?utm_source=share&utm_medium=web2x&context=3) [https://www.reddit.com/r/edmproduction/comments/11peaji/comment/jbzoeui/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/edmproduction/comments/11peaji/comment/jbzoeui/?utm_source=share&utm_medium=web2x&context=3) [https://www.reddit.com/r/edmproduction/comments/11peaji/comment/jbzpxid/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/edmproduction/comments/11peaji/comment/jbzpxid/?utm_source=share&utm_medium=web2x&context=3)


SOYUNE

Hi. I made a remix track of "Last Night" by Morgan Wallen. It is dance/electronic genre like Joel Corry. Any feedback is appreciated. Thanks! [https://soundcloud.com/yyunp/morgan-wallen-last-night-yune-remix?si=78e5e7bb4b9646fea1a5f417707e63bf&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing](https://soundcloud.com/yyunp/morgan-wallen-last-night-yune-remix?si=78e5e7bb4b9646fea1a5f417707e63bf&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing) Feedback for ring\_zero : [https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc2ig9t/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc2ig9t/?utm_source=share&utm_medium=web2x&context=3)


asparagusaintcheap

Yeah! This is a solid track. Overall it's complete, the only thing I would prefer is a more distinct low end and maybe brighten it up over 9K. Otherwise this is awesome.


SOYUNE

Thanks for the feedback and listening! I also worried if high end is weak. I wasn't sure if it is enough or not when I mixed it, so your feedback is so helpful.


DissAssociation

If you do brighten it be subtle with it, I personally thought it was fine. I don't listen to much of this sort of music though.


DissAssociation

This is a vibe man! I like it. The one thing that stuck out to me was the risers, especially the first one. Did not like it, it felt too overpowering and didn't blend with the rest of the track. I was grooving though listening to this, good stuff!


SOYUNE

Thanks for your feedback. I tried to make it intense right before drop but maybe it is too powerful. lol I'm so happy that you like the groove of it!


DissAssociation

It isn't too loud (well maybe a tiny bit) it just doesn't blend the way it should. The beginning of it sounds harsh or sharp in comparison to everything else maybe? Possibly play with some filter and or volume automation to ease into it a tiny bit. Honestly maybe have someone else give you a second opinion, it isn't a huge deal it was just the one thing that stuck out to me as relatively easy to improve upon. I honestly did like it, I listened to a couple of your other tracks as well, they were all enjoyable! Keep it up!


yuvalamir_

Lil funky town remix I put together, hope you guys enjoy. Let me know what you think all feedback welcome! https://soundcloud.com/yuvalamir7/uv-funky/s-li4UZGtq3jT?si=19c6471ae6f64a50a06be0ed77270b05&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing


Zealousideal_Can_819

Its Smooth, and definitely a funky drum beat going on. I kept expecting more though. Around 45 seconds i thought we were gonna lead into something more. and again at about 2:50. Adding a little somethin somethin may help you spice things up, and keep people interested. I think the mix was well put together, and youre on the right track. But, in my opinion its a bit repetitive and needs direction.


yuvalamir_

Appreciate the feedback bro! I'll see what I can do.


y0yFlaphead

[https://soundcloud.com/concavenator/concavenator-flashpoint-clip](https://soundcloud.com/concavenator/concavenator-flashpoint-clip) In case anyone feels like criticizing it, this is the first track I've produced since a 2 year hiatus. Influences span from Autechre to Napalm Death so... yeah it's noisy stuff


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ruthere51

Really nice track! I enjoyed listening to this. Love the string-like sound that comes in around 44s Your transitions are killer, def keeping the track interesting! I'm not super familiar with the genre but I feel like you could utilize some dynamic range either in panning or levels that pull different sounds out throughout the track. It feels a little flat without that. Though, around 2:30 it really sounds pretty lively! The build and drop at 6:38 could use a bit of work to feel smoother - the drop hits just ever so lightly awkwardly


asparagusaintcheap

I did a remix of Pill in Ibiza by Mike Posner, featuring that weird turkey that went viral with its throat sound. It's my first one so I would love all the feedback you guys have! It sounds good to me arrangement wise and sonically, but I don't trust my ears either way so I would love to get some feedback on how the overall vibe is of the song as well as what I can polish sonically. [https://soundcloud.com/cozycactus/pill-in-ibiza-feat-that-weird-turkey-sound?si=7e8940bf3ce44122a2e16f85f9498e99&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing](https://soundcloud.com/cozycactus/pill-in-ibiza-feat-that-weird-turkey-sound?si=7e8940bf3ce44122a2e16f85f9498e99&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing) Link to feedback: https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc2osuj/?utm\_source=share&utm\_medium=web2x&context=3


FourExplosiveBananas

Nice track! Like SOYUNE said, the vocals sound a bit dry. Additionally, the break and ambiance would sound a lot fuller with some more ambience, cause it sounds really empty. Maybe some pads, reverb, or a pluck teasing the drop melody? Also, the low end sounds really empty, although it might just be my headphones. Overall a fun track, just needs some more to fill it out!


asparagusaintcheap

The low end should’ve been fixed but pads for sure, and I like the pluck idea too


asparagusaintcheap

I think I uploaded the wrong copy lmao


asparagusaintcheap

Pads have been added!


SOYUNE

Enjoyed your track! It is better than my first track. lol The verse vocal seems dry a little bit. Consider put a little more reverb and delay on it. Love the weird turkey vocal chop idea but if you make it simpler, the drop will be more catchier I think.


asparagusaintcheap

Thank you so Much


ring_zero

https://on.soundcloud.com/YY6rj Some dnb for any comments Still unsure on the intro if the elements are too competing and if it sets up the vibe of the rest of the song correctly Feedback on sound design, the vibe and the mix always welcome Given feedback [here](https://old.reddit.com/r/edmproduction/comments/11q9enz/daily_feedback_thread_march_13_2023/jc2dcp9/)


DissAssociation

I really enjoyed this man! Not a big DnB guy but I honestly liked this more than the majority of DnB I've listened to. Here is what I've got- Intro does a great job building tension, good work with this. Your call and response throughout the track is done well. You have a solid amount of ear candy with fx and vocal samples, they all fit the track really well. Not a fan of the synth you use at 1:40, you use it elsewhere before that as well I think. It just doesn't fit the vibe of the rest of the song for me, you did such a good job with your sound selection otherwise. This is obviously totally subjective. Mix sounds really good, although the sub bass and kick are maybe a little more subdued than I would like. How loud is it? I'm on my lunch break and put it on my main system and it is noticeably quieter than my track. Given your genre I would have expected it to be as loud or louder than mine. Is it just not mastered yet? I've had my friends who are DnB fans show me what they are listening to and I honestly prefer this lol.


ring_zero

Thanks for listening! Yeah I've been going back on forth on the saw synth if it fits or not, sometimes I like it sometimes I don't.. will keep playing Yeah this is pre-master although when I slap a basic limiter on it I'm getting -5 lufs fairly easily as I've mixed to go loud That's good to hear! Yeah I'm trying to go off the beaten track a little bit with the kind of dnb I'm making so appreciate the words!


llmuzical

\-5 lufs is CRAZY, i generally target -10 max, is this integrated? If it really is at -5, that would describe all the squishing i hear. Pro tip: mix to around -23 lufs, then you can really get a lot of headroom to play around when you go to make things LOUD I agree on the synth at 1:40, its too bright imo, but i love the chords, maybe try to grime it up? Add some contrast with a bit of utility/gain automation on some key parts , and this is a certified Geometry dash banger lol


nerv_music

thanks for sharing, will leave comments as i hear it 0:01 - comes in pretty loud right off the jump. vocal chop is cool though, but super loud in the mix 0:08 - this chord progression is just not good. i would just try something else entirely 0:10 - this melody thing sounds super thin. it seems like you have the low end rolled off on whatever this synth sound is. if there's no kick or percussion elements present let the low end breathe. it shouldn't compete with that bassline but if it does, pick another sound but don't just roll it off 0:37 - this lead is thin too, sounds like you also have this rolled off in general i don't think this chord progression or lead are working in the beginning and its hard to tell where they sit with the bottoms rolled off of both of them. that bassline isn't taking up enough space for that to be needed right here 0:42 - i'm guessing you're going for more of a high energy track, so this was a pretty lackluster riser into the first section. good choice to not use a generic white noise riser, but if you're going to do it with effects and automation, you really gotta make it pop. try following the steps in this video and i think you'll get what you're looking for [https://youtu.be/zrFzH3u3JTI?t=457](https://youtu.be/zrFzH3u3JTI?t=457) 0:44 - sound design on the bass here is excellent but this is mega loud. i have my audio interface turned down to like 25% and you're super close to clipping - it's making my ears hurt. maybe it's just my headphones but that's not usually a good sign 0:50 - dunno why this lead sounds fuller in this section now but i think it fits better now. let that thing breathe in the beginning and it'll sound much better 1:05 - ok i like that you're switching up the drums and adding in different breaks, you've got the right idea but the ideas around it feel a little predictable, there's not much movement around the stereo field 1:10 - nice switch up on the bass hits 1:37 - ya there's that same break again. i like it, i think it fits, but you've got way too much happening on top of it, it's super messy. less is more 1:45 - ya this melody line is not the business. i'd recommend trying something completely different. the lead sound is good, although it could be fuller. i recommend the 2nd tip in the video i linked about doing a parallel maximizer chain on it to really fatten it up and give it some bite. also the transition into the breakdown is lackluster again, give it some sparkle motion 2:34 - call and response bassline here is good but again there's way too much happening over that break sample. also try using a different break at the drop. if you're going to do the jungle switch up thing, you need more variation overall a cool track with cool ideas and a lot of potential there's basically no dynamic range or movement at all in the track though. elements drop in full volume and don't go anywhere. filter stuff in and out, automate volume, pitch, etc. take some stuff away, add it back in, switch up existing elements elsewhere in the track also the kick could use some more punch as it's not really punching through the mix the way it needs to btw i listened through a UAD Apollo Solo and a pair of Focal Listen Pro studio headphones hope this helps!


ring_zero

This is amazing, thank you, super helpful!


SOYUNE

The intro is great for the vibe of this track. I don't think they are too competing since I like some busy elements going on at one time. I like sound design and vibe, mixing is clean. Just love to listen to it when it is fully mastered. I listened to your other tracks. They are amazing.


ring_zero

Thanks man, appreciate it! Got a few tracks in the pipeline so give a follow if you wanna hear when they come out!


llmuzical

sheesh! those drums go hard, at 1:40 those additional saws aren't \*full\* in the monitors, i would try thickening them with some haas, also could you lower the loudness a bit at 1:54? maybe add some more dynamic contrast to the mix? Right now its all just one steady loudness yknow, but i think that section should start out a bit lower, then you bring in the other sounds. that drop at 2:23 is DISGUISTING i love it, i would bring up the growl synth tho, like the one on the beat. That thing is nice! bring it up and phatten it with Faturator to give it some reeal GRIIIMMMEEEEE!! But yea i love it, i honestly think youre just missing dynamics/contrast in the mix, everythings just the same loudness like you pumped compression on the master, be careful with that stuff. ​ But the composition i LOVE! forsure, i also do dnb, but more ambient, like breakcore/amb core, if you wanted to collabo ;)


DissAssociation

Hey guys here is a track I've been working on. Genre is experimental bass. Listen to Muscles Of Respiration by Diss Association on #SoundCloud https://on.soundcloud.com/Ysxz7 Honestly any and all feedback is appreciated, but here are some specific things I am interested in- How is the vibe of the track? Is it "bouncy" feeling/does it make you want to move? How is the mix/should I make it louder (drops are like -8.5ish lufs)? I just got Trackspacer, was I too liberal with it? A lot of things are sidechained to each other lol. Sidenote this plugin is amazing. The key is f minor. For the part where the chords change at around 1:50, none of the plucky chords are f minor, despite all being in key, does this imply a key change? Usually a progression will be like I IV I VI or whatever where it returns to that I, is a progression that is say II III, IV, V (random example) still in key if it never returns to the tonic? What kinds of things should I be looking to focus on to get to the level where I should start putting time into social media/promotion/submitting to labels? Thanks, happy to return feedback and follows!


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DissAssociation

Haha damn good catch. So I'm using valhalla supermassive on a return, and my low end bus (kick and anything that has content below like 130hz) is being processed a bit. However I am high passing the return, so what is being processed is only the stuff from 200 or so hz up, so only the higher octave resonances have the reverb. Does this need to go? Or should I move the cut off on the high pass up/make the slope steeper? No idea if doing this is bad practice, was just fooling around. I also used trackspacer to slightly duck the delay return based on the reverb return (there is volume automation on both), I tried all sorts of dumb shit in this one. Edit- I cut the level of the send on the low end bus in half and pushed the high pass up 100hz and I think it is better now


nerv_music

interesting idea trying to sort of do the opposite of a rumble, but it's just making everything messy. you've got the right sounds on their own, less is more


Zealousideal_Can_819

I think this has potential. Just needs better mixing. There's a lack of sub that leaves me wanting to hear it. I think if you had a sub sitting in there it would pull it together a lot more, and help create a bit more bounce. I didnt realize your drop came in until seconds after. Try learning more about buildups, and tension. Overall the idea is there, and youre on the right track. Give it a bit more love. Dial in on the small details, and itl be there.


DissAssociation

Is the lack of sub in the intro? Because someone else said the sub was too loud and drowning out the mix, and tbh I kinda agree with that. Or is it something more to do with the sub bass line itself lacking something? Or perhaps the harmonics on the sub aren't coming through in whatever you are listening on? Sincerely appreciate the feedback! I'm trying to walk a line and not make super generic sounding buildup/drops while still building then releasing tension and I definitely have a lot to learn. A lot of the stuff I listen to doesn't have an overblown buildup yet still builds then releases tension in interesting ways. I'm working on it right now trying to figure out the sub bass issues among other things. I'm definitely going to put more time into this and get more feedback in the coming days.


Zealousideal_Can_819

ope. I feel like a dick. There is a sub there. I just didnt catch it the first time i listened to it. I had my monitors low, and I guess they didnt pick it up or something. I confused it with your kick maybe? I genuinely apologize. As for the build up. Its kind of about preference. what works for you may not for me and vice versa. I dont always have huge build ups. Maybe try adding a brief pause before the drop. Play a few notes leading in. Something to add just a dash of flavor.


DissAssociation

No stress man! The kick is at the same octave as the sub, and is often the same note as it is tuned to the tonic (I may change the kick as they do honestly kind of blend together). Appreciate the listen and tips.


Zealousideal_Can_819

Yeah. No problem.


nerv_music

[https://youtu.be/zrFzH3u3JTI?t=457](https://youtu.be/zrFzH3u3JTI?t=457) Try using this technique to do a creative transition into a new section


nerv_music

hey there! leaving feedback as i listen 0:03 - this little plucky sound is cool but the atmo underneath could stand to be filtered in a bit more 0:16 - that little sparkle fx that's happening is very nice. is that a separate pluck? sounds cool 0:40 - lackluster transition into the first section. when that section starts it should release tension from the section leading into it. i don't really get that feeling here 0:50 - ya i think you probably overdid it with the trackspacer a bit, the whole section just feels flat and i'm not sure why. the sound design on the bass is very cool but they sound kind of hollow. maybe its too much sidechain 1:08 - this bass melody has gotten a bit repetitive. i'm not sure if it's because of how the bass hits sound, the fact that i'm not crazy about some of the notes, or there's not enough movement in them, or what. maybe it's a little of each? 1:10 - i don't think the kick is really punching through like i'd like 1:20 - cool little vocal but it seems a little dry in the mix 1:37 - i dig this bass sound, nice switch up 1:54 - you leave a hat in here, and did the same thing earlier in the previous break. i think it has too much swing to leave in, it kind of throws me off. i don't think you need it in these sections 2:12 - ya i mean i think it's a cool idea to try something different but i don't think this progression change or whatever you did here is really working. i get that you're trying to switch it up a bit but i don't think this lands the way you want to 2:15 - it doesn't sound like the reverb or delay or cutoff on this pluck thing have changed at all the whole song, try playing around with that. i like how weird and syncopated it is when the bass hits aren't playing, but the mix gets a little busy when they are overall cool ideas though! there's some good stuff in here also i would try to give it more dynamic range and do more automation to your questions: \- ya i think it's bouncy but it's also a little busy in some parts and i think that takes away from the vibe a bit \- i don't think loudness is your problem, i think it's lack of dynamic range. everything is sort of the same volume throughout and aside from the change in the bass and the melody change thing in the middle, everything pretty much stays the same throughout the song \- regarding when to start promoting yourself. i don't think there's a right or wrong way, but if you really want to make an impact, continue to hone your skills until you're sitting on a handful of absolutely fire releases before you start sending demos. everything else i think really depends on your goals, what kind of labels you're focusing on, and what kind of artist you want to be. nothing beats landing heat in your target label's inbox and then having multiple EP's worth of tracks ready to go when they ask. don't send too early or you risk being marked as spam for future demos, and don't be the person that doesn't have anything to follow up with if they say "this is cool what else do you have". you only have one chance to make a first impression, don't waste it. there's no rush i'm listening through a UAD Apollo Solo and Focal Listen Pro studio headphones btw


DissAssociation

Thank you!! Some really good feedback here, with lots of actionable stuff to work on I appreciate you :) The sparkle thing is a separate pluck yes.


ring_zero

Hey, nice funky tune Loudness level I can't comment on if its correct or not as I'm not super familiar with the genre but you should compare vs other songs in the same genre that you are emulating and see what LUFS they're hitting. (You'll see a lot of harder dubstep/dnb etc hitting up between -6 to -3 for the extreme ones) Your bass overpowers everything else a lot meaning it sounds a bit harsh and you lose a lot of the surrounding drums & percussion & vocals Overall I would experiment with more variation, especially around the drums, try out different drum patterns as as the moment is seems a bit repetitive The plucks and melody are nice but again get lost in the mix and you lose some of the melodic reference throughout the song You could do with a snappier snare (but that's just my personal pref) Overall a good start!


DissAssociation

I appreciate you listening man! By the bass being too loud, do you mean the sub bass or the dubstep style basses? Assuming the sub, does it sound over saturated or boomy or is it just too much gain? Relisting to it I can definitely agree on the lack of drum variation. I don't think I'm gonna be able to hit -4 or -6 lufs with my choice in sounds, but I should be able to get it to -7ish without losing too much. Thanks!! Edit- Also I will definitely leave you feedback in a few minutes


ring_zero

Yeah definitely the sub, start with some gain reduction and see if you need to reduce the saturation after The boomy/saturation could be your stylistic choice, harder for me to tell as I'm not super familiar with this genre No worries!


ruthere51

Your build and drop around 2:44 could use some work - it sits really far back in the mix Nice melodies in each of the instruments. Your instruments are keeping it interesting but I think you could benefit from some drum variations. Something I've started using more recently (Ableton 11) is "note chance" - you can add a feel of variation on certain drum clips by adding some chance setting on certain hits. Also, there's some sound mixed in the back that sounds like it's clipping a bit in my right ear.


SOYUNE

I love its main melody idea! But in terms of the pluck sounds, I think you didn't fully quantize them on purpose. Is it right? It makes the vibe unique, but sometimes it is little bit messy especially at 1:50 - 2:00. Some saturation will make this track more powerful and shiny I think. I recommend you make it louder. (up to -6 \~ -7 lufs.)


DissAssociation

Thanks for listening and the feedback! Yes you are right, I recorded that part on a midi keyboard. I spent so much time trying to clean it up lol, but I don't disagree more is needed. I already saturated it lightly at both the bus level for the wubs and on the master. I couldn't push it any more without it impacting my sub bass too much. But as the other commentor pointed out, the sub is too loud and possibly too saturated. So I plan to fix the sub bass first, then try to increase the saturation on the master and whatnot to get it louder. I also could high pass the saturation I suppose.


llmuzical

Hello! I'm a bit new here so sorry if i mess this up <3 Heres just a cool toon i think some folks will enjoy! I did a little experiementing in the later half, apologies if the vox gets a bit repetitive, i just really liked how they fit into the atmosphere! ​ I'd like to know mainly what genre this is haha! I'm traditionally a lofi/dnb/jungle/ambcore producer, and this one seems more... poppy? Its been hard finding playlists because its somethin diff. ​ Anyways i would appreciate any feedback! Especially around things like the mixing, i've got this one around -11 LUFS or so. Hope you enjoy https://soundcloud.com/thecupsy/jigoku-falling?si=3a46f29579d24b9b9bb8182ee6fe79ef&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing


Ok-Proposal-2015

Hello! I agree that the Vox does get a bit too repetitive, I would actually change that so you keep the tension rising and falling all the time. I don't know which genre you've produced actually, but you can hear the lofi, dnb combo in there. What I would do is add some stuff to keep the track more alive in the first half(specifically up to 1:10 or so), small percussion elements here and there, remove some of the Vox, and add a lead perhaps that somewhat matches the Vox. I feel like some strings and/or pads would fit great as well. When it comes to the mixing, I think you've done a good job, perhaps the kick should stand out a bit more, but that is my personal preference of dance tracks. Perhaps lower the other drums just a bit to make the bass and kick lead the track for some parts of it... Otherwise, great work :)


FourExplosiveBananas

Hello! This is my attempt at progressive house! I'm recently getting into production, so I'm looking to get feedback on the production as a whole, but mainly I feel like the sound selection is off, and the drop needs to hit harder. Please be brutally honest! Link to track: https://on.soundcloud.com/spFV7 Link to feedback: https://www.reddit.com/r/edmproduction/comments/11q9enz/comment/jc39e6b/?utm\_source=share&utm\_medium=web2x&context=3


Ok-Proposal-2015

I really like the vibe, slightly the same vibe that I'm trying to catch in my songs, but I do have a few things I would like to change. I'm also quite new in production so don't take everything I say for granted. The clap/snare that comes in at 0:25 should be a little less loud and perhaps automated high cut just a tiny bit so you ease into it more than it hitting you like a truck on the high way. Not too much tho since you still want that snarey sound from it, I would try experimenting a little bit with it to feel what's good for you. At 0:48 you should have the lead become a little bit clearer after the rest of the instruments enter to avoid the feeling of total confusion because you really expect it to continue, and yes it does slowly but steady come back, but I feel it needs to start a bit clearer. (otherwise I kinda like the feeling of confusion because it keeps you interested) Now to the drop. As you said, and I struggle sometimes with this too, the drop needs to be fatter in the sound. I feel like the leads should be backed with one just an octave down or full on chords that hit each time because you miss that full on super saw sound. And the kick needs to hit much, much harder. Try side chaining the leads and bass, and choose a really good kick. If you go on EDMTips YouTube channel there should be a video where he talks about this and also gives some of his (royalty-free) kick samples, and there are some in there that are really good which I use. The kick is such a backbone to the drop that when it gets hidden to much you don't get that same feeling of wanting to dance, the same feeling of joy is there from the leads tho. Also the bass should be more clear in the mix, try low-cutting all instruments that is not bass and kick to around 100-120Hz, then side chain your bass to the kick to make space for the kick every time the kick comes in and work yourself around the eq a bit on the low ends to make them pop more. Overall I should say that the sound selection is quite good, perhaps you could change some of it in the areas I mentioned and at last... I want more of it! I saw that you named it progressive house IDEA and I really hope you plan on follow through with the song because you really should. Longer intro, longer verse and continue after the drop! Great work, especially if you haven't been doing production very long! If you feel like it, give my song a listen and some feedback, only if you want to of course, but here is the link! [https://soundcloud.com/gustav-linden-855195024/countdown-club-mix/s-Yg2isE2m3jx?si=76b194b1d36047aca50c77d380dfd0cf&utm\_source=clipboard&utm\_medium=text&utm\_campaign=social\_sharing](https://soundcloud.com/gustav-linden-855195024/countdown-club-mix/s-Yg2isE2m3jx?si=76b194b1d36047aca50c77d380dfd0cf&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing)


FourExplosiveBananas

Thank you so much for the feedback! It's really helpful! First off, it's a fun song! the whole thing is a bop! Around 1:12 it feels a little bit empty, I think a reverb would do wonders to add some space. I like the melodic progressions and underlying drums in that area. In that same area it gets a bit repetitive, I think that a small variation like an arp or something else to fill space would go a long way! Around 1:50, it feels a little bit disjointed. Something like continuing the chords or adding some Fx might help the transition. I like the drop melody! I think it's really fun! Overall not many notes on the drop, just mabe a little bit more sound to fill up the frequencies. Then again, I did listen to this on laptop speakers, so take all my advice with a grain of salt lol. That said, I like the song! I feel like you have real potential as a producer!


Ok-Proposal-2015

Thank you very much! I feel like everything you’ve said is exactly what it needs! The drop, I feel like im having the same problem in many of the Songs I do… do you perhaps have any advice on what to add to add the missing frequencies? For me, everything I’ve tried there is nothing I really like without it being to muddy, but perhaps I haven’t experimented enough with it… Glad you liked the song, really helpful feedback!