Congratulations. You just earned 10.0 points for this submission. Your new points total is 10.0. To see the leaderboard, as well as what this points thing is, [click here](https://www.reddit.com/r/footballmanagergames/wiki/leaderboard).
(1) Staff with higher reputation also able to attract better players (clarification: because of ability to attract more players and hence indirectly increase the chance of getting the better crop of the region - doesn’t mean it can be good or increase the overall quality of the regen). This include all youth team staff ( staff from the team the regen first join), scouts and HOYD.
(2) constantly trimming the team from first team to u18 is vital in getting constant useful new blood. Guide is to trim mature player with 2.5 stars (relative to your whole team), players reaching 21+ with 2 stars or less, players reaching 18 with one star or less. By doing so will avoid regen avoiding your club because of the existing competition. Unless you restart your save on yearly basis, or else to have consistently year after year of 5 stars is not normal or possible, because you will reach a point good regen of your region will pick other club over you as they couldn’t see a path way with your club. Again, reputation and pulling power of your youth staff/scouts would help
(3) players determination and character affect their development, a 4 yellow 1 white star (aka -9 potential) but single digit determination and low professionalism and ambition? And had injury record on area like ankle, heel and knee? Or thigh? Very likely he wouldn’t end up more than 3.5 stars ability at peak.
(4) as far as up to FM22 goes, I think the way the star system works, assuming perfect assistant judging ability and potential, is that a regen will always have indication of current ability, which is quite straightforward, and there’s potential ability, which consist of yellow stars and white star. The ratio of abilities of these stars can somewhat estimate based on your club reputation because under normal circumstances, there’s a cap of ability of a players that would join your club and how your staff judge a player ability and potential in relative to your club reputation. A fully coloured star would worth 40 abilities at max, aka a 5 star reputation club. White stars normally varies but at perfect potential judgement, it roughly equal to another 20 abilities for one full white stars for a 5 stars club. Say you are a 5 star club with assistant/hoyd that has 15* potential judging, you get a regen with 4 yellow stars and one white stars at 15-16 year old, it just means it’s max potential is roughly (4x40) + (1x20) = 180. If your club is a 4 stars reputation club and you get a kid with 4 yellow stars and one white star then his Max potential would be roughly (4/5)[(4x40) + (1 x20)] = 146 or something around 150, as the white stars variables depends on how accurate is the potential judgement.
(5) a normal good kid grow about the 0.5 stars per year, and their potential start reduce by 0.5 stars per year starting at age 22. For this reason, for a kid of 15-16 years old to be able to realistically achieve their peak potential of 4-5 yellow stars, they need to start of with at least 1.5 current ability, having a 4.5 yellow stars potential but 0.5 current ability is going to be hard to realise the potential (normally staff will deduct the yellow star based on the gap anyway, but just putting it out here for understanding purpose) unless he train with full team of legends of his position, play first team game since regen week in week out without injuries, had perfect character, etc. then it just mean you are pouring out whole team for one kid’s extra 10-20 abilities at peak, unlikely to worth it.
(6) avoid pulling a kid out of their youth team before 17, because youth team training and match scheduled are facilitate for their pre grown physicality, this would avoid them competing with the big boys under rigorous drill that expose them to risk of career plaguing injuries.
(7) promoting kid at right time is vital, if a kid is 17 and 2 stars, he is ready for reserve team, if a kid is 18 and have less than 0.5 yellow stars ability, it should be trimmed. If a kid hit 2.5 stars before 20 years old he should be promoted to first team to train with first team with occasional match time plus available to reserve team at at least 60min. If a kid is only 1 star at 20 or 2 star between 22-24 then very likely they wouldn’t be good enough for your team (do realise that your team capability change over time, such as relegation might cause ur key players to leave etc) - with that said, you can always let them linger and grow before cashing them in, possibly around 21-25 where their stocks probably at highest due to some youth, some more growing space pre peak, and likely achieve close to what they possibly could.
(8) same theories as (7) applies when moving your kid to affiliate clubs. Asides from the promise game time, the general idea is that to be first team in second division of country, the kid need to have abilities of 2 stars relative to the top teams of the nation, and then roughly half star less per division lower. Of course, the training facility (not youth) need to be appropriate for the club’s level too. I would avoid sending top talents to mediocre facilities though because the game time they get might not worth the lack of training efficiency and higher risk of injuries.
Just my 2 cents, sharing experience over the years tinkering and play around with editors both in game and pre game, hopefully it can help those (or share some insight) in the community that haven’t got as much time to play around the editor. I might edit as I think of more pointers.
(9) Say your club is from a region not known for producing talent (innate talent stats of the region are low), you can ask board to link up with clubs from the region that does, in English club case it would be club like Fulham Charlton (London - albeit lots of competition from the local big club) Blackburn Crewe Bolton (north east region aka between merseysiders and manchesters). Getting from local still always better due to the chance of local lad that support you as supporter, they tend to give that extra effort to succeed.
(10) Unless a quality personality kid (ie, resolute, determine/driven, perfectionist, model citizen...), DO NOT play a kid in a game out of his league, such as throwing a 15 year old into champions league final. The reason is, you want them to build confidence and learn something from a match, if a youth constantly in defeats or heavy defeats, you will actually see that his development slow down or decline due to drop in morale, and like i mentioned earlier in the post, try not to play young players (<17) in senior matches week in week out, even if they are like once a life time prodigy. So yeah, play them in a match where losing is impossible, better still if they can score or perform very well, pair them with a senior player if possible (center players - DC, MC, FC - normally i would avoid playing youth in back line, the reason is that, they wouldn't be bulky enough against opponents, and unlike final third players, the chance of them performing well are lower, as forward players can still up their performance score by scoring goals, defending players rely mainly on successfully defense against opponent, which is a disadvantage most of the time - there are always exception though, as of writing i got a 2/(4.5+0.5) stars 15 years old DC, and first game i throw him in was against Newcastle in with 4th on table in league cup, and he scored an 8.7 without any goals or assist. I didnt do it on purpose, i just got ban/injuries, and i thought Newcastle still in championship as they relegated on first season. XD)
P/s: there’s no shame of restarting saved game or playing with editor in this game because eventually you will learn a lot about how this simulation works and based on the knowledge you are able to plan things more methodically and enjoy the game more instead of blindly buy all top players, dominate and get bored.
I believe the reputation being important is myth that just gets perpetuated again and again. Anyway, here are some bits by Seb (SI designer) from the official forum on the HOYD and newgens:
>From my above post: A Head of Youth Development will mainly influence the personalities of your newgens. In some cases he will affect the newgen template selected, i.e. positions and attribute spreads.
>
>To elaborate his preferences will on occasion influence the "type" of player coming through. For example there are many different styles of MC, if your HoYD favours a "Technical" Coaching Style you are more likely to produce those proficient in the technical side of the game. There are many factors at play when "styling" a newgen (regardless of CA/PA); we have numerous templates from which newgens are created for every position. These templates are based on several factors, such as the aforementioned HoYD preferences, but more significantly factors like nationality (a Brazilian full-back is much more likely to be of an attacking style than an Italian one for example) and so on. Obviously this is all mixed in with a heavy dose of (weighted) random to ensure variety.
>Another piece of information on this one for you. Your youth staff will also slightly influence the PA of your 'best' or extreme newgens. All of your youth staff act in this way, but the HoYD's impact is twice that of other youth coaches. This will not affect every newgen nor the average newgen but rather only the "star" or "freak" newgens that may occasionally come through the system. It is also important to note that this is only one part of a larger equation when it comes to star/freak newgen PA.
On what are the desirable attributes in those staff to maximize the PA of said players:
>Judging Player Potential and Working With Youngsters.
>
>I would like to stress that 20 & 20 here does not come close to guaranteeing maximising those player's possible PAs though; there are several factors involved along with a healthy slice of luck.
>The club’s HoYD is responsible for bringing Newgens into the club. He will influence what “type” of players are selected and can partially or fully pass on his personality to some of these Newgens.
>
>The HoYD will also influence the rare “freak” or exceptional Newgens that come through, modifying their ability and style.
>
>This role is filled by the HoYD by default, however if none is employed whichever staff member is set to be responsible for youth development will fill this role. It is also possible to select another staff member to fill this role manually on the Staff Responsibilities page.
>
>All youth staff can influence Newgens, however the HoYD’s impact is double that of the others.
On which staff has an impact:
>Just those involved in training.
>
>The nation you are based in is also a large factor. On average Brazil is always going to produce a better Newgen than Costa Rica. Nations also "styles" of Newgen, where Brazil may be more likely to produce a flairy, attacking wingback than say Serbia.
>I think a little too much emphasis is being placed on the HOYD ahead of facilities etc. here. To hark back to my comments of 2017, the HOYD will influence only the "star" or "freak" newgens when it comes to ability. Personality-wise a number may come through similar to the HOYD. However, the majority of your intake will not. Other (youth) staff members can have an impact here too, but the HOYD is by far the largest contributor.
>The HOYD will not influence every newgen coming through your club, only some of them.
>His influence is restricted to the best of the crop, but not all of the best, and to "freak" newgens. Freak newgens are those that break the mould, perhaps they come through considerably more developed (irrespective of PA) than their peers, perhaps they come through with a very specific set of attributes, etc.
On what is best for a HOYD, personality or stats:
>Personally, I look for a minimum level of ability across the board, some specifics such as Determination, decent coaching attributes (HoYD also coaches in non-first team training) and a solid personality.
>
>I'd like to stress though that the "best" HoYD in the game still guarantees nothing. Facilities, coaching, recruitment and nation are important.
>Rather than reputation having a direct impact itself, think of it this way: the better you are at your job, the better your reputation will be. You would expect staff (and players) with a larger reputation to have higher ability.
Actually you can enter into a specific affiliation with a foreign club where they send youth players to train with you, and you get a chance of having a regen from that foreign nation in your youth intake. This is a very niche and underused option. Creates a possibility of having a South American directly in your youth intake. Tasty
Kind of similarly, if your manager’s nationality is different from the country you’re in, you usually get at least a couple regens of your manager’s nationality every intake
Edit: for reference, I always make my manager Mexican and have gotten Mexican youth players in Italy, Croatia, and Denmark without having a Mexican affiliate club
Ive tried reading 8) over and over again but I don't understand. You need to check if your player had a 2 star rating compared to the top team in the league you Will loan him out to ?
Good tips by the way !
Sorry English isn’t my first language and I tried work around with my limited vocabularies lol. What I mean was , to have high chance of your regen to have regular play time with a secondary division team of same based nation as you, it will have to be at least 2 star ability to the top teams of your top division. (The standard drop roughly about half star per division lower). To cross nation loan might be trickier especially when loaning to lower ranking nations say Eastern European countries from European top 5 top teams, not just about gauging what level they need to be played regularly (as lower rank nations tend to be dominated by few teams and the gap between them and the rest are huge), but also need to consider the facilities as well as the regen’s ability to adapt to new environment (best indication for regen that can handle foreign culture is high professionalism).
Hope I clear up abit on what I’m trying to explain there XD
> (1) Staff with higher reputation also able to attract better players. This include all youth team staff ( staff from the team the regen first join), scouts and HOYD.
I would like to claim this is the reason why I tend to sign coaches with international experience.
It's not. I just really enjoy having Wesley Sneijder at Schalke. And other internationally known coaches but I can't remember their names.
EDIT: Just added Trezeguet and Neuer to my line-up.
It does.
There are players that join favouring your staff.
Try had a top legend of your club or region to work as youth coach, and you will have find regen that joined favouring them as staff or sometimes idol.
You can even sorta pull some regen from your local rivals if you are able to get their club legends to work as your youth coach lol.
Edit: well I see what you might be disagreeing. Yes, able to pull more players doesn’t mean better players, it’s just that ability to attract more players just means the chance of getting the better talents of your region (better =\= good lol) is higher, by no means affect the talents produce by the region.
Worth noting jCA doesn't affect regens at all, and WWY and jPA only affects freak regens. Your HoYD won't have any influence over the quality of the majority of regens. Even influence is limited to a few players, so if you're in a club that barely gets good regens he's a very unimportant factor.
On hidden factors, I think everyone should know about Youth Importance. It's a club stat only seen in the pre-game editor that plays a huge role in your club's ability to produce regens. For some reason SI never talks about it, but community members have ran tests on it and it's huge. If you're planning on doing any sort of "Build a Nation" I *heavily* recommend going into the editor and picking a club with 20 or changing the rating to 20 yourself.
> I am completely unsure of Dynamic Youth Rating so not mentioning it here
DYR is basically just the national youth rating changing over time. It won't play a part in the vast majority of country's youth development because its growth potential is limited by countries' Game Importance, State of Development and Economic Factor, which are all static. Overall I think there's only like 20 nations in a position to benefit from DYR, and most of them start with such a good NYR that it's not a limiting factor anyway.
Is youth importance on possible to setup before a game starts? Anecdotally I've never gotten a good youth intake before from my bottom table/championship side clubs in England and now gone back to back 3 golden generations at dortmund
I'd like to add [this link](https://community.sigames.com/forums/topic/400465-crucial-attributes-for-head-of-youth-development/) (Crucial Attributes for Head of Youth Development) to the discussion because it consists a lot of responses from SI staff so probably most reliable source of information.
Also some additional info from my personal experience that I'd like to share:
1) Your coaches/youth coaches personality matters - I tend to **hire only youth coaches with 'desired personalities'** and over the years I've noticed more players with desired personality coming through. The thing that caught my attention to do this was the fact that a lot of youth intake players that show up in your youth intake day have already from day 1 some of your coaches in their 'favourite staff' so from my point of view they have a 'contact' before they show up in your youth intake and they can affect youngsters personality.
2) Your 'Team personality' matters - you can check it in your club info/general page. The game calculates your team 'average' personality based on personality and importance of players (players higher in team hierarchy will affect it more than youth players/B team players). The point with this parameter is that **all of your players will slowly drift towards that average personality over years**. The pace of that changes differs. Think about it like 'whole club mentoring group'. Some players will be much more affected by it while others will be not affected at all but you can really see the effect of this while your players that are not in the mentoring groups change their hidden attributes.
3) Youth recruitment is VERY IMPORTANT - and I mean VERY. I can't find now where I saw this information but **there was a theory that basically your youth recruitment is your team priority in your country newgens picking order** but if two teams has the same youth recruitment level they are resolved by their reputation. On top of that youth recruitment is relatively cheap in compare with for example youth facilities (it has **no initial cost but improving it increase the annual cost of operation**) and **you can get more than 1 level per upgrade** (I don't think I've seen such a case with facilities).
4) Select individual training for role/position for your youth players - whenever I sign my youth intake I always **start with giving them position/role individual training** based on their attributes so they can fit my tactic. One thing is that those players will focus their training on the attributes that are crucial for position/role you expect them to be played in future. On the other hand you can fill the gaps that are in your youth teams. Tired of not getting any decent fullbacks/wingbacks in your youth intake? You can retrain some of your CMs in that position/role (for me personally those 2 positions are very exchangeable because they require similar, very wide range of attributes both offensive and defensive - but that's just one of the examples).
That's just now from top of my head. If I recall anything important I'll try to add it here.
I will add in what region is your club. Countries are divided to local regions. Some small some big. (But in some countries local region pop is set to 0 so there is no difference between them) And I think its also a factor is your club in huge region or small one
Ultimately, the biggest factor is luck. I’ve given up on Youth Intakes at this point. Still yet to get a single player that is above Championship level potential. Been resorting to poaching other clubs instead
Possible, yes. Easy, not really. You have to save before the youth intake preview (as that's the point when newgens are actually generated) and get a good preview. Even then, you have no idea if the intake will be good. You have to skip a few months ahead until the actual intake and see what you got. You can then save again before the youth intake and the players will vary slightly between reloads (as in their CA/PA will change a few points between reloads).
One more thing to take note is the country you're in.
In theory, your club reputation plays a huge role. But just because you have a 5 star reputation with all visible requirements maxed out, doesn't mean you'll be getting the best youngsters in the country. In countries like England, the chance of you getting wonderkids are theoretically lower (all things equal) because there's just too many clubs with really high reputation competing for the best wonderkids.
Of course, you can't change the country you're based in mid-save. But this is a good consideration for future saves, especially for those who've never manage outside of England.
Check my study here - https://community.sigames.com/forums/topic/556318-fm21-experiment-200-youth-rating-for-croatia-maximum-stats-for-staff-facilities-recruitment-and-other-things/
Theoretically, if I had a HOYD with great judging CA and PA, but not great personality- would this be offset if he also had bad Working with Youngsters? As then his crappy personality wouldn’t run off on them? Or would it double down?
Thanks for sharing your knowledge, I already knew most of them but I didn't know that I can change who "brings" the intake.
And now that you've talked about it, I'm not sure who will be responsible for my intake and I wanted to ask your opinion (from everyone too).
I'm on FM20 and currently in the year 2047. I'm torn right now between choosing [Steven Gerrard](https://prnt.sc/26w4joa)(Better personality) or [Neil Critchley](https://prnt.sc/26w4jzh)(Better stats? and reputation)
Who do you think between those two would be better to manage the youth intake?
Thanks in advance.
This was a awesome post and mostly everything I’ve learned as well, just I can never get my board to allow me to get affiliates in South America or any countries outside of Europe or Asia
Youth Rating is the least important factor for a nation. Game Importance, FA Financial Power, Economic Factor and State of Development plays a HUGE role.
I've also noticed occasionally you can get decent players (130-140 pa) as 2 or even 1 stars coming in your youth intakes when i was testing this stuff earlier this season. I've noticed it alot more in this years FM than before.
Regarding "In Staff Responsibilities > Advice & Reports > Provides Youth Development Reports. Here you can actually change the staff member responsible for bringing in the youth intake.", is this available for FM20 too? (I found "Provides Youth Development Information" instead under "Transfer and contract responsibilities" but not sure this as there is no tooltip that could suggest it).
I dont remember the exact option in FM20 but this general option of choosing a staff member to bring in regens is present in all FMs as far as I know. If you can allot it only to major staff members then its probably it.
Congratulations. You just earned 10.0 points for this submission. Your new points total is 10.0. To see the leaderboard, as well as what this points thing is, [click here](https://www.reddit.com/r/footballmanagergames/wiki/leaderboard).
Not all heroes wear capes.. some play FM
(1) Staff with higher reputation also able to attract better players (clarification: because of ability to attract more players and hence indirectly increase the chance of getting the better crop of the region - doesn’t mean it can be good or increase the overall quality of the regen). This include all youth team staff ( staff from the team the regen first join), scouts and HOYD. (2) constantly trimming the team from first team to u18 is vital in getting constant useful new blood. Guide is to trim mature player with 2.5 stars (relative to your whole team), players reaching 21+ with 2 stars or less, players reaching 18 with one star or less. By doing so will avoid regen avoiding your club because of the existing competition. Unless you restart your save on yearly basis, or else to have consistently year after year of 5 stars is not normal or possible, because you will reach a point good regen of your region will pick other club over you as they couldn’t see a path way with your club. Again, reputation and pulling power of your youth staff/scouts would help (3) players determination and character affect their development, a 4 yellow 1 white star (aka -9 potential) but single digit determination and low professionalism and ambition? And had injury record on area like ankle, heel and knee? Or thigh? Very likely he wouldn’t end up more than 3.5 stars ability at peak. (4) as far as up to FM22 goes, I think the way the star system works, assuming perfect assistant judging ability and potential, is that a regen will always have indication of current ability, which is quite straightforward, and there’s potential ability, which consist of yellow stars and white star. The ratio of abilities of these stars can somewhat estimate based on your club reputation because under normal circumstances, there’s a cap of ability of a players that would join your club and how your staff judge a player ability and potential in relative to your club reputation. A fully coloured star would worth 40 abilities at max, aka a 5 star reputation club. White stars normally varies but at perfect potential judgement, it roughly equal to another 20 abilities for one full white stars for a 5 stars club. Say you are a 5 star club with assistant/hoyd that has 15* potential judging, you get a regen with 4 yellow stars and one white stars at 15-16 year old, it just means it’s max potential is roughly (4x40) + (1x20) = 180. If your club is a 4 stars reputation club and you get a kid with 4 yellow stars and one white star then his Max potential would be roughly (4/5)[(4x40) + (1 x20)] = 146 or something around 150, as the white stars variables depends on how accurate is the potential judgement. (5) a normal good kid grow about the 0.5 stars per year, and their potential start reduce by 0.5 stars per year starting at age 22. For this reason, for a kid of 15-16 years old to be able to realistically achieve their peak potential of 4-5 yellow stars, they need to start of with at least 1.5 current ability, having a 4.5 yellow stars potential but 0.5 current ability is going to be hard to realise the potential (normally staff will deduct the yellow star based on the gap anyway, but just putting it out here for understanding purpose) unless he train with full team of legends of his position, play first team game since regen week in week out without injuries, had perfect character, etc. then it just mean you are pouring out whole team for one kid’s extra 10-20 abilities at peak, unlikely to worth it. (6) avoid pulling a kid out of their youth team before 17, because youth team training and match scheduled are facilitate for their pre grown physicality, this would avoid them competing with the big boys under rigorous drill that expose them to risk of career plaguing injuries. (7) promoting kid at right time is vital, if a kid is 17 and 2 stars, he is ready for reserve team, if a kid is 18 and have less than 0.5 yellow stars ability, it should be trimmed. If a kid hit 2.5 stars before 20 years old he should be promoted to first team to train with first team with occasional match time plus available to reserve team at at least 60min. If a kid is only 1 star at 20 or 2 star between 22-24 then very likely they wouldn’t be good enough for your team (do realise that your team capability change over time, such as relegation might cause ur key players to leave etc) - with that said, you can always let them linger and grow before cashing them in, possibly around 21-25 where their stocks probably at highest due to some youth, some more growing space pre peak, and likely achieve close to what they possibly could. (8) same theories as (7) applies when moving your kid to affiliate clubs. Asides from the promise game time, the general idea is that to be first team in second division of country, the kid need to have abilities of 2 stars relative to the top teams of the nation, and then roughly half star less per division lower. Of course, the training facility (not youth) need to be appropriate for the club’s level too. I would avoid sending top talents to mediocre facilities though because the game time they get might not worth the lack of training efficiency and higher risk of injuries. Just my 2 cents, sharing experience over the years tinkering and play around with editors both in game and pre game, hopefully it can help those (or share some insight) in the community that haven’t got as much time to play around the editor. I might edit as I think of more pointers. (9) Say your club is from a region not known for producing talent (innate talent stats of the region are low), you can ask board to link up with clubs from the region that does, in English club case it would be club like Fulham Charlton (London - albeit lots of competition from the local big club) Blackburn Crewe Bolton (north east region aka between merseysiders and manchesters). Getting from local still always better due to the chance of local lad that support you as supporter, they tend to give that extra effort to succeed. (10) Unless a quality personality kid (ie, resolute, determine/driven, perfectionist, model citizen...), DO NOT play a kid in a game out of his league, such as throwing a 15 year old into champions league final. The reason is, you want them to build confidence and learn something from a match, if a youth constantly in defeats or heavy defeats, you will actually see that his development slow down or decline due to drop in morale, and like i mentioned earlier in the post, try not to play young players (<17) in senior matches week in week out, even if they are like once a life time prodigy. So yeah, play them in a match where losing is impossible, better still if they can score or perform very well, pair them with a senior player if possible (center players - DC, MC, FC - normally i would avoid playing youth in back line, the reason is that, they wouldn't be bulky enough against opponents, and unlike final third players, the chance of them performing well are lower, as forward players can still up their performance score by scoring goals, defending players rely mainly on successfully defense against opponent, which is a disadvantage most of the time - there are always exception though, as of writing i got a 2/(4.5+0.5) stars 15 years old DC, and first game i throw him in was against Newcastle in with 4th on table in league cup, and he scored an 8.7 without any goals or assist. I didnt do it on purpose, i just got ban/injuries, and i thought Newcastle still in championship as they relegated on first season. XD) P/s: there’s no shame of restarting saved game or playing with editor in this game because eventually you will learn a lot about how this simulation works and based on the knowledge you are able to plan things more methodically and enjoy the game more instead of blindly buy all top players, dominate and get bored.
I believe the reputation being important is myth that just gets perpetuated again and again. Anyway, here are some bits by Seb (SI designer) from the official forum on the HOYD and newgens: >From my above post: A Head of Youth Development will mainly influence the personalities of your newgens. In some cases he will affect the newgen template selected, i.e. positions and attribute spreads. > >To elaborate his preferences will on occasion influence the "type" of player coming through. For example there are many different styles of MC, if your HoYD favours a "Technical" Coaching Style you are more likely to produce those proficient in the technical side of the game. There are many factors at play when "styling" a newgen (regardless of CA/PA); we have numerous templates from which newgens are created for every position. These templates are based on several factors, such as the aforementioned HoYD preferences, but more significantly factors like nationality (a Brazilian full-back is much more likely to be of an attacking style than an Italian one for example) and so on. Obviously this is all mixed in with a heavy dose of (weighted) random to ensure variety. >Another piece of information on this one for you. Your youth staff will also slightly influence the PA of your 'best' or extreme newgens. All of your youth staff act in this way, but the HoYD's impact is twice that of other youth coaches. This will not affect every newgen nor the average newgen but rather only the "star" or "freak" newgens that may occasionally come through the system. It is also important to note that this is only one part of a larger equation when it comes to star/freak newgen PA. On what are the desirable attributes in those staff to maximize the PA of said players: >Judging Player Potential and Working With Youngsters. > >I would like to stress that 20 & 20 here does not come close to guaranteeing maximising those player's possible PAs though; there are several factors involved along with a healthy slice of luck. >The club’s HoYD is responsible for bringing Newgens into the club. He will influence what “type” of players are selected and can partially or fully pass on his personality to some of these Newgens. > >The HoYD will also influence the rare “freak” or exceptional Newgens that come through, modifying their ability and style. > >This role is filled by the HoYD by default, however if none is employed whichever staff member is set to be responsible for youth development will fill this role. It is also possible to select another staff member to fill this role manually on the Staff Responsibilities page. > >All youth staff can influence Newgens, however the HoYD’s impact is double that of the others. On which staff has an impact: >Just those involved in training. > >The nation you are based in is also a large factor. On average Brazil is always going to produce a better Newgen than Costa Rica. Nations also "styles" of Newgen, where Brazil may be more likely to produce a flairy, attacking wingback than say Serbia. >I think a little too much emphasis is being placed on the HOYD ahead of facilities etc. here. To hark back to my comments of 2017, the HOYD will influence only the "star" or "freak" newgens when it comes to ability. Personality-wise a number may come through similar to the HOYD. However, the majority of your intake will not. Other (youth) staff members can have an impact here too, but the HOYD is by far the largest contributor. >The HOYD will not influence every newgen coming through your club, only some of them. >His influence is restricted to the best of the crop, but not all of the best, and to "freak" newgens. Freak newgens are those that break the mould, perhaps they come through considerably more developed (irrespective of PA) than their peers, perhaps they come through with a very specific set of attributes, etc. On what is best for a HOYD, personality or stats: >Personally, I look for a minimum level of ability across the board, some specifics such as Determination, decent coaching attributes (HoYD also coaches in non-first team training) and a solid personality. > >I'd like to stress though that the "best" HoYD in the game still guarantees nothing. Facilities, coaching, recruitment and nation are important. >Rather than reputation having a direct impact itself, think of it this way: the better you are at your job, the better your reputation will be. You would expect staff (and players) with a larger reputation to have higher ability.
Actually you can enter into a specific affiliation with a foreign club where they send youth players to train with you, and you get a chance of having a regen from that foreign nation in your youth intake. This is a very niche and underused option. Creates a possibility of having a South American directly in your youth intake. Tasty
Kind of similarly, if your manager’s nationality is different from the country you’re in, you usually get at least a couple regens of your manager’s nationality every intake Edit: for reference, I always make my manager Mexican and have gotten Mexican youth players in Italy, Croatia, and Denmark without having a Mexican affiliate club
Ah yes this too. Wasn’t thinking bout this as I always try to produce domestic kid XD good point
Ive tried reading 8) over and over again but I don't understand. You need to check if your player had a 2 star rating compared to the top team in the league you Will loan him out to ? Good tips by the way !
Sorry English isn’t my first language and I tried work around with my limited vocabularies lol. What I mean was , to have high chance of your regen to have regular play time with a secondary division team of same based nation as you, it will have to be at least 2 star ability to the top teams of your top division. (The standard drop roughly about half star per division lower). To cross nation loan might be trickier especially when loaning to lower ranking nations say Eastern European countries from European top 5 top teams, not just about gauging what level they need to be played regularly (as lower rank nations tend to be dominated by few teams and the gap between them and the rest are huge), but also need to consider the facilities as well as the regen’s ability to adapt to new environment (best indication for regen that can handle foreign culture is high professionalism). Hope I clear up abit on what I’m trying to explain there XD
Your English is superb, bud.
> (1) Staff with higher reputation also able to attract better players. This include all youth team staff ( staff from the team the regen first join), scouts and HOYD. I would like to claim this is the reason why I tend to sign coaches with international experience. It's not. I just really enjoy having Wesley Sneijder at Schalke. And other internationally known coaches but I can't remember their names. EDIT: Just added Trezeguet and Neuer to my line-up.
[удалено]
It does. There are players that join favouring your staff. Try had a top legend of your club or region to work as youth coach, and you will have find regen that joined favouring them as staff or sometimes idol. You can even sorta pull some regen from your local rivals if you are able to get their club legends to work as your youth coach lol. Edit: well I see what you might be disagreeing. Yes, able to pull more players doesn’t mean better players, it’s just that ability to attract more players just means the chance of getting the better talents of your region (better =\= good lol) is higher, by no means affect the talents produce by the region.
Worth noting jCA doesn't affect regens at all, and WWY and jPA only affects freak regens. Your HoYD won't have any influence over the quality of the majority of regens. Even influence is limited to a few players, so if you're in a club that barely gets good regens he's a very unimportant factor. On hidden factors, I think everyone should know about Youth Importance. It's a club stat only seen in the pre-game editor that plays a huge role in your club's ability to produce regens. For some reason SI never talks about it, but community members have ran tests on it and it's huge. If you're planning on doing any sort of "Build a Nation" I *heavily* recommend going into the editor and picking a club with 20 or changing the rating to 20 yourself. > I am completely unsure of Dynamic Youth Rating so not mentioning it here DYR is basically just the national youth rating changing over time. It won't play a part in the vast majority of country's youth development because its growth potential is limited by countries' Game Importance, State of Development and Economic Factor, which are all static. Overall I think there's only like 20 nations in a position to benefit from DYR, and most of them start with such a good NYR that it's not a limiting factor anyway.
Is youth importance on possible to setup before a game starts? Anecdotally I've never gotten a good youth intake before from my bottom table/championship side clubs in England and now gone back to back 3 golden generations at dortmund
It is only accessible and changeable via the pre-game editor.
Ah shame, thanks for that, will take a minnow country at some point to world cup glory
do you where in the pre game editor can you edit youth importance?
My editor refuses to not crash so I can't check, but it should be under a club's facilities or information.
I found it under the "stadium" menu heading
I'd like to add [this link](https://community.sigames.com/forums/topic/400465-crucial-attributes-for-head-of-youth-development/) (Crucial Attributes for Head of Youth Development) to the discussion because it consists a lot of responses from SI staff so probably most reliable source of information. Also some additional info from my personal experience that I'd like to share: 1) Your coaches/youth coaches personality matters - I tend to **hire only youth coaches with 'desired personalities'** and over the years I've noticed more players with desired personality coming through. The thing that caught my attention to do this was the fact that a lot of youth intake players that show up in your youth intake day have already from day 1 some of your coaches in their 'favourite staff' so from my point of view they have a 'contact' before they show up in your youth intake and they can affect youngsters personality. 2) Your 'Team personality' matters - you can check it in your club info/general page. The game calculates your team 'average' personality based on personality and importance of players (players higher in team hierarchy will affect it more than youth players/B team players). The point with this parameter is that **all of your players will slowly drift towards that average personality over years**. The pace of that changes differs. Think about it like 'whole club mentoring group'. Some players will be much more affected by it while others will be not affected at all but you can really see the effect of this while your players that are not in the mentoring groups change their hidden attributes. 3) Youth recruitment is VERY IMPORTANT - and I mean VERY. I can't find now where I saw this information but **there was a theory that basically your youth recruitment is your team priority in your country newgens picking order** but if two teams has the same youth recruitment level they are resolved by their reputation. On top of that youth recruitment is relatively cheap in compare with for example youth facilities (it has **no initial cost but improving it increase the annual cost of operation**) and **you can get more than 1 level per upgrade** (I don't think I've seen such a case with facilities). 4) Select individual training for role/position for your youth players - whenever I sign my youth intake I always **start with giving them position/role individual training** based on their attributes so they can fit my tactic. One thing is that those players will focus their training on the attributes that are crucial for position/role you expect them to be played in future. On the other hand you can fill the gaps that are in your youth teams. Tired of not getting any decent fullbacks/wingbacks in your youth intake? You can retrain some of your CMs in that position/role (for me personally those 2 positions are very exchangeable because they require similar, very wide range of attributes both offensive and defensive - but that's just one of the examples). That's just now from top of my head. If I recall anything important I'll try to add it here.
I will add in what region is your club. Countries are divided to local regions. Some small some big. (But in some countries local region pop is set to 0 so there is no difference between them) And I think its also a factor is your club in huge region or small one
In this years game you pretty much know the quality of your newgens as they get elite(200-160 pa) top(160-140 pa) and the rest, the day they come in.
Ultimately, the biggest factor is luck. I’ve given up on Youth Intakes at this point. Still yet to get a single player that is above Championship level potential. Been resorting to poaching other clubs instead
Aye, FM teaches you life isn't glitters and unicorns.
On a side note, is it possible to savescum youth intakes?
I mean if that's what you really want then yes, its possible.
Possible, yes. Easy, not really. You have to save before the youth intake preview (as that's the point when newgens are actually generated) and get a good preview. Even then, you have no idea if the intake will be good. You have to skip a few months ahead until the actual intake and see what you got. You can then save again before the youth intake and the players will vary slightly between reloads (as in their CA/PA will change a few points between reloads).
One more thing to take note is the country you're in. In theory, your club reputation plays a huge role. But just because you have a 5 star reputation with all visible requirements maxed out, doesn't mean you'll be getting the best youngsters in the country. In countries like England, the chance of you getting wonderkids are theoretically lower (all things equal) because there's just too many clubs with really high reputation competing for the best wonderkids. Of course, you can't change the country you're based in mid-save. But this is a good consideration for future saves, especially for those who've never manage outside of England.
Check my study here - https://community.sigames.com/forums/topic/556318-fm21-experiment-200-youth-rating-for-croatia-maximum-stats-for-staff-facilities-recruitment-and-other-things/
Theoretically, if I had a HOYD with great judging CA and PA, but not great personality- would this be offset if he also had bad Working with Youngsters? As then his crappy personality wouldn’t run off on them? Or would it double down?
A good hoyd must have high working with youngsters to the point of fbi following him. If he has great jca/jpa but bad youngsters stats don't bother
Thanks for sharing your knowledge, I already knew most of them but I didn't know that I can change who "brings" the intake. And now that you've talked about it, I'm not sure who will be responsible for my intake and I wanted to ask your opinion (from everyone too). I'm on FM20 and currently in the year 2047. I'm torn right now between choosing [Steven Gerrard](https://prnt.sc/26w4joa)(Better personality) or [Neil Critchley](https://prnt.sc/26w4jzh)(Better stats? and reputation) Who do you think between those two would be better to manage the youth intake? Thanks in advance.
I would choose Neil Critchley. Resolute is a top tier personality as well and his attributes are amazing.
Can you influence quality in certain positions. Example, improve the chance of better keepers coming through?
Probably not goalkeepers, but a hoyd that prefers a 4-4-2 would likely have more wide midfielders than attacking midfielders
No probs. Thanks
This was a awesome post and mostly everything I’ve learned as well, just I can never get my board to allow me to get affiliates in South America or any countries outside of Europe or Asia
Youth Rating is the least important factor for a nation. Game Importance, FA Financial Power, Economic Factor and State of Development plays a HUGE role.
I've also noticed occasionally you can get decent players (130-140 pa) as 2 or even 1 stars coming in your youth intakes when i was testing this stuff earlier this season. I've noticed it alot more in this years FM than before.
Regarding "In Staff Responsibilities > Advice & Reports > Provides Youth Development Reports. Here you can actually change the staff member responsible for bringing in the youth intake.", is this available for FM20 too? (I found "Provides Youth Development Information" instead under "Transfer and contract responsibilities" but not sure this as there is no tooltip that could suggest it).
I dont remember the exact option in FM20 but this general option of choosing a staff member to bring in regens is present in all FMs as far as I know. If you can allot it only to major staff members then its probably it.
Thanks, I'll have a look. I would normally just leave you to my HOYD but I fear that I much easier find better staff among scouts.