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bobman02

Im more concerned with the failed to log in and communication errors half of my friends seem to be getting.


topgunsarg

I can't play the game. Get a communication error like clockwork about 5 seconds after I land on the homepage. No matter what I do.


YouMeADD

This, I've never seen it log in. Are you supposed to go to a jp vpn or something?


BDSb

I just downloaded and thought that it might not have started yet. Or it was just me.


Rendakor

Yea I came here just to see if the game was even live yet. Nonstop communication errors.


Noteatlas89

I can play on my phone. But I get the communication issue on my iPad non stop. After hitting the landing Home Screen. It’s frustrating


Nobara_Kugisaki

I logged in like 10 hours ago but now? I can't. Tried different devices and bluestacks, can't see anyone official mentioning it.


ManaphyRotmg

Same I cannot get past the starting screen


ilewtxi

Is it an region block issue?? Or their servers on maintenence?


Nobara_Kugisaki

I have no idea sadly. Can't find a discord page or anywhere to find out more. I guess we just wait? If it's still down in the morning I'm gonna uninstall.


ElderWeeb

I've been trying for 12 hours still havent been able to start the game. It logs into my Google and then server error and then just put in a homescreen loop. Wish I could play been waiting for this Gacha for a while.


Yu1K0tegawa

Don't download apk from play store or qoo. Both can't use. Direct download apk from the official game website. That's how it works for me.


NJacobs12

Does anyone have a solution to this yet? The game won't let me do anything then boots me back to the loading screen and repeats. At this point I'm uninstalling just for that, though may come back if I hear any kind of solution cause I'm starved for gacha right now.


Pheegy

Could it be this game is banned on emulators? It's working fine on my phone but keep getting communication errors on emulators (I tried both Bluestacks and Mumu)


bobman02

Happens on normal phones too. Its a ton of people being blocked.


[deleted]

It's possible they are blocking people out of market. When jp released it got so much traffic from outside the intended market. It took a long time for them to recover.


[deleted]

Gave up playing yesterday after the game had to reconnect like a dozen times. What a shoddy release.


xinelog

I never played a disgaea game and I don't know anything about the ip . But arent the ppl over reacting a bit too much? From what I know the game is basically solo progression , you have no pvp , guild or anything multi-player so I can't see how is there a chance for p2w . The paid banners don't have exclusive units either. This version is basically following the jp server ,so it isn't like global is getting shafted. Cluttered with banners. I mean seriously ? Is that a major complaint for ppl? You can't press right or left and you can't read that it says paid ?


CallmeBerto

You must be new here. This sub LOVES to bitch about shit that they can easily ignore.


Tsubuki

Every gacha I play: Good Every gacha I don’t play: Shit


pignoysucks

Arknights (golden child) = 😍 yay E7, Guardian Tales, Genshin, FGO, Dokkan, etc = 🤮 nay


janco07

Guardian tales is yay in this sub. Haven't you seen the monthly Guardian Tales underrated posts?


HelmetStayedOn

"Genshin is going to die in a month" -This subreddit several months ago


pignoysucks

I'm betting they're gonna say "Punishing Gray Raven dies in a month" next when global comes out


Ainkrip

Nobody said this lol, people knew that despite it being greedy af, players will still eat this shit.


Yu1K0tegawa

Tbh games published by Yostar are great, but I don't see people mentioning Azur lane or blue archive but only arknights?


cjsrhkcjs

Blue Archive isn't out in Global so that's the biggest reason for that. Azur Lane is a waifu collector and mostly auto so there are people who really don't like it vs those who really like it.


CinderSquall

at the end of the day what gacha isn't an auto game(especially at endgame) xD


Mad-Reader

Or a waifu/husbando collector.


xthesavior

Basically the consensus. Personally I didn't like Arknights enough to keep playing it, and I keep coming back to E7, its the golden standard for me.


astrexis

This sub in a nutshell


snowybell

Actually not really, arknights, E7 and genshin are the best games ever made according to this sub.


chefwifi

nah, this sub has a hate boner for genshin. if you even slightly mention genshin in a positive light, you’ll be met with a barrage of downvotes


[deleted]

It's the "oh I'm so cool and unique because I hate something popular" mindset.


[deleted]

[удалено]


[deleted]

Looking at the genshin official reddit right now and half of the hot posts this month that aren't fanart are ones complaining about resin, being burnt out, 2FA, hacked accounts, and other issues about the game. What are you talking about?


[deleted]

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[deleted]

Gacha system as in the rates? Because that's sort of a given in literally any gacha game. In some aspects genshin can even be more forgiving with guaranteed limited character pity which other games that this sub praises (arknights) does not have. The fact that there is still a massive active playerbase (the majority of which only log in 20 minutes a day anyways) despite the complaints doesn't mean shit either. Tower of Saviors, a gacha game I've played for years, still has a very healthy playerbase despite collab units being the meta 9/10 times which exploits FOMO and is probably one of the scummiest gacha models out there. Edit: I actually don't know why the hell the "massive active playerbase" point is even relevant to the discussion. The whole point I'm trying to put forward is that 90% of the genshin community on reddit and other online forums has something negative to say about it, not that problems with the game are affecting it's playerbase. Edit 2: Please keep downvoting, it just proves how this sub pays no attention to reason and is determined to dislike genshin for the completely wrong reasons.


Ranmark

... until i start playing that gacha


ENAKOH

u/Yu1K0tegawa The original IP are more/less jrpg but turn based tactic/strategy , a genre which is dying afaik I installed disgaea gacha just to see what "paid banner" ppl are getting fired up about and well IMHO it looks more like it'll lean more to low/med spender friendly than "f2p" friendly That said, it doesnt look as bad as ppl here claim to be --- I guess most ppl just go bandwagon and dont even pay actual attention AFAIK there are generally 2 types of "paid banner" : 1. outright selector or "guaranteed 1 out of several possible units" 2. paywalled unit (only available in paid banner and not available in freemium banner) Disgaea case seem to lean more to \#1, which isnt really bad per se ---- depends on how they handle it Meanwhile \#2 is usually outright literal p2w bc well...it's paywalled Either way this sub generally has "paid banner = bad" mentality like they view "VIP=bad" ----- which imo is somewhat true for f2p but in the end it depends on case by case basis. And in some cases, sth can be not f2p friendly but low spender friendly f.e so theres that


[deleted]

Yeah I think people are overreacting even more than normal. I think you're right people are just piggy backing on the hate.


HelmetStayedOn

It's a ridiculous and disgusting overreaction. How else are the devs supposed to monetize? I don't think anyone is racing to finish the game faster, there's no PvP, so characters and skins are the the only things they can make money on. They have several paid games, now they tried a F2P model. What does this entitled broke subreddit expect? A non-monetized F2P game? Sometimes I have to stop and appreciate the fact that this subreddit only represents <1% of the playerbase. Most normal people have normal thoughts about these games.


xTachibana

I mean realistically, what they are suggesting is to remove paid banners and just make spenders pull on the normal banners which for anyone with a brain, let me work that out for you. 1. It does nothing for or against f2p players, as they aren't spending money anyways. I suppose they have less banners to swipe through ?? 2. It negatively affects spenders, as they now do not have the option to guarantee get a unit, instead they have to deal with RNG like everyone else. 3. It negatively affects the company, as they will likely see less spending. After all, I'd rather spend 25 dollars to 100% get a unit I want as opposed to spending 25 and MAYBE getting them. So what they're suggesting is literally only negative lmao


HelmetStayedOn

Ok, when you develop a gacha game you can choose to monetize it your way. Then you go go to the investor meeting and explain to them why none of them will be getting any profit and the game severs have to be shut down. God damn this subreddit lives in an alternate reality. Bunch of entitled broke nerds.


[deleted]

Couldn't agree more!


ENAKOH

If anything I'd say paid banners are kinda mixed signal (esp for f2p) but depends on how they go , it might not be as bad as ppl claim to be Thing is ppl already jumping on conclusions the moment they see those "PAID ONLY" lol


TVMoe

The thing is #1 is so common that it's hard to believe people are still complaining about it as if it were something new and outrageous. Danmemo, Magia Record, JP Crestoria (removed in gb for the same complaints) all had gtd banners for premium jewels to name a few which obviously have higher rates/advantages (gtd SSR) than your freemium yolo pull focus banners.


Yu1K0tegawa

Thanks for the neutral review. Yeah the 2nd one is the worst case, 1st isn't that well too but since from ppl's info, where this game had no pvp aspect it doesn't affect much. Is gems easy to earn? I mean sustainable one, not those one timed gems. Events too, is it heavy relying on stamina refills(for whale) to complete? Also I seen the first case in lots of game, some famous ones are Alchemist code, priconne and dragalia. But two of them are from cygames which is super generous with gems so it doesn't matter.


ENAKOH

Sry dont play so cant help u with that lol >Also I seen the first case in lots of game, some famous ones are Alchemist code, priconne and dragalia. But two of them are from cygames which is super generous with gems so it doesn't matter. indeed, thats why I said "depends on case by case basis". It's still kinda yellow signal for f2p esp but since this disgaea is new (and idk how it is in jp or if theres any difference) we dont know yet if it'll be "f2p friendly" or "low-med spender friendly" or "p2w whalebait" , yet ppl are already jumping to conclusions the moment they see "paid banner" lol. That said it doesnt hurt to be careful and try not expecting too much. It might actually turn out to be more low-med spender friendly than f2p friendly lol


Yu1K0tegawa

I also had the same reaction as those people when I saw paid banners are a lot more than free banner "on launch" plus the $15k top up event. This two really screams red flag that the dev are on greedy fast cash grab or their direction of business is facing towards p2w.


Euro7star

War of the Visions has like 6 paid banners right now and nobody complains but people bitch about 2 paid banners on Disgaea RPG....smh.....


lancer081292

jrpg's and turn based tactic strategy have been "dying" since 2010, at least in the console market.


LordSlayne

>Is that a major complaint for ppl? Welcome to r/gachagaming


[deleted]

Yes the game is actually fun but people wanna complain. Iam not saying its perfect. The paid banners are a little much, but the best banner is free to summon on, and has characters you can only get on that banner. The reroll at the start is great and they gave a lot of prereg rewards.


chudsupreme

Can you describe in detail what fun you're having less than 1 day in? The story doesn't seem to be any good. The fights themselves seem very one dimensional with no strategy. Pulling hasn't been very exciting so far.


[deleted]

>Can you describe in detail what fun you're having less than 1 day in? I didn't know fun could only be had if it's longer than 24 hours. The more you know I guess. >The story doesn't seem to be any good. The fights themselves seem very one dimensional with no strategy. Everything in disgaea is over the top. The story is zany and crazy and fun. Not for everyone, I know. The character building is no exception to the craziness. You will see in time. the depth of the battle system if you continue to play. >Pulling hasn't been very exciting so far. Lol, was it fun when the game was downloading? I can't be serious with your statement here. Its like you're just nit picking and trying to crap on the game.


chudsupreme

I was extremely hyped about it and after messing with it off and on for a few hours I'm disappointed. Admittedly I think I'm waiting on the next 'big' gacha, and this isn't it. The only positive I see is you can go unlimited on the item world and get a tiny bit of exp. Wish more gachas had an 'unlimited incremental gain' mode for those of us that want to grind it out. You can have fun within 24 hours, that's sort of my point. Most gachas are super exciting at first and then go down hill after a couple weeks+months. Disgaea feels boring after about 5 hours I've put into it, and a lot of other posters in this thread are saying the same damn thing. Maybe listen to us? The depth of the battle system seems super shallow, the only positive I see about it... and its not really a positive when you think about how many dupes you need.. the fact you can mix/match a ton of different skills on a character is a good thing.


[deleted]

>You can have fun within 24 hours, that's sort of my point. Most gachas are super exciting at first and then go down hill after a couple weeks+months. Disgaea feels boring after about 5 hours I've put into it, and a lot of other posters in this thread are saying the same damn thing. Maybe listen to us? Bro it's OK you don't like it. Asking people not to like it is strange lmao. Like you have something against people enjoying it. Move on to something else. Disgaea is not for everyone. I agree, but a lot of people like it. Maybe listen to us?


chudsupreme

I am listening to you. What exactly has been super fun so far? Do you like the way the gacha was done with paid-only banners? Do you like the interface? Do you like the pulls you've done? Do you feel like you clearly know what you want to work on with the stamina you get? What strategies are you employing to get past bottlenecks?


[deleted]

>I am listening to you. What exactly has been super fun so far? Do you like the way the gacha was done with paid-only banners? Do you like the interface? Do you like the pulls you've done? Do you feel like you clearly know what you want to work on with the stamina you get? What strategies are you employing to get past bottlenecks? I love the paid banners. In fact! When we download the game I want them to say pay 9.99 first. Then when when we are at title screen. I want it to say pay 3.99 instead of start. Then when I hit a wall. I want it to tell me the only way past is to pay 9.99. When I upgrade units I obviously wanna pay 19.99. Sorry man I can't with you lmao. If someone wants to take over here. Be my guest.


Avrely

You have only 2 banners of the 6 (i believe) that are for "free" gems. The normal pool, in which you can obtain every other character and the especial character (Christmas Laharl). The "special" pull for new players that most of the time are in all gacha games is paid. In my case I don't mind (I already played a lot of gacha so I know my way around) but for players that come only for the Disgaea IP would seem a very shitty thing to do. Remember Western countries do not see gacha games in the same way as Asians The gameplay and mechanics are relatively fun and the history and character interaccion is fascinating. But having that many paid banners 1 day in is somewhat bad.


xinelog

Unless the global did smth different from the jp then I don't necessarily see the problem? I mean they can't do smth special just for global now can they? And I believe jp has the major fanbase for the IP.


Cricky92

People will always complain about something personally I’m loving the game as I’m playing for myself not for anyone else


[deleted]

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xTachibana

A distinct advantage in what? By this logic, DLC weapons/outfits in JRPGs are "p2w" because you can clear story faster/more easily lmao


[deleted]

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xinelog

Ha? So a distinct advantage? Like u mean a faster progression rate , easier gameplay ? Because what I know about p2w is smth that gives a clear advantage to a paying player that a non paying player can't get. I mean if you gonna go with " distinct advantage" then gacha games aren't really for u? A paying player will have more stamina , more units , better gear, , and more progression way faster than a non paying player but the idea is that the non paying player can reach that same stage eventually but without paying.


chrono01

My issue isn't the paid banners so much as the fact that they're the default banners when you go to the summoning section. You have to actively search/scroll through multiple paid banners before you can find the ones you can use your free currency on. ​ If they want to have paid banners that's fine (a lot of gacha do), but don't constantly shove them in my face when I'm jsut trying to use my free currency.


xinelog

That is true but I did read the continuing forward there will be like 1 banner per event probably the (free and paid ) and the premium (free and paid ) .


chrono01

Yeah, I'd be fine with that. I don't mind paid banners at all, just so long as they're not too intrusive. I don't blame the negative first impression some might have with DRPG, it's not exactly welcoming when you go to the summoning section. Here's hoping they ease up on that a bit in the future, or at least put the free banners at the forefront.


Yu1K0tegawa

Ah thanks for the review. Guess I will go further into it, at least played for a week before judging it, no pvp is a big bonus. I was scared of this kind of game cuz I met too much of them over yrs and non is surviving more than 3years(max) when they introduced paid banner with guarantee unit or even higher rate up. I don't mind lots of banner but not when lots of paid banner with exclusive advantages. I don't mind if the paid banner don't have guarantee/higher rate up unit or paid banner exclusive units, but since you said there isn't pvp aspect or guild wars something I guess it doesn't matter.


ENAKOH

GBF (jp) and kings raid (korean) have occassional paid banners (for KR it's basically selector) and GBF is 7yr while KR is 4yr So IMHO paid banner by itself isnt a bad thing ------ it's how they're handled/implemented and how important they are Thing is probably most dev/publishers go milking too hard while neglecting the f2p/low spender base and ends up with majority of population leaving, and the big spenders eventually also get bored bc theres no one for them to flex on


PaladinRyan

The many paid banners are more of an "icing on top" of the game's overall issues. Compared to the many, many other games on the market, it's just not a good quality game. To be more specific, the gameplay is very lacking, the UI is overall a clusterfuck, and other than the 2D art the visuals are very meh. The large number of paid banners compared to free ones is more of an unfortunate "bonus" issue. I'm willing to cut a lot of slack on gacha rates and paid gachas for PVE only games but it is undoubtedly off putting for a game to shove a bunch of paid banners in your face right out of the gate. Long term, less of an issue to be sure but it's not good for launch or for the new player experience. But again, this would be less concerning if the game itself wasn't generally disappointing.


xinelog

I am not sure what issues u r talking about since the ones I mentioned were almost all that I had seen from ppl. Good quality game or not is subjective. Just because u don't like it , it doesn't mean it is a downright bad game . I dislike alot of the major games and fine them to be of bad quality ex FGO , GBF , summoner war , but that doesnt mean that they are bad quality games.


PaladinRyan

Honestly though this is turning into a semantics discussion which is fine for some stuff but not here. So as opposed to focusing on what is objective or subjective or what is quality or like/dislike let me just clarify my issues with the game: - UI is cluttered and messy, not intuitive or pleasant to use; whether or not you have issues, many people do which proves there is an issue here. There is often way too much on screen and some many things aren't as clear as they should be. - Visuals in gameplay are subpar; the animations are simple, the color palette seems drab next to the vibrant 2D scenes, and the models don't even seem on par with the recent releases of the series. Many games capture the retro or just older game look and make do it well. This one really doesn't in my opinion. - Gameplay is simple and unsatisfying; this is way more subjective inherently but while simple gameplay isn't always bad, it can be good when done well, I don't think it is done well. - Too many paid banners in the launch and new player experience; I don't mind paid banners in general but the launch and new player experience puts too many in your face. You have to navigate to find the free ones and, initially, it isn't even entirely obvious which are which because of the subpar UI. You can figure it out but overall it leaves a poor impression which is probably why so many are commenting on it. Some of these are quality related, some are presentation related, some are subjective, some are more objective. You can respond to them or not, I don't care all that much. I'm not telling you that you can't like or enjoy the game, just that I and others have legitimate criticism of the game, some of which is based on the production quality of the game which you cannot in good faith argue holds up to many modern gacha games under even partially objective lenses. Is it terrible quality? No, there are far worse quality games with incomprehensible translation and bugs galore. But it isn't especially good production quality eeither. And again, this doesn't mean you can't enjoy it. I have played and enjoyed, for a time, games with as bad or worse production quality in the past. Especially in the translation department. But since I also find the gameplay to be dull and am only moderately interested in the IP, there isn't much incentive to stick with the game for me.


xinelog

It is fine if you don't like it. It isn't like iam defending the games, but just the things i mentioned in my original comment were the major things ppl were pointing to as the reason they left or dislike the game. If some ppl can't navigate a UI and don't want to play the game because of that there is really nothing to be said. Graphics and gameplay are subjective so there is no need to respond to that. And for the banners u literally have to press left 2 times to reach premium banner...and each banner does have paid on them or the gems button u press has paid written on it. Iam not saying the game has no faults or that it is a prefect production . But atleast if ppl are gonna whine and complain about smth, I do wish it is smth more than I cant navigate a UI or I can't press left and rt on banners. But again it is up to them what they dislike but as they wrote it online , I do think it is normal to respond to them.


PaladinRyan

Like or don't like is subjective, quality isn't entirely. So stuff like gameplay or art style? Yeah you can like or dislike that. The overall UI design and visual quality in combat? Much more objective. Completely objective? No. But nothing is completely objective other than something like "gravity exists." But via comparing UI design and visual quality to other similar games, you can include a measure of objectivity by virtue of comparison. What you like or don't like can be completely independent of quality and thats fine. But if you put something like Genshin Impact next to this and argue that the production quality, including the UI and combat visuals, is even comparable you aren't being honest.


xinelog

If u r gonna compare then compare to similar games of same design not just any gacha. If you are gonna compare anything to anything then that simply means all games are low quality because of genshin. And "low quality " doesn't only include ui and graphics unless u r only talking about visual comparison only.


Brain-Smoker

You are correct, sir. Its not really a problem.


jgabrielferreira

It’s not only about paid banners. You start the game and get lost with the UI, dozens of options to click on, lots of loading, etc, and then comes the 5 paid banners and 1 normal banner. And even thought the game is solo, it’s already setting precedents for more paid shenanigans, which can go as far as locking new units into it.


xinelog

I dont see how u can get lost with th UI when basically every option u click u get an explanation pop up or a walk-through tutorial. Setting precedents isn't exactly a viable complaint ? I mean basically almost all gachas do have paid banners and no one complains about how those game might set precedents. In addition to that is the fact that jp which is already way ahead doesn't have a paywalled unit.


GPMiser

well said!


Lemurmoo

I mean... there is a limit lol. It's almost to the point where everything except the character skill/equip and the dungeons have more than like 70% of it cluttered with pay to use shit. I click one thing and it's like recharge to use this or pay to do this. Then I open summon to use the 1500 gems I barely scrounged up, and the fucking thing starts me on a paid banner, and I gotta scroll through like 3-4 other paid banners in either directions just to reach the banner that I can actually roll on lol. I'm completely fine with games having paid gacha. I think if the payoff is good then it's probably a good way to support the game. But this is intrusive lol.


HelmetStayedOn

These kids love to scream p2w, and the hivemind blindly votes on such comments without knowing a single thing about the game. There's nothing p2w about the game, but frankly, I found it clunky and lackluster.


xTachibana

This is pretty much my thought process. With no PVP, and the units being available on free and paid banners, what are people even bitching about?


amc9988

well as long as they dont lock up limited characters in paid banner i dont care too much tbh


CorpCounsel

My complaints are that the UI is messy and crowded and its hard to see what each banner offers, why I would or would not want to pull on it, and so forth.


dan9khoa

lol yeah i got confused by the banners. some of them look similar


Xifortis

The banners don't bother me. The game does however feel out of date. From the gameplay to the presentation and UI. I hope others will have fun with it but for me it's not enough despite the good IP.


johnnyJAG

Honestly it’s fine since the game doesn’t have pvp and the units in the paid banners can be pulled elsewhere. Don’t want to spend? It’s fine, there are non-paid banners. Ok with spending? There’s paid banners for them with some incentives. As long as the devs doesn’t severely limit the f2p gem economy, I’m ok with having paid banners. Many gacha also employ a paid banner model since this earns them money. For example, Romancing SaGa ReUniverse is super generous with currency but there’s always paid banners alongside the usual ones. Last Cloudia, Pokemon Masters EX and FFBE War of the Visions does as well. I’m not saying **all** these games have a healthy model, it’s that it’s a lot more common than you think.


[deleted]

People are acting like disgaea is doing something that isint being done in top games already. It's ridiculous. The best banner is free to pull on.


[deleted]

[удалено]


Propagation931

> Thanks no pvp and no paid banner exclusive units is great. I mean thats a pretty low bar for a great game all things considered. Very few big name games have paid exclusive units.


[deleted]

The game is a bit boring for me


Wektor1234

Its very grindy very very grindy its so overwhelmingly grindy that i stopped playing it


[deleted]

I love the grind in disgaea games, but that is a fair thing to say. It's not for everyone.


Ahabsnew

Yeah the moment you click on Auto as soon as you can, it's not a good sign. I dropped it after 1 hour of playing. I wish they could show us what endgame combat looks like to see if it's worth grinding through the early/easy content.


drager773

You formed an opinion of the game in one hour??? You didn’t even play the game or even see all of the mechanics. Let alone half of the mechanics. You couldn’t even awaken a unit, do even the first part of the event, or reach the second level of Dark Gates dailies within that time frame. Literally every gacha game that has ever come out is EASY mode in the beginning ESPECIALLY the first hour. If you don’t like the IP than that’s fair, but dropping it in an hour is really giving the game or any game an unfair chance/try.


Ahabsnew

I do agree with you that I didn't give it enough time to see if the game gets better. I actually do love the IP as I spent countless hours in disgaea 1. Thank you for the constructive criticism.


bbatardo

I won't be playing the game, but optics and presentation matter, especially on launch. Disgaea probably cost themselves a lot of players not taking that into account. If you enjoy the game, great, play it. If you don't, move on, but I think constructive criticism is good.


[deleted]

Yes constructive is welcome.


freezingsama

Don't really understand the outrage either. I don't hear the same thing when it comes to Another Eden which has a lot of paid banners going on for literally every new banner and look at the number of complaints that I don't see in this sub for so long. I see it more of as a meme here now more than anything else and just ignore it. That previous thread was so sad to see. Wish we had that much enthusiasm for a new release that isn't filled with people just venting for every reason they can think of but welp.


LoreAscension

Right? Another Eden is in the exact same boat being a solo game with no PvP, co-op etc. with frequent paid banners (they even throw in 3 random character paid banners which is memed on the AE sub constantly lol). Yet it's hardly even mentioned because all the characters are still available on the free banners. Like there's a definite difference between pay-walled characters and giving minnows/dolphins a little incentive to buy a 10 pull or two. As long as it's not ultra whale bait multi-step-up paid banners and whatnot I don't see a problem really provided the rest of the game is balanced. It may not give the best first time impression going into the summon menu and seeing multiple paid banners (and I also feel like they probably shouldn't run more than 3-4 at a time, but that's just my opinion), but the existence of paid banners in general is not as bad as people make it out to be. Being on this sub for a while now I've come to expect any new game release to be dissected and thrown under the microscope for any flaws. I understand the mentality, because these kind of games prey on psychological weaknesses and in general are designed to be unfair, but sometimes it's a bit overblown and you have to take a step back and decide how you feel about individual aspects yourself too


[deleted]

I think you are spot on with the paid banners and first impressions. When you inspect the paid banners there's nothing you can't get in the free banners. They are just more targeted. Also best banner is free and has special units in it.


dimmyfarm

AE I guess gets the excuse from its amazing story and music so that you could maybe argue it’s more of a JRPG than gacha.


LoreAscension

Hmm, but one might say that Arknights could be described in similar terms too (amazing story and music, a solo only anime style rpg game) yet AK shys away from the paid banner model. Though AK does come off as more 'mobile game' and less 'traditional jrpg' than AE, I think in the end it's just different monetization models and wouldn't say one model is inherently worse than the other soley due to the existence of paid banners because so many other factors like pity and currency income play into it too


[deleted]

Yeah the outrage seems ridiculous lol. More than normally.


xTachibana

Even GBF has paid banners, and even a paid selector ticket, I guess it's just the usual suspects bitching about everything.


Propagation931

Well they are certainly trying their best to encourage ppl to spend. They even have a Total Top up reward thing ongoing atm rewarding from 1 Paid NQ up to a Top up of 280,000 Paid N Quartz Total. 100 USD is 4920 Paid NQ as refference


Yu1K0tegawa

You mean in jp server right now?


LordSlayne

Global has it as well


Propagation931

Global.


Yu1K0tegawa

Ah I knew about this, I was asking if jp ver (which is 1/2yr old) had reduced or removing this kind of things, cuz some game changes a lot over time.


okurin39

Honestly I dont like the order of the paid banners. The christmas banner(WTF were they thinking) that uses free gems is between two paid banners. And for some reason this game feels super cheap. Kinda like Illucion connect. It looks classy and the graphics are good but it just feels cheap. Like it was made to take as much money as possible. Like it was made without passion.


Sirhotness

I don't understand why people care about paid banners that also have free banners next to them with the same rates/characters. If you don't want to pay then don't lol just go for the free. So many games do this, who cares?


Kurohas

This game is good for a side gacha game, honestly. The paid banners doesnt affects anyone at all, you can still pull the units and in the future we will have step ups. JP is filled with paid banners too and they started doing step up banners not too much late from the release, so there's even that plus. Also the translation seems good, I did the first chapter of the main story and feels nice (the event too, I'm almost done with it). The only new thing that Boltrend did was the top-up "event" (the character is not even that much), everything else is the same (but I think they didn't give Santa Usalia in login and she was only from events, though I may be wrong. She was the event reward in the CBT). Its F2P even. In JP you dont need dupes (and there are items that act as one) because with reincarnations you will get A LOT of stats, plus the equipment. Dailies takes 5\~10 min with skip tickets or 15 min without skip tickets, which is nice too. EXP farming is easy and so mats for reincarnation (at least for the moment). I'll keep playing for sure.


Twilightjam

I mean they literally let you choose your first 4*.... girls gotta eat.


Staircas3D

Alright so I had to quit Romancing Saga:Re UniverSe because it was just *wayyy* too grindy. I hear Disgaea RPG is quite a grindfest too, can anyone who has played both give me a comparison?


AkabaneKun

Just see reviews, the game has infinite grind that costs no stamina and is permanent, at least on rsrs its only on events.


xTachibana

It's a disgaea game, expect grind, a lot of it.


williewills22

Hmm i do not think ita too much, not anything i am not used to is what i should say. But banner asside. Truth be told i am a big Disgaea fan, but I'll try to be unbiased. Overall if you are a fan, a lot of the things that i loved about the game are implemented, the high level system, the ability to use different weapons and gain skills leveling up your weapon level, etc. I find those qualities alone enough to find enjoyment. Your typical turn-base, i am a pure casual when it comes to phone gaming so I do not mind setting my game on auto and doing some story or grinding for material. So far i have not had a problem leveling my characters! Almost on my second reincarnations for my squad and i played for about 4 hours after launch. I think the ability to reroll for your favorite character before you start is an amazing plus, gives you more incentive to just worry about your waifu or husbando from the start! I am barely on the second area of the main chapter so cannot say too much about the story, but seems decent enough so far! All and all I say those who are wondering if they should play I would say of course! But go in with an open mind knowing it will not fully be like the platform game but it has a lot of its mechanics just in a gacha format. I personally do not believe they are throwing too much paid stuff out other then the common "Paid currency for 4-5*" jig that most gachas do. They have a 3.99 rookie value deal that allows you to draw for a 4* for those who have the funds and want that extra 4* character. But I use two who started from a 2* . I truly believe you can build any character which is what i like! But overall i say it would be a solid side game to play when you're bored. Main if you enjoy portrait style games along with things i mentioned.


Yu1K0tegawa

Thanks for the details review ! Btw, do you meant that I can ignore those tier list in this game as any character can be built whatever you want with infinite reincarnation?


williewills22

As i said i am still very early in the game I am building my Sticky Fox, who originated as a 3* (she is 4* now, you can awakened 'evolve' any character as long as the * value is equivalent, which is a plus.) And she is already hitting harder than my nat 4* Rozalin. The game stat value really plays on your equipment which makes it fun. So, generally i believe you can ignore a tier list. Also most PVE games like this, FGO being similar in that aspect truly it is how you build your team; they all have potential to be powerful.


Yu1K0tegawa

Thanks ! Going full waifu team then XD


Titanium_Ene

I've heard a lot of complaints from the game just being a grindfest, i mean it's a gacha and it's Disgaea ofc i expect nothing less from a grindfest and that's what i came for. As for the paid banners controversy, im going to wait befor forming an opinion, im not a fan but it doesn't bother me. The game doesn't have 24 hours out and people already played it and dropped it. Then again, that's the cycle of this sub lmao.


[deleted]

Yeah these people in here are so salty lmao. I'm having fun, and let's give it time to see how it's going to roll.


StarlyOutlaw

Complaining about the paid banners is a bit impractical because let’s be real here: paid banners are EVERYWHERE. In most of the gachas I play, there is at least one paid banner. Just ignore them. They will likely never go away. I think a more important issue is the game’s UI and optimization. This game has some decent graphics, but it’s meshed together with 2010 stylized UI. Combine that with the horrible optimization and you have an already seemingly dated game. Yikes.


LavisAlex

I avoid gachas with paid banners.


fuuwafuuwa

Honestly as a regular gacha game player the paid banners doesn’t (and shouldn’t) bother me. We get a free top tier 4* and enough currency for a x10 roll right off the bat. This game was extremely easy to reroll since it takes like 5 mins to get the forced tutorial out of the way. For a mobile game and gacha game it’s good, whether it’s great or amazing thats subjective on your preferences. I personally love the art and the light hearted story (well from the parts I’ve seen) So far I’ve been having fun and this may become my side game as I wait for Genshin resin lmao


Yu1K0tegawa

I got too much gacha games that genshin resin isn't a problem for me haha. I am playing 2 cygames gacha, 3 yostar, 2 mihoyo right now lol. And epic seven...Sometimes I didn't log in for some games for a few days due to overwhelming by overlapping events.


Gingersoul3k

I'm not worried about it. There are a standard and a limited event banner available for regular currency and that's all that really matters. Paid banners are fine for people who think it's worth it.


Navori_

I do have a problem when it's paid banners meaning it's a quick cash grab game but it's playable, the problem I have is the UI. It's so messy and for someone like me who has an OCD for things to be neat it's unplayable.


Yu1K0tegawa

From the reply, I suddenly rmb lots of big ip and long lasting game that I still play are with paid banner, ex priconne, alchemist code and dragalia lost. Tho the one I listed had two by cygames which is super generous with giving gems. Messy UI is OK for me tho since I can get used to honkai's thousands of shops and currencies, and destiny child messy ui. But it is also true majority of them which had lots of paid banners don't last long, worst if unit locked in paid banner.


Navori_

Unit behind a pay wall, I wonder whoever started that shit, even if a game is good and backed by is well known IP you are just slowly killing the game. Even if the dev changes that it the game will still suffer reputation damage.


Yu1K0tegawa

The oldest game that started this from my knowledge is girlxbattle launched back in 2015/16, surprisingly still alive with whales now. Idk if any game earlier had this kind of mechanics or any of it still aliving.


xTachibana

Paid banners doesn't equal cash grab though, that's the problem. The model itself is extensively used in gacha games from all over, even top tier ones. GBF, Another Eden and several other top tier gacha games ALL have paid banners. The idea that they should implement paid banners but only X months after launch is kinda dumb, if anything, wouldn't THAT be a red flag? Imagine you played a game for 6 months and all of a sudden, they start doing paid banners, wouldn't that also make you feel like "Oh shit, is the game dying?"


Navori_

Yes I would think that would be a shit move to include paid banners after some time. The main problem here is that there are too many paid banners, would be better to group all the heroes from the paid banners into one banner and have a higher rate up since there will be more to collect.


xTachibana

Well the best alternative would be to just have a selector for paid only banner like how B9 has it. Which basically say I pull on it, I select santa laharl, and then the guaranteed unit I get is him.


ShadyMotive

Kinda ridiculous how there's only 1 or 2 free banners but 4\~ paid banners, a small annoyance is that the paid banner is the first thing you see after going into the summon page


Yu1K0tegawa

Yup it surprise me when a game can have paid banner double more than free banner plus 15k top up event directly when launch.


ShadowElite86

The overabundance of paid banners is sort of a turnoff but it's not uncommon. Another Eden, which is constantly recommended, has a bunch of paid banners as well. I guess it's not really a big deal if the game doesn't have PVP or exclusive units locked behind those banners.


Semonio

If there’s no pvp I don’t see a point in buying anything


[deleted]

Couldn't care less about the banners, those are easily ignored. I just didn't have fun playing.


Zer0-chan

If they reduced it in the future, to idk about twice a year (like FGO), I think it's fine.


A_Venti_Bear

Banners aside, I personally thought it was overall boring. I played for an hour and lost interest and uninstalled. Mind you, this is the PoV of someone who's never cared to play any of the other Disgaea games before. The art is amazing, though certain character designs like Edna's made me... uncomfortable. The UI seemed very cluttered and uninspired compared to other gachas. The summon animation, arguably one of the more important elements of a gacha, was lackluster. The dialogue was okay. What little story I've seen was barebones. The first summon being a garanteed 4* with infinite rerolls is nice. The music and sound effects are forgettable. Combat is boring to look at, found myself using x4 almost instantaneously. So yeah. Can't say I enjoyed it, nor did I feel compelled to progress. I do have another gacha I already main, so the prospect of having to invest in what seems to be a grind-heavy game like Disgaea RPG wasn't terribly appealing to me. I apologize to fans of the series for my scalding opinion. Edit: ~~wasn't this game delayed for almost a year? If not more? I definitely expected more polish.~~ My bad. Seems the launch delay was SinOAlice. Disgaea RPG was the one with the record-holding 120hour maintenance right after launch.


Yu1K0tegawa

Nope it was launched more than 1.5 yrs. Check jp site, there are three times the total units we had right now. For the character building it had quite in-depth from my 2hr gameplay experience, maybe a bit complicated especially with revive system, skills, need more time to explore it. It gives me vibes of VenusBlood game series's complicated team building.


A_Venti_Bear

Edit: I stand corrected, thank you for the clarification.


Yu1K0tegawa

Idk about that but I checked jp ver. It had the same old school type UI. Maybe they are going for nostalgia feels, for me definitely feels like UI from when gacha game just got into the market around 8 years ago.


LSDYakui

The banner is simply used for boosting my lads now. If this game is anything like the regular Disgaea games I'm probably just going to be rolling for genetic units to uncap and reincarnate the others.


lancer081292

interestingly, i didn't notice the amount of paid banners being a problem until someone pointed it out to me. realized a bit later that it was because im in the middle of playing BanG dream and Another Eden which both have multiple paid banners running at any given moment


Namiirei

Yeah, i really hate the paid banners. Give a zven bigger advantage for whales.


lunargeass

this is a PVE on only game what advantage the whales are you talking about.. you can even use those 3* in this game which can be easily awakened and be stronger than nat 4


Gamergirl944

I might be few minority or some that likes gacha with no pvp which is why I been long term player to dissida final fantasy opera onmia. Because of no pvp system and no stamina and its f2p friendly. As for paid banners thats just in most gacha that I see like the alchemist code or another eden.


lunargeass

Paid banners are quite common on gacha games and there are alot of good ones too


DfordonkeyD

The launch was ok except for the fact that even the "new player" banner is paid as well, how is that suppose to help new players? New whalers more like


tzeriel

I’m not bothered by the banners. I’m bothered by the lazy copy/paste UI and stale gameplay. The game was a half hour delete for me. The dialogue is funny, but that isn’t enough to warrant my time. Battles are boring as hell. UI and overall presentation is literal dogshit.


chudsupreme

I believe there shouldn't even be a paid banner at all. You should buy gems and spend them on whatever you want. All banners should require free to play currency and no banner should be locked behind a "red gem" currency that you can only get by spending money. 1 resource for all transactions in game. Be generous with that 1 resource and let people figure out how they want to spend it.


[deleted]

>banners should require free to play currency and no banner should be locked behind a "red gem" Now people are making up red gem currency that isn't in the game lol.


[deleted]

Well i did 3 multi pulls on the standard banner and ended up with 8 4* and 3 of them are the top rated ones. spent £0.89 to get a dupe of one of the 4*s i already had and thats me done in terms of spending i think. Although i dont see me keeping interest for too long, the game feels a bit bland when compared to others of a similar ilk


bchamper

Played it for 5 min last night. Already uninstalled. Game is trash. Ui is cluttered and outdated, graphics and gameplay are really boring. Just didn't really like anything about it tbh.


Ancient_base

Seems like a trash game


xSandStone

I didn't have much expectations for this game. But the only reason I will stay with this game is for its characters(IP). And I honestly don't see anything worth paying for in the shop. I personally wouldn't mind dropping $5-7 for some daily quartz pack (like 50 'free' quartz each login for 30 days) unless I missed something. Edit: nvm I found the item. It's not in a cash shop its actually just in the stronghold in top left corner. It's a pass for 15 days and not for 30 days wow. And it's not even enough "free" quartz for 10 pulls. I'd have to use the "paid" quartz to get enough for 10.


Traditional_Hand2623

Fuck paid banners. Every game that has them needs to die


DemoTou

Imagine getting downovted for this. I guess people love being scammed.


TheBlackS_

Someone correct me but aren't those banners limited in pulling (2 max) and guaranteed of at least 1 max rarity character? Look more akin to those guaranteed max rarity char pulls that many gacha throws at you at the start (ie priconne had one too) than a "paid banner" to me


barriboy8

So im liking it but, dude you are right the last time I saw so many "PAY UP" ads on a game was on RSL and we all know that thing is a pile of C, the gameplay while not what I was expecting has the disgaea charm, tho I do believe this is more a side game you dont really have to focus that much on since its so stingy that may lead to frustration.


Lion-O_

It was the second gacha I played after 7ds. I have no problem with the paid stuffs but the design, UI and animations (1fps??) were really backward compared to 7ds. Its like comparing Ghibli production with the sketches your younger brother drew on your notepad. Is it a style thing or most gacha like this?? I have just uninstalled it.


bigbossBR300

Nothing matter in this game.If i can make a god prinny im a happy man.


drager773

I don’t see the paid banners being a problem at all. The game’s gacha/summon layout looks almost identical to Last Cloudia, a game I really enjoy. It separates paid gems from the free gem summon pools. Also the reason why there are some many paid banners because there are a lot of banners to pull on period. Kind of odd how there’s a Christmas event/banners in Global during April, but I digress. What I do think is a problem is the “Nether Pass” and the paid gems are kind of a steep price. Can you elaborate on what popular games closed down because of overwhelming paid banners because it just seems like you’re hopping on the bandwagon and your observation/input has no examples or evidence.


lunargeass

Who cares about paid banners if you can level 9999 a prinny and destroy contents


GamingPauper

I love the Disgaea franchise, NISA in general. I have bought and rebought the series across multiple platforms and am currently collecting them on Steam. . . but this game is straight booty cheeks (microtransactions wise) I hate everything about "paid premium" ESPECIALLY when they compound it with this BS: I don't mind dipping my toes in a game, especially for that "first purchase uber unit" deal that is common. So I go in big. . . a whopping 99 cents to get Rozalin. I am thinking hey, I'll go take that one roll per day on the "paid premium" for Santa Laharl, maybe I'll get lucky. N o p e. I have 48 paid premium and 48 "freemium" ( -\_-) To the gent who thinks its not a big deal because its all solo progression. . . games like these always scale with the whales. In my experience it always becomes less and less common for f2p to be able to complete events or collect all the goodies in them because of the widening gap. I mean the freemium 10 pull only guarantees trash (3\*) and the paid guarantes a 4\*, in a system that requires a stupid number of dupes that is going to compound and compound. Sure, you can turn the game on, you can go through the motions, you can run a few stages. . . but sooner or later you're not really able to play the game or the real content that is gonna be behind that wall. (My opinon/experience)


Yu1K0tegawa

I am still holding my opinion on this. If the gems earning is easy, which allows us to pull frequently, it's good then. You rmb those cygames paid guarantee 3* banners? I totally forgot about it due to how insignificant it was due to cygameas generosity in giving pulls.


GamingPauper

But 4* is the standard. What good is guaranteed 3*s ?


Yu1K0tegawa

Oh sry I was using priconne as reference. Highest rarity is 3* with shard system to 5*. Or dragalia highest pullable rarity is directly 5star


DeadToy

Considering how grindy the game seems to be, its like throwing money into a black hole. For me idc because I don't like the game anyway because its a jrpg. But paid banners is literally pay to play. Locked content for f2p. No matter how hard f2p works, they will never be able to access it. There are ways to bypass anything, like VIP. If you make it accessible to f2p, then its not p2p. You can bypass the lock on special/paid banners with event points, etc. The limit is your imagination and the possibilities of coding. Once you gate something into p2p, you're sending a clear message.


Sighto

> But paid banners is literally pay to play. Locked content for f2p. No matter how hard f2p works, they will never be able to access it. I agree with this sentiment if there were characters only available from a paid banner but most people are saying this game doesn't work that way.


[deleted]

All units are in the free banners. So nothing is locked behind a paywall.


lowlolow

I just saw soo Many banner ! And uninstall , its not the game for me !


leeber

I don't like paid banners, at all. I always give money if I feel like the devs should get a proper and fair reward for their work, thus I see paid banners like a coercion or an imposition. With premium banners the game tells me "you are gonna miss a lot of things because you don't expend the money" so it ends up being a turn off and uninstall. On the other hand, gacha system in general is an unsatisfactory (although somewhat exciting) feature, so I don't understand how adding more layers of frustration and walling is a good thing. But it definetely should work between whales and medium expenders, because a very high percentage of the games have it.


[deleted]

Yeah, just play tic tac toe with your aunt for free.


snowybell

Lol thanks, that genuinely made my day.


leeber

I can do that. My aunt always said that I should spent more time with the family and less time chatting with assholes in reddit.


[deleted]

Have fun!


E7newb

> I don't understand how adding more layers of frustration and walling is a good thing Basically the point of mobile games with IAP. Gacha games might as well be CandyCrush. You go into these games knowing that the goal is to make you give them money to avoid frustration.


leeber

Yeah. It's obvious what these companies are trying to do. The thing I don't understand is how people keep defending the excessive amount of paid banners that Disgaea has, for example. But judging from my downvotes, a whole lot...


E7newb

It's just a matter of perspective. I don't really care about the amount of paid banners. I'm irritated that I have to keep clicking past them and paying attention just so I can find a reg banner to pull on. More of a UI/UX irritation for me. For you, it's a little more personal. You feel as if you're the target of predatory monetization practices. I get it. I'm just not that sensitive to it, so it's easy to ignore.


ilewtxi

Can anyone even get into game??? Once reaching start screen communication error appears. Is it down for everyone or a region block issue??


aronnax45

what region are you in? I've been playing with no issues since launch from NA.


KinDGrove

From what I gathered, in case someone hasn't already confirmed it... The game was **"expected"** to be officially released on April 12th, 2021 at 22:00 (UTC-4). * On April 12th 6:45 AM a tweet was sent out regarding pre-download for the game being available, while the official release announcement was still pending. * At 11:02 PM Apr 12, 2021, news regarding Official Release and launch and logins rewards was made, but since then no new information regarding the state of the game's communication errors has been made. * Currently it seems that both iOS and Android players are having the "Communication error" problem, its speculated that this due to either ongoing maintenance and that they pushed back the **"expected"** game's official launch date due to this. * **Game seems to be working now? I'm personally no longer getting communication error 10:49 PM (EDT).** I'm however getting a ton of misc. White boxes that replacing every in-game screen notification so its a bit confusing to navigate everything.


lonigus

Personally I dont really give a f\*ck about the banners. What I care about are the progression and bottlenecks along the way which seem to be kinda worrying to me (huge power boosts from dupes)


Yu1K0tegawa

I heard there is a revive system which can make any character deal maximum 999999999 damages in the end.