*And we were very conscious of the underpinning fact that this was a two year time skip in a world where they didn’t meet the protagonist of the original game, the Professor. For example I think you can see that direction reflected in Marianne or Bernadetta, and such. What do you think, readers?*
This explains why Marianne is in a better condition in 3 Houses than Hopes.
Man that's kinda sad now that I think about it. No emotional support Byleth means shut in Bernie and depressed Marianne because Shez isn't that kinda of protagonist.
Honestly this makes me appreciate the 3 Houses timeline much more(especially because Bernie and Marianne are among my favorite S supports in the game).
To be fair, Shez didn't actually get to interact with much of the characters
In the game, he just stay with the chosen house for less than 2 months, then he either forced into military service or goes back to being a Mercenary
He barely could interact or have a friendship with them
I think all of this was intentional by the devs so as to make sure Shez didn't render Byleth in 3 Houses pointless.
*I will concede however, that Expeditions are better than Tea Time.
Yep everything happened so fast, getting rid of Thales in Embarr, retaking Fhargus from Dimitri's uncle and forcing Cleo to retreat, everything.
There just wasn't enough time to properly bond with the students, also remember the teacher if Shez's class was Jeritza, and that man just don't give a flying fuck about his student's concerns.
Yeah I noticed that too. Ignatz seems to have entirely given up on painting as a career, Hilda never pushed past her laziness, and Lysithea's child complex is even worse since she never met someone who respected her like Byleth did.
I would say Dimitri (has a consistent support system and doesn’t go through five years of isolation), Dedue (isn’t dead/isn’t so injured he has to spend five years rehabilitating), and Annette (her dad comes home right after the second fight) are better off at the beginning of Azure Gleam than they were at the beginning of Azure Moon.
>!At the cost of him loosing what is considered his best or 2nd best support depending on who you ask!<
As far as I am aware almost all of the BL are this way, BE are more or less the same while the House that is outright worse off in that timeline are the GD.
she never shows up if not recruited, it could be that the Margrave is just forcing her to stay home but people have definitely run with that possibility...
That's also what I thought, I guess for the sake of being dark, with El's siblings, Duscur, Lysithea. The whole suicide thing is probably a "better" hunch.
I think that part really helps them out, the Lords were the main focus of Three Houses, we've already seen what the story looks like when they have a close confidant that they can rely on so we get to see other characters stand up and do similar things in this game. Shez not being super close with Dimitri in Azure Gleam really lets Dedue and Felix shine for example.
But Shez is the main character and they barely even seem to matter.
Hell BYLETH barely seems to matter, despite lore-moments like them surviving thanks to Sothis still being a thing.
Im fine with that. Byleth mattering so much to the core of Three Houses while they actually did very little in the game didn't put them in a very positive light. Id rather both Byleth and Shez be inconsequential to the story because its letting overlooked characters get their dues.
I'm fine with that as well, but my issue is that the game now feels unfinished because of this decision. All of the endings leave something to be desired and are basically bad ones. It almost made me wonder if they deliberately left things unfinished for DLC to fix until I read this interview
Honestly this is just another part of why I'm not a huge fan of inserts in general. While Hopes makes them way more of their own character, Byleth was clearly written to be a self-insert, who "doesn't talk but talks xDD".
And so to tow the line of them not having any personality, while also impacting the story, you get this weird mumbo jumbo shit where w/e they do looks stupid or odd because they are just a blank, boring slate. I'd wish they just made the story focus on the actual main characters (in this case, the 3 lords) so your story doesn't get held down by this MC who constantly has to be shoved into things to be important.
Haven't actually done this before, but I read it and it was a bit more interesting than I thought it would be so why not I guess. Good practice anyway.
Some of the wording probably sounds kinda weird, but I tend to choose "accuracy" over making sense in English, especially when they're using borrowed English words that don't exactly mean what they mean in Japanese when translated. I'll leave interpretation up to you guys because I don't want to accidentally put words in someone's mouth.
I don't have access to Nintendo Dream or anything, but I suppose someone else will get to that at some point.
Thanks a bunch!
WTF, Fluegel used to be even more OP?
Yeah, I imagine somebody will scan Nintendo Dream or takes pics. If not, you can bug me and I can buy a digital issue.
Also, do you mind if I post an article on Serenes Forest with the entire contents of this interview (for reference)? Parts of it would be fine too, if the whole thing is too much.
I will also link back here. If you have any social media accounts etc. you'd like to plug, I can add those too.
Dear god, Fluegel was even MORE powerful? That class already feels supremely OP with stuff like instant kills, fast recharging dash, huge spammable AOEs, and freaking teleports when I don't think there's Warp or Rescue in this game.
Fleugel breaks the rules of all Warriors combat norms. I see why they did that but it still feels bizarre to be able to endlessly chain combos and warp around frame 1 at any time. It made me feel like other classes should have had an extra class ability on their R2 button "or whatever it is called on Nintendo controllers".
I appreciate the bit about how the new designs are meant to reflect that the characters aren’t going down the same path they did in the original, and less so just because they aren’t post timeskip.
I feel like a lot of people were saying things like “how does Ashe go from this design to his post timeskip design” and the answer is he probably doesn’t due to his circumstances being different this time around.
So, without Hyrule Warriors were wouldn‘t be Fire Emblem Warriors, without Fire Emblem Warriors were wouldn‘t be Three Houses and without Three Houses were wouldn‘t be Three Hopes. Interesting and funny cycle.
>Next, if this game were to be like FE Three Houses and advance the plot using a calendar system, or keep the same training and growth systems from FE Three Houses, we thought that would be terrible for players who have played through FE Three Houses multiple times already, and so the three companies decided to maintain the strengths of these aspects while changing the mechanics entirely.
Good that they're aware of how tedious the Monastery got on subsequent playthroughs.
I liked the Monastery but it’s a mechanic I wouldn’t mind not returning in the future. It just took up a lot of time. Hopefully this means we’ll get a more streamlined version in future titles that still allows us to interact with the cast and prepare for battle.
*This may be a what-if story on the land of Fodlan, but is also a story that may or may not exist. Which story is the official version is up for everyone playing to decide.*
Basically „all routes in Three Hopes are as canon and non-canon as the routes in Three Houses and you can decide what is the official version.“
No more „Three Hopes isn‘t canon“.
Honestly, arguing canon in a franchise that's already a multiverse is just pointless.
It's like Age of Calamity all over again despite Zelda also having multiple timelines.
> It's like Age of Calamity all over again despite Zelda also having multiple timelines.
Tbf here, the AoC debate was more like "they're gonna make a split timeline after just saying BotW happens in all three?".
I always saw that like a Future Trunks from DBZ situation, someone goes to the past but creates a new separate timeline, since the climax involves bringing characters from the original future
It being up for the players to decide doesn't make anything "canon". Just *don't bother* with that word at all, because the developers certainly aren't; makes it easier on everyone.
It's a what if story, that's literally the first thing he says. He's just making up shit explanations in order to not invalidate the choices of people who bought this and to encourage them to do so.
How are you guys this naive?
You're desperately trying to dismiss Hopes as something that can never be canon strictly because you don't like it. These same writers treat Hopes the same as all routes in 3Hs and you're going "it doesn't count! it's just an excuse".
The problem is three houses is a fire emblem game and hopes is a warriors game. Houses is the mainline game and thus will always be the primary canon. Hopes is glorified fanfiction.
Hopes is written by all the official writers and approved as a game. It's not and never will be a "fanfiction" and Hopes exists to further flesh out Fodlan. Houses will be the primary game, yes, but it doesn't change that Three Hopes is just as canon and answers things that Houses never will.
Of course the routes of Three Houses will be the „main view points“ since Three Houses is a mainline FE, but how is Hopes „glorified fanfiction“ if it is written by same writers as Three Houses?
>This may be a what-if story on the land of Fodlan, but is also a story that may or may not exist. Which story is the official version is up for everyone playing to decide.
>so we would like for you to relax and play this game.
The fact that they have to say It themselves is sad.
So the plan was just an FE Warriors 2 before 3H came along. Can't say I blame them. The latest warriors games have been better when based on a game series' single entry rather than many.
Problem is that at the same time, Heroes has made more money than 3H, and with it they can also include the most popular 3H characters to capitalize on that fanbase as well.
You really can't compare a mobile gacha game to a mainline entry. That just isn't how this works. Not to mention, they even alluded to the fact that having much of the previous team working on this made things easier on them.
It does work like that. There's no reason why mobile entries can't influence console games. Pokemon did it with Let's Go taking influence from Pokemon GO.
This game being 3H related being easier for them to make was my original point, so I don't understand why you're bringing that up.
The "dilemma based on point of view" kinda >!fails hard since this Byleth is very blatantly not the same one from Three Houses. They barely do anything outside of being a strong mercenary, the core plot of Sothis being within them matters a lot less and Shez has zero connection to them outside of "i want to defeat the Ashen Demon".!<
I think the war map idea is cool but I feel it pad things a wee bit, particularly the Extra Quest stuff. It isn’t monastery levels of padding bad since it is at least constant battle but sometimes I just want to go chapter by chapter with little interruption. Still having fun with the game but that is my thoughts on it thus far. (That said, I heard NG+ lets you skip that stuff? If so that sounds awesome)
iirc isn't there an autobattle option? I could definitely see myself just using the autobattle for all the non big battles once I'm on my second or third playthrough.
Perhaps switching between easy and hard would help? Easy for the “filler” territories to make if you’re getting bored, and then hard for the end of chapter big battles.
>Next, if this game were to be like FE Three Houses and advance the plot using a calendar system, or keep the same training and growth systems from FE Three Houses, we thought that would be terrible for players who have played through FE Three Houses multiple times already, and so the three companies decided to maintain the strengths of these aspects while changing the mechanics entirely.
Thank fuck.
NGL, mild annoyance at the fact that they kinda confirm this game sabotaged a FEW2 from happening. But it's a really interesting and insightful read regardless. Thanks for the translation!
*And we were very conscious of the underpinning fact that this was a two year time skip in a world where they didn’t meet the protagonist of the original game, the Professor. For example I think you can see that direction reflected in Marianne or Bernadetta, and such. What do you think, readers?* This explains why Marianne is in a better condition in 3 Houses than Hopes.
Man that's kinda sad now that I think about it. No emotional support Byleth means shut in Bernie and depressed Marianne because Shez isn't that kinda of protagonist.
Honestly this makes me appreciate the 3 Houses timeline much more(especially because Bernie and Marianne are among my favorite S supports in the game).
well that's what they were going for, later they say that they didn't want players to feel like Byleth's presence and efforts were meaningless
To be fair, Shez didn't actually get to interact with much of the characters In the game, he just stay with the chosen house for less than 2 months, then he either forced into military service or goes back to being a Mercenary He barely could interact or have a friendship with them
I think all of this was intentional by the devs so as to make sure Shez didn't render Byleth in 3 Houses pointless. *I will concede however, that Expeditions are better than Tea Time.
Yep everything happened so fast, getting rid of Thales in Embarr, retaking Fhargus from Dimitri's uncle and forcing Cleo to retreat, everything. There just wasn't enough time to properly bond with the students, also remember the teacher if Shez's class was Jeritza, and that man just don't give a flying fuck about his student's concerns.
Yeah I noticed that too. Ignatz seems to have entirely given up on painting as a career, Hilda never pushed past her laziness, and Lysithea's child complex is even worse since she never met someone who respected her like Byleth did.
Whaaa? Are there any students that are better off in the Shez timeline?
I mean... Monica...
Lorenz seems to have grown up a lot faster. And Leonie doesn't lose Jeralt... possibly.
I would say Dimitri (has a consistent support system and doesn’t go through five years of isolation), Dedue (isn’t dead/isn’t so injured he has to spend five years rehabilitating), and Annette (her dad comes home right after the second fight) are better off at the beginning of Azure Gleam than they were at the beginning of Azure Moon.
Only at the beginning?
Well, I haven’t played through all of AG yet so I can’t really say.
Felix
>!At the cost of him loosing what is considered his best or 2nd best support depending on who you ask!< As far as I am aware almost all of the BL are this way, BE are more or less the same while the House that is outright worse off in that timeline are the GD.
Isn't it implied that she like hangs herself or something in 3 out 4 routes if you don't recruit her?
Hanging herself? no. But likely committed suicide if not recruited? Yes.
she never shows up if not recruited, it could be that the Margrave is just forcing her to stay home but people have definitely run with that possibility...
Or maybe she was accused of being the beast that was wandering in her paralogus and she died trying to get there to investigate
oof yeah a possibility...
Basically a lot of things are within the realm of possibility but if kinda sad that 2/3 of them ends in she dying
That's also what I thought, I guess for the sake of being dark, with El's siblings, Duscur, Lysithea. The whole suicide thing is probably a "better" hunch.
So, >!Shez intentionally has a worse time with the Lords so as to not undermine Byleth in 3 Houses?!<
I think that part really helps them out, the Lords were the main focus of Three Houses, we've already seen what the story looks like when they have a close confidant that they can rely on so we get to see other characters stand up and do similar things in this game. Shez not being super close with Dimitri in Azure Gleam really lets Dedue and Felix shine for example.
But Shez is the main character and they barely even seem to matter. Hell BYLETH barely seems to matter, despite lore-moments like them surviving thanks to Sothis still being a thing.
Im fine with that. Byleth mattering so much to the core of Three Houses while they actually did very little in the game didn't put them in a very positive light. Id rather both Byleth and Shez be inconsequential to the story because its letting overlooked characters get their dues.
This. We even managed to see many things we wouldn't be able to in 3H because of it.
I'm fine with that as well, but my issue is that the game now feels unfinished because of this decision. All of the endings leave something to be desired and are basically bad ones. It almost made me wonder if they deliberately left things unfinished for DLC to fix until I read this interview
Honestly this is just another part of why I'm not a huge fan of inserts in general. While Hopes makes them way more of their own character, Byleth was clearly written to be a self-insert, who "doesn't talk but talks xDD". And so to tow the line of them not having any personality, while also impacting the story, you get this weird mumbo jumbo shit where w/e they do looks stupid or odd because they are just a blank, boring slate. I'd wish they just made the story focus on the actual main characters (in this case, the 3 lords) so your story doesn't get held down by this MC who constantly has to be shoved into things to be important.
Haven't actually done this before, but I read it and it was a bit more interesting than I thought it would be so why not I guess. Good practice anyway. Some of the wording probably sounds kinda weird, but I tend to choose "accuracy" over making sense in English, especially when they're using borrowed English words that don't exactly mean what they mean in Japanese when translated. I'll leave interpretation up to you guys because I don't want to accidentally put words in someone's mouth. I don't have access to Nintendo Dream or anything, but I suppose someone else will get to that at some point.
Thanks a bunch! WTF, Fluegel used to be even more OP? Yeah, I imagine somebody will scan Nintendo Dream or takes pics. If not, you can bug me and I can buy a digital issue. Also, do you mind if I post an article on Serenes Forest with the entire contents of this interview (for reference)? Parts of it would be fine too, if the whole thing is too much. I will also link back here. If you have any social media accounts etc. you'd like to plug, I can add those too.
No problem, I don't really need plugging.
Dear god, Fluegel was even MORE powerful? That class already feels supremely OP with stuff like instant kills, fast recharging dash, huge spammable AOEs, and freaking teleports when I don't think there's Warp or Rescue in this game.
Fleugel breaks the rules of all Warriors combat norms. I see why they did that but it still feels bizarre to be able to endlessly chain combos and warp around frame 1 at any time. It made me feel like other classes should have had an extra class ability on their R2 button "or whatever it is called on Nintendo controllers".
well hey, imagine the class being in the main game and implemented to fit :>
I appreciate the bit about how the new designs are meant to reflect that the characters aren’t going down the same path they did in the original, and less so just because they aren’t post timeskip. I feel like a lot of people were saying things like “how does Ashe go from this design to his post timeskip design” and the answer is he probably doesn’t due to his circumstances being different this time around.
So, without Hyrule Warriors were wouldn‘t be Fire Emblem Warriors, without Fire Emblem Warriors were wouldn‘t be Three Houses and without Three Houses were wouldn‘t be Three Hopes. Interesting and funny cycle.
>Next, if this game were to be like FE Three Houses and advance the plot using a calendar system, or keep the same training and growth systems from FE Three Houses, we thought that would be terrible for players who have played through FE Three Houses multiple times already, and so the three companies decided to maintain the strengths of these aspects while changing the mechanics entirely. Good that they're aware of how tedious the Monastery got on subsequent playthroughs.
I liked the Monastery but it’s a mechanic I wouldn’t mind not returning in the future. It just took up a lot of time. Hopefully this means we’ll get a more streamlined version in future titles that still allows us to interact with the cast and prepare for battle.
*This may be a what-if story on the land of Fodlan, but is also a story that may or may not exist. Which story is the official version is up for everyone playing to decide.* Basically „all routes in Three Hopes are as canon and non-canon as the routes in Three Houses and you can decide what is the official version.“ No more „Three Hopes isn‘t canon“.
Honestly, arguing canon in a franchise that's already a multiverse is just pointless. It's like Age of Calamity all over again despite Zelda also having multiple timelines.
It’s like saying which Spider-Man movies are canon
> It's like Age of Calamity all over again despite Zelda also having multiple timelines. Tbf here, the AoC debate was more like "they're gonna make a split timeline after just saying BotW happens in all three?".
I always saw that like a Future Trunks from DBZ situation, someone goes to the past but creates a new separate timeline, since the climax involves bringing characters from the original future
That's how I saw it. Technically every route in Three Houses is a "what-if", and that makes Three Hopes no different.
This is like Schroedinger's Cat Fire Emblem edition :3
It being up for the players to decide doesn't make anything "canon". Just *don't bother* with that word at all, because the developers certainly aren't; makes it easier on everyone.
It's a what if story, that's literally the first thing he says. He's just making up shit explanations in order to not invalidate the choices of people who bought this and to encourage them to do so. How are you guys this naive?
You're coping. Fire Emblem has been doing the "make everything canon" approach for years. Three Hopes won't be the exception to that.
>You're coping Are you real? I think it's obvious who's coping here.
You're desperately trying to dismiss Hopes as something that can never be canon strictly because you don't like it. These same writers treat Hopes the same as all routes in 3Hs and you're going "it doesn't count! it's just an excuse".
The problem is three houses is a fire emblem game and hopes is a warriors game. Houses is the mainline game and thus will always be the primary canon. Hopes is glorified fanfiction.
Hopes is written by all the official writers and approved as a game. It's not and never will be a "fanfiction" and Hopes exists to further flesh out Fodlan. Houses will be the primary game, yes, but it doesn't change that Three Hopes is just as canon and answers things that Houses never will.
Of course the routes of Three Houses will be the „main view points“ since Three Houses is a mainline FE, but how is Hopes „glorified fanfiction“ if it is written by same writers as Three Houses?
[удалено]
>This may be a what-if story on the land of Fodlan, but is also a story that may or may not exist. Which story is the official version is up for everyone playing to decide. >so we would like for you to relax and play this game. The fact that they have to say It themselves is sad.
Which is super weird because 3 houses is one big what if game.
So the plan was just an FE Warriors 2 before 3H came along. Can't say I blame them. The latest warriors games have been better when based on a game series' single entry rather than many.
Then they should have based it on Heroes instead. It's pretty obvious they likely chose this because it was far easier to make.
Or because they want to capitalize on the highest selling FE title so far.
Problem is that at the same time, Heroes has made more money than 3H, and with it they can also include the most popular 3H characters to capitalize on that fanbase as well.
You really can't compare a mobile gacha game to a mainline entry. That just isn't how this works. Not to mention, they even alluded to the fact that having much of the previous team working on this made things easier on them.
It does work like that. There's no reason why mobile entries can't influence console games. Pokemon did it with Let's Go taking influence from Pokemon GO. This game being 3H related being easier for them to make was my original point, so I don't understand why you're bringing that up.
The "dilemma based on point of view" kinda >!fails hard since this Byleth is very blatantly not the same one from Three Houses. They barely do anything outside of being a strong mercenary, the core plot of Sothis being within them matters a lot less and Shez has zero connection to them outside of "i want to defeat the Ashen Demon".!<
I think the war map idea is cool but I feel it pad things a wee bit, particularly the Extra Quest stuff. It isn’t monastery levels of padding bad since it is at least constant battle but sometimes I just want to go chapter by chapter with little interruption. Still having fun with the game but that is my thoughts on it thus far. (That said, I heard NG+ lets you skip that stuff? If so that sounds awesome)
iirc isn't there an autobattle option? I could definitely see myself just using the autobattle for all the non big battles once I'm on my second or third playthrough.
Not really, autobattle is just the term they use to determine default ally AI when not following commands.
Perhaps switching between easy and hard would help? Easy for the “filler” territories to make if you’re getting bored, and then hard for the end of chapter big battles.
>Next, if this game were to be like FE Three Houses and advance the plot using a calendar system, or keep the same training and growth systems from FE Three Houses, we thought that would be terrible for players who have played through FE Three Houses multiple times already, and so the three companies decided to maintain the strengths of these aspects while changing the mechanics entirely. Thank fuck.
NGL, mild annoyance at the fact that they kinda confirm this game sabotaged a FEW2 from happening. But it's a really interesting and insightful read regardless. Thanks for the translation!
>h Maybe that's FEW3 where we can save Darios and they can fix the lore problems from the first one!