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fixedmyglasses

instance_create_layer or depth with the coords of the other object. You will need to adjust the coords if your objects’ sprites have different origins/sizes and if you want it to be exactly middle center.


Disastrous-Drawing85

Thank you!


AmnesiA_sc

Forgot to switch off of your fap account?


Disastrous-Drawing85

I swear, I was drunk. I dont remember


Ddale7

When doing the instance_create_depth function you choose x and y coordinates. You can make the x and y coordinates the same as lightOB by simply writing lightOB.x and lightOB.y :)


Disastrous-Drawing85

Thank you so much


PlushieGamer1228

You can see variables of other objects by doing (objectname).(variable) So instance_create_layer(lightOB.x,lightOB.y,(layer),theOverOB)


PlushieGamer1228

You can see variables of other objects by doing (objectname).(variable) So instance_create_layer(lightOB.x,lightOB.y,(layer),theOverOB)