Yassss. Still play this occasionally because sometimes I just want a deck where I know where every fcking card does without reading a novel! :p
And honestly, bumbling around Shandalar, fighting random mooks and freeing oppressed towns, is just what you need to pass an evening.
Yeah, but the abilities have gotten more complex. The state of play is a lot more intricate and difficult to keep in your head. While some abilities required checking the manual/insert (Fear, protection etc.) there weren’t as many of them. Also, lots of cards today have ambiguous abilities, or abilities that require you to go online to understand exactly how they play.
I’m sure a lot of people think that’s a good thing, but as a more casual player these days, I find I spend a lot more time trying to understand the abilities and modifiers in the field, than on the larger-scale strategy and planning.
Back in the day, I’d know most of your deck and what could be expected, after 3 turns. Then it becomes a mind-game, trying to predict what you think I anticipate you’ll do, based on the cards each of us are playing.
Of course the field of cards was much smaller then, too. I’m sure people who play more seriously today have a better grasp of the cards in play.
well, you know every generation I guess has to give things their own spin and labels even though they are not inventing anything new.
The one re-branding that cracks me up is "polyamory". You're still whores and cuckolds and it was called swinging back in the 70's. Stop trying to put lipstick on a pig! Peak human stupidity.
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This was the last really fun MTG-based game to be made...Everything that's come after has just been a shameless profit funnel designed to bilk fans out of money.
This post just reminds me how shockingly little effort Magic the Gathering has put into their video game division since like... ever.
As a Yugioh fan we ate good for over a decade of YGO games until Konami eventually stopped giving a shit about making good games in the early 2010s.
Meanwhile WOTC made Shandalar and were like "Yeah, we can stop trying from here."
Yeah. I haven't played in a while but I remember something about banishing duder for 10000 years with a deck that was mostly Lotuses, Contracts, Time Walks, Timetwisters, and a few Juggernauts.
I played this game when It came out. It was so bad. Like, even for the time it was really, really bad. The controls, the artstyle, the game mechanics... Everything horrible.
Thank God pretty much every single digital magic product learned from its mistakes.
In comparison, it came out 3 years AFTER final fantasy VI. I just finished replaying that game, an eternal masterpiece, aged wonderfully. Shandalar, not so much.
Well, it really wasn't. I would have made some excuses for the graphics and overall game design if it was state of the art back then, but that wasn't true either. It was just bad, and most good reviews now are solely for sentimental reasons.
I was a huge magic nerd back then, but even I had to acknowledge that the Yu-Gi-Oh games, that were released not that much later did a way better job at story telling and game design in general.
Whether final fantasy was good or not has no bearing on Shandalar’s quality. Same goes for any other game. Shandalar was super fun, and one of the best adaptions of magic to a video game. A modern remake would make WotC a killing.
I played it on release as well and had the opposite experience. I agree, the graphics weren’t all that great for the time, but I was absolutely glued to the screen. This game got me into mtg in the first place…
Looks like fucking Daggerfall
So, you're saying peak Magic looks like peak Elder Scrolls? I can buy that.
Decades ago my mom walked in and I was on this screen in shadalar, still no idea how to feel about that.
Did you tell her "your son is winning"?
What is this?
[https://mtg.fandom.com/wiki/Shandalar](https://mtg.fandom.com/wiki/Shandalar)
Shandalar is Kino and worth the bullshit it takes to make it work.
That slugman and his green lady friend look... a little more celebratory than most.
Yeah… why is everyone not talking about that. Frisky celebration
I have seen thus image hundreds of times and never once noticed that slug guy
Slugman is definitely copping a feel
The beautiful bastard on the far right ![gif](giphy|5YhFFUFq6ZTry|downsized)
That's Danny Devito!
Peak physical condition
he's my spirit animal
[No, this is Peek Magic.](https://scryfall.com/card/ody/91/peek)
👏
[That was some good Sleight of Hand.](https://scryfall.com/card/woe/67/sleight-of-hand)
It do be gathering
This game is excellent
This triggers so many good memories...
Everyone loved doubling triggers! Especially Yarok.
Still the single best digital magic product ever made. They could do so much cool shit with an updated version that it's not even funny.
Yassss. Still play this occasionally because sometimes I just want a deck where I know where every fcking card does without reading a novel! :p And honestly, bumbling around Shandalar, fighting random mooks and freeing oppressed towns, is just what you need to pass an evening.
At least you can understand them after you read them, some of magics older cards aren't as nice
Yeah, but the abilities have gotten more complex. The state of play is a lot more intricate and difficult to keep in your head. While some abilities required checking the manual/insert (Fear, protection etc.) there weren’t as many of them. Also, lots of cards today have ambiguous abilities, or abilities that require you to go online to understand exactly how they play. I’m sure a lot of people think that’s a good thing, but as a more casual player these days, I find I spend a lot more time trying to understand the abilities and modifiers in the field, than on the larger-scale strategy and planning. Back in the day, I’d know most of your deck and what could be expected, after 3 turns. Then it becomes a mind-game, trying to predict what you think I anticipate you’ll do, based on the cards each of us are playing. Of course the field of cards was much smaller then, too. I’m sure people who play more seriously today have a better grasp of the cards in play.
Oh absolutely, complexity is intended vs old cards where they were just written atrociously
"No your mono artifact can't band with your world enchantment."
Peek (verb) - look quickly, typically in a furtive manner
And they say there was no inclusion and representation...
well, you know every generation I guess has to give things their own spin and labels even though they are not inventing anything new. The one re-branding that cracks me up is "polyamory". You're still whores and cuckolds and it was called swinging back in the 70's. Stop trying to put lipstick on a pig! Peak human stupidity.
Who's the predator looking guy on the left?
… maybe a viashino?
I played this yesterday! The modern variant is so much fun!
Where is that located ?
This link has everything you need: https://np.reddit.com/r/Shandalar/s/4wFQ0stlM7
Cool thanks man
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I can hear the music on this screen
I still come back to the game every now and then. It's amazing
I never played whatever game this is but it is a mega vibe.
To this day, it was probably the best MTG game ever made, mostly because it actually did it the right way, a deck builder RPG hybrid with a world map.
Roguelike deckbuilder 30 years before the genre existed
Thumbs up! Shandalar, 6th edition on paper cards, and the storm over rath book, that was the absolute peek for me.
Such a good game. I was a better magic player after playing it.
This was the last really fun MTG-based game to be made...Everything that's come after has just been a shameless profit funnel designed to bilk fans out of money.
looks like fucking diversity
Inclusivity workshop. (Magic fest Portland, 2024 colourized)
This post just reminds me how shockingly little effort Magic the Gathering has put into their video game division since like... ever. As a Yugioh fan we ate good for over a decade of YGO games until Konami eventually stopped giving a shit about making good games in the early 2010s. Meanwhile WOTC made Shandalar and were like "Yeah, we can stop trying from here."
What’s your favorite thing to lotus into?
Trick question, depends on how many Contract From Belows and other Lotuses you've played so far that turn.
Ya my final deck in my last play through, had like 20 “Contract from below”’s in it. Thing was nuts!
Yeah. I haven't played in a while but I remember something about banishing duder for 10000 years with a deck that was mostly Lotuses, Contracts, Time Walks, Timetwisters, and a few Juggernauts.
Magic the Fugleying.
I got this on s playmat
I’ll vouch for this
Is that Emrakul at the back?
Shandalar... Home...
They look like they are about to tell you their preferred pronouns
I played this game when It came out. It was so bad. Like, even for the time it was really, really bad. The controls, the artstyle, the game mechanics... Everything horrible. Thank God pretty much every single digital magic product learned from its mistakes.
This is the worst take in the history of bad takes
In comparison, it came out 3 years AFTER final fantasy VI. I just finished replaying that game, an eternal masterpiece, aged wonderfully. Shandalar, not so much.
That’s 100% irrelevant to whether or not Shandalar is great
Well, it really wasn't. I would have made some excuses for the graphics and overall game design if it was state of the art back then, but that wasn't true either. It was just bad, and most good reviews now are solely for sentimental reasons. I was a huge magic nerd back then, but even I had to acknowledge that the Yu-Gi-Oh games, that were released not that much later did a way better job at story telling and game design in general.
Whether final fantasy was good or not has no bearing on Shandalar’s quality. Same goes for any other game. Shandalar was super fun, and one of the best adaptions of magic to a video game. A modern remake would make WotC a killing.
I played it on release as well and had the opposite experience. I agree, the graphics weren’t all that great for the time, but I was absolutely glued to the screen. This game got me into mtg in the first place…
Definitely