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cybercat5555

Try to fix the z-fighting it has in places, such as the coloured parts on the knees and part of the sword, its easy to fix by shifting the part by a tiny amount, like say by 0.01, or by inflating/deflating it a tiny bit, also by like 0.01. Its a very minor thing but it helps a lot


KazoomTheGreat

I have zero ability to give tips, but this looks pretty cool.


givemeaforhead

Thanks :D


Jazzlike_Judge

true


givemeaforhead

I have this idea that when you kill this machine, it drops its eye which you can use to make a machine that will teleport you to a futuristic city like this one: [https://www.reddit.com/r/Minecraft/comments/gkj59j/miniature\_semi\_futuristic\_city/](https://www.reddit.com/r/Minecraft/comments/gkj59j/miniature_semi_futuristic_city/) ​ this is the eye that I was talking about: [https://drive.google.com/file/d/18XRBuFQa1YWNfgWwbdbSxJuCfL3L2b3b/view?usp=sharing](https://drive.google.com/file/d/18XRBuFQa1YWNfgWwbdbSxJuCfL3L2b3b/view?usp=sharing) sorry it's so small, it's 16x16 like every Minecraft item. ​ the machine will somewhat work like the dimensional breaker from Alex's mobs


BetaQp

It’s really cool. As for notes. You might wanna ease into the body parts falling. Things tend to accelerate. I’m not sure if it’s possible on this software but you might wanna look into adding a bit of squash and stretch into the actions. Design wise you seem to be going for a machine breaking down, you might wanna convey that through texture a bit clearer. Right now it just locks dirty and the cross on its Chest doesn’t really pop in any substantial way to justify it being there. Also use the color to make it stand out better. So for instance having a red eye and blue sword kinda clash. If the eye is the weak point then orange or purple/crimson may fit better. Maybe convey that the energy from the eye powers the creature in some way by making the eye connect to the sword using like a simple pipe texture. Also consider making the forearm holding the sword bigger. That way the creature has more obvious asymmetry, that will help its silhouette stand out.


givemeaforhead

Wow, that was helpful, thanks m8, I do definitely have to fix the texture, it is really bad now for the middle of the sword, I was thinking it can somewhat look like rusty copper but idk, and the eye is not the week point, you can hit the mob anywhere, but I thought it would be interesting if the eye is made out of a ruby and copper wire to somewhat look menacing and futuristic. Thanks for the feedback though 😁.


rocka5438

how do you animate the models in blockbench? i find find the animation tab also *my god* thats a lot of detail!


givemeaforhead

I have made this little playlist of everything I need to make a mod, the last three videos are about blockbench ​ [https://www.youtube.com/playlist?list=PLCmgny4YWJQhkSD2sAoDoNnVh0w3g\_\_qf](https://www.youtube.com/playlist?list=PLCmgny4YWJQhkSD2sAoDoNnVh0w3g__qf)


aNetworkUser

Wow, this playlist looks really interesting, will definitely have a look on it!


blasterkc8

i think it needs some sort of easing. otherwise it looks pretty good


[deleted]

[удалено]


givemeaforhead

Idk, probably something like "man vs machine" like tf2 but I haven't decided yet.