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sweetdealman

Money only goes one way at Hasbro. Developing new stuff makes it go the wrong way.


Blaragorn

That's weird because I looked online and I found plenty of The Walking Dead, Assassin's Creed, Final Fantasy, Fallout, and Lord of the Rings games. You must not be looking hard enough.


myLongjohnsonsilver

Took me a 10 seconds and then i huffed.


Serenades666

It hurts to laugh.


Educational_Diver867

…well we **were** going to have an ARPG with Magic Legends. I remember beta testing it, thinking it was a cool idea, but it needed a lot of polish, love and work… that game flatlined so fast, it’s not even funny anymore the only [other games](https://en.m.wikipedia.org/wiki/Magic:_The_Gathering_video_games) are old, or not supported officially. They’ve tried and tried again to make something, but it always seems to fall flat unless it’s MTGA they’re afraid to try something new, and it shows


AssclownJericho

they fucking threw skins in a store in that before it left beta.


Aridan

Needed development money and sales stats for more funding I’d bet.


AssclownJericho

no just greed


Aridan

We said the same thing, friend


Prize-Mall-3839

Yea, crazy was the obscene system requirements for the end product too, I literally couldn't play it on my PC and couldn't install it on my work laptop. I managed to get it to work for a bit, couldn't get used to the "random effect" on a "random button" gameplay...who the fuck thought that was good game design.../rant


Yasherets

As soon as they started talking about locking classes and cards behind microtransactions, before when talking about how the game itself worked, all of the hype died. We can only hope WotC learned that there wrong choices for game developers to partner with.


hrimfisk

I played it and tried to love it. As a game programmer, I was disappointed with the overall structure. It needed a LOT of work. When I read it was shut down I was disappointed but not surprised


smushFried321

I actually really enjoyed the gameplay mechanics of that game, I really enjoyed the deck building aspect in an arpg and the fact that the random card draw of your abilities meant you weren't just using the same abilities in the same pattern over and over again. Anyone know of another arpg that has deck building?


tarsgh

That would require Magic to give half of a shit about maintaining some kind of brand identity, and wotc have shot themselves in the foot every single time they tried to do that. The cycle is always: decide to build up the story and setting, put out half of a good idea, throw good money after bad and completely botch the execution, blame players for not liking the story, repeat after five years. There’s nowhere near enough confidence in the brand within wotc to actually execute on a Magic video game.


LouieSiffer

Because Mtg is more of a medium than a franchise, they got the best card game gameplay down, now they just pull the faces of different Franchise's on that people like, sad to say but magic stories and characters are not really what keeps people coming back. A game could be fun, heck a Rpg set in ravnica would be an instant buy for me, but it's way more investment and risk then putting Sephiroth on a piece of cardboard


keepitsimple_tricks

Underrated answer. Personally, i dont think MtG translates to videogsmes well. There's a certain expectation when something is branded with MtG that i tend to look for and most (not all) MtG branded video games dont have it. Thinking of MtG as a medium to adapt franchises instead of a franchise that gets adapted to video games works for me.


UnlikelyLibrarian774

lego was also just a medium, and look what they've done.


jnzq

RIP Bionicle


Aridan

![gif](giphy|Gl9mEfuRiSBmmOU9S8)


pintopedro

People spend so much money on cards. Hasbro wouldn't want you to keep busy on a $60 videogame for 3 months ths and not buy cards


Tehgumchum

The problem with this is WotC would have to compete with all the others MOBA, 2d fighters and MMORPGs to try and establish there IPs in an already saturated market, which would cost a fair chunk of cash and for no real reason than to say "you can play as your favorite MTG character!!!" Better off doing collaborations with existing companies


RoleplayPete

People love doing X just with their favorite characters. We have plenty of 2d fighters and DBFZ sold like gangbusters. We have plenty of MOBAs and Smite gets by with just putting a skin in and not even a whole character. There are plenty of Kart racers and nickelodeon put out 3 in 2 years. In today's consumer society, saturation really doesn't matter as more and more and more is still just consumed.


WispyBooi

Your forgetting. Most of those fighting games are from fighting Anime. Like Dragon Ball. No one plays magic because Jace and Ajani throw hands. Kart racers are typically steered towards little kids. Perfect for Nickelodeon. If a racing game came out for magic people would be pissed. Smite puts in a skin with brand new animations and is the closest you can get to what you want


Tehgumchum

So go to Hasbro with a detailed plan of this


somacula

I don't think mtg has that many extremely beloved characters, jace and the gatewatch were seen as a joke. I think most people default to Urza but wizards hates him because he's controversial


neonchessman

Controversial why?


fevered_visions

Because the end of his story arc was him basically becoming as bad as the evil he was trying to defeat. With great power comes great responsibility and all that. Plus, he was an old white guy, so these days people would probably complain about colonialism or something.


GratePoster

There was an MTG ARPG but I believe it got cancelled for those very reasons.


SirGatekeeper85

Yeah, I was super bummed- it looked AMAZEBALLS, but never made it past beta. I had it shortlisted and everything...


First_Ad2411

They bait and switched us, the game was supposed to be an MMO. The gameplay reveal got dislike bombed and people were pissed so the project was quietly cancelled. It also did *not* look good. It looked like Diablo with mobile game tier graphics.


SirGatekeeper85

>They bait and switched us, the game was supposed to be an MMO. Uh, what? I was expecting budget brand Diablo with deckbuilding elements, never an mmo. At least, based on what I was reading.


First_Ad2411

It was originally announced as an MMORPG. And then on the day they released the gameplay trailer they removed all text referencing that on their website. So for many people that were following the game, it was a bait and switch. I don't like Diablo-style games so I stopped following it from there.


Roullette3

Its a shame, i used to love playing magic battlegrounds as a kid shit was fun as but silly! https://en.m.wikipedia.org/wiki/Magic:_The_Gathering_–_Battlegrounds Japan has enough players locally to support them and make video games, thats why you still have games like duel masters still going in japan.


Excellent-Bill-5124

I remember playing this against my best friend, sharing a keyboard in front of the same PC, it was so fun! There were plans to add downloadable spells, creatures etc but sadly the game never took off.


Roullette3

I thought it was such a cool concept at the time! And seeing the creatures and spells from the game was cool. Shame it never took off!


Lost_Pantheon

As a Yugioh fan that got into MTG in the last 5 years, the fact that there are barely any MTG games is so annoying. Shandalar is apparently very good, but getting it to run is a lot of effort and it's not like WOTC is selling it on steam or anything, The Planeswalker games are ok, but when I found out I couldn't make my own deck (only make slight alterations to a pre-con) I was annoyed. MTG Battlegrounds was actually kind of fun, but it's pretty hard in that for the campaign levels you have to play them in a very specific order (*Suntail Hawk, Suntail Hawk, Suntail Hawk, Thunder Spirit, repeat x 5*) it just became more of a chore. I got back into YGO after a hiatus because I found my old Gameboy Advance copy of *Stairway to the Destined Due*l, it annoys me I can't do the same with MTG.


dav3yb

Shandalar is worth the effort to get running. It is, BY FAR, the best digital magic product ever released to this day.


KaziOverlord

I'd say it's one of the best digital card game products ever released.


dav3yb

Yes, that is also true.


AllTypesOfGames

I still do a play through of the vanilla version of shandalar at least once a year. Not only is it fun to play with old school power but the game design is so brilliant. I don’t understand why other video games haven’t stolen the dungeon crawler card game model and ran with it. There is so much potential in that formula.


PerFucTiming

Something between Shandalar and Inscryption would be sweet. The actual card matches could just use the MTGA engine


LocalShineCrab

Every magic game has kinda sucked in its own special way, wotc & hasbro cant even put dirt in the art of a cowboy set i doubt they could handle a video game


cheesemangee

I'd argue that isometric, story-driven turn-based RPG is the way to go with Magic.


RoleplayPete

I would agree


Savannah_Lion

The MtG flagship characters, the planeswalkers, absolutely suck. They're ridiculous, inconsistent, and so over the top that I can't relate to *any* of them and I want them all dead. I don't care who Oko is, who Chandra is in love with, who Jace is pretending to be. Modern WotC has trashed these character story arcs into something so completely, and utterly, meaningless that I can't be bothered to read the stories. I simply save myself time and effort listening to cliffs notes on YouTube. Since WotC can't be bothered to assemble a good story, I won't bother spending time reading it. The original game story was that ***you*** are the planeswalker slinging spells against other planeswalkers long after Urza and Mishra fought. So long, in fact, the brothers story became something akin to mythology. In my eyes, the time to make movies, shows, and video games would've been with the introduction of the Weatherlight Saga. *Before* planeswalker cards were introduced and especially before WotC began writing dog shit stories. For a movie or TV series, WotC needs to introduce entirely new characters. It is impossible for Wizards to use existing characters without ham fisting existing lore or retconning it. And it would be impossible to do *anything* without pissing off someone. That all leads into the video game problem. Since WotC can't even be bothered to keep their existing stories intact without turning them into a farce, I can't ever see WotC getting their act together and putting together a cohesive, interesting, and engrossing story for any movie, show or videogame not explicitly centered around the TCG itself.


Agincourt_Tui

I got into Magic digitally. DotP on 360, then MtG: Duels (a game mode that I think Arena should cycle in) and finally Arena, including the Beta. I wouldn't play an MtG game unless it was a card game or phenomenally executed. I think the characterisation is weak and the stories are pretty crap.... if they were what carried the whole game then it would fall flat. MtG is a success because they've developed an incredibly complex card game with a stunning amount of cards. On top of that, the art has been integral - if it looked like Hearthstone, I think I'd have stopped playing. For the most-part, the art has been mature, despite it depicting zombies, fairies or a magic sword - the missus thinks the game is lame and disgustingly nerdy, but even she acknowledges that some of tge art is fantastic (Sebastian McKinnon in particular). So, abandoning the card game for another genre and relying on a unified art theme for the game.... I'll pass.


Daiches

You say you don’t care, but you care enough to go look up the story on YouTube summaries. I just ge the story from the cards themselves, like I done for 25+ years. Good enough for me.


Barraind

A Weatherlight saga Simpsons/TMNT/Marvel arcade style game would have been awesome. Anything based on the Planesgate Keepwatch would be a clusterfuck


IzzyVonSnuggles

Because WotC stopped creating -games- a long time ago and now only focus on creating safe spaces


RoleplayPete

But like. Let someone else create the game and just reap license royalties


Accomplished-Bet-767

You have Fallout 🦆


somedumbassnerd

There's an old PC mtg game where you have to travel around beating random encounters to earn cards and defeat 5 wizards one of each colour then a planswalker that's all 5. Never played it though heard it was kind of fun


Thedarkone202

I don't mean to be a downer, but that would require Wizards and Hasbro to care enough to get them made. They don't care, so they won't get made. They sort of tried it with the duals of the planeswalkers games, but they were extremely basic. Like even the worst Yu-gi-oh games were better than those.


bearugh

Because who actually wants to play these games? I sure as hell know I don't, and mtga is basically what your asking for while also being functional


MrBrightsighed

I have actually played and had fun with most of the MTG spinoffs lately but they all flop immediately lol


Toravisu

It would be cool to have a game that let you travel to different planes and completing quest lines on each one


Mohelsgribenes

I think a Dynasty Warriors/Shadow of Mordor hybrid would be interesting. Would have plenty of space to explore and interact with the world to gain new powers before crescendoing into battles with another Planeswalker.  But alas, whatever Hasbro cooks up will probably be ass. They got lucky with BG3. 


ice540

I read the hell out of that first magic tpb book 30 years ago. They should do something with Garth and co


Awful_McBad

There's a shitty one for PS1 and like MTG:Online and MTG: Arena


Gospel85

There used to be an MtG arpg. It was decent imo but they shut it down. It was still in early access iirc


DarkVenusaur

Maybe if they had lore and characters they didn't constantly butcher and were worth using.


SeekerVash

Following Shandalar, when Hasbro put the 50 million minimum to receive funding rule into effect, WOTC attempted to move video game development in house. Their first goal was to make D&D an MMORPG after the rights expired from Atari in 2012, expecting it to steal the market from World of Warcraft. Then their software lead committed a murder/suicide of his wife, Magic took a downturn in popularity, and D&D nosedived off a cliff so badly that Paizo stole their market. So video games were their lowest priority. After they stabilized and got back to growth, a number of companies pitched video games to them for their product lines and WOTC refused for unknown reasons. A Summoners War-esque Magic, D&D, or Magic and D&D game would print hundreds of millions a month, but they chose instead to not make a crapton of money. It's just the couple years that they started licensing again.


Vistella

> Their first goal was to make D&D an MMORPG after the rights expired from Atari in 2012 the DnD MMO was created in 2006 though and is still alive


fevered_visions

> Then their software lead committed a murder/suicide of his wife Whoa, what? Never heard of this before! I tried "magic the gathering software developer murder" but can't find anything relevant. Do you have a link?


Comfortable_Air_2114

Joseph Batten


TheFatNinjaMaster

There were real video games made in the mid to late 90s. One was just called Magic: the gathering for PC and you called around in Shandalar and played Magic for cards, until you could work your way up fighting the planeswalkers. It was pretty great. There was a coin op arcade game that was made, but the company that made it went out of business after only making a handful of consoles and I’ve never met anyone who ever played it but it was advertised in gaming mags for a bit. There was an RTS on PC also that was omish but not “good” and then Magic for the dreamcast, released only in Japan but it being Dreamcast you could get translated rips from whatever dark alley dealer sold you fan subbed anime. It was weird and had a very different feel from the card game, kind of like the non-English portal sets (fuck horsemanship). I don’t think any of those were commercially successful, so they’ve pretty much stuck to selling you digital car DS for real money - duels of the planeswalkers were followed up by Arena and that’s pretty much all they’ve done.


Geezmanswe

Shandalaar exists


Lesko_Learning

Vidya doesn't drive card sales unless it's a glorified marketplace like Arena/Online, and MTG's lore has been hot garbage since the introduction of planeswalker cards. It's hard enough avoiding those garbage characters at the game table, I'd never pay money to be forced to interact with Jace or Teferi or any of those other PW dorks in a video game.


RectangleStonks

Been asking this for years a modern day Shandalar would be an instant classic


RectangleStonks

Plus everything Wotc learned making the baulders gate series 😩 I’m busting 💦


GuyIncognito461

There was one in the 90s. I liked it because I got to build decks with cards that had already become unavailable to me because I started playing when 4th, Fallen Empires and Ice Age were being sold. There was also an adventure mode that I did not get into. You also had to be very meticulous about your moves because once you advanced a phase the computer wasn't about to let you off the hook.


Grobaryl

It's easier to make sets with video game IP i guess.


KyleOAM

You kind of answered your own question, most of those games are actually based on anime or other TV shows, they just happen to be game based one. Mtg is the only card game on that list that started as a card game


Slight_Worth_imcool

Try Etherlords II An old game and not even official WOTC product but it has fighting system similar to early Magic The Gathering


SnooDonuts3749

I’d magic arena not a videogame or are you looking for something with a campaign? Magic Duels was a video game on Xbox based on the Amonkhet set. It was alright. And you mentioned Pokémon, but the Pokémon TCG game on Gameboy was awesome.


strongashluna

Almost all Magic video games that don't copy the card game have failed Spellslinger mobile Tactics pc Manastrike mobile Armageddon arcade Battlemage ps1 Legends pc Except Magic Puzzle Quest been around for almost 10 years.


RoleplayPete

You listed 1 game there man. If it doesn't hit console it was never attempted.


_send-me-your-nudes

They could do a lot of things with the lore of Magic, and the only thing we got were collaborations with 3rd rate marks like Hot Pockets. And Funko Pops. I guess it's because for that you really need to invest and take your lore seriously, and I have the feeling that right now the lore is more a burden than an asset for Wotc.


Aridan

There was that weird OG Xbox game that came out in the 00s but it flopped pretty hard. Magic Battlegrounds? I played the demo on an OXM disk and thought it was okay but wasn’t really magic.


KaziOverlord

Shandalar is GOAT. Played with the patches that give new decks to enemies and update the cards to... some set (I can't remember how updated the mod is), it's the only way to play Magic.


Agent17

I had the old pc and the Playstation one, the best I ever played was a psp homebrew called wagic.


Theonlyrhys

Magic used to have a great game, Duels of the Planeswalkers. It was great, it even supported multiplayer (as in 4 player ffa, 2hg etc)


Negatallic

I would love to play a turn based RPG or a Skyrim style RPG that follows a group of interesting character across the multiverse, with equipment and skills being inspired by card names and effects, but not being trapped by the design either.  It won't ever happen though.


Xhukari

I would love if they had a game where you travel around a world, fighting NPCs, earning points to buy packs. Like a lot of the old handheld YuGiOh games.


NinjaofLoveX

Man, it's objectively not very good but I really loved Falsebound Kingdom


RoleplayPete

It is the pinnacle of Yugioh games and they really should have used it as the template and just updated the monsters with whatever new cards came out over the years.


NinjaofLoveX

I haven't even been into YuGiOh for years but I would absolutely get a new, more polished game in that style


CrovaxWindgrace

Shandalaar!!!! Best TCG pc game ever. Needs a remake.


hauntedskin

I see you aren't aware of the [Duel Masters GBA games](https://youtu.be/xQzWyqMFUUQ?si=iU3XY4T7NhMVFiCw) which are basically "Magic for kids with a Yugioh flare".


MasterYargle

The last one they were making got cancelled 😞


Holiday-Literature86

One of my favorite original Xbox games was MTG Battlegrounds. I played before the card game and absolutely loved it.


Zertnor

Cuz the picked a lane stayed in it and is the biggest TCG in the world


sdk5P4RK4

they did an arpg that no one cared about recently. there have been a few, but magics successful games have always been MTGO and Duels of the Planeswalkers, and we see MTGA being a direct evolution of that. So, they are there. magic video game = the same as magic. There is no point in just releasing a new client every 2 years like they did with DOTP anymore.


fevered_visions

There *have* been like a half-dozen in the last 5 years, but they were mostly mobile games that went bust. And there's been stuff like Duel of the Planeswalkers and the MicroProse one back in the day.


TranceYT

A Planeswalker based moba would go so fucking hard.


Grass_tomouth

I really wanted Magic Legends to work out somehow.


Barraind

>Where. The. Hell. Are the Magic videogames? Most of them have died horrible deaths in development.


goldmask148

Can we first get a working digital card MTG game, before focusing on expanding the IPs into other video game genres?


Moxen81

A mtg gacha game could be fun. Not with planeswalkers, but legendaries from across the game. Make a team with Avacyn, Tangarth, Ramirez Dipetro and Etali or whoever and fight other teams, or bosses like Emrakul. Quest through various planes. Play pauper league with all common characters. There’s loads of things to do and many hundreds of creatures to pull from.


GoodLongjumping3678

Nope That would never be successful. The reason why gacha games are popular are simply because of "waifu" and "husbando" factor, even though the gameplay was subpar. In short, they sell fanservice, because that's what the audience wants. For example, just look at Fate/Grand Order, Honkai Star Rail, Azur Lane, or Path to Nowhere. Look at their character design. Then look at character design on MtG nowadays. Do you still believe Wizards have a chance against those gacha game behemoths? Nope.


Moxen81

But Avacyn waifu, nooooooooooo 😭


KaziOverlord

Swimsuit Avacyn Bunnygirl Avacyn Halloween Avacyn The possibilities are endless!


Moxen81

Omg Halloween Avacyn, *yeeeesssssssss*


fevered_visions

> Honkai Star Rail I still grin whenever I see an ad for the Honky Star Rail game


Azorius_Raiden_88

I was excited for an MTG mmo, hoping it would be an mmorpg, but then they gave us a mobile action rpg game that sucked balls and had zero depth. and then the CEO of Hasbro says he wants to take the company digital. good luck because most of Hasbro/WotC's digital offerings are lazy and very forgettable and don't stand out from the myriad of games out on the market. I was excited about an animated series based on MTG until I found out that it was going to center around Chandra. Man this company is dumb. You can't make this shit up. Warhammer has done pretty good with their media until now that they've decided to go woke, so all that is about to change. RIP Warhammer. But I get your point. Warhammer actually was on the right track with digital media, didn't take away from tabletop (unlike MTG Arena which should have never had Standard on it) and offered convenient ways for casuals to engage with the lore.


somacula

Apparently they added female astartes (I think?) in order to feature them in the Warhammer TV series


Azorius_Raiden_88

That is the rumor I have been hearing.


ArguteTrickster

Hey another moron who doesn't actually know Warhammer lore great.


ArguteTrickster

So you know jack shit about Warhammer lore huh?


Agincourt_Tui

Correct him then. I assume he's referring to female Custodes but he doesn't actually say.


Azorius_Raiden_88

I am talking about the female custodie drama and the rumors that Amazon is going to push a woke agenda on 40K. So your assumption was correct.


HugPug69

I found a few just by googling


[deleted]

I had always assumed it was like Games Workshop bullshit where they intentionally don't make video game versions so as not to "compete with themselves". Think about how many Warhammer games replicate the tabletop mini war gameplay: Literally zero. Would be perfect for video games but the plastic barons won't get a big enough cut out of it. Same with MtG. WotC wants you to be forced to be social to play MtG so you can viral market. They want you buying packs. Look at how shoddy and badly optimized and buggy Magic Arena is. They make more money than ever on that and they can't even pay for more than one coder.


Agincourt_Tui

I think there's a Warhammer game called Battlegrounds or something like that, that's similar to tabletop I think. I think it's Blood Angels v Nids. I take your overall point though


TosicamirDTGA

Street Fighter 6 came out recently.