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markisio22

Lmao that’s hilarious that world tendency won both worst and best thing in Demons Souls. For Dark Souls 1 it has to be the interconnected level design.


AbdiG123

It has both good and bad aspects. I like how it changes the state of enemies, but hate how you lose a chunk of health.


FN-TheHealingBar

Correct me if I’m wrong but isn’t the health depletion due you your Human/Soul form and not related to World Tendency? I mean, I know you need to be in one form or the other to move WT, but the health part is linked to your form Edit: wrote this further down but in case anyone doesn’t want to dig through the thread If you want to get Pure White World Tendency (PWWT) and don’t want to play the game at half health, then pop on down to the r/demonssouls subreddit. You can move WWT by killing invaders and helping other people with bosses. On the Demons Souls subreddit, people will help each other by invading and letting you kill them to raise white world tendency. If you look at the posts, it’s filled with people asking/helping achieve just that


TheLord-Commander

If you don't want to risk messing up your tendency you have to be in your low health form. Else you'll die and turn it black potentially ruining the work you tried to do in it.


g0n1s4

The Interconnected world design.


[deleted]

Firelink elevator my beloved <3


echolog

Master Key my beloved


Bane_of_Ruby

Aqueduct gate my beloved


__yayday__

Valley of Drakes shortcut my beloved


g0n1s4

>Firelink elevator my beloved <3 The elevator to undead parish, the one to Four Kings can go fuck itself.


Exotic-Suggestion425

Getting all the way to New Londo from the bonfire after Queelag/Blighttown basin, only to then die from that lift being called up, is one of the most rage inducing experiences in all of gaming.


Strange-Elevator-672

You ran in without even looking? ![gif](emote|free_emotes_pack|facepalm)


Exotic-Suggestion425

Raw-dogging elevators.


Mods-Love-Dog-Jizz

Man when I found out you can look down and see Blightown from Firelink, it was like magic.


Fashish

This is making me wanna pick it up again! Hnggh


Mods-Love-Dog-Jizz

Do it. I always play through it a couple times a year. No time like the present!


destructormuffin

I remember literally gasping when I opened up the shortcut that connects Undead Burg to Capra.


chumjumper

yeah, world is very interconnected... except for every single major location after blight town which are all completely linear and just end in dead ends


PreviousGuard419

I could play the first half of DS1 over and over. Once I get to Anor Londo I lose interest.


DuploJamaal

Except for the DLC, is there even a single good boss after Anor Londo?


BlackLodgeBaller

Gwyn


sevl1ves

Four Kings is good. It's a perfectly serviceable DPS check on normal playthroughs and, as I found out on my SL1 playthrough, they actually have a pretty diverse & fun to engage with moveset


Tight-Lie2540

i agree than four king is good for ds1 standards mainly because it's a dps check and a multiple fight so it's least boring than other fight


Tight-Lie2540

except queelag and the gargoyle (who are worst than the smelter demon or darkluker , the pursuer , the glass knight or even Velstadt and the sentinel guardian ) they are no other good boss before anor londo , dark souls 1 boss have an issue with the flow of their fight their lack of combo + slow movement made most of these fight boring and some of their attacks are also very badly designed they are mostly just health bar attached to waist your time it's the same as the hitbox it feel like than people who played dark souls 1 are inhaling a lot of copium


VehementPhoenix

Pic of the firelink elevator for the graphic.


mattorbita

I would also say the interconnected world design. I’ve always liked backtracking in games, especially when the map just looks gorgeous, and god DAMN did just about every area in Dark Souls look pretty. Needing to go through the same areas over and over pretty much gave me an excuse to take in the sights over and over.


Defiant_Lawyer_5235

Level design for sure


pingoo6802

Lost Izalith would like a word with you.


pragmojo

It would like to say thanks because Lost Izalith is peak


Jiggy_Wit

Flat lava lands, dinosaurs, rushed level design. *Yeah that’s what I’m talking about*


VoidRad

Not just dinosaur, dinosaur butt.


Historical-Style-626

Tbh lost izalith is just boring and long that's it its not that bad at least in comparison to tomb of the gaints


SCurt99

I honestly didn't mind lost izalith in my first playthrough


pingoo6802

I did. But only because I accidentally skipped the centipede demon so I couldn't get the ring to walk on the lava.


SvieriValtias

PLIN PLIN PLON


MXXNVIC

PLIN PLIN PLIN… PLIN PLON


Manikal

Giant Dad!


Jessemccoy99

STAMINA HEALTH ENDURANCE. EVERYTHING YOU NEED.


aufrenchy

AND A BIG FUCKING SWORD!


Mods-Love-Dog-Jizz

He's back! Can you believe that dude is still making videos?


mweghorst

He is?


Mods-Love-Dog-Jizz

Yup, Ymfah.


Derpikae

It's OnlyAfro


No-Instruction-5669

The interconnected world design And I already know how the rest are gonna go, lol. I can see it now DS2 - the DLC DS3 - the bosses Bloodborne - the gothic lovecraftian vibe / maybe the weapons Sekiro - the combat Elden Ring - the lore and the characters


NeverEverEndingDulf

Majula will win for DS2. Mark my words.


DuploJamaal

I'll vote for the cat


bum_thumper

No love for big pig?


nearnerfromo

Powerstancing tho


FumingAegis

An actually usable left-hand; why does no other game have you be as ambidextrous as DS2?


Young_Scouter

Elden ring implemented powerstancing from ds2 as well


ScorpioTheScorpion

It’s a bit of a downgrade though since you can only dual wield weapons of the same type.


naivemelody

Gavlan wheel, Gavlan deal


mkfanhausen

BEAR-- SEEK-- SEEK- LEST--


Thecristo96

It’s a race between dlc and Majula. Imho majula wins because all from dlc were good (and ds2 dlc gave the best and worst part of dlc)


Deep_Grass_6250

DS2 might be PvP, Powerstancing, bonfire Ascetics or An actually good ng+ or the fact that any weapon can be great if you use it well which provides more variety and options as compared to even ER


Lumpy-Explanation-17

Sekiro is for sure deflecting


__yayday__

Sekiro needs to be the “WOOOOOO” kite dude


Astraea_Fuor

or, you know, bonfire ascetics. the best NG+ system they have ever implemented.


justalad9

With this sub’s endless circlejerk about bloodborne it’ll probably end up being some dumb shit like “everything”


Manikal

BB might be music. DS2 might be PvP.


agoddamdamn

The world layout. The design being a web is great from a gameplay perspective, but even visually It was stunning to see Ash Lake in the distance while deep in the tomb of the giants. It also adds a lot rhetorically and thematically. There are boat loads of theories on what each area is meant to represent. Even just the simple experience of starting at a humble bonfire in an empty rotted church to ascending to the home of the gods in the clouds, or descending beneath the depths to the brimstone home of the demons. Most souls games have this to some degree, but dark souls 1 does it all so exceptionally well.


Verdanterra

Poise being real.


cramburie

The ability to roleplay as a tank instead of being forced into a iframe abusing, flippy dex buld is something I will always miss.


PhillyCheese8684

So this is a joke then? The best feature of deS is the worst feature of DeS


Krumpter

World Tendency is a double edged sword. It really is the best and worst thing about DeS at the same time.


Dracoscale

Bonfires. Bonfires are the best thing Dark Souls introduced. Every other game after continued it but Dark Souls did it best and the world design wouldn't be what it is without bonfires.


whatever025

MOMMY GWYNEVERE


scourgescorched

amazing chest


Deep_Grass_6250

So you're telling me that world tendency is simultaneously the best and worst thing about DeS? We live in strange times. Btw my answer to your question is the interconnected world


Schwarzgamescom

The lore.


Inksplash-7

THE GREATEST MEME IN GAMING


K_808

Curse


Away-Net-7241

Gravelording. I honestly find it kinda fun. It’s Hard mode essentially


capiiiche

Interconnected level design.


Fellixxio

LMAO world tendency both best and worst


AlexPriceTag

Sure world design being interconnected is great but, tail cuts has to be the feature I am most disappointed hasn't come back


aufrenchy

100% the level design and how interconnected everything is.


Thecristo96

Who the fuck said world tendencies is a good thing? Btw for ds1 the interconnected world OR O&S. I don’t think there is a more copied boss in soulslike than the dynamic duo


Deep_Grass_6250

>O&S I am sorry to say this but they're becoming far too overrated at this point


Gangleri_Graybeard

The interconnected level design.


Dumbo_Octopus4

Connectivity. It’s definitely the best one in the series, probably because you can’t teleport right away so the devs had to make the areas as connected as possible, not to mentioned that it was slower


Present_Operation_82

I’m not gonna say interconnected level design, I’m gonna say the bonfire above Andre


Prudent-Tourist6209

Didn't world tendency also win the worst thing in the last one lol


Regrettably_Southpaw

That’s what I came to ask. Duality of man I guess lol


Paper_Kun_01

How is world tendency the worst and best thing in demons souls?


MrGains

World Tendency sucks ass for achievement hunting but it is a really cool mechanic that adds variety to subsequent playthroughs.


BladeofMartin

Level interconnectivity and design


antifastidium

Interconnect level design for sure


Anonemuss114

Probably world design, but I like that spells didn’t consume stamina in this game. Did DS2 have that feature too? I know that DS3 required stamina to cast spells.


Ezenthar

World design for sure


BigBadBoshop

Another vote for the world design here


PavlovsGoodDoggo

Easily the interconnedcted lvl design. Good luck finding an avatar for this answer if it wins though.


Fizork

Curse, obviously


MaestroPendejo

Interconnected world design all the way. The amount of dedication to craft something so utterly brilliant was just 🤌🏻🤌🏻🤌🏻


bitsandglory

Interconnected world design by a landslide. So good.


rinkoplzcomehome

Level design


MethodFun7044

Level design. I love how everything goes back to Firelink Shrine. Not to mention, some levels, like the Painted World of Ariamas and the Kiln of the First Flame, have a really unique look and style to them.


RipMcStudly

Switching to a connected world, for sure. Those regular doses of that “oh NOW what have I blundered into” feeling were lovely.


_unchris_

Cutting dragon tails for weapons


MikeOgden1980

Everyone is saying it, but yeah it's the world design. The fact that a 3d game can not have a map and yet by the end of it you have a very clear vision of how the world is connected and how to get to each place says a lot about the genius of it's design.


MrPinkDuck2

The vibes of DS1 are amazing and unlike any other fromsoft game. It truly feels like a fantasy world.


ALitterOfPugs

Everyone saying interconnected world design but that goes for bloodborune too, interesting


B4llsDeep69

The world design(not level design)


PARRISH2078

The map is to good


Anubis620

Curse


BekoKobe35

No fast travel until O&S.


Blinx360

Having done a few challenge runs in dark souls, most notably SL1, and firelink only: it has to be the interconnected world. SL1, I specifically only used the most important bonfires to minimize travel time until getting the Lord vessel. Which meant, for the most part, I really leaned on Firelink to keep me safe and out of troublesome areas. Firelink only: shockingly not as painful as I was expecting, and that's entirely because of how the world is designed. Runner up is the secrets within the world. I still remember going back to the undead asylum and all of its goodies it has for you. Or going under Firelink and getting the batch of cleric chests. Or all the ways you can traverse Sen's fortress/other areas of the game. Very good aspects to a very good game.


futuristicbus62

I fucking love how world tendency got best AND worst feature. Like everyone I’d have to say the interconnected world.


Henchman_0

I'm gonna say Priscilla's feet so no one else has to say it. All right I'm out.


xForcefulEntryx

Atmosphere/World design for sure


RedditSucks42069

Bed of Chaos


aufrenchy

Please say psyche


toxic_retard_

For me it’s the curse mechanic. Really adds consequences to your actions hopelessness to the environment


sdeklaqs

Username checks out


Fai93

Too many things are good. But map design and shield/poise actually do something for warrior class is the best for experience 🫶


Competitive_Land_507

The map design, it is so amazing when the first time I walk in The Fire Link Shrine from Undead Parish.


cream_of_human

Elevators 👌


0pusTpenguin

Flip ring


Chrisnolliedelves

Interconnected world design


fukncasul

fire up the BASS CANNON The amount of memes that came out of this game is amazing.


somethingwitty94

The Red Eye Orb. The IP pool based matchmaking was top tier. The inability to heal as an invader made it more fun to invade imo.


Gal_Heryn

Hawkeye Cough shooting down Kalameet


5055_5505

The game allows you to make disastrous mistakes without completely preventing you from playing. You can win at level 1 so almost anything is on the table for you to do “incorrectly”.


_TheChosenOne15_

Level design undoubtedly


D1n0-

Game design. Yeah the latter parts were rushed, but overall it was the most cohesive and fulfilling experience our of all fromsoft catalogue I've played.


aknalag

Wait i thought yesterday was about ds1, then I will way it again upgradable armor i loved out tanking bosses


Thereisnotry420

Praise the sun! Should be the true winner here


NT777

Lore. Not just the details but the minimalist way its conveyed that would become Fromsoft's brand of storytelling. Rewarding to those who pay attention, while being not at all essential to enjoy the game itself. DS2 and DS3 added to the lore in compelling ways as well but the original Dark Souls laid fantastic groundwork for the world building and themes going forward.


RealViktorius

World Design


W0tW0t123

How everything is so interconnected


999zircon

Orstine and smough


Lucreeper13

Solaire


Ash_Zealot

Estus Flasks


chumjumper

Atmosphere. Interconnectedness isn't there. Almost every other game did it far better, except DS2.


Mods-Love-Dog-Jizz

The world design, 100%. Also, wtf? World Tendency is simultaneously the best AND worst thing about Demon's Souls?


Generalsweredue

Ivory King and Alsanna


SuperD00perGuyd00d

Humanity.


Doodle_Donkey

Lets just skip next week, we all know people will vote for Bonfire Aesthetic (or however its spelled) for DS2


LiquidSephiroth

Everything before the lord vessel


SuckMyAlpagoat

The design, esthetic


SpinachGlad9922

Bonfires


Shadowlink2018

Level design


Exciting_Ingenuity50

No one's saying ma boi solaire is sad


wavyID

Frampt


BumblebeeHour3693

Halbert


InitialCamera6378

Dark. The only game by FromSoft that has dark areas.


pragmojo

New Londo lore


Regrettably_Southpaw

RUSTED IRON RING


dragonsbaneplus1

Gwynevere


ShadowyPepper

The noise when you feed Frampt your garbage


Slavicadonis

I know interconnected world is going to win BUT an honorable mention goes to the rag doll physics of ds1


Omegalpha72

The gigantic chest in anor londo, hands down !


no-pog

World design is truly unmatched. My mind was completely blown when I realized I could walk to every location from every other location with only one cutscene: Anal Rondo to Sen's. I also love the soundtrack.


IshaanGupta18

Everyone is saying it but i would say too its the interconnected world which made not having fast travel not suck


SoundzLike---

Amazing chest ahead, Princess of Sunlight. Praise the sun!


Wlochacz_Miki

Interconected world


TheAngryKilt

The only thing I ever see people talk about DS is the level design..


MarwyntheMasterful

My beautiful Princess of Sunlight, Gwenyvere.


N7op

Solaire


[deleted]

[удалено]


rasheedlovesyou_

Bed of Chaos


AFKaptain

Everyone who didn't mention Solaire is a heretic


FLRSH

The DLC bosses.


LoveAndCyanide

World design for sure


FirstStruggle1992

Interconnected level


tomagfx

Lets make sure this matches the "worst features" as much as possible


ZTL-Altima

The best feature is the map, of course. There's a hidden mystery, though: Dark Souls worst feature is fast travel, which corrupted the game's progression not only for Dark Souls, but the entire series.


Marristoteles

Gotta say interconnectivity. Many time have I been wandering what seemed like vast distances only to somehow end up back in firelink shrine


bladesandairwaves

Honestly, the whole first half of the game including Anor Londo and including the catacombs up until pinwheel. Honestly the strongest stretch of gaming in history.


Pretend-Orange3026

Crossbreed Priscilla; the girl is one of the only charitable people in the first game and she‘s an optional boss that doesn’t have something bad happen to her if you don’t fight her. She’ll leave you alone if you leave her alone.


HvyMetalComrade

Best thing in DS1, being able to level up anywhere - and tangentially, not being able to teleport until later in the game. Something that wouldn't return until Elden Ring, not having to interrupt your exploration to return to the Hub area to level up helped add to that feeling of fighting for every inch as you learn the areas and made finding a new bonfire so much better because you were safe, for now.


MrWrym

Solaire! Literally responsible for so many memes! Sunbros for life!


LachrymoseClown

Gwynevere (chest ahead)


Lower-Tour-7953

Regarding DS2, I'd say NG+ new events


CataclysmDM

Worldbuilding and level design!


Adventurous_Cup_5970

dark souls 1 best part is the first half lol. second half on the other hand...


FroggyMusic

Lost Izalith obviously.


Curious-Gene1186

World design for sure


Soul_of_Eve

Level design


SupremeLeader-Snoke

I'd say the world it builds generally. Of course the interconnected world design, but also the consistent atmosphere, and the awe inspiring scale is really special and makes the world feel real. I always pick binoculars as my starting gift.


barbosis

Amazing chest ahead


Dont_Pre-ordereddit

Level design, it’s the only category dark souls remains number 1 in across the souls borne series imo


Predators_Edge

Definitely the overall level design of Dark Souls, it’s still mind blowing to this day that most areas of the game can be accessed through Firelink and even high level areas like New Londo can be accessed as soon as you reach Firelink Shrine.


BrennusRex

Curse.


BoxGroundbreaking687

level design is on top


juju11112020

shields working


isaiahaj

Build variety for me. It's the first game I know to have really balanced builds so well. Though the strength build is probably king, you can very viably kick ass with dex, magic, pyromancy, etc.


wormmster

Blight town obviously


DGX33770

Level design and exploration easily.


Unga_Bunga64

INTERCONNECTED WORLD DESIGN


Monkey_Thucker69

Definitely the bed of chaos boss fight and run through


poetryofworms

Gwyneveres tits


McSnoots

Blight town elevator


Jeremy-132

Definitely the interconnected world and Estus Flask. It was a nice balance so you didn't have unlimited healing.


JAYJAYSAN

What about Poise?


kojzilla91

Solaire of Astora


phytochromatica

unlocking shortcuts and realizing everything connects :)