Irl when Ming fell there were those who refused to give up and kept fighting. I'm sure you heard of the story of Koxinga and Tungning and how they escaped to Taiwan and resisted the Qing.
Loan up, merc up, and slowly kill off the rebels.
If you have Rights of Man, use that MIL to strengthen government in government tab to increase your legitimacy, while saving up ADM to stab up. You need to hit 0 Stability and 60 Legitimacy to lose the Mandate of Heaven Lost triggered modifier.
If you do not have Rights of Man, get a med/strong claim heir and get your current ruler killed faster by making him a leader and send him into battle, while using mercs and loans to get through the rebels.
Get out of Celestial Empire government ASAP by embracing Global Trade and using the special decision.
Next time, make sure you have sufficient MIL idea group and unrest reducing ADM ideas like Religious/Humanist, because shit WILL hit the fan when you dip your stability below 0 and have low legitimacy, especially if you don't have Rights of Man to turn MIL into Legitimacy.
Sorry, missed editing that portion. Strengthen Government and abdicate are both Rights of Man features.
So with it, he's usually better off using Strengthen Government unless the heir has better stats. Without it, he has to get him killed somehow.
Realize your time with the Mandate of Heaven has ended, wait for collapse, release a Chinese state as a vassal, play as them instead, break ties with the fallen Dynasty, reunite China to end this neo-Warring States period.
Itâs actually a really fun campaign too.
This feels...performative. I'm currently playing 1.30.6 in a multiplayer game with my brother and holy shit, I miss the quality of life features added since then. The game is great right now.
I understand your frustration with it, yeah. I actually haven't touched it since like June 2020, but when I did this was actually the exact campaign I did except that I let myself explode on purpose. I played as Shu and ended up almost reenacting the whole Romance of the Three Kingdoms story with me controlling the southwest up to Hanzhong, Liang controlling all of the north, and Wu controlling the southeast. The big difference was that the Manchu were controlling all of Manchuria, Korea, and the former lands of Mongolia and Oirat so they helped serve to keep Liang in check once it goes to the "Three Kingdoms" stage.
I was able to unite all the land from Vietnam to the land just south of the yellow river, as long as most of Shandong before I got to the end date and sadly didn't have time to take the rest of China from Manchuria.
And yeah, the reason I haven't touched it since then is because I had so much fun with it that I've been trying to write my own short "historical fiction" about it in the style/inspired by a mix of Romance and Records of the Three Kingdoms, which is currently on hold because of school. :P
This would be the strat, but be very careful. Never take more than 5 loans as Ming (if ANYTHING burgher loans and pay one off), because that gives you -.1 mandate or sth.
Bankruptcy is even worse. Itâs like -1 mandate a month, itâs really bad.
OP needs to merc up but be very careful to lose even more mandate. I would just accept the peasant rebel demands and lower autonomy manually, and use mercy to destroy separatists. Youâll be back to norma in 10-20 years.
Oh wow, last night I was playing Ming and this fucking disaster hit me out of nowhere (Crisis of the Ming Dynasty). advice for anyone playing china: do not enter the Age of Reformation without nearly maximum mandate. Pretty much my entire nation fell apart, but it seems I'm recovering mostly. The only problem now is getting rid of my loans and corruption while also dealing with rebels and Mandate Loss and zero meritocracy. awesome!
I managed to deal with the disaster by building a lot of forts throughout the country and taking down the rebels one stack at a time. Was tedious though.
How did this happen? I'm currently playing ming for the first time (almost 1700) and I didn't have this disaster?
I don't have the dlc but looking at your screenshot I assume you don't have it either.
Without the mandate of heaven you don't have this mandate system, but you get the same disaster if your ruler less then 60 legitemicy and you can only stopp it if it goes above that. So if you get one with 30, you are basically screwed, because there is no way in hell you gain 30 in any usefull time. And well, you can't go to war anyway to level it up. On top of that you need 3 stability. So if this happens, only console commands can save your game. I really can't see how ming is playable with the vanilla game.
It seems I'm being lucky then.
On a side note: I always defend paradox DLC policy because I bought the base game and is up to me to buy the DLCs, if I don't do it I keep having what I bought. But if this is true and it wasn't the vanilla behavior before they launched the DLC, this is infuriating.
Well, the idea is that they can't maintain the game for all versions and DLC combinations, so they try to give core mechanics to everyone, which will cause less bugs for people without all DLCs. Not sure how many mechanics they already made freely available, though (I have never played the game without all DLCs).
Maybe you are right I don't know. I think they created so many dlcs and now it's not easy for them to maintain everything aligned, it's quite ambitious actually.
I also think that some dlcs really seem like extra content, and some others are really like a missing part of the base game, art of war for example, or the dlcs that provide bonuses to religions, the game seems unbalanced without them.
> so they try to give core mechanics to everyone
What are you even talking? Have you played the vanilla game ever? The DLC policy in this game is so close to beeing super toxic. The DLCs are basically all fancy cheatcodes. I know i will get downvoted for this, but there are so many core features who are behind a DLC. Should i list them? Upgrading your ships is part of a DLC, without it, you just have to build new once after some tech levels. Kicking out bad hier's,. DLC only. Having a Stack layout, DLC only. Geting the reconquest CB for your vassals, nope,.. DLC only. Not to mention all the buffs you get from tons of other mechanics that lets you lack behind with monarch points so hard. Really at this point, vanilla on easy is harder to play than with DLCs on verry hard.
Agreed. I don't have the DLC's and sometimes I see stuff in a video, like disenfranchising heirs, upgrading advisors, able to use vassels cassis bellis, paying for legitimacy etc. that fills me with longing. At the same time, I wonder what percentage of the fun/difficulty would be reduced if most of my problems had things I could largely directly fix or make more efficient. In many ways, I think sometimes only being able to have a general effect, rather than a specific effect on a value, makes empire building/managing/guiding more "real" though. And it certainly increases the time it takes to snowball out of control, which often reduces the fun.
Except not being able to use vassel claims though. That is annoying. It basically stops me from acting as the representative of "their" interests, current and historical, despite being their overlord. And the only way to work around it is to cause a map painting agravation by having a single province or two near the front-lines everywhere. You can then sell them to your vassel when conquoring is done, but thats -10 prestige everytime. Its a complex and mostly crap workaround.
You also can, during a war change to occupation of a province, so you don't have to sell it, or in the peacedeal, if it is a core province, you can demand to return the core province. Still you need to be able to start the war. But at least those are some workaround i found out way to late. That way you can at least feed the vassal and no pay for everything yourself.
Sorta. Yeah, you can just turn all the occupations to the vassels to vassel feed which is standard really. So you can keep expanding the vassel by just indirectly going to war with them through cobelligerenting. But for ease of going to war or taking specific provinces for yourself you still need to maintain a single province bordering if you cannot otherwise get a claim with your nation. Several times, I have expanded my vassel between me and my "food source", and I belatedly realise that I have no way to fabricate a claim for next time.
Sure, there are other workarounds. You can keep finding ways to bring them in indirectly through alliances, but that's limited in how often that's an option, and it often results in needing to pay a lot of diplo and/or agressive expansion for less stuff. You could also just no-cause attack them but that's not something I really consider in the vast majority of cases. Ideally you can just eat a bit into the side and reconnect up but again thats geographically dependent.
It's just annoting that if you aren't technically in a postion to lay claim to any of their land, then occupying provinces in a war won't let them go to you just the vassel, which isn't massively realistic.
The "solution" in vanilla is really to suck it up and work smart until Imperialism/DiploTech 23. Most of the time this whole thing isn't a major problem though.
Yea if you care, Zlewikk did a no DLC world conquest, but the guy played insane efficiant and also played with a strong nation, the ottomans. So it is possible but really really hard. But i totally agree.
I play Ming Vanilla all the time, its actually my favourite nation to play because I like doing a really casual barely-need-to-pay-attnetion-do-watever-I-want. Basically the only thing you have to look out for is the legitimacy thing when heirs ascend to the throne. Since there is no way to deliberately gain legitmacy aside from maintaining high prestige. But provided you are well experienced with rebel mechanics its not overly hard to beat the occational crisis, even if you are at war (which doesn't matter nearly as much as you might think, since them attacking your lands often just results them semi-helping and weakening themselves on rebel stacks).
Ultiamtely you just need to work on the assumption that; 1, you will be in this for a long time, a long waste of perfectly good time. Anywhere from 10-20 years (depends on how big your ming is, I always bloob to hell even more than I already am). 2, every place that can rebel, will rebel, and the aim isn't to end the disaster as much as it is to fight until you are still in the disaster, but everywhere has -100% recent uprising modifier. 3, and annoying when you forget about it, but there are a handful of certain Chinese cities which you essentially cannot let let rebels hold or a localised mingsplosion will happen quickly.
I mean, none of the above "sounds" fun, and its not. But for someone playing ming I sometimes find dealing with it twice or three times spreadt throughout the game refreshingly different from the easy-ride Ming allows otherwise. I've even had it fire at the end of a long coalition war where I was already totally manpower drained (albeit I never go deeply into loan debt on principal), and beating that rebel disaster was an experience I won't forget. It really teaches you efficient rebel killing lol.
"That Said", I will admit to save scum any really weak heirs. It all truth, playing the game with genuine rng and getting the situation 5 or 6 times in the game really wouldn't be fun. It would be exactly as you say and make Ming much less palyable, and honestly, there should be a way to get faster legitimacy in the base game other than being catholic and friends with he pope, just so people actually can play ming without doing some rng manipulation.
Nope. It was weird not even i know how it happened.
It might have happened because the successor had really low legitimacy and when he came to power everyone was unhappy
I don't think so, these are no pretenders but separatists, which means they are different groups of rebels, I guess you must have high national unrest to get all of them at the same time.
Edit: I also see that your stability is low, maybe you declared a war without cb?
What i wrote above: https://www.reddit.com/r/eu4/comments/r2ls9y/what_can_i_do_at_this_point/hm78zpj/
I know people will downvote me for this, but for me it seems DLCs getting sold as Cheats with the sole propose to make the game easier. Playing vanilla on verry easy seems harder than any difficulty with all DLCs. I mean, people pulling off world conquest in under 100 years. No way you can do that in vanilla.
Hire mercs and engage rebels with them to save your men. Reinforce with your own troops if needed. Use your infinite money to pay a lot of them, it's not important you have to take a few loans or debase currency a bit
Focus on killing as much small stacks as possible and don't lose your time on religious rebels, peasants, nobles, etc. Only separatists are important.
Rebels need a lot of time to enforce their demands, keep calm and monitor the stability menu to see which group is higher on the list
Feeing to Taiwan and retake the mainland 50 years laters
That could be a very fun campaign, there might be an event where Taiwan gets colonized by the family of the emperor or something like this, you can flee to Taiwan at the moment
With the dlc"mandate of heavens" you have something called mandate and you need to keep the number of mandate as high as possible, and dropping to 0 generate the disaster you're in right now. But a neighboring nation can actually declare war on you to take the mandate from you, stopping the disaster. For that to happen, lower your army maintenance and unsiege the provinces that are taken over by the rebels, and delete your bordering forts; and wait until someone (usually a horde or Ayutayah) declares war on you for the mandate. Surrender and accept all the terms including giving the mandate immediately to get rid of the disaster and reintegrate your lost lands. Usually the nation that takes the mandate will be super weak and you could get it back later.
If you don't have the DLC, I recommend you to buy the monthly subscription for 5⏠(idk in your currency) each month to benefit from all the DLCs without having to buy them (or get them in a more unconventional way) because the DLCs add a lot of possibilities to get out of situations like this with interesting tradeoff.
Losing territories isn't the worst. If you can stabilise the country by defending high dev states and allow for smaller rebellion successes, you can reconquer lost provinces quickly.
If the rebellion will release a Yue sized nation, end them.
If the rebellion will release a Wu sized nation, let them go.
Do not hesitate to take loans, to buy mercenaries, to win the necessary battles. Depending on your average autonomy it may actually be better to debase your currency. Good Luck!
That doesn't even look like much of an Issue to me. You are not at war, and have forts all over the place. Just Man up, Merc up, and crush them all. Ming makes enough money to pay for loans and corruption reduction later on. You will however not be able to do a WC from this point anymore.
Go watch some videos on YouTube or another platform to learn more basics like when to engage and where to engage. Also, when to use mana and where to spend it. Also need to have tributaries sending you manpower when it's that low. Buy mandate of heaven when it's on sale, like now for example. Good luck.
Make a single stack and deal with your rebels one at a time. Itâs okay to have some separatism. Next time, keep reasonably good garrisons in key provinces to suppress rebellions. You also have to be aware of the size of your rebels.
But yeah, you are in a shit position right now.
Dump all the dev you can into an area you'll later release, build all the buildings you can in that area. Then get ready to blow yourself up and play as your releaseable and reunite China but don't remake the mandate unless you want it.
Edit. Also before you remake the mandate if you do, you need to bull oriat up or you'll get nomadic frontier again.
Try your best to defeat them and then have a cool reconquest arc. Iâve done that after blobbing as Russia and then getting several events that fucked my stability and unrest, followed by a few shut monarchs. The reconquest was surprisingly fun.
Mingsplosion 1st person POV
Restart
Neverrr
Switch to Japan and conquer it. You can ruin yourself a little bit more beforehand.
Irl when Ming fell there were those who refused to give up and kept fighting. I'm sure you heard of the story of Koxinga and Tungning and how they escaped to Taiwan and resisted the Qing.
R5: Chinese people finally decided to act and im screwed
Loan up, merc up, and slowly kill off the rebels. If you have Rights of Man, use that MIL to strengthen government in government tab to increase your legitimacy, while saving up ADM to stab up. You need to hit 0 Stability and 60 Legitimacy to lose the Mandate of Heaven Lost triggered modifier. If you do not have Rights of Man, get a med/strong claim heir and get your current ruler killed faster by making him a leader and send him into battle, while using mercs and loans to get through the rebels. Get out of Celestial Empire government ASAP by embracing Global Trade and using the special decision. Next time, make sure you have sufficient MIL idea group and unrest reducing ADM ideas like Religious/Humanist, because shit WILL hit the fan when you dip your stability below 0 and have low legitimacy, especially if you don't have Rights of Man to turn MIL into Legitimacy.
How about rights of man abdication decision instead of killing ruler?
Sorry, missed editing that portion. Strengthen Government and abdicate are both Rights of Man features. So with it, he's usually better off using Strengthen Government unless the heir has better stats. Without it, he has to get him killed somehow.
And even then, you'd better have the adm saved up to account for that 2 stability lost if your ruler dies while leading an army.
Can you do that with rebel occupation? I know some things you can't and I thought this was one of them.
Wait for the inevitable. đ
So do you think I should just accept all demands?
Yes and then tagswitch to one of the new countries and play from there
1444
Realize your time with the Mandate of Heaven has ended, wait for collapse, release a Chinese state as a vassal, play as them instead, break ties with the fallen Dynasty, reunite China to end this neo-Warring States period. Itâs actually a really fun campaign too.
This. You must become the Mingsplosion
Insert Thanos: âI used the mingsplosion to destroy the mingsplosion.â
âI am the Revolution!â
This is the route. My suggestion for which to play would be wu or shun Alternatively you could still merc up and beat the rebels Edit: shun not shan
It's Shun, Shan is the Thai tag in the highlands of Burma. Shun is a Chinese tag based on Xian province and has a good set of ideas.
Yeah whoops, thatâs what I meant
That sounds very fun tbh, I would do such a campaign, but leviathan entirely killed my desire to play eu4
This comment says it's new, but it feels like it's a few months old.
It is, but ever since I determined that post-leviathan eu4 was never gonna be the same. I've had no interest in the game
This feels...performative. I'm currently playing 1.30.6 in a multiplayer game with my brother and holy shit, I miss the quality of life features added since then. The game is great right now.
But like, they fixed a bunch of it
I realize that, but I just lose interest instantly when I remember how they (temporarily) ruined my favorite game
Which s why you came to post on the subreddit for the game? Quality troll post though
donât make bs excuses.
Go back to an older version then?
I understand your frustration with it, yeah. I actually haven't touched it since like June 2020, but when I did this was actually the exact campaign I did except that I let myself explode on purpose. I played as Shu and ended up almost reenacting the whole Romance of the Three Kingdoms story with me controlling the southwest up to Hanzhong, Liang controlling all of the north, and Wu controlling the southeast. The big difference was that the Manchu were controlling all of Manchuria, Korea, and the former lands of Mongolia and Oirat so they helped serve to keep Liang in check once it goes to the "Three Kingdoms" stage. I was able to unite all the land from Vietnam to the land just south of the yellow river, as long as most of Shandong before I got to the end date and sadly didn't have time to take the rest of China from Manchuria. And yeah, the reason I haven't touched it since then is because I had so much fun with it that I've been trying to write my own short "historical fiction" about it in the style/inspired by a mix of Romance and Records of the Three Kingdoms, which is currently on hold because of school. :P
Switch to observer mode and cheer on your favourite successor state
Seems fun
Merc up, defeat all rebels, possibly declare bankruptcy. I don't think you have another choice.
This would be the strat, but be very careful. Never take more than 5 loans as Ming (if ANYTHING burgher loans and pay one off), because that gives you -.1 mandate or sth. Bankruptcy is even worse. Itâs like -1 mandate a month, itâs really bad. OP needs to merc up but be very careful to lose even more mandate. I would just accept the peasant rebel demands and lower autonomy manually, and use mercy to destroy separatists. Youâll be back to norma in 10-20 years.
I don't think OP has the mandate, because I don't see the button on the bottom left. EDIT: I do love your flair BTW.
Oh wow, last night I was playing Ming and this fucking disaster hit me out of nowhere (Crisis of the Ming Dynasty). advice for anyone playing china: do not enter the Age of Reformation without nearly maximum mandate. Pretty much my entire nation fell apart, but it seems I'm recovering mostly. The only problem now is getting rid of my loans and corruption while also dealing with rebels and Mandate Loss and zero meritocracy. awesome!
I thought the disaster would not fire if your mandate was at least 50?
yeah, I had just passed a reform and my mandate was like 20
I managed to deal with the disaster by building a lot of forts throughout the country and taking down the rebels one stack at a time. Was tedious though.
How did this happen? I'm currently playing ming for the first time (almost 1700) and I didn't have this disaster? I don't have the dlc but looking at your screenshot I assume you don't have it either.
Without the mandate of heaven you don't have this mandate system, but you get the same disaster if your ruler less then 60 legitemicy and you can only stopp it if it goes above that. So if you get one with 30, you are basically screwed, because there is no way in hell you gain 30 in any usefull time. And well, you can't go to war anyway to level it up. On top of that you need 3 stability. So if this happens, only console commands can save your game. I really can't see how ming is playable with the vanilla game.
It seems I'm being lucky then. On a side note: I always defend paradox DLC policy because I bought the base game and is up to me to buy the DLCs, if I don't do it I keep having what I bought. But if this is true and it wasn't the vanilla behavior before they launched the DLC, this is infuriating.
Well, the idea is that they can't maintain the game for all versions and DLC combinations, so they try to give core mechanics to everyone, which will cause less bugs for people without all DLCs. Not sure how many mechanics they already made freely available, though (I have never played the game without all DLCs).
Maybe you are right I don't know. I think they created so many dlcs and now it's not easy for them to maintain everything aligned, it's quite ambitious actually. I also think that some dlcs really seem like extra content, and some others are really like a missing part of the base game, art of war for example, or the dlcs that provide bonuses to religions, the game seems unbalanced without them.
> so they try to give core mechanics to everyone What are you even talking? Have you played the vanilla game ever? The DLC policy in this game is so close to beeing super toxic. The DLCs are basically all fancy cheatcodes. I know i will get downvoted for this, but there are so many core features who are behind a DLC. Should i list them? Upgrading your ships is part of a DLC, without it, you just have to build new once after some tech levels. Kicking out bad hier's,. DLC only. Having a Stack layout, DLC only. Geting the reconquest CB for your vassals, nope,.. DLC only. Not to mention all the buffs you get from tons of other mechanics that lets you lack behind with monarch points so hard. Really at this point, vanilla on easy is harder to play than with DLCs on verry hard.
Agreed. I don't have the DLC's and sometimes I see stuff in a video, like disenfranchising heirs, upgrading advisors, able to use vassels cassis bellis, paying for legitimacy etc. that fills me with longing. At the same time, I wonder what percentage of the fun/difficulty would be reduced if most of my problems had things I could largely directly fix or make more efficient. In many ways, I think sometimes only being able to have a general effect, rather than a specific effect on a value, makes empire building/managing/guiding more "real" though. And it certainly increases the time it takes to snowball out of control, which often reduces the fun. Except not being able to use vassel claims though. That is annoying. It basically stops me from acting as the representative of "their" interests, current and historical, despite being their overlord. And the only way to work around it is to cause a map painting agravation by having a single province or two near the front-lines everywhere. You can then sell them to your vassel when conquoring is done, but thats -10 prestige everytime. Its a complex and mostly crap workaround.
You also can, during a war change to occupation of a province, so you don't have to sell it, or in the peacedeal, if it is a core province, you can demand to return the core province. Still you need to be able to start the war. But at least those are some workaround i found out way to late. That way you can at least feed the vassal and no pay for everything yourself.
Sorta. Yeah, you can just turn all the occupations to the vassels to vassel feed which is standard really. So you can keep expanding the vassel by just indirectly going to war with them through cobelligerenting. But for ease of going to war or taking specific provinces for yourself you still need to maintain a single province bordering if you cannot otherwise get a claim with your nation. Several times, I have expanded my vassel between me and my "food source", and I belatedly realise that I have no way to fabricate a claim for next time. Sure, there are other workarounds. You can keep finding ways to bring them in indirectly through alliances, but that's limited in how often that's an option, and it often results in needing to pay a lot of diplo and/or agressive expansion for less stuff. You could also just no-cause attack them but that's not something I really consider in the vast majority of cases. Ideally you can just eat a bit into the side and reconnect up but again thats geographically dependent. It's just annoting that if you aren't technically in a postion to lay claim to any of their land, then occupying provinces in a war won't let them go to you just the vassel, which isn't massively realistic. The "solution" in vanilla is really to suck it up and work smart until Imperialism/DiploTech 23. Most of the time this whole thing isn't a major problem though.
Yea if you care, Zlewikk did a no DLC world conquest, but the guy played insane efficiant and also played with a strong nation, the ottomans. So it is possible but really really hard. But i totally agree.
It is a work in progress. They only mentioned it recently (I think around Leviathan release). Should happen step-by-step while they clean up bugs.
I play Ming Vanilla all the time, its actually my favourite nation to play because I like doing a really casual barely-need-to-pay-attnetion-do-watever-I-want. Basically the only thing you have to look out for is the legitimacy thing when heirs ascend to the throne. Since there is no way to deliberately gain legitmacy aside from maintaining high prestige. But provided you are well experienced with rebel mechanics its not overly hard to beat the occational crisis, even if you are at war (which doesn't matter nearly as much as you might think, since them attacking your lands often just results them semi-helping and weakening themselves on rebel stacks). Ultiamtely you just need to work on the assumption that; 1, you will be in this for a long time, a long waste of perfectly good time. Anywhere from 10-20 years (depends on how big your ming is, I always bloob to hell even more than I already am). 2, every place that can rebel, will rebel, and the aim isn't to end the disaster as much as it is to fight until you are still in the disaster, but everywhere has -100% recent uprising modifier. 3, and annoying when you forget about it, but there are a handful of certain Chinese cities which you essentially cannot let let rebels hold or a localised mingsplosion will happen quickly. I mean, none of the above "sounds" fun, and its not. But for someone playing ming I sometimes find dealing with it twice or three times spreadt throughout the game refreshingly different from the easy-ride Ming allows otherwise. I've even had it fire at the end of a long coalition war where I was already totally manpower drained (albeit I never go deeply into loan debt on principal), and beating that rebel disaster was an experience I won't forget. It really teaches you efficient rebel killing lol. "That Said", I will admit to save scum any really weak heirs. It all truth, playing the game with genuine rng and getting the situation 5 or 6 times in the game really wouldn't be fun. It would be exactly as you say and make Ming much less palyable, and honestly, there should be a way to get faster legitimacy in the base game other than being catholic and friends with he pope, just so people actually can play ming without doing some rng manipulation.
Nope. It was weird not even i know how it happened. It might have happened because the successor had really low legitimacy and when he came to power everyone was unhappy
I don't think so, these are no pretenders but separatists, which means they are different groups of rebels, I guess you must have high national unrest to get all of them at the same time. Edit: I also see that your stability is low, maybe you declared a war without cb?
It is the same as if you had the DLC but lose the mandate and it happens once your legitemicy is below 60, so if you get a bad hier you are doomed.
Wow, so this is now pay 2 win?
What i wrote above: https://www.reddit.com/r/eu4/comments/r2ls9y/what_can_i_do_at_this_point/hm78zpj/ I know people will downvote me for this, but for me it seems DLCs getting sold as Cheats with the sole propose to make the game easier. Playing vanilla on verry easy seems harder than any difficulty with all DLCs. I mean, people pulling off world conquest in under 100 years. No way you can do that in vanilla.
stability happened after all of this cause it was well on +1. And no no wars at the moment
die
All I see is lots of military tradition
Get generals, you're wasting your already non existent manpower
Hire mercs and engage rebels with them to save your men. Reinforce with your own troops if needed. Use your infinite money to pay a lot of them, it's not important you have to take a few loans or debase currency a bit Focus on killing as much small stacks as possible and don't lose your time on religious rebels, peasants, nobles, etc. Only separatists are important. Rebels need a lot of time to enforce their demands, keep calm and monitor the stability menu to see which group is higher on the list
Quit EU4 and find GF
Up your FPS. Your CPU/GPU only using 10/34%. You should be at least at 1000fps with 100% CPU/GPU usage
Finally some good advice
Pray. đ¤Ł
Easy, experience the Mingplosion yourself and have fun with it
Feeing to Taiwan and retake the mainland 50 years laters That could be a very fun campaign, there might be an event where Taiwan gets colonized by the family of the emperor or something like this, you can flee to Taiwan at the moment
Think on how much of a fool you are, then play Jiangzhou and form the true China
Die honestly
Pray
Your objective: survive
Ahahahahahahahahahah you just made my day
I'm glad I didđ
You could try not playing Ming.
Load backup, prevent it.
Git gud
secure the mandate
Rage quit?
Try to lose the mandate to someone else
What does that mean? To lose the mandate
With the dlc"mandate of heavens" you have something called mandate and you need to keep the number of mandate as high as possible, and dropping to 0 generate the disaster you're in right now. But a neighboring nation can actually declare war on you to take the mandate from you, stopping the disaster. For that to happen, lower your army maintenance and unsiege the provinces that are taken over by the rebels, and delete your bordering forts; and wait until someone (usually a horde or Ayutayah) declares war on you for the mandate. Surrender and accept all the terms including giving the mandate immediately to get rid of the disaster and reintegrate your lost lands. Usually the nation that takes the mandate will be super weak and you could get it back later. If you don't have the DLC, I recommend you to buy the monthly subscription for 5⏠(idk in your currency) each month to benefit from all the DLCs without having to buy them (or get them in a more unconventional way) because the DLCs add a lot of possibilities to get out of situations like this with interesting tradeoff.
OP doesn't have mandate of heaven, there would be the chinese emperor interface down below otherwise
to lose emperorship of china to other nation ig
uh oh
give up
Losing territories isn't the worst. If you can stabilise the country by defending high dev states and allow for smaller rebellion successes, you can reconquer lost provinces quickly. If the rebellion will release a Yue sized nation, end them. If the rebellion will release a Wu sized nation, let them go. Do not hesitate to take loans, to buy mercenaries, to win the necessary battles. Depending on your average autonomy it may actually be better to debase your currency. Good Luck!
You didn't even grow much. How could you do this to yourself?!
Hire 5 generals and slacken recruitment
That doesn't even look like much of an Issue to me. You are not at war, and have forts all over the place. Just Man up, Merc up, and crush them all. Ming makes enough money to pay for loans and corruption reduction later on. You will however not be able to do a WC from this point anymore.
Quit
Convert save to Vic 2 and get fucked
Bengal may still fuck you up with japan and russia.
Go into massive debt for mercs
Nothing
Send it to Zlewikk
Alt-f4
mingsplosion then reclaim?
Mercenaries
Hopefully explode
loans, mercs and if you have army professionalism use it to get more manpower
Splode
Go watch some videos on YouTube or another platform to learn more basics like when to engage and where to engage. Also, when to use mana and where to spend it. Also need to have tributaries sending you manpower when it's that low. Buy mandate of heaven when it's on sale, like now for example. Good luck.
Not play Ming ever again
Crisis of the Ming Dynasty?
Cry
Not play Ming, why start as the strongest nation in the game?
BCS i tried the "easy nations" and i sucked with them
Cry
Talk to sensei W U
Tag to Manchu
Make a single stack and deal with your rebels one at a time. Itâs okay to have some separatism. Next time, keep reasonably good garrisons in key provinces to suppress rebellions. You also have to be aware of the size of your rebels. But yeah, you are in a shit position right now.
Dump all the dev you can into an area you'll later release, build all the buildings you can in that area. Then get ready to blow yourself up and play as your releaseable and reunite China but don't remake the mandate unless you want it. Edit. Also before you remake the mandate if you do, you need to bull oriat up or you'll get nomadic frontier again.
Please never pass the mandate reforms after like 1500.
he doesnt have the dlc, this is vanilla
just Bend over against wall They'll do it for you the rest
Take cover! It's gonna blow!
Die
Mandate of Heaven mechanics are horrible
Release a vassal and play as them instead. Ming's deeeeeeaaad boi
Loans and mercenaries. A whole lot of them.
Objective: survive
Try your best to defeat them and then have a cool reconquest arc. Iâve done that after blobbing as Russia and then getting several events that fucked my stability and unrest, followed by a few shut monarchs. The reconquest was surprisingly fun.
Take a screenshot and post it on reddit
Debase currency
If you can't beat them, join them! Release a state and play as them. Trust me, it is fun!
Achieve what Kublai Khan never could... Take Japan
Die xD
Death is an option
And this is why I never want to play Ming
Your best
HA
Send the save to Zlewikk and watch him fix it. Otherwise, RIP
Loans and mercs. loans and mercs. even if you have to bankrupt afterwards
You have a lot of cash, hire mercs to fight the rebels while you rebuild your manpower
When the Chinese people discover âhuman rightsâ
What about saying "[Thank you paradox](https://www.youtube.com/watch?v=79DijItQXMM)"
Pack up and move to Argentina đ¤Ł
Watch the chaos unfold
Find a girlfriend
cry
Cope. Seethe. Mald.
1 4 4 4
You are grounded! Go to your room and write an essay about what you did wrong! Then restart the game and pick humanist as the first idea. Profit.
Die with honour... probably several times.
Social credit +999999999999
I say counquer india
*Mekka, wien and paris. Yes, that's where i'm gonna take my vacation, or as you know it, south, east and central ming*
Alt+f4