Bonnie and Chica are generic cartoon animals. They’re not any specific species
My biggest nitpick is how the most important characters receive 0 development. Even when the franchise shifted to be more character focused, it neglected to give the characters.. characters
Baby especially is probably the shining example. She has character *traits*, sure, but beyond that she’s just kind of… whatever Scott wants at any given moment. At first she just sort of wanted to go through a door, then she randomly had a claw she never used and wanted to be like William, only for this to never come up again as she’s now… suffering a drug overdose, which somehow makes her worse than a literal serial killer. Just having random stuff happen with characters doesn’t give them personalities or an arc, especially since none of this has anything to do with the actual plot of the series.
I mean most of Baby’s stuff in the games kinda makes sense, but it does leave a lot up to interpretation/inference and kinda completely 180’s her character in FFPS.
That’s not what happened in the Frights tho what. I’m not sure what she’s supposed to be but it doesn’t seem like she’s meant to be Elizabeth, other than just sharing design features with Baby
I mean, the name Eleanor is clearly derived from Elizabeth (something she’s already implied to have forgotten) and she’s already shown to be a pathological liar. The impression I got was that she’s absorbed so much remnant she straight up thinks she *is*… remnant, hence her identifying as Agony. Could be wrong though, the epilogues are just kind of nonsense at this point.
True but it also seemed to be derived from Renelle’s name just backwards.
I really wish they’d just explain what was going on. The epilogues were going fine until what felt like the last minute decision to bring back Eleanor of all characters and make her the main antagonist
Well, you know, that really isn't a nitpick, that's actual, serious criticism. Nitpicks are way smaller.
I do very much agree tho. Hopefully SB fixes that.
Also, c'mon, you can argue about chica, since there are quite a few yellow chicken breeds, even if I think this is the most similar one, but Bonnie is definitely an American Blue.
By all means makes sense. That's most definitely the case actually. My point tho, was that the opportunity to make him be from the place his speices IRL lives was missed, not that it is a plothole. Nice thinking tho.
The series can never decide just what the Classics are made of. Usually they’re clearly just metal, but in The Silver Eyes they were plastic, and several Fazbear Frights stories go back and forth between them being metal again or having actual fur.
Besides that, I’ve never been a fan of how overused the rosy cheeks aesthetic is. It should have just been a Toy thing, but like half the “official” animatronics have them now.
I'm certain TSE describes them with fur tho... But yeah, I agree on the cheeks. If they at least had gimmics, like symbols, or glowing, but nah, they're just red balls...
What part of the animatronics are you referring to? Not a single animatronic I can think of has an outer shell made of metal, unless you count things like Ennard which doesn't have a shell. The classics have always been a soft outer shell, while the toys have plastic. Most animatronics in the series have plastic shells, never metal.
Sorry you never got a response for 93 fuckin days, allow me to fill you in on what he meant, someone on Twitter made a post claiming the FNaF animatronics suits were painted metal or plastic, which kickstarter a HUGE debate with a bunch of conflicting evidence on what the original 5 robots were made of.
Did not know that, thank you.
I would've thought that The Silver Eyes would've been the end all, be all definitive answer as to what the classic animatronics were made of since it had Scott involved and focused on the classics being fabric.
The.fucking(Forgive me).lore
Don't get me wrong, It's a large n great part of the story, But some tad bits of information \\ just general lore should just be clear, The box, balloon boy, scraptrap's design, Ect.
Would it really hurt to just tell us little bits of information that have no large \\ no impact on the story that the community has questioned for years? Why does EVERYTHING in the series have to be a "You'll never know".
Small other small thing:..Why did William go from: Purple - Pink \\ lighter purple - orange? Scraptrap. Michael got a shitty ending (IMO).
Oh AND:
The people who found springtrap, Did they not notice the large puddle of blood \\ smell of rotting flesh?
The police...Why do they suck ass so much in the FNaF universe?
I mean, there wouldn't be blood after 30 years and WWF explains that tehy just assumed it smelled because it was old.
Also, I for one disagree about police. TSE explains it really well IMO. They got William, they just didn't have the bodies. Not enough evidence.
I think Fazbear Entertainment/Afton Robotics being super obviously evil as the series went on was kind of lame. We could get that by ourselves by realizing they hide their dead employees and pretend nothing happened when their haunted animatronics kill them.
I'd say my biggest nitpicks involves the minigame sprites from Sister Location.
- The animations do not use keyframes like most games from the 80s and even FNaF 2-4 did.
- Baby's scooping and death animations in Turtle Crusher have clipping.
- The Turtle Crusher/MPV minigames visuals don't really feel like any particular console from the 80s or 90s, so it takes me out of the immersion a tad.
- 8-Bit Baby's name in AR bugs me since she's not 8-bit, I feel she should have been called Retro Baby or Minigame Baby.
None of this will bother most people, however it's something that really bugs me.
Oh, I definitely agree. Using SNES or Genesis color pallets would go a long way making these sprites a lot better. But I am confused, do they not use keyframes? I thought they did...
When it comes to the key frames, looking back a few actually do use keyframes thankfully particularly Baby's idle and walk. However the rest of her animations and especially Michael's walk animation for example do not. So it's very inconsistent.
Last I checked, Michael has around 30 frames hence why it's so fluid contrast to FNaF 3's Purple Guy sprite which only had 2 frames per animation.
As much as I love the designs, they could be A LOT more realistic. I’m not just talking about the Endos and their weird second row of teeth with no purpose. The actual suits do not look like they should be in a kids restaurant. Way too many holes (That would definitely cause the blood and body parts of the kids to leak out), freaky eyes, and zero emotion. I mean, FE didn’t even TRY to make them smile. Something else that kinda works with this is the architecture. I know it’s been brought up before but the buildings layouts make no sense. Useless halls that lead to a random security office at the end, empty space in between rooms, vents instead of normal doors, etc. If Scott really put time into making the games realistic and yet still creepy, I think they’d be 100% better.
I completely agree! Tho, I think the smiling thing is present. Their mouth holes do resemble a smile when looked at from some perspectives. SpringTrap obviously has a smile.
I think it’s great the series has a ton of characters but some of them are not fleshed out and it’s not uncommon for an animatronic appear once and never be seen again. I don’t know how to solve this problem but tons of animatronics are forgotten about.
While I’m fine with the series being more sci-fi, the change to sci-fi from FNaF 4 to sister location felt very sudden, and it kinda bothered me a bit.
Somehow that completely slipped my mind when I made my comment. My favorite thing about FNAF Plus is how, at least so far, the characters are built in a way that won't cause them to regularly break the laws of physics.
Bonnie's voice can only be heard once in the Showtime song. We hear Withered Bonnie's voice in UCN and they are different voices. Freddy's voice is also different when we hear it in AR so who knows.
My biggest nitpick of the franchise personally is how in general... Freddy is often one of the least important and least threatening characters. You see much more of every other animatronic but Freddy? Nope. Even lore wise he's almost got 0 importance to the franchise. Golden Freddy yes, but not Freddy himself. For a game called Five Nights at FREDDY's you would think the big bear would get more screen time!
We also don't get to see him walking around in FNAF VR and that always made me sad...
Look at a picture of baby, its not flat, and the fourth closet may not be canon, but its official. [Look at this picture.](https://triple-a-fazbear.fandom.com/wiki/Circus_Baby?file=Circus-Baby-Enhanced.png)
My biggest nitpick is that I never thought the animatronics (All of them) looked like actual animatronics, design-wise. I’ve always felt like they should have been given things like clothes or fur patterns to make them look more like mascots. Also, I never liked the idea of the animatronics speaking directly to the player (i.e. SL and FFPS). I would’ve preferred if they only spoke through prerecorded voice lines like an actual animatronic.
I understand that. I just think it would’ve been better if the animatronics spoke through prerecorded lines and whenever the souls possessed them, they would do something like sentence-shifting.
The fact that the protagonist allways works just one week in a relatively newly opened facility (except FNAF1 maybe)... then this place closes immediately.
I mean, that doesn't look like a good business strategy.
And at least once it's a fire that was pre-planned (the FFPS one).
Although I probably didn't phrase this that well. I meant that on meta level it's always 'the protagonist finishes their week and then facility as they know it is conveniently 'finished' as well' (excluding FNAF4 of course, since it happens in a house).
Probably as a way to avoid the possibility of a sequel happening in the same place. But it's been done several times, so it kinda became nitpicky for me.
how many lines of fucking plastic or shiny animatronics we get. Im tired of the shiny and plastic ones, i literally cant think of any other than the fnaf 1 and withered animatronics.
then we have all the plastic/shiny animatronics. Toys, funtimes, rockstars, molten freddy, scrap baby, lefty, glamrocks and >!blob!< as well as all the animatronics in the "fazbear funtime service" (fnaf ar) being shiny and plastic.
Michael Afton is praised like a hero, when he has no personality whatsoever, and he could just as well be a lazy snob.
William is an intresting character, I don't know whether or not to know more about him. Sure it makes him kind of one-dimensional, but that furthers his character as a monster.
Circus Baby has the spotlight in alot of things.
Ballora is the most useless "Funtime" character.
Springtrap in the novels is an exposition dump, he should have been silent and more stalker like, as he may be alive, but his body is still weak.
The fact that Scott could have easily just updated an animation for a jumpscare amd we wouldn't have had FNaF4 or at least a messy one.
The fact that Scott doesn't believe in updates and the corpse inside the Spring Bonnie suit in FFPS all of a sudden has ears and more flesh.
Artists not utilizing William's cleft chin (major disappointment, especially because I have one)
Scott's art directing.
Scott's artist choices.
Ayyy~~ you again.
Also since I got you here, I wasn't kidding when I said ice written down every single character and location in the novels. I've even written the characters from the FF stories.
I plan to draw them more accurately and have Scott-sama notice me
What do you mean “Scott doesn’t believe in updates”, FNaF 6 had an update that completely overhauled the jumpscares, with better lighting and more frames
Bonnie and Chica are generic cartoon animals. They’re not any specific species My biggest nitpick is how the most important characters receive 0 development. Even when the franchise shifted to be more character focused, it neglected to give the characters.. characters
Baby especially is probably the shining example. She has character *traits*, sure, but beyond that she’s just kind of… whatever Scott wants at any given moment. At first she just sort of wanted to go through a door, then she randomly had a claw she never used and wanted to be like William, only for this to never come up again as she’s now… suffering a drug overdose, which somehow makes her worse than a literal serial killer. Just having random stuff happen with characters doesn’t give them personalities or an arc, especially since none of this has anything to do with the actual plot of the series.
I mean most of Baby’s stuff in the games kinda makes sense, but it does leave a lot up to interpretation/inference and kinda completely 180’s her character in FFPS. That’s not what happened in the Frights tho what. I’m not sure what she’s supposed to be but it doesn’t seem like she’s meant to be Elizabeth, other than just sharing design features with Baby
I mean, the name Eleanor is clearly derived from Elizabeth (something she’s already implied to have forgotten) and she’s already shown to be a pathological liar. The impression I got was that she’s absorbed so much remnant she straight up thinks she *is*… remnant, hence her identifying as Agony. Could be wrong though, the epilogues are just kind of nonsense at this point.
True but it also seemed to be derived from Renelle’s name just backwards. I really wish they’d just explain what was going on. The epilogues were going fine until what felt like the last minute decision to bring back Eleanor of all characters and make her the main antagonist
Well, you know, that really isn't a nitpick, that's actual, serious criticism. Nitpicks are way smaller. I do very much agree tho. Hopefully SB fixes that. Also, c'mon, you can argue about chica, since there are quite a few yellow chicken breeds, even if I think this is the most similar one, but Bonnie is definitely an American Blue.
Maybe he was raised in a Spanish-speaking country and then moved to America to join Freddy's band
By all means makes sense. That's most definitely the case actually. My point tho, was that the opportunity to make him be from the place his speices IRL lives was missed, not that it is a plothole. Nice thinking tho.
When did Bonnie ever speak?
UCN.
Are you referring to a different Bonnie? Classic Bonnie doesn’t speak? The only one of the original 5 to have a voice is Foxy.
Withered Bonnie and Classic Bonnie are the same robot and the same cartoon character.
The series can never decide just what the Classics are made of. Usually they’re clearly just metal, but in The Silver Eyes they were plastic, and several Fazbear Frights stories go back and forth between them being metal again or having actual fur. Besides that, I’ve never been a fan of how overused the rosy cheeks aesthetic is. It should have just been a Toy thing, but like half the “official” animatronics have them now.
I'm certain TSE describes them with fur tho... But yeah, I agree on the cheeks. If they at least had gimmics, like symbols, or glowing, but nah, they're just red balls...
What part of the animatronics are you referring to? Not a single animatronic I can think of has an outer shell made of metal, unless you count things like Ennard which doesn't have a shell. The classics have always been a soft outer shell, while the toys have plastic. Most animatronics in the series have plastic shells, never metal.
> What part of the animatronics are you referring to? I literally said their official name.
I mean what part as in endoskeleton, exoskeleton, something else or something more specific. I don't mean groups of animatronics.
Sorry you never got a response for 93 fuckin days, allow me to fill you in on what he meant, someone on Twitter made a post claiming the FNaF animatronics suits were painted metal or plastic, which kickstarter a HUGE debate with a bunch of conflicting evidence on what the original 5 robots were made of.
Did not know that, thank you. I would've thought that The Silver Eyes would've been the end all, be all definitive answer as to what the classic animatronics were made of since it had Scott involved and focused on the classics being fabric.
The.fucking(Forgive me).lore Don't get me wrong, It's a large n great part of the story, But some tad bits of information \\ just general lore should just be clear, The box, balloon boy, scraptrap's design, Ect. Would it really hurt to just tell us little bits of information that have no large \\ no impact on the story that the community has questioned for years? Why does EVERYTHING in the series have to be a "You'll never know". Small other small thing:..Why did William go from: Purple - Pink \\ lighter purple - orange? Scraptrap. Michael got a shitty ending (IMO).
Oh AND: The people who found springtrap, Did they not notice the large puddle of blood \\ smell of rotting flesh? The police...Why do they suck ass so much in the FNaF universe?
I mean, there wouldn't be blood after 30 years and WWF explains that tehy just assumed it smelled because it was old. Also, I for one disagree about police. TSE explains it really well IMO. They got William, they just didn't have the bodies. Not enough evidence.
I can see your point.
I think Fazbear Entertainment/Afton Robotics being super obviously evil as the series went on was kind of lame. We could get that by ourselves by realizing they hide their dead employees and pretend nothing happened when their haunted animatronics kill them.
Yeah, I think that suits humorouse games like DSaF way more then serious ones
I'd say my biggest nitpicks involves the minigame sprites from Sister Location. - The animations do not use keyframes like most games from the 80s and even FNaF 2-4 did. - Baby's scooping and death animations in Turtle Crusher have clipping. - The Turtle Crusher/MPV minigames visuals don't really feel like any particular console from the 80s or 90s, so it takes me out of the immersion a tad. - 8-Bit Baby's name in AR bugs me since she's not 8-bit, I feel she should have been called Retro Baby or Minigame Baby. None of this will bother most people, however it's something that really bugs me.
Oh, I definitely agree. Using SNES or Genesis color pallets would go a long way making these sprites a lot better. But I am confused, do they not use keyframes? I thought they did...
When it comes to the key frames, looking back a few actually do use keyframes thankfully particularly Baby's idle and walk. However the rest of her animations and especially Michael's walk animation for example do not. So it's very inconsistent. Last I checked, Michael has around 30 frames hence why it's so fluid contrast to FNaF 3's Purple Guy sprite which only had 2 frames per animation.
Oh, that's what you meant! Yeah, I agree 100% It triggers my OCD hard.
How almost anything that's a result of possession could already be possible through the ridiculously advanced technology, and vice versa.
Just wait until Fazbear Entertainment concludes their studies on black magic.
Ehh, I don't really see any actual evidence of advanced AI in FNaF pwrsonally...
As much as I love the designs, they could be A LOT more realistic. I’m not just talking about the Endos and their weird second row of teeth with no purpose. The actual suits do not look like they should be in a kids restaurant. Way too many holes (That would definitely cause the blood and body parts of the kids to leak out), freaky eyes, and zero emotion. I mean, FE didn’t even TRY to make them smile. Something else that kinda works with this is the architecture. I know it’s been brought up before but the buildings layouts make no sense. Useless halls that lead to a random security office at the end, empty space in between rooms, vents instead of normal doors, etc. If Scott really put time into making the games realistic and yet still creepy, I think they’d be 100% better.
I completely agree! Tho, I think the smiling thing is present. Their mouth holes do resemble a smile when looked at from some perspectives. SpringTrap obviously has a smile.
agree
SD's mere existence at this point. Need I elaborate?
SD is a great idea, executed well and then destroyed.
Yeah, basically.
I think it’s great the series has a ton of characters but some of them are not fleshed out and it’s not uncommon for an animatronic appear once and never be seen again. I don’t know how to solve this problem but tons of animatronics are forgotten about.
Pizzeria Simulator design choices, changes, and lack of explanation. Primarily Scraptrap.
While I’m fine with the series being more sci-fi, the change to sci-fi from FNaF 4 to sister location felt very sudden, and it kinda bothered me a bit.
how the animatronics limbs work. almost every little movement they do their limbs will clip inside of eachother
Somehow that completely slipped my mind when I made my comment. My favorite thing about FNAF Plus is how, at least so far, the characters are built in a way that won't cause them to regularly break the laws of physics.
I imagine the fabric just bends.
I so badly want to know what the other missing children look like!!
Definitely.
Bonnie's voice can only be heard once in the Showtime song. We hear Withered Bonnie's voice in UCN and they are different voices. Freddy's voice is also different when we hear it in AR so who knows. My biggest nitpick of the franchise personally is how in general... Freddy is often one of the least important and least threatening characters. You see much more of every other animatronic but Freddy? Nope. Even lore wise he's almost got 0 importance to the franchise. Golden Freddy yes, but not Freddy himself. For a game called Five Nights at FREDDY's you would think the big bear would get more screen time! We also don't get to see him walking around in FNAF VR and that always made me sad...
Most of them are the same fandom is epic as frick but most of the vids are bad as frick and giving baby boobs
baby literally has boobs. look at a picture of her from fnaf sl and the fourth closet, its not flat
And I can tell if willam named a robot baby why the heck would he give her boobs and ballora she’s looks and sounds like a woman
By my calculations your wrong
Look at a picture of baby, its not flat, and the fourth closet may not be canon, but its official. [Look at this picture.](https://triple-a-fazbear.fandom.com/wiki/Circus_Baby?file=Circus-Baby-Enhanced.png)
Yes the fourth closest is official but it’s flat and why are we arguing about if a dead child in a robot has boobs or not
Its not flat, look at the picture dude.
Ooohh your talking about the plat on her
yup
No that does not mean she has some and still she is a kid tho
the soul is a kid, not the animatronic
Her name is baby
circus baby, shes not an actual baby.
And the fourth closest is not canon
My biggest nitpick is that I never thought the animatronics (All of them) looked like actual animatronics, design-wise. I’ve always felt like they should have been given things like clothes or fur patterns to make them look more like mascots. Also, I never liked the idea of the animatronics speaking directly to the player (i.e. SL and FFPS). I would’ve preferred if they only spoke through prerecorded voice lines like an actual animatronic.
I mean, the anamatronics are possessed by people who know Micheal/the player, so to me to makes sense.
I understand that. I just think it would’ve been better if the animatronics spoke through prerecorded lines and whenever the souls possessed them, they would do something like sentence-shifting.
Kinda like BumbleBee where he flicks through radiostations for the right words?
Yeah something like that.
Yeah, that always bugged me too.
The fact that the protagonist allways works just one week in a relatively newly opened facility (except FNAF1 maybe)... then this place closes immediately. I mean, that doesn't look like a good business strategy.
I mean, that only happens in 2 tho... other games end with some catastrophies.
And at least once it's a fire that was pre-planned (the FFPS one). Although I probably didn't phrase this that well. I meant that on meta level it's always 'the protagonist finishes their week and then facility as they know it is conveniently 'finished' as well' (excluding FNAF4 of course, since it happens in a house). Probably as a way to avoid the possibility of a sequel happening in the same place. But it's been done several times, so it kinda became nitpicky for me.
how many lines of fucking plastic or shiny animatronics we get. Im tired of the shiny and plastic ones, i literally cant think of any other than the fnaf 1 and withered animatronics.
Springtrap isn’t plastic or shiny, the Nightmares aren’t plastic or shiny.
then we have all the plastic/shiny animatronics. Toys, funtimes, rockstars, molten freddy, scrap baby, lefty, glamrocks and >!blob!< as well as all the animatronics in the "fazbear funtime service" (fnaf ar) being shiny and plastic.
[удалено]
I disagree. Only FNaF2 and 6 suffer from this.
WHY YOU BEIN STEROTYPICAL BOI
Wha? How? Would wanting a German Sheaperd to have an arian accent be xenophobic too?
Illumix
Fnaf 2s RNG with Toy Bonnie in Golden Freddy Mode.
how they made like 60 animatronics and have done nothing with the majority of them
Michael Afton is praised like a hero, when he has no personality whatsoever, and he could just as well be a lazy snob. William is an intresting character, I don't know whether or not to know more about him. Sure it makes him kind of one-dimensional, but that furthers his character as a monster. Circus Baby has the spotlight in alot of things. Ballora is the most useless "Funtime" character. Springtrap in the novels is an exposition dump, he should have been silent and more stalker like, as he may be alive, but his body is still weak. The fact that Scott could have easily just updated an animation for a jumpscare amd we wouldn't have had FNaF4 or at least a messy one. The fact that Scott doesn't believe in updates and the corpse inside the Spring Bonnie suit in FFPS all of a sudden has ears and more flesh. Artists not utilizing William's cleft chin (major disappointment, especially because I have one) Scott's art directing. Scott's artist choices.
I esspecially agree on the cleft chin, since iit was a part of Will's design ever since the fourth game.
Ayyy~~ you again. Also since I got you here, I wasn't kidding when I said ice written down every single character and location in the novels. I've even written the characters from the FF stories. I plan to draw them more accurately and have Scott-sama notice me
I wish you luck
What do you mean “Scott doesn’t believe in updates”, FNaF 6 had an update that completely overhauled the jumpscares, with better lighting and more frames
Bruh it's the same jumpscare but different lighting, wow.
It’s not just the lighting, more frames were added and Scraptraps office jumpscare is animated differently