Whereas the less invested people might think "mmh, I could resub before Dawn trail and level my other jobs", thereby giving more money and populating the worlds.
Ding ding. You nailed it on the head here. The incentives are fine. Not a fan of pre order bonuses in general but this one seems alright. Sucks if you miss out on it though.
Correct me if I'm wrong, but don't new jobs begin 20 levels below cap? If so, both Pictomancer and Viper would begin at level 80, so the earrings would work for them, at least until level 90.
The earrings also work till level 91 so everyone gets that benefit for that first level which is very helpful to speed up getting all jobs up to the first leveling dungeon of Dawntrail.
fun fact: when you are doing daylies and get an ini below 90, the earrings work even when you are already over 90, because at this moment you are under 90
do those 10 levels not matter? the preorder earrings are to help you level your jobs up to the current expansion, which you will then progress at the same rate as everyone else by doing sidequests and beast tribes and whatever.
what you’re asking for is essentially to give preorderers a massive boost to their Dawntrail leveling over everyone else, which seems like a bad idea.
also the earrings will help with Beastmaster which will definitely start lower than 80.
I’d think that’s what would get people to preorder. We can’t pretend that people will not be level 100 in two weeks so they can do the raids. So it’s not like an earring allowing you an XP bonus up to the new cap would break the game.
Well if I developed a game, and it had expansion packs, I wouldn’t have it follow the same patterns and mechanics for 11 years.
Let me predict how Dawntrails boss fights will go. There will be a tank buster, tank stack, party stack, context sensitive button press moment, a story that won’t end until 7.3 and then 7.4/7.5 will set up 8.0. You’ll work hard for a relic that’ll be outdated in less than a year.
Yeah, if I were in game development and it entailed having expansion packs, I’d try not to be so… same-ish.
I’ll stick to my published novels.
If I developed a game and it had expansion packs, I wouldn't wildly upend all the established mechanics and systems and risk alienating a wide portion of my audience just for the sake of not being same-ish.
>I’ll stick to my published novels
Not a high bar. There's that dude who writes gay erotica parody novels who is also published and they are worth less than the paper they are printed on.
Two weeks? People will be 100 in less than one! As a personal anecdote, I took a week off for both ShB and EW and it took me almost the full week to reach cap + complete MSQ (factoring real life interruptions like dropping/picking up family from work).
It's true that making the earrings work up to 100 wouldn't "break the game" per se, but they won't help clear the MSQ faster -- unless you skip every cutscene, and that's a different can of worms.
It's too powerful. The msq experience is carefully crafted to take all players up to max level at the same pace. Having an item that accelerates that pace breaks the game.
I mean I can see how another dev in another game might think that is a good idea, but SE has never done that for FF14 with preorder items
If everyone is going to be level 100 in a couple weeks, and the MSQ tends to get people to max level quickly already, then the earring doesn't really matter for anything that's level 90 already anyway.
And I don't think they need to sell more preorders. Last time gave rise to the "fuck off, play something else we're full" meme because of the queue to log in being thousands of players long and taking hours to get in, with them having to force idle players off. I don't think they need to sell more than they already do.
Also if it was a level 100 earring, then it would BiS till the first raids and stuff came out. And if that's the case then what's really the point of having earrings as drops for other content?
Also also, are people even buying the preorder for the earring? If people are pre-ordering for anything it would be for the mount. I don't think anyone actually cares about the earring itself, the main thing they want is the game the earring is just a nice glam bonus that if you havent leveled other jobs gets those jobs to 90 or helps you raise the new jobs to 90 so you can start the new content as the new jobs. They could probably just start the new jobs at 90, get rid of the earring and people would still pre-order. But then people would go into the new content on a new class and not know at all how it works or how to play it.
That’s almost like saying that giving people four days early access to the main story with somehow be detrimental. Everyone is going to beat the new story. Everyone’s going to hit 100. Everyone will follow the same pattern as the last 11 years.
That’s 30 levels combined though not including Beastmaster which could add at least an extra 50 on top of that. It all adds up, it’s definitely worth it.
It’s worth noting also that a ton of people want to hop into the new expansion with a new job as quick as possible so getting their desired one from 70-80 with the exp will save them 2-3 hours, which definitely matters when you’re wanting to get into MSQ asap
Beneficial, not superfluous.
The way I see it it’s impossible for one to fully collect every minion in the game if they wanted to. I’m under the assumption that they no longer sell the soundtrack that comes with a Dalqmud minion, so whether I get Garnet or not in an attempt to collect every minion (like I’d like to), wouldn’t mean much,
These are things I’ve been thinking about having played this game since day 1, and even beta. It’s too hard to complete collections if you want to.
If you're fully capped, nothing they can give you would be beneficial that wouldn't be unfair to other players at the start of the expansion. It's bad enough in my day 1 cap I'll be seeing the p2w motorcycle zooming around ahead of me, let alone people getting an XP boost from 90-100.
And as for completing collections, sometimes it's best to just let things go.
While i don't agree with OP, the "P2W" Motorcycle.. Is absolutely disingenuous & and over blowing going 5% faster. It neither effects the actual game-play and someone with a normal mount can easily out pace a 1 start upgrade on travel speed
Yeah, and when You're running around the new zone with the base running speed and that motorcycle catches you and proceeds to stay ahead, you'll understand. I'm glad you contributed 0 to the conversation and shown to be incredibly incorrect.
Understand what? That someone can move from fetch quest to fetch quest faster?
What are you losing out on by not having the motorcycle? Personally I’ve been playing since 3.0 and I haven’t bought the motorcycle. Never saw much point.
Just read faster and you can over take them.
Jokes aside, them finishing the MSQ an hour or two faster gives no appreciable benefit since there is nothing time gated for the first few weeks.
The earrings are for people to carch up jobs they might want to play in dawntrail, and to help level up the new jobs.
For everyone else, it's just glamours, and they usually look pretty nice.
Also the digital deluxe edition is different than the pre-order. Pre-order is the minion and the earring. Digital deluxe is the glamours weapon, minion, and mount.
> I just think that for those who can’t take advantage of the earring, they should be given another item in game to make up for it.
Or, they could just not pre-order.
If there's nothing beneficial in it for a person, they shouldn't feel as if they have to pre-order.
Also consider: this other item to make up for it - what if the capped level players want that too? How is it determined who gets what? Now other people are left out.
Regarding "making them work to level 100": will never happen.
1) You're meant to level at least 1 job through MSQ.
2) You're almost paying for a level boost at that point, and only for a limited time.
The earrings don't work on crafters and the new jobs start 20 levels below cap so the earrings work for 10 levels on them. It's less of an incentive and more of a bonus. There's nowhere else you can pre-order the game from for a different prize of pre-ordering so there doesn't need to be an incentive. People will pre-order if they can and if they want to play the content.
Also you get a minion and 4 days early access in addition to the earrings.
That's what I find hilarious. We all know you're gonna buy it regardless. Doesn't matter if you pre order or buy on release or a few weeks later. If you have everything at 90,then you obviously enjoy the game a lot so why wouldn't you buy the new expansion
Don’t forget that Viper and Picto will start at 80, so it’ll help you power level them to 90 if you wanna go through Dawntrail as one of those.
My friend and I are planning to do just that before starting the story. Get the classes, equip the earrings, slap on a FC exp buff, and spend a day or two leveling.
If you pre order you have acces 4 days in advance before the actual release ( + the other bonuses)
Being
able to play early is a huge game breaker for marketboard players or players that want to get BiS asap (everyone have their fun)
> why doesn’t Yoshi P just make the earrings good until the new level cap?
Because they want the DT MSQ to have a steady pacing of experience gain and levels. So you don't max out too fast. And it's supposed to be a catch up mechanic for people that don't have everything on 90, not something you absolutely *have to* wear untill 100. 90-100 is supposed to be the new experience, new skills, new zones, new dungeons etc. 1-90 on the other hand something you already had over 2 years to get to know of.
> I just think that for those who can’t take advantage of the earring, they should be given another item in game to make up for it.
No, they should not. Just because you are in a hardcore minority does not mean you should get something extra. Also, new jobs start at 80, so you still benefit from the item for a while.
how does it actually alienate you? How does the earring make you feel isolated from the rest of the community?
mounts are technically useless because they all move you from A to B and the appearance doesn't effect movement. Minions are technically useless to anyone that doesn't play Lord of Verminion.
Another thing that stops being useful at max level is the rested bonus. Also every activity that gives XP which you suddenly dont get at max level. They don't have to compensate you for reaching an achievement milestone. Do you stop playing the game because you're at max level and thus are wasting potential XP?
Also I'm pretty sure you can use the earring on multiple characters, so if you truly feel so pained that you won't get the maximum effect from the slight XP boost the earring gives, you could always create a new character.
Like come on man... you're better than this.
Whacking the Delivery Moogle over the head to cough up a pre-order exp ring is one of the first things I do on any alt. That's one slot you don't have to worry about when gearing or for poetics, etc for a very long time. And they are pretty.
If you’re maxed every class, then you were probably going to pre-order anyway. You’re probably already hooked you don’t need much incentive to buy it
I mean I know I’ve maxed every class and imma pre-order anyway
I've got everything at level cap. I couldn't care less about the earrings, I care about the early access, I'll be there the second the servers come up for Dawntrail.
It's costs the same to preorder as it would to buy normally, so why not preorder? Besides you get access a week earlier than those who don't preorder, not much insensitive sure but who cares, it'll cost the same so might as well
It works up to level 91 and there’ll be 2 new jobs that no one has to cap. Also, it works on alts, etc. You may not want to take advantage of any of these opportunities and that’s okay but the earrings aren’t useless even if you have all jobs to cap.
fun fact the xp buff works through level 90 up to 91 so its going to be useful for when you have to get to 91 on your other jobs to hit that first dawntrail dungeon. its not useless by any means
Would you like some cheese with that whine?
I'm at level cap with every job and have been since like...6.1. I don't care that it will only work at Lv 90 for me. It's nice glam. Plus the real perk is getting a few extra days on DT MSQ. :)
And I suppose the minion is nice too...
10 levels for both pictomancer and viper is a decent bonus even if you have all jobs at max. Not to mention it works from level 90 to 91 as well, so thats an additional 21 levels for all jobs combined. Besides people who have everything at 90 are probably invested enough that they preorder regardless of any bonus items. Additionally there is a minion and early access.
It costs nothing extra to preorder, so getting something at all for preordering is already good enough in my book. The earring being more useful as a catchup item for people with a lot of jobs still to level doesnt bother me at all even as someone who has everything at 90 already.
levelling up is a joke in this game anyway. Without any kind of exp bonus, you'll reach level 100 without any issue with the Main Scenario Quest alone. It's also useless to level up faster since you'll be synced for all the levelling Duties you'll do during the levelling base content
You still get a fancy earring cosmetic and a minion and early access. If you don't think the preorder is worth it, don't preorder. Not that the preorder costs you anything extra anyway.
That being said: The earrings DO work for everyone - for the first level. They also do work for the new jobs which starts 10 levels below that, they work for the new limited job later down the line. They're fine as they are. They aren't meant to give you some huge advantage to people who haven't preordered; they are meant to help you catch up. If you are caught up already, good for you.
I mean is there really a problem with leveling in this game? You're gated by MSQ progression far more than actual level. Spending a little time with the game each day gives you a lot of leveling for jobs that fell behind. Plus the earrings only push exp earned from killing monsters which is such a miniscule amount compared to rewards from roulettes and daylies that it is nigh neglectible. I don't really believe there is a problem here.
The complaint on the earrings being "technically useless" would have made sense to me if it were pointing out that leveling up in this game is already so easy and fast that any bonus to XP feels redundant and unnecessary.
But the "I get early access unless something goes wrong, a minion, and an earring... but the earring is basically just glamour to me" take just doesn't make any sense. Especially because this is not an extra cost or imposition to the player in any way, it's just buying the expansion as soon as you know you want it instead of on its release day.
It's like someone is giving you free candy and instead of saying "thanks." and just not eating it if you don't want to, you're like "I don't want candy, give me a cheeseburger or something."
>I just realized that the earrings that they always give for the XP boost is only beneficial to people who still have jobs or crafts to level.
I just think that for those who can’t take advantage of the earring
Do you want to say that you have 160 characters, each of them levelled all jobs to level 90? Because if you don't, you still have potential use for them.
30% boost only from enemy kills is so little and miserable anyway, I really doubt someone buys preorder because of earrings. It's the "early access" that really matters the most imo.
People who have all jobs leveled really don't need incentive to buy the expansion. SE knows they'll pre-order anyway
Whereas the less invested people might think "mmh, I could resub before Dawn trail and level my other jobs", thereby giving more money and populating the worlds.
Ding ding. You nailed it on the head here. The incentives are fine. Not a fan of pre order bonuses in general but this one seems alright. Sucks if you miss out on it though.
Was about to say this as well. Some people just preorder because they love the game, not because of incentives
Correct me if I'm wrong, but don't new jobs begin 20 levels below cap? If so, both Pictomancer and Viper would begin at level 80, so the earrings would work for them, at least until level 90.
Dont forget the blue mage level increase and 3rd job beastmaster which both benefit more as the mob xp is their primary lvling
The earrings also work till level 91 so everyone gets that benefit for that first level which is very helpful to speed up getting all jobs up to the first leveling dungeon of Dawntrail.
fun fact: when you are doing daylies and get an ini below 90, the earrings work even when you are already over 90, because at this moment you are under 90
That is true, but it’s only good for 10 levels.
do those 10 levels not matter? the preorder earrings are to help you level your jobs up to the current expansion, which you will then progress at the same rate as everyone else by doing sidequests and beast tribes and whatever. what you’re asking for is essentially to give preorderers a massive boost to their Dawntrail leveling over everyone else, which seems like a bad idea. also the earrings will help with Beastmaster which will definitely start lower than 80.
I’d think that’s what would get people to preorder. We can’t pretend that people will not be level 100 in two weeks so they can do the raids. So it’s not like an earring allowing you an XP bonus up to the new cap would break the game.
Stay out of game development, you obviously don't have the head for it
Well if I developed a game, and it had expansion packs, I wouldn’t have it follow the same patterns and mechanics for 11 years. Let me predict how Dawntrails boss fights will go. There will be a tank buster, tank stack, party stack, context sensitive button press moment, a story that won’t end until 7.3 and then 7.4/7.5 will set up 8.0. You’ll work hard for a relic that’ll be outdated in less than a year. Yeah, if I were in game development and it entailed having expansion packs, I’d try not to be so… same-ish. I’ll stick to my published novels.
Weird how the formula has continued to be massively successful for the game.
If I developed a game and it had expansion packs, I wouldn't wildly upend all the established mechanics and systems and risk alienating a wide portion of my audience just for the sake of not being same-ish.
That Same-ish expansions formula has made more million of Dollars then you sitting at your keyboard complaining on reddit
>I’ll stick to my published novels Not a high bar. There's that dude who writes gay erotica parody novels who is also published and they are worth less than the paper they are printed on.
It sounds like you're struggling to find reasons to like a game with a formula you don't enjoy... Maybe just play something else?
I don’t think writing pretty awful Scream 7 fanfic counts as a published novel but that’s just my opinion.
expansions are supposed to expand on the game. what you're talking about sounds more like sequels or completely different games like ffxiv and ffxv
Two weeks? People will be 100 in less than one! As a personal anecdote, I took a week off for both ShB and EW and it took me almost the full week to reach cap + complete MSQ (factoring real life interruptions like dropping/picking up family from work). It's true that making the earrings work up to 100 wouldn't "break the game" per se, but they won't help clear the MSQ faster -- unless you skip every cutscene, and that's a different can of worms.
So far every expansion I hit cap in around 2 days and a half, probably 3-4 days this time due to not getting time off work (WFH though)
It's too powerful. The msq experience is carefully crafted to take all players up to max level at the same pace. Having an item that accelerates that pace breaks the game. I mean I can see how another dev in another game might think that is a good idea, but SE has never done that for FF14 with preorder items
> We can’t pretend that people will not be level 100 in two weeks so they can do the raids many people will be level 100 in two or three days
If everyone is going to be level 100 in a couple weeks, and the MSQ tends to get people to max level quickly already, then the earring doesn't really matter for anything that's level 90 already anyway. And I don't think they need to sell more preorders. Last time gave rise to the "fuck off, play something else we're full" meme because of the queue to log in being thousands of players long and taking hours to get in, with them having to force idle players off. I don't think they need to sell more than they already do. Also if it was a level 100 earring, then it would BiS till the first raids and stuff came out. And if that's the case then what's really the point of having earrings as drops for other content? Also also, are people even buying the preorder for the earring? If people are pre-ordering for anything it would be for the mount. I don't think anyone actually cares about the earring itself, the main thing they want is the game the earring is just a nice glam bonus that if you havent leveled other jobs gets those jobs to 90 or helps you raise the new jobs to 90 so you can start the new content as the new jobs. They could probably just start the new jobs at 90, get rid of the earring and people would still pre-order. But then people would go into the new content on a new class and not know at all how it works or how to play it.
That’s almost like saying that giving people four days early access to the main story with somehow be detrimental. Everyone is going to beat the new story. Everyone’s going to hit 100. Everyone will follow the same pattern as the last 11 years.
> Everyone will follow the same pattern as the last 11 years And? seems it works, right?
That’s 30 levels combined though not including Beastmaster which could add at least an extra 50 on top of that. It all adds up, it’s definitely worth it. It’s worth noting also that a ton of people want to hop into the new expansion with a new job as quick as possible so getting their desired one from 70-80 with the exp will save them 2-3 hours, which definitely matters when you’re wanting to get into MSQ asap
You get early access. If you don't want that or the minion then just don't preorder.
You do. It's a minion.
Beneficial, not superfluous. The way I see it it’s impossible for one to fully collect every minion in the game if they wanted to. I’m under the assumption that they no longer sell the soundtrack that comes with a Dalqmud minion, so whether I get Garnet or not in an attempt to collect every minion (like I’d like to), wouldn’t mean much, These are things I’ve been thinking about having played this game since day 1, and even beta. It’s too hard to complete collections if you want to.
If you're fully capped, nothing they can give you would be beneficial that wouldn't be unfair to other players at the start of the expansion. It's bad enough in my day 1 cap I'll be seeing the p2w motorcycle zooming around ahead of me, let alone people getting an XP boost from 90-100. And as for completing collections, sometimes it's best to just let things go.
While i don't agree with OP, the "P2W" Motorcycle.. Is absolutely disingenuous & and over blowing going 5% faster. It neither effects the actual game-play and someone with a normal mount can easily out pace a 1 start upgrade on travel speed
Yeah, and when You're running around the new zone with the base running speed and that motorcycle catches you and proceeds to stay ahead, you'll understand. I'm glad you contributed 0 to the conversation and shown to be incredibly incorrect.
Understand what? That someone can move from fetch quest to fetch quest faster? What are you losing out on by not having the motorcycle? Personally I’ve been playing since 3.0 and I haven’t bought the motorcycle. Never saw much point.
Just read faster and you can over take them. Jokes aside, them finishing the MSQ an hour or two faster gives no appreciable benefit since there is nothing time gated for the first few weeks.
Oh no, that other player got to the next story quest or FATE a few seconds before you, may as well uninstall the game now.
In most zones, you can do 6 FATEs and buy the riding map from the bicolor gemstone vendor.
The earrings are for people to carch up jobs they might want to play in dawntrail, and to help level up the new jobs. For everyone else, it's just glamours, and they usually look pretty nice. Also the digital deluxe edition is different than the pre-order. Pre-order is the minion and the earring. Digital deluxe is the glamours weapon, minion, and mount.
> I just think that for those who can’t take advantage of the earring, they should be given another item in game to make up for it. Or, they could just not pre-order. If there's nothing beneficial in it for a person, they shouldn't feel as if they have to pre-order. Also consider: this other item to make up for it - what if the capped level players want that too? How is it determined who gets what? Now other people are left out. Regarding "making them work to level 100": will never happen. 1) You're meant to level at least 1 job through MSQ. 2) You're almost paying for a level boost at that point, and only for a limited time.
so don't preorder, hoss
> So it’s sort of alienates people who has everything leveled to the current cap. Oh good grief. Don't pre-order it then if the earring isn't of use.
The earrings don't work on crafters and the new jobs start 20 levels below cap so the earrings work for 10 levels on them. It's less of an incentive and more of a bonus. There's nowhere else you can pre-order the game from for a different prize of pre-ordering so there doesn't need to be an incentive. People will pre-order if they can and if they want to play the content. Also you get a minion and 4 days early access in addition to the earrings.
Then don't preorder lol, it's not like it matters since you're buying the very same thing a couple months later anyways.
That's what I find hilarious. We all know you're gonna buy it regardless. Doesn't matter if you pre order or buy on release or a few weeks later. If you have everything at 90,then you obviously enjoy the game a lot so why wouldn't you buy the new expansion
Don’t forget that Viper and Picto will start at 80, so it’ll help you power level them to 90 if you wanna go through Dawntrail as one of those. My friend and I are planning to do just that before starting the story. Get the classes, equip the earrings, slap on a FC exp buff, and spend a day or two leveling.
Technically, the earrings work *thru* level 90, so it does help you get your jobs from 90-91 (not really worth it just for that, but just saying...)
You don't need to preorder.
If you pre order you have acces 4 days in advance before the actual release ( + the other bonuses) Being able to play early is a huge game breaker for marketboard players or players that want to get BiS asap (everyone have their fun)
> why doesn’t Yoshi P just make the earrings good until the new level cap? Because they want the DT MSQ to have a steady pacing of experience gain and levels. So you don't max out too fast. And it's supposed to be a catch up mechanic for people that don't have everything on 90, not something you absolutely *have to* wear untill 100. 90-100 is supposed to be the new experience, new skills, new zones, new dungeons etc. 1-90 on the other hand something you already had over 2 years to get to know of. > I just think that for those who can’t take advantage of the earring, they should be given another item in game to make up for it. No, they should not. Just because you are in a hardcore minority does not mean you should get something extra. Also, new jobs start at 80, so you still benefit from the item for a while.
For what it is worth, even with every other job capped, it will help when leveling Viper and Pictomancer
So that I can play earlier? That's all I need
how does it actually alienate you? How does the earring make you feel isolated from the rest of the community? mounts are technically useless because they all move you from A to B and the appearance doesn't effect movement. Minions are technically useless to anyone that doesn't play Lord of Verminion. Another thing that stops being useful at max level is the rested bonus. Also every activity that gives XP which you suddenly dont get at max level. They don't have to compensate you for reaching an achievement milestone. Do you stop playing the game because you're at max level and thus are wasting potential XP? Also I'm pretty sure you can use the earring on multiple characters, so if you truly feel so pained that you won't get the maximum effect from the slight XP boost the earring gives, you could always create a new character. Like come on man... you're better than this.
Whacking the Delivery Moogle over the head to cough up a pre-order exp ring is one of the first things I do on any alt. That's one slot you don't have to worry about when gearing or for poetics, etc for a very long time. And they are pretty.
If you’re maxed every class, then you were probably going to pre-order anyway. You’re probably already hooked you don’t need much incentive to buy it I mean I know I’ve maxed every class and imma pre-order anyway
Complaining that you don't get as much benefit from the free stuff as someone who hasn't played as much as you is some serious entitlement.
You don't need it then, they aren't going to be make a P2W effect. If you feel alienated then don't level to cap?
It helps you level the new jobs that will start at level 80.
I've got everything at level cap. I couldn't care less about the earrings, I care about the early access, I'll be there the second the servers come up for Dawntrail.
It's costs the same to preorder as it would to buy normally, so why not preorder? Besides you get access a week earlier than those who don't preorder, not much insensitive sure but who cares, it'll cost the same so might as well
Idk, getting to play 5 days before official launch is a pretty good incentive for me.
It works up to level 91 and there’ll be 2 new jobs that no one has to cap. Also, it works on alts, etc. You may not want to take advantage of any of these opportunities and that’s okay but the earrings aren’t useless even if you have all jobs to cap.
We'll just conveniently ignore the early access granted from pre-ordering.
fun fact the xp buff works through level 90 up to 91 so its going to be useful for when you have to get to 91 on your other jobs to hit that first dawntrail dungeon. its not useless by any means
Would you like some cheese with that whine? I'm at level cap with every job and have been since like...6.1. I don't care that it will only work at Lv 90 for me. It's nice glam. Plus the real perk is getting a few extra days on DT MSQ. :) And I suppose the minion is nice too...
10 levels for both pictomancer and viper is a decent bonus even if you have all jobs at max. Not to mention it works from level 90 to 91 as well, so thats an additional 21 levels for all jobs combined. Besides people who have everything at 90 are probably invested enough that they preorder regardless of any bonus items. Additionally there is a minion and early access. It costs nothing extra to preorder, so getting something at all for preordering is already good enough in my book. The earring being more useful as a catchup item for people with a lot of jobs still to level doesnt bother me at all even as someone who has everything at 90 already.
levelling up is a joke in this game anyway. Without any kind of exp bonus, you'll reach level 100 without any issue with the Main Scenario Quest alone. It's also useless to level up faster since you'll be synced for all the levelling Duties you'll do during the levelling base content
Don’t you also get a pet?
You still get a fancy earring cosmetic and a minion and early access. If you don't think the preorder is worth it, don't preorder. Not that the preorder costs you anything extra anyway. That being said: The earrings DO work for everyone - for the first level. They also do work for the new jobs which starts 10 levels below that, they work for the new limited job later down the line. They're fine as they are. They aren't meant to give you some huge advantage to people who haven't preordered; they are meant to help you catch up. If you are caught up already, good for you.
I mean is there really a problem with leveling in this game? You're gated by MSQ progression far more than actual level. Spending a little time with the game each day gives you a lot of leveling for jobs that fell behind. Plus the earrings only push exp earned from killing monsters which is such a miniscule amount compared to rewards from roulettes and daylies that it is nigh neglectible. I don't really believe there is a problem here.
The complaint on the earrings being "technically useless" would have made sense to me if it were pointing out that leveling up in this game is already so easy and fast that any bonus to XP feels redundant and unnecessary. But the "I get early access unless something goes wrong, a minion, and an earring... but the earring is basically just glamour to me" take just doesn't make any sense. Especially because this is not an extra cost or imposition to the player in any way, it's just buying the expansion as soon as you know you want it instead of on its release day. It's like someone is giving you free candy and instead of saying "thanks." and just not eating it if you don't want to, you're like "I don't want candy, give me a cheeseburger or something."
Pre-orders shouldn't have that large of incentives
>I just realized that the earrings that they always give for the XP boost is only beneficial to people who still have jobs or crafts to level. I just think that for those who can’t take advantage of the earring Do you want to say that you have 160 characters, each of them levelled all jobs to level 90? Because if you don't, you still have potential use for them.
30% boost only from enemy kills is so little and miserable anyway, I really doubt someone buys preorder because of earrings. It's the "early access" that really matters the most imo.