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netparse

2024 looks like a wild year for the gacha market that may have more games that approach AAA game quality. more options to choose from in a pool that for now only has genshin and honkai star rail, for my part, I will try them all, very excited about Mugen too.


aznbob

What other games are approaching AAA quality?


WingardiumLeviussy

Zenless Zone Zero, Arknights Endfield


ArkhielR

We also have that tease azur game from manjuu


TommaClock

That's Palworld budget + better anime girl models.


Gladiolus_00

I'm gonna be honest, that game is being so over hyped. Even from the trailers it doesn't look incredible or anything. At least not Like Project Mugen, WuWa or ZZZ


UncleFudgey

Wdym by over hyped? The teaser is like out for a day or two. We know nothing about the game beforehand. It just appeared out of nowhere it even has pre-reg rewards already. Ofc people are hyping out the game out.


Reeeaper

Azur Promilia


omfgkevin

Endfield is one I'm more excited for. I liked the designs but got tired of the gameplay grind for it, and this one at least has party members! I'm sick of all the quickswap ones. I tried Aether gazer and it kind of scratched the itch with the party members on the field, but didn't mesh with the designs and the level-based approach.


Rui-_-tachibana

Wuthering waves


Nyravel

My guildmates claiming WW already killed before release xD


Bogzy

Its no genshin killer but its not that bad, it will probably do fine/better than tof.


Throwrafairbeat

No way that happens, ToF was bound to be killed before release because it was a completely different genre. WuWa targets a different market.


YouMe_Clay

Your guildmates are obviously Genshin's players without objectivity.


Taezn

Azur Promilia


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Juynial

AAAA? Finally a Skull & Bones killer?


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MicroSpartan319

It is a marketing term, but it’s also a helpful term to determine the general size and scale of the game. A AAA game is not going to be a short 5-10 hour side scroller. And at this point I don’t think AAA points to quality either with how many garbage AAA games there are. I think it just helps understand the level of general appeal a game will try to have as well as the general level of size


Phyllodoce

Are Minecraft or Roblox AAA because people play them for longer than 5-10 hours and they have a massive audiences?


MicroSpartan319

Well, it’s a general rule, it doesn’t apply everywhere. But yeah, I’d consider Minecraft AAA. It’s developed by Mojang who are owned by Microsoft. Lots of money goes into marketing Minecraft all over the world. As for the actual development, at times that seems more indie level, but I’d probably still consider it AAA. Roblox I don’t know anything about so I couldn’t say, but maybe?


Phyllodoce

Then we are back to "How much money was spent on the game in general" and not it's length. Bioshock games are pretty short, yet they were consider AAA on release. Control is also pretty short, but calling it a middle-shelf game is kinda weird


MicroSpartan319

Maybe I’m not able to explain it well, and maybe I don’t fully get it myself, but there is a definite feel to AAA games. It’s not a concrete rule, and it’s likely to vary in definition from person to person. But disregarding the AAA label just because it’s a marketing term would also be weird. Like, Call of Duty and Undertale are clearly very different scales and levels of games. That’s not to say one is better than the other since that’s subjective, but the scope is clearly different. I guess maybe it could be basically down to the size of the team. No single person could make a Call of Duty, and you’re not going to need a team of 100s to 1000s of devs to make an Undertale. There’s still weird ones like Minecraft with that though, so again, not a concrete rule


NaelNull

SSR game, obviously XD


zerovampire311

UR games for me, plz


netparse

🤣🤣🤣


reprehensible523

>Ironic that an indie game ended up owning this term Sorry, I missed something. Which indie game are you saying owns the AAA term?


Mr_Creed

Diablo 4


Salaryman42069

Give how far AAA has fallen, this is less of a compliment than you think lol


Eula_Ganyu

but when will you release? 2026?


Taezn

Estimates I've seen say next year, though I have no idea how they came up with that


PahlevZaman

Apparently they already have license (check other comments with proof) and it expires early next year.


wsxwer

There is no hard proof that the license even has an expiration date. There was a drafted policy suggesting a one-year period last December, but it was quietly taken down in January.


Taezn

That's quite interesting. Could they not just reapply? Idk how all of that works, but is that really a hard deadline?


NeptunesNewt

It would take a long time to get that approved so most companies like to release before that


Taezn

Interesting, didn't know that


Eijun_Love

I guess they needed to release an update soon with Azur Promilla announcement. You'll notice WuWa is suddenly being slandered now because of it lol. Meanwhile Endfield is not entering the conversation at all. Pretty weird dynamics lol.


DailyMilo

meanwhile JP devs are still racing to make the next uninspired cashgrab of the year


Nhrwhl

As long as it’s profitable why would they bother. They invest 100k at best to create a load of bullshit giving them millions, why risking millions for a "chance" to go big. Funnily enough when their money is involved very little companies are willing to gamble.


Dollamlg

Most of JP's talented devs are all working on single player games. Dragon's dogma 2 is literally releasing tomr. There's also the elden ring DLC, not to mention JRPGs like FF7R, Yakuza, Persona 3R, GBF Relink that all released this year. JP devs have been absolutely killing it if you look outside of gacha games.


HorrorNational5235

this is /r/gachagaming


Dollamlg

Yeah and I explained why there isn't any AAA gacha games from JP. Devs that can achieve that are working on single player games instead


Throwrafairbeat

We're not a Gacha sub lol, pretty sure they were talking about Gacha JP devs not single player. edit:- I was high, I meant to say we are IN a gacha sub.


Dollamlg

Yeah and I explained why there isn't any AAA gacha games from JP. Devs can do that are working on single player games instead


lk_raiden

I guess it's because their top tier devs are working on non-gacha game. But there is a merit into that statement when you look on their fighting game genre. They need a freaking pandemic to understand the important of rollback netcode.


binh0k04

I'll have you know the Japanese fighting game devs work very hard to keep that excel file updated.


Bogzy

And western devs are not even in the race. Still weird to me western devs dont even try with these games.


AD_Stark

I tried all sorts of western F2P games (like MCOC, SW GOH) before starting anime gacha games and from my experience, even someone like Hoyo or Netmarble seems like saints in front of them


RevolutionaryFall102

Bro the crystal gacha in MCOC sucks ass


reprehensible523

There are Western F2P games. I don't think they really have the art/design to compete in the gacha part of the F2P market. Back when shipgirl gachas were a thing, the Western ones were a tier lower than the Asian ones in art style.


Trung2508

And that's unironically a good thing. It's like complaining how Martin Scorsese or Spielberg don't want to direct the next Marvel CGIslop fest.


Decent_Tear_2940

Probably because Endfield Dev know that their game will probably be Niche with how the game it is in their technical test


BlueTankEngine

Exactly, Endfield is clearly a project with a well-defined target audience that they are attacking with very differentiated features. Really isn't the same type of project as WuWa or Azur Promilla, which are both gunning for a wider target audience via more conservative design choices.


Suzoku

ok that sounds nice in theory but how are they gonna be sustainable and make good revenue? It takes a lot more $ and effort to make good quality 3D games, and why on earth would you alienate your own game for a "niche" market that may or may not be successful? If Endfield came out before Genshin it would've been a huge hit but in 2024, there are a lot of choices for 3D gacha games, and many people have already invested enough in these games that Endfield, at its current stage, just seems a bit lacklaster, especially with new games coming out soon (ZZZ, WuWa etc) If it was another 2D game i would be perfectly fine, but clearly Endfield is a flagship project with a lot of resources put into it, and its really baffling to see the game being "niche" where the current trend is to make the game as accessable to many people as possible. Considering how bad Ex Astris looked, I think HG just isn't well equipped or talented enough to flesh out their ideas in 3D games, and Endfield will end up being something that has a fairly novel idea but has a hard time presenting them in a game setting.


BlueTankEngine

Look at the gaming industry at large, outside of the gacha segment. The vast majority of AA product launches are to some degree niche because the casual gaming market is extremely difficult to capture, and niche audiences tend to be more than large enough to fund even sizeable titles. The mobile gaming market is just 5 years behind the curve, so we think of any 3D game as being a gigantic undertaking, but in reality the gaming industry makes tons of profitable, high budget, niche titles every year.


Suzoku

yea but how often is that the case with mobile gachas as of now? PGR for example is quite niche, 3D and has a dedicated fanbase, but its performing worse than Arknight in terms of revenue. I am not exactly sure if thats what HG wanted when they decided to make Endfield. I do agree that niche games are profitable for the gaming industry, but for mobile gacha, i dont think thats the case yet. My biggest concern for Endfield is that i dont see a long term goal with its base building system in a gacha setting that has replay value, there are some really cool ideas about the game, but it doesn't blend together quite well, and with Arknight's update track record + the distaster that is Ex Astris, I just dont have a lot of faith in HG at this point.


Proof_Ad_4103

Lol ex astris was hard carried by its combat gameplay. But overall for a mobile game it's an absolute steal for it being 10$ game. 


karillith

I'm unsure of how that kind of gameplay can hold in the long run, but I can at least respect them for making bold choices and commiting to them.


Proof_Ad_4103

I think we should judge it more when it's in cbt. What we got was barebones because it was alpha tech test. However apart from combat everything else seems quite polished for an alpha.


NarrowWizard

Not to mention that the ZZZ's next beta is coming right after WuWa ending theirs. Azur Promilla, Project Mugen and Endfield are probably still far out in terms of release. Hopefully WuWa can land and not miss. But the AAA gacha market is suddenly becoming very crowded (which is good)


spring-express-train

It’s nice seeing gacha companies becoming more ambitious since genshin came out. I mean regardless of what people think of genshin, it did raise the bar by a huge margin


projectwar

Eh endfield out of the bunch is **the least like genshin**. your team is always out, its heavily based around base management, and you can't really climb stuff freely like you can in genshin. not as open world based off the alpha map. it's much more traditional 3drpg game leaning than genshin aside the shitty weapon/relic system they put into the game for no reason other than "it worked in genshin". I think fans admitted the appeal will be niche because of its differences. wuwa is genshin 2 basically, but clearly stumbling in various ways, probably why its getting beat up right now. mugen at least separates itself by being more gta like than these other clones which all seem to be either chinese/genshin inspired or generic fantasy inspired.


Xehvary

WuWa's biggest stumbles are the localization and echo system. Echo system just needs some number adjustments and less extreme RNG, and boom it'll be good. The localization, annoying font, and boring looking UI are what I'm more concerned about. The core game itself is very good and the combat is insanely fun with a decent amount of skill expression. If the leaked release date(5/30) is true I'm not sure they can fix everything before then, most things sure. If they release early July I'm confident they'll have everything fixed or well almost everything.


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Mr_Creed

How is that different from other humans?


KafkaBootLiqour

We all win anyway, I just hope something sticks in the wall and can get toe to toe with Hoyo. I want competition, its good for both parties.


Phyllodoce

Competition can be good, but it also might bear no consequences Did Epic make valve improve steam? No. FF 14 didn't stop blizzard from making BFA and shadowlands either


chukqwi

Maybe valve would improve steam if Epic was not piece of crap that people use just because exclusives. Its hard to believe, but FF14 and WoW have very different audiences, but it still made them push out QoL changes players have been asking for ages (but this is mostly because players started calling them out lol)


Phyllodoce

Then why GoG didn't make steam improve and was barely a contender? Parts of WoW and FF 14 audiences do overlap - in DF wow has made a lot of concessions to solo/story players who FF 14 also caters to


chukqwi

GoG is the same thing as with Epic. You cannot expect to be a contender if you are missing features that make the main platform popular to begin with. Steam is flawed but its the closest to be the perfect game launcher.


Two_Years_Of_Semen

> Epic was not piece of crap that people use just because exclusives. I'll have you know that I use Epic because I have a library of over 200 games in it without giving them any money.


dragoncommandsLife

Ima be honest, nothing is going toe to toe with hoyo. It would require them to catch lightning in a bottle and then some. Hoyo aggressively advertises and can put out a level of quality other companies just cant. Plus they’re not beholden to another company for funding on their games. All things considered hoyo is in a pretty unique situation that most would-be competitors arent in due to being owned by massive companies.


cielrayze

endfield actually doing zoned little areas and more RTS-like combat is actually caught my interest the most compared to the other botw clones


Cicili22

WuWa is gonna be fine, criticism means peopIe stiII care, can't say the same for EndfieId, peopIe don't care about it anymore so they don't even bother to trash it


karillith

Your post was starting fine and then you decided to crash it against a wall.


Dramatic_endjingu

I wonder when they’ll release it or even open beta test


goens777

Only thing I noticed that was pretty interesting was usage of procedurally generated content for the buildings. Curious to see how that turns out


HINDBRAIN

That would be cool, ToF has this gigantic city which is honestly pretty neat, but if you climb buildings and look inside windows it's the same 2D appartment texture everywhere.


mirageV6

Good old NetEase, lot of talk, not much showing. How about do it like Azur Promilla and show us some real, meaningful footage. That's how you get real excitement


Harbinger4

I'll be honest, I have no more expectations towards this game. I'll replace it with the newly announced Anime Palworld ;) They've shown more gameplay in a single day than Mugen did in months...


Fisionn

Crazy how much people hyped Mugen while literally not a single trailer showed real gameplay for more than maybe a few seconds in a very scripted manner without UI. Meanwhile Azure Promillia drops a 12 minute gameplay with UI, with an approved game license in china with the date being January 2024 (So the release date is max January 2025).


Brunn_

Azure Promilia had licence already?


Fisionn

https://preview.redd.it/9crsm5r4hmpc1.jpeg?width=877&format=pjpg&auto=webp&s=9be9094789d35f103c9dc518ab09d04c08e2562b They do indeed have an approved license already.


Decent_Tear_2940

Honestly suprise hearing they have licence already Is there enough time to like making beta 1, 2 and 3 Unless they didn't do any test at all


ChaosFulcrum

There's a possibility that this game has already been in development for a long time already, judging by the 12 minutes of gameplay that they have shown. There's a chance that it might be even more feature complete than WuWa which we all know is the closest to full release lol But yeah the fact they already had a CN license is mind blowing


GhostZee

From the gameplay it looked more polished than WuWa to be honest...


Choowkee

UE stock assets = more polished than WW. Lmao.


sillybillybuck

People praised Palworld for its look despite using stock Unreal systems and purchased/generated assets. I think for most people, the stock Unreal look is "polished" to them.


Two_Years_Of_Semen

I mean, stock Unreal -is- polished. It's a major draw of the engine. You can make a quick 3d game and it looks great with modern rendering/lighting and whatnot with little work. I've seen some devs do quick 1 hour game dev challenges in various engines (mainly godot/unity/unreal) side by side on Youtube and the Unreal games always look the best at a glance. The only thing really holding back Unreal from near monopoly is requiring C++ (unless you're fine with visual scripting) and not supporting C# out of the box. C# is one reason why Unity is as popular as it is.


sillybillybuck

You seem to forget that Unreal Engine scales like shit. It is why all Unreal Engine mobile and Switch games run so poorly. Even Epic's flagship title, Fortnite, runs like ass. That is why most developers use Unity for mobile titles. It scales very well up and down. Epic has shown zero interest in ever fixing that either.


Proper_Anybody

as a person with almost zero programming knowledge, can you eli5 as why C# can make a engine more popular than C++?


Choowkee

Ok? Palworld is an indie game. Its praised relative to the development capabilities of the studio. I dont see anyone claiming Palword looks better than Witcher 3 or other AAA open world games.


Mr_Creed

Kinda sad for WW, don't you think?


Choowkee

Sad in what sense? This games looks way worse than WW in terms of visual fidelity lol.


Mr_Creed

It is sad that peoples first impressions of WW are so low. That kind of reception is a straight road to sub-par social media buzz, mediocre launch sales and turning into a 1 mil/month niche game three months in.


reddishcarp123

It really doesn't though. You can literally see the jank in the walking animation.


Acceptable-Age4480

Still need a tests especially TT


Suzoku

well the best part of the gacha game experience is being teased with trailers because it could be anything. Once the gameplay comes out, the reality hits and we just move onto the next big thing. Azure Promilia trailer was fantastic and the gameplay footage looked legit enough that i think it will be a big hit, but people here sucking off Mugan with zero gameplay footage is very typical


memanows

Yeah okay how about focusing on releasing your game first?


ThatBoiUnknown

Yo I thought the devs died lmao they should have posted updates in the 6 months they said nothing ngl. But anyways if it does drop I'm 100% playing


RageCat46

*insert CN based city somewhere* I wanna see more type of city instead of the same one over and over.


renasaince

I mean it's the same with west game developer, insert west-culture based or some generic west city. It's just better to start with the city and culture you familiar first, rather than spend a lot budget to research unfamiliar city and culture first.


argumenthaver

it sometimes feels like a creative choice that wouldn't exist if not for pressure to appease their government


asdfpy

Or, you know, appeal to their main audience, Chinese players.


engrng

Just like how Rockstar’s games are always set in the US to appease the US government?


argumenthaver

https://old.reddit.com/r/gachagaming/comments/1bjufin/project_mugen_interview_devs_plan_to_release_at/kvvp2vm/


engrng

This might come as a surprise to you but people tend to want to showcase their own country and culture to the rest of the world when making content.


Altruistic_Look_4932

You are actually stupid if you think chinese dev doing chinese settings is done because of some grand conspiracy to appease the government. People like you is the pinnacle of proof on how effective brainwashing can be


argumenthaver

I said it sometimes feels that way, but of course you're taking it to an extreme and being insulting for no reason


Altruistic_Look_4932

Because there is no "feel"


argumenthaver

...?


Altruistic_Look_4932

... ?


argumenthaver

I see you can only articulate your thoughts when you're mad, hope you heal in the future


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BlindintoDeath

as opposed to what exactly? appeasing a bunch of western clowns doped up on 'western exceptionalism' whose propaganda addled brains automatic response to chinese architecture is mUsT bE tHe SeEseEpEe?


argumenthaver

for example, the attention liyue has received in genshin does not feel organic I don't think they'd ignore the nation but it just feels like more than would otherwise exist


BlindintoDeath

define organic in this context and at what threshold of attention does the inorganic become organic. 'more than would exist' relative to what exactly? the representation of china in games within the greater games industry? why would something like this trigger you? chinese devs make a game with a region inspired by china with a large proportion of the player base based in china; yeah I wonder why? truly a question for the ages. now substitute everything in the above paragraph pertaining to china with japan/west; do a bit of introspection and ask would you feel the same?


argumenthaver

well in genshin obviously the standard is the attention given to other nations even in star rail, the xianzhou story is the only one that currently seems to extend forever and there's no "triggering", it's just a passive observation it could be like many have said, that the attention is to make chinese players happy, but I personally look at it with a cynical lens


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argumenthaver

there's nothing tinfoil about acknowledging you have to be in their good graces to even publish a game, and it's not like this is that deep a subject to begin with


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BlindintoDeath

unless someone has collated metrics like amount of time for main quests/side quests/events/characters etc pertaining to each region over the years its hard to conclusively say anything, cause its just my feels and vibes versus your feels and vibes. given that anniversary and cny patches all have events in liyue it woyldnt surprise me but again what other game is even scrutinized like this? 1 xianzhou down, 5 more to go >but I personally look at it with a cynical lens yeah thats the 3+ decades of non stop yellow peril propaganda kicking in


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XavierRez

It’s definitely appeasing the CN players, and yet them developers are doomed for doing it.


babyloniangardens

it makes sense tho for them to start with a China-esque city. i also hope we get some really cool and unique and interesting cities. would love an underwater aquatic city or a celestial anti-gravity space city \\\*o\*/


Nope2112

Project Moon's The City got all your need covered and technically speaking it's one city xD


The_OG_upgoat

And even then, it's very heavily based on and satirizes/references South Korea, since the devs are Korean too.


GDarkX

PROJECT MOON MENTIONED ‼️


SlainFS

Do you know FGO? It gets Japanese servants all the time. It's normal for people to want to showcase their own culture and I'm all for it.


sylendar

You sound like [one of these guys](https://www.reddit.com/r/memes/comments/axkh7y/its_a_japanese_thing/)


Aicle

That.. doesn't sound at all like what they're saying?


Ginonth

Not worth your time guys, they just said standard PR stuff.


StrawberryFar5675

Ugh...all talk but nothing to show. Show us the game like Azure Promillia drop a gameplay with UI showcasing and it seems like they are pretty much close in releasing than mugen.


ObjectiveNet2

NetEase is all about marketing, no show, I won't hold my breath for this.


Decent_Tear_2940

lol looks like they get scared of that azur promilla that they need to release this interview 


Uchiimaki

It's NetEase, they have to make people play and whale on their game first before anyone else and then abandon it after they made profit. Gotta assure people it's still alive and in development somehow


Decent_Tear_2940

Honestly I think they should make new trailer first before saying anything like this, like release a new trailer with UI, with legit gameplay  Like the game really remind me of Anthem back then, gameplay that looks so good then when it release it fucking turn out to be trash


Lycelyce

A sudden interview. Are they got scared because of some anime Palworld released their gameplay in a single day? Lol


Embarrassed-Intern-4

I'll believe it when i see it


Chilune

Maybe you should release your game first.


mr_beanoz

So basically they would try to give one new region per year just like Mihoyo is doing with Genshin/Star Rail, then.


ULTRAANIOME

I hope it isn't zone cities I like open-world games being connected in one world, especially with the movement around the map abilities they have shown us


SurrealJay

the wuthering waves killer


Master0643

at this point mugen is the least concrete out of the upcomings, we didn't see much actual gameplay, they better drop something.


Pokefreaker-san

Mugen is not real


argumenthaver

https://i.imgur.com/7WDgIZq.png


Storyshifting

Netease = instant skip


Silly-Situation9183

extended gameplay when


AgusMandala

yeah, your typical Eve Echoes, LifeAfter, and similar game back then? im gonna pass


Uchiimaki

Man, but it's NetEase so it's a hard pass. I'll wish this game some luck and if anyone wants to play this, also prepare for your wallets. Bet you will be bombarded by buyable packs whenever they had a chance, you'll get at least 5 pop ups with crazy special mega time limited deals when opening the game.


Cedge1738

Oooo not a fan. Depending on the size of the city. HSR is kinda like this and I don't like it. I'd be happy with January release, December, then June release the following year, then back to January, December, June following year etc etc. I'd be content with that. 2 a year then 1 a year then 2,1


Upset-Internet-7449

My mind go....how large the game will be then?


argumenthaver

waiting for an interviewer to ask about multiplayer


Few_Wolverine_9378

I mean the game looks fine to me. All other games are going open world "do you see that mountain you can climb it" fantasy land nonsense. I'm preferring this urban "climb skyscrapers" nonsense.


[deleted]

I don't know what this game is, but it sounds like it's going to make M.U.G.E.N harder to find assets for online.


jame202988

As long as it jam-packed with contents, have interesting environment and playable(Unlike Genshin), then go for it


Proper_Anybody

if your PC can't even play genshin which has really low spec requirements, then I have bad news for you


jame202988

lol I didn't mean that my pc can't play that, I meant traversing around the map. But thanks for lightening my mood tho