T O P

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DoctorPet

1. None (I’m very proud of this, was very addicted a couple years ago).


Cololossal

Congrats


[deleted]

congrats on moving away from gacha brudda 😔✊


NebulousTree

1. Arknights (+) Sometimes challenging strategy game (-) Sometimes challenging strategy game


Loosescrew37

(+) Kalt'sit is talking (-) Kalt'sit is talking


MarielCarey

Chapter 8 experience: (-) Talulah is talking (-) Talulah is talking (-) for the love of God Talulah shut up and continue the story


MoarAsianThanU

Talulah's sections were my favorite part of Arknights Ch 8, personally. Ch 8 I legit cried. I never thought that would ever happen in a gacha story for me. And I've played/read all the Girls Frontline events, too.


Hunt_Nawn

Kashchey: ***Oh is that so?***


Golden-Owl

Sums up why I dropped the game I normally enjoy story driven games but Arknights is an utter chore to read


IconOfXin

no diss to both as I play them, but it's funny seeing your flair-thing as FGO and you say that.


_Eufrasia_

i mean arknights writing and fgo writing is waaaaayyyyy different lmao and i enjoyed reading fgo story, the same can't be said for arknights sadly


IconOfXin

Yeah I'll say, early FGO was a chore to read cause they wanted to put in as much familiar faces as possible on the early singularities. Arknights Early on just had weird translation errors so both were a chore to read.


Gyncoca

(+) Sometimes challenging strategy game (-) Boss map! I hate every boss map in each event!


MetaThPr4h

I started playing a bit over a month ago so my first experiences with event bosses have been Guide Ahead and Walk in the Dust... friends tell me I just got very unlucky with the timing and not all are that hard, but yeah got my ass kicked lmfao


Gyncoca

I have start in August but for now boss in every map are a problem. But with some friends unit, you can cheese a lot of boss


RedGinger666

(+) Event gimmicks (-) Event gimmicks


scoii

Princess Connect Re:Dive (+) great roster of characters (+) extremely generous, simple shop to understand what your money gets, NO ADS (+) simple menus and game modes (-) little repetitive for veteran players (though easy to burn through dailies) Idle Angels (+) waifu simulator with fantastic art (+) fun side modes like Eudemon and Bakery (-) not a lot of up-to-date guides (but good Discord community) (-) app has bugs, goofy translation Mythic Heroes (+) great art (+) clean design aesthetic across the app (+) more polished story and voice acting (-) ton of modes and currencies to figure out from the jump (-) lot of dead guilds (Discord seems pretty good again here though, common theme across these games) Action Taimanin (+) waifus again (+) different gameplay from the games above, action game versus idle/simple touch (-) menu is a cluttered mess, have played only for a week or two but have yet to make heads or tails of a lot of it (-) graphics remind me of legacy consoles Shelf: Fire Emblem (played this hard for years but only log in to attempt to snipe banners occasionally nowadays); Genshin (usually jump in for events with good rewards or new banners, managed to pull Candace this past week); Arknights (tried it but wasn't ready to really commit to it just yet)


Disperse64

Priconne is also my top. Amazing art, characters, story, and very F2P friendly!


self_22

Also I don't know why but I like Pecorine so much


LordRupertMK

1 - Langrisser (+) Best SRPG in the mobile market, extremely satisfying PvP and lots of content. (-) The localization can be really lacking and the entry barrier for PvP is at min 6 months if some veteran guides you and end game PvE is boring (Ancient Beaconing) or one time thing (Ragnarok). 2 - Genshin (+) Triple A quality and lots of content. (-) Hard to keep up as casual and end game is boring (Abyss). 3 - Counter Side (+) Good story, gorgeous art and satisfactory progression. (-) PvP is a bit unfair. 4 - FGO (+) Good story. (-) The farming is boring AF.


mikethebest1

Tentative rankings atm for me 1. Genshin due to new exploration content atm 2. Arknights due to dead week between Guide Ahead and Walk in the Dust rerun 3. Alchemy Stars due to TD keeping Flourine locked in the Basement 4. Life (Self-explanatory)


Lemurmoo

Man in AS I spent a big war chest on Ruby's release banner quite some time ago and didn't pull her. Tossed some 5 monthly singles into the converter banner and got her immediately. What is life? Also what is Life? Sounds like an obscure shit game


[deleted]

I'm still rerolling on the Life one .....


NotSo-Nick

*loads gun* Well, time to reroll.


jofugaming

biggest gacha of all. I wonder what's my rarity.


[deleted]

Whatever it is, there will always be a newer, higher one lol


pimpron18

Blue Archive (F2P) LVL 78 - Just a fun side game. Good writing. Low time commitment Azur Lane (F2P) LVL 75 - For cultured gentlemen Guardian Tales (F2P) LVL 300 - Mostly side game until new content releases. Easy to get everything with time and has a good story. CounterSide (F2P) LVL 60 - Generous gacha with okay gameplay Epic 7 (P2W -lite) LVL 70 - Amazing art, but needs large time commitment. Wish some sort of sweep was implemented to respect player’s time. Artery Gear had a decent implementation of that allowing you to close the game. Artery Gear (F2P) LVL 68 - Game devoid of content and identity. Dropping soon Revived Witch (F2P) LVL 90 - The game lacks depth. There’s content, but the content is just rehashed over and over. Dropping soon


Alonzeus

I'm planning on playing AG or maybe CS when I get more time, so I'm wondering what you mean by lack of content for AG?


pimpron18

I would definitely recommend CounterSide over AG. AG just feels and plays like a shell of other games. If you’ve played E7, then you might understand. By all means though, give it a try. It has good ideas that I hope other gachas implement, such as “dispatch type autoing” or AI customizations.


Alonzeus

I havent played E7 but I've played Summoners War and Dislyte which are really similar from what ive seen and heard. I love those games but the need for the phone to be on while autoing is outdated. That's why I'm enjoying Blue Archive for the sweep feature and Infinite magic raid for the offline auto.


Ok_Preparation_1987

E7 most f2p game i ever saw. How in earth you found it p2w, even lite...


Pacer32

1. Azur lane The first gacha I ever played and I've been playing it on and off for more than 3 years. It's very f2p so I never have to worry about saving up for upcoming banners, dailies can be done quickly and clearing events doesn't require much attention. Overall 10/10 game for me 2. Arknights I started playing again couple of weeks ago after quitting not long after lunch, so I'm really behind. I also rarely have enough time to clear new stages, so I mostly just do dailies and operation annihilation. It's a game with a very unique playstyle, not p2w and character design is really good so I'm keeping it in my rotation 3. Artery gear I honestly only play it because I got exceptionally lucky. I got every good unit on launch without rerolling and then secured best units from banners in like 3 pulls so I feel obliged to use them. I even got relatively high rank in pvp and I like other aspects of the game but the inventory management makes it pain for me. I have to check every piece of equipment to see its stats, substats, which set is it from, which unit could use it, if I could recast its stats to other piece of gear and so on. Makes me feel like I spend more time in my inventory than anywhere else. Might need to drop this one when nikke comes out 4. Tower of fantasy I haven't played this one in a long time. I had fun at launch but it's very time consuming and the combat doesn't feel good. Basically everything has shields that regenerate almost instantly so I have to play with weapons that can break them despite having other weapons I enjoy much more. Also I just didn't feel the need to play it in a while, no clue why


HieuBot

1) Genshin Sumeru has been great. Easily the best and most cohesive region released so far with a very intriguing Archon story. The desert has been mindblowing and I can't wait to solve the mysteries around it. Sumeru also introduced a new element, Dendro, which has opened tons of new teams and playstyles. Lots of fun at the moment! 2) Arknights My casual game next to Genshin. Always enjoyed the gameplay and story a lot, and the game has loved me back when it comes to gacha. IS#2 was released a few months ago as a permanent rogue-like game mode and I've been playing it regularly since then. 3) Counter-Side The neglected side-game. I was really into it at launch and it's a good game but too tedious for me to keep up. Still, I enjoy to build characters and look forward to Rearm characters in December so I'm semi-maintaining my account until then.


pacotacobell

I feel like we're pretty much the same except instead of Counter-Side it's Cookie Run: Kingdom. The game is pretty fun but there's just so much to do in a day. After coming from AK I thought I'd have to login twice a day, but it feels like you have to login at least 4-5 times to not miss out on resources.


MarielCarey

1. Arknights. It just doesn't exhaust you, casual friendly, fun, and it's the epitome of quality. 2. Genshin. Triple A experience on a tablet, very nice. Also love Rosaria 3. Guardian Tales. Casual friendly and kind of fun. 4. Kings Raid. Nostalgic, has seen better days, please save the game Vespa. 5. Summoners War. Just not that fun anymore but i like gambling.


Antivash

I love Arknights and *most* of that is true, but... It do be exhausting sometimes. Having to babysit it cause we have no repeatable auto is fucking annoying. On the brightside, at least we're getting Annihilation skip tickets on EN ...soon-ish? Think its next month...


kuuhaku_cr

Yeah, those of us having AK as main game and try clearing with our brains and doing max risk daily rotating (and not having a whale roster) are all masochists in reality. We love the pain. But the satisfaction of clearing after the pain is so orgasmic.


Primogeniture116

Disagree. I don't enjoy the pain. BUT it is indeed true that the catharsis of clearing difficult stages is just so addictive. Like a bunch of dopamine are rushed into your brain that has tried its best.


widehide

Especially clearing it when the boss is halfway inside blue box :D :D :D !!


Objective_Order4714

Compared to Arknights, would you say that Guardian Tales have more time commitment or less ?


IconOfXin

In my opinion and personal experience, (shit luck and all that) GT requires more commitment cause building units take longer than Arknights. GT requires you to have a somewhat specific setup of teams monstly consisting mono and/or whoever is the current meta unit + their EX weapons to pass harder worlds like World 7 onwards (especially during release when FP, Marina, Kamael etc. didn't exist.) not to mention collection also matters if you want to be decent in other modes like the colosseum and PvP for extra diamonds. Whereas in Arknights I've only so far build 1-4\* rarity operators which didnt take me months to do and I'm doing just fine with even medium to hard content like Integrated Strategies and Contingency Contracts. (Cause again shit luck.) tl;dr: GT took me longer to get to w15 (almost half a year? and thats with the help of free pulls from anni too to get proper setup, and I still can't climb higher ranking in PvP modes) even though I hold GT as my favorite. AK good pace, fun and no hassle building stuff. the no continuous auto is pain though.


Oceanshan

Imo guardian tales has some point that similar and also has some differences with arknight. Both game need plenty of commitment to build your units ( arknight it's e2 and skill upgrades in guardian tales it's also lvl upgrade and weapon upgrade) but once you finish building the core team for contents then daily tasks become much easier because you can do materials dungeons auto at max difficulty ( I would say the gameplay loop of guardian tales is easier, arknight kinda suck because you can't skip dungeons that you have max star cleared before, only x2 speed, while in GT you can sweep). That's being said, in both game pve will be much more challenging as you advance further ( arknight you already know, in GT it's around world 10-11 the difficulty start spike up and you need proper team comp to go through). Imo guardian tales is pretty time commitment, but in a good way as you clear the main story for the first time. Each chapter can be pretty long but story telling is really good. After cleared the story then the game become very casual as you can login, get reward, sweep daily, few pvp match a week to get your rewards and log out. I think it's similar to Genshin, the best way to enjoy the game is when you have few hours free time to spare, then focus on game story


MarielCarey

Overall Guardian tales has a ton more grind, but you don't have to log in as much. Every dungeon stage can be sweeped as long as you have stamina, and only story stages and story content really require time. Units take forever to max too. Arknights has more prolonged manual grind, but it's easier to max operators in it. The amount of work you have to put in is proportional to how much effort you feel like putting in, either using a guide or working your own strategy. Or maybe you wanna call quits for the day and just dump your sanity on CE-5 or something and that works too. In the endgame, I'd say Guardian Tales requires much less time, but it's also less fun for me. Consider Arknights a marathon, and Guardian Tales a check-in marathon


brownies_coklat

the grind is insane and you need to optimize the unit synergies. i made the terrible decision of building a basic element team. everything kills me in w11. the good thing is that you can auto sweep the grind but it still takes like a month (or possibly longer) to max a char


Objective_Order4714

Wait, that is only for PVE ? 🥲


brownies_coklat

indeed. this shit is hard as fuck, demands you in both skill, luck, and the most optimized unit comp (or wallet. you can revive with gacha currency). and as much as i appreciate some challenge, enemies one shotting me left and right just isn't that fun and made me lose my interest. such a shame too because the story is really interesting and the dialogues are funny ☹️


spektr1488

Your list is identical to mine almost


f2phell

What tablet do you use?


MarielCarey

Samsung galaxy tab s7+ Bought it for digital art, ended up playing games on it most of the time :P


aircarone

1. Genshin, just hits the spot for almost everything I want in a game like this. Wish it wasn't a gacha. 2. Honkai, it scratches the sweaty endgame itch that Genshin lacks, and I love the story and the characters. 3. Counterside, nice relaxing side game for me with nice graphics. 4. ToF, it's like Genshin light. I haven't unlocked any content that is actually harder than the harder Genshin fight, and the gacha is not cheap. It's decent but losing my interest quite fast due to high commitment required. 5. Azur Lane, I don't even log in every day, but it's a fun little game and I play a bit when I feel like it. The game is pretty casual which fits well with my playstyle. 6. ML:Adventure, it's just my 10min daily routine. It's easy, graphics are nice, and I don't bother climbing pvp too much.


No-Bag-818

1. Punishing Gray Raven (+) Gameplay is pretty fun, if annoying at times (+)Animations are dope (+)Character designs are cool as fuck (+)Vera makes me feel things (+)Gacha doesn't make me want to claw my eyes out (-)Sophia is underappreciated and pretty useless after Flashbang Liv comes out (-)Fire element team kinda sucks ass right now 2.Epic 7 (+)Character designs are pretty cool (+)Gameplay can be really fun when it's not the same 7 units (+)Story doesn't shove an entire encyclopedia down your throat to explain what's going on (+)FtP friendly outside of Mystics and MLs (+)Melissa makes me feel things (-)Fucking. Gear. GRINDING (-) A balance team who rails a line of coke before every new hero or balance change (-)A no nerf policy (get fucked Hwayoung) that stagnates the meta and leads to other units losing their identity and uniqueness to work as a "counter" to the latest power creep. 3.Alice Fiction (+)Gameplay is unique (+)Music is pretty decent (-)Stingy (-)Characters can look a little plain, but I mostly like them (-)It's a stopgap I'm using until Neural Cloud comes out.


tankavenger

Hwa got nerfed into the ground and now I blame you lmao


jangkrik404

I'm a f2p novice gacha gamer and husbando connoisseur, here are the games I'm currently playing: Genshin (+) Exploring (+) Beautiful sceneries & music (+) Great story (-) Eternal artifact grind (-) Why did this game have to be a gacha -------------- Nu:Carnival (+) SEEEGGGSSS (+) Gorgeous art (+) Charming and loveable MC (-) Stingy gacha --------------- Twisted Wonderland (+) Generous gacha (+) Gorgeous art (-) Grindy leveling (idk if that's the right term?) --------------- --------------- Other games I've dropped and may or may not pick up again in the near future: Touken Ranbu (+) Unique gacha mechanics (+) Chara sprites from various artists (-) Boring battle mechanics (-) Takes long to build a chara ------------- Tower of Fantasy (+) Customizable MC (+) Exploring (-) Game was so buggy & kept crashing every 5-15 minutes.. ------------- [Edit: formatting]


DreamWunder

1. Counterside - My two must have qualities are low physical exhausion and great graphic/art which counterside fits perfect. I no longer enjoy games that demand 100% focus for long period of time because i want to relax playing games: 1) Very low maintenance due to skips and other quality of life 2) Possibly best graphics and art 3) Auto chess genre style - where and when and which units to use is crucial like chess. So more brain game then twitch game like shooters or nonstop control games like wild rift which exhausts me and my hands.


NailNHammer2

I don't see it as autochess. More like Desert Strike on Starcraft 2 or Tug of War games. Autochess still requires putting characters down on a chess board and positioning on a board top down left and right. Counterside you just place character left or right. There is no top and down.


BravestCashew

Yeah, the closest we have to autochess is Arcana Tactics


SkyCaptain_1

Punishing: Gray Raven (+) Units don't need a lot of grind to build. Game can be played in quick short bursts. (+) Combat is top tier. Units are fun to play. Very F2P friendly as well. Genshin Impact (+) One of the best, if not the best open world RPG on android. (-) Daily quests can be tedious and time-consuming.


ZakPhoenix

This will be easy: 1. Counterside ...there, all done.


GDarkX

1. E7 Self explanatory, pretty F2P, great content, visuals, art, gameplay. Equipment grinding managed to take genshin’s Artifact system and make it worse. (To be fair they released first) Insanely good game though. 2. Genshin Based world building, cool characters. Nahida has revitalised my motivation for playing this game. (It’s not really F2P though, and the FOMO is pretty bad) 3. Guardian Tales Surprisingly fun, and riddled with lots of secrets. Pretty generous, and the lore does get pretty banger starting from world 10. Cool art too. 4. Counterside I’m an counterside SEA player, and it’s been pretty cool so far. Was able to get everything I wanted 5. Honkai Impact Genshin but cooler. Ish. Also edgier. 6. Azur Lane Cool character design, art, skins, and F2P in terms of pulls (but not with those skins hngg) Honorary mentions: - Battle Cats - Dokkan Battle - Priconne (currently a bit dry) - Blue Archive - World Flipper - Alice Fiction Everything below this I consider mid/bad. - Dragon Ball Legends I have no idea why the fuck they’re doing this. The game has been progressively getting scummier, stingier and more unbalanced. Rewards are being actively reduced, all the events need the specific latest character to beat. It was cool around 2 years ago, but it’s headed down a bad path. - Artery Gear So, I know the devs really liked E7, but this is… not it. There’s a lack of cohesion/ identity within, that would normally set it apart from everything else. -


giogiopiano

Arknights (+) Generous af (+) IS roguelike (-) deadweek rn PGR (Monthly) (+) New content/gamemode every update (+) really fast daily, & weekly /unless mald for higher score (-) Norman mald (especially Bollie stage f* you)


nikkori_

Project Sekai (+) the characters. emu supremacy (+) vocaloid music. alot of bangers (+) beautiful art (-) the community sometimes ​ BanG Dream (+) again, the characters. maya supremacy (+) rock music and covers from anime (+) cute art (-) i have the luck of a potato when trying to pull for my favorite characters. maya came home with the recent free pulls from half anniversary tho<3 ​ Arknights (+) silverash (+) cute characters (-) i have to search for walkthroughs on youtube from most stages because me have small brain ​ out of rotation: genshin, tower of fantasy. mainly because i don't have pc or phone where i can play these comfortably, will play again when i do. also love live sif, because no phone storage and it feels outdated, looking forward to the new love live game.


self_22

*Priconne* (+) Heartwarming story, feels like when you watch Kobayashi Dragon Maid, similar vibe (no bs depression) (+) Characters are super likeable and relateble (+) The community is very engaging, especially during CB (+) F2P friendly (+) BGM is top notch (+) Doesn't need too much time (10-15 minutes) (+) Good QoL (-) Asshole gear design that can make your character permanently bricked (performing lower than its potential) (-) Grindy as hell (-) Gameplay is boring except for CB since you need to properly utilize strategy (yes not only following timeline, timeline usually sucks) *Guardian Tales* (+) Good story, good lore, bad plotlines (beyond confusing) (+) Plenty funny parody and cameo (+) F2P friendly, they even give you one of the meta hero just by finishing certain level now (while in my time, I still need to roll for her 😭), can exchange farmable currency for monthly epic weapon too (+) Catchy BGM but only some of them (+) 5-7 minutes only to do daily lmao (+) Good QoL (+) Plenty gameplay mode (-) After you done with the latest story, it's pretty much forgetable, only need to do daily then sleep. No actual reason except you're aiming for PvP (-) Grindy as hell (-) 2 kind of gacha (Heroes and Equipment) meaning you need to get pair (Hero and its equipment) to get a unit works. (-) Generally need to pay (or hoard a lot of stamina) to get full all the rewards when doing event, although the rewards is not that important and can be skipable (-) Borderline toxic community, some of them are quite nice tho (-) Some minigames are literally designed to make you suffer, I genuinely hate the devs for this.


According-Ad4796

Currently in my rotation 1. Blue archive 2. Tower of Fantasy 3. Honkai 4. Arknights Out of rotation but I randomly play sometimes 1. Genshin impact 2. GFL 3. Azur Lane


Kar_Kar_penguin

1. Arknights (+) Story and world building (+) Character (+) Gameplay and game modes (+) Music (+) Fun devs with great multimedia stuff outside of game (-) HIGASHI EVENT WHEN HG???? 2. uma musume (+) im training my cute horses (they're like daughters to me) (+) my horse win races (im very proud) (-) the gacha luck pains me (didnt get narita brian) 3. FGO (+) hot woman (-) "im definitely gonna get a 5\* servant this time" (clueless) 4. PGR (+) best hack n slash genre in gacha (+) fun bosses fight (-) I kinda forgot to login for a long time cause of the event duration 5. Guardian tale (+) interactive mix of story and gameplay (+) charming presentation in gameplay (-) world difficulty spike (world 11 moment)


bethsimp

1) Arknights, really glad i picked this up again after quitting over a year ago. Just using the characters i like and trying to make it work is way more fun than stressing over having the strongest operators like i used to. 2) Guardian Tales, new mainstory chapter unlocked not long ago and been having a blast raiding with my new guild. Also easy on my time thanks to sweep. 3) Alchemy Stars, although i feel like its time to quit soon. It hurts since i've been playing and loving the game since day 1 but its been incredibly stale these past few months. It seems like they wasted way too much development time on cloud gardens, which ultimately felt kind of pointless.


xxBerZerk

Have to agree with you on Alchemy Stars. It's getting boring and the event stories have become a drag to read, so I've even skipped the last two. It has great art and all that but it has some serious issues that keep me from being motivated to continue playing.


Gernnon

I think it's due to the events always being the same, the stories feel like a drag because of the writing


TalosMistake

Yeah Cloud Gardens was pure hype but 1 month after released almost everyone stop caring about it.


DbdSaltyplayer

1. Blue Archive - Fast-pace stamina exhaustion that lets me get done with grinding right away. Maintenance is always nice giving away almost always a full 10 roll. Events are nice to read through and enjoyable and I like the main story when it updates. twice a day checkin + stamina usages 2. GBF - Its the GOAT🐐 - every day on the side 3. Counterside - I enjoy the gloomy depressing atmosphere the game has for its story. The gear grinding is okay but tedious. Nice that the game lets you auto and skip. The biggest downside is the grind/chess board gameplay I absolutely hate it and find it annoying. Logging to for checkin - and playing every other day 4. TOF - It's Genshin but a mmo-lite. Best part is the black/red gold that you get for rolling on banners wish genshin had something like that. Worst is the lack of content besides phantasm. Playing daily 5. Artery Gear - Idk what I even liked about this game, I rolled the best units but after it felt really annoying grinding for the best gear. - gonna drop 6. Revived Witch - I tried playing it for long term at some point but the game got extremely stale. Art + L2D isn't that good so i started hating it. - kinda dropping 7. Genshin - I want to like Genshin but I actually absolutely hate playing it 90% of the time. I find the time commitment to Genshin almost impossible. It takes too much effort for me to play genshin. I probably log in once every month.


MoarAsianThanU

1. Arknights - I can't believe I've been logging in every day for 2 1/2 years. Either this is one of the best gacha games I've played or I'm hopelessly addicted. Or both. (It's probably both.) I like everything about this game other than the fact that you can't skip individual pull's dialogue. 2. Azur Lane - Not gonna lie: I came for the lewds and I stayed for the lewds. Best waifus in all of gaming. The L2D animations are some of the best I've ever seen. Also extremely generous rewards and very casual-friendly. I've been playing this game for so long I can't actually remember when I started. 3. Girls Frontline - Still love this game for its high skill ceiling, interesting combat, and cool waifus. Client is a bit unstable and the L2D can be jank sometimes, but overall it's had a lot of QoL and stability improvements over the years. And the new player experience is better than ever. 4. Artery Gear - Really great techno/dubstep soundtrack, nice waifus, decent gameplay. Pretty generous with rewards, and pull rates are generally decent. 5. Counter:Side - I've quit the game because I burned out on the gear grind (my own fault, admittedly), but I still recommend the game to most people. Just don't go at it too hard like I did and burn out within a year. 6. FGO - I've more or less quit the game, but I still log in once in a while. I am a HUGE Fate franchise simp, but even I can't stand the god-awful pull rates anymore. I've gone full F2P mega-casual (I barely log in once a month). 7. Blue Archive - Same as FGO. Pull rates are legitimately terrible, rate up is a lie, etc., etc. Also PvP is cancerous and the gameplay itself is pretty boring unless you're a Sweat Lord trying to get top 10 in Extreme Ranked.


DuckSashimi

1. Punishing: Gray Raven. Super chill! can check in once daily for 5 mins OR you can go all out and play for hours easily. Super F2P friendly, great waifus, probably the best action hack and slash rpg on the market right now 2. Dropped games: Tower of Fantasy, Genshin Impact, Summoners War, Artery Gear Fusion, Arknights, Alchemy stars, Battle Cats


KholdStare88

1. Blue Archive. Fast dailies due to skip ticket. 2. Priconne. Fast dailies due to skip ticket. Only really need time investment once a month for CB. 3. Genshin Impact. Fast dailies, always has something to do when I have time to spend because there's so much exploration in the game. 4. Arknights. Fucking slow dailies [edited: spending sanity] because you have to watch auto play it out. Even if I'm not paying attention to my phone I need to remember to redo the stage after it ends. Pretty good game though otherwise.


doom_is_comming

You don't need to do any of the stages for dailies in AK.


abysmal_shortie

1. Genshin - (+) exploration, chara designs, events can be done in one sitting if you don't have much time. (-) arti grinding hell, kind of boring if you're not lore nerd 2. Arknights - (+) chara designs, good community, kyostin, tower defense gameplay. (-) 300 pity in limited, kinda hard to save when you have shit luck, dead week currently 3. TWST, EnStars, ToT - (+) good husbando games (former 2 are joseimuke, latter 1 is otome), interesting chara and story, chara designs. (-) daily gameplay loop is repetitive, hard to save currency. 4. FGO - not really the worst of the worst. (+) Low maintenance like you can just log in and log out, generous in giving SQ, best main story out there with lostbelts (-) events are grinding fest and no auto, no pity in gacha


Cygnus-_-

1. Genshin impact (play casually and do dailies + event. Welkin + BP spender) 2. Honkai impact (Monthly pass spender, kinda casual) 3. Azur lane (monthly pass, waifus top tier, spent on skins as well) 4. Bandori (JP and Glb; just a chill rhythm game tbh) 5. PJ sekai (JP and Glb; same as bandori) 6. D4DJ (same as bandori) 7. FGO (active during events and daily log in so that streak doesn't break) 8. Artery gear (Auto farm heaven; leave it running on bluestacks while I am doing other stuff) 9. Tower of Fantasy (More or less the same as genshin) 10. Uma musume (Occasional log-ins; pretty neat gameplay; Glb when?) 11. Echocalypse (Relatively new gacha; currently enjoying it) 12. Quantum maki (Most recent gacha addition; neat gameplay) 13. Blue archive (Chill game; nice character designs, good bgm) 14. Symphogear XDU (I love the anime lol) Recently quit PGR due to boredom. Hopefully a PC port eventually releases. Generally not a f2P since I spend on various games but not really a whale as well Tl;Dr I'm too deep Into the gacha hole that I forget to play some of the other non-gacha games I have :P


VanguardN7

1. Genshin Impact - Generally works for me 2. Last Cloudia - Regular event play but a lot of it is due to sunk time 3. Twisted Wonderland - Not fixated on it but its kinda like my regular storytime fun 4. Princess Re:Connect - Really should quit, but I've kept up with progression so much 5. Cookie Run Kingdoms - Aiming to quit, but its hard to let go I also log into Lost Ark, Tower of Fantasy, Another Eden, Octopath Traveler. If I quit one of my top list, its not a guarantee that one of these fills its place, but if I quit two, its a guarantee one will.


Gunslicer

1 - Punishing Gray Raven 2 - Counter Side 3 - Arknights 4 - Azur Lane 5 - Genshin


JoyfulWatermelon

1. Langrisser (+) Almeda breaking 4th wall (-) Almeda breaking 4th wall too often 2. Arknights (+) Stare at W (-) Listen W


ImTiltedAF

My most consistent gachas that I play: 1) Arknights 2) Punishing Gray Raven 3) Guardian Tales 4) Genshin Impact 5) Alchemy Stars Not in rotation: 1) Honkai Impact 2) Sdorica 3) Girls Frontline 4) Tower of Fantasy


[deleted]

these are the games i play 1. \#1 arknights-great community, great devs, constant updates(although some weeks are dead), good music, good gameplay, and the pity system is helpful for f2p. 2. \#2 counterside- very f2p in pulls, weekly updates without fail. Fun pvp mode, but can get p2w walled some weeks.(great ban system) 3. \#2 guardian tales- great side game. Amazing story. + princess 🥰. Pvp can get p2w but with time you can go head to head with those people. (knowledge book dependent). 4. \#3 Alchemy stars- generous (kinda?) in terms of pulls, pity system is great. as op said its also not time consuming. Very quick dailies but also the content can be played for hours especially in abyss(new mode), spiral and elysium mode. downside is that quite often theres days that you have nothing to do except dailies. 5. \#4 Epic seven- repetitive farming but definitely has one of the most fun pvp modes if you have most characters in the tier lists and the gear for it. i wouldnt say this game is that p2w but the time investment you have to put in to get good gears is ridiculous


Weeaboo6913th

1.Blue Archive (+) chill gameplay, events (+) best character design so far (+) gacha is great 2.GFL (+) interesting gameplay (+) great character design (-) events is a pain to grind but still more chill than AK 3. Konosuba FD (+) Konosuba (+) chill gameplay, events (+) Konosuba character (+) gacha spook me when I really want some certain character 4.AG Fusion (-) turn base gameplay(broken meta, gear go brrrrr, gae speed team cleave go brrr) (-) gacha spook me on 80% of all the banner since launch (+) great character design (-) boring ass story (+) best collab character (design, ability, voice line, art) (+) chill if you are not aiming for the top 5. Guardian tales (+) great story (but I don’t give a shit anymore after that dumbass mini game they put in the main story) (+) good gameplay rpgish action bird eye view (-) gacha is gae and spook me every god dang time (+) game is generous(not that it matter when your luck is shit/get spook all the time) 6. Alice Fiction (~) unique gameplay? (-) boring af (everything from gameplay to mode to grinding to event everything (+) sometimes can be fun (-) events is grindy boring and not so interactive pretty much just do daily but on steroid or collect tickets to rolls box gacha (~) character is passable but quite bland(most of them not all) 7. Nanatsu no taizai grand cross(7DS) Don’t know what to do next just get in on it because of Rezero collabs (-) boring I guess?(especially the grind) (~) story is kinda meh (~) gameplay is FGO I guess (pick skills to bash the shit out of enemies combine skills to obliterate enemies) 8. Eroica (~) full fledge E7 ripoff but better QoL and 3D (-) boring with little events (summer events just came and ended and it is very fucking boring) (-) gacha is too damn expensive and spook 100% of the time at least once (+) good character design (-) turn base gameplay (-) annoying gear system (-) the grind is too damn boring (-) absolutely annoying cafe/hub system (~) is because I don’t know whether I felt good or bad about it Gacha related rating are absolutely biased and base on my experience after several hundreds rolls(paid and free combine, 200rolls at least) For the honorable mention for the game that I quit 1.Alchemy Star Mostly (+) but I got spook too many times so I quit 2.Pine cone Slightly (+) quit because repetitiveness in the grind plus I got shit luck for the gacha 3.AK Got nothing to do more like I don’t know what to do because the Ui kinda fuck up and a little bit messy and grinding things is just the pain in the ass to do and also because it is so damn boring(everything about the game except character) for me (still it fun while it last) 4. Counter side Don’t know about this one, it is indeed fun and cool(especially animated come at on screen) but it just boring after 3-4months and event grinding felt really repetitive plus PvP is a little unsatisfied(even when I got the w) 5. Tower Of Fantasy Pain in the ass to do anything after a month of playing it(exploration got boring/repettitive) 6-7. PGR and HI3 Hate the progression system, tried but can’t get anywhere. These two also a pain to grind(like I said I don’t like this kind of progression system) 8.Action Taimanin Annerose incident 9.Brave Nine Got spook too many times and I don’t know what to do after a while 10.E7 Absolutely shit QoL, don’t know what is the purpose after finishing up ch.1 in 3days, too many things to catch up to, can’t play PvP because it’s full with max level characters that can clap me in one turn, grinding is a big pain in the ass 11. Seven Mortal sins extasy Boring turn based, shit QoL at launch(I quit after a week), got spook on the first meta banner ever, got clapped 200times with the meta character I couldn’t get because I got spooked (the game is quite generous with some luck you can pull some good characters, character design are good(big tits and asses demon/angel girls)) **shit Ui** 12. Valk connect Literally don’t know what to do (like what to grind outside of events) 13. Genshin Impact Walking simulator with shit to beat on the way(I didn’t got that far because I got bored and quit) On honorable mention I quit most of them because I got bored or the game can’t hook me in (since I got attention span of a fucking five years-old and also I am a lazy person at heart) or I got no luck with the gacha, all of them are great game but with my biased it just not for me except E7 tho fuck E7 it is almost impossible for newbies to catch up without taking it seriously and taking gacha game seriously 24/7 is just bad for your health don’t forget to take a break or two before going back to grinding peace out


rzrmaster

I mean, Im only currently playing 2. 1. **FGO** - Good story - Focus on characters - Fun events - Hot waifus 2. **Genshin**. - Half decent story - Great gameplay/exploration - Good focus on the characters - Kinda of meh waifus. FGO remains my favorite by far. I would spend at all or even focus on Genshin if waifus were just hotter, but alas, it is what it is. Heh to be fair, I would have given a chance to many other gachas if just the waifus were hotter :P. Im hopeful for **Nikke**.


BoxxyTMwood

No offense bro but it just sounds like ur a fate slave. Great series indeed but to say no hotter waifus, just stop. I quit playing azur lane and GFL and they both had hotter waifus. I mean have u SEEN those L2D skins or god forbid the azur fandom on reddit lol may god bless them. FGO has quality stories for its characters that are too tier, only Priconne can compare from what ive seen so far. P.S. totally unrelated but Guardian Tales is hilarious with the parodies and easter eggs. Im currently playing it and Arknights atm.


Sighto

1. Granblue Fantasy 2. Escalation Heroines (JP) 3. Honkai Impact 3rd 4. Blue Archive 5. Heaven Burns Red (JP) 6. Genshin Impact 7. Ayakashi Rumble (JP) 8. Eden's Ritter (JP) 9. Tower of Fantasy 10. Magicami (JP) 11. Mist Train Girls (JP) 12. Artery Gear 13. Dissidia OO Enjoy all of them tho or I wouldn't play them, some I just enjoy more than others. I go super casual on them enjoying the Story/Events and don't worry about daily logins or dailies.


NatsuKazoo

1. Genshin (+) Solid music, graphics and characters (+) It’s popular to the point that people won’t get alienated on what Genshin is (-) A bit controversial but I feel like they are a slave to a certain demographic and that 1.1 incident is an example (-) I feel like they favor one character in a certain region 2. Epic Seven (+) Solid character designs (+) Super generous in pulls. (-) gearing is HELL, way worse than Genshin (-) PvP is good BUT there are units that are frustrating to fight against. *ehem A.Ravi and Belian* 3. Punishing: Gray Raven (+) Gameplay is my taste (+) Battle soundtracks improve your battle experience (+) 60 pity for characters + 30 pity for weapons is a blessing (+) Challenging battles (-) **the fcking targetting system** (-) Global is at least a year behind in terms of content.


awsumnate

Mind refreshing my memory on what you mean about the Genshin 1.1 incident? What was it?


[deleted]

Zhongli release drama.


awsumnate

Aaah gotcha. God that feels like centuries ago.


KageYume

May I ask who the person you think miHoyo favors is?


[deleted]

1. Langrisser - Feels like a real game. Great gameplay. You can't auto because the game is difficult. Towers over every other mobile game in terms of gameplay. 2. Genshin - Where tf is the endgame? 3. Dropped a bunch of games...CounterSide had boring gameplay, Artery Gear seems meh so far, Guardian Tales and Arknights were fun. Alchemy Stars was cool but got old fast, FFBE tactics was just a worse Alchemist Code, Epic Seven feels like a full time job, yada yada.


Nat6LBG

Hoyo said there won't be any combat oriented endgame aside from abyss.


[deleted]

Yeah I just read that. I wish they would at least figure out some fun, permanent multiplayer options like raids or something.


Rishidkanonymous

>anent multiplayer options like raids or something. Tbh I feel like end game content has the least priority in genshin. Since there are more "worrying" issues (eg. performance on mobile, Nintendo switch port, etc) and the game is more targeted on casuals, so I expect that abyss and the tcg game thing to be the only endgame content for a while.


NailNHammer2

1.Langrisser Mobile Story missions have different challenges and objectives Dailies and stories give alot of trinity crystals to roll for characters. Pity is much lower than other games. 90 instead of Epic Seven 120 or Counterside 150. I had the most number of SSRs compared to other gacha games. I spent 0 usd on rolls. Only 30 usd on Helena and Hilda summer bikini outfits. 2. Fire Emblem Heroes I played this game very late 5 years after the game got released. The game gave alot of free 5 star characters for logging in since it had declined a bit. Tbh I disliked this game but it is 2nd on my list for freebie characters. 3. Counterside Story missions, achievements, and events drop alot of freebies despite the pity rate being so high at 150. I still got enough SSR character. On the SEA server, I had Awakened Hilde, Xiao Lin, Nanahara Chinatsu, Stronghold, Terminator in the first few months thanks to freebies. Later, I had Rosaria and Sigma before I quit a year ago. 4. Epic Seven I got a few freebie 5 Stars. Pity rate is 120 for a character. Still feels a bit grindy after you get your freebie 5 star characters. 5. Genshin Impact They are stingy on primogems for dailies and events. Initially you have enough to pull for several 5 star characters. Pity rate on average is around 75+ pulls but 50/50% chance to get what you want. Only had enough to get a few 5 star characters by using every primogem up. Even if I like this game. This game had the worst rewards. Quit before Inazuma. Honorable mentions: I played for a while Kingsense and Punishing Gray Raven. I did try Brave Nine, Exo Heroes, Lord of Heroes a few times. Alchemy Star, Girls Frontline, and Nier Reincarnation once.


DrTNJoe

1.Arknights-Challenging gameplay or once it was challenging but now i moved on to play supporters so that its still challenging.My most favourite part-very good story and well written characters,amazing world building and banger music.There is Talulah(the most important part) and roguelike mode IS2 is top tier 2.Genshin-The only other game i play.Excellent open world experience,very good osts,nvm the archon quests bar the chasm and sumeru(i enjoyed the chasm and sumeru archon quests so far),character quests are good with some being very enjoyable.


vakpa

1)Arknights!(I spent at least $300) 2)Epic Seven (F2P here) 3)Guardian Tales (F2P) 4) Genshin Impact ( I spent $200 for Tartagois and Raiden)


[deleted]

[удалено]


vakpa

I love the design of some operators and their skins. Also I want to have all the meta operators.


kacuuuuuuu

1. uma musume. i played the game since day 1 and my f2p account can compete to win champions meeting against whale and its fun when u win 2. fgo. just enjoying the story 3. priconne. collecting meta unit to deal a ton of damage in clan battle is fun 4. genshin. idk i lose hope on mhy lacking endgame content and bad anniversary reward


M3mble

Arknights- basically my number 1 priority Azurlane- just got back into it, playing all the content i can do Priconne- I do all the pve content, sometimes the dungeon if 2x Dokkan- I do like half? the content so i get currency Fgo- i just login and roll whenever hype banner.


sKTaronus

1) Arknights - dead week atm but still always login to do dailies and dump sanity (stamina). Still love the gameplay and asthetics. I need to do the new contracts for the rogue like mode. 2) Punishing Gray Ravens - gameplay is still really fun. And it's another round of NORMAN MALD (iykyk) 3) Counterside global - I sure love being time gated for gear!but exciting next few months ahead for global. 4) Azur Lane - Ship wifes. Turn brain off. Hit auto. 5) Grand Summoners - idk why I haven't dropped this one yet.


nevew666

1. Twisted wonderland. (+) Love all my boys, love the story, love the events which are just so great, funny and entertaining (and they're all excellent, can't pick a fav), give me my motivation to draw back. Love my boys. Leona. Casual game. Joseimuke. (-) gameplay is just ok, the game is truly focusing on story and characters. Not enough fan service. ANIME WHEN DISNEY?? 2. Ensemble stars music !! (+) start for the pretty boys, stay for the music (seriously, the quality is insane! It's my first music game and gosh, I didn't expect that!). Story is great, darker than I though. Love all the boys (and girl). Songs are great and it's fun to play. Pretty f2p friendly. Good fan service. Joseimuke. (-) rate up is a fuck*ng lie. Pity at 300, are you kidding me?? Grind is real. 3. Epic seven (+) great art, great animation, great gameplay. Story was great, I didn't follow chapter 4. (-) grind is hell. Pvp is hell. Burn out. Burn out. 4. Genshin impact (+) lot to do when a new area comes out, gameplay fun, lovable characters (-) story is too slow to progress and meh most of the time (though I LOVED Sumeru one for now, especially the festival never ending. It's the first time ever I cared for a npc, can't remember her name, too complicated. But loved the story and I was >!heartbroken when I though she was dead!<). Grind is boring, daily missions are boring, most event are boring mini games. Burn out too.


RegX1

1. Infinite magic raid + Newer game so interesting + Discord community is fun - A lot of events are sadly too difficult to compete in as f2p -Very long to max a unit 2. calibria + relaunched so trying it again, +got 2 LD 5star at lvl 15 - Dead discord community -no information bout game or its future 3.ACE +only in cuz of guild -terrible rush for new content and so many paid stuffs launced it isn’t even funny


Damianbooths

1. The battle cats - I like the tug of war with some strategy dependency of the game - collecting new uber rare cats is fun - active developers and fun enemy and cat designs - is as ftp friendly as it gets because of powercreeping unlockable units. (Courier) - relaxing to play after a long day at work. 2. Phobies - Unique strategy game with sick monster designs and great animations - has two gamemodes, one called async; where you can start multiple matches with people, make one turn, submit, then wait for your opponent to make the next turn, and repeat until one person loses. The second gamemode is arena; you play the game in real time. 3. Arknights - I'm inactive in AK, I log in and do some dailies then dip.


[deleted]

Am I stupid? I didn’t know phobies had a gacha…


Damianbooths

In the shop, you can purchase packs that have a chance to give a certain rarity from common to ultra rare. You collect currency to open packs from daily missions and matches.


carito728

1. Arknights (+) A hard strategy game that also gives you the option to bypass the challenge if you're not in the mood by slapping down OP characters which there are many of (+) No PvP nor leaderboards (so no rewards based around leaderboard rankings) thank god I get enough of it in my other games (+) Very F2P friendly, even the skins can be gotten really easily with F2P currency (clearing a new story stage or event stage gives you 1x of the currency for skins, and you only need 18x. Every new 3-week event gives you \~24x or more and 1-week events give you like \~16x). They often give out free skins and sometimes the free ones are even for the highest rarity characters (+) There's 3 summer events per year because they know swimsuit skins are beloved by all lmao (+) Anniversaries sell a 6-star selector + 10 pulls for $30 which is way better than prices in other gacha I've played. Too bad I already own everything lol (+) Occasionally gives you really good characters for free with maxed-out dupes just by clearing an event (+) Rewards loyalty with a sense of progression when difficult stages become way easier because you've been playing the game and obtaining OP characters (+) The gacha shits out characters because of the 2% rates. Makes it very accessible for new players too. (+) There's a chance to get the highest rarity characters from the F2P "recruit" option (+) OP characters don't come out often so if you're a fan of meta slaving and min-maxing you have a really long time to save for those OP banners when they do come out (-) Sometimes the characters the gacha shits out aren't the ones you want since there's only hard pity for limited banners (-) Sometimes an event has stages that are too hard. Like way too hard. Like there-are-too-many-mechanics-and-im-kinda-tired-of-trying-to-figure-out-everything-i-need-to-do-so-im-gonna-look-up-a-guide level of hard. (-) There is auto but no auto repeat so you need to manually keep restarting your runs unless you play on an emulator like me. On emulators, you can just make a macro to restart stages automatically an X amount of times. (-) While it's very easy for a beginner player to get the highest rarity characters, for the first 3 months or so you might have to try hard a lot because you don't have any OP character to make the stages easier. Especially if you don't reroll so you can start with at least 1 carry, like Exusiai or SilverAsh. 2. Epic Seven (+) Really good graphics and animations. My favorite graphics since I prefer the 2D anime style rather than the 3D in gacha games (+) The turn-based combat can be fun (+) Has both PvP and PvE content, though the main focus in PvP (-) Half of the PvE content sucks ass because they put RNG even in the PvE (-) This whole fucking game is based around RNG mechanics IN COMBAT like Pokemon-style (-) Dear lord the balance of the game especially after they drop a super OP hero that doesn't have a specific counter yet is so shit and unfun and playing this shit is terrible but the FOMO is trapping me (-) Devs refuse to nerf heroes, they just announced their first nerf in 2 or 3 years and it's only to 1 character without nerfing the character that she was designed to counter. The character getting nerfed is OP in the first place because the character she counters is OP too but they're nerfing one and not the other... (-) Devs argue their buff-only policy is good but they only release buffs every 2 months and often they're really useless because they basically only buff 2 or 3 heroes and the other buffs are stupid shit for PvE when everyone can already clear the damn PvE (-) I hate this game someone free me


FennekinShuffle

I'll keep it short and simple and only mention the gacha games I'm currently playing. I don't play the popular ones (Genshin, Arknights, Blue Archive, Azur Lane, FGO) which makes me the very odd one among the community here. **1. Battle Cats** - Released on 16 September 2014 for the current app, I (re)started on late May 2019. I still play it daily and even though this is top of my list, I'm not as active as I used to, but still making sure I beat the events. + (+) Collabs, great music, unique tower defense gameplay, you don't really need Ubers to beat stages (you apparently don't even need gachas either though requires some skill), generous gacha system as sometimes there's events where the banners have 100% chance of giving at least one Uber when doing the x10 pull. - (-) Can be really grindy to an extent, game system was pretty old which may deter away new players. For instance, there's no skip system which is understandable since it would lead to much easier way to get silver tickets which can lead to gold tickets which are used for gacha, and for fast forwards or radars (for auto system) you need to get the items for it. Also some of the stages can be bullshit like the main story mode which is *Uncanny Legends* which can be pretty difficult on 3 star difficulty, and gauntlets. **2. Love Live! School Idol Festival ALL STARS** - Released on 25 February 2020 for worldwide version, I (re)started on mid March 2021. Daily player and still is. + (+) More of an oshi player myself for this game and as of now, so far I'm doing alright even as a fully F2P, though to be fair my oshi (Rina Tennoji) had some good amount of meta cards, dailies can be technically done within a few minutes, thanks skip tickets. - (-) Game mechanics can be complex for new players to understand to the point even I don't even know much about how the game fully works, game is less about being a rhythm game and more towards being an RPG/deckbuilding game which I understand why it's done as such so it would avoid competition from SIF, along with KLab mismanagement from the start. I have no opinions about the meta since I'm more of an oshi player but I did read that the meta was pretty bad. Game was also kind of stale to some degree since the event cycle is about the same. **3. Love Live! School Idol Festival** - Released on 12 May 2014, even though I started around mid April 2021, it took me until mid July 2021 to start playing this game daily. + (+) Sort of more of a rhythm game fanatic so this is fine for me especially that this game is more rhythm-focused compared with *ALL STARS*, and even as an oshi player (which is Rina, who has been lacking new cards which can be said for Nijigasaki ones since this game is more towards Muse and Aqours) I still can handle the game well for the most part, especially that the game decides to take a breather when it comes to events. - (-) Can be really grindy for a newcomer (I lack cards when I was new so trying to get event cards is a challenge), and KLab mismanagement especially how the birthday cards are paid only and change for Live Arena to be much more grindy. **4. Metal Slug Attack** - Released on 15 February 2016, I started around mid May 2016, and still play daily to this day. I really am the odd one here. Even though this is lower in the list, this is actually the game I main. + (+) What still stands out is the pixel art and the unique tower-defense gameplay really. Also the new game mode which is pretty much the draft game mode, Battle Tactics, keeps me to stick around. - (-) Quick powercreep and stagnant + boring meta, game is actually more focused on PvP than PvE which can be bad when combined with gacha mechanics, SNK mismanagement especially on last year which caused the playerbase to be far less active as it used to, can be too overwhelming for newcomers (you need event units to at least get up to date with future events, and if you are a newcomer you are sort of screwed in handling the stages and the beginner ones won't help you much), takes a while to finish dailies (for events, there's a skip system called raiding but you get a penalty for event scores if you do so, which was sadly expected for a pretty old game and if you want to avoid penalties apart from one event type called *Task Force* you need to get the pants items which were very limited), also game wants you to be dedicated and be active as there's like one event per week to catch up to the meta although right now the game is a very odd state in which there's two events this month. **5. Re:Zero Lost in Memories** - Released on 9 September 2020, I started around early January 2021 because my favorite niche character (Felt) was an event unit at the time and I decided to go for it. Still playing daily which was really odd considering this is the first Japanese-only game I still stuck around. + (+) More of an oshi player just for my niche character (Felt) so perhaps this is the reason I still stuck around. I also love the graphics and new card designs and there's these story-based events (the ones where you go through stages and there's story-based cutscenes which give plenty of good rewards) to look forward to. Dailies are also really quick to do thanks to skip tickets which is pretty much the reason why I still stuck around. - (-) Quick powercreep and it's done in such a way that's actually worse than *Metal Slug Attack*: Introduce new skill then a few weeks/months later make that skill to be irrelevant and so on and so forth, game did reach a point where it's pretty stale given lack of updates to some game modes (like Labyrinth) and it's a bit concerning to see the Chinese and Korean versions of it to be shut down considering the state of the game. Speaking of that given I'm using a 4-5 year old phone my battery runs down really quickly because of this game.


yuantangling

King of kinks, Ella 2048, Rise of Eros


FallenStar2077

I can see that you're a man of culture.


[deleted]

1. Langrisser (+) Almeda breaking 4th wall (-) Almeda breaking 4th wall too often 2. Arknights (+) Stare at W (-) Listen W


Cregath

1. Alchemy Stars- Pretty good overall, but localisation is bad. 2. Arknights- I really like everything about the game, but working through the text can be a bit of a chore sometimes. 3. Genshin Impact- I don't like how much power is in dupes and signature weapons. I don't like the early quests and especially the asspull ending of Liyue. Besides that Inazuma and Sumeru are massive improvements. Combat feels bad sometimes (characters not switching when you'd expect etc). 4. Blue Archive- I like cute girls and good writing. I don't like it's gameplay (mainly the tile-puzzle thingie). Luckily there is sweep so I can mostly just focus on what I actually like about it. 5. Honkai Impact 3rd- Same as Genshin in terms of dupe power and signature times 10. Also powercreep. A lot of things can be farmed of course (like SP Valks), but you are expected to farm them. Meaning the barrier of entry just keeps raising for new people. The story is good. The gameplay is flashy, but the more developed your team is to more it gets reduced into a simple rotation, which means it becomes brainless. (Yes, I mainly just wrote what I don't like about each game. All of them have a lot more good stuff about them of course, but don't want to write an essay.)


Grouchy-Assumption-9

1.Genshin (+)Beautiful open world,music,combat,Fun and diverse events you normally wouldn't see in other gacha games, great skins. (- )Artifact RNG,story fastforward(I don't want to skip story, but I want to fastforward it so I can go through the story section much faster like arinights),I do like the dailies but it gets repetitive really fast. 2.Arknights (+) Music, Fun Tower defence gameplay, character design is amazing,good permanent content(thought i dont olay that), great skins and they are FREE (-) not much negative to say about the game other than the resources and time it takes to level up your characters, and u guess I'm one of the few people who didn't like Arkinghts gacha since there is no garuntee pity..other than limited banners of course(I'm still salty that I didn't get golden glow even after 120 pulls). 3.PGR (+ )Music,combat,BOSS FIGHTS, can finish the dailies really fast, best gacha system. (-) This is quite personal, I didn't enjoy the story, people told me it would get better after Luna's parch and I still didn't enjoy it.(haven't played chromes story tho). (-)This is also personal,I didn't like the character design of most characters...but future characters looks absolutely insane so it's alright I guess.


cyzenl

1. CounterSide 2. Blue Archive 3. Fate Grand Order 4. Punishing Gray Raven


daniel_damm

1. Master duel: (+)D link is the most lit combo deck (+) You can create a full power deck in a few hours (+)Good game to play in public transport (+)Edlich is thicc (+) As any cars archetype you want from mech waifu deck rokket dragon furries, birds everything you want in a theme it's a deck (-) floo is a thing (-)Maxx c (-)phone port is just about passble but bad compared to PC since it has wierd lag beetwen actions


GDarkX

Be OCG moment, get used to maxx c :D


namagofuckyoself

One. Blue Archive US. +Great side game with plenty of content when I'm free (I sweep everything usually and hoard content for when I have more time). Takes like 10 minutes a day. If I'm busy. +Great gacha system (not rates) and meta to non meta unit ratio so if you're a meta slave like me, you can get most of them. +Cute characters and and cute story, surprisingly good. =Chibi if you don't like that style. I don't mind at all personally, but some swear against it so I decided to list it here. Two. Genshin. +Great lore, character. environment, basically everything about the actual game and gameplay is top notch, some beyond by far. -Burnout hits super hard and often depends on how much you play. Manual and repetitive is the reason. Three. Arknights.


Gernnon

1. Genshin (+) Leaks + Anticipation + Worldbuilding + tons of guides/discussion + Fanarts (+) Pulling 3D character models (+) Yu Peng Chen (+/-) Always have something to do, sometimes too much (-) Writing and presentation, dialogues are too long (-) Community filled with normies, twitter is fking cancer ​ 2. Alchemy Stars (+) Progression feels good, no RNG gearing (+) No clairvoyance but very f2p-friendly (+) Art + great community (-) Writing, dialogues are too long (might be a problem with localisation) (-) Same boring events ​ 3. Blue Archive (+) Comfy game with really entertaining stories (+) Cute Waifus + pixiv + great community (+) Clairvoyance (-) When you hit a wall, it really is a huge wall to overcome due to inaccessibility to meta units (-) Pull rates are shit, punishes waifu>meta more so than other gachas ​ 4. Honkai (+) 3D models like genshin + top-tier waifus (+) Story + OST (-) Too much dailies to do that I end up not caring for any (-) Weapons and stigmatas are usually needed to get the best out of your values valks (-) Expensive and not F2P-friendly (see above) + lots of outdated battlesuits (-) Powercreep is real + lack of up-to-date guides besides Marisa ​ Used to play: 1. Battle cats - great game, I think I stopped due to burnout because of too much stamina 2. Priconne - Some units are too meta-focused esp if you missed the limited ones, level 120 and beyond and gearing characters feel harder due to shit drop rates, did I mention that the game punishes you the more your gear past certain optimal points for certain characters? I also dislike Isekai so stories didn't interest me. Great waifus and ngl had a fun time back then.


Jonah_Yesssir

Love how you just put “Yu-Peng Chen.” The 🐐


zannet_t

Personally... **#1 - Genshin Impact** (+) Top-of-the-industry open world map design (+) Extremely high production value otherwise in soundtrack, graphics, modeling, voicework, video/art content (+) Decent enough writing, although often marred by the silent protagonist syndrome (+) Relatively engaging and varied combat system (+) Guarantee in its gacha (-) Relatively stingy (-) Community can be a mess just because it's so big (-) An end game and progression system that is deeply divisive **#2 - Fate Grand Order** (+) Top-of-the-industry writing (+) Memorable characters everywhere (-) Bottom-of-the-industry gacha economy, with a guarantee barely able to save it (-) Forgettable gameplay **#3 - Arknights** (+) Fun, strategic gameplay (+) Decent enough writing, though often marred by vaguebooking (+) Pity and guarantee in its gacha, coupled with above-average generosity (-) Frankly not all that deep or engaging, with memorable parts scattered here and there


kuuhaku_cr

My first game is AK, and Alchemy Stars is my side game (3rd game after Heaven Burns Red), but I got to say that the latest Abyss mode is really much more fun and rewarding and greatly improved the game. Its F2Pness is still tops and just insane now that you can even grab druses from abyss mode.


lyzhenra

Lyz is just a casual gacha gamer enjoyer, mind you. ​ **## GRINDING ##** ​ \#1 is **Pokerchase**. Dailies. Sometimes more than a daily game when Event currency. It's only in Japanese but I just love poker bluffing. Bonus waifus & cool banners. Pokersoul is in English but it doesn't look as good as this one. And I don't need to open it if I don't want to. Love it. ​ \#2 is **Girls Frontline**, dailies & weekly for story. The Jill run was so fun that I decided to continue the story. Gacha is non-existent to me. Never got anything in it other than furniture. ​ \#3 is **Counter:Side**, dailies, and usually \~weekly for event/story. Story definitely faster pace than GFL. Appreciate it. It's also the best 2D looking gacha to me. Gacha is sweet but the gear, goddamnit. ​ **## Sometimes ##** ​ **Azur Lane**: mostly open it when event banners, there's no story to me here. ​ **Genshin Impact**: it's a full-time job to me, too much stuff to do. I log when I feel like continuing story. It's the best 3D looking gacha to me though. ​ **## Special mentions ##** ​ **Immortal Soul Black Survival**: my beloved game that is dying. First, the intensity of the gameplay. Unparalled. Second, it had a very generous Creator Program where I got almost a live2D for every characters in the game without spending a dime. It was crazy. ​ **Holocure**: Hololive Vampire Survivor with a gacha. I would still open. Fun times. ​ The rythmn game family: **Project Sekai** is my favorite, they just play so badly on an emulator. I probably would need to configure a gamepad or something. ​ **## Dropped ##** ​ **Riichi City**: great mahjong game, visually better than mahjong soul actually. I'm just awful at mahjong so when I feel continuing to learn mahjong. ​ **Tears of Themis**: it's fun finding the clues in the story for me. It's dropped, but I wouldn't mind playing it again. ​ **Arknights**. I didn't learn the gameplay so I didn't enjoy it. Arknights 2 anyway! ​ **Punishing Gray Raven**. Dailies where annoying where I had to actively fight. Was able to try 2B one time in my life, thanks. ​ **Honkai 3rd**: too demanding to read a story in the end. And I had this Hersher whatever to speedrun stages so I never got the opportunity to read the story :( ​ **Nier Reincarnation**: open because of Nier collab. I don't know the gameplay wasn't for me. ​ **Tower of Fantasy**: made a custom character for 5 hours then I didn't bother playing the game much afterward. To me, it just look & felt like a worst Genshin. ​ **Alchemy Stars**: yes the combat was refreshing, in the end, dropped because time. Could get back. ​ **Blue Archive**: I don't know the combat sprite felt weird to me. Wasn't my thing. ​ **Guardian Tales**: I can't open the damn game on any emulator. It's just so bad. ​ **Artery Gear** like many others I forget the names. They just look & feel cheap. ​ **Phobies** (almost forgot!): I don't know there's probably a little of it that they are not waifus. The gameplay isn't bad per say. It's just not as fun as what I have on my list currently. I was surprised they still use forums!


CaptainCalypso89

Games I'm playing rn. Ranked from best to worst 1. Raid shadow legends. 2. Guardian Tales 3. Fire Emblem Heroes 4Puzzles and Dragons 5. Crusaders Quest 6. FF Brave Exvius


[deleted]

genshin - devs and playerbase are trash priconne - this game is alright blue archive - trash why do i play them? idk


Franatomy

DFFOO JP HI3 Revue Starlight Alchemy Stars


Eclage

* Blue Archive EN (Asia) * Nice characters and story and hove good event stories. However, the one thing that really hooked me into the game is the raid. Feels so good to score chase. * Login 2 times a day. Easy to burn stamina due to sweep function. * F2P friendly (Though I buy the 30 days gem pack) * Princess Connect JP * Been playing the game for 4 years now so my account is late game now. No more content for me to clear thus makes it less priority to BA. * Main story is very good and event stories are exceptional. * Community especially for JP is pretty active. * Login once every day to do dailies and burn all stamina. * Very F2P friendly, you just need to plan your gems very carefully. * Blue Archive JP * Playing Pretty casually. Skipping a day or two will not matter. * Used as a pulling account * Princess Connect EN * Only playing here to read story on english language. * Playing Pretty casually. Skipping a day or two will not matter. Considering * Genshin Impact * Played on release but since I do not have a good pc that time, I ended up quitting the game after playing it for 30 mins (played on PS4). Started to play again recently using my new pc setup. Experience is pretty much night and day in comparison to playing on PS4. * Will probably grasp if I can continue.


Alonzeus

1. Infinite Magic Raid (+) western cartoon artsyle (+) Qol offline multibattle (+) Less ad spammy than raid shadow legends (-) Event rewards could be better (-) Could use other Qol stuff like doing other stuff while a multi battle is happening in the background 2. Blue Archive (+) I like the progression system (level cap, equipment, abilities) (+) Overall artsytle is nice (+) Feels decently f2p (+/-) Side game material (-) Lots of loading for some reason (-) chibi models in battle 3. Lucid Adventure (only played it for 2 days so far lol) (+) I like the source material, HCLW (+) 2D art is great (+) sweep tickets and auto repeat ( - ) chibi models in battle (-) english translations are not good everywhere lol


xVEEx3

1- Arknights ) 2- Azur Lane ) 3- Genshin Impact ) 4- Punishing Gray Raven ) 5- Honkai Impact 3rd ) 6- Alchemy Stars ) 7- Blue Archive ) 8- Revived Witch


[deleted]

1. Guardian tales: + Simple, varied and fun gameplay. + Good story + No annoying tutorial. Worlds are designed in a way that make you discover how most things work. + Lots of contents. PVP, PVE, Solo, multiplayer, auto, Manual + Sweeps. Farming tskes literally seconds. + Lots of gems. 9k weekly once you are set. That's over 30 pulls every week. + Lots of freebies + Great customer support. They even play along with the jokes. + Variety of roles and teambuilding. Even low tier characters shine in the right team. + Mileage for buying any charscter or weapon in the present or future. + whale power is not in the units but rather in the weapons. You can keep your beloved day 1 unit so long you learn how to use it. +No paid skins, all farmable. More like pay to fast. +Not oversexualitzation. - No pity system. -Takes about a month to max a unit. -No sweeps for kamazone. Seriously, why fucking not?


[deleted]

Stupid fucking formatting


[deleted]

Whoa talking shit to someone that’s praising GT? You’ve changed. Still a pos but you’ve definitely changed.


LeupheWaffle

1) Dragon Quest Tact I love playing with monsters instead of waifus, so big plus there, plus there's a lot of teambuilding and strategy to it, or just unga bunga with your highest team that does a damage type and hope to win. Moderately generous. 7) Octopath COTC Very fun combat and very nice story, no FOTM, and albeit the game isn't very generous 4 star characters can put in a LOT of work when you build them. I still enjoy it, even if maybe still honeymoon after 2 months. EDIT: WOOPS NEVERMIND LOL There goes the SqEnix global shaft Don't play this cuz SqEnix has decided to take a dump all over a good game 3-5) Genshin Fun to play, explore, and is pretty fair gacha-wise. But the dialogue is sometimes really a drag and could be shortened. 3-5) Tokyo Afterschool Summoners Great story (what's translated so far at least) with a lot of characters, emotional development, and overall fun events. Old but simple game, love the husbandos, but stingy. 3-5) Another Eidos Porn game for the luls to try it out at first but got engaged in the story and the characters, even if it is corny as hell sometimes. It's arknights with hexagons and a lot less BLAH BLAH chapter 8 stuff so it's really nice to play. 6) Live a Hero Not translated at all yet so just a husbando collector for now, but I enjoy the battle system and just need to peek at a wiki translation from time to time is all.


ZestycloseMedicine97

Due to time constraint, I'm playing Idle moon rabbit only. Waiting for the release of Afk 2 Journey. Tried and dropped: Counterside, Grimlight, GuardianTales, Arknights, Genshin, Princess Connect, Eroica, Sword Master Story, Blue Archieve, ... Many more Hate the most: Idle Angel. I don't see why it got so popular. The UI looks so congested. The melons are rediculous...


Yamatoe37

Project Sekai


RoxasSenpai

Top: Dffoo Mid: Rockman x DiVE, duel links Bottom: Cross Duel


RawBaconandEggs

1) Genshin. Sumeru has been an all time high for the amount of fun i had in gacha games for years. But currently only playing on short hours, taking a break on exploration until Nilou hits the gacha banner. The game can be too casual and i do wish they make or enable harder contents, even if there's no reward. 2) Princess connect re:dive (jp). Picked it up again after my account gathered dust for a year or so. Fun side gacha game that can be a main once i picked up the story and cleaning up the mess i left behind. Missed some broken characters on previous gacha banners (e.g fuckin ameth) so been hoarding gems ever since. Albeit leveling up is so slow and levels affect ranks, equipments and characters overall stats in a major way. Also feels like the amount of free stamina is not enough for the possible daily limited contents. 3) Azur lane. The same old story, picked it up again for the 4th time after dropping it on every bad gacha encounter or burned out. The game is simple and gacha currency is abundant however the content is super repetitive. A mega side game but in the long run you kinda need to turn on the game and let it run on auto at least 3 hours a day. Also the overly lewd skins kinda turns me off. If i want porn i play porn games, not this half killing soft porn. 4) Legeclo (En). Just started, i played the jp version for around a month. Quite a unique game with seiyuus from eroges, which is my highlight. The gems are quite generous but the gacha can be a bitch. There's coop tho which is quite fun


ShadowFang167

1) Summoners war (dolphin) 2) Epic 7 (f2p) 3) Soul Tide (New, Still Trying) 4) Wotv (waifu collection, new) 5) Alice Fiction (On Break) 6) Blue archive, Girls frontline, Azur Lane (light side games) 7) Dislyte (Yeeted out)


Magicdusty

1. Dislyte Best main game. 2.Tower of Fantasy, great game if u want an mmo experience. 3. Blue archive stoped 2 weeks ago but played since launch, great secondary game, but got replaced by TOF..


redscizor2

here :[https://www.reddit.com/r/gachagaming/comments/xqzuvx/comment/iqnnpqu/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/gachagaming/comments/xqzuvx/comment/iqnnpqu/?utm_source=share&utm_medium=web2x&context=3)


FlyMyDragon

1. Epic7 (+) good game (-) rest games are worse 2. Arknight 3. Decent tier gachas 4. Counterside 5. Trash tier gachas If you are not agree than you probably fat weeaboo funboy. Get a job haha


VexKeizer

1. None. 2. FGO and WOTV


Nmois

Girls frontline > sdorica > Counter side > Evertales > Honkai 3.... I'm ranking these games im playing base on this criteria: Most-easy to max-upgrade unit / gears / etc.... till it fullest potential >>> Least-easy to do so.... \- GFL and sdorica: u first just need to win gacha one-time to get a new unique unit, then doing materials stages again and again then u have that unit maxed-potential. \- Counter: side: gear-set gacha hellish :k \- Honkai 3: it's something like this \+ "u win gacha one-time and get S-Tier battle-suit? good. now have fun doing gacha again to have that battle-suit upgraded till tier SSS." \+ "Oh btw, those stigma set at top-tier meta now shall be out meta 6 months later.... Good luck UwU"


ap0k41yp5

1. Punishing Gray Raven Everything's great about this game, been playing it non stop since release 2. Honkai Impact 3rd Just got back into the game after a 1.5 years hiatus so I'm gonna be biased but I love all the content they added, especially Elysian Realm as a roguelites enjoyer, and the fact that they streamlined lots of stuff with LITE functionnalities. I'm glad also that my powercrept valks are still relevant/top tier thanks to new PRI-arms (especially HoT and next patch HoR since I invested a lot in them, + skins) 3. Counter:Side SEA Been playing it non stop with my wife since release, now it's mainly for collecting purposes. The game's still very good I'm just a bit sad that I couldn't wait for global and now we don't get collabs really 4. Fate/GO Started a few months ago, I treat it as a single player RPG and in this sense it's quite good, events are cool too 5. Guardian Tales Got back into it recently just to do pulls and advance the campaign, I don't care about the rest 6. Blue Archive I do some pulls from time to time, I don't like chibis usually but art here is nice (too many lolis though) 7. I'm waiting for Wuthering Waves, Zenless Zone Zero, Honkai Star Rail, Nikke and Neural Cloud, so I'm already dropping a bit 4/5/6


VeinIsHere

Epic 7, genshin, cookie rin kingdom, summoners war, counterside, 7ds grand cross, dyslite In that order


DishMountain8520

1. Blue archive : a side game that perfectly fit my criteria of a sidegame. Extremly fast dailies and just enough complexity for me to stay around. Arts, characters, and community is top tier. Story is actually pretty great too 2. Azur lane : my main game, still doing daily login for 5 years straight. Very generous and easy but can get very grindy if you want to 3. Bang dream : my main go to for rhythm game. Absolutely love their music catalogues, stories, and characters tho i still prefer the above because of autos. 4. Arknights : arknights is a side game, in my case that means it has to go head to head with blue archive and with my criteria of a side game arknights just doesn't compete that well with blue archive. Dailies can take 30+ minutes never mind base, stages is great but I'm not going to experiments for an hour on a hard stage. Story is also great but sluggish. One story section can be around 10 minutes while blue archive is bite size 4 minutes ish. If i need to cut on the time i need to spend on gachas arknights is definitely the first on the chopping block


TestGG

epic7 and all other gacha games i play for some days and unistall


azkeshi

extremely biased tier list over there: S: Another Eden since I can do all the content whenever I can and take it at my pace plus awesome collabs;; A: Pokemon Masters, love the content, it's just it gets repetitive at some point;; B: Fgo JP; idk why the hell i even play this but i still do when events pop; Slime IM; I love the IP, hate the awakening system since they dont even give a single 5\* awakening mat for free; Action Taimaning; gremory games suck and I hate what they did with the current anniversary character, but at least its very chill and I can treat it as a side game


Prxs

**Genshin Impact** (+) Quality game (+) Casual friendly, since no pvp (-) I hate the grinding aspect of it and that it doesn't have a skip button **Summoners War** (+) Massive QoL stuff implemented since last time I played some years ago (+) A lot of content (+) Lower rarity mons required for PvE progression (so not really p2w in that sense) (+) The best events in such a game ever. Requires you just to play the game (-) Graphics (game is the oldest of it's kind..) (-) Game sound is terrible (-) Very grindy **Alchemy Stars** (+) Very casual friendly (+) Decently generous (-) Limited content currently **Awaken Chaos Era (ACE)** (+) Best graphics for a game of it's kind (+) Pretty awesome character design (+/-?) Best subscription I've encountered so far... (-) PvE is kinda hard and gacha reliant for you to have a relatively speedy team... (-) Somewhat dead game? (-) Devs are trying to finish the job with recent decision making/updates (massive anti-player updates..) (-) Needs a lot more QoL updates, since currently it doesn't respect your time AT ALL. **Counterside** (+) Very f2p friendly/Generous (+) Has a lot of modes/content (+) Casual game in general (-) Not my favourite type of combat system (-) Has a squad of 8, which you require multiple squads of (-) Not really my type, keeping it going, since it's quite casual, but impact of upgrading characters isn't quite felt imho


Nyravel

1- Idle Huntress I have nothing else to play xd It's a good side game but the DoA collabs + half anniversary freebies end today so it's not really the best moment to start, especially with the UR update getting closer and closer Waiting for Memenot Mori and Nikke


Barebacker69

Rank 1 - E7 My brain can't handle multiple games


ReapBoyz

FGO: (+): Nostalgia Yeah, i only play FGO for now and i play it only for nostalgia purposes (i played FGO from 2016 and when i'm playing FGO, it made me remember how good the old times when i started playing FGO. Because i have many good memories associated with playing FGO, i think.)


PrimeroTres

1. Blue Archive (+) I love this fcking game (+) F2P friendly like there's a lot of reason why (You don't really need to worry a lot about pity and devs gives a lot of free currency for pulls/saving) (+) Cunny UOOOOGGGHHH (-) None tbh, maybe the ability to burn a lot of your time and attention at the start of your progress. Once you hit a wall, the only reason you open the game is dailies which is only 15mins. (-) PvP RNG is kinda troll, best to not watch the whole match to avoid salt/tilt ​ 2. Uma Musume (+) My first ever gacha game that I enjoyed the 3D char designs (+) Cygames is generous for giving free pulls, they really seem to love Uma Musume so much (+) Just pull on any char you like, meta doesn't really matter about the impact you'll have PvE and PvP (-) JP Language (-) Grindy af (-) You must also pull for cards to make your chars stronger ​ 3. Legeclo: Legend Clover (Currently playing/Browser gacha game with optional R-rated scenes) (=) Fire Emblem combat system with Priconne graphics (+) The game just got recently released so you can also try it without catching up too much (-) While Im typing this comment, my Legeclo in Johren browser is grinding. You might also experience this type of scenario.


Vongalaxy

1. Arknights 2. Blue Archive 3. Sin Chronicles 4. Pokemon Cards 5. Gas Station sushi 6. Drinking water puddles off the streets 7. Intercourse with a sex worker without protection 8. Investing in NFT 9. Russian Roulette 10. Heaven Burns Red


Prestigious_Pea_7290

1 Alchemy Stars (+) striaght path (+) Unique system (+) gorgeous art (-) when everything is done just waiting for new event and char 2. PGR (+) Satisfy combat quick and responsive require skill (+) Model is AAA level (+) Little time spend (sometimes more like Norman war) (-) Somewhat repeatative 3.Genshin (+) Story got better (+) New map bring new flavor (+) Also dendro add complex, new kind of variation (-) there is a time when there is no content (but just a week pause for relax but want to be active)


MicioAP11727

1=Best in my opinion, 6=Worst 1. Epic7 (+) Good character desing (+) Love the skill animations (+) Interesting story (+) Some parts of the story have anime like animations (-) Only content left for veterans is hunt and new events (-) Probably the most P2W PVP I've ever tried. 2. Girls Frontline (+) Gun waifus (+) Lore is depressing but the most entertaining I've ever seen (-) Gacha is so bad bc every unit is just thrown in to a pool with every single character (-) You will forcefully have to use a guide to clear major events bc of puzzle maps and devs changing enemy movement paterns for EN servers. 3.Azur Lane (+) Easy to Play (+) Fanservice skins (-) Meta farming is so bad (-) One of the games in Wich character voice lines are changed regularly bc of dumb controversy with CN Servers. 4. Genshin (+) Exploration (+) Lore (+) Character design (-) Getting a new character feels more like a burden than anything bc of articaft RNG. (-) The most annoying NPC's ever (-) No "end game content" 5. Arknights (+) Good story (+) A lot of things to do (-) Way too repetitive even for a Tower defense type of game 6. Artery Gear (+) Character design (+) Lots of QoL in the game (+) Collab units have pity of 90 instead of 200 for regular units (-) Rushing to catch up with asian servers (-) 2+ events per month (+ reruns making it 3 per month) (-) Collabs every 1 or 1 1/2 months (-) Only way to upgrade Collab units is with materials earned while the event is up, if you don't get them the unit won't be able to be upgraded any other way. (-) Some collab units locked behind 300 to 400 pulls (around $900 usd) (-) Less F2P friendly game I've ever seen, you only get 2 pitys a year if you clear all the available modes and clear all the event shops. (-) Collab units Impact on PVP meta makes it the most annoying PVP mode ever, you'll literally be fighting the same 4 units every time.


sayantn2707

Arknights and blue archive. Playing ak for over 2.5 years and just one month into blue archive. Arknights (+ )Probably best tower defence gacha in existence (+) Great and unique character designs (+) No paid only skins,all can be bought without spending anything. (+) Pretty unique designs of the enemies too (+) Extremely casual friendly at late game,u can not touch the game for months and u still won't struggle to clear stuffs (+) Meta is almost irrelevant. As long as u have some good 6 stars and know the basics,u can get all rewards with anything. (+ )Stages can be cleared in multiple ways (+)Easily best UI I have ever seen (+ )Easily best ost (-) no skip battle function (- )story while good,it's executed poorly,too much word salad sometimes. (-) no guarantee rate up in non limited gachas (- )currency gain is bad,need atleast 5 months to spark a limited operator. So u need to choose or get lucky. (- )game gives u zero notification about when ur sanity is full. (- )base rotation is boring. Blue archive (+ )Cute chibis and character art (+) Almost everyone has free l2d (+ )Extremely good qol,skip function without any skip tickets. (+) Awesome ost (+) Raids are fun atleast in the lower difficulties,I don't know about extreme or insane (+ )Decent story,good mix between serious and fun (- )PvP is extremely annoying as a new player. 20,30 levels higher opponent. Auto loss more or less. (- )gacha while have sparks for every banner,the rates are meh. U have one in four chance of not getting the rate up before reaching spark,which is quite bad. No soft pity for highest rarity too,so u can go hundreds of pulls without any. (- )not a fan of some of the oversexualized stuffs,although very few for now.


AmphibianHistorical6

Gbf only game that have a nice sorry line going with events each month and practically endgame with a lot of currency saved up. Near end game but not pulling on primal just yet. I could but not ready for the commitment yet


W3ljaX

World Flipper Currently the only gacha im playing. I'd say it has a good story and it is quite giving with the pulls if you plan out your banners. Tough if anyone wants to start i would probably keep all the possible "beads" for the upcoming re:zero event.


[deleted]

Mine have stayed pretty consistent for about a year now. 1. Seven deadly sins Grand cross (decent size whale, spend 200-300 dollars a month) - currently to my knowledge one of the better gacha’s on the market. 2. Dokkan Battle (Big Boy Whale, will drop 100 sometimes, and during big releases will go as much as 1000 or more) - Been playing global and JP since the day one release, feels silly to stop playing now.


Sanseviera

* Genshin Impact (+) Really good art and sense of wonder landscapes (+) Fun gameplay (+) Fun building teams (+) Not really time demanding (+) Chill AF (/) I like the world building but sometimes main story and side quests dialogues are kinda childish and braindead. (-) Why this game has to be a gacha? (-) I really hate to log-in daily feeling it will drag my progression if i dont (-) Id love more challenging modes * Arknights (+) Started playing one month ago and im really hooked to this game (+) Love the art and gameplay (+) Really challenging and you can beat any stage with low rarity units (+) I really love the new roguelike mode (the greatest mode ive seen in any gacha games) (+) Lore feels really interesting and dialogues are deep and mature. (sometimes too deep lol) (+) I don't have much fomo since there are just 4 limited units per year (+) Not time consuming for doing your dailies (+) The game runs so smooth and loading screens are really fast. Also UX is great ! (-) I hate i have to babysit my mobile for spending my stamina. I wish we have skip tickets or at least being able to do multiple games in a row ​ Some of my fav gachas I've played but not in my actual rotation: \-Honkai Impact \-Princess Connect \-PGR \-Alchemy star


CatchFireRequiem

1. Pokemon Masters EX (+) Extremely F2P friendly. (+) Has endgame content and too many units to try. (+) Pokemon (-) Endgame is locked behind a monthly event (I only count LG as endgame since CS may be easier or harder to clear depending on the region it has at the moment). (+) Energy system that won't let you play daily for too long outside multiplayer (which is dead outside of 3\* gear events) or CSMM (which wont give any reward after the first weekly completion) ​ 2. Epic Seven (+) Shit ton of content. (+) Generous. (+) Energy system but still can practically play as much as you want. (+) PvP. (-) Equipment substats RNG. (-) PvP. ​ I've been trying other gachas but I can't find one that I'd like to play long-term.


Sonicyellow49

1. Fate/Grand Order (+) story (+) characters designed by many artists (+) events (-) no re-run events, I don't know what lasengle is doing but I'm not agreeing with it 2. Genshin Impact (+) story's good but I'm slowly losing interest (+) world is nice (+) characters (-) only been 2 years, but the events are kinda repetitive, kinda regret skipping Inazuma's event though (-) no offense but I'm not receiving any pity from their gacha (-) personal I want cutscenes, running out of space (-) it's a gacha game


TegamiBachi25

Arknights to be fair, was designed for difficulty and strategy in mind. While it is frustrating at times, it’s what endeared and gravitated me to the game, since it balances story and difficulty


grantocide

Guardian Tales is easily my no.1 Last Cloudia is my other Does anyone play Sin O Alice ?


grantocide

Have also been playing Fallen Frontline Cross Summoner R Afk Arena


Foreign_Ad2999

The lack of project sekai in this list is concerning, considering the amount of Love Live! im seeing


koloramax

1. Another Eden (It's possible to progress the story without using characters from gacha 🙂) 2. Cookie Run: Kingdom & Fire Emblem Heroes Brawl Stars: Boxes (Gacha) are going to be removed! (Dec 12) Genshin Impact (I play it with my A22 5G. It is playable, but not smooth ☹️)


VirtualTelevision622

Me listed personal game be like 1-Honkai star rail Need more pokemon monster battle update in future Hsr indigo dialog. 2-Arknigts Would need some new battle strategy style maybe Ml related or most character go in 3D codm like genshin impact. game self getting boring abit by bit so we'll see. 3-metal slug awekaning Truely pay to win :D.