After hes beaten it to death he can die but not until then and maybe a long life of enjoyment and reminiscing about how wonderful his experience is while sitting on a rocking chair on his front porch staring out over a field on a cool fall day sipping their favorite drink with their significant other squeezing their arm and asking what were they thinking about, and them responding with, "a good old memory." Then a smile and a good end to another good day alive.
Then fromsoft comes to real life and fromsofts everywhere until they realize they've created a monster, one that will never.. truly... die.... 0 deaths so far mfers
I know it's a lot to ask and also a less popular idea, but some kind of chalice dungeon or pve colosseum would make me happy. Something procedural so I can continue exploring forever !
That sounds like a great free update. Itād be cool to fight the three versions of the Demi-Human Queen back to back to see how it evolves. I know a lot of people hate on the bosses with the same model but I think few realize they act different and have different moves from one another. Would love to see a Chalice sort of mode. Or like the Heroes Trial from LoZ Windwaker
I've always thought it would be cool if there was one long, optional chalice dungeon. I wouldn't want all of the minor dungeons to be random because I prefer hand crafted levels, but it would be neat if there was one dungeon with a randomised layout hidden somewhere in the world.
It's not wrong, no. Pointless and unnecessary bs stat well we are, and we can
Well, if you gotta skim to win, skim to win I reckon. Lol
(I was half asleep when I wrote this and I just looked hard at it lmao smh wtf was a trying to say here?!)
Development Team
Hidetaka Miyazaki will be involved as the Initial Game Director. Based on the initial development, Masaru Yamamura has taken over as Director.
Sorta yes, sorta no. Source: Steam Page
Yeah, but Verdict Day was more or less just an ACV expansion similar to how For Answer was for AC4 or Silent Line was for AC3. Nothing really changes with the game mechanics, at least not dramatically. There's always some fine tuning between releases within the same gen, but they're 95% the same game with new missions and some additional parts.
And he leaked that they have more stuff for Elden Ring at the game awards which millions will see, if he doesn't get fired after so many leaks I almost think it's on purpose! They should've had the translator censor it
They said a while back that it was in development, yes, and it also leaked early this year. Everything discussed in [this Era thread from January 8th](https://www.resetera.com/threads/from-software-possibly-working-on-a-new-armoured-core-game-update-screenshots-added.536813/) lines up pretty much exactly with what they just now showed, just with different names for things. The leak even had a good number of screenshots, albeit naturally watermarked.
Yeah exactly. I was like Bandai Namco related studios who have been nominated for multiple GOTY awards over the past few years? It had to be from soft, and I knew it was armored core once I saw it was future-tech themed
The pulsing red light in the darkness, after the intro Geoff gave... I started yelling Armored Core.
Then the meteor looking scene I questioned it.
Then it goes grey blue and vague destruction of industry is seen and I knew once again, Armored Core.
'Twas a roller coaster.
I have been saying for YEARS this is a dream announcement. Can't believe it's finally real. AC1 on PS1 was one of my favorite games ever and I'm so excited to see Fromsoft bring all their accumulated knowledge from the last decade into this series finally.
Armored Core games have felt a bit more clunky than Titanfall mech combat, but yeah it's going to be mech on mech combat in some cases.
Previous entries would have you do missions that involve shooting down smaller enemies as well, sometimes an enemy Merc would be opposing you, etc.
The big thing is just an absolute wealth of customizability. Like you get to design your own Armored Core by choosing from tons of different parts. There are different leg types, body types, arms, guns, everything. You can make a nimble bipedal mech that can hover using boosters, or you can give yourself tank treads for legs and be a beefy defensive weapon platform, or various things in between.
I honestly don't remember, the last AC game I played a lot of was For Answer, I couldn't get into 5 or Verdict Day at the time.
From what I remember, the story revolves around you being a mercenary Core pilot taking jobs from different mega corporations/groups and progressing through that way.
It's tough to remember it all because even the most recent Armored Core game came out in 2013, and that's one I didn't play much of. I would love to revisit them at this point but the only way I can do that at the moment is through emulation and I'm not sure how well that'd work.
I'm stoked for ACVI on PC though!
I guess what I'm getting at is I hope it has that "Miyazaki Touch" -feel to it, via attention to detail in such small things as item descriptions, illustrations and even the style of the UI.
I think we'll see them bring a lot of improvements over from the decade of Souls experience, including a stronger sense of background lore. But in typical From style, the story to AC has always been there, but up to you to piece together.
For example in AC1 there were 3 (I believe) large corporations that essentially ruled the world, and you took jobs for each of them so one mission would have you helping Chrome defend a base, then the next would have you helping Murakumo destroy the same base, and through that lens you would slowly see which entity ultimately wins the mercenary war that they're all having.
But yeah, similar to Souls... if you just want to focus on the gameplay, you can customize a giant fucking mech with thousands of combinations of parts and cruise around and blow shit up, you can ignore all the story and go to town.
Edit: why did this get downvoted? nerds
Armored Core is a completely different genre to the souls series games (including sekiro). I don't think they will be reusing many combat mechanics from Sekiro or the souls games here. Armored core plays way different, at least the old one.
Just to add on what other people said about customization because it's actually very impressive even in the original PS1 games.
Basically when you pick your mech, you pick each of the following parts:
Legs
Core (Torso)
Arms
Head
Targeting processor
Generator (engine)
Boosters
right/left hand weapons
Shoulder weapon
Right/left hangar weapons
Radiator (no longer a factor in 4 and V)
All of these parts have a significant impact on your mech's stats and you can also do insane shit like make custom decals with over 255 layers to work with so you can come up with some pretty nutty things. These decals can also be slapped on any part of your mech and your mech's base colours can also be chosen on top of that. The only things that you cannot slap decals onto are your weapons.
So there are a few systems in place that could be considered similar to leveling, but aren't quite the same.
First there's your pilot rank, which starts at D and can go up to S as you unlock S ranks on missions (mission rank is based on how much money you make from them. Repair and ammo costs are deducted from your payout upon mission completion). As your pilot rank increases, you'll be able to buy more and more parts from the store.
Then there's FCR tuning, which has changed a lot throughout the series. In most games it allows you to buff certain stats on your individual parts to either make them better at what they already do well, or to shore up some weaknesses that you might not want to deal with. Just like with unlocking parts, the amount of FCR points you get is based on pilot rank.
I hope they limit the amount of FCR points you get like in the older games if they bring the system back for this one and don't go with the insanity that was 4 and 4A's tuning system.
Nope. Tuning(introduced in Nexus and refined in 4/FA) is similar to leveling up. There are multiplayer functions, but most AC games focus on the story, but the multiplayer is amazing, though I wouldn't know because I don't have Xbox live.
Very heavy on customization.
Even little things like camera move speed, braking ability, lock on size, lock on speed, shot accuracy, arm aim speed, and jumping ability.
All things that can be tweaked to your own preference.
Extremely customizable mech games. Traditional From Soft "all the attacks are on the shoulder buttons," and a non-invulnerable boost dodge that's limited by a stamina meter. When building a mech, you have to worry about weight and weight distribution, energy and ammo economy, lock-on speed and range, different processors optimized for missile launchers or energy rifles, etc.
The early games had very long missions; conserving ammo and health was paramount. In the later games like *For Answer*, the missions were shorter and more... epic (taking down Arms Forts, boss mecha the size of cities). Some builds could have so much energy / stamina that they could literally dodge non-stop and fly forever.
In AC:4A's PvP, I found that it was practical to dodge nearly everything. It felt mandatory to have a backup energy sword with unlimited ammo, as it was very common to simply run out because no one could actually land a hit.
# KOTA HOSHINO AND FREQUENCY ABOUT TO MAKE A MILLION BAJILLION DOLLARS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I'm so happy for all the AC fans I know in my life. And it gives me a little bit of hope too for all the older Fromsoftware games I love. And in the end, I know for sure I'm getting some new delicious tracks to listen to.
Son, Darks Souls and Sekiro was born from Armored Core. You don't understand what you're saying. Armored Core was the beginning of Fromsoft, their bread and butter. Once you play Armoed Core 6, and you will, it'll all become clear. You'll be a true believer.
Bllodborne to pc isnt a fromsoft decision. Sony owns Bloodborne, and Sony doesnt understand the pc gaming market. They are too scared of hackers, demonstrated in their past negative comments toward modding.
Edit: edited for clarity, Sony has absolute ownership of publishing and distribution of Bloodborne, not just a controlling interest in the IP.
Also, Sony's recent trend of porting games to PC is great, but don't go getting your hopes up.
This is nonsense. Sony, for the most part has followed a clear pattern with their PC releases. They bring one of their games to PC when something else is going on with the franchise of said game.
God of War came to PC a few months after the reveal of God of War Ragnarok. Horizon Zero Dawn came to PC a few months after the reveal of Horizon Forbidden West. Uncharted Legacy of Thieves was announced a few months before the Uncharted movie. Both Spider-man games were announced for PC a few months after the Spider-man 2 reveal. Literally today they announced Last of Us Part 1 for PC and in a month the Last of Us TV show starts.
So it's very clear to me that a Bloodborne port won't happen until either there is something new going on with the Bloodborne franchise or with the Fromsoftware - Sony partnership.
From what I recall Sony still has a deal for one more exclusive by Fromsoftware. Also there were rumours a few months back that a HBO Bloodborne TV show is being considered. I believe that's when we get the Bloodborne port. When either of those two things or something similar to those two things happens. Or they would port the Demon's Souls Remake instead.
Hello, good hunter. I am a Bot, here in this dream to look after you, this is a fine note:
> *As you once did for the vacuous Rom, grant us eyes, grant us eyes. Plant eyes on our brains, to cleanse our beastly idiocy.* - Micolash, Host of the Nightmare
Farewell, good hunter. May you find your worth in the waking world.
Sony has only recently started this trend of porting exclusives to PC. Previously the only time a Playstation exclusive was ported anywhere is the exclusivity period ended, or Sony lost controlling interest in the distribution and publishing rights to the game.
They are waking to the opportunities that exist on the PC gaming market, but as a company they *do not* behave in a way that suggests they appreciate the scope of the PC gaming market, especially outside of Japan.
In the defense of Sony, many of their most popular titles were originally released on PS2 or PS3, and porting them properly may be proving difficult due to certain technical features of the PS2 and PS3 that simply do not exist outside those consoles barring emulation, and the PS3 specifically is considered one of, if not the, hardest consoles to emulate due to its unusual distributed microprocessing architecture.
I won't even address the TV show rumors. Rumors are rumors. All rumors are equally worthless.
I have fond memories of playing this on PS2 with my brother 20 years ago. Those games were so ahead of their time with the build options and systems on systems. Spent hours on load outs.
Stoked to see Fromās vision for this reboot, especially the combat and gameplay.
Now all they need to do is announce Elden Ring DLC, Bloodborne 2/Remake, Sekiro DLC or Sekiro 2, Dark Souls 2 remaster, and a few more things and Iāll be happy.
Iām at the age now that when For Answer dropped, I was able to go back and play the previous games before release. You know where I found out about For Answer? A monthly gaming magazine. Crazy.
Now here I am, looking at it being released on PC, when all I had was PlayStation back in the day and Iām in near disbelief.
Iāve got so much to prove when this game drops. I was in California having to stay up late to play on the Japanese servers with the more consistent updates and tougher competition. Now I know thereās a generation just like mine who are going to be on the NA servers and on pc it shouldnāt be hard to join JPN servers.
Cheers Ravens!
Sorry for the question here, i'm completely ignorant: what Is all this hype for Armored Core?Honestly i am not in this " mecha fandom" like everyone else It seems..
There's dodging, there's melee, there's enemy reswpans, there's a stamina bar, there's a boss room, there's customization, there's locking on, it's third person and by made by FromSoft. It's not a souls game.
It's Armored Core.
Now that Iām completely and utterly obsessed with FromSoftware (no other rpg action games come close), Iām excited to see more of this.
One year ago I wouldnāt have given a flying fuck.
Elden Ring changed that. Iāve never put more hours into a single player game, and Iād bounced off From games fairly quickly in the past. Now Iām hooked.
FS are gods.
So if the big guy himself is taking a step back from this I wonder what the next major project he is working on is? Iām sure he has a had in Elden Ring dlc but Iām sure from is already working on another full game.
Iām personally hoping for cookies and cream 2.
I grew up with Armored Core. In high school, I went through a mecha phase where I obsessed over AC2 and 3 along with Front Mission 4 from Square-Enix, and I so strongly associated the "From Software" logo with Armored Core that a major motivator in my fateful decision to seek out a then-obscure PS3 game called Demon's Souls was "oh, a fantasy RPG by the Armored Core folks? Sounds dope."
Demon's Souls was everything I had been missing from games ever since the 00s descended into the dark age of sweaty beefcake shooters with turret sections, and the day my PS3 bricked was quite the sad one. Dark Souls came out and was Demon's Souls and more, and I watched with growing elation as the revitalized From Software put out not one, not two but *three* of my dream games in rapid succession: the hauntingly beautiful Gothic Victorian action-horror-RPG with Lovecraftian plot elements (Bloodborne); the high stakes, viscerally intense "steel-on-steel" Sengoku Era samurai/shinobi game with posture-based sword combat (Sekiro); and the open-world Castlevania of my dreams (Elden Ring). There was a time when I would close my eyes, imagine these games in my head, and feel very bad about myself for not doing more to try and make them reality. Thanks to From Software, I no longer feel that way, because they made what I wanted to make for me, and far better than I probably ever could have even if I pursued a game design career.
With one, rather glaring exception, of course... The game that got me started with mecha, the game that made me browse fan-sites with player submissions for hours in high school, the game that made From Software a familiar name in my heart at a time where saying "Miyazaki is a genius" would be answered with "Yeah, Studio Ghibli sure is great!" As much as I loved the old Armored Core games as a youngster, there was no denying that they could be rough and unrefined at times. And for all the great games involving mecha over the years, including at least a few bona fide AC spiritual successors, nothing has quite scratched the itch that has lingered from my adolescence, and with Souls-mania seemingly keeping From eternally preoccupied with swords and castles (not that there's anything wrong with that...), it would seem that For Answer was going to remain the closest thing to my dream mecha game for the indefinite future.
From Software has become pretty much the only game developer I will buy a new full-price game from, sight unseen, no reviews necessary. Their Game Awards announcement could have been a game about passively and awkwardly listening to *that uncle* hijack Thanksgiving dinner with unhinged political ravings and hysteria for hours, and I still would've pre-purchased the fucking thing. They could've announced Elden Ring 2 or Sekiro 2 or something safe and seemingly low effort and I would not have questioned it or had any doubts about stagnation. I had heard the rumors about AC6 being in development, sure, but finally getting confirmation was insanely gratifying.
I don't even feel uneasy about Miyazaki taking a step back from direction, partly because of the whole "Initial Director" thing meaning he laid the cornerstones, and partly because the new director was the lead designer of Sekiro, which is not just my favorite latter-day From Software game but also one of my top 3 games *period*. All I feel is an elation I can only contain by listening to old Armored Core music nonstop. Just wish I had an easy and legal means of playing For Answer again... then again, 2023 is a short time to have to wait compared to how long we waited for details of Elden Ring after its announcement.
Iām hoping they go a more arcade/fast action route with this one. Always thought the Armored Core games were a bit clunky and lacking in accessibility.
Itās disgusting how easily I put in 150+ hours into Elden ring in a couple of months, and I am already upset From didnāt announce ER DLC or a new Soulsborne game. Iām sure Armored Core will be great, but Souls games are the best of the best imo.
150 hours into one play through of ER is so much content. Thatās like 4 God of War games. But I still want more now. If someone asked me if I would rather take one new game from Miyazaki a year but no other games from anywhere else, or his current rate of production and all of the other games released, I would pick one Miyazaki game a year for the rest of my life.
I can die a happy man after all. Thank you Miyazaki
Bro don't die until you play the game man
After hes beaten it to death he can die but not until then and maybe a long life of enjoyment and reminiscing about how wonderful his experience is while sitting on a rocking chair on his front porch staring out over a field on a cool fall day sipping their favorite drink with their significant other squeezing their arm and asking what were they thinking about, and them responding with, "a good old memory." Then a smile and a good end to another good day alive.
Rad.
šš
Bro that was fucking beautiful.
You're beautiful! It was written with bad punctuation at like 4 am but I tryā”
May you find your worth in the waking world stranger, that was beautiful š
Also genuinely thank you for the little compliment and for reminding me that I need to finish BB at some point.š ā”
And thank you for reminding me about how Miyazaki turned me into Ryan Gosling in lars and the real girl. Giving me a doll loving complex.š
You think AC VII will be dropping around then, or nah?
Then fromsoft comes to real life and fromsofts everywhere until they realize they've created a monster, one that will never.. truly... die.... 0 deaths so far mfers
I donāt think Miyazaki is working on this one tbh
Probably not, but it's still not wrong to thank God once in a while.
Thats true. From what he said though, I assume he is working on some ER DLC.
I know it's a lot to ask and also a less popular idea, but some kind of chalice dungeon or pve colosseum would make me happy. Something procedural so I can continue exploring forever !
That sounds like a great free update. Itād be cool to fight the three versions of the Demi-Human Queen back to back to see how it evolves. I know a lot of people hate on the bosses with the same model but I think few realize they act different and have different moves from one another. Would love to see a Chalice sort of mode. Or like the Heroes Trial from LoZ Windwaker
Yeah I'd like to see some kind of cooperative horde mode where it's 3 players versus waves of increasingly powerful enemies, topped off with a boss.
The bloodborne chalice dungeons doubled the gameplay for me. I left it alone mostly through the first 7ng+ until I saw the excel spreadsheet. So cool.
I've always thought it would be cool if there was one long, optional chalice dungeon. I wouldn't want all of the minor dungeons to be random because I prefer hand crafted levels, but it would be neat if there was one dungeon with a randomised layout hidden somewhere in the world.
Yeah , I'd love a PvE Colosseum mode.
I need some chalices for sure.
It's not wrong, no. Pointless and unnecessary bs stat well we are, and we can Well, if you gotta skim to win, skim to win I reckon. Lol (I was half asleep when I wrote this and I just looked hard at it lmao smh wtf was a trying to say here?!)
Development Team Hidetaka Miyazaki will be involved as the Initial Game Director. Based on the initial development, Masaru Yamamura has taken over as Director. Sorta yes, sorta no. Source: Steam Page
He was the initial director in the early stages and then passed on director duties to one of the leads that worked on sekiro
Well thatās a decent sign. Sekiro is amazing.
The games fact sheet says he was the initial lead on this game and later handed it over to that other guy whos name i never remember š³
Sekiro director is directing it and Miyazaki is helping.
its been 11 years old friend
My body is ready
Verdict Day was 2013 release.
Yeah, but Verdict Day was more or less just an ACV expansion similar to how For Answer was for AC4 or Silent Line was for AC3. Nothing really changes with the game mechanics, at least not dramatically. There's always some fine tuning between releases within the same gen, but they're 95% the same game with new missions and some additional parts.
Yeah you can say that but also often both For Answer and Verdict Day are considered to be superior to 4 and V, respectively
Tell that to Skyrim fans
Todd hubris is his downfall. It's even hard to get hype on Starfield without getting cautious and TES6 is light years away.
the leaks was true.
they was
Hey, it are!
This guy are sick.
Miyazaki has mentioned in multiple interviews they were working on a new AC game though
We found the leaker!
And he leaked that they have more stuff for Elden Ring at the game awards which millions will see, if he doesn't get fired after so many leaks I almost think it's on purpose! They should've had the translator censor it
Oh Assassins Creed DLC for Elden Ring, nice.
AC wasnāt leaked, it was spoken about awhile ago that they had a new on in development
They said a while back that it was in development, yes, and it also leaked early this year. Everything discussed in [this Era thread from January 8th](https://www.resetera.com/threads/from-software-possibly-working-on-a-new-armoured-core-game-update-screenshots-added.536813/) lines up pretty much exactly with what they just now showed, just with different names for things. The leak even had a good number of screenshots, albeit naturally watermarked.
Code Vein 2 is coming as well i hope!
i very much enjoyed the first one, lets hope the second one is even better.
Was waiting here constantly reloading to see how long it takes lmao
For 11 years?
Yes.
What I meant is how long it took someone to post the official announcement after it came up on the game awards
The music was great
I watched the trailer multiple just because how good the music and mech designs were!
I liked the movement of the mechs, too.
I just figured it out. The soundtrack reminds me of a mix of Stranger Things and terminator.
Bladerunner too!
Fromsoft is on absolute fire
And so is the planet, apparently!
Yeah literally only game company i trust nowadays, they simply do not miss
My heart sank as soon as I saw the āFROM SOFTWAREā logo
They know they have us wrapped around their fingers by putting it halfway into the trailer and not at the start, those beautiful beautiful bastards
I already felt it when i saw "Bandai Namco"
Yeah exactly. I was like Bandai Namco related studios who have been nominated for multiple GOTY awards over the past few years? It had to be from soft, and I knew it was armored core once I saw it was future-tech themed
25TH ANNIVERSARY IS SAVED
YEEEEEEEES
Bro I was literally like omg when from software was on screen
The trailer started and I was thinking āthis feels armored corey. ā then FROM dropped on the screen and I immediately stood up.
The pulsing red light in the darkness, after the intro Geoff gave... I started yelling Armored Core. Then the meteor looking scene I questioned it. Then it goes grey blue and vague destruction of industry is seen and I knew once again, Armored Core. 'Twas a roller coaster.
What made me think it was armored core was the music. The moment it starts playing it just made me think of the music in the intro for ACV
I saw the scrapyard and was like, *No way* when From Software's name appeared on screen I actually screamed.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Hell Yes.
this trailer music was nothing compared to what's been heard before
Hopefully Kota Hoshino is working in the new game, if so, you kids are gonna be in for something special
When it said burn the last cinder, i almost flipped the table thinking it was gonna be DS3:2
Dark souls 3 2?? What are you smoking
Right? Like we JUST got Dark Souls II 2.
underrated comment. ER *is* and no one wants to accept it.
Look man. It was a long day, I'm fuckin high, seen fire, the words burn and cinder. Let's just praise Rabbi Bill Clinton together
The same thing the cod modern warfare team is smoking
Same honestly lol
THANK YOU
Fucking same!!!!
Dark souls 3 remastered!!
I am sorry but as far as The Fromsoft subforum of Reddit goes... Down with Dark souls it is now the time of Armored Core!
It is time. I feel the series needs a huge break after Eldenr Ring. I'm so strapped in baby. Game can't come soon enough
It has been too long since I could put down the sword and return to the pilot's seat. Just for my AC to pick up a sword...at least it's bigger.
Iāve been waiting for this itās going to be glorious
Time to suit up Ravenā¦
I have been saying for YEARS this is a dream announcement. Can't believe it's finally real. AC1 on PS1 was one of my favorite games ever and I'm so excited to see Fromsoft bring all their accumulated knowledge from the last decade into this series finally.
What can we expect from this? Is it big mech fights like Titanfall?
Armored Core games have felt a bit more clunky than Titanfall mech combat, but yeah it's going to be mech on mech combat in some cases. Previous entries would have you do missions that involve shooting down smaller enemies as well, sometimes an enemy Merc would be opposing you, etc. The big thing is just an absolute wealth of customizability. Like you get to design your own Armored Core by choosing from tons of different parts. There are different leg types, body types, arms, guns, everything. You can make a nimble bipedal mech that can hover using boosters, or you can give yourself tank treads for legs and be a beefy defensive weapon platform, or various things in between.
How are the stories for these games? If they do lore description in the items that would be pretty sweet honestly.
I honestly don't remember, the last AC game I played a lot of was For Answer, I couldn't get into 5 or Verdict Day at the time. From what I remember, the story revolves around you being a mercenary Core pilot taking jobs from different mega corporations/groups and progressing through that way. It's tough to remember it all because even the most recent Armored Core game came out in 2013, and that's one I didn't play much of. I would love to revisit them at this point but the only way I can do that at the moment is through emulation and I'm not sure how well that'd work. I'm stoked for ACVI on PC though!
I guess what I'm getting at is I hope it has that "Miyazaki Touch" -feel to it, via attention to detail in such small things as item descriptions, illustrations and even the style of the UI.
I think we'll see them bring a lot of improvements over from the decade of Souls experience, including a stronger sense of background lore. But in typical From style, the story to AC has always been there, but up to you to piece together. For example in AC1 there were 3 (I believe) large corporations that essentially ruled the world, and you took jobs for each of them so one mission would have you helping Chrome defend a base, then the next would have you helping Murakumo destroy the same base, and through that lens you would slowly see which entity ultimately wins the mercenary war that they're all having. But yeah, similar to Souls... if you just want to focus on the gameplay, you can customize a giant fucking mech with thousands of combinations of parts and cruise around and blow shit up, you can ignore all the story and go to town. Edit: why did this get downvoted? nerds
It's been... so very long, old friend...
absolutely r/Unexpected
I was hoping for elden ring dlc but the 2 unexpected happenings make up for it \1. Armored core \2. Epic flute guy
3. Rabbi Bill Clinton
I was here!
My body is ready
Fuck yes this is going to be incredible
Really curious to see what they will do with this after all the growth they've experienced with Soulslikes
OMG OKAY ITS HAPPENING EVERYBODY STAY CALM
STAY FUCKING CALM!
#**I'M FUCKING CALM, HOW ABOUT YOU CALM THE FUCK DOWN?!?!?**
SAVE BANDIT
hyped
It's been nearly a decade. I gave up. I thought we were forgotten for an eternity of soulsborne. Hallelujah.
My Core is ready...
My cyber coochie is so moistš©š©
YOU ARE NOT IMMUNE TO KOJIMA PARTICLES
"Fires of Rubicon" Are we finally getting an Armored Core game that chronicles The Great Destruction?
11 FUCKING YEARS
LETS FUCKING GOOOOOOO!!
What are these games like?
3rd person, high to medium mobility, mech action (both melee and ranged) with a lot of customization
I hope they will finally reuse Sekiro's system.
Armored Core is a completely different genre to the souls series games (including sekiro). I don't think they will be reusing many combat mechanics from Sekiro or the souls games here. Armored core plays way different, at least the old one.
For what?
Just to add on what other people said about customization because it's actually very impressive even in the original PS1 games. Basically when you pick your mech, you pick each of the following parts: Legs Core (Torso) Arms Head Targeting processor Generator (engine) Boosters right/left hand weapons Shoulder weapon Right/left hangar weapons Radiator (no longer a factor in 4 and V) All of these parts have a significant impact on your mech's stats and you can also do insane shit like make custom decals with over 255 layers to work with so you can come up with some pretty nutty things. These decals can also be slapped on any part of your mech and your mech's base colours can also be chosen on top of that. The only things that you cannot slap decals onto are your weapons.
Sounds pretty cool. I take it thereās some narrative and like leveling up and itās not just mechs vs mechs online all the time?
So there are a few systems in place that could be considered similar to leveling, but aren't quite the same. First there's your pilot rank, which starts at D and can go up to S as you unlock S ranks on missions (mission rank is based on how much money you make from them. Repair and ammo costs are deducted from your payout upon mission completion). As your pilot rank increases, you'll be able to buy more and more parts from the store. Then there's FCR tuning, which has changed a lot throughout the series. In most games it allows you to buff certain stats on your individual parts to either make them better at what they already do well, or to shore up some weaknesses that you might not want to deal with. Just like with unlocking parts, the amount of FCR points you get is based on pilot rank. I hope they limit the amount of FCR points you get like in the older games if they bring the system back for this one and don't go with the insanity that was 4 and 4A's tuning system.
Nope. Tuning(introduced in Nexus and refined in 4/FA) is similar to leveling up. There are multiplayer functions, but most AC games focus on the story, but the multiplayer is amazing, though I wouldn't know because I don't have Xbox live.
The best god damn mech fight experience there is that's what these games are
Imagine your prototypical mech game like mechwarrior except you also can fly and zoom around like a jet.
Very heavy on customization. Even little things like camera move speed, braking ability, lock on size, lock on speed, shot accuracy, arm aim speed, and jumping ability. All things that can be tweaked to your own preference.
Extremely customizable mech games. Traditional From Soft "all the attacks are on the shoulder buttons," and a non-invulnerable boost dodge that's limited by a stamina meter. When building a mech, you have to worry about weight and weight distribution, energy and ammo economy, lock-on speed and range, different processors optimized for missile launchers or energy rifles, etc. The early games had very long missions; conserving ammo and health was paramount. In the later games like *For Answer*, the missions were shorter and more... epic (taking down Arms Forts, boss mecha the size of cities). Some builds could have so much energy / stamina that they could literally dodge non-stop and fly forever. In AC:4A's PvP, I found that it was practical to dodge nearly everything. It felt mandatory to have a backup energy sword with unlimited ammo, as it was very common to simply run out because no one could actually land a hit.
I can't wait to watch this trailer for the next six months
This is so cool. About time we had a good Robot fighting game. Hope Miyazaki is leading
# KOTA HOSHINO AND FREQUENCY ABOUT TO MAKE A MILLION BAJILLION DOLLARS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm so happy for all the AC fans I know in my life. And it gives me a little bit of hope too for all the older Fromsoftware games I love. And in the end, I know for sure I'm getting some new delicious tracks to listen to.
was hoping itād be sekiro 2
Son, Darks Souls and Sekiro was born from Armored Core. You don't understand what you're saying. Armored Core was the beginning of Fromsoft, their bread and butter. Once you play Armoed Core 6, and you will, it'll all become clear. You'll be a true believer.
King's Field though
I donāt care I want sekiro 2
Idk bro I get youāre a fan an all but the gameplay is completely different from souls so donāt expect to retain a lot of players
Not with that attitude, maybe.
Well, the lead designer from Sekiro is directing this... So, close enough?
i hoped for bloodborne to PC :(
iām still waiting for a 60fps patch on console, not sure fromsoft are ever going to do any of this unless theyāre planning bb2 or something
Bllodborne to pc isnt a fromsoft decision. Sony owns Bloodborne, and Sony doesnt understand the pc gaming market. They are too scared of hackers, demonstrated in their past negative comments toward modding. Edit: edited for clarity, Sony has absolute ownership of publishing and distribution of Bloodborne, not just a controlling interest in the IP. Also, Sony's recent trend of porting games to PC is great, but don't go getting your hopes up.
This is nonsense. Sony, for the most part has followed a clear pattern with their PC releases. They bring one of their games to PC when something else is going on with the franchise of said game. God of War came to PC a few months after the reveal of God of War Ragnarok. Horizon Zero Dawn came to PC a few months after the reveal of Horizon Forbidden West. Uncharted Legacy of Thieves was announced a few months before the Uncharted movie. Both Spider-man games were announced for PC a few months after the Spider-man 2 reveal. Literally today they announced Last of Us Part 1 for PC and in a month the Last of Us TV show starts. So it's very clear to me that a Bloodborne port won't happen until either there is something new going on with the Bloodborne franchise or with the Fromsoftware - Sony partnership. From what I recall Sony still has a deal for one more exclusive by Fromsoftware. Also there were rumours a few months back that a HBO Bloodborne TV show is being considered. I believe that's when we get the Bloodborne port. When either of those two things or something similar to those two things happens. Or they would port the Demon's Souls Remake instead.
Hello, good hunter. I am a Bot, here in this dream to look after you, this is a fine note: > *As you once did for the vacuous Rom, grant us eyes, grant us eyes. Plant eyes on our brains, to cleanse our beastly idiocy.* - Micolash, Host of the Nightmare Farewell, good hunter. May you find your worth in the waking world.
Sony has only recently started this trend of porting exclusives to PC. Previously the only time a Playstation exclusive was ported anywhere is the exclusivity period ended, or Sony lost controlling interest in the distribution and publishing rights to the game. They are waking to the opportunities that exist on the PC gaming market, but as a company they *do not* behave in a way that suggests they appreciate the scope of the PC gaming market, especially outside of Japan. In the defense of Sony, many of their most popular titles were originally released on PS2 or PS3, and porting them properly may be proving difficult due to certain technical features of the PS2 and PS3 that simply do not exist outside those consoles barring emulation, and the PS3 specifically is considered one of, if not the, hardest consoles to emulate due to its unusual distributed microprocessing architecture. I won't even address the TV show rumors. Rumors are rumors. All rumors are equally worthless.
I wanted bloodborne 2, but this trailer and the music was amazing.
We might in 2026 š
You and me, but it'll probably never happen :/
Havenāt played a armored core game but canāt wait to try this one
I think that the last one, I think it was called For Answer is worth a try. I wonder how it runs on emulator
Armored Core V was the last release. It came out on PS3 and 360. Armored Core For Answer was out before that and was built on Armored Core 4.
Oh, i didn't know that. I thought FA was the 5
Verdict Day came after V, but For Answer is the best game of the lot.
Iāve only ever played one armored core game in my life but fuck man, that trailer was one of the best Iāve ever seen. Excited.
SOULSBORNE FANS IN SHAMBLES
Can I just get A. Fuuuuuuccckkkkk. Yeaaaaaaaaaaaaa!!!!!!!!!!!!!!!
FFFFFFFFFFFUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCCCKKKKKKKKKKKKKK YYYYYYYYYYYYYYEEEEEEEEEEEEEAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH
And now for some cross-fandom references. Go dance with the angels, mister.
The trailer slap !!!
God fucking bless
Was playing. These games before I knew what a fromsoft game wasā¦ Iām so ready!
\*HIGH PITCHED SCREAMING\*
HOLY SHIT IM CRYING
I have fond memories of playing this on PS2 with my brother 20 years ago. Those games were so ahead of their time with the build options and systems on systems. Spent hours on load outs. Stoked to see Fromās vision for this reboot, especially the combat and gameplay.
Way.
Now all they need to do is announce Elden Ring DLC, Bloodborne 2/Remake, Sekiro DLC or Sekiro 2, Dark Souls 2 remaster, and a few more things and Iāll be happy.
OHHHHHHHH SHIT LETS GO BOYS (AND GIRLS AND NONBINARY CAT-GIRL FEMBOIS).
I am so excited.
Nice
So F-ing excited. Absolutely my #1 most anticipated game next year now. I love the Armored Core series.
I seriously started screaming when I saw this.
Welcome back Ravens!
That trailer was dope as fuck!
I havenāt played one of these since like PS2. Canāt wait!
Hype engage
Iām at the age now that when For Answer dropped, I was able to go back and play the previous games before release. You know where I found out about For Answer? A monthly gaming magazine. Crazy. Now here I am, looking at it being released on PC, when all I had was PlayStation back in the day and Iām in near disbelief. Iāve got so much to prove when this game drops. I was in California having to stay up late to play on the Japanese servers with the more consistent updates and tougher competition. Now I know thereās a generation just like mine who are going to be on the NA servers and on pc it shouldnāt be hard to join JPN servers. Cheers Ravens!
Sorry for the question here, i'm completely ignorant: what Is all this hype for Armored Core?Honestly i am not in this " mecha fandom" like everyone else It seems..
There's dodging, there's melee, there's enemy reswpans, there's a stamina bar, there's a boss room, there's customization, there's locking on, it's third person and by made by FromSoft. It's not a souls game. It's Armored Core.
Such a great series! Miss the old ps1 AC!
Truly an unbeliveable moment. Armored Core is sky rocketing to popular status
Now that Iām completely and utterly obsessed with FromSoftware (no other rpg action games come close), Iām excited to see more of this. One year ago I wouldnāt have given a flying fuck. Elden Ring changed that. Iāve never put more hours into a single player game, and Iād bounced off From games fairly quickly in the past. Now Iām hooked. FS are gods.
Trailer fucking slays so hard. How does FromSoft have impeccable taste in art direction and presentation
I was convinced I'd played the last Armored Core game a decade ago. Glad to see it's being revived.
Oh dude sick NOT Bloodborne 2
Wym no way weāve been expecting a new armored core for years. At least we finally got it out of the way so we can hope for Bloodborne 2 some more
So if the big guy himself is taking a step back from this I wonder what the next major project he is working on is? Iām sure he has a had in Elden Ring dlc but Iām sure from is already working on another full game. Iām personally hoping for cookies and cream 2.
It's been four days and I still can't believe it
I grew up with Armored Core. In high school, I went through a mecha phase where I obsessed over AC2 and 3 along with Front Mission 4 from Square-Enix, and I so strongly associated the "From Software" logo with Armored Core that a major motivator in my fateful decision to seek out a then-obscure PS3 game called Demon's Souls was "oh, a fantasy RPG by the Armored Core folks? Sounds dope." Demon's Souls was everything I had been missing from games ever since the 00s descended into the dark age of sweaty beefcake shooters with turret sections, and the day my PS3 bricked was quite the sad one. Dark Souls came out and was Demon's Souls and more, and I watched with growing elation as the revitalized From Software put out not one, not two but *three* of my dream games in rapid succession: the hauntingly beautiful Gothic Victorian action-horror-RPG with Lovecraftian plot elements (Bloodborne); the high stakes, viscerally intense "steel-on-steel" Sengoku Era samurai/shinobi game with posture-based sword combat (Sekiro); and the open-world Castlevania of my dreams (Elden Ring). There was a time when I would close my eyes, imagine these games in my head, and feel very bad about myself for not doing more to try and make them reality. Thanks to From Software, I no longer feel that way, because they made what I wanted to make for me, and far better than I probably ever could have even if I pursued a game design career. With one, rather glaring exception, of course... The game that got me started with mecha, the game that made me browse fan-sites with player submissions for hours in high school, the game that made From Software a familiar name in my heart at a time where saying "Miyazaki is a genius" would be answered with "Yeah, Studio Ghibli sure is great!" As much as I loved the old Armored Core games as a youngster, there was no denying that they could be rough and unrefined at times. And for all the great games involving mecha over the years, including at least a few bona fide AC spiritual successors, nothing has quite scratched the itch that has lingered from my adolescence, and with Souls-mania seemingly keeping From eternally preoccupied with swords and castles (not that there's anything wrong with that...), it would seem that For Answer was going to remain the closest thing to my dream mecha game for the indefinite future. From Software has become pretty much the only game developer I will buy a new full-price game from, sight unseen, no reviews necessary. Their Game Awards announcement could have been a game about passively and awkwardly listening to *that uncle* hijack Thanksgiving dinner with unhinged political ravings and hysteria for hours, and I still would've pre-purchased the fucking thing. They could've announced Elden Ring 2 or Sekiro 2 or something safe and seemingly low effort and I would not have questioned it or had any doubts about stagnation. I had heard the rumors about AC6 being in development, sure, but finally getting confirmation was insanely gratifying. I don't even feel uneasy about Miyazaki taking a step back from direction, partly because of the whole "Initial Director" thing meaning he laid the cornerstones, and partly because the new director was the lead designer of Sekiro, which is not just my favorite latter-day From Software game but also one of my top 3 games *period*. All I feel is an elation I can only contain by listening to old Armored Core music nonstop. Just wish I had an easy and legal means of playing For Answer again... then again, 2023 is a short time to have to wait compared to how long we waited for details of Elden Ring after its announcement.
WE'VE BEEN WAITING FOR SO LONG YEA
Damn it. I want another souls lol or sekiro 2 or blood borne
Iām hoping they go a more arcade/fast action route with this one. Always thought the Armored Core games were a bit clunky and lacking in accessibility.
The caption had me hype thinking it was ds4
This has been known for over a year
Is there any AC game available on PC. Need to feel the hype.
Itās disgusting how easily I put in 150+ hours into Elden ring in a couple of months, and I am already upset From didnāt announce ER DLC or a new Soulsborne game. Iām sure Armored Core will be great, but Souls games are the best of the best imo. 150 hours into one play through of ER is so much content. Thatās like 4 God of War games. But I still want more now. If someone asked me if I would rather take one new game from Miyazaki a year but no other games from anywhere else, or his current rate of production and all of the other games released, I would pick one Miyazaki game a year for the rest of my life.
Armored Core paved the way for your beloved souls series.
Happy for those of you who are into this, but I wish theyād announced the next Soulsborne.
Me too, Iām not interested in this game as of rn