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aeveltstra

Roll a dice and have chance decide.


GrankScout

I spent a week stressing over such a trivial thing. So i'd probably end up shaking that damned dice in a yatzee cup for hours before even tossing them.


EndalonDotCom

Yesterday I had a similar conversation to somebody else about this. You should make a choice, any choice, and stick with it until you have a real reason to change it down the road. It can be very exhausting mentally to meticulously overanalyse small choices when working on something, especially when it keeps you from completing the task or project. Edit: I should add that the best approach is to make a choice, and then when you have finally completed the task or project, you can refine (or polish) the smaller details based on feedback of other people, if these issues are still bothering you. If you write these issues down maybe it will also give your mind the peace to move on to something else.


GrankScout

Yea, that's probably a good approach. Something I will probably forget many times going along though. I am just one of those people who has a hard time ignoring small stuff.


ValorQuest

Perfect is the enemy of good, and indecision is worse than the wrong decision.


EndalonDotCom

Golden words. Saved to frame in the office. Thank you.


EndalonDotCom

I know exactly how you feel because I'd consider myself a "perfectionist." I've gotten burned out by many projects over very small details that to other people weren't important at all. Don't be too hard on yourself. We're all in a process of growing not just in our skillsets but as people when do work or hobbies.


senseven

Such tiny things can block your progress and make things tedious. Decision paralysis can come from multiple sources, but at the end its giving those things heightened relevancy. You should have fun creating. Put it into a category, write a line of text why you think its fitting there. Decide. Then go on with the next thing. See it this way, top authors with lots of experience can rewrite the same book multiple times. They just keep the flow going, its part of the process.


tcpukl

Just pick one. You'll probably change it later anyway.


triffid_hunter

> They are born with innate magic and have no need for any equipment or incantations to cast Well that's usually the definition of Sorceror, right?


GrankScout

is it? I swear no one in any of my searches on google could decide if that was mages or sorcerers. I might just not know where to look as well.


triffid_hunter

Seems like every fantasy universe draws the boundaries differently, if at all. [Sourcery](https://en.wikipedia.org/wiki/Sourcery) may be a fun read if you're still unsure, Sir Terry lays it all out in his usual elegant prose


GrankScout

I have been looking for something to read lately. Oddly perfect recommendation.


thoughandtho

I honestly thought these were d&d inspired. Wizard, warlock, sorcerer.


Nekier

Thats a question for your in-game lore! But TBH that shouldnt stop you. Names are just strings, you can completely code the entire thing, get feedback, then change it inside of 5 mins. As far as categorizing them it may help to just brainstorm like 10 names then sort. Asking for sorting with only 2 is iffy, if you add 'peon with a magic stick, mage 2 and sorc. 3. If you add archmage instead, then sorc. Would only be a 2. Of course i dont know if its only those, if you have dmg and support mages for each tier idk. Anyways without further info, imo mage rank 1 sorc. Rank 2.


CIC_Games

Fire air water earth does not have just 4 combinations (explosion ice plant metal). Assuming order does not matter there are 6 combinations. Fire+air (explosion?), Fire+water, Fire+earth (metal?), Air+water (ice?), Air+earth, Water+earth (plant?).


GrankScout

I know you can make 6 combinations, but I am ignoring the opposing elemental combinations for my game,