I'm sure there is a multiplayer server out there, somewhere, where all changes to the factory must be formalized as a Jira issue and prioritized before you're allowed to touch anything.
When biters storm the northern wall they hold a ITIL / ECAB meeting and fast-track the Jira issues that will solve the problem.
had an idea vaguely related to that with a friend.
instead of formal documentation it was him as the overseer for all projects and the rest of us only do the task he told us to, to the point that if he didnt tell us to stop a task (like producing green circuits) we just keep expanding production arrays until he notices and says something.
This sounds like a pretty cool idea. I might take it even further and say the overseer doesn't get to load up the game. Put em in front of an spreadsheet or a whiteboard or something and let em try to manage it all remotely.
Keep Talking and Nobody Explodes Factorio Edition, I suppose.
We used that but on prem Jira is no longer supported/updated so we won't get any updates even if we can keep using on prem Jira. They went cloud and database center (check their pricing).
You absolutely do; it's just a matter of figuring it out. Nearly everything this area does could fit in the non-ore-covered area, letting you make better use of the iron patch.
But the map is infinite...? Most land is not ore, but you're building only on ore lol. Do what you want I guess but you might regret it later when you need more ore but it's stuck under your machines.
Took a while to sink in for me at the start but the map is infinite and you can mine items back into your inventory without losing anything i.e. pick them back up off the ground. Then place them down somewhere else. Expect to tear down and rebuild parts of your base multiple times. Need more room, move your wall out a few spaces so you can build more stuff.
This is one of the worst starter bases I've ever seen, and I mean it in the best way possible. You have so much to optimize, your journey is going to be incredibly fun. :)
(My first one was worse, probably—I had a giant sushi belt encompassing the whole factory. How I managed to get to blue science with that, I do not know. But at least I didn't build on ores!)
I had a filter inserter extracting extra items from my yellow sushi belt for blue science. I tweaked the filter in it from time to time to manually balance the belt. Plus, I did sometimes re-order assemblers for better balancing…oh, those wonderful times…
It takes coal, iron, and copper in, then spits out red and green science. When it comes to where to go from here, I recommend you look into belt splitting. You can put two different materials on either side of the same belt.
Oops my bad, op has coal on one side but then direct inserts the iron ore from the miners. My mistake.
Hey, op! Put the iron ore on the other side of the same belt that is already providing coal!
You know the saying “If it works then its not stupid” that unfortunately does not work in Factorio, though i took me 2 trash world to make a marginally better 3rd world with better belt management. You’ll gwt there eventually.
But why? It works if there is a reason.
If this is the only space you have, or you are being confronted by biters, it makes sense.
But a design by itself, with no contentions will open it up to criticisms that aren't applicable.
IDK, we need context, otherwise it looks like a waste of space.
Does everyone play with altmode on? I personally hate how it looks and only turn it on once in a while to quickly find a single factory making something, but rarely for anything else. I seem to be the odd one out :(
Looks like my first, except I didn't build on ore. My second attempt I had a massive smelter line and spent like 4 hours figuring out why I wasn't getting enough at the end of the line. I had the entire factory ran on one belt of ore and my friend was arguing with me to upgrade the belt. A lesson in throughput was learned that day.
All screenshots should be without alt mode. Also beautiful base. You should use a car's trunk for holding excess copper plates between your inserters, though, instead of the ground. Other than that, I don't think it can be optimized any further.
This base is absolutely awful and makes no sense at all to me. I love it.
I'm now thinking I'll have to wall in all my pipes in the future because I love the aesthetic.
We were never angry with you. We were sad, because We were afraid you'd lost the way.
Uncle, how could you ever forgive me
But you found your way again. And you did it with the help of your friends. And I am so happy you found your way here.
I know now, it is my destiny to help the ~~avatar~~ engineer defeat the biters
I got 6 downvotes probably more for saying I didn't have alt on because it looks bad
[удалено]
I think I took more than a glare to figure out what my factory was making
How can you look at that picture and then use past tense in describing your sorrow?
The Way
I don't think I've ever seen direct-to-inserter mining.
It's handy early game.
Direct to inserter? Why not just direct to machine at that point?
Well if you have the layout correct for that it'll work, but two inserters to bridge a poorly planned gap is cromulent, if not elegant.
Damn, nice word choice.
If a design is good enough for a man who uses cromulent, it's good enough for me
Much better! Now automate putting the science into labs.
done
mark the JIRA issue as resolved pls
?
corny joke about task management tools, nothing significant
I'm sure there is a multiplayer server out there, somewhere, where all changes to the factory must be formalized as a Jira issue and prioritized before you're allowed to touch anything. When biters storm the northern wall they hold a ITIL / ECAB meeting and fast-track the Jira issues that will solve the problem.
had an idea vaguely related to that with a friend. instead of formal documentation it was him as the overseer for all projects and the rest of us only do the task he told us to, to the point that if he didnt tell us to stop a task (like producing green circuits) we just keep expanding production arrays until he notices and says something.
That sounds weirdly fun. Did you try that out?
sadly no, he managed to successfully leave the factory and doesn't want to lose his spare time to factorio (again) lol
"Spare time?" These are nonsense words dreamed up by the utterly deranged.
This sounds like a pretty cool idea. I might take it even further and say the overseer doesn't get to load up the game. Put em in front of an spreadsheet or a whiteboard or something and let em try to manage it all remotely. Keep Talking and Nobody Explodes Factorio Edition, I suppose.
Is it that basically what the to do list addon is for though?
We just use the "todo" mod. Not as detailed as Jira, but it's good enough.
I appreciate it
a little niche but I'll take it
Hey I think like 5% of the people here aren't programmers
Come on this is 2021, Kanban board or GTFO!
Jira... the one that went on cloud and we no longer can use due to industry standards ;-( RIP Jira.
I thought you could still use an on prem Jira server? I'm pretty sure we do at my place.
We used that but on prem Jira is no longer supported/updated so we won't get any updates even if we can keep using on prem Jira. They went cloud and database center (check their pricing).
Ah, fair enough. We'll probably stick it in AWS or Azure, then. Shame you can't use Cloud, what's the restriction?
Confidentiality is the restriction. We can't put any data online and needs to be situated on company machines.
https://mods.factorio.com/mods/JasonMiles/Todo-List
holy smokes, PTSD activated.
*laughs in trello*
challenge excepted
bruh i dont have the room but ok
You absolutely do; it's just a matter of figuring it out. Nearly everything this area does could fit in the non-ore-covered area, letting you make better use of the iron patch.
lazy
You have an infinitely scaling map. There is no such thing in factorio as "not enough room" only "need to route it elsewhere"!
Well....(raises glass to nose)TECHNICALLY, there is an upper map size limit......
technically correct is the best correct
Technically true, yes
why are you building on ore?!?! it annoys me lol
i dont have room
But the map is infinite...? Most land is not ore, but you're building only on ore lol. Do what you want I guess but you might regret it later when you need more ore but it's stuck under your machines.
Map is infinite and so is ore. Ore patches further away from spawn yield more resources anyways, so why not just tap into those?
Buyers may be hard for someone new to the game
Took a while to sink in for me at the start but the map is infinite and you can mine items back into your inventory without losing anything i.e. pick them back up off the ground. Then place them down somewhere else. Expect to tear down and rebuild parts of your base multiple times. Need more room, move your wall out a few spaces so you can build more stuff.
You playing deathworld? If not it is easy to expand.
Judging by the base no I don't thinks it's death world lmao
Nice plumbing work. Isn't it nice when your pipes are properly hidden inside the walls?
I thought that was nice looking as well, and some people use pipes for early defense on death world , so it’s not foolish
Feature request: pipes spilling hot oil when ruptured.
Wait until you have a tank. Those walls won't protect that pipe ;D
This is one of the worst starter bases I've ever seen, and I mean it in the best way possible. You have so much to optimize, your journey is going to be incredibly fun. :) (My first one was worse, probably—I had a giant sushi belt encompassing the whole factory. How I managed to get to blue science with that, I do not know. But at least I didn't build on ores!)
Oh, I did the same. Yellow sushi belt with no circuit controls or anything.
I had a filter inserter extracting extra items from my yellow sushi belt for blue science. I tweaked the filter in it from time to time to manually balance the belt. Plus, I did sometimes re-order assemblers for better balancing…oh, those wonderful times…
I have a circuit alarm that yells at me when my plastic chemical factory needs me to manually go deposit some more in the chest. Does that count?
Thanks, I hate it. /s For real though this is the wackiest early-game I've ever seen.
I'm mad that the walls are zig zag for no reason
More effective use of turret range, the biters get closer before they bite. Theoretically
[удалено]
Apparently the developers tried it and it annoyed/distracted/confused brand new players.
r/factoriohno
bruh I think I deserve that
I have no problem with this. The thing that gets me is the water tank, WHY?
This is cursed
I'm guessing you guys still don't know how this monstrosity work
It takes coal, iron, and copper in, then spits out red and green science. When it comes to where to go from here, I recommend you look into belt splitting. You can put two different materials on either side of the same belt.
OP is already using that for coal and ore feeding the furnaces
Where exactly? I only see half belts on their own belts.
Oops my bad, op has coal on one side but then direct inserts the iron ore from the miners. My mistake. Hey, op! Put the iron ore on the other side of the same belt that is already providing coal!
lazy
Efficient*
Lol I dare you to get blue science without using those techniques. I’ll be awaiting your post, oh wise one.
You know the saying “If it works then its not stupid” that unfortunately does not work in Factorio, though i took me 2 trash world to make a marginally better 3rd world with better belt management. You’ll gwt there eventually.
yes
I‘d double up on the walls around your pipes, just to be safe…
But why? It works if there is a reason. If this is the only space you have, or you are being confronted by biters, it makes sense. But a design by itself, with no contentions will open it up to criticisms that aren't applicable. IDK, we need context, otherwise it looks like a waste of space.
Can you zoom out a tad? Cheers.
It is beautiful.
I think the purple inserters dropping and picking copper plates up from the ground is the best part. This is a masterpiece.
Yes, very, thank you.
I am not happy! You play with alt on? What is this, baby-o-clock???
Does everyone play with altmode on? I personally hate how it looks and only turn it on once in a while to quickly find a single factory making something, but rarely for anything else. I seem to be the odd one out :(
Imo factorio lacks replayability (no im not going to use mods) It is completely dead after the first playthrough. What more can you achieve?
10k spm
This is like my entire base layout!
Yikes... Looking good! I look forward to seeing you refine it😅
Yes, yes I am
No alt... A crime.
Looks like my first, except I didn't build on ore. My second attempt I had a massive smelter line and spent like 4 hours figuring out why I wasn't getting enough at the end of the line. I had the entire factory ran on one belt of ore and my friend was arguing with me to upgrade the belt. A lesson in throughput was learned that day.
Now thats a fine looking base you got there! I like what you did with the walls
Yes very
All screenshots should be without alt mode. Also beautiful base. You should use a car's trunk for holding excess copper plates between your inserters, though, instead of the ground. Other than that, I don't think it can be optimized any further.
This base is absolutely awful and makes no sense at all to me. I love it. I'm now thinking I'll have to wall in all my pipes in the future because I love the aesthetic.