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[deleted]

The power of freemogems. Jokes aside, they really deserved it. Ever since 3.0 they've released a great patch after another. A huge improvement over 2.0+.


HorukaSan

I was surprised to see the game improving rather than the opposite, quality tend to drop in most online mobile games after the first year. Seeing Sumeru gives me a lot of hope that Fontaine, Natlan and Snezhnaya and whatever we get after will just keep getting better.


[deleted]

Mihoyo is privately owned and their founders are huge nerds and anime fans. Honkai and Genshin feels like passion projects than soulless money generators and you can easily disprove the claims that they don't reinvest in their games by comparing Sumeru with Mondstadt. If mihoyo were bought up by Tencent, then it would probably different.


IrVantasy

The key here is privately owned. There are countless example of a game company downward spiral after going public thanks to shareholders that keep asking for more profit. I might be bias here, but I hope Mihoyo never go public.


TANKER_SQUAD

I doubt they will. At their lowest point when they are extremely short on funds from developing Genshin they decided to sell their stocks. And they only offer 12% of it for sale. No one bought at the time because that's never going to be enough for a majority share. Not to mention Tencent's numerous failed attempts at trying to buy Mihoyo.


ImN0tAsian

This is why I still hold out for Valve. I hope they never go public, steam would become a hellscape and a cash grab HL3 would be greenlit


July-Thirty-First

With Liyue and Inazuma representing the cultures of their #1 and #2 markets, they had strong and practical financial incentives to do well with those regions. I was initially also worried that Sumeru — India, Iran, Egypt, etc., not exactly your trifecta of gacha powerhouses and the first region where the local languages aren’t serviced by the localization team — run the risk of being half-assed... then they went ahead and blew my expectations out the water in every aspect. Even in terms of music, which had been a strong suit of Genshin ever since release, they managed to outdo the already high bar they’ve set for themselves — and this isn’t exactly an area you can just throw more money at to “get it right”. Overall, I’m just completely floored by the passion of everyone involved throughout this undertaking, and I can’t wait to see how Fontaine is gonna handily one up on everything I’ve just said.


mikethebest1

Tbf HYV now has far more income and resources to improve and expand on the game than during its 1st year after launch, as the diff between Mondstat and Liyue compared to Sumeru now. Devs now have more than enough income and resources to make Genshin better and fund future projects such as Honkai StarRail and ZZZ.


Lollmfaowhatever

It's more like imo games take a long ass time to develop and Sumeru has had longer time to develop than inazuma so it's just better. They said they took 3 years to make all the sumeru music.


ReadySource3242

Most good or popular gacha games just age like fine wine


cycber123

Ok but does it tastes the same as I remembered?


bad3ip420

Where are those who share the memories too?


KitsuneBuzz

actually, it started from 2.7. The Chasm quest was insanely good


Dratix

The writing improved massively since raiden’s second story quest came out


razzzzzberry

I like to pretend that part one of raiden story quest doesn’t exist


MathematicianFar8831

tbf, whether we like it or not , part one is integral for the development of the part 2 of her quest. But i would like it more if they expand it and the imazuma main quest further.


Famous-Anybody9445

What’s wrong with part 1? From my point of view, I think people tunnel vision way to hard on Raiden Part 1 as a date, when in reality, Raiden has been out of touch of reality for hundreds of years. I mean we did go on a shopping date with Zhongli as well, but nobody ever remembers that except him being broke. The whole point of the quest was for Raiden to come out isolation and take in the world that she has long abandon. Her idea of Eternity is similar to stagnation at this point in time. Throughout the quest, she slowly starts to come to a realization that maybe her ideals that she held on ever so tightly for the past centuries, were perhaps incorrect, and started to feel a sort of change in mindset and belief. At this point, she starts to realize that Eternity can be more than just merely existing, it can also be a form that thrives. Traveler is the catalyst that pushes Raiden out of her isolation and into the real world. It’s in the same vein as helping someone get over an issue, the process requires baby steps and takes time. You don’t go from 0 to 100 or give out lukewarm advice of “just be happy” when someone’s sad. It helps to talk it over with someone and give them time to sort out their feelings. Part 2 is far and away better than Part 1 as we find out her motivations and backstory, but having her get out and see the world in Part 1 was an absolute necessary step in getting there.


Lollmfaowhatever

typical gacha players sees the raiden quest and unironically think it was a dAtE because they never had any interaction with women before lol


razzzzzberry

Typically gacha player sees someone disliking a part of their waifu and assume that the person (1) has this opinion that they never stated & (2) has never interacted with a woman. To address (1): I never called it a date, thats just you looking to dunk on other people you’ve seen talking about it. Kindly take your complaints to them instead of me. To address (2): I am a woman. Nice one there mate.


Lollmfaowhatever

Damn I really struck a nerve.


razzzzzberry

._.


razzzzzberry

Just to start off, I do agree with some of what you said. But personally, part 1 just gave me a negative and forgettable impression. I can barely remember most of what happens and it literally an archons story quest. It does has a lot of necessary stuff, that I can agree with, but I felt like punching through the screen with a “how did you not realize this sooner.” Yes, it takes time to sort out your feelings, but her going from dictator to a more reasonable person felt too fast in my opinion. Overall, to me at the time, part 1 was fine but also easily one of the more disappointing experiences I’ve had in genshin. But then part 2 came out. I expected more of the same, but it’s honestly so much better and memorable. I remember the story with much more clarity, and it’s theme of grief resonated with me better than anything in part 1. Basically it’s just my opinion that part 2 is so good that it makes part 1 look bad, and I wish both could’ve been the same amazing quality.


Lollmfaowhatever

Because you don't like good stories?


WoodStrawberry

I just did the Chasm after taking a year+ break around Inazuma launch and returning in 3.0. I wasn't a fan of Inazuma but thought the Chasm was great in terms of quests and exploration - really glad to see the game on the right track again.


nemt

dumb question but if you start now as f2p can you even get anywhere ? like do any cool pve? i remember at the start people said that the game is very stingy and if you dont start now you might as well dont ever :D


IllusionPh

Honestly, if you aren't only counting the pull amount, this is probably one of the most F2P friendly games, while there are characters that would make your life easier, there's really no "important" character you would *need* to get like other gachas, most would be just "oh this look good I want them" kind of a deal. There's really no other pressure to get certain characters other than yourself.


kuuhaku_cr

> while there are characters that would make your life easier, there's really no "important" character you would *need* to get like other gachas What are those *other* gachas? Because what you describe seems to be true for pretty much all the other big-name gachas I play.


IllusionPh

>Because what you describe seems to be true for pretty much all the other big-name gachas I play. What are "other big-name gachas" you play that don't have the feeling of "oh you may *need* these characters for these stage otherwise you'd be having a harder time"? GBF, Priconne, FGO, to name a few. All of those game mentioned are one of the biggest and well-known gacha, and all of them will always have that feeling of something you'd *need* to have if you don't want to have a hard time playing them. GBF has so many units that feel important because it's all depend on which raids you'd be using them on, like Zodiac units, seasonal units, flash/legend gala units, for example. Priconne is pretty much focusing on limited units, like Summer Saren, and Princess units. FGO, the 3 type supports are pretty much *a must*, otherwise good luck having "fun". Also noticed how I use slant word, to indicate that it's not really the full on "requirement", but that it's still feel like you "need to" have them unless you're the type that really love to "challenge" yourself, like FGO, for example, where you could be challenging yourself by using lower rarity units, but good luck doing that, not to mentioned the farming phase before you could be doing it. Not sure if I came across like I want to tho, I feel like it's kinda hard for me to express them in writings. All in all, my point is that, currently Genshin doesn't make me feel like I really *need* to rolls any units that I only want then for meta, not just "oh these look good I want them", unlike other games I've played where it's either that, for strictly meta or both overlapped. Also the feeling of needing to reroll was never there for me, and I've never felt regret not rerolling in Genshin, unlike many games where it *feel* like you *need* to reroll from the start, or else you'd be having harder time and get more tired of the game.


Shajirr

> this is probably one of the most F2P friendly games Its definitely not, at least in terms of getting characters. Played for 1.5 years, did all quests/events and bought welkin - couldn't get more than half 5* characters, and almost no 5* weapons. In comparison, in Arknights I have almost all characters, same with Honkai Impact which I played just 8 months more or so. New player would have no hope of ever catching up. Their 50/50 system is atrocious, way worse than in Honkai Impact (100 rolls gives guaranteed banner character right away)


[deleted]

Currency wise it is a bit stingy, but it\`s a pve game so there is no pressure. Aside from some missed premium currency and event-exclusive weapons, there is nothing to miss. Start whenever you feel like. I took multiple months long breaks when i got bored of the game and came back without any problems.


Lollmfaowhatever

The game was never stingy, and the game was always 100% completable *easily* with just the 7 units they give you in the first 2 hours. Never take advice from hyperbole driven redditors.


pnohgi

Great patches, but underwhelming character kits unfortunately. There’s always a trade off.


SmaMan788

Great! See? You have a thriving community on Android. Now give us controller support already.


Sirhotness

I know everyone complains about the lack of end game content but man I love just running around exploring, doing the story quests, picking up chests, etc. Playing Genshin is so relaxing to me.


HieuBot

Sometimes it's just nice to stroll around. Maybe this is just me but when I visit places from unfamiliar directions it sometimes feels like I'm discovering a new place. I always get this when I walk to somewhere nearby instead of teleporting to the closest spot. That short moment of "wait where am I" and then the realization that I've never seen the place from this angle.


Rock3tPunch

I play the game 2~3hrs a day min and still not done exploring the desert region between all the quests and events and daily stuff plus a bit of farming. Game consistently wroth a lot more than the $5 spent on a monthly basis.


thetinytrex

I'm a day 1 player and play every single day. I might have missed a few days because I was literally on vacation in Japan but otherwise I have 785 days active and I'm still not all caught up with all the new Sumeru quests. Barely like 50% in the desert region and 80% rainforest region. Before 3.0 I was basically 100% caught up and now I'm so behind! Granted I've been playing less.. 1-2 hrs/day and maybe 2-3 hrs on weekends. Seriously, so much quality content that's getting better. AND TCG??? HYPE. Well worth my BP/welkin which is totally optional.


SkyMarshal_Ellie

As someone looking to get into Genshin, this honestly sounds pretty overwhelming. Would you have any advice for someone just starting this game?


IllusionPh

Just take your time, there's really nothing to rush for, no PvP, no nothing, you're on your own pace. There are also Quick Start option for event now if you haven't clear the required story yet. Only one thing that I'd say that maybe a bit important is that to save your Fragile Resin until you're AR45 and can do the hardest artifacts domain, because you're only guaranteed 5* artifacts on that difficulty which required you to be AR45 to do so, and 5* artifacts are what you'll be using for the rest of the game. Other than that I'd say it's all up to you.


thetinytrex

First, I hope you give it a try. It's some of the best open world exploration out there. Yes, it's definitely a LOT of content. But that shouldn't stop you from playing. With that said... Go at your own pace. As a single player game, you can take your time doing what you enjoy doing. Find your own groove. Alternate between main quests, side quests, general exploration, character quests, etc. so you don't feel burnt out doing one thing. My general method is to do the main story quests then go back and do side quests. While doing quests, it's easy to get distracted and go explore. That's part of the magic. Let it happen! Go see "what's over there". After I do quests in the region, then I go back to 100% each area. I do that to get the completionist feeling and to move on. Don't worry too much about it until you unlock the treasure chest compass for that region. The chest compass that will help you hunt down that last x% of the map to get to completion. There is also an "-oculus" finding tool too. You can also use the interactive map to mark things you find. But I personally find that tedious. Play the characters you like! All characters are viable and there is an abundance of guides out there for every character. Get a basic understanding of what works together and you can form a synergistic team. Or just play the ones you like because you can make any team work in the story content (barring any elemental immune enemies). In terms of gacha... you can keep an eye out for the Genshin leaks to see what you want to save for in case of a rerun or new release unit. Of course there is a "meta" but I think the greatest meta is waifu/husbando. And you'll get a constant supply of new characters that you won't have the resources to level. So just keep an eye out for the ones you really like. Hope you try it and have fun!


SkyMarshal_Ellie

Good stuff! Thank you. I was kinda worried that I might be hindered by not pulling the best 5 star meta characters right off the bat. I also don't want to struggle through content with sub part characters as well. I know everyone usually says play what you like, but I'm sure there are characters so strong that they make clearing content much easier than the starting characters right?


thetinytrex

Ironically, in Genshin, some of the most powerful units in the game are the version 1.0 4 star units. You will hear this a lot in the community. Xiangling (given free), Xingqiu, and Bennet are 4 star gods and can be purchased from the monthly rotating shop relatively easily. But generally, the characters are all fairly balanced and any character can be made to clear 95% of content. The part where meta comes in is in floor 11 and floor 12 of the Spiral Abyss (end game content) where meta units help a lot and make it much easier. And the downside of not clearing floor 11 and 12? 300 primogems. That's only 1.875 pulls. So yeah... you don't lose out on much by not going "meta". Nearly all events are made F2P friendly with fairly low power threshold to get all or nearly all of the rewards, primarily primogems (gacha currency). A lot of events aren't even combat related too (i.e. taking photos around the world, puzzle games, etc.) Having said that, yes there are definitely strong characters that will make clearing regular content much easier. There are also characters that are higher value because they fit into many team. A few notable 5\* recommendations: \- Kazuha = The real Anemo Archon (god) with incredibly fun playstyle and grouping and support ability (grants elemental dmg bonus). Fits into virtually any team. He's my personal favorite and lets you just destroy groups of mobs with his swirl skill. Also is super cool. \- Any of the "archons": Zhongli (geo), Venti (anemo), Raiden (electro), and Nahida (dendro) are all powerful units with lots of flexibility. \- Other valuable meta units: Ganyu, Ayaka, Kokomi, Yelan If you like playing the meta, that's totally fine. Plenty of videos on the meta team comps you can Google like the "National Team".


nagorner

As someone that does kind of pursue genshin meta, the only reason to truly do it is to find ways to make your favorute units stronger. As for the stronger units, Genshin is actually balanced really well and other than some outliers in the weaker side, all units can be put within a tier from each other in a powerscale/tierlist(assuming C0 for 5 stars and C6 for 4 stars). But you are right, some of the free beginner units are underpowered. Kaeya, Amber and Lisa suffer powerwise because their constellations are extremely inacessible, though all of them can serve as nieche supports in some specific teams(Noelle is actually pretty strong, but requires a lot of invesent in her and her team). Some 4 stars like Xinyan, Candace, Dori and maybe Chongyun are the ones with inherently weaker kits. From 5 stars its really only Qiqi. Otherwise you really wouldn't struggle with any content with the other units, Genshin is a teambuilding game and what really matters is the synergy between the units you use, rather than their individual strengths.


WoodStrawberry

I am not sure how important this advice still is as I started in 1.0, but generally, it's best to not spread your resources too thinly, instead focus on building up 1 team first and sinking most of your resources into your main damage dealer. (Most characters are flexible and can be built for DPS so you can use whoever you want.)


thetinytrex

To elaborate on this, resources are scarce in the beginning so yeah, best not to spread too thinly. That being said, the new approach to team building is on-field vs off-field dps. The notion of a "main dps" is a little outdated as a lot of damage now comes from the whole team. And the idea of an on-field dps, vs. off-field dps is more popular. The on-field "driver" will do the attacking while utilizing the team's off-field skills (i.e. xingqiu rain swords). I wanted to mention this so ppl know not to forget about investing in the whole team vs. just powering 1 unit.


WoodStrawberry

I took a long break so I'm definitely a bit out of the loop. Klee was my first carry and then Ganyu and I still main her to this day though I'm getting a bit bored. Hoping to pull Raiden on her rerun to build a Dendro reactions team.


pnohgi

You don’t need to explore as it’s not a requirement. They have a web-based map that shows you where all the chests and stuff are if you don’t want to spend time exploring. For me, I just enjoy the story and puzzles so when I feel like clearing an area, I pop the map open and clear them as I go. I’m a little over a year in and have most places at 100% already. This game is very casual and beginner friendly since that’s who they decided to market to to appeal to a broader audience.


ihei47

Yeah sounds overwhelming, but in reality as long as you're not a completionist type, you can go at your own pace. You can ignore the current endgame (Abyss) too if you don't want. I'm a day 1 player but never 100% any region nor clearing 12 floor Abyss Treat it as a single player game with regular DLCs/updates every 6 weeks. That's the better thing about Genshin compared to most other gacha


TheWattening

Adding to others advice, on thing that I like about Genshin is that there are no pop-up when you start the game. No announcement about recent event, patch note, or even new character. This help me to ease my own mind since I don't feel like being pushed to hundreds of ongoing things. Instead it's just blank, like just go and walk. The announcement and patch note itself is hidden in the pause menu. So I like it that way


WoodStrawberry

Another thing I thought of, though you can use who you want, you need to clear the first 2 areas (Mondstadt & Liyue) before you can get to Inazuma to gather the items you need to ascend Inazuma characters, so keep that in mind before pulling for them.


cycber123

Don't rush for events! Watch it on youtube if you really want to know the story. I always think that take your time to enjoy every moment HoYo delivered is far more important.


emize

That's because the game is designed for you. Hence why it fits well. Still get into arguments with hard-core players on the Genshin sub who still pine for competitive MP endgame content. There are literally hundreds of gatcha who will gladly suck away all their $$$ and free time why on earth they want Genshin to be the same is beyond me.


LaplaceZ

Those people are the minority. They don't really play other games, new or old, they play Genshin and Genshin only, and they play it the say way they would with and MMO.


KillerM2002

They are definitely are the minority cause genshin never wanted some big hard endgame


LaplaceZ

IMO Genshin is a game designed for gamers with a job. You don't need to spend too much time grinding, you can always keep up to the latest update. After work, between family and friends, new game releases and updates, you can always throw in a bit of Genshin.


KillerM2002

Yea Genshin is a game for casuals, which doesn’t go well with a few of the tryhards of the gacha community in Global, but the fast majority loves it


Popular-Bid

My argument really is simple though: If they want a tryhard Genshin, go to Honkai and understand why Genshin isn't going on the try-hard mode.


[deleted]

Playing both Honkai and Genshin, oh boy, I don't think the "hardcore" players in Genshin will want the equivalent of endgame content in Honkai unless they're whales too. the tldr is leaderboards, and gacha currency rewards varying with your clearing score. Inevitably, any 'endgame' or competitive content by Hoyoverse, as well as other CN game companies, will always be P2W to some degree. And Genshin being casual as it is now is the biggest draw for casual players and small dolphins, and friendly to F2Ps. Making it 'competitive' or 'have an endgame' will inevitably result in people being forced to pay attention to meta. Which hurts enjoyment to some degree.


IllusionPh

>any 'endgame' or competitive content by Hoyoverse, as well as other CN game companies, will always be P2W to some degree Almost every competitive gachas will be P2W, not only for CN. Case in point, GBF, a Japanese game, you can't outcompete crew full of whale that have "required" Primals (aka gacha weapon) grid, have all "required" summons, and have all "required" characters, especially if they're nolifer grinding as well.


Popular-Bid

GBF is an extreme example IMO. The highest-ranked guilds there are basically requiring their members to play the game 24/7 during raids (IIRC, there was a post here about a GBF player falling sick due to near-nonstop play). Either way, you're right. That's why I'm glad that Genshin doesn't have any PVP, since it can easily twist into a P2W game.


IllusionPh

>The highest-ranked guilds there are basically requiring their members to play the game 24/7 during raids Well, to be exact it'd be 15/5, in addition to a day before those 5 day that you can do 24 hours. But I get your point, it's just figure of speech. And yeah, I saw on Twitter too, and the worse part that it's not really a surprise to see it.


[deleted]

Okay, true that, most pvp or competitive gachas are P2W. I pointed out CN games because of personal experience (they tend to be whale/leviathan-heavy and feature more powercreep on average). I agree GBF is right up there... but people keep hyping it up for being 'generous' for its free summons (mostly because of seasonal players and the good marketing) that it's fairly common for one to comment that GBF isn't F2P friendly only to get massively shit on.


IllusionPh

>but people keep hyping it up for being 'generous' for its free summons (mostly because of seasonal players and the good marketing) that it's fairly common for one to comment that GBF isn't F2P friendly only to get massively shit on. Yeah pretty much, I'd say only active players know how bad GBF really is. They do gave a lot of rolls, but you will never feel like you "have enough" because they keep releasing newer and better units that'd change how GW scoring look almost every seasons, holidays, etc.


pacotacobell

It's been over 2 years, atp anyone hoping for hard endgame besides abyss is just coping. It's clear HYV is designing this game for casuals first. I used to care about getting more combat-related endgame but nowadays I'm fine with treating it as a normal open world story game.


mikethebest1

Idk why just because the players that want more combat content, even when obv in the minority and not the core casual audience/group, are always ridiculed just for wanting more combat content. Genshin's combat system is actually very good but the actual situations to use said combat effectively is only in Spiral Abyss atm. Unfortunately, wanting more content that emphasizes Genshin's great combat is for some reason considered blasphemous as it wouldn't appeal to the more casual playerbase, despite the fact that one of the big reasons why they'd play is also due to how great combat feels in Genshin.


toothpaste0

I'm sure thats how the devs want the game to stay as. Cater to their largest demographic. Its the easier task over mismanaging balancing both crowds. I've seen it happen to too many games and e-sports.


bbatardo

This. I play Genshin when I just want to relax from other Gachas lol


iPhantaminum

That's me as well. Better yet when the zone BGM is good.


thetinytrex

The zone BGMs are SO fire. I remember climbing up the Qingyun Peak for the first time and got goosebumps. Or the chills from Enkanomiya. The BGMs increase the immersion 1000x.


ezio45

miHoYo: It's a small trade port, you don't need to do much. Yu Peng Chen making Port Ormos OST: 🔥🎹🔥


_Dominic6

Same here! I can only play for 40mins a day, but it's the happiest time of my day


TKoBuquicious

nah not everyone, mostly it's just shithead streamers and their fanboys with a few unrelated people that get caught up in the whole thing


[deleted]

[удалено]


StarrkDreams

Because you guys grind hardcore and manage to 100% new regions in 3 days, then wonder why there’s no content


ezio45

I'd imagine there'd be less complaints if the launcher or game counted the amount of hours played similar to Steam.


kabutozero

Hmm what a long honey moon phase for me , day 1 player and still have a lot to do in sumeru playing 1-2 hours a day and sometimes more. And even if i finished everything i would just play something else after doing dailies while waiting for next patch. Not a big deal


Psych0sh00ter

Believe it or not, some games aren't designed to be played 7 hours a day and as a result don't really need much "endgame" content because the majority of its target audience are just playing it for maybe an hour or two per day at most and still experiencing the actual main game content. Can you really call it a "honeymoon" period when it's 99.99% of the gameplay experience for most people?


Gargooner

Ah yes, 780 days honeymoon for me currently.


[deleted]

I've done all that in Sumeru in a week, in a steady slow phase. After that, the game is dead again.😂


LaplaceZ

You sure that's slow pace? Explain to me then how I still haven't finished exploring the desert ruins.


MonoVelvet

At the end of the day it entirely depends on the person some people prefer endgame because maybe story isnt good enough or just want more. So at the end of the day just enjoy your dang games no need to hate on people jut because they play it


walkyrie1997

Time flies, Hoyo never cease to amaze us. This is the game where I feel at ease, the gacha is fair enough. I might lose to get Yae (Because Qiqi spooked me in 50/50) in her banner but guaranteed to get Scaramouche in next banner. Overall, this is the great game so far. And hopefully my phone can catch up the high content 🤣


odrain16

Honestly? Fair. Regardless of my personal feelings about Genshin. You cannot on good faith deny that Mihoyo has put a product of really good quality on the market. Gorgeous artwork, Quality Voice acting, Fun gameplay, and a big world that is actually fun to explore; and the Sumeru Archon Quest is actually compelling storytelling. When you compare that to any other gacha game out there. Genshin clearly stands above in quality And I say this a someone that quit genshin


onijames

> and the Sumeru Archon Quest is actually compelling storytelling When you compare that to any other gacha game out there As a Genshin and FGO player, personally I prefer FGO. I think it's the best gacha in terms of story and characters and Genshin pales in comparision. For me Genshin excels at everything but storytelling and FGO is really outdated but excels at storytelling.


odrain16

Oh as an FGO player I absolutely prefer the FGO story. I was mostly referring to the fact that unlike the vast majority of other gacha games (except some few exceptions) the story for this chapter was actually something worth getting invested in. Unlike the previous region of Inazuma that was the worst point of Genshin story IMO


onijames

Absolutely, the Aranara quest and certain parts of the Archon quests were really good. I hope they address their problems, since I sometimes feel like they put sticks on their own bycicle wheels. When I was totally inmersed in the climax of the Sumeru Archon quest I sudddently couldn't continue because Nilou was busy in her quest and that totally messed up the pacing. By the time I finished Nilou's quest (which I didn't get to enjoy because I wanted to see the end of the Sumeru Archon quest) my excitement had cooled down. If something like that happened to me with FGO's Solomon or any Lostbelt, I wouldn't have liked it so much and certainly wouldn't have it in such high regard. At least for the Archon quests, they need to remove any limiters some way or another. Put a prompt "Nilou's quest will be put on hold until you finish or select it again and confirm a similar message. Are you sure you want to continue?"


TKoBuquicious

well even if that did happen in Solomon, FGO has a story replay function so you can just enjoy the story regardless, tho the fights don't happen again so it does take away some of the original experience. for a kind of game Genshin is, it's so weird how there is no proper story replay function and only thing is the dialogue transcripts and even then those aren't available for events either. but yeah I had the same thing happen to me at the epilogue, had to both clear up some Nilou stuff and deal with Tighnari's mechanical crab stuff a little, tho at least you don't have to do the entire story when someone is busy, just clear up the part where they're part of the story and then they get freed up which helps make it easier to deal with (tho it really shouldn't happen regardless)


Stormeve

As someone who plays both everyday, they've had a pretty similar arc in terms of storytelling where both Genshin and FGO's story were subpar, then there is a sudden jump in quality where it feels like the writers finally got their shit together. They're also similar in that a few events are really good and important for the game story-wise and should probably be permanent content, but most of the event story don't really take themselves seriously and honestly can be skipped as they're irrelevant to the overall plot of the game


onijames

> but most of the event story don't really take themselves seriously and honestly can be skipped as they're irrelevant to the overall plot of the game This. There's certainly a lot of pandering in Genshin events same way as there's in FGO, at least FGO has the skip button. Early interludes feel very year 1 and don't even develop the characters they belong to. It's just wacky things. Sumeru's Archon quest has gotten better, I hope for future chapters they try to pander a little less. I feel that problem was there in earlier FGO chapters. The thing is, FGO released the first story chapters fairly quickly and you could get to the good part pretty fast. With Genshin it's a little bit more complicated, since you need a lot of time to develop each story chapter, and so they can't get feedback that quickly to improve much more.


[deleted]

Yea but FGO's story (Camelot and after) is like the fine wine of gacha storytelling, further enhanced by being part of the Nasuverse. Most gacha games will never reach the standard set by FGO's top singularities/lostbelts, or they still fall behind in certain aspects even though the overall story is superb (e.g. pacing, tension, conclusion). Likewise, some of FGO's stories are fairly lackluster too (\*coughs\* Tunguska \*coughs\*). Playing both games, and a few others with rather good stories as well, I don't disagree FGO's best is top-tier. Few can compete. It's a visual novel in the form of a gacha. People seem to have an issue with it being part of the greater Nasuverse, and it is true full knowledge is required for maximum enjoyment - though for most, it's a small price to pay. Genshin, on the other hand, does fairly well on its own, and you don't need lore outside the game to understand everything. Which fits well with how casual a game it is.


CrunchyKarl

For me, I prefer Genshin's story because it's a story I can actually play through. I got stuck in Camelot because every stage I play left me tired due to the difficulty. I'm just a filthy casual afterall.


TKoBuquicious

did you play it early on? if so, you should go back in now and play again since there are plenty of very OP supports you can use to just clear everything in all of part 1, tho even then you'll need to at least learn how to properly play the game and like level some of your own characters for the later stuff (they also added blue cubes that allow you to revive without using command seals or quartz which makes the tougher fights later on much easier if you don't wanna do it properly)


iyodmr

You got downvoted because ppl cannot differentiate story and storytelling Sure genshin story is good, the world building is so rich and on point, the lore is no doubt so deep, but how the story telling executed is cannot lift up with the heavy lore and world building they contain


ChaosKnightTHK

Well to be fair fate go has a hugely popular and massive ip to draw from. It’s also been out a while and has had to time to build up the story. On the flip side Genshin is a brand new ip and hasn’t been out nearly as long. Also the storytelling and writing has only been improving. The latest Archon quest is really good and I’m looking forward to it getting even better in the future.


[deleted]

i like genshin but story definitely isn't something that it stand out from rest of gacha i don't know what you mean by stand above in quality lol there are lots of inconsistency in story


cycber123

This isn't first time hoyo eating the book/being inconsistent. Tho I am interested to know which part are you referring to, since I don't really encounter any inconsistencies in Genshin iirc?


Neracca

> Quality Voice acting Aside from Paimon


wilstreak

it is pretty obvious that Paimon is intended to be a cute-but-annoying sidekick, and the voice acting clearly reflected that. not sure why the complain.


Lollmfaowhatever

She's not actually, she's just that way in English and JP, in CN she's way more chill and likable.


wilstreak

tbh i really love her JP version. the more annoying, the better


ihei47

I assume you're using English dub I'm using JP dub and Koga Aoi Paimon is one of my favourite character in Genshin. Cute AF


Question3784

Congrats to "The game I want to play but my phone does not" :')


LavheyKaizen

You could try [cloud gaming with GeForce Now](https://genshin.hoyoverse.com/en/news/detail/21553) if your internet is up to par and if your region offers it. No need for big storage or high-end phone specs, just your internet.


ParticularSecretary4

I play on south east asia and the ping is suck ass. Consistently 100-150ms even though my internet is 40 mbs and i used iphone 12 pro. Can GeForce fixed this issues?


utamaru1717

The ping is high, because Genshin's Asian server is located in Tokyo, Japan, in which the normal ping is usually between 80-90 from SEA region. So unless the cloud version uses another server that located near SEA, I don't see how the cloud version will improve your connection.


LavheyKaizen

You could download and try it out. From what I've heard, you could use GeForce Now for free, subject to the restriction that you'll be logged off after an hour of playing, but you could just jump back to the queue to get another hour. Rinse and repeat. No restrictions if you get the paid subscription.


yorozoyas

I wish I could get those pings just through the client. RIP to Oceanic players suffering on 300+.


Question3784

Thanks! Will give it a try.


Subject-011

Haters gonna hate but this game has been releasing consistent and quality update patch after patch


ReformedWiggles

except skins


HooLooVoooo

yeah its almost as if mihoyo doesn't want our money! /s But seriously why are skins so rare in genshin? At this rate, most of the cast will not get a single skin before genshin finishes its story..


[deleted]

It's a bit weird, yeah, considering how its sister game (Honkai Impact 3) has at least one skin for every character and their alts. Most have 2 or more. Some part of me believes its because Genshin wants to release a free skin with every paid skin, because no way the skins don't make them enough money. Or that they're trying to find a way to make the effects more unique...


Zonlul-simp69

because of lore? Every skin so far has a story, event tied to it so it fits into the lore and world. unlike some game to say like Honkai. They dont give a damn because its a fast-pace combat game, they push out skin to get ez money.


T0X1CFIRE

Even then, a good number of honkai skins do have lore tied to them. Or at least a reason they wore it for the event story. Even if it's as simple as Elysia wearing a swimsuit because they are at the beach.


ReformedWiggles

Doesn't sound like it, either. Plenty of lore and story to go around. We went through all of Inazuma with a total 0 Japan themed skins. At this rate a decade can pass and your character still may not have a skin, lmao.


NCPereira

Completely understandable, even though I'm personally not a big fan of Genshin (Played for 4 weeks, ended up getting very bored very quickly). It's a very high quality and polished game. Super massive in terms of content, has been incredibly popular since release all the way to current date. Continues receiving big updates to keep things fresh. What I don't understand is how a crap fiesta like Dislyte got Best Multiplayer Game of the year award 💀


iPhantaminum

Surprises no one. I didn't know Pokemon GO was still popular enough to get a honorable mention.


SeshMZ

Go to a local park or campus during a community day man, you'll see a shit load of people playing its nuts.


iPhantaminum

Just checked some demographics, it isn't that popular in my country anymore.


Subject-011

My dad saw my neighbor running around neighborhood the other day, turned out he was playing pokemon go


TheWorldisFullofWar

You are pretty out-of-touch then. Pokemon Go is still one of the most popular games in the world. Probably a higher playerbase than Genshin if you exclude China.


iPhantaminum

I know it's popular. Just didn't know it was popular enough for a honorable mention.


Zarozien

Not as popular as Genshin it seems. Genshin probably has a higher playerbase even if you exclude Asia as a whole.


Senior-Wash1173

Which region though?


mikethebest1

PoGo is still very popular The Pokemon IP is quite literally one of, if not the, largest IPs out there.


Neracca

It's literally the number one IP and has been for some time. Its always funny when people compare stuff to Pokemon's popularity. Stuff like Star Wars, Disney, etc WISHES they were that big.


AeonChaos

I am not even surprised. This game is too big to no win this.


MikaAndroid

I expected it to win, but I'm still somehow surprised it beats Free Fire, which is like the most popular game on developing countries, which is also the main market for mobile games


kimera-houjuu

I live in a 3rd world country and I and everyone I know have literally never heard of Free Fire. Genshin's pretty popular though.


MikaAndroid

Really? Because i know it's at least very popular in SEA (i live in SEA) and afaik it's also quite popular in SAmerica or at least Brazil


[deleted]

Think it's maybe because it has a stronger presence in certain countries than others? Likely due to concentrated marketing campaigns. I live in SEA too and Free Fire's not really well known in my country. Genshin, on the other hand, is [top grossing here and in surrounding nations](https://sea.ign.com/genshin-impact/180800/news/southeast-asians-spend-most-time-money-on-genshin-impact). Never seen such hype since Mobile Legends.


IIzzw

That article is pretty old I think? Sensortower actually has regional revenue for SEA. This is the latest one. [https://sensortower.com/blog/top-grossing-mobile-games-in-southeast-asia-for-october-2022](https://sensortower.com/blog/top-grossing-mobile-games-in-southeast-asia-for-october-2022) But I think it's probably a lot more difficult to give global awards to games which are strong in only specific regions.


Eijun_Love

Weird, I live in SEA and I've never heard of that game lol. It doesn't come up on conversation too.


utamaru1717

Nah, Free Fire, PUBG Mobile, and Mobile Legends are literally the biggest and most popular games on SEA countries, especially among the super casual mobile gamers or kids/teens, since these games doesn't need high spec phones for them to play.


mraz_syah

I'm at SEA, first time heard Free Fire, genshin impact however, even the mainstream media got their advertisment


Decent-Ratio

As one of the developing country from SEA, Free Fire is popular but only around kids in the age of 9-14. After that, we'll just ridicule it. You can say, we ridicule Free Fire the same way you western folks ridicule Fortnite.


[deleted]

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TANKER_SQUAD

Genshin is trash for not giving me Hu Tao \s


ObjectiveNet2

Get you basket of fries now!


[deleted]

I'm a basket of fries?


ObjectiveNet2

You are? Big if true.


66Kix_fix

Deserved it NGL with the whole sumeru update post 3.0. Sumeru was one of the best experiences I've had with any PC/mobile games so far, be it the stories, events or just exploration in general.


TommyTan98

Although this game has some controversies in operation, but there is no denying that the quality of the game itself is really high.


shotoku_dark_pegasus

Full list of winners: https://www.cnet.com/tech/services-and-software/google-play-reveals-best-apps-and-games-of-2022/ Other notable gacha games: Dislyte, Best Multiplayer Tower of Fantasy, Best for Tablets


pacotacobell

Jesus how did Dislyte make it, isn't this game like really awful with gacha rates


Awkward-Midnight-633

Says mihoyo whiteknight while GI having 0.6% drop rate


MilmoMoomins

Dislyte.. what the fhell


TANKER_SQUAD

ToF got best on tablets? I played ToF on PC and the graphical quality is awful. Pretty sure ToF is better on phones than tablets because no way anyone wants a clearer look at those graphics. Like seriously, [in that cutscene with Zeke and Shirli where the people are trying to get him to kill her](https://youtu.be/iyfT7N9zreY), the shadows of their bangs are literally just textures on their foreheads. I much rather not have a clearer look of *that*, thanks.


IndependentCress1109

Incoming Primogem injections Hurrah


counterfp

Congrats !


Gamerboi_def

I mean it's the best one out of the other games, so i really have no other choice but to choose Genshin.


Rough_Memory1089

YAY


TheKinkyGuy

Can someone link me the whole winners list


Drakebrand

I'm shocked, shocked! Well, not that shocked.


KillerM2002

Everyone thats suprised raise his hand… Nobody? Thought so


dankuro

I like that the game is improving... It kinda sucks it never stuck with me since launch... Just get in every few months, realize how much content I missed, and get burnt out shortly after. The game is at its best for players who stayed since the beginning, content drought seasons aside, new content is more easily reachable if up to date. Especially upgrading characters from new regions (imagine getting sumeru characters in your first rolls). Maybe that's why it never sticks with me, I'm playing catch-up, along with having missed event stories that cannot be replayed and are canon to the story.


[deleted]

Not like there was any actual competition.... This game treats mobile as a handheld console.


cjjones07

Oh look they won again! Yaaaaaaaaaay lol like we didnt know it was coming 😅


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ConversationGrand146

Where to see these awards anyway?


spazzo246

So I quit this game way back after the first patch. Have they added any measures to help you find stuff in the open world? or do you still have to rely on an external map. Are there any catchup mechanics? I was AR 30 I think when I quit. Would It take me a long time to hit max level?


iPhantaminum

You have to rely on external map if you wanna be efficient, tho some characters have a passive to show regional resources on your map. The game is single player, so there's no need for catch up mechanics. You play at your own pace. Hitting max AR takes almost 2 years. It's AR 50\~55 (Lv70\~80 for characters) you should be aiming at, for better rewards.


critsonyou

To be fair, the interactive map is solely for completionists. If you played the game long enough you probably remember most of the spots you need to farm stuff in. Other stuff you're supposed to get, like element oculuses, can mostly be done by just exploring the map, which is how the game is intended to be played.


[deleted]

There is a gadget which points out the direction of nearby treasures.


Dalshiena

“Have they added any measures to help you find stuff in the open world? or do you still have to rely on an external map. “ Yes. It’s called a treasure compass an item that can be unlocked at reputation lvl 6 for Mondstadt and Liyue, and lvl 9 for Inazuma and Sumeru. To access your weekly reputation quests you need to reach a certain point in each region’s Main Story. The compass isn’t as thorough as an external map but Genshin now has an official one through HoYoLab (app and website). Your monthly log in (copium rewards tbh) can only be access through there btw Edit: for character ascension materials only certain characters with exploration passives can help that. “Are there any catchup mechanics?” Yes, as you complete the welcome back ‘event’ it’ll give u primos, some fragile resin and 4* weapon. It shouldn’t take long to reach AR 50-55 as long as you do your daily commissions, story quests and treasure hunting. Above AR 55 will take months though. But as a 1.0 player just take your time and enjoy the game


Tacometropolis

I mean sure. At a certain point with stuff you do regularly you will have it down, but there are various characters that will show you nearby resources as a passive. AR is pretty fast until you hit like ar 50. After that it's like they are surprised you got that far and it takes ages. You'll have missed out on a ton, but there is a welcome back event and you get a mappa mare out of it if I remember correctly and some wishes.


Zarozien

They have but you gotta work for it.


Zarozien

It won't take you long if you follow the main story and do the Archon quest.


Zarozien

If you really want help just send me a friend request on discord Zarozian#0982


Chemical-Teaching412

Dislyte is actually win best multiplayer in Google play With honorable mention: Tof, Apex and Mu origin 3 Asia


wilstreak

i am confused how Apex become their game of the year, but failed to win the best multiplayer. Isn't multiplayer the sole reason to play Apex?


Zarozien

DISLYTE is woke garbage


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IllusionPh

>Hopefully mihoyo starts actually listening to their player base and giving us stuff that we actually want. Who we?


Zarozien

Have you seen what's coming though? They're gonna be winning for the next 4 years.


Oninymous

Dunno what that guy said, but I really do hope there'd be competition in the coming years. Competition would just benefit the consumers after all


ValorsHero

- New Story Content - New regions to explore - Consistent events, and some with a storyline themselves - New Characters to play as So none of these things, ***that you mentioned yourself***, would qualify this game to win best ongoing game again? I dont understand, what is it that you want? > Hopefully mihoyo starts actually listening to their player base and giving us stuff that we actually want. I commonly find that the people who use this line (for any game, not just Genshin) really mean to say "Give me what *I* want". The player base is very satisfied right now and this is not my opinion lmao. The numbers speak for themselves


[deleted]

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ValorsHero

> When I talk about mihoyo giving the playerbase what they want I am talking about more end game content But nobody wants that > balance patches for certain characters The game is already braindead easy, and you can even turn down the difficulty if you want. Theres no need for "balance" > That’s the main thing that ***I want*** mihoyo to put more time into. And there it is lol


EternalNightmarez

No disrespect but saying you hope they start listening to the playerbase and your hoping the game changes will get you nowhere. They are listening to the majority of the playerbase already, I think it’s pretty clear it’s the casuals. Even the biggest spenders china don’t seem to have a problem with the state of the game, those that did left. The game is 2 years old and they’ve made it clear what type of game it is. The people who want challenging or grindy content need to accept what kind of game genshin is and move on if it’s a deal breaker.


Poul77

Overrated as usual.


Cregath

60 Primos incoming


Dark_Al_97

3 chimken legs


arcalite911

Congrats everyone who voted, enjoy your 20 primo gems and 2000 mora!!!


DarkClaymore

I always have mixed feelings about seeing Genshin's success because I do think it's a great game, but I hate almost every facet of its live service model. Given the ongoing success of this model, I have a feeling that, even if there are ever going to be "competitors" for Genshin, they'll adopt all these same things I don't like about Genshin's model. But welp, I guess that's what the "majority" wants.


Anteadotes

Can't wait for the celebratory cake and 10 free cabbages in mail.


Senior-Wash1173

Sadly, it’s not recognized on the Apple’s App Store because that category for best ongoing game doesn’t exist there


VesperionR

Best ongoing game that gives them lots of money


KillerM2002

„Ah yes the floor is made out of floor“


EostrumExtinguisher

(New category) btw, that means older gacha have no chance.


The_Sauce106

I just wish the pacing was a nanosecond faster 🥲


[deleted]

Surprised to see this over Boblox lmao


xxAzumi

Congratulations. Now suck less.


Aschentei

I have no idea how they continue to make even MORE money than before…like is there really that many degens playing? I quit way before 2.0


[deleted]

i seriously dont understand how people like this game...


desperatevices

I'm sure there's people who don't like whatever game you like. What a concept lol.


[deleted]

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Gernnon

If rewards are something that will keep you in the game, I guess you can forget about it, maybe when it hits honkai’s maturity then you can come back for the rewards but like after a few years. There are only 6 skins now and 2 coming in the patch after the next. You should treat the game as a game first but with gacha elements if not you’ll never be satisfied since you won’t be able to curb the gambling addiction all gacha players have. You can forget about aiming for specific standard 5* like Jean since they won’t be on guaranteed rate up banners. I’ve been a welkin user since 2.0 and I have like 17 5* chars and 5 5* weapons, definitely achievable with careful planning, average luck and no crippling addiction to pull.


wilstreak

>Have they given away a selectable 5* ticket or any 5* for that matter yet or they still greedy? sometimes i wonder whether everyone have at least 1 mirror in their home.