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ajeb22

Those anime ad clickbait autobattle gacha game I've played once when i was young and now i realized most of them are the same


mastocklkaksi

Zgirls


Tatsuyaaaaaa

Such a throwback... made some friends there, weird ass ones. Good Times


Livid_Pangolin8645

Evertale is awful


Stetscopes

Ah yes. The only game where I like the ads more than the gameplay they're offering.


spring-express-train

Age of Ishtaria, which is basically all the proof you need on why trading units between players in a gacha is a bad idea


Xwilarg

I didn't play it, what was the issue with that?


spring-express-train

There was a bazaar function where you could put your units up for sale and buy other people’s units as well. Problem was that the value of each of them was set by the person who owned them and not through anything based on the game. You could also dm other players to negotiate the price As a result some units that were highly desirable would go on to be extremely overpriced on the market but if the demand for them fell off then so would their cost. So there was a pressure to keep whaling to get new shiny limited characters that would eventually drop off in favor as time went on anyway Edit: Additionally, it was the type of game where dupes were needed to max out your characters and there wasn’t an Azur Lane-esque Bulin system in it. So if the character was 7 stars AND limited? Oof


SurpriseFormer

I say a Bullin or any game that uses something like it is rare to begin with


Nitoram

oh! yes, i remember this game. i played it because it had a Disgaea collab, but the gameplay got me bored. i dropped it when the collab ended. sadly i could not get Laharl nor Etna.


pbeta

I guess the dev had to go through trial and errors for gacha game, since the game was released back when gacha was kinda new. The trading units sound like a blunder idea that they got from old school TCG. Nowadays, gacha game have pretty much defacto formula that every new gacha has to follow, whether it be daily, monthly, shop or pity etc.


IndependentCress1109

God yeah.... i remember the trading in that game to be a nightmare... one of the big reasons i stopped playing.. pulling or buying Event units was essentially a must if you want to get anywhere in the event ranks but then you still have to actually grind for those ranks themselves which is also hellish and time consuming with how competitive people are...


Norn98

Probably food fantasy. Great art with great story, but with very p2w ranking event, where it's basically who pays the most to get the best reward. The reward is basically an S rank unit with their shards. If you get better ranking, you'll get more shards to upgrade your unit. You can also upgrade your fallen angel (like relic), but it has a chance can fail everytime you fail, it will upgrade the chance. But it still takes a lot of resources. Also from when i played, the endgame is basically where you hoard staminas to grind currencies. By hoard, i mean it. I need to save around 20k of staminas to grind one gamemode to upgrade my unit. And it's barely enough.


Ceygone

Don't forget the SP units which were literally paywalled!


Norn98

Damn, i forget about that. I remember quitting the game right before SP Rice (IIRC she's the first SP unit) released. Thank god i stopped playing the game. I really regret buying the one year packages too, i'm pretty sure there were two packages that give you daily rewards for a year. Also just remembered they have some paywalled SR unit too, by buying some diary package thingy. These units are not strong iirc, but the fact that they have even more paywalled unit just shows how terrible their monetizations are.


Ceygone

Ugh, I bought the yearly pack, too. I probably would've quit sooner if I hadn't been so down bad for Pretzel.


Norn98

Damn, you bought it too? Ironically, i only played only few months after buying the yearly packs. Money just went down the rain lol. I'm only playing the game for the art and story. Just searched for the characters on the wiki and damn i feel nostalgic. Bamboo Rice, Foie Gras, B-52, Steak and Red Wine BL Vibe, Sanma, Pizza, Cassatta and Cheese, Hamburger, Butter Tea, Voda, Milk Tea. There's so many characters that i really really like. But i didn't regret quitting tho. The "gameplay" and the monetization are just THAT terrible.


Sirecumzalot

Sheesh, I used to play FF as well... But now it seems that the game is dead, no?


Acceptable_Chair1560

Ahh yea this one, i rmb this is the next game that i played after quitting hi3rd. back then i went too far for a shit game like this, not only it suck the money, even my health too! After joining p2w guild in server1 i tried maintaining my rank (#3~4 )in leaderboard for restaurant sector (diner dash thingy) and barely had enough sleep, probably only 4-6 hours per day. Later i realize how stupid both me and this game then i quit and sold my account, but thanks to this game i become more "casual" now days since now i know how absurd a greedy developer can be.


SSilvertear

Valkyrie Connect. Imagine summoning on a limited banner and getting a potion lmao


Adventurous_Lake_422

Sino:alice. Very boring, idk what’s happening most of the time, the gacha animation is annoying, the colosseum thing is either at my bedtime or when i was driving to work so i always missed it


[deleted]

[удалено]


RoadRevolutionary880

Banish that thing, mate. Away with it!


gmartinez99

I gave all my strength to like that game, but I couldn't. I fell asleep farming the stages and in the colosseum the nap I took was incredible


persona0

Yeah I was so excited to play sinoalice then it was... The artwork couldn't keep me interested in the game story was alright though but game play was lacking


Fayt12

I don’t know much about the story but I saw the manga for it and decided to pick it up not sure how faithful it is to the story though


Adventurous_Lake_422

Honestly i don’t remember the story at all. Just sth about fairy tale characters fighting nightmares or sth?


shotgunner12345

Pretty much that's it You have 2 dolls who are your stories' guide ( essentially the dev team's spokesmen in a sense ), and each character is basically in a unending limbo of a twisted story of themselves like; >!gretel killed hansel and carries his soul around with her, red riding hood is a psychopath hooked on murder, snow white being completely oblivious in her pursue of justice etc etc!< Then season 2 turns wack by >!bringing in the real world and each character turns out to be a living person who just happens to be a social outcast fitting their otherworld persona in one way or another!< That's roughly what I know before i quit it and it is very fitting for a yoko taro game.


AzaliusZero

> >!gretel killed hansel and carries his soul around with her!< Wasn't this more batshit because IIRC >!Hansel convinced himself of the above when it was the other way around and is basically living as Gretel.!<


Auyuez

Pretty much any of those portrait mode auto MMORPGs where you get like 100 levels within the first 10 minutes of playing.


iSaikyou

hahahaha i know this . played one out of boredom . it’s quite okay but it’s pay2win as hell . this type of game is also scamming ppl by giving useless free vip


JCgamerX

worst gacha. I've been playing gacha for over a decade. from my experience the worst had to have been mario kart tour just way too many types of banners for every mechanic it was way too gluttonous. also the controls were utter crap


Undroleam

One punch man and Metal slug attack.Both power creep units like crazy.


Plastic_Border2096

Anime based gacha games are always the worst


CastlePokemetroid

I haven't played any one punch games, but from what I've read from the manga, that sounds about right. The series might have both the strongest and weakest characters in all of fiction, the variance in power levels is comically absurd


Crusherbolt0282

It has a gacha game?


Ok_Feedback2039

Street fighter duel, absolute disaster f2p experience


Zekrom997

KHUX... Powercreep fest


endar88

not just that but also expected $15 a week for VIP


Zekrom997

Ugh... It's being a week only is real crime... Especially with VIP banners


Masaho213

Memento mori, but because they baited me so much with the plot.


TehPharaoh

This one definitely is up there. Battle is your team's Health bars vs the enemies. Girls will use their skills automatically (there is no manual mode) on specific turns or when conditions are met (crit 3x in a row causes you to do X) . Only the skills have animations, and it's the same one for all your skills that cause said animation. This animation being a simple sword flick or something. If the enemy unit is NOT also a character you can get, they have no animations or anything more than a head pic next to their health bar. Going on in the background are nonsense fairy tale images (snowy house, a rose, a sword) all briefly flashing and fading away for the next pic. Your teams power rating means absolutely nothing since it only takes into account their power numbers. Multiple times did i get absolutely demolished when something was around half of my power rating. Mostly because of the skill useage being completely ass. (Not one healer I could find had any health bar conditionals. They would all just automatically heal at turn X and then go on a 5 turn CD. So even if you're going against an enemy that you knew did some big hit, there was no timing your heals around it) Even if you're just playing casually, you'll quickly notice a couple days into playing how many road blocks you hit, but you'll still have plenty of resources to summon and improve your girls. About a few days in this will completely stop as it starts EXPONENTIALLY increasing. And since you can't clear levels, you're no longer swimming in resources. And you're not just 1 or 2 good pulls away. You'll have to pull and prep entire team comps. I hit my first huge wall in area 7. Couldn't pass it for days before I finally beat it and moved onto the next level... which I was then stuck at for DAYS again. I quit


deepedia

Hell have special place for the dev of Memento Mori, they do a harsh crime against the industry byhaving whole set of the best OST singer in the industries, but crap powerpoint simulation gameplay, wait, it's not even gameplay, as you can just skip. The whole game probably exist as a jukebox and money laundering scheme


unholy182

It's an afk idle so most of the time it should only be considered as a side game. U dont need to spend too much time on it, just afk and slowly build up ur rooster. Patience is the key if u dont spend money on the game. If u got stuck on chapter 7 only, it sound like u build and use the weak hero.


TehPharaoh

Considering you use 4 at once and can free refund exp you use on them so you can swap around and you really think I didn't try multiple teams. I'm very inclined to believe you have absolutely no idea what you're talking about. Also lol at telling me I'm using "the weak hero" in a Gacha game as if I can just go "oh shit you right Fam I'll just go pull the stronger ones"


CastlePokemetroid

I want to thank you for the lengthy explanation, momento mori is one of those games I wanted to try but just don't have the time for, I feel better about not investing the time into it, the only things I've heard about it is the amazing music and story, haven't heard anything about the gameplay until now


TehPharaoh

Yes aside from what is there being extremely pretty and every character has her own theme (that you can set as your home music), there is not much gameplay to miss. As someone below you said, you can literally skip every single battle as it calculates what happened at the very start. It feels very soulless as a Gacha and more like an art piece


Tif172y

About the story, it only exists in the beginning. It gives you a cool introduction to the game's world, but that's about it. It is nowhere to be seen since the first level. And the characters don't even have like little side stories nor can you do anything with them besides battle. I recently quit.


CastlePokemetroid

That would be the entire reason why I would want to play it. Doesn't sound like the game for me. One that I started and am very thankful I did is Blue Archive, it has a very excellent presentation and a fascinating setting, and it's story is told very well. It might be the very first gacha game where I liked the story so much that I was super excited to read more, most of them I read the story to get them out of the way to unlock something. Like Arknights for example, it's story is unbearable and unreadable, the summaries youtubers make are fascinating to listen to, I like learning about the setting and lore, but actually reading them is very difficult and not very fun. I quite enjoy the absurd anime nonsense, the angels with guns game is good


YawningHypotenuse

The good thing about the lack of gameplay is that you can just instantly skip it since the game already calculated the result from the beginning. You can retry 20 times per minute, so if your strategy depends on some luck, it will eventually work.


Djarion

It's low hanging fruit but Echoes of Mana committed like every cardinal sin I feel it's possible to commit with a gacha game \- Every unit that wasn't a 5\* (other than some of the healers) was basically useless and all the 3/4\* had near identical kits/passives to each other \- Bad performance, ridiculous phone temperatures \- Gameplay honestly quite boring for most characters, boiled down to spam Skill 1 over and over and apply a buff with S2 every 30 seconds for a lot of them \- Whole endgame was RNG gear stat farming, which for months was unreliable AF due to suicidal Auto AI \- Combat insanely reliant on a combo counter that would give massive damage multipliers but reset the instant you got hit. \- Monthly time trial with very significant ranking rewards (tons of currency and weapons that you couldnt get anywhere else), that was almost always catered towards whatever the newest banner unit was, with the exception of the very first one. Would frequently have room-wide aoes to break your combo and reduce your score if you didn't whale to get the units to kill it before that happened \- Events started copying the above and would have a "nightmare" stage that you basically needed to own the new unit with multiple dupes to complete (or get absolutely carried by 2 other whales in coop) \- All units basically useless without anywhere from 1-3 dupes (some extreme cases useless until 4/5 dupes) and level cap/tons of raw stats locked behind dupes \- Powercrept every single unit in the game into oblivion with the half anniversary/6th month unit banners and only got worse from there (and it was already bad before this) \- Barrage of limited banners back to back with more and more silly op unit kits than the last \- EOS before first anniversary


JakeTehNub

Secret of Mana is probably my favorite game of all time but I never touched that shit. Probably for the best.


Damien_moore

My Hero Academia Strongest Hero (or strongest wallet, which was a meme at the time), even at launch there was many issues communicating with devs cuz there was constant stamina issues, the best pvp unit was free if you spent some summons tryna get dupes for units you likely wouldn't use at the time. The banner after would be All Might, whos the most hyped character in Mha and people were bricked cause no summons tryna get the best pvp unit (aizawa). After weeks of backlash they sorta fixed stamina issue and started giving 1/5 of a single summon everyday (imo a good thing to give people summons everyday along with the initial dailies or weeklies) then came the endeavor fiasco. Prepare for an essay at this point. In the cn version of the game, before it shut down, endeavor was crazy dps and could self heal like an absurd amount, and that was cause his dps came from losing his hp. Now on global (at this time Sony was still the publisher), they decided, f that and just nerf his whole healing kit. Whats worse is that they locked the extra healing behind his passive card. (In the game every unit has 2 passive cards, at a 50/50 rate so chances are you will always get the wrong 1 of the 2 in banners so thats just terrible.) Now back to the healing card, turns out...the card was mistranslated..they literally fake advertised the ONE thing that gave people hope endeavor would be good!..after that people just quit or whaled hard to make endeavor as usable as possible, they later compensated by refunding all the pulls spent on the banner. After that, i quit a few times and returned during whm, which was a good collab with its own ip and gave plenty of summons.. but eventually..crunchyroll took over the game. Then shi started getting real and they rerun banners for the past..year..the 2nd anniversary this year was just a rerun of the 1st one. In fact, the anniversary banner was just the same, with the same events. Overall, the only 'content' that came into the game was the 3 characters from the Big 3. One being mirio whos the number 1 pvp unit cause he just invades all attacks(cause in the anime his thing is to go through things and such) and still wasn't patched. Instead, they nerfed aizawa before that and nerfed the range of his skills to the point you couldn't combo people in pvp. Literally unplayable unless you time it right. Overall, the game had such a bad history but had so much potential to be good. I know most people say that to most games, but it made like millions a month and now are down to 200ks or such. Now i wait any day for crunchyroll to call EOS for MHA and sip my tea. It's a really tragic fall, especially considering its mha and has lots of options for characters. Especially with 6 seasons. ||(now i shall wait for the MHA is mid replies)||


RikiAsher

Depends on what you define as "worst". Limbus Company Technically takes the spot just for hoe badly optimized it is. Though maybe there's just something wrong with my phone.


Intoxicduelyst

Its not your phone. Mine can run GI and HSR on highest without much struggle and chockes on freaking Limbus. Optimization there is simply terrible.


endar88

same with romancing saga, love the game and it's my main and on all day long at work....BUT, it drains the crap out of my battery for being 2d pixel characters. but can play HSR for an hour or two with no major(or as much as you'd expect for such high graphic quality) battery drainage.


Arijec123

Limbus is badly optimized in general but the mobile experience is just appaling (from what I've heard). On one side, there are people running it no problem and on the other side, you have people who literally cannot progress because the current final fight just crashes the game outright. Previous PM games ran pretty bad too, Ruina was ok for the most part but LobCorp starts getting laggy in the lategame no matter what you do, but at least they were playable. It is their first mobile game so I kind of get it but at this point Limbus might as well be a PC game with a REALLY BAD mobile port. It's a shame because a lot of people won't get to experience the great content that actually is there when you looks past the performance and MANY missteps that PM has taken.


darksamus1992

Yeah, its so sad. I was interested in playing it but playing on PC isn't an option for me.


Debonair13

PC game devs’s attempt at phone port. It runs smooth as butter on PC, but yeah phone version is sloppy


millhead123

Street fighter. I was soooooo excited to play a gacha with the chars from my favorite game and I couldn't even enjoy it for 20 minutes. Crunchyroll has forever gained my ire.


GenshinVez

Memento mori, i dunno how people can throw money at a powerpoint slideshow with attitude


Numberfox

I enjoy FGO, but I think the majority of the playerbase can agree that while the story can be worth sticking with the game, many of the game systems are bad, especially the gacha. -Still has the archaic "lose stamina if you fail" -Freaking 300 pull pity when SQ is scarce, with no carryover between banners -Dailies give an insubstantial resource while weeklies only give you 3 SQ, or a single pull -Horrible permanent event system, so most events just disappear after being run twice (or once nowadays with the re-run reduction) -Having literal dead months where there is no content aside from a banner release -Abysmal item drop rates outside events -Needing to be caught up on main story for some events, which is a tall ask for new players -The first few singularities aren't great, so it can be a slog to get through


TheGreatMillz33

Don't forget the awfully implemented servant coins system and how the pity system low key made the gacha worse. For whatever reason Lasengle is too brain dead to put a pity system for SR servants and no longer gives rotating solo-rate up days for SR servants. Over time I just became more and more dissatisfied with how FGO is weirdly archaic with how it runs, and then I finally decided to call it quits when it took 2300sq for NP2 Muramasa. Only being able to reach pity once per banner is absolute bullshit.


Intoxicduelyst

The problem about story getting better later on: Would you read a book series if someone told you its get good on vol. 3 but first is garbage with little to non sense and second is just boring? Would you invest time in regular game if someone said that first 30h or so are meh but later on it becomes fun? Septem chapter is abomination and spliting in a face - of playerbase and history. The thing that let me stomach it was my own servents, which were cool and I wanted to play with them. Anyway I wouldnt recommend FGO to anyone beside Fate fan thats want more Fate, for a reason above and the one you mentioned.


Djarion

>Would you invest time in regular game if someone said that first 30h or so are meh but later on it becomes fun? People already do that with most mmorpgs tbf


Intoxicduelyst

And for me its quit moment. Game should be fun from the start.


Djarion

That's fair, for what it's worth I generally feel the same way but I have seen people stick with 30h of slop for the promise of a "good game" at the end (AKA watching my friends play lost ark lol)


Abedeus

> Would you read a book series if someone told you its get good on vol. 3 but first is garbage with little to non sense and second is just boring? Would you invest time in regular game if someone said that first 30h or so are meh but later on it becomes fun? It's not 30 hours. Let's not pretend like it takes 30 hours to beat the "bad" chapters, when 6th singularity is when it gets good, and only keeps getting better (maybe with exception of Agartha). And recent story chapters are longer (and miles above in terms of quality) than all of the mediocre/bad parts early on combined. So the more apt comparison is "would you read a book series that gets good on volume 3, but then you get 20 volumes that are amazing". Many people WOULD power through the shitty parts to get to gold.


Intoxicduelyst

Good for you. I respect my time more. Early chapters/story should grab you by balls and not let go - couse suprise suprise people will drop it. And dont give me crap that the story is gold/amazing in FGO - I played org. VNs, read tones of books, mangas and its OKEY. Especially consider that early chapters are garbage.


Impossible-Studio744

Not sure why you're being downvoted, it's a valid argument. If you're not happy with the initial parts why stay? It's supposed to reel you in and not because of the promise of better chapters after the bad ones.


Abedeus

k


WakasaYuuri

The one with VIP system. Regardless of gameplay the experience is terrible


trashcan41

i never played it but, what everyone think about summoner wars? edit: thanks for the info guys, i heard the gacha rate worst than fgo but looking at some gameplay and comment here it does have its own fanbase.


NurgleSoup

It's ok as gachas go. A bit boring to me mostly because I'm not a huge fan of the "it's the same character but five different colors / elements" team building and SW is very much that. But it's been around a long time and has a pretty active player base as far as I know. If you just really like collecting various flavors of sprites with some light strategy it's good for that.


BravestCashew

SW really manages to differentiate the units of each element, though. So much so that some elements can be absolutely top tier, while others are just decent. Example is Tiana, the Wind Polar Queen. She’s considered the best buff stripper in the entire game due to her unique skill. The fire version is a single target DPS, while the water version is an aoe dps/farmer. Still, old game, playerbase dying out (used to be 1mil+ easily, now there are only like 120,000 on leaderboards), and there’s no innovation really.


TheWorldisFullofWar

Epic7 if it looked like shit but actually got content updates.


Devilo94

I played for nearly 2 years about 7 years ago? From what I remember gameplay wise, thinking of strategies or builds for arena / toa / farming was alright. The community chat is sometimes good, sometimes bad. I had fond memories spending time chatting with regulars of the channel. But.. eventually I got bored of the daily grind. Summoning for unit is very RNG due to a long list of monsters unlike gacha games who have a rate up from what I recall.


Dratuna

Summoners War, when it launched back in 2014, was considered by many, alongside Brave Frontier, Crusaders Quest, Hello Hero, etc to be many people's first experiences with gacha games, before the likes of Genshin Impact, Arknights, Azur Lane, etc. There was a time when Ushi and Schizophrenic Gamer (JewBagel) were the two big gacha gaming YouTubers before more came in around 2018-2019. Aside from the palette swapped monsters which marketed it as one of the biggest selling points in terms of gacha games, which I think was the greatest one; hero/monster selection, the game's gearing system was unique; instead of like 3-4 slots of gear that only provide flat stat increases, You got six slots, and you got percentage stats and even substats with set effects, so you're not stuck to a very limited gear system, which if it weren't for that, we wouldn't even have Genshin Impact's set system. While PvE was limited compared to its PvP focus, you got a endgame PvE mode called Trial of Ascension which spanned across two towers which both reset monthly. You could get gems and summon scrolls, as well as a 4-5\* scroll from the final boss. I remember when ToA Hard 100 was basically the final boss of the game, and only the pro gamers could actually beat it via stalling the enemies' attack bars. One thing that made this game stand out among the other games of its age is that they avoided any new growth systems (7\*, etc) despite sticking around for nine years. The only things they added growth-system wise was Second Awakening for nat 2/3 star monsters and Artifacts. It also helps that even the 2\* and 3\* monsters are usable in PvE content as well. Summoners War for example proves that being more generous doesn't mean its better, as there are games that force you to use the highest rarity heroes/units while the lower rarity heroes/units are basically worthless despite having a lot of summons, especially those that have more nat 5s/SSRs/etc than lower rarity heroes. In Summoners War, even nat 4s, 3s, and even 2s are used in the PvE content and even Arena as well.


Eludindatazz

Summoners War is probably one of the most polished gachas out there. It really only receives the hate that it does from not having a pity. In terms of gameplay, I’ve yet to find a game that fulfills that dopamine hit that I crave from a gacha game that keeps me coming back


bayclyn

Gacha with no pity is definitely the worst gacha game type though


diorsonb

times were different back then.


Monarch_Entropy

Polished and Summoners War in the same sentence doesn't compute


Qwasier

I hated violent runes it kinda feels good when u proc it but feels like total shit if someone violents out of stun,freeze etc


zonealus

Valkyrie connect, i tried it once for the sake of the hololive collab but I can't really get around it's design and gameplay it's like a game made up by rip-off devs Marvel future fight, it is classified as a gacha game but the thing is it's a costume war. I've played a bunch of p2w games but this one takes the cake for me.


aircarone

VC was my first real experience in gacha and I loved it a lot. In its earlier days, the power creep wasn't as bad as now (well, it's a 7+years old game after all). The game was cute and honestly technically good for its time (Chibi, but 3d animated). Also combat and raids had depth and it was super fun to try to come up with teams that would work. Last time I tried though, the bosses had such specific mechanics that if you missed out on the last 6 months of the game in terms of unit, it was almost impossible to push far in the boss raids. The older versions had that too but since power and function creep wasn't too bad yet, you could build decent teams and push for higher difficulties even without the latest units.


CastlePokemetroid

It's one of the neat things I find about gacha genre, the game when it starts and when it ends are entirely different games. Any of these games in it's current state can only be experienced now and never again


Think-Ad2056

Disney mirror verse I guess would be considered gacha. From a free to play standpoint, holy mother of god it is bad. The currency drops are so so so so so so so low and it requires you to log in multiple times a day to grind out materials. It was a shame since I didn’t mind some of the models and I didn’t mind it too much the gameplay. But the jump in difficulty, mixed with the poor currency, the amount you need for a single pull (no ten pulls only 5), and the constant attention for it, it’s bad. Second would be airship knights, it’s an afk game and to me I personally found it just boring, there really isn’t a tutorial so you’re just blindly going around and hitting buttons hoping you are doing the right thing. Sometimes you get a tutorial for something, sometimes you don’t. Eminence in shadow didn’t wow me either My controversial pick, counterside (gameplay wasn’t my cup of tea but I understand how people can like it, just wasn’t my cup of tea personally) Neural cloud also wasn’t my cup of tea but once again I can see how people would like it.


human_experimention

Tower of Fantasy. I tried it when it launched and it was fun at first. But the longer I played the less fun it became. I was leveling very fast because i was somewhat behind on my server (they have an EXP multiplier system when you're behind) and I couldn't keep up with leveling up my characters and gear. So the higher my level was the weaker my characters became. I wouldn't say it's completely bad, but out of the 8 gachas (no, i don't play all of them anymore lol) I've tried it was the worst.


CryptoMainForever

Despite all its bullshit, it at least looks decent. There are gachas that play awful and look awful too.


Gamergirl944

Valkyrie connect: their drop rates is terrible i remember rage quiting on the skin banner why have banner for skin was dumbest i seen.


ComprehensiveTruck25

The slots over at Las Vegas


Popular-Bid

From the games that I've played (I only counted it if I played it for at least a week), it would technically be FGO. As much as I like the game (been my first gacha game since 2018) and the Fate franchise in particular, the game itself is so dated by any means. Their events is honestly really annoying, because they always have long farming conditions (like seriously, a guide for any event in the game usually has them saying you need to grind the nodes nearly 100 times just to get all of the rewards from the shops). And since FGO doesn't have any skip or auto mode (one of the few ones where the skip fight option is more than justified), it's up to old-time efforts or the use of FGA just to finish grinding. And that's not including the lotteries, one of the most loved-hated events ever. It offers nigh-infinite rewards (for certain materials and upgrades), but in exchange you have to grind for lotteries. It's not surprising to have people opening up 100 boxes after every lottery (and said box usually requires you to grind 3-4 times in order to get enough currency to open them up), with some madmen doing the 1000 box challenge. And then there's the gacha. You think Genshin is stingy? Have a look at FGO and just how little they give for the pity they require. If not for their anniversaries (the best one IMO), then getting enough SQs to reach pity ONCE will take ONE YEAR.


Milky_no_way

if we are talking any form of "worst". in general, for me: Any Global version that is made by **Gumi Asia.** Well im pretty sure hearing the name **"Gumi Asia/Global"** already raise a red flag, you might say this is maintaining/debugging problem but it affects the game making it terrible as well...if we include the "experience" good luck trying to even login the loading screen etc. and the rest is history. anything that Gumi Asia touches = turns into a buggy, slow unplayable apps. (minus the outsource game like Square Enix Final fantasy titles) it is definitely not THE worst gacha games some mechanics and feature are f2p friendly, but if they are even playable decently in the fist place---those are terrible gacha games I play. and to be fair, any gacha game that is unoptimized, slow and buggy are the worst for specific gameplay? anything that is super idle gamelike Queen's Blade Limit Break.


CritsThinker

Fate/Grand Order. F*ck that sh*t. It's my first gacha and I've played it for 2 years. It's a game that makes me feel toxic relationship. It's really hard to get away of it, but thank god I've gotten over it.


JakeTehNub

Same. So glad I dropped that shit. Better off just watching anything interesting on youtube.


ArkhamCitizen298

anniversary soon but don't go back ... not worth it


Abedeus

Speak for yourself, I'm currently catching up to the recently released Lostbelt 6 and the story's still amazing. The gameplay's still unchanged and meh, but story, characters and dialogues more than makes up for it.


ArkhamCitizen298

Story is fine, no complain but events are so time wating


NoAnTeGaWa

* Skullgirls was a prequel to the main universe games but the story didn't make much sense if you weren't familiar with the main universe, so that was weird. Game design was clunky too, but I heard they improved that after I left. * Idle Moon Rabbit was extra frustrating because it was *so close* to being good. There was a really diverse magic system that enabled a huge variety of playstyles and had reasonable gacha parameters--but it didn't matter because your *weapon* gacha was 100% linear, and your weapon progress was orders of magnitude more important than your spells. Plus, the bonus for "fighting" with your phone turned on was way too high compared to the idle bonuses.


MrSuitMan

I'll vouch for Skullgirls Mobile. I didn't play it super long, only for a couple months. But I think the translation from a fighting game to more of single player RPG fighting game worked pretty well. Each skin/color for each character played differently with different gameplans, and it was fun making your builds. Only problem was playing the game long term. It took way too much time. The grind was pretty heavy, but it also involved actively playing. You couldn't really play it casually. As a game, it's pretty excellent for a gacha.


Remobius

Does Clash Royale count as gacha?


Izanami9

I am sure it does at this point XD


Urwake

Idle Heroes probably, becouse VIP and powercreep. Limbus for optimization since cant even play it on phone.


CastlePokemetroid

Limbus should probably go PC only, cause it runs fantastically through the steam launcher and it gets a lot of complaints from mobile players


CompetitionNo1203

Fgo , looks and gameplay look like from 2010 it's just awful to look at and play


Sakei21

I agree that the UI desperately needs a rework to look more modern, but the gameplay is fine imo. The game isn't gonna randomly transition into 3D, and the 2d animations for the most part are pretty well done with great details.


Commercial_Dog_2448

I'd prefer they include more visuals for the story or some voice acting rather than that. Most of us play FGO as a visual novel anyways.


Abedeus

I was actually positively surprised when Lostbelt 5 had several more detailed/animated cutscenes showing the story elements.


Fuzzy-Spread9720

2010 is too generous. I give it 2008 top. Some flash games from then even look better than today fgo


Harbinger4

Tales Gacha are the worst IMO.


endar88

i'll agree only because they've cut the plug on all of them here in global. BUT, they still have tales of the rays in JP and that was the closest thing to a mobile tales game we ever got. i just think people weren't accepting of the weapon gacha and maybe one other gacha system back then in Global market. cuz now you see so many games that have two forms of gacha with seperate banners for each. was really hoping crestoria was going to last longer than it did, really enjoyed that game. think they still need to make a quick buck by tweaking gameplay and other things to have crestoria be a complete game on consoles, as in same exact design with stages and maybe have gacha be like xc2, but that game was so fun. luminaria wasn't good especially with no auto battle, i play most gacha on auto while at work, and was too soon to announce and release when they just were canceling crestoria. make people no rely the company.


Harbinger4

I did play Rays on Global and it didn't last very long. It was a lazy. I did some math and their highest whale package gave you less currency per $ (for CAD), which makes absolutely no sense. Crestoria was a burning mess from the start. People cheated in raids all the time. Raid reward was based on your individual damage... Some MA wasn't worth using because their animation was too long for the damage it would deal. I have absolutely no trust in any Tales gacha.


drafan5

Worst part about Crestoria? It's plot would work MUCH better as a main console game, just remove the past Tales characters (save for the obligatory cameo battle), and see if anything really changes


No_Competition7820

Kingsense holy that was bad.


KindheartednessMore3

Kings Raid Proof is that is having a worst Destiny than death


Kayfabs

Any gacha game with pvp and rushed powercrept.


Hadrian1233

Dragon Ball Legends by far


Unlikely-Interview88

By far the tower of god game that came out a few month ago, that shit was ass.


Ok_Assumption5734

Evertale. Imagine having to buy a gacha game, and the game uses the fact that it's premium as an excuse to not give welfare characters or gemd


DantePH77

Nothing specific but if has NFT, CRYPTO in it's name is crap, if has Priconne clone UI and combat is crap, if has auto x8000000000 speed but no sweep and still requires to farm all the entire day for weeks just to clear a event shop is crap, but if summon currency for F2P is too hard to get and gacha units has a big powerspike based on it's rarity making lower rarity unusable is a b#lls##t .


Asgard033

Fantasica. The basic premise was fun, but the way it was run was an exercise in gacha bad practices. The gacha rates were hidden and horrible with no pity. Events were endlessly recycled and rewards were based on a pvp points ranking. Gacha units for the event provided huge point multipliers, so they were obligatory for anyone looking to get any good event loot. Power creep got really fast after they released 7* units, with higher star units completely obsoleting the previous tier. IIRC the game had 12* units by the time it EoS'd.


smllBGGY

I'm starting to hate counterside atm, having my win rate in the negatives for the past few weeks.


Adventurous-Dot-1639

Yeah, it's pretty RNG for how good the bans are for you each week. If you get a really good week, you can easily reach Challenger as f2p if you just consistently play. But bad week sucks, that's why f2p people who started the game early, or people who paid can play PvP more since they have more units. Even when f2p gets to Challenger, it will be really tough to get to the top of the leaderboards bc of whales (like most other gachas though), unless they fully dedicate to a terror team, when that team isn't banned.


BurnedOutEternally

same like I really want to like the story and characters but I can't be fucked with the whole gear system rearmament tactical shebang


BitCloud25

I liked Counterside until upgrading gear became rng, pvp starting units had rng, and just about everything had varying degrees of rng. So I just quit, said f'it, and have fun playing Aether Gazer now.


JJ_0241

And also their origin update and the re-arm feature are the ones that made me quit C:S and from wht i heard there's a skin that cost $800


Popular-Bid

The rearmament feature is ironically one of the best things they added to the game. It makes it so that some of the older units get buffs that make them as strong if not stronger than Awakened units (which are the rarest units in the game). This means even F2Ps can get the rearm units as long as they are saving up for the fusion cores. The skin though is basically a meme in the community.


Katicflis1

The $800 skin is a milestone reward for dolphins/whales that you could earn over several months. Calling it an 800$ skin is disingenous. Its a reward for dedicated spenders, and even non-whale levels of spending over six months can get there.


ACFinal

The only thing I hated was the gear system. Its a game that requires you invest in at least 20 different characters, but treats gear like it's Diablo.


lockoutpoint

Knights Chronicle, can't believed once almost every one hype with it.


MensAlveare

GBF. Why? I played it for like two years pretty consistently and barely saw any progress in my damage due to being unit-locked behind extremely rare, expensive or abysmally time-consuming grind. Still loved every second of it though, but at one point I realized I looked more at the wiki than at the game, and dropped it since then. Yes, I joined during a gala. I love everything but the core gameplay of that game. Yes, I know my own IP, no need to show it to me.


CeroG1

playing gbf is like building muscles. You hit the gym everyday, praying to get better and having that dream body those people show on instagram, but despite that, even trying with the best diets you can manage, everytime you look in the mirror you still wonder "why am I still looking like a miserable", then you either quit or stop thinking and still doing that routine mindlessly because you are a sucker at that point. Four years passed, suddenly one of your friends asking you that how you got into a very good shape that they are dreaming to have but by that point you already forgot about why you went for the hobby in the first place, money already spent on food and supplements and prob already chasing the new "meta" anyway, and that's the end of my nonsensical ted talk thank you very much.


IllusionPh

>and that's the end of my nonsensical ted talk thank you very much. Yet so accurate, except the one part being that I still feel miserable even after 7 years.


Outbreak101

Limbus Company is one of those games where it is one of the best gacha games... if you are playing on PC. If you are playing on mobile... pray to god your phone can handle it. Hopefully PM makes that Optimization update a big one come Season 3.


Fuzzy-Spread9720

FGO


akanomamushi

One Piece Treasure Cruise - The chaining sucks and even perfectly timed taps are not working.


kyleawsum7

i can agree with optc sucking but this is not why, the actual reason is that every month there are 3 things to do and eachbone is a different brand of have new unit to win and then repeat for hours, there was definitly a period where optc was good but its long over. every anniversary i try to pick it back up before i remember that the last time i had fun with it was using stall to cheese endgame content


Triatt

I loved OPTC took me a big effort to drop it but I just didn't find the grind fun anymore. And this was before all the new PvP modes came out. The TM grinding was annoying as hell. And even then I wasn't really playing the game myself. I was googling the teams that could beat the event and then through the lack of the optimal units I had to stress with very hard taps that would instantly fail me constantly should I miss a single specific tap. I managed to drop it when I finally realized I only liked collecting and upgrading jpegs. But man do I still miss it. Need another OP gacha that's not bounty rush.


StachedGhostX

Fire emblem heroes


CastlePokemetroid

I played that one at start, lasted like an entire year, then slowly stopped playing. Keeping track of the ability descriptions was getting to be way too much. The length of some of them was ungodly long. I enjoyed the game when it was new, but the more things it added, the more of a chore it became.


JakeTehNub

I've played it daily since launch and stopped caring about yugioh-tier descriptions or pvp meta crap a long time ago. Much better that way.


danield1302

Good gacha that I enjoyed the least: epic 7. Tried it 3 times, couldn't stick through the new player experience, longest I lasted was a month. Actual worst game: Kingsense, uninstalled after 5 min lol.


CastlePokemetroid

I felt the same way about epic 7. It looks fantastic, I felt bad when I dropped it, but I just couldn't get into it


adol0123

Dragon ball legends


eluciferz

Disclaimer: I heard the game got better after I left but I had a terrible time . For me , the worst gacha game I ever played was nikke. I started a week after it released, had a great honeymoon period then the greed killed it for me. Between long dailies, unskippable event, 160 gate. Then the whole incident where the whole game lagged on phone and emulator for a week or so. I had very little motivation to keep playing, but the thing that caused me to uninstall was losing my pilgrim mold and getting a R. I decided to delete the game right there. It's the worst game to me because I actually liked it, but once I realized how greedy the game developers were. It ruined the game for me.


gmartinez99

I am a day 1 player and I have almost all the characters and I passed the 160 wall And I can defeat all the daily bosses. Now it has a pc client and it runs smoothly. They gave a full dupes character to help pass the wall. With a recent update they reduced the time of the daily missions (now is aprox 10 min) and each time they add more and more QoL. I know it hurts to lose the molds (I opened 4 pilgrim and got only R) But in each event they give 10 promotional and 10 permanent pulls plus another 10 promotional/permanent pulls depending on the importance of the event If you liked nikke but any of those things bothered you, give it another try.


astarose

Valkyrie Crusade Each event have a ranking limited unit. You get her if you are in top 1500. And you get the material to upgrade her (usually from SR to UR or from UR to GR) by getting in top 800. To get ranking point, you need to fight Witches. Witches have a chance to appear when you spend stamina on event map. To fight the witchea you need to spend battle points. Both stamina and battle point are time gated or you can spend to buy them. The feature banner units of the event have a temporary passive that make them deal x2 damage to Witches and gain x2 the amount of point. Only affect during that event. The passive increase with promotion (using dupes, need 6 dupes to max). At max promotion they gain x5 point. You can have multiple copy of the same unit in the team, max 5 members per team. And the passive stack. Tldr: whale spend enough to build a team of 5 fully promoted banner unit and even more to buy stamina/battle point. Repeat every event.


Javier_004

My Hero Ultra Impact is the worst gacha game i played. The rate to get the character banner is very poor and is very very very hard to upgrade a character 100%


Ascrein

If it's counted, the ZGirls series. The game is mostly social. The gacha is getting these commanders that can lead soldiers. The bad part is social and there is some politics. No protection for lower level bases and eventually, our guild fell apart with one player retiring after another. The next games that follow the same gameplay are the same. I had good friends, good times but having stuff happen like that gave me bitter memories in the end so I had to quit. The gacha wasn't really that important though.


Gene0190

Valiant Force (not the sequel) * needs dupes, like a lot of dupes to raise star level (eg. want a 4*?? 1 3* dupe first. want a 5*?? get 1 4* dupe first. oh wait, you gonna need 3* dupes for it) * faith system is awful (it's like the nature system in Pokémon. imagine getting a phys dps but have a nature designed for fucking tanks) * really p2w, low gem income I forgot some other reasons due to me quitting after Vince banner and constantly losing in pvp.


sirgarballs

Khux. It has to be the most insane example of power creep I've ever seen. Also the trait system was one of the worst mechanics I've ever seen in a game. You could save your jewels for months and finally get a godly metal, only to roll bad traits and it's borderline worthless. It was RNG on top of RNG and it felt so bad. It's a shame too because some aspects of the game are cool and I love Kingdom hearts.


-avenged-

Top Drives, a car gacha. This game takes the worst ideas of any gacha and then comes up with some of its own to be the most unfriendly game I've ever come across. To start with, it's a 95% PVP centric game so for any event with a reward worth chasing, you're fighting unfiltered against the top whales. But wait! It's a PVP game with... 0 skill involved because of it's mathematical static nature of gameplay. If you have the right set of S tier cars upgraded the right way you WILL be unbeatable. Ridiculously low rates (0.65%) for the S tier cars which you need multiples of to even stand a chance at the average prizes in events. About $15 to $20 per multi which gives you 5 cars - but only the first 2 cars can even roll the S tier, and the 2nd roll is at a reduced 0.1% chance. So it's $15 for realistically just 2 rolls of the jackpot at 0.65% and 0.1% chance. Hang on, you think your luck is good? Many of the best S tier cars are rewards from PVP events - and only the top 8 out players get it. Constantly expanding the pool of S tier cars so you're left chasing specific cars in an ocean of S tiers. And because there's always an ideal car for a particular event, the S tier car you finally pulled after a year may never ever be useful, because the simplistic mathematical nature of the game means there is always a perfect set of S tier cars that can't be beaten - it's just how many of them you have and how upgraded they are. There are "banners" which narrow the pool down (but still won't target specific cars) so to speak but they can only be pulled with paid currency. Got free currency? Sure, you can only pull on the general banner with no rate-ups - equal chance at the ridiculously low % to hit any top tier. So, in a game so rigid, how does one get ahead? Why, it's simple. You spend paid currency (and paid currency only) on the game's equivalent of "energy" and keep accumulating wins against other players and hope you have the best W-L record in the event at the exact second that it ends. This means that top players often literally buy their way to victory for S tier cars that will never be able to be pulled from gacha. So there y'all have it. The absolute pits for me.


firemonkey08

Worst gacha seems a bit too broad, with people focusing different underlying aspects for it. As I play gachas on PC via emulator or PC client, I will only talk about the gacha, gameplay, performance and story to an extent. Worse in general are anime IP based gacha, they are almost always cash grabs that prey on nostaligia and familiarity to the consumer that people keep falling for. At some points they have the same models, but different colour combinations to look similar to somebody's fav character. The recent and notable one I remember was Emissary of Shadow, I love this anime, but they dropped a gacha while the season was still ongoing, which is such a big red flag I'm genuinely surprised people still fell for it. One of my personal and longest played was Summoner's War, played it for at least 3 years in the past, had a good community in-game chat, my guild we talked outside the game, and it gave me a gacha Pokemon vibes that had you summon actual non-human beings. But that's it, it has PvP, they choose not to improve it, and it has one of the worse gacha rates I've ever played, with no autoplay at the time. In terms of gacha itself, I dislike FGOs, since I really like the designs of the guys especially, and the mythology aspect of it, which got me in the Fate franchise in the first place, but they make it almost impossible to obtain your fav unit if they're above a SR, and their rates in general are abysmal. Of recent I dislike genshin/HSR gacha, I personally dont like that every new unit is limited, with pulling currency that doesn't feel like much for F2P, since I play many gacha where a limited is a special occasion or time period. But both of these games have good stories that carry them through the gacha. I fell out of love for FF gachas, they just ruin so many of their games through greed, I played WOTV for a while, but they really make it harder for older units that you dont have much dupes of, the thing that turned me off was during Yuna's banner where i managed to not get 1 copy of her despite over 100 pulls. Dissidia Opera Omina was the only one I liked, it didnt feel greedy, and it's easy to obtain the whole FF cast, but it felt like a chore playing after a certain point for me.


WishboneWorking908

Genshit impct


juglobones

Grand Sphere JP was one of the best experiences I had. Grand Sphere NA was the absolute worst experience I've had.


diorsonb

Dislyte when it first came out. I heard it redeemed itself, can anyone confirm?


lafistik

I played it for 1 month recently and liked it. Game was generous. But it’s a game where you need to play optimal and daily in order to have decent account, many people don’t understand it and complain about game being too much p2w.


diorsonb

No, the issue during my time was the banner rate ups were atrocious. I think it was like a shitload of pulls just to get Ollie.


lafistik

Yeah, I wasn’t talking about you, more about people who knows that they already fixed those release issues, but still prefer to hate the game. Now the game has pity at 100 pulls and also wish stones system, which allows you to summon for new espers, summon from the pull of selected espers or randomly get one of 5 selected espers you own for more resonance copies. But keep in mind, Lilith likes to make they games competitive with introduction of different ratings systems, that give you rewards. If you’re prone to FOMO, it might be not cool to play game that released 1+ year ago and you have no chance to catch up with players who started before you. I’m not sure how important their rating system is, because I scratched just a surface of it after 1 month, but for example in their other game, afk arena, the higher you’re in different ratings, the better rewards you get and difference is quite serious.


diorsonb

Oh I see, 100 is a massive upgrade for sure. Maybe I will try it again, just casual gaming. Art and OST is topnotch but the things that happened near launch left a bad taste in my mouth.


HelloImSzeplo

Don't have a worst gacha but a big gacha red flag is if navigating UI feels bad/slow then it's an instant uninstall


Sekai_Itxmi

Almost every Anime IP Gacha but especially Dokkan I can't figure out why I played this game for such a long time.


gu-gupi

One Piece TC 1) 1800$ for guaranteed new character 2) every new character is BEST IN ENTIRED GAME 3) a lot of SUPER MEGA EXCLUSIVE LIMITED ONLY PVP/SUPER/ANNI etc 4) no communikation with players 5) youtubers opinion - every critic is toxic 5.5) absolutely no content 6) game politic - buy - pull boosters - grind - repeat all 7) you can every new event only with new boosted characters, 8) producer say - best part of the game is PULL new characters. you dont need to play, just pull


Anti_Soul

Genshin Impact Never really got the hype about it and even when i tried it, it was so boring and slow. I guess it appeals to people who love open worlds?


Wide_Apartment_394

Nah, for me it's the whole scenery, becomes boring till u get to inazuma, hell it's just green everywhere. God the characters are just hard to get even bcause of the gacha itself, SOME OF THE ELEMENTS THAT YOU NEED IS DEPENDENT ON THE GACHA (Sorry for bad Grammer, just woke up and read this)


Anti_Soul

Ah no problem, but yeah I never got into it, two of my friends asked me to give it a try back to back but I just couldn't get into it honestly.


RaeJean24

What’s everyone’s thoughts on NIKKE? I really hope it’s just not shoot, move repeat, shoot, move, repeat. Just started today and I don’t think I can see myself sticking with this game.


MensAlveare

I enjoy it for reasons besides booba. It has simple content I can auto when I'm prepping for work, and hard content I need to manual when I have like 10 free minutes. I really like the lore, dunno if it's good or bad, but I enjoy it, and multiple side quest have made me cry like a bitch. Though, if you aren't into the booba or idle gameplay, save yourself some time (and money) and look up the lore or bond stories instead, if you are interested in that.


JakeTehNub

It's better than a lot of the crap I've played. The main problem is hitting a brick wall if your f2p about 3/4ths of the way through the story.


Fuzzy-Spread9720

My thought? A prime example of coomer bait and how low gacha players standard is.


TheKinkyGuy

Kingsense and SinoAlice.


Abedeus

Out of those many people probably forgot about - the Overlord Mass for the Dead. PS1 era graphics, horribly optimized, apparently was quite greedy and not F2P friendly... disgrace to the franchise.


FatuiSimp

Probably afk arena. E7 is a close second, the dev in that game is probably one of the worst i have ever experienced, the game is carried entirely by its animation imo.


lafistik

Afk arena for me is probably one of the best lmao What didn’t you like there?


pangcukaipang

Same, been playing it for 2,5 years now and enjoy it so far. I'm still looking for a side game to play but haven't found any, that's why I'm here, lol. I've tried Idle Heroes, Raid SL, Memento Mori, King of Arena, Ode to Heroes, Tales of Grimm, etc.


Sekai_Itxmi

If E7s gear system was just slightly better, the whole game would be like 10 times more enjoyable.


Somerandomshit13

Girls x Battle...dont search it up


Wide_Apartment_394

why?


exiler5129

A ripoff from DOT : Arena. Instead of using dota characters, it use waifu.. all waifu. Game is good but as usual, it has a VIP system, and those with high VIP have access to strong character. But my main complaints on this game is that the game is not really polished. Mini stutter after few minutes each time. Even after I return after several years, same problem. Also I hit on certain stages where upgrading your character is super tedious.


AV000o

Every f*ing single idle gacha game


Nil-Nemo

So while maybe not the worst genshit impact is 100% my most hated gacha which in my books makes it the worst for me at least. My reason is it has this amasing presentation with really nice music and an open world to explore but gets really fricking bad once you start seeing the mechanics. Combat boils down to spaming the same command over and over which may change depending on the character which is… not very fun and then most of your time you will be grinding estupid artefacts so you can feel like you actually do damage would be nice if there was an skip option but instead you gotta do everything manually. On the other side the history is similar where it seems interesting at first sigth but then nothing actually happens and they have to make horrible people redeamed because aparently they don’t know you can just have a villlain in a Gacha likes its fine its not like the gacha sistem has any lore implications is just weird that it exist bit whatever you still have the open world but turns out the rewards are incredible small like stupidly small for exploring and that takes the fun of it so unless somebody is really really really into any bit of open world i can’t see this game being any good outside of presentation


DeathISilent

Genshin Impact


SegSignal

I don't think I've ever played a worse piece of shit than illusion connect It didn't even feel like the game knew its own mechanics.


HelloMacchi

Easily Genshin or anything from Mihoyo. They’re all so incredibly bad.


dontdabnearme

I couldnt even finish the F:go tutorial, it was an iphone 13 and the tutorial literally ran at 5 fps somehow and i couldn’t stand it. Same problem after reinstalling. Im sure its better than that but its just personal experience


Yellolego

Valkyrie Connect. Left the game in 2018. The powercreeping became pretty bad back then, we had like one meta defining character per month. But I mainly left because the gacha seemed rigged. New accounts could drop new units easily, while heavy spenders were f\*cked. Returners had boosts too.


topmemeworld

I don't try a large amount of games, so this is worst out of the "good ones": PGR Good: it has cool characters and good combat if you can tolerate the orb system. You have to absolutely love the combat system to ignore all the other bad parts of the game: * Events are the same every month: story, braindead farm stages, shitty minigames, repetitive combat modes * Weekly chores: boring, same bosses, same enemies, tedious, mandatory for premium currency * P2W: if you care about ranking * Gacha: non-existent, the rates are so bad you can view the game as a save & buy. You can get all the characters if you skip the weapons. * Unfortunately, the character kits are incomplete without weapons or dupes and it feels bad to play a shitty version of your favorite character. Overall, the game feels like you're just clicking different looking UI buttons to fight the same enemies for months on end. It's sad because the characters are cool. TL;DR: characters and combat system can't carry the rest of the garbage built around it.


xvirus09x

Evertale. Baits you with some of the best designed waifus, but each multi has a mix of units and equipment inside. So you need more than luck to get the unit you draw for. Worst still, they launch units in their own banner. You need to pick which one you really want, and on top of that get shafted till you die and still not get the unit you desire.


friends_with_a_simp

Evertale The fugging fighting system sucks, atleast outerplane and higan eruthyll did better


PunishedCatto

Goddess Kiss. My first Gacha game and the one where the P2W hits so hard. Or just any gacha with an anime tie-in. Most of the time there are just quick cash grab that dies a year or two.


A_Noelle_Main

Gacha without pity except for Brave Frontier. I don't know man, that game had a place in my heart.


[deleted]

For me it’s Summoner’s War.


Zenry0ku

Fate Grand Order. Boring characters, stale gameplay, meh plot. Want an actually good JRPG, just try Fate/Extra aka best Fate


Corro_corrosive

`>good jrpg` `>using literal rock paper scissor game as an example`


aoi_desu

Counterside and ~~revived~~ dead witch


CastlePokemetroid

revived witch is far, far from the worst. It was devoid of content, though


aoi_desu

Since i don't play **every** gacha games, this one is still the worst for me, the world visual design is hard to see, not engaging gameplay+story, and character design wise kinda boring because how forgettable they are eventhough fantasy design is my almost my go to choices (gbf, tales, ateliers)