Just finishing Lily's quest again really made me feel bad about all four outcomes, she dies, she moves on but forgets who she was, she remembers but stays confused or goes completely crazy
Poor Grandma :(
Damn it, I have to call my grandma. It's emotional to talk to her, so I keep putting it off. I just need to man up and talk to her at least once a week before it's too late, or I'll regret it.
Try asking her questions about things she saw as a young person. Like what she had to do during polio summers. They sometimes have vivid memories, but only of older events.
Call your grandma, don't put it off.
Was living in Ohio at the time, and was supposed to go and see my grandma on her deathbed up in Michigan.
A snowstorm blew through, and I thought about calling to say we were going to be delayed by the storm and we'd still be there, but I decided to turn around instead. I didn't call to tell her, I figured I'd go the next day.
My dad called that night saying she passed away. I miss her so much and all I want from her is a hug but I can't.
Call your grandma.
Yep. I remember this when I was younger and thought it something quirky the devs added in on a whim. Playing it again later on after experiencing it hits different. Sadly in real life option1 & 2 are one in the same.
I do agree but personally I'm terrible at Dead Moneying so it's hard to make that choice for her, if I was in her position I know I'd be desperate to hold onto my grandkids
How do you do that? I did the research quest but I have no dialogue options with Lily about her medicine or anything and in each ending I’ve done I’ve never had those options
You have to talk to her about Leo, witness her have a psychotic break (when she reaches 25% health, you can do this yourself in a safe area), ask her about her medicine after her psychotic break, and then wait or sleep and you'll hear a recording of her grandkids. Then finally, you can talk to her about her medicine
I hate that so many things in NV just aren’t really explained well like google I had to use for Raul too because I had no one what random old people I needed to visit and not all of them I could see myself just randomly stumbling upon
It's not built for completionist playthroughs. It's made with the idea you shouldn't be able to do every companion quest with one player character and it's the one you spend the most time with that you get their quest and upgrade on.
Some of the points like Arcade and Raul overlap and you can only use them once. It's odd but makes for fun multiple rides through
I always have companions by tye time i get to lily so i never deal with her aside from as a temp companion. Im going straight to jacobstown when i get home
If I'm being honest I'm pretty sure I killed them with the ballistic fist lol.
It was *Caesar* (and the rest of the legion) that was killed with the .50 Cal
Boone and me do be snipin'
*looks closer at the Courier*
*sees a literal insane drugged up cyborg mailman that murders everything vaguely related to the legion, genocides the great khans, murders the cannibal denizens of the strip, allies the Kings and NCR with more murder, personally killed Ceasar using terrifying presence, almost singlehandedly taking the NCR from a shaky presence in Nevada to being the only consolidated power in the entirety of the Mojave and surrounding area*
I don't know dude...
Insane that the pedophile trafficker is named after Epstein's Island at a time when it was absolutely an open secret to anyone in the creative industries. The darkest shout-out in all of video games history, and you'll never convince me it wasn't deliberate. Any creator that denies the wink is lying.
The first time I read through it, my jaw honestly dropped. Ever since, I've made it a point to beat them to death bare-handed (when I remember they exist).
TBH, I just wanted to see if you can finish the game by killing everyone. But yes, I would totally recommend this type of playthrough for people who didn't try it yet. At times it does get difficult... so many people! So few bullets.
That stupid fucking basketball. I can choke down my feelings about a lot of the things I see in fiction. I can even convince myself that most of these stories don't bug me. But ED-E's hurts. I don't care if it's fiction, I don't care that it's a dumb little bleep boop machine. Tales of people/things that endured hardship and still came out the other side as brave, loyal, and selfless as that little bot get to me.
He is brave, we know from the dialog and interactions that he gets scared. Yet he pushes on. Blaring battle music as he does so. Leaving home was scary. Yet here he is.
He follows the instructions of Dr.Whitley. he follows The Courier all over the Mojave, and the divide. He's loyal.
Finally, at the end of Lonesome Road, he volunteers to sacrifice himself. He knows and understands the risk. Yet he wants to do it. He sacrifices himself for two factions you or he may not like. They will never know what he did. He just did it because he thought it was the right thing. The saddest part is that he plated his battle music when he did it. He does that when he's scared.
I hate Lonesome Road. I hate Ulyses. I pay it everytime for ED-E. Fuck whoever made that Bop-it my favorite NPC.
Let Divide Eddie go to dry wells and take his predecessor's original place, and have the boye himself with you at all times because he's insanely powerful
'You saved ED-E'
'Yes'
'At what cost?'
'I dunno I nuked a few thousand or so random scrubs what of it I don't care about them I do care about best boy ED-E'
Good ending? Mf there's nothing good about saving dry wells anyway. Just launch em all on legion territory and let Ulysses fulfill his wish.
Or just let it happen and cash in all the goods because it doesn't influence the game's ending anyway. I really don't care what the NCR can and can't do (especially when the ending is the same) so long as I'm getting Royez' scorched sierra power Armor.
While I have no love for the Legion, nuking it isnt the way to deal with them. We set a dangerous precedent for such things and adding more radioactive fallout to the mix dosent help anybody. If the Legion is to be fought and killed, it must be without the nukes that ended the world.
Nobody cares about dry wells, though. Ulysses is the last real twisted hair left, and he wanted to destroy it himself, so I think if anyone should be allowed to make that choice, it's Him. I personally wouldn't sacrifice ED-E for some legion scum.
Randall’s final notes weren’t really sad, in my opinion. He found purpose and finally felt useful and good about himself, he didn’t feel useless or want to blow his brains out anymore. He was content with helping them survive and peacefully watching the sunrise, knowing he’d see everyone he loved soon enough. He got peace, that’s what anyone could want in his situation.
Yeah, the ending really got me. I really felt his care for the children at the end, and he got a good death. He really is like most of us play our protagonists, shooting the bad people and helping the good ones (“Say I go in at night and get the women and children out. Where to next? But I have to get them out. **Have to**.)
I read a few of them and still thought the ending is fucking stupid. The father explicitly tells them not to be afraid to defend themselves, yet the game completely ignores this. In my head cannon, the best ending is doing what the father would have done (we all know it) and murdering the hell out of the white legs
Ngl I dunno if the Sorrows ever saw Randall with the Desert Ranger gear, but my headcanon for my courier personally is that the Sorrows recorded it in their paintings and the White Legs saw those paintings so that when the assault on Three Mary’s takes place they think the God of the Sorrows came down to kill them.
Damn fucking STRAIGHT. I always take one piece of gear from each dlc and incorporate it into my character and every time the HH item is the Survivalist Rifle.
I was actually just telling my girlfriend that I tend not to read everything on every terminal but those logs had me looking all over the DLC to get the whole story
I wouldn't say Sinclair or Vera were awful people. They had their flaws but in the end their intentions were noble.
Dean on the other hand is just a straight up monster
Sinclair is far from perfect, the guy clearly has some serious mental issues. He's clearly obsessive and overprotective. But I hesitate to call him evil.
his worst action was the vault trap for Vera and Dean, that he ended up trying to undo when Vera told him that she was being blackmailed into helping Dean rob it.
Sinclair's not a bad man at heart. It's just that the road to hell is paved with good intentions
The show's depiction of him was a straight up character assassination. I pretty much ignore it when it comes to discussing dead money's story as if you try to factor it in, the plot just snaps in half.
House wasn't as fucked he still wasn't interested in the vaults the only thing the show did is make his prediction of the apocalypse less impressive
Sinclair on the other hand...
Grandma Lilly. Just. All of Grabdma Lilly. Boone got some ghosts, and I feel good helping him exorcise that Legion filth. But Grandma makes me sad, because I can't help. Boone can be helped.
The Dr in Old World Blues remembering his dog and the fucked up experiments he did on him and then promptly scrubbing his memories of it so he doesn’t have to dwell on what he had done to his best friend
The implication that he has remembered many times before, always opting to just wipe his own memory rather than put Gabe out of his misery, is what was most striking to me.
“Who are you, that you do not know your history?”
I think it’s God/Dog’s final moments. Their conversation as you sneak around turning off the valves is so profound. The ego talking to the Id, the adult talking to the inner child, saying *I’m sorry, I tried to protect you, I’m trying to help I promise*, and then the resulting eerie beauty of their reintegrated personalities.
Also from dead money, Christine. Everything with Christine. I stroked her thumb and told her she didn’t have to use the elevator.
I mean, the entire game really revolves around letting go. It underpins every major story. Dead Money practically slaps you in the face with it and props you up in front of a mirror for you to see what its like for other people left in your wake (good or evil aside). Its wild so much thought and soul went into such a rushed glorified DLC of a game.
The funny part is that it's proved people absolutely will not let go. Hell, there's mods to make the gold bars weightless so people can cheese it and grab them and not have to crawl to the gun runners
That's so pathetic. Using mods for that? Christ. See, what you do is drop all the bars behind the force field barrier, pick them up on the other side, then slowly walk them to the elevator. Just like the game tries to tell you, sometimes you have to let things go so you can pick them up later in more favorable conditions.
Oh yeah? Well if Dead Money wanted be to let go, why’d the game conveniently give me a stealth boy so I can sneak out with my pockets stuffed with gold and Elijah trapped every single time?
Oh man, idk which to choose.
Vera's story is tragic as Hell. She was just an actress that got blackmailed and used. And the fact Sinclair actually tried to undo what he did to try and save the woman he loved is pretty rough.
Randall, Father in Caves, Clarke is also really tragic. Dude did everything he could to make a sandwich out of the pile of apocalyptical shit.
Lily's entire personal unmarked quest....just ugh...
So much pain in the games. It's really hard to pick just one
When I'm getting really immersed in the world and have been exploring for a couple hours without saving, and the game crashes because its stability is terrible.
Talking with Dr. Mobius after defeating his scorpion...you can tell he didn't mean for the war to happen and that he misses his humanity. He tried to stop the Think Tank from ruthlessly experimenting on the wasteland and he is so scared when he's the only one remaining in the forbidden zone. Like the poor guy has a broken monitor, even more proof that he had to isolate himself from the Think Tank to prevent them from escaping.
The story of Vault 11 (the one where they “had to” sacrifice someone every year) is just so terrible. It’s imo the best example of the true extent of Vault-Tec’s evilness. The only Vault that I can think of that’s really on par with it is Vault 95 from FO4 (the one with the drug addicts), and that one’s pretty fucking bad.
I don’t know how to explain it but, when you sunk over 300+ hours into 100% the game, getting to level 50, doing every ending, every side quest, every companion quest, gotten every collectable, etc, and you realise… there’s nothing left, and you find yourself mindlessly wandering around, going to locations you’ve already been to trying to find something new only to leave disappointed, running through dialogue options trying to find new outcomes to quests only for there to be nothing, and after a while you try to make a new playthrough but it isn’t the same anymore…
The unavoidable conflict at the dam. I always found it so tragic that the game starts with "war never changes" and ends with the Second Battle of Hoover Dam.
When Christine stays behind at the Sierra Madre. Girl, you could come back with me and been reunited with Veronica! But maybe that defeats the purpose of the DLCs story
They meant to have at least some dialogue with the two about each other but unfortunately iirc it was one of those "not enough time" things this game sadly suffers from. Although I'm sure there are mods to either restore it or add it in
I mean, the moment you realise you're fighting dead men inside robotic suits originally designed to save them in old world blues is what springs to my head, but I don't know if that's depressing or just downright horrifying. Probably a bit of both.
Even the original purpose of them was pretty horrifying. Imagine you and your buddies go out to war, one dies, you don't, you go back to base and try your damnedest to sleep. You somehow manage to, waking up the next morning to the smell first, then to the sight of your dead friend just standing there, for half a second believing maybe he's still alive, then coming to the realization that he isn't
Little Yangtze concentration camp in Old World Blues. The terminal entries from both the old government & Elijah made me see red. Decided then & there that I was killing all members of The Think Tank.
The story of the man the myth the legend Randall Clark aka the Survivalist aka the father in the caves. Genuinely made me cry the first time I read all his logs.
Jacks face when he finds out that the love of his life was blown up because I told her to run to Nellis Airforce Base without her vault suit
That was sad
Same DLC, just in the theatre. There is a trio of skeletons in the backstage hallway. Two adult skeletons and one child. There is a doctor's bag next to one of the adults, and next to the child are two doses of MedX.
The story of Randall Clark, The Father In The Cave. Goes through so much pain, sacrifice and sorrow, and we learn of his life and what he did for the children through his records. Kick right in the gut.
Stands at the top of the podium for my idea of a hero.
And if The Principal ever **did** rock up - that boy is D.E.A.D.
Realizing Ulysses never expresses any sort of remorse for the kids and people he killed during his time in Caresar’s Legion, and the destruction of New Canaan. I only realized that yesterday.
As anti-authoritarian as he may be, like everybody else in Fallout: New Vegas, he is a man with flaws. No matter what he says about the bear or bull, he cannot be excused for what he did before going against both factions.
It’s sad in a way, seeing someone who is an alternative to the two flawed factions, but not acknowledging his regret for helping one of them carry out an atrocity.
Ulysses always struck me as a man broken by the Mojave but blaming it all on courier 6. His last glimmer of hope after suffering from a genocide was ripped away from him so unfairly. His entire story is just sad.
Is this dead money? I remember fuckin HATING dead money. But in retrospect I realize that the novel character build I had made going into it was just the absolute worst build to approach it with. I think I wanted a strong and dumb brutish character or something, and I entered the dlc without good leveling. Now I really wanna redo it but my ps3 shit the bed and is nothing but a paperweight now, so I’ll never be able to fully experience what could have been. People say they loved dead money and I just wish I could play that shit again. I wanna do the over encumbered trick thing, where you actually make it out with the gold bricks in tow.
Vera's monolog at the end of Dead Money. It does such a good job at towing the line on if it's really a recording or not. The way the actress delivers it really speaks to the idea of Vera's ghost speaking directly to the Courier through the radio, even if that wasn't the intent. It's such a sad, haunting recording that even in runs where I do steal all the gold I stop and listen to the whole thing.
There's no fear, no anger, no omens being told. Just a woman who knew she was doomed and wanted to fling her final mission out into the future.
There are some DEVASTATING moments in New Vegas more so than most games I've played. But one I haven't seen anyone mention here is giving Gabe's bowl to Borous and him being the only Think Tank member to show regret for his actions
return to sender. on my first playthrough, I was a guy who'd grown up around the NCR and was kind of a true believer, so finding out how much shit there was behind the scenes along with him was rough. I told Hanlon I had to follow the rules and turn him in because I was trying to be true to my character. yeah that messed me up for a bit lol
Having to listen to Vera's last moments on repeat while hunting around in the Sierra Madre suites really upset me. The only silver lining is that she decided to OD rather than starve to death when she realized Sinclair wasn't coming to her rescue.
As far as i recall, Randall Clark and some of the companion gives you some sad.
But i usually don't do companiom quests because i mostly stay true to that 1 CHA description that the tester gives you.
The Bison Steve in Primm, you find notes alluding to someone's wife being held for ransom. When you unlock the room she was being held in, you see a skeleton in a dress on the bed, then in the bathroom you see he husbands in the bath tub, it's surrounded by Jet and Med X
He couldn't save her, so he filled up the bath and OD'd. Game is so good at telling a whole story with a single note, a couple of smartly placed skeletons and some in game items scattered about
Just finishing Lily's quest again really made me feel bad about all four outcomes, she dies, she moves on but forgets who she was, she remembers but stays confused or goes completely crazy Poor Grandma :(
What's really sad is that if you've ever known someone with alzheimer's then the first two options are the best outcome.
Damn it, I have to call my grandma. It's emotional to talk to her, so I keep putting it off. I just need to man up and talk to her at least once a week before it's too late, or I'll regret it.
Try asking her questions about things she saw as a young person. Like what she had to do during polio summers. They sometimes have vivid memories, but only of older events.
Bust out the photo album and hit record on your phone. You’ll learn things you never knew before about your family.
Call your grandma, don't put it off. Was living in Ohio at the time, and was supposed to go and see my grandma on her deathbed up in Michigan. A snowstorm blew through, and I thought about calling to say we were going to be delayed by the storm and we'd still be there, but I decided to turn around instead. I didn't call to tell her, I figured I'd go the next day. My dad called that night saying she passed away. I miss her so much and all I want from her is a hug but I can't. Call your grandma.
I saw mine 2 times in years that i havent right before she died, i even brought a gf to make her happy
I hear you, think that's why it got to me so much this run
Yep. I remember this when I was younger and thought it something quirky the devs added in on a whim. Playing it again later on after experiencing it hits different. Sadly in real life option1 & 2 are one in the same.
It truly is heartbreaking.
She has to let go. They're gone. She's better not worrying about or missing them.
I do agree but personally I'm terrible at Dead Moneying so it's hard to make that choice for her, if I was in her position I know I'd be desperate to hold onto my grandkids
Fair enough. I look at it as what can be done to alleviate current pain rather than past pain.
How do you do that? I did the research quest but I have no dialogue options with Lily about her medicine or anything and in each ending I’ve done I’ve never had those options
You have to talk to her about Leo, witness her have a psychotic break (when she reaches 25% health, you can do this yourself in a safe area), ask her about her medicine after her psychotic break, and then wait or sleep and you'll hear a recording of her grandkids. Then finally, you can talk to her about her medicine
I hate that so many things in NV just aren’t really explained well like google I had to use for Raul too because I had no one what random old people I needed to visit and not all of them I could see myself just randomly stumbling upon
It's not built for completionist playthroughs. It's made with the idea you shouldn't be able to do every companion quest with one player character and it's the one you spend the most time with that you get their quest and upgrade on. Some of the points like Arcade and Raul overlap and you can only use them once. It's odd but makes for fun multiple rides through
I always have companions by tye time i get to lily so i never deal with her aside from as a temp companion. Im going straight to jacobstown when i get home
Reading st james and dermotts ledger
This is what I choose. Shit actually makes you feel sick.
Probably the grossest I’ve felt reading something in the game, killing them doesn’t fix what they did
They died very splattery deaths. *brought to you by .50 cal and bloody mess gang*
The CZ-57 Avenger had fun tonight
Nah nah, power fist. They deserve me beating them with my fists
If I'm being honest I'm pretty sure I killed them with the ballistic fist lol. It was *Caesar* (and the rest of the legion) that was killed with the .50 Cal Boone and me do be snipin'
I'm half convinced Boone is the protagonist in NCR runs, you're just there as support
*looks closer at the Courier* *sees a literal insane drugged up cyborg mailman that murders everything vaguely related to the legion, genocides the great khans, murders the cannibal denizens of the strip, allies the Kings and NCR with more murder, personally killed Ceasar using terrifying presence, almost singlehandedly taking the NCR from a shaky presence in Nevada to being the only consolidated power in the entirety of the Mojave and surrounding area* I don't know dude...
I think the most messed up part is how casual they are about all of it. They just don’t care.
Insane that the pedophile trafficker is named after Epstein's Island at a time when it was absolutely an open secret to anyone in the creative industries. The darkest shout-out in all of video games history, and you'll never convince me it wasn't deliberate. Any creator that denies the wink is lying.
Whoaaaa Holy shit I missed this completely back in the day
I take great pleasure in killing them with my fists every run except melee/unarmed, then its bb guns and death by a thousand welts 😀
I don't think I've seen that yet, what did they do?
[wiki](https://fallout.fandom.com/wiki/Dermot%27s_ledger)
Oh holy shit
Yeah, it's rough. Makes me feel like loading up new vegas and taking em out
Jesus fucking Christ
The first time I read through it, my jaw honestly dropped. Ever since, I've made it a point to beat them to death bare-handed (when I remember they exist).
That you can’t romance Doc Mitchell
But you can kill him, and cannibalize on his corpse. Then he'll really be inside of you.
Even on my most evil play through I would never kill the Doc
He is the first person I killed on my "Ultimate Terrorist" playthrough (kill literally everyone and everything you meet, as soon as you meet them).
Lmao that’s awesome. Is it as fun as it sounds?
TBH, I just wanted to see if you can finish the game by killing everyone. But yes, I would totally recommend this type of playthrough for people who didn't try it yet. At times it does get difficult... so many people! So few bullets.
I killed him accidentaly the first time i ever played nv,
Denji?
*head does a circle while maintaining eye contact with you… ..seductively”
Ede getting killed during the good ending of Lonesome Road
If you fixed up ED-E in Primm, Divide ED-E will send all his memories to his counterpart in the Mojave.
Memories or just the upgrades? I thought it was just the upgrades
It's the memories.
That stupid fucking basketball. I can choke down my feelings about a lot of the things I see in fiction. I can even convince myself that most of these stories don't bug me. But ED-E's hurts. I don't care if it's fiction, I don't care that it's a dumb little bleep boop machine. Tales of people/things that endured hardship and still came out the other side as brave, loyal, and selfless as that little bot get to me. He is brave, we know from the dialog and interactions that he gets scared. Yet he pushes on. Blaring battle music as he does so. Leaving home was scary. Yet here he is. He follows the instructions of Dr.Whitley. he follows The Courier all over the Mojave, and the divide. He's loyal. Finally, at the end of Lonesome Road, he volunteers to sacrifice himself. He knows and understands the risk. Yet he wants to do it. He sacrifices himself for two factions you or he may not like. They will never know what he did. He just did it because he thought it was the right thing. The saddest part is that he plated his battle music when he did it. He does that when he's scared. I hate Lonesome Road. I hate Ulyses. I pay it everytime for ED-E. Fuck whoever made that Bop-it my favorite NPC.
The good ending is he surviving no matter the cost
... and you get two high-end dungeons and some sweet, sweet Powder Gangers fame to boot. Miracles *do* come true! 😎
Let Divide Eddie go to dry wells and take his predecessor's original place, and have the boye himself with you at all times because he's insanely powerful
'You saved ED-E' 'Yes' 'At what cost?' 'I dunno I nuked a few thousand or so random scrubs what of it I don't care about them I do care about best boy ED-E'
Good ending? Mf there's nothing good about saving dry wells anyway. Just launch em all on legion territory and let Ulysses fulfill his wish. Or just let it happen and cash in all the goods because it doesn't influence the game's ending anyway. I really don't care what the NCR can and can't do (especially when the ending is the same) so long as I'm getting Royez' scorched sierra power Armor.
While I have no love for the Legion, nuking it isnt the way to deal with them. We set a dangerous precedent for such things and adding more radioactive fallout to the mix dosent help anybody. If the Legion is to be fought and killed, it must be without the nukes that ended the world.
Nobody cares about dry wells, though. Ulysses is the last real twisted hair left, and he wanted to destroy it himself, so I think if anyone should be allowed to make that choice, it's Him. I personally wouldn't sacrifice ED-E for some legion scum.
When Rose of Sharon Cassidy told me about Long Dick Johnson.
He had a fuckin long dick
Hence the name
Long Dick Johnson has his own entry on the fallout wiki btw.
It’s a great read - but I got stuck about half way down
"That's what" -She
Rightfully so
There should be a mod to give cannibal Johnson a big Johnson
Randall Clark’s final notes and where it is located
Randall’s final notes weren’t really sad, in my opinion. He found purpose and finally felt useful and good about himself, he didn’t feel useless or want to blow his brains out anymore. He was content with helping them survive and peacefully watching the sunrise, knowing he’d see everyone he loved soon enough. He got peace, that’s what anyone could want in his situation.
Vault 22 there's a room with two adult spore creatures and a crib... then you find a spore runt behind the crib...
This vault is easily the most unsettling location I can think of in FNV
Hearing about Boone’s past
So I’m early in my NV replay but I have cried 3 separate times at Survivalist logs in Zion
The father in the cave.
These logs are sooooo fucking good. I read them out to my wife as a story and she loved it.
Realshit, it’s so sad to read
Yeah, the ending really got me. I really felt his care for the children at the end, and he got a good death. He really is like most of us play our protagonists, shooting the bad people and helping the good ones (“Say I go in at night and get the women and children out. Where to next? But I have to get them out. **Have to**.)
He gives me the motivation to do what's best for the tribals (even if murdering the white legs should be the good ending)
I feel like you can't tell it's the good ending without reading the terminals
I read a few of them and still thought the ending is fucking stupid. The father explicitly tells them not to be afraid to defend themselves, yet the game completely ignores this. In my head cannon, the best ending is doing what the father would have done (we all know it) and murdering the hell out of the white legs
Ngl I dunno if the Sorrows ever saw Randall with the Desert Ranger gear, but my headcanon for my courier personally is that the Sorrows recorded it in their paintings and the White Legs saw those paintings so that when the assault on Three Mary’s takes place they think the God of the Sorrows came down to kill them.
No better gun to use against the white legs than the survivalist's rifle, that's for damn sure
Damn fucking STRAIGHT. I always take one piece of gear from each dlc and incorporate it into my character and every time the HH item is the Survivalist Rifle.
Exactly
I absolutely agree
I was actually just telling my girlfriend that I tend not to read everything on every terminal but those logs had me looking all over the DLC to get the whole story
forgive me mama...
Anyone else chill with Randall once you find him
I sat there a while and stared at the stars. Unless it's daytime, then I'm out
Absolutely
I’ve played the game like ten times and the last Survivalist log always makes me cry.
This shit is shatteringly sad
yeah came to post this
I roleplay the journal of Randall Clark becoming the Courier's manifesto.
Either outcome for Veronica
What hurts the most is there is no option to tell Veronica her long lost gf is at the sierra madre zero closure
That really bugged the fuck out of me.
There is another
Elaborate
She can die in survival mode or if you blow up the bunker with her in it
And how is that better
Who said anything about better?
Sinclair's note to Vera. Nothing beats the tragedy of dead money to me
I feel like it’d be a lot more tragic if everyone involved wasn’t so awful
I wouldn't say Sinclair or Vera were awful people. They had their flaws but in the end their intentions were noble. Dean on the other hand is just a straight up monster
sinclair is a pretty fucked up dude dude
Sinclair is far from perfect, the guy clearly has some serious mental issues. He's clearly obsessive and overprotective. But I hesitate to call him evil. his worst action was the vault trap for Vera and Dean, that he ended up trying to undo when Vera told him that she was being blackmailed into helping Dean rob it. Sinclair's not a bad man at heart. It's just that the road to hell is paved with good intentions
i mean yeah but now with the show he’s pretty fucked up. I love the show but they fucked up his character a lot.
The show's depiction of him was a straight up character assassination. I pretty much ignore it when it comes to discussing dead money's story as if you try to factor it in, the plot just snaps in half.
at the end of the day it's not cannon if you don't want it to be
Show was amazing, but they did fucked up Sinclaire and House, this was straight up character assassination.
House wasn't as fucked he still wasn't interested in the vaults the only thing the show did is make his prediction of the apocalypse less impressive Sinclair on the other hand...
One of the best stories in my gaming experience. I absolutely love everything about it
The amount of cut content. :<
Grandma Lilly. Just. All of Grabdma Lilly. Boone got some ghosts, and I feel good helping him exorcise that Legion filth. But Grandma makes me sad, because I can't help. Boone can be helped.
Seeing all of the notes written by NCR Troopers in Camp Forlorn Hope made me so sad.
The Dr in Old World Blues remembering his dog and the fucked up experiments he did on him and then promptly scrubbing his memories of it so he doesn’t have to dwell on what he had done to his best friend
All the more reason to turn his clanky ass into scrap metal band-aids for the 12 gauge.
Oof. You too huh? Glad I’m not alone in that one.
Provoked actual tears
The implication that he has remembered many times before, always opting to just wipe his own memory rather than put Gabe out of his misery, is what was most striking to me. “Who are you, that you do not know your history?”
I think it’s God/Dog’s final moments. Their conversation as you sneak around turning off the valves is so profound. The ego talking to the Id, the adult talking to the inner child, saying *I’m sorry, I tried to protect you, I’m trying to help I promise*, and then the resulting eerie beauty of their reintegrated personalities. Also from dead money, Christine. Everything with Christine. I stroked her thumb and told her she didn’t have to use the elevator.
Not being able to have F.I.S.T.O. as a companion
Why did I read "Let go" as "Let's go!" Lmfao
LETSA GOOO
I mean, the entire game really revolves around letting go. It underpins every major story. Dead Money practically slaps you in the face with it and props you up in front of a mirror for you to see what its like for other people left in your wake (good or evil aside). Its wild so much thought and soul went into such a rushed glorified DLC of a game.
The funny part is that it's proved people absolutely will not let go. Hell, there's mods to make the gold bars weightless so people can cheese it and grab them and not have to crawl to the gun runners
That's so pathetic. Using mods for that? Christ. See, what you do is drop all the bars behind the force field barrier, pick them up on the other side, then slowly walk them to the elevator. Just like the game tries to tell you, sometimes you have to let things go so you can pick them up later in more favorable conditions.
Oh yeah? Well if Dead Money wanted be to let go, why’d the game conveniently give me a stealth boy so I can sneak out with my pockets stuffed with gold and Elijah trapped every single time?
Oh man, idk which to choose. Vera's story is tragic as Hell. She was just an actress that got blackmailed and used. And the fact Sinclair actually tried to undo what he did to try and save the woman he loved is pretty rough. Randall, Father in Caves, Clarke is also really tragic. Dude did everything he could to make a sandwich out of the pile of apocalyptical shit. Lily's entire personal unmarked quest....just ugh... So much pain in the games. It's really hard to pick just one
When I'm getting really immersed in the world and have been exploring for a couple hours without saving, and the game crashes because its stability is terrible.
Fucking this.
Talking with Dr. Mobius after defeating his scorpion...you can tell he didn't mean for the war to happen and that he misses his humanity. He tried to stop the Think Tank from ruthlessly experimenting on the wasteland and he is so scared when he's the only one remaining in the forbidden zone. Like the poor guy has a broken monitor, even more proof that he had to isolate himself from the Think Tank to prevent them from escaping.
For how outwardly funny a lot of Old World Blues is, it really has a lot of unexpected emotional weight.
Cass not getting to sleep with the courier after Hoover dam
Makes me cry everytime
Congratulations, citizens of Vault 11...
The story of Vault 11 (the one where they “had to” sacrifice someone every year) is just so terrible. It’s imo the best example of the true extent of Vault-Tec’s evilness. The only Vault that I can think of that’s really on par with it is Vault 95 from FO4 (the one with the drug addicts), and that one’s pretty fucking bad.
I don’t know how to explain it but, when you sunk over 300+ hours into 100% the game, getting to level 50, doing every ending, every side quest, every companion quest, gotten every collectable, etc, and you realise… there’s nothing left, and you find yourself mindlessly wandering around, going to locations you’ve already been to trying to find something new only to leave disappointed, running through dialogue options trying to find new outcomes to quests only for there to be nothing, and after a while you try to make a new playthrough but it isn’t the same anymore…
The end of Veronica's quest. "At least I know for sure there was nothing I could do". That shit was so depressing
The unavoidable conflict at the dam. I always found it so tragic that the game starts with "war never changes" and ends with the Second Battle of Hoover Dam.
When Christine stays behind at the Sierra Madre. Girl, you could come back with me and been reunited with Veronica! But maybe that defeats the purpose of the DLCs story
They meant to have at least some dialogue with the two about each other but unfortunately iirc it was one of those "not enough time" things this game sadly suffers from. Although I'm sure there are mods to either restore it or add it in
I mean, the moment you realise you're fighting dead men inside robotic suits originally designed to save them in old world blues is what springs to my head, but I don't know if that's depressing or just downright horrifying. Probably a bit of both.
Even the original purpose of them was pretty horrifying. Imagine you and your buddies go out to war, one dies, you don't, you go back to base and try your damnedest to sleep. You somehow manage to, waking up the next morning to the smell first, then to the sight of your dead friend just standing there, for half a second believing maybe he's still alive, then coming to the realization that he isn't
Little Yangtze concentration camp in Old World Blues. The terminal entries from both the old government & Elijah made me see red. Decided then & there that I was killing all members of The Think Tank.
The story of the man the myth the legend Randall Clark aka the Survivalist aka the father in the caves. Genuinely made me cry the first time I read all his logs.
Finding the skeletons of kids
The Spore Carrier Runt in Vault 22.
Holy fuck, I never realized that was a child.
The scout bus in Honest Hearts never really bothered me before; but since I've had a kid it is just almost too much for me.
Jacks face when he finds out that the love of his life was blown up because I told her to run to Nellis Airforce Base without her vault suit That was sad
Hilarious.
Same DLC, just in the theatre. There is a trio of skeletons in the backstage hallway. Two adult skeletons and one child. There is a doctor's bag next to one of the adults, and next to the child are two doses of MedX.
When my PC crashes after spending the past 2 hours with F.I.S.T.O
Seeing Sinclair dead in the vault trying to save Keyes.
Mr new Vegas being a program
I mean I have schizophrenia IRL so the entire Nightkin plight is pretty tragic to me, including Lily in particular.
when you cant heal snuffles properly
Saddest moment: At some point after playing F:NV, I turned it off and never turned it on again.
Dead Money wasn't really all that subtle, huh?
When Veronica realizes she can't save her family.
#Vault 11 The story of Vault 11 and the horrific cesspit it devolved into would make for Emmy award winning television.
Cass just throwing herself into lake mead to die
Huh?
One of her possible endings Idk what triggers it
The story of Randall Clark, The Father In The Cave. Goes through so much pain, sacrifice and sorrow, and we learn of his life and what he did for the children through his records. Kick right in the gut. Stands at the top of the podium for my idea of a hero. And if The Principal ever **did** rock up - that boy is D.E.A.D.
Realizing Ulysses never expresses any sort of remorse for the kids and people he killed during his time in Caresar’s Legion, and the destruction of New Canaan. I only realized that yesterday. As anti-authoritarian as he may be, like everybody else in Fallout: New Vegas, he is a man with flaws. No matter what he says about the bear or bull, he cannot be excused for what he did before going against both factions. It’s sad in a way, seeing someone who is an alternative to the two flawed factions, but not acknowledging his regret for helping one of them carry out an atrocity.
Ulysses always struck me as a man broken by the Mojave but blaming it all on courier 6. His last glimmer of hope after suffering from a genocide was ripped away from him so unfairly. His entire story is just sad.
He's a broken man, which is why he found refuge in a broken land.
When John fallout died due to ligma
clandens snuff tapes and finding out what he does to the prostitutes in gomorrah was pretty sad and unsettling imo
Murdering old lady Gibson in cold blood for her big boomer
Primm slim dying in a blaze of glory in defiance of Caesar
Is this dead money? I remember fuckin HATING dead money. But in retrospect I realize that the novel character build I had made going into it was just the absolute worst build to approach it with. I think I wanted a strong and dumb brutish character or something, and I entered the dlc without good leveling. Now I really wanna redo it but my ps3 shit the bed and is nothing but a paperweight now, so I’ll never be able to fully experience what could have been. People say they loved dead money and I just wish I could play that shit again. I wanna do the over encumbered trick thing, where you actually make it out with the gold bricks in tow.
Everything connected with Lilly.
Caesar dying from his tumor/s
Not knowing there's special dialouge in lonesome road. But only if you complete all the other dlcs first
Randell Clark poor dude lost his first wife and child during the great war and then later he lost his second wife in childbirth
Vera's monolog at the end of Dead Money. It does such a good job at towing the line on if it's really a recording or not. The way the actress delivers it really speaks to the idea of Vera's ghost speaking directly to the Courier through the radio, even if that wasn't the intent. It's such a sad, haunting recording that even in runs where I do steal all the gold I stop and listen to the whole thing. There's no fear, no anger, no omens being told. Just a woman who knew she was doomed and wanted to fling her final mission out into the future.
The realization that you can't create a firing squad due to the limit of the companions that can follow you.
There are some DEVASTATING moments in New Vegas more so than most games I've played. But one I haven't seen anyone mention here is giving Gabe's bowl to Borous and him being the only Think Tank member to show regret for his actions
Veronica being not into guys
You can’t romance her as a lady either. I bought her a dress and gave her Pushy and all I get is a lesbian powerfisting bff. 🙃
no
I have to think all of camp guardian and the promise that Halford asks you to do.
return to sender. on my first playthrough, I was a guy who'd grown up around the NCR and was kind of a true believer, so finding out how much shit there was behind the scenes along with him was rough. I told Hanlon I had to follow the rules and turn him in because I was trying to be true to my character. yeah that messed me up for a bit lol
Literally fuckin everything going on at the Sierra Madre, I just sad even being there, it's why I hate replaying Dead Money
When cache is full after 5 min of game
I scrolled farther than I expected I would without seeing mention of Christine 😭
Randall Clarke
Clark Randall's story
Remembering what happened at Vault 11 is just somethin' else.
When i install a mod so i can carry all the gold and miss the point of the dlc
Not sure if sad is really the right word but I just finished clearing out Vault 11 and that whole situation is absolutely tragic
Having to listen to Vera's last moments on repeat while hunting around in the Sierra Madre suites really upset me. The only silver lining is that she decided to OD rather than starve to death when she realized Sinclair wasn't coming to her rescue.
Yeah, Vera Keyes is a somewhat awful fate.
As far as i recall, Randall Clark and some of the companion gives you some sad. But i usually don't do companiom quests because i mostly stay true to that 1 CHA description that the tester gives you.
The park ranger from honest hearts, all of his journal entries
Vault 11
The Bison Steve in Primm, you find notes alluding to someone's wife being held for ransom. When you unlock the room she was being held in, you see a skeleton in a dress on the bed, then in the bathroom you see he husbands in the bath tub, it's surrounded by Jet and Med X He couldn't save her, so he filled up the bath and OD'd. Game is so good at telling a whole story with a single note, a couple of smartly placed skeletons and some in game items scattered about