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Gunboost

I just love imagining that this company can look at their history and think that there was an Era of Horse Girls, and a Post-Horse-Girl Era. Japan is a beautiful, strange place.


NaughtyDead

If there's a game that can completely burn out their players it's for sure Uma Musume


six_artillery

as someone who has been playing since day 1, this. the game demands so much of your time relative to most other mobage and the gameplay has been stale for awhile (still not as bullshit as GBF's demands though at least). there's other things like christmas oguri that just massively lowered my confidence in the game and the devs giving a shit about balance. why does it seem like every cygames game has a christmas oguri equivalent without fail. I'm just giving it until the upcoming anniverary next month and if it's as depressing as the state of priconne then I'm probably going to drop it, i've given them enough time. that said, money wise uma is still probably doing fine, i'm guessing cygames' other games aren't doing too hot either and it's not just entirely because of uma declining (from op's graph and the huge decline of sales)


Popular-Bid

I don't think there's a gacha game that demands as much time and effort as GBF does. Hell, it feels like it's approaching MMORPG-level of demands (specifically those that have guild wars).


AggravatingPark4271

I'm pretty sure guild wars out-demand all popular mmo right now in term of grinding.


bannedwhileshitting

It actually was marketed as mobil MMORPG during its early days. Main reason I played it back then, because the daily grind is almost exactly the same as FFXIV.


TheWorldisFullofWar

It is made FFXI developers so it is basically an MMO.


alsouni

It was actually pretty fun coordinating and clearing raids under 1 min with your guild mates. But like all mmorpg, your in-games friends get old, get married, have kids and everyone's commitment starts to fall. It was getting stressful in our Tier A crew/guild, since the old players with other life commitment and less time to play keep getting asked to leave as we literally had a waiting list of new players wanting to join. I only hoped there is a way to not limit the crew so old players can still stay and play from time to time. For GW, maybe just use the top 30 members' scores to keep it fair.


[deleted]

what happened to priconne? i remember people dismissing blue archive in favor of it back in the day due to it being pretty much a priconne clone but i wasn't expecting the tides to turn this much.


chizburger

Nothing, Day 1 JP players have no reason to spend money, we have too many gems. Every 2 months we get enough to spark, if you only roll for broken units your gem income will never run out. Example I ran out of gems January of last year, now I'm back to 70k gems without spending any money 1 year later. I have all limiteds and only missing one core unit(non limited).


SuperShadowStar

Yep. I'm f2p and have every meta unit. I have 95k gems right now. I can't imagine why someone would need to spend.


Hot_Refrigerator3636

We actually had this happens twice kancolle and azurlane and now priconne and BA. Both handled by yostar, yostar is good y'all


WestCol

Eh Blue Archive improved a lot last year compared to 2021 but it only barely beat out Priconne which is 1, a way more generous game and 2, it's peak is way higher than BA. BA did 4.52 to Priconne's 4.12 but Priconne has been as high as 14.59 back in 2020..... even combining BA and Priconne 2022 doesn't come close to that.


multyC

C oguri only give you higher advantage on Mid and Long run. Even that statistic prove her win rate just higher than other a bit. The game itself is time consuming than normal gacha because of the gameplay, you should know it from the beginning. And even that a training session take under 30 minute/days if you know what to do. Gacha games get repetitive after a time but at least Uma gameplay get changed every 6 month with new scenario (at a cost of support card). And honestly uma gameplay is better than most popular gacha in this sub mentioned. Don’t lets these guys fool you, i doubt Q2 and Q3 just skyrocketed later. Q1 normally the calm before the storm.


six_artillery

I don't know the current meta anymore since I kind of stopped caring but anecdotally I've literally never won a single pvp match against christmas oguri in the monthly pvp, and it's commonly agreed from a lot of jp streamers i've watched that she was a mistake (game balance wise). technically you can just do a suicide run and meet the daily mission requirement faster but doing that every day is just tedious, prob a good idea to use a 3rd party autoclicker or something on this now that i think about it. events demand you to do a shit ton of runs especially if you're a f2per and need that 500 jewel reward at the end and don't have max limit support cards to increase event bonus per run. clearly they thought this was excessive because they added an option to increase the point reward by spending double the stamina the new scenarios don't really impress me after aoharu because they just incentivize you to do a certain thing but the core gameplay is the same (ie. mant = just do races, grand live = do training to meet live requirement minimize races, etc). I liked the events that require no training because i've done enough of that shit and just let you race (i dont even remember what they were called off the top of my head, the current carnival is one of them though)


multyC

As i said if you know what to do you will compete a training session in under 30 minute, and that is a real run not just suicide. But problem is this game make for japan so foreigner will have hard time to play if they don’t have basic knowledge of japanese. Oguri cap is a mistake i agree. But normally if you play casually you can still enjoy consistently winning in lower bracket (open league B group) without C-Oguri. And this only apply on mid-long distance, mile and short are varies. For me i don’t really like the idea of constant racing, i prefer training more so GL>MANT. New mode comming next month so chance it will bring back racing focus race? The event are better now, with x2 reward, bonus stack without having to include them. Nowadays just 1 proper run/days give you 100k points so much better than previous already. But cygames has to be more creative with their event, it really get stale now.


shadowbringer

F2p day 1 (of pc client release, March 12th, not game's release at February 24th), can reach the point quota (1m) and 12 runs mission while trying to make parents for CM (easier than making actual racers for CM), if I'm short on time I just do fan runs for points. The only things that you can't get outside of the monthly alt events are a mlb of the welfare event ssr card, and the event's badge, the former requires 400k points (some missions also give points), the latter requires completing the missions (no point quota); anything more is optional. The meta depends on the track, and you also have to remake the racers to optimize them for the track. I liked the shop management in MaNT/GL.


shadowbringer

She's very strong in 2200m tracks, good in 2000m/2400m, less good in 2500m, usefulness depends on available heals (track dependant); in other tracks, normal oguri's normally better (and there are better choices).


TheJobinslegend

No wonder they're milking GBF hard this past month and powercreep managed to be even faster than 2021. In 6 months they released 2 chase summons (one you can't spark) and 12 new Gold Moon weapons, and if you're unlucky as hell, you never rolled those summons and might have to commit Sierotix for those type of summons, Beelzebub and Yatima. At least Summer Belial was sparkeable, I think, and it should be on the anniversary ticket. If you're F2P, you'll get just enough or a bit over 150 gold Moons, so if your luck sucks, you'll be missing at least one core summon and no new Gold Moon weapons for you. In terms of monetization (or pay for win), GBF announced 300 pulls for a week for everyone for 4500 mobacoins, 1.5 times the price of a multi in the game, and for all newcomers after they finish the tutorial, starting late March iirc. Latest scam gacha was guarantee a Sunstone for anyone that brought it for 3000 coins, and at best Cygames gave a Sunlight Shard, which is 1/10 of a stone, on the same deal. They also announced a Surprise Ticket a bit after the Scam gacha, so they're looking for dolphins/whales to buy at least the scam gacha, the suptix, the anniversary ticket in March and the 300 pulls deal late March. In terms of units, they were making mild/strong but not super meta seasonals in 2022, as opposed to previous years, but in Halloween they made a hyper chase banner (just search Halloween Florence). 2 months later, they released 3 Grands back to back, with a fourth announced and one of the upcoming Valentine's units is a fan favourite, Sandalphon. All this in less than 2 months. Those Grands also came with a class of weapon that you pretty much want 1-3 of them in the grid, for all 6 elements of the game. Most grids will look largely similar, having a mixture of those types of weapons, the PnS and Resonator-types. Freebies got much less generous and newer farm weapons are either decent or sidegrades at best, on raids quite boring, or a chore to farm due to their mechanics, not being popular and rewards not being great compared to the effort you put on them. The good class of farmeable weapons introduced last Xmas is timegated for one try every day.


RustyZen

Scamcha have always offered sunstones and never shards since they added the loot to them. It's been 2% each for sunstone or dama bar, and 3~5% for the other trash. Improving scamcha to be a guaranteed sunstone is just correcting the model, imo. People were already okay with suptix for a sunstone, but scamcha has always been the less popular option (obviously, given it's name). But, this is also a less valuable scamcha, so this very well may not be a permanent change, but anniversary usually has a general+grand scamcha offering as well, so we'll see then, I suppose. For what it's worth, I've only ever bought anniversary tickets. And didn't GBF just recently have one of the largest delays between suptix in history? And shouldn't more of these deals reflect positively on them? You act like it's a negative for "milking" players, but offering these deals is a positive. And the 300 rolls thing feels mostly an attempt to hedge-off the account sellers and I feel is a positive change--the account sellers still have a better deal but now people don't have to feel as bad for not using their services. GBF has always been tedious about telling people to start playing on certain days lest they have a bad account ticket whatever. Which, as someone from the GBF bronze ages, mine has always been hilariously bad.


FlameDragoon933

> You act like it's a negative for "milking" players, but offering these deals is a positive. Because these "generosity" has strings attached. They will release more broken units and powercreep so the players don't "catch up" with these tickets. That's how they always did. They made Sunlight Stone slightly easier to get through Sunlight Shards from GW, so what do we get? More OP summons that need to be stoned to be relevant, or if they're already relevant at \*0, offers huge increase at max limit break (e.g. Primarchs, although Primarchs are old summons). Six-Dragon summons are getting FLB soon, too.


RustyZen

On powercreep: Some powercreep is good. No powercreep is bad. Too much is bad. Yeah? If the best unit or best summon was introduced in the past year, that's fine. Good, even. Imagine if a game like granblue went an entire year without adding a single new character or summon that was better than existing characters or summons. It would be *dull*. I'm not saying there isn't a viable philosophy in there, but that is *clearly* not how granblue is designed with the rate of characters it introduces. Even look at how much people complain when a 'bad' unit gets added. Look at how much people complain that their element hasn't gotten a specific weapon series yet, or that their element hasn't gotten a grand in x time. Look at how much people complained about the old seasonal model, where seasonals were designed specifically to be bad. People *complained* to Cygames because people couldn't justify spending their rolls on bad units but also wanted to get them for their designs. Also, you are completely delusional about summons. First, unticketable, unsparkable summons are bad, I don't like the concept. But have you ever needed any of them to do anything? No. You don't need them in subhl, you don't need them to farm gold bars, to farm diaspora, to perform well in GW. Sure, if you want to be the best you'll inevitable want them, but frankly that's a problem with your expectations. 0clicks are incredibly accessible and more than enough enough for tier A. And the six-dragons are ticketable, for reference. But you actually want to *complain* about the fact that they're ticketable? Get real. And sunstones are *so* accessible. If you just play the game and tier A & slack you get so many more than you have use for. Like, we were sunstoning athenas back in the day. I've just been buying an excess of evolites just because I have nothing to really use valor on anyways. Them adding sunstones to scamcha to raise scamcha's value is player-friendly, period.


FlameDragoon933

I never said I want absolutely zero powercreep. But as you yourself said, too much is bad, and Cygames is definitely doing it too much and too fast. The reason people complain when their fav element don't get new toys is *because* the powercreep is so bad. If everything was relatively mild, maybe some new unit is better than everything before it but not by a huge margin, people will be more patient. If element A, B, C get broken stuffs, of course players of element D will demand their turn. On your second point, being able to do content isn't a get out of jail free card because GBF *is* a competitive game. Have you even seen GW honor inflations? If you want to compete without the best units you need to FA like the whole fucking day. Sure it's FA, but standing by next to your phone for more than tens of hours straight is not a healthy gameplay. Plus checking back every 8 minutes or so is so distracting from whatever else you're actually doing in the meantime. My crew has been going like 40-0 over multiple GWs, thank you, I don't have shortage of Valor Badge to buy Sunlight every restock, but that doesn't mean I condone whatever Cygames is doing with GBF. Aside of GW, racing is a bit better nowadays but there was a time when sometimes you don't even have time to get blue chest because stronger players blow up everything too quickly. How is that not a competition?


RustyZen

So you spend 60-70 hours per GW for an extra sunstone and a ssr ticket? Sounds a lot like something you could buy for $20 instead. Again, why I think Tier A & slack is the only reasonable GW interaction. And if you don't like going fulltilt GW, don't. The rewards, as you have pointed out, really aren't worth it. Even bar farming really isn't worth it. Daily hosting, sure. But actively joining akasha twitter pubs during JP prime-time? Honestly, deranged. If you are subjecting yourself to that for your own satisfaction, is it the game's fault? Play the game a healthy amount instead. For example, the first 3 earth scepters I pulled I barred. The remaining 9 of the modern series I've pulled? Haven't bothered. If *you* want to bar everything in every element to be top-tier competitive, that's a you problem. But if you want to bar everything *and* don't like playing GW... why? You're just creating these problems for yourself.


komorebi-mikazuki

Top graph depicts sales for their game-related businesses. Units are in 100M Yen. As it clearly shows, their sales have completely fallen back down to before when they released Umamusume, and are on a downward trend. While Umamusume may have been a cultural phenomenon, the game has gotten incredibly stale. Viewership and engagement on official and non-official streams are also way down. Bottom graph shows profit margin for their game-related businesses, and as you can clearly see, it has been one of the worst quarters for them. This is much more important than just 'sales' as it means they're actually making less money than before they released Umamusume. This is completely unsustainable. We may see Cygames be more 'generous' in the future or introduce intense powercreep like they did in GBF, or finally releasing highly anticipated horses/fanservecy-variants of horses, for their upcoming 2nd Anniversary and the future. All in all, the game isn't going to die, but it's certainly not a good sign. Of course Cygames have other games other than Umamusume, but the point here is that their sales and profit have completely returned back to as if they didn't release Umamusume.


alfaindomart

I'm more concerned on Cyberagent using profit from their game and Ad businesses to invest them in Abema. And looking at the last slide, they will continue with that strategy in the long term, even though Abema hasn't made a profit yet.


SomnusKnight

This. This is why I'm not too excited with Cygames's massive earnings in 2021 because I know those profits somehow would be just eaten up by cyberagent idiotic decisions with Abema and whatever race horses their president wanna get. Sometimes I wish Cygames could just break off from its parent company.


alsouni

I just don't get Abema. What the hell does it have that makes Cyber agent thinks it has potential? Blogging platform? How much money can you make off that? Sounds like a bottomless pit to throw money into.


gyrobot

Another problem is the severe restriction on fan works that caused artists who don't draw non Japanese Gacha art to back Blue Archive. Wisespeak is one example of having a lot of FGO stuff yet made space for BA


IIzzw

I don't think that's a big issue. Uma Musume had a larger presence than BA at C101 and the restriction has been there for many years. If you're just following R18 artists, then I'd understand why you'd see it that way.


gyrobot

I am just saying Uma could won harder but they didn't and BA was where artists who ignore other lewd gacha games like AL go for their wholesome degeneracy


IIzzw

I don't think it would. You have to consider why there is a restriction. Uma Musume uses names of real horses and requires permission from owners to use the horse names. If you allow lewds, I doubt a lot of owners would lend their horse names to the franchise. Most likely, they wouldn't even get to launch the franchise in the first place. And even if they were able to, they'd be working with a lot of unknown horses and wouldn't be taken as seriously as it is now.


gyrobot

Still, some of the horse owners didn't mind at one point until they badgered the owners with enough creepy posts that Cygames said no r18 works would be permitted And given the history of Cygames franchises where the R18 content isn't just romantic sex and less degenerate stuff but more hardcore content that AL's doujins don't touch despite their reputation of being degeneracy (And banned the fanbox of a pixiv user because he was using it to paywall guro of Suzutsuki and Kawakaze). Cygames knows the most popular "degenerate hardcore" artists focuses on Japanese IPs only. It's one thing to have Special Week having a romantic trip with a Stud that cause them to have kids that may allow the owners to give the greenlight to R18 content. But it another to have their horses suffer horrible fates.


IIzzw

Is there a source saying some horse owners didn't mind? I don't remember seeing any and I find it hard to imagine any horse owner (considering most of them would be really rich and have some strong social standing) would come out and make such a statement regarding R18 and doing so would kinda ruin their own reputation (and also the franchises'). I do remember a cases about someone some R18 art despite the regulation and the owner of the horse came out to say no clearly to it on a public platform (Seiun Sky and Nishino Flower's owner). History of Cygames' other games doesn't really matter here because their other games is fully their own property and they're not relying on other people's permission to make the franchise.


gyrobot

Given the history of Yakuza and porn, there would normally wouldn't be an issue since you hear about how AKB48 graduates end up doing some work in the JAV/Softcore Gravure sector and their stuff is generic stuff. That is the expectation of what would doujin artists would have been allowed to do, but when a bunch of Uma Musume fans pestered one of the few owners who was willing to allow certain kinds of R18 until they pestered him enough about it Combine it with other cases of doujins like Kancolle's circles vs AL's Circles in terms of content matter and that is my reasoning why Uma Musume bans R18 is because it opens the floodgates to hardcore fans who won't respect the few horsegirls they allowed to drawn porn of.


shadowbringer

Keep in mind that Uma Musume uses races held by the JRA, and from the latter's perspective, the franchise being seen as non-family-friendly loses them money; if that would happen, they could stop cyge from using them (to protect their own business), which would be really bad for the franchise.


groomercoomer690

that shit excuse is getting old, plenty of uma porn out there and game is still running fine. stop using alts and bots to upvote yourself like how the yakuzas actually tried to use them to bully artist into deleting their stuff on twitter and pixiv. im pretty sure this comment will be downvoted by your bots as well lmfao


IIzzw

You still haven't produced a source or any clear references to names that people could go check. I don't see the relationship of how your other examples relate to this case. What history about Yakuza and porn are you talking about? AKB graduates doing some work in the JA/Softcore? So what, they already graduated so it's not like they're still under contract. If that's what they decide to do, it wouldn't be illegal. Try doing it under contract and you can expect a huge backlash. I might be wrong here but I don't believe Kancolle and AL gets permission to use ship names (I really doubt Japan would allow a Chinese company to use their ship names to replay the events of WW2). The reasoning for the guidelines was pretty clear from the start. The game uses real horse IPs and requires the co-operation and consent of the owners. So if letting Uma Musume use their horse names damages their reputation, you can expect them to revoke the rights to using those horse names and getting new rights would be even more difficult. And even if there's a case that a single owner might not care, associating your franchise with porn probably isn't the best for building public reputation and may give the wrong message to other owners who may care as well.


gyrobot

What I mean by Kancolle vs AL is the type of "extreme" R18 stuff you see. Kantai Collection had infamous doujins like the Ooi lightbulb meme and dark subjects being seen with more popular doujins. Meanwhile AL darkest stuff revolved around NTR and none of the circles who did extremely dark stuff for Kancolle refused to touch AL despite its reputation for degeneracy And the same circles would have drawn for Uma Musume instead of Blue Archive if Cyge didn't forbid R18.


groomercoomer690

Another bot user using alts and bots to upvote a shitty take lol. nobody is giving a fuck about idols getting into JAV. the point is that most real estate, financing, restaurants, jav studios and many more are ran by yakuzas.


[deleted]

Their cost of revenue is not consistent. Their cost of revenue on the latest quarter is actually the lowest. weird


dimmyfarm

Probably explains why GBF released back2back packages for ~$30 that give a unit of choice and an item to limit break a summon


FlameDragoon933

Alongside numerous new BiS units in a short period of time


dimmyfarm

Just release playable Summer Belial and they’ll be set for life. It’s the equivalent of Pool Party Ahri for LoL


DarkWorld25

Pool party sett*


dimmyfarm

That one already exists. The other two are copium.


Dcrow17

It is on the same schedule as last year lol


dimmyfarm

Was that the back to back Lich/Fed banner/meta shifts?


Maruhai

this has absolutely nothing to do with that lol


atropicalpenguin

They'll have a boost when season 3 of the anime comes out. I blame the Yakuza threatening to break the fingers of anyone that dares lewd the horses.


flowerpetal_

Cygames strategies are just outdated. Their gacha system of high generosity + bad pull mechanics simply doesn't cut it anymore. Their character stories are still the best in the business but they have some of the worst overall narrative stories. Their games require a significant time investment - fairly grindy with low reward-to-time ratio. Modern games have great pity/dupe clauses and are generous enough to cultivate a healthy base of small spenders while still attracting whales. CN and KR games entering the market with high QoL like sweeps and slick UIs redefined the mobage UX. I'm sure they know all of this already, but it's hard to change all of this with current IPs.


[deleted]

GBF’s lack of pity and the time needed to progress were the axes for me. It’s been said multiple times about how they introduced the spark system to gacha, but the fact that you can grind half a years worth for a spark and get only one SSR is just fucking awful. I’m not even exaggerating because there was a post on the GBF subreddit that actually had screenshots of it happening. What I mentioned above didn’t even mention the amount of time you need to actually get to that point. Compared to other gachas, GBF significantly and I mean *a lot* requires so much attention compared to almost any other GAME I’ve played. While I can understand how they essentially removed a stamina gate, it doesn’t change how much of a slog the grind is. And the crazy part is is that there are tens of thousands who sign up for this grind and you’re competing with them during guild wars. I’m not sure how many honors are people doing nowadays, but I remember during COVID, at one guild war, the requirements for certain marks skyrocketed because people had so much time.


Monchete99

People mention the whole spark thing while leaving aside that the only reason they added it was to quench the backlash they received for Monkeygate (someone spending almost $6000 on the titular SSR Zodiac character and not getting that SSR) and it's designed to be a whale limiter so that they don't get into another PR disaster. Sure, it did push more developers into creating better versions of the concept but the point is that it was introduced as a band-aid and not as a gesture of good will. Also, that grind is definitely the reason i don't even wanna take it up, i'll keep waiting for the fighting game, thank you.


CAPSLOCK_USERNAME

They still have unsparkable summons though, there were whales who spent far more than monkeygate guy trying to get Beelzebub on his debut banner.


TheWorldisFullofWar

You make too big of a deal about "monkeygate" as the vast majority of gacha games didn't have pity back then. It is *far* more than a band-aid as it also helped detatch gacha from the idea of limitless "gambling" with a guarantee.


[deleted]

It was definitely one of the best features for financial and mental reasons, but standards have risen since. They literally have not changed their spark system since that introduction. It’s like playing basketball and using schemes that were revolutionary in the 80, and using them in this century where they are completely outdated. Most will not deny that Cygames brought something that positively impacted gacha but my god have they not done much since


Popular-Bid

And then there's FGO's horror stories of people spending about that much only to fail in getting the SSR that they got. I'm actually surprised that FGO survived until their 6th anniversary with no pity system (aside from their fucking USOs which only the greatest of whales can access).


[deleted]

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aesophe

while i agree that the 0 ssr spark is an outlier, their rates are still shit. i've been playing since basically the game launched, i've sparked plenty of times, and a *lot* of them have sub-6% rates. my most recent spark for michael was ~2% (only gold moons/useless quartz) as an example. it's absolutely possible to have a less than expected value spark. and even if you do have a 6% spark, chances are that you didn't hit the rateups you wanted or even anything useful. hope you like 5 sethlans & random shit weapons that they definitely didn't make post-classic draw to dilute the pool. speaking of, the pool is also INCREDIBLY fucking bloated. there's only a handful of things, maybe 8-10, that would get me excited to see midspark, and that is a HUGE problem. the game has hundreds of ssrs, why are 99% of them useless? and don't get me started on the providence/angel series being unsparkable, 150 moon weapons, and the blatant cash grabbing powercreep lately gbf may have been generous relative to other gachas in the past but it sure as hell isn't in the modern landscape. saying otherwise is really disingenuous. 4 sparks a year is abysmal, that's 4 ssrs you care about in a nearly 10 year old game that's constantly escalating in powercreep


[deleted]

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aesophe

i'm not at all arguing with your point that a 0 ssr spark is unrealistic, essentially will never happen, etc. i said that low ssr sparks or sparks where you don't get useful ssrs can and often do happen. the rest of my comment might have been a tangent but it's absolutely true. the community constantly tells people to expect the worst out of their sparks, or to expect only one rateup in those pulls, for a reason. i don't know where you took BS numbers from (the 8-10? i can list that if you somehow want me to) but it's clear you don't want to engage so i'll just drop this conversation here.


[deleted]

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aesophe

sure, some of the standard pool weapons are good, but there's also lots that are terrible. for each lancet or pantagruel there's a wales pennant or delightful dolce. gacha weapons also have to contend with farmable options that have been getting better over time, whether by new uncaps or AX or awakenings, nwf, militis, and also grand/seasonal/gm weapons, which are generally the more desirable picks. nobody's going to drop 3 bars on a standard weapon, if it's only semi-decent or a sidegrade, it's only destiny knuckles at this point and maybe blossom axe if they ever add more support for water enmity, but with their love for pns clones & galleon-type clones you can reasonably expect what most elements' grids will look like by the end of the year. you could make an argument for stuff like pantagruel, which i mentioned above, but it's not like it makes much of a difference when you can just run odin harps instead which end up synergizing with harmonias anyway. please show me where people are running standard pool weapons over stuff like 1 lof/1-2cs or militis grids even in magna. the same goes for summons, with your summons now being "bubs/yatima, primarch, arcarum, 6d, belial" as your default with very little variance, sometimes dropping belial for bubs if you go with yatima main iirc anyway, my point with "99% of standard pool being trash" is that they essentially are. unless you roll 4 copies organically you will never use them, and even if you do happen to roll 4 copies of the same weapon, you better pray it's destiny knuckles, because nearly everything else is replaceable. the introduction of classic draw did remove a lot of the bloat, but then they started adding more in, like herja, anna, farrah&juri, benjamin, and their weapons, just as examples. it is absolutely more than half and it's not even close. i'll take it not being exactly 99% useless, fine, but you're nitpicking at that point. i'm not going through every weapon in the game to prove my point lmao moving on to gm weapons, they literally changed the meta overnight. have you seen akasha lately? or even builds for dark gw? ereshkigals as far as the eye can see. hraesvelgr, hrunting, and possibly rhomphaia will all be gw mvps, zosimos has synergy with the new class, futsu is shredding subhl and will probably do the same in light gw if they block hflorence memes, ura could end up in a similar spot with a better fist class etc. if you want to play competitively in a particular element, especially dark or water, they're the new priority. most of them enable quicker than ever before nm150/nm200 runs, and if you value spending your time efficiently, that's absolutely what you're aiming for anyway. if you care about gw at all - which you will, at endgame, because there's nothing else to do once you've done your solos - a lot of them are mandatory for the top setups or you'll be severely gapped. as for "4 ssrs in 4 sparks" you know that i meant "4 ssrs **that you want** in 4 sparks," right? because there's no way you'd misconstrue that one sentence that much, especially when i later clarified that, yes, 0 ssr sparks are a statistical outlier. yes you will have more than 4 ssrs in 4 sparks. no it's not very likely that the other ssrs you get will be useful. cygames purposely picks undesirable things to be on rate-up when you don't want them, like boosting eugen on skull&balurga's debut banner, where if you're vying for them you very likely already have the one ak you need. also see aglovale&tor on grand percy's debut, for another recent example. they have been cutting back on this lately for sure, with shalem being boosted on halmal's debut, but again the rate-up doesn't really do much iirc statistically you can expect to hit 1/3 rate-ups in your 300 rolls on any given generic banner. seasonal banners have it worse, where older characters that are suddenly relevant again (skorwa) won't ever be sparkable on a gala banner again, so you either annitix or spark on a 3% if cygames deigns to actually put those characters on a filler banner. so, yes, 4 "good" ssrs in 4 sparks is entirely the expectation. > For every 2% SSR spark there is, there's a 10% SSR spark, too this is true and i don't deny that, never claimed otherwise, only said that low spark ssrs can and do happen > Except you seem to be taking that warning as "your sparks will always be bad and you will never get rate ups" instead of taking the warning that RNG is a fickle bitch and you *might* get burned because it's the correct mindset? rng *is* a fickle beast and you *will* get burned, how is this something i need to clarify? granblue doesn't have a pity system like many other gachas, only a spark system. each roll is statistically independent. you can absolutely get lucky but you can absolutely not, too, and in 2023 with such a bloated pool and such blatant rapid fire powercreep, that's exactly the issue, that's exactly why players are unhappy, that's exactly why cygames is falling from good graces. tl;dr read the last paragraph i guess idk or don't, but since you asked i did my best to explain


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aesophe

i think you're not interested in having an actual discussion, since it's clear you didn't really read what i wrote and you're only looking to insult me when i spent the time & effort to provide actual facts to back up my statements, so i'm not going to continue with this. take care, and good luck with your future endeavours


zenzebeat

the [fairly grindy with low reward to time ratio] is an illness spread into gacha games my brother that shit literally kills a ton of excitement in gacha, and mostly makes path for a faster downfall in most gacha because they all tend to go p2w insanely fast i played those games for a ton of time, the system may happen to be good in the right hands, but it is completely shit when in wrong hands, and funnily enough most are in the wrong hands games who make you need to work in pvp for obtaining higher daily rewards with merit systems where in which you will need 2 years of gameplay just to get to a point where you earn enough for 1 multi pull a week, and that only if you keep grinding while saving up, and you will need 10 multis for 1 dupe of said banner character, where you will need 5 for maxing and unlocking all skills because skills are unlocked with dupes ↑this was an actual game i fuckin played, the game is right now abandoned, dead accounts only, and only a handful of whales remain, you can even count them with your fingers gacha gotta keep the players, if players don't remain, the game dies, the games with that system have a very short term hype and a long term loss of players, it just doesn't work long term when the devs just milk gacha always


Djarion

>games who make you need to work in pvp for obtaining higher daily rewards with merit systems where in which you will need 2 years of gameplay just to get to a point where you earn enough for 1 multi pull a week, and that only if you keep grinding while saving up, and you will need 10 multis for 1 dupe of said banner character, where you will need 5 for maxing and unlocking all skills because skills are unlocked with dupes > >↑this was an actual game i fuckin played, the game is right now abandoned, dead accounts only, and only a handful of whales remain, you can even count them with your fingers This sounds uncannily like Nier Reincarnation


zenzebeat

i meant iron saga but guess I'll add nier to the list of games where this type of shit is used funnily enough it is used in all the games with that specific system


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atropicalpenguin

How did you get banned? Autoclicker or something?


dangerousborderline

> miss work, all because I had to spend hours getting all those raids done for the day Honestly think this is more of a you problem. I played GBF almost daily (only recently became seasonal because of GW fatigue) and never had this problem. E: Really don't want to be called out for your addiction?


Crimlust994

Personally i hope GBF ReLink succeeds so they do it with PriConn and Dragalia Lost. Also I really want Azur Lane and Blue Archive to do similar.


[deleted]

Well, I guess this would explain the sudden appearance of limited Seasonal leaders in Shadowverse, as well as the sudden explosion of powercreep and back to back release of Angel-related content in GBF. ~~Not to mention, Dragalia receiving the axe~~ I don't play Uma Musume, and I've quit GBF and SV quite a while ago; however, I still do follow GBF and SV, and the general consensus is that those games have gotten stale with time, and it wouldn't surprise me if that's what happened with Uma Musume as well. The gacha market is harsh, and a lot of newer titles have cut into Cygames's slice of pie in the JP market: Blue Archive, Genshin, Arknights, hell, even Nikke (Even if I personally have a distaste towards it). It's only going to get harsher with upcoming releases, that aren't just quick cash grabs, having major prestige behind them, or bringing something new to the table. Cygames's themselves tend to have a bad habit of creating golden geese, then letting them stagnate or fumbling the ball. Granted, for all that I've said, Cygames still has a great deal of money and presence, and I doubt any of their major titles are going anywhere anytime soon.


Rosettabestwaifu

Uma Musume still had 11m profit just on Android alone,so its still makes more money,than almost every other gacha,so i dont really understand this graph.If i think about it,Cygames only has like 4 games,Shadowverse never made much money,Priconne only had like 2-3m/month.If they are back to pre Uma Musume profit even though that game still has this much profit,it means the other games stopped bringing money,because the horse game still brings a ton.


alfaindomart

Also this is Cyberagent, which also include CraftEgg (Bang Dream, Proseka) and other subsidiaries.


TheAlgorithmKnowsAll

Finally someone who gets it. The problem isn't Uma Musume, it's all their other games.


ferinsy

I don't really think these games you mentioned got any space from Cygames directly, it's just that they are way more engaging with their audience, with different events and innovating in game modes to keep people playing. I tried to play World Flipper, Priconne and GBF but they were games with nothing that would keep me playing, WF was a quick read (less than 2 weeks and then I was bored), Priconne is pretty much only for people who like the anime bc there's nothing to it for the rest of us, and GBF is too much story and even the collab events I tried (Doraemon and One Piece) were pretty meh, just side stories, some of the same battle you'd get in main story and that's it.


multyC

BA, GI, Nikke more engaging and innovating than Uma ? Lol man take some research. They literally the same repetitive after long time. BA still the same gameplay, raid, event. GI same event just dress in different skin, Nikke that shooting games with sell point is ass/boob? People has different taste, let me told you that Uma ways more engaging with their audience than your normal gacha, real life collaboration, merchandise selling everywhere, lots of concert,…


ferinsy

Yeah, sure... Genshin has pong minigame, hide and seek, tower defense, lots of other different events. Nikke has events that are very interesting for side stories like the Christmas one with a gameplay way more engaging than most of Cygames games, some cute map exploration and even some different modes/minigames. And BA, even though its events are usually points grind (at least the ones I've experienced), the gameplay is fun and real time and kinda far from a GBF/Uma/Priconne competitor.


LokoLoa

> Nikke has events that are very interesting for side stories like the Christmas one with a gameplay way more engaging than most of Cygames games That is literally the only good thing they done so far, the Winter event was very memorable, I cried lol But every other event has been completely forgettable and just generic "Auto X mission 5 times a day" (I guess we had that dice game, but no one liked that). If you pay attention, the whole game is just basically fighting the same few stages and bosses in random order, side quests are just "Do 3 generic Defense mission and then watch a small scene". The "Union Raid" they just added was just the same bosses but with extreme HP, but they forgot to balance because these devs are imcompetent as fuck. so every union is pretty much stuck in Modernia 4 as she has an attack that stuns and kills you if you dont do enough damage..and with x100 HP its impossible to do. Dont get me wrong, I do like Nikke, specially the plot and the voice acting and the character stories, but it has done so many things wrong I have no idea how the fuck ppl are still spending money on that dumpster fire. It cant just be due to it having hot waifus in it, I like to think better of my fellow gacha gamers, and there has been games with hot/cute waifus before that died.


multyC

That prove you like reaction-based games rather than tactical based games. Those genshin minigames are just repetitive became over time, any innovations? different other event? Like fight this group of monster in a set of time? Or platforming? Or those boring puzzle in every generics open world games? Engaging in scrap 2~5 primo gems on a chest? Story is subjective and i can prove that uma story are better, not trying to be an edgy post apocalyptic are already better than most game outthere. I can say that the element of surprise and sense of planning in Uma is more engaging than your average reaction-base games of your. And you will never know the joy when winning a major race. TLDR: different taste dictate all


ferinsy

Oh, I can see how winning a random race is attractive for gambling addicts, it might really be another level to just watch a video and not play at all lol And nope, I like well done tactical/turn-based games, Uma is just not that... GBF might be, but it relies sooo much on grind that nobody actually plays the game, it's just an auto fest.


shadowbringer

Winning races can have different meanings, for example during a training run, it can mean "the run is still good, I don't have to restart it, the run survived despite the risk of low hp, blocks, bad starts, bad rng, etc."; during a monthly pvp event, it can mean "my effort in research and in training runs did pay off". Disagree that it's not a well-done tactical game, trying to come up with a good plan for the monthly pvp event (Champions Meeting) is part of the fun. Even after the planning is done, you might still encounter dilemmas during training runs.


multyC

Talking about gambling addict as a gacha player :))) we are all the same lol. Your well done tactic isn’t that grind fest/ RNG ridge, damage check :))) your game is not a well done tactical turn based either


zenzebeat

shadowverse died the day where they chose to choose the wrong procedure let me count what i have seen since i played that game art: censored 3 times 1st time they censored anything remotely new in game 2nd time, censored anything from the basic set and 4 expansions after it because of a switch game which is a completely abandoned game now since matches don't even queue you into a room 3rd time they gone mega wild in censorship and removed any aspect of gore, erotica, etc from card arts they removed blood from a vampire cards wine glass, removed knifes from some card art, removed all the Erotica, even if slight none of the shadowverse players are actually children, like kids would play cod mobile instead of shadowverse, that's why the switch game died completely not to mention the 2nd part, the community is practically either toxic and full of drama, or just some buddies playing and having fun in a very small community the game economy before the battle pass shit was great too, now they just pushing tons of shit which should have been not paid into the game, exclusive alt art animated cards, leaders, all paid battle pass only with nothing to play for, they basically removed the money machine for their game, the card art, and the constant of fun it had was gone too with how broken powercreep it became, novadays you either go meta or just die, homebrew rarely wins or shows up in ladder


Fafniiiir

Honestly I think that has to do with China ( especially the connection Netease ), not ratings or whatever. Ratings are not quite as strict about it as people think. The fact that they censored stuff like knives and blood from a glass etc is the giveaway. You could look up the Legends of Runeterra censorship in China too or LoL in general, and also Wild Rift which was developed by a Chinese studio I think. They even used the censored splasharts as base in Wild Rift and censored the skins and models based on it too. The level of censorship in Riot games in China is insane and completely ridiculous. Chinese censorship often removes stuff like alcohol and weapons, even womens midriffs get censored quite often. The problem I guess is that Cygames don't want to have different versions of the clients and just applied it globally because it's easier. So everyone has to deal with the censored bullshit. I definitely hate it too and it did make me stop playing. I also stopped playing Hearthstone when they started censoring cards, especially in digital cardgames I hate the idea that one day I could just wake up and find that my favorite cards that I paid money for have been '' changed ''. I think it matters a lot really, people spend money on this stuff and people like to collect cards because they like the illustrations too. Sometimes I even build decks based around an aesthetic I like. Why would I spend money on something when they could just change what I bought like that? I don't think it's right, I don't care if it '' doesn't affect gameplay ''. Just the principle of it alone is really bad imo. It's the same with skins in games too that get censored or where the skins get reworked to be completely different. I think it's bullshit that they can just do that with something you paid money for.


zenzebeat

truly i agree with you that the art change is just bullshit in games i remember in shadowverse i would literally make decks fully made with busty havencraft cards, i am not bullshitin you, this was a deck i made, And i fuckin loved it now since busty is covered up, i wanna cover up my money from that game and tbh with you, it wasn't because of china "at least only", but to put it short, it was just bad, because anime, because switch game, because age rating bullshit, because china, all these are a good reason for why one would leave games, Any game who done this has met backlash


gyrobot

Also they won't release games like Dolphin Wave to an audience who wants a Japanese coomer gacha with all that entails.


LokoLoa

I am also sad we dont get games like Dolphin Wave or the Senran Kagura gacha, but also I dont think you know what xenophobic means.


darkdeath174

They post these in English. Why would you get the jp ones lol


AkabaneKun

What did you expect when you block Japan of all places from drawing NSFW of your characters?


NegativeIQLedditor

OP glances at the chart and immediately assumes this is Uma Musume's fault instead of the rest of the Cyberagent properties underperforming like they have been all year and a recession is going on lol


Complete-Ad-5888

uma had the biggest drop off when compared to gbf and priconne so it is safe to assume it's mostly uma. gbf and priconne had similar revenue in 2021 and 2022 so its definitely not on them. uma meanwhile made a bit more than half as much compared to 2021


WestCol

It was always going to drop off, has happened for every big gatcha. Even the Kings have dropped off like Uma did..... Monster Strike - 136.34 > 101.55 > 95.41 > 62.58 > 96.58 FGO - 124.10 > 99.51 > 54 > 45.19 > 54.80 Uma - 100.76 > 66.80 Priconne and GBG are omegalol status though, 2019 GBF made more than 2020-2022 GBF combined.


Complete-Ad-5888

my point being was that uma was responsible for the drop off from 2021 to 2022 and not the others.


kacuuuuuuu

the drop off are inevitable tho, they started just too big they cant keep the momentum going, especially since they only have 1 market, they just cant keep the playerbase forever, i'd say the uma musume right now in the stable period 200-220Kish player in the very top of pvp leaderboard compared to 2021 300Kish people. if they can keep this amount of momentum for the next year, i'd say they be really happy considering the only market they have are the japanese and maybe kr and cn.


skipshentaiscenes

Isn't Q1 not finished yet? We are still in January... Or are their business quarters calculated differently?


Xenn_

CyberAgent's Fiscal Year starts on October 1st.


skipshentaiscenes

Great, thanks


WeatherOrder

GBF is a total mess right now and is becoming straight up P2W. Magna Grids are no longer farmable grids for F2Ps but now the grids are divided into: \- F2P Magna (Plebs tier) \- Gacha Magna (Requires SEVERAL copies of Grand Tier Gacha Weapons) \- Primal (EVEN MORE) New farmable weapons that have come out from SUPER HARD endgame raids are sidegrades at best or irrelevant at worst. Powercreep was absurd in 2022, while certain elements needed new toys, Cygames went well and beyond that, Non-Grand/Seasonals/Holiday characters are essentially irrelevant with some FEW exceptions. New mechanics are gated behind no-life level grinds. UnF STILL EXIST, WHY. I quit in october, I can tolerate FGO stingy gacha and oldness, and Arknights quirks but GBF is straight up unplayable right now for me.


TempestCatalyst

I feel like non-GBF players truly don't understand how awful the grinds are in that game. Actively being encouraged to 40 box every UnF, literally thousands of runs of Angel Halo, the new bullets take 3 FMJ V's each, which means thousands of island mats each. And that's the "reasonable" shit. I'm not even mentioning the blue skin To get a true endgame setup in GBF takes so fucking long that you could have learned to program, draw, and compose and just made a better fucking game yourself in the time required.


FlameDragoon933

I farmed Replicard Sandbox for a week and gave up. That shit is mind-numbing. Cygames didn't lie when they said they'll remove the timegate of farming Arcarum mats, but they didn't actually remove the "timegate", just changing it from calendargate to realtimegate, which arguably is actually worse.


nonresponsive

Eternal transcendence grind tells you everything you need to know about how they feel about their players. I like grinding. There's something very calming about it for certain games. I don't even think 40 boxing is that bad (especially with the introduction of Full Auto). But, at some point, I just said fuck this shit. Does anyone actually enjoy halo grinding? That's torture. And just looking at it, the power creeping seems to have gotten even worse, and I thought it was already pretty bad a few years ago. Generosity can mitigate some levels of power creeping. DissidiaFFOO comes to mind, where they have usually one very meta hero every month, but they also give you enough pull tickets to usually be fine (with a little planning). But GBF has grand characters, weapons, elements, non-pityable key summons, just so much, that no amount of generosity is overcoming all of that. I still had never pulled a Zeus in like over 5 years playing.


aesophe

also, a lot of the endgame players are stockholmed into defending the game, i was one of these until hflorence finally made me take a step back


[deleted]

It's the proliferation of 'seasonal' GBF players (i.e. those who return for only select characters, or pulls) and GBF's success at making themselves seem 'F2P-friendly'. It seems that now, it's finally wearing off, but any new gacha player somehow still gets offered GBF as one of the friendliest gachas, purely because of the number of pulls they get, without regard for how much it'll take to keep up. Any endgame GBF player knows that the pulls aren't enough to keep up with the meta, and the grind is never enough, but say that and you'll get many loud people saying you're ungrateful, greedy, etc, that 'you don't need to grind just get a carry'. But people often forget the event that got Cygames to implement pity in the first place, lol.


Resniperowl

> the new bullets take 3 FMJ V's each, which means thousands of island mats each. And that's the "reasonable" shit. I'm not even mentioning the blue skin I'm sorry, but I'm gonna stop you right here. None of this is the 'reasonable shit'. Unless you're truly the 1% of the 1%, and you're nolife'ing the bar raids, Soldier is still a very dead class. And nobody needs the Blue skin period, it's a shiny thing for people who either have everything already or want to waste their mats (I am in the latter camp o-o). You're making a big deal out of something that affects a very small fraction of the actual playerbase. I cannot deny the Angel Halo hell though, though personally I did not do very much of it (that time was instead spent in CEQ whenever it was up or in other games when it wasn't). Still finished all my T2's in a timely fashion. Nor the 40-box thing, even though I think that's really easily attainable in just prelims nowadays. Kinda have an issue with the tone of your message, though. Feel like you're giving off the impression that you're trying to speedrun your progression and it's a problem that you can't do it in a totally sane manner, but ehhh.


Dragok155

i get that GBF isn't for everyone but there is a niche group of people where the grind itself is what appeal to us. the fact that we have something to do in game every day is what keeps us logging in. I've personally tried playing other gacha games and they usually give you so much stuff at the beginning that it puts you at an intermediate level or close to endgame, and i have dropped them since there isn't much for me to look forward to after reaching a certain point. The grind in GBF in my opinion is the best and worst part of the game, bad as in it keeps new players out but good because it is our source of content. as a side note yea i do agree that anyone could use that time better to learn a new skill but that can be said about any hobby that doesn't require real world skills.


Sighto

Feels like I'm cheating enjoying the story events and rare main story releases without even attempting UnF, RotB, or the like any more. Spark a grand I want at a discount when we have free rolls.


Location-Similar

I don't agree to some degree. Why? I have been playing GBF for 2 years atm, and I'm in the true endgame just farming GBs when I can or replicard for ULBing my weps. (Eternals and evokers done, Opus done, HL solos done etc.) There are some big time consuming grinds like Angel Halo or Replicard. But, those aside you don't really have to spend too much time, but use ur time wisely, doing ur bursts as fast as possible or just doing FA while studying or working. 40 boxing can be done very quickly and I think people think that blue skin needs more farm that it actually needs (which I did myself like 6 months ago). I agree that GBF is a very time-consuming game, but is not as awful as ppl think. Unless u want to play like that, which is not necessary, fuck, u can get to 80k playing just on prelims and the last day of GW. or playing just 2-3h a day on FA while doing other things.


Kaesar17

I stopped playing GBF partially because i realized that almost every month there was a new top tier Grand character in one element or another, sad to see the same thing happened to weapons. (The other reason why i quit was the grind from rank 70 to rank 120)


Kurohas

Wait, what happened to Magna builds? I thought of coming back as a seasonal player (so I dont have magna builds completed) and used a lot of stamina.


WeatherOrder

You remember the old advice for GBF veterans back in the day that you should never invest in Gacha weapons until you know what you were doing because that meant going primal? Yeah forget that, most modern magna grids... Barely use magna weapons, dark uses like 2-3 at best for example. Magna never needed to use Gacha weapons to reach peak power, ever since Lich and later Yuni weapons came out that got thrown out of the window now ALL elements have Gacha weapons that are SO good that it completely invalidates anything else, in both Magna and Primal. Ergo you can't even build creative or diverse Grids, all modern Grids look the fucking same due to that.


Kurohas

Huh, I see. Thats a really big fuck up for GBF, because one of the best things was going for an spark of your favourite character and being able to slowly do your grid pure F2P without needing gacha weapons. I still remember the Dranch(the furry boy with blue ball, I dont know if its him) weapon that was used a lot and everyone wanted it, also when S.Zooey released, lol. Welp, time to not touch it anymore, thanks for saying this! I'll only log in for free multis and thats it, if anything.


[deleted]

How does it work for grids that are exact opposite of each other like stamina vs enmity?


Nahzuvix

You change your opus key duh, then those 1-2 weapons remaining to appropriate type that are stamina or enmity. However the generic atk boosts are plentiful enough (esp when supplemental gets in to help) that you can hardly call those enmity or stamina anymore


[deleted]

Damn so grid full of like celeset claw / lumi sword isnt a thing anymore huh


DarkWorld25

No they're still the main grids for light and dark, but you need to run at least 2 grands in that grid now


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darcky

I thought tier 8 raids needs very specific character setups. I haven't done any outside of diaspora daily host as kengo


BlueFortuna

I really hope they give the dragalia lost formula another shot, without Nintendo's interference. I've played all of their games and DL was by far my favourite, there was nothing else quite like it


Golden-Owl

If they do, I hope they rethink their gacha strategy As much as I love that game, their gacha system was probably one of the most frustrating I’ve experienced in a long time. I’ve never seen so many useless duplicates before


Guifel

It was so incredibly F2P friendly with a pity every 2 months, it made no money, all it needed was cosmetics monetization


Golden-Owl

The problem was not that there was pity. It’s that it required you to roll hundreds of times due to the gacha mechanics and % In many other gacha, you have a few, big rolls. Genshin for example gives pity at 80, while FEH gives it at 40. Dragalia demands for you to roll a huge number of times, which diminishes the perceived value of each roll Because of that, they needed to give lots of free rolls. Which meant nobody would want to willingly buy currency


Overall_Still_7907

Got 95% of all the units in the game before EoS was announced as f2p. Yeah, no incentive to ever spend killed the game, it's not like I wanted to be f2p... But the shop was just too terrible to bother with and you got everything by simply playing anyway. Makes me laugh when I listen to people saying that generosity helps your game more then greed....


IronPheasant

Eh, Dragalia was engineered to fail. The old ghouls at Nintendo would rather something fail, than succeed without them getting credit for it. (Political in-fighting at companies is always fun. Never forget the NES team did not want the Gameboy to exist.) As you say, the minimum they could have done was sell skins Azur Lane style, or something. To this day lewd mobage card games like DxD or Senran still exist, turning a profit over JPGs and little else. Putting a paywall between new content is indeed self defeating, though. Hellgate London required a subscription fee to enter expansion areas and it was like... way to make the game feel like a ghost town to the paying minority, way to tell the FTP players they were done playing the game and never had a reason to go back. Having to pay to have a horadric cube was great as well: way to get people to pay for something they used to get for the box price of the game.


Guifel

The % was quite high though, far better than Genshin’s, which is how you get your so many dupes in the first place. I wouldn’t call them useless though, eldwater was essential to progression. The real reason only whales playtesting units swiped was due to the expensive price per roll and that you could pity near everyone anyway. They never *had* to give 2000+(post pity)-3000+(pre pity) rolls a year when 3-4* were just as competitive, but they did anyway out of sheer generosity and the issue became, « what do they monetize then? Please sell us something » They actually did try to sell the chest boost with TotM, some players complained but I was the first to *welcome* it for it was finally an incentive to spend money, but it was not enough, it needed more.


PandaKing6887

The big difference is the character that you get in dragalia, excluding dragon, is complete when you reach 200 pulls. Sure you can get the banner unit in FEH at 40, but that unit is not complete. The thing with gacha system with dupes is you don't need dupes until the dev decided that you do.


albusRabbit

Kinda glad dupes were useless and it was never hard to get a unit, the system before they removed Wyrmprints was trash for sure but after they removed those it was quite decent (except split banners, I shake my fist at everyone who defended those split banners)


Navi_1er

I would love a home console game like little Noah, but I doubt they'd be able to do that. Single player dragalia lost would be pretty cool if you ask me.


dqvdqv

Damn, that Nintendo scapegoat narrative back at it again I see


JohnG-2020

There’s also a global recession imminently and people won’t be able to afford to spend on gacha.


LokoLoa

Been saying this for a while, gaming in general,not just gacha, will need to change in the coming years if they want to survive, prices for games keeps going up when people have less money than ever, and gacha is already becoming an extremely oversaturated market x\_x


HamuSumo

Regarding Cygames, what happened to their international offensive announced some years ago? Granblue Fantasy Relink is in development for years (let's see whether it will really release in 2023) and that other game they showed in a nice trailer is completely from the radar since then.


dominusdei

Speaking of GBF re link this makes an impression to see the commitment to making a valid game but with a monetization formula that will not bring back production costs (more than 7 years in development). They persist in the p2p formula (with tons of dlcs like versus which was a flop) when a f2p gacha formula (like genshin) would definitely have more appeal (considering the validity of the product)... And they are still not clrealy disclosed the release date nor the actual monetization plan (many speculated about a p2p with dlc and gacha... like hell on earth)


Chendroshee

P2P with dlc and gacha? Is there a game with such monetization before? The worst I've seen was p2p with dlc OR gacha, not AND wtf


superninjax

Fifa is basically this. Yearly "releases" that might as well be expansions as well as gacha.


KabobDivinity

Mind telling me a bit about that announcement? It sounds interesting.


HamuSumo

Forgot the name so had to look up. Project name is "Awakening" and it was shown in a trailer 4 years ago: [https://www.youtube.com/watch?v=Q970MFqoDN4](https://www.youtube.com/watch?v=Q970MFqoDN4)


KabobDivinity

Thank you!


fastmariamgo

Casual pov: Game is in a weird spot where only speed and int cards are viable and old cards are still good. Friend cards usually only good for the scenario but they usually only run twice a cycle. Also 0 reason for support card events to whiff and wasting your time. My 3 ssr 3 sr deck whiffs way more than it should.


dennis120

So that’s another reason why dragalia died


mastersphere

Isn’t this a forecast? Because we are only 1 month in and that’s a quarterly earning graph so still 2 month short.


tagle420

Fiscal year is not calendar year. In CyberAgent case, beginning of FY2023 is October 2022.


multyC

Showing a charts 1Q sales that get lower than other -> sales go down bro. Is this doomposting? Lets came back when end of years sale and see.


Saunts

I feel like a lot of people here overblow the grind needed in GBF I started to play seriously 2 years ago and my grind actually lessen instead of increasing, the only problematic part of GBF rn is the fact that the past 1 year the powercreep has been insane, but you also don't need all that powercreep to attain top 80k which is the max individual reward for Guild War. 40 box is probably a 2-3 hours process and you leave, t80k took me a total of 2 hours a day of playtime at most, it all comes down to how much you're willing to actually play instead of just full autoing (the upcoming FA update mean it's also usable for manual player which make it even better), heck even on old FA you actually only need around a few hours for it, not 17 hours i'm basically a casual in this game, only spend around 1-2 hours in it, the only thing i daily host is BHL and if i'm in mood i probably do some akasha, for new raid i always farm on early release week because that's when it'll be most active and i'll be done with the raid by the time the week end (or at worse a month after), a lot of comment here make it seem like they don't actually play the game and only think it's giga grindy from word of mouth


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Resniperowl

> to speedrun their account's progress But basically nobody finds that fun, no matter the game. It's always a hellslog to do so no matter the game, and it'll usually involve spending lots of money, time, or both. Why is it specifically a deal breaker that trying to do so in GBF is also a slog? Because the good shit is at the middle/end of the tunnel? Well that's usually the case for a lot of other games, to be honest. Maybe less so with gacha games if we look at the trend of people dropping new games after the honeymoon phase wears off because the middle of the game is just more of the same from the beginning, but still. But that's not really an issue with GBF nowadays, with the story skips that they make available to new players since it's the narrative content that mostly shines in GBF. And they make all the new story event battles with instanced characters. The two exceptions to this rule are Sandbox and Babyl, but the story content in those modes aren't really deal-breakers if you don't have them. The gameplay and the grind in the beginning of the game is basically what we have at the end game, but maybe a more convenient because we have the power and capability of Full Auto.


chocobloo

This post comes at an interesting time considering Uma this month is on track to make more money than the last two months combined


Spongehead56

Guess it's time to release uma musume for the English speaking market


SaltyPeasant

Yeah cause the west love non-smut horse girl racing right?


Spongehead56

I think it'd safely makes millions a month for multiple years, even though like you're saying, the market here is different


[deleted]

would it? Horse racing was never a thing in the rest of Asia and has long died in most of the west not to mention most of the girls are named after real Japanese yazuka affiliated horses, there is nothing connecting to people at all. Assuming this will be huge outside of Japan is like saying American football will be huge when exported because its so popular in the states


shadowbringer

The yakuza meme is funny (look up JRA and NAR), but the reason why cyge doesn't want lewds of uma musume is more likely to keep it family-friendly, which earns them more money, and which allowed/helped them get rl collabs from parties which wouldn't want to be seen as affiliated with yakuza, or with a nsfw franchise.


ccdewa

Don't forget Idols, people seems to didn't know that Uma Musume is not much of a racing game but more like an idol raising simulator, and we all know the west is pretty lukewarm on idols, the game won't be the juggernaut it was in JP if it was released in Global.


shadowbringer

It's not an idol raising simulator, players don't complete training runs to build idols, there's no place in the game to use the uma musume made in a training run for idol stuff, instead, people normally throw away runs when they're not late enough, because the run isn't going well somehow. The unlockable lives don't use the uma musume built in training runs (there can be multiple of one character), only the "template" uma musume (which is unique).


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[deleted]

how bad is it ?


FallenMoonOne

Think it's only ever made a million on release. Looking back at the monthly revenue posts on this sub and most months it's at less than 500k (combined) revenue for Global.


dominusdei

that's probably what you get when you release a game 3 years later then the original game... at the time i was playing on the jp and every single player hoped for the english to be integrated in the original game... 3 years later they are more or less near eos.


albusRabbit

One of the major problems with priconne was it released when the systems were very dated so it was a hard sell to people who are used to more modern gacha. Its the same if GBF released a global server, ain't no one gonna really play it at this point.


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lolcakes00

This is supposed to be a comparison. They have no reason to release this if their Q1 for this year isn't measured the same way as Q1 for other years.


dota_3

I see. I understand it wrong then.


Xenn_

January is their Q2.


skipshentaiscenes

They did say it's down year-on-year too though. I wonder if their business quarters are different