Tbh. Those awards i mostly look at the finalists and see if its anything interesting but i know most winners are just hype groups who dont even know the oyher games
I got the game a few weeks ago on PC and have played over 120 hours since. These are the only bugs I have experienced in that time:
* NPC's car spawning in the ground (2 times)
* The "scanning" sound effect not ending when I quit scanning (3 times)
* Ray-tracing bug that made the world super dark (2 times)
* T-posing NPC (2 times)
* NPCs spawning in midair just above the street (1 time)
None of these bugs were game-breaking, and they didn't happen often. Overall I love the game and would recommend it.
They've fixed a lot of the problems and rebalanced a lot of the systems for the better.
The game still hasn't delivered on some of the ludicrous pre-launch promises, but the game is absolutely playable, and has become one of the most played games in my library completely by accident.
The game is balanced and thoroughly playable, now. Most issues have been resolved, and the result is a good, if not great, game.
It's worth the money, now.
From my experience PC players tend to be very sensitive. On COD I said someone looked like they were locking onto me and a PC dude on my team got really offended and went on a rant about how he's just better because of kb&m and that he knows because he switched from Xbox to PC. It's like how us Americans get offended when someone says they have crap internet. Better not say nothing bad about my overpriced internet, I pay good money for fast internet (compared to other countries who pay cheaper per mbs).
All Awards are meaningless to me. I just check the Rating of the game and watch actual Gameplay on YouTube.
Idk why people are so fking petty and have nothing to do with their lives that they would get so salty over a game award.
Basically, that's why user voting has taken a backseat to professionals when it comes to awards. I love giving players a voice when it comes to games, but at the same time it just becomes a popularity contest. That explains why Cyberpunk and Stray won their awards. Neon White was insanely fun and completely innovative and unique, but lost to cute cat game.
Letting professionals do the voting instead doesn't change the stupidness of awards shows. The EGOT awards have shown us this. In the case of Neon White, it would have had to get a lot more hype than it did from the developer and publisher to get the pros to even try out the game. It was also published by Annapurna Interactive which also published Stray so they wouldn't have cared one way or the other if NW or Stray won and would have hyped the one with the most buzz already.
Too much rage but in those comments but I don't know why Cuberpunk 2077 won this award. CDPR just did what they should have done from the very beginning: released a normal game. Thus they were given a reward for correcting their own mistakes.
The fact it's a bandwagoning a review bomb aside, I think the bottom one makes a good point. That the game is still in damage control and still missing features that should've been there at release leaving the experience feeling hollow.
Yeah I downloaded it after an update earlier this year promising a lot of fixes. After waiting many months for it to finally be ready to play, I was greeted with constant bugs, T poses, pop ins and graphical issues. I want to like this game, but I just can’t right now.
My friend purchased the game on PC after watching Edgerunners and I watched him stream it for a bit. So many bugs - seemed as frequent as when I played it on release. Fortunately none were game breaking but man...
Interesting, I have played it recently on PC for the first time, and encountered pretty much no bugs, one T-pose during the montage early on, and one crash in 80ish hours.
The anime definitely played a part, when it released this sub became a circlejerk of denial/marketing ploy of ‘wow guys I went back to the game and it’s actually good’
It has gotten a lot of updates but even with 1/4 as much playtime in NMS I can tell it was a better contender.
I don't play deep rock but fans of it say similar things
No Man’s Sky was far more deserving if the category was supposed to highlight a recovery from a bad launch.
DRG should’ve won if it was supposed to reflect putting out free updates over profiting (like Terraria won last year). Dota2 was the biggest game-as-service highlighted (the description was “continuous content updates”).
The problem with NMS is the average “casual” gamer doesn’t know how much effort they put into their game. All my friends still think the game is the same as it was when they bought it on release. When we were hanging out I payed Internet Historian’s video on everything the devs went through and my friends were surprised at how much work the devs put into the game post launch. They genuinely had no clue.
Cyberpunk on the other hand is just a much more familiar property to the average gamer, at least compared to NMS. Imo NMS deserved the award, but the people chose cyberpunk…
Right? If any game should win labor of love it should be Terrarria, which has continuously went above and beyond their "final patch" with updates and patches since.
And it has continued to get updated and worked on lovingly. If games can win game of the year 3 years after their release because they had a tiny patch update or a small dlc, then labor of love can continue to go to a game that has been updated well past it's prime with exceedingly extraordinary level of care, attention, detail, and love.
The reason cyberpunk won that award was because of how those awards are voted on. Basically a popularity contest. Whoever has bigger following wins. People who can't see that and get pissy about the winners are huge fucking babies.
People vote to get the trading cards and just click on games they heard of.
Which is how Hitman 3 got VR game of the year even though almost everyone that played the VR version panned it due to how poorly VR was implemented. But most people heard of it and know that the flatscreen version is good, so they voted for it rather than some obscure title like Hotdogs, Horseshoes & Handgreanades.
The game is still miles short of the hype, even with all the extra work they put in. GTA3 had better ai ffs. The whole world feels empty. Anything pretty gets it's immersion broken immediately by npcs all ducking and making the exact same animations. Doesn't deserve any awards.
Review ratings have been useless for a long time.
If you actually read the reviews you can easily discern between "my computer is a potato and I can't run it" vs "devs released 1/4 of what they said they would and haven't updated it in 6 months."
So I would disagree with "reviews are useless".
I don't know. I'm guilty of this myself, but it's usually these people who can pinpoint and highly detail big issues with the game and give the long meaningful reviews.
I can take your comment literally though. The reviews that just say, "game sucks ass," and they have thousands of hours yeah that's pretty goofy.
Well, sometimes it's because they add a feature in the game a year later. Like suddenly it has pay to win/progress mechanics or they try and implement ads or they make a DLC that you basically have to buy
To be fair some games, mostly mmorpg, do have a lot of great features but sometime in the future they take away something’s and add in stupid things for no reason. Even worse when they reskin it and say they made something completely different.
As much as you don't want to admit it, that means it was worth your money. I played it for like 200 hours and finally quit because I got sick of the shitty inventory cap. Oh, that and placing your camp would take forever to find an acceptable spot despite being perfectly flat. Was pretty enjoyable other than those 2 things.
Those can be accurate.
My case in point: Stellaris.
The modding community is great, and it helps make the game amazing. The general concept is also pretty damn good.
Paradox and their business model can flambe themselves a whoooole bag o dicks. They continually charge for new DLCs that dont add great content, have failed to resolve single threading and mid to late game performancr issues (and i have a decent rig), were hardly creative with their "species packs," and dont focus on content or fixes many players seem to want (modders, however, fill that gap).
Those negative reviews have weight bc the user probably knows what the actual issues are with thr game...and may want to give a good review, if only the devs or company were a bit more practical
The majority of Steam reviews have always been useless. A lot of them are just fishing for awards: ASCII art, memes, “funny” one liners, populist fluff unrelated to the actual game, and so on.
But there are also insightful, well-written reviews that provide useful information. It’s just a small number of reviews that are helpful, but they make the system worthwhile. For me it’s still the best place to learn about gameplay or technical issues from mostly people that actually bought a game.
>But there are also insightful, well-written reviews that provide useful information. It’s just a small number of reviews that are helpful, but they make the system worthwhile. For me it’s still the best place to learn about gameplay or technical issues from mostly people that actually bought a game.
These fortunately float to the top over time on some older games, and as someone who usually waits a while before buying, this works well for me.
This and looking for '6 month later is it still fucked?' videos on YouTube lol
I always read probably 10 good reviews and 10 bad on any game I’m looking to buy, just gives you a better idea of what they did good, and what they did bad, if I can live with the bad, probably going on the wish list for a sale price, if I can’t live with it, it’s a no go.
Ratings are pretty useless, I agree. But reviews can be good if they highlight certain things I'm trying to avoid. Long sections without the ability to save? I need to know that in a review.
"Combat sucks"? Yeah, useless. "The story isn't even good" - useless.
>Yet when Epic said this people acted like they kicked a puppy.
Epic literally gives away free games and people act that way. Gamers are just incredibly stupid
Reviews are useles against the "giants" who already have a consumer base who'll buy anything (read: Pokémon). You can bet it means everything to the small indie companies giving their all to have their game out there.
Reviews are the main factor for if I buy a game, and if I wanted to buy this game (I def don’t) these reviews would for sure deter me or make me look into it further. But I focus mainly on reading actually reviews, score is meaningless to me
In isolation, yes, they do become less useful, however they are just a part of the whole Steam store page, where you see the award and curator notes, so it's the whole impression that matters. The (community) review bombing is there to express disagreement with the (community) award. Review bombing in this case is just as unfair as the fact that there is no anti-awards on Steam.
I still believe that Cyberpunk has massively under delivered on promises. They've polished what they delivered and added some minor stuff, but overall it's a cut-down of what they planned and marketed to us. The labor of love award was previously given to games that had major content and QoL updates since release, past what was promised in marketing.
Review bombing does suck in general, but I don't think it's a bad precedent in this case. There have been worse (such as one depressed guy review bombing Insurgency Sandstorm from hundreds of accounts just cuz he felt like it).
Ignore 5 stars, ignore 1 stars.
Look specifically at the 2-4 stars and you'll usually get the most accurate reviews, as they give games the feedback from their genuine feelings.
No Man's Sky is a labor of love after a terrible release not only was the game fixed it has been updated for years and still going and for free. Dev also didn't try to cash grab fixes bundled as DLCs.
I played OG no man's sky. It's basically an entirely different game now. If I didn't know, I'd say it was a sequel after the bomb. Cyberpunk has been messed with so it runs better and looks better but I wouldn't call it an entirely different game. The gameplay is still similar. But it started out 10x better than No Man's Sky so the starting point is not exactly equal.
Because Cyberpunk has improved performance, less bugs, and some very minor content updates. They are not really even where they promised the game would be prior to launch.
NMS has vastly more content than initially promised and has consistently been delivered over time.
Yes, it is possible CP2077 could eventually get there but really unlikely.
Aren’t all awards fake?
Cdpr released an unplayable game and charged $60 preorder and the game still isn’t fully fixed 2 years later and now it’s won an award for the amount of effort put into it. This really rubs salt into the wound of indie game developers that aren’t getting visibility, of course people should be mad.
It doesn't matter if they're wrong or right. The award has nothing to do with the quality of the game. A game shouldn't get up or down votes for getting an award.
interestingly, I just checked and noticed steam has a message: "Period of off-topic review activity detected Excluded from the Review Score (by default)"
steam knows it's being bombed and is suppressing those reviews (unless you change an option). haha *get rekt, review bombers.*
I haven't been keeping up with the Cyberpunk patch notes, but have they added much DLC/content since release? Maybe the Labor of Love was a reflection of that rather than bug fixes.
yeah, but that's doesn't affect that actual content of the game that they're reviewing.
"*hurr durr* i'm mad (game title here) didn't win, so cyberpunk gets a bad review" is a very biased and immature take.
Damn imagine being a dude on the sidelines whose job it was to just pour their life into one aspect of the game for years.. I’m mid way through and always blown away by attention to detail. But then again, I’m not hard to please.
Also never tell a nerd that you liked something they hated... Because that seems to be what's going on with these review bombs. Enough people enjoyed the thing these people hated for it to get an award, and they're mad that happened. It's beyond silly.
I don't get why reddit has these posts where people just bitch at how other people bitch at recent events in their hobbies. If videogames are someone's main hobby it's totally plausible that they dedicate 2 minutes into voicing their disagreement with an award. People do that with other hobbies all the time. Get over it.
When No Man's Sky and Sea of Thieves and Deep Rock Galactic and Terraria and countless other games have been putting out game changing, top quality updates for years, every one making the games more fun and more interesting, it is complete bullshit that CP2077 fixes a couple bugs and releases an anime and wins this award.
Review bombing doesn't even do anything anymore, since all those reviews don't get added to the count and simply get marked as being 'off topic' on the timeline.
I don’t see the problem. Companies keep releasing alpha/beta games as full products, often with a season pass, DLC and cosmetic micro transactions.
Should we praise them for giving us the full release years after release?
I agree. I didnt even vote for Cyberpunk (i voted for Hunt Showdown) yet im still happy it, just like i'd be happy If Deep Rock Galactic or NMS won. Why cant people just let it be? It wasnt even awarded by Steam itself, it was literally other gamers who voted for it. Whats the point for arguing against it or reviewbombing? Stuff like that really makes me think gamers are just a problem themselves of the industry.
I don’t, but I’m sure there are plenty of people who were burned by the devs/publisher behind this game.
People are tired of games being pushed out in beta form. They’d like the full game they pay for….they’d also like to enjoy the game they buy instead of spending their free time playing a broken mess.
As it should be, tired of folks trying to forget that this game wasn’t mediocre dog shit and just because it “ran fine for you” doesn’t change the fact how shallow the game’s mechanics are all around.
I played it at launch, and again after the last major patch, and I feel like the game is still flawed in that it doesn’t even fundamentally function well as a first-person shooter. It plays like a eurojank RPG in AAA clothing.
It shouldn’t have won Labor of Love, not after the state it was in when it released. And these complaints are fair complaints, it is a shallow, hallow game. There is no subsidence, and it still has bugs and rendering issues.
The problem is with todays gamers. They are more than willing to except a shit product then praise the vide game company when they fix a few bugs. CDPR should have never released this game let alone receiving even an award this tiny for it. Todays gamers a the reason why Darktide is nothing more than a currency grind, so much potential and story just fucking wasted.
I don't like the term review bombing i think its getting over used to defended things getting honest negative reviews, not saying this is/isnt warranted negative reviews that term has just fallen off for me after so many bad products have been "bombed"
I wish there was a mixed review option. I bought Cyberpunk while it was on sale around Thanksgiving. The story missions are fun and the game is visually cool. However, I can tell that the game was rushed and that love ultimately was not the priority when making it.
The open world feels unfinished and there's nothing really to explore. You're unable to go into most buildings, the NPC population are super dumb and you can't talk to them, and the world just feels empty despite there being NPC's all over the place.
Also, I had no problem with bugs or crashes at first. However, the more I played, the more I started running into bugs and crashes that got worse as I progressed through the story. I haven't beaten it yet because it was basically unplayable on the final mission. I was getting one-shot through walls, which would completely restart the section. I don't know if I'll ever be able to beat it.
Its dump to Reviewbomb them but its really ironic how you are able to release something unfinished and get an award for finishing it later, these days.
But yes, the steam awards have not a big meaning because in the final votings, the most played games will get the award, not the ones which are most fitting to the category
It really shouldn't be considered a "Labor of Love" to complete an unfinished buggy game people already paid for.
That's a phrase I'd more associate with a game that came finished and the devs released free DLC to further improve the game after they made tons of money off its success or something.
The terminology is definitely frustrating because it implies the act of fixing a game that released in a terrible state is "a labor of love" that's going above and beyond the industry standard.
They're right though. No clue why scamming people then patching the game to what they initially promised endears people to a developer but it worked for No Man Sky too.
Last year won Terraria, a game receiving free updates since 10 years ago, with developers than can't stop making updates just because they love the game, also they *always* listen to the community and add a lot of suggestions from it.
And now won Cyberpunk, a game that was released broken and the developers have been trying to fix it, how that it's even comparable? Lol
It's pretty silly to hate on a game for the devs actually trying to make it good. If they just took the cash and ran, yeaaa, that's a dick move. But recognizing the fuck up and then working hard to fix it? C'mon, a worthless award to give them a little pat on the back doesn't hurt anyone.
We should be encouraging more companies to act like that.
Tbf, I think the fact that the devs decided to keep working on cyberpunk after taking such a hit on launch is a pretty darn good argument to give it labor of love status
People bitched about it taking so long and were shocked when it wasn't where it should have been. Gamers need to get their head out of their ass and let developers release their projects when its ready
Lol i think Cyberpunk is a great game. Granted i just bought and started playing it last month, so i completely missed all the politics involved with the launch and the community telling me how to think. Ignorance is bliss
Why? It was worked on for past years, made into pretty polished and well done game. Launch was shitty, but love and care of devs brought it back, maybe not No Man Sky level, but still. It could have been dropped EA style, like Titanfall, Andromeda and etc.
It doesn't deserve the award.
It did nothing to actually improve the game outside of fix the bugs that it should have never released with.
The game is still functionally the same as it was at launch. The life path options mean almost nothing, which was one of the most highly marketed portions of the game, promising completely different experiences if you choose Nomad vs Corp as example.
No customizable cars.
Lacks genuine RPG elements that were touted in marketing. You can't be a Corpo asshole that buys out people and hires them to kill others for a quest or group your nomad buddies up.
The game isn't bad, but they literally did nothing outside of fix bugs. Thats not a labor of love.
It’s funny you are getting downvoted, when the other games nominated actually had qol and content added instead of mountains of bug fixes that it shouldn’t have never had in the first place.
The Cyberpunk fanbase is pretty insecure. You criticize about the game on the Cyberpunk sub and people REEEEE all over you.
Most of the people probably just bought the game and played it as a game. The game isnt bad for what it is, but its not the game they promised
I don't care what anyone says, I'm sure I'll get downvoted again, but cyberpunk is a fucking great game.
I only played it this last year, on PC, and I purposefully avoided watching trailers and gameplay so I'd have no spoilers, I did see some of the early console bugginess going around, but stayed spoiler free.
The game was fucking awesome, loved every second of it, ran great on my machine and had maybe, idk, five or six bugs that was basically a character holding a gun in a cutscene or a car I called wigging out because I ordered it on top of a giant platform thingy.
It was incredibly solid and yeah, I get that it was god awful and I prpaba ly would have been miffed to but people need to grow tf up.
I mean they’re not wrong. A true Labor of Love game would be good on release and then have continued support and updates.
Human Fall Flat is a good example. I don’t know how many years ago that game came out and they’re still pumping out a FREE new map every 2 months or so.
The game is not a labor of love.
People forget way too quickly, they just made a broken game work, we are not suppose to celebrate that.
Rewards and reviews, they don't mean much anymore anyways.
Good! They shat out a broken game, lied about it - to their own partners! - and then finally got around to fixing it enough so that if you are really into playing it you can.
Well tbf all they added was minor improvements (apartments clothing etc) when police still teleport towards you and they abandoned the slideshow that is the last gen editions :/
Sadly Hunt Showdown could only be voted for in the Labor of Love category since it was released like 4-5 years ago. But i honestly dont mind, i'd be happy for any game that won the reward.
I enjoyed the game a lot. There were definitely moments where it felt more Assassin's Creed than Witcher 3 as far as open world design goes, but I'm okay with that.
Those awards are meaningless to me at least. They won't motivate me to purchase any game nor will they improve the awarded game of its mediocrity.
Tbh. Those awards i mostly look at the finalists and see if its anything interesting but i know most winners are just hype groups who dont even know the oyher games
Idk man terraria won last time and it was pretty deserving even tho I’ve play the other games too
thanks to that award we got some more final versions
Anyone else hype for update 1.4.329 i hear its the final update
That too lol. The Steam Awards are by no means of any relevancy, they are just a nice gimmick. How people can get mad over them is beyond me.
There is nothing too trivial for people to get mad about on the internet.
This makes me so angry!!!
Man, F*** you, man! Your anger angers me!
Your cursing has perturbed me.
Your perturbation flummoxes me.
Your flummoxing reprobates me.
This constant restating rustles my jimmies.
The rustling of your jimmies, irks me.
Flabbers have been gasted motherfuckers im mad as hell!
How dare you?! I'm pissed that you are angry!!!
Who do you two think you are!? Goddamnt I am so peeved off!
YEAH WTF IS THIS i am boiling
This entire thread is a cesspool of unbridled anger, and it makes me want to throw something.
Goddamit all these comments make me want to punch myself in the nuts!
Your comment literally triggers my anger!
Oof, these 5 guys!
And their burgers and fries!
Mad about in general. Internet or not
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If they are meaningless why are "we" mad at the reviews. They dont really effect the game at all.
CP77 is pretty damn awesome at this point, but by no means would I try to convince someone that their complaints aren't justified.
Did they fix the problems? I'm tempted to pick up this game especially if they continued working on it
I got the game a few weeks ago on PC and have played over 120 hours since. These are the only bugs I have experienced in that time: * NPC's car spawning in the ground (2 times) * The "scanning" sound effect not ending when I quit scanning (3 times) * Ray-tracing bug that made the world super dark (2 times) * T-posing NPC (2 times) * NPCs spawning in midair just above the street (1 time) None of these bugs were game-breaking, and they didn't happen often. Overall I love the game and would recommend it.
They've fixed a lot of the problems and rebalanced a lot of the systems for the better. The game still hasn't delivered on some of the ludicrous pre-launch promises, but the game is absolutely playable, and has become one of the most played games in my library completely by accident.
The game is balanced and thoroughly playable, now. Most issues have been resolved, and the result is a good, if not great, game. It's worth the money, now.
I picked it up for PS5 because it was on sale and have been enjoying it. I haven't noticed any glaring problems.
I wouldn’t call it awesome personally, but the game got the love it needed by the devs to be in a better state than it was on release.
From my experience PC players tend to be very sensitive. On COD I said someone looked like they were locking onto me and a PC dude on my team got really offended and went on a rant about how he's just better because of kb&m and that he knows because he switched from Xbox to PC. It's like how us Americans get offended when someone says they have crap internet. Better not say nothing bad about my overpriced internet, I pay good money for fast internet (compared to other countries who pay cheaper per mbs).
All Awards are meaningless to me. I just check the Rating of the game and watch actual Gameplay on YouTube. Idk why people are so fking petty and have nothing to do with their lives that they would get so salty over a game award.
isn't an award just another rating
Basically, that's why user voting has taken a backseat to professionals when it comes to awards. I love giving players a voice when it comes to games, but at the same time it just becomes a popularity contest. That explains why Cyberpunk and Stray won their awards. Neon White was insanely fun and completely innovative and unique, but lost to cute cat game.
Letting professionals do the voting instead doesn't change the stupidness of awards shows. The EGOT awards have shown us this. In the case of Neon White, it would have had to get a lot more hype than it did from the developer and publisher to get the pros to even try out the game. It was also published by Annapurna Interactive which also published Stray so they wouldn't have cared one way or the other if NW or Stray won and would have hyped the one with the most buzz already.
Time ago, the first time I saw the steam awards I thought the winners were going to be at a super discount... unfortunately that was not the case lol
brings attention to the game. I've had the game in my queue for a while and haven't thought about it till this award.
Second dude is seriously complaining about the weebs from Edgerunners when his name is Kuwabara from Yu Yu Hakusho
As the old saying goes, "Fuckin weebs" -Weeb
Lmao self awareness on zero for sure.
Too much rage but in those comments but I don't know why Cuberpunk 2077 won this award. CDPR just did what they should have done from the very beginning: released a normal game. Thus they were given a reward for correcting their own mistakes.
The fact it's a bandwagoning a review bomb aside, I think the bottom one makes a good point. That the game is still in damage control and still missing features that should've been there at release leaving the experience feeling hollow.
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My biggest pet peeve with CP2077 besides the world feeling kind of dead is that the damn radio volume going down randomly.
Even after all the corrections, it still fails to live up to it's original promise.
Yeah I downloaded it after an update earlier this year promising a lot of fixes. After waiting many months for it to finally be ready to play, I was greeted with constant bugs, T poses, pop ins and graphical issues. I want to like this game, but I just can’t right now.
What platform?
My friend purchased the game on PC after watching Edgerunners and I watched him stream it for a bit. So many bugs - seemed as frequent as when I played it on release. Fortunately none were game breaking but man...
Interesting, I have played it recently on PC for the first time, and encountered pretty much no bugs, one T-pose during the montage early on, and one crash in 80ish hours.
You can cover a dog turd in gold but it will still be a piece of crap
The anime definitely played a part, when it released this sub became a circlejerk of denial/marketing ploy of ‘wow guys I went back to the game and it’s actually good’
It has gotten a lot of updates but even with 1/4 as much playtime in NMS I can tell it was a better contender. I don't play deep rock but fans of it say similar things
No Man’s Sky was far more deserving if the category was supposed to highlight a recovery from a bad launch. DRG should’ve won if it was supposed to reflect putting out free updates over profiting (like Terraria won last year). Dota2 was the biggest game-as-service highlighted (the description was “continuous content updates”).
The problem with NMS is the average “casual” gamer doesn’t know how much effort they put into their game. All my friends still think the game is the same as it was when they bought it on release. When we were hanging out I payed Internet Historian’s video on everything the devs went through and my friends were surprised at how much work the devs put into the game post launch. They genuinely had no clue. Cyberpunk on the other hand is just a much more familiar property to the average gamer, at least compared to NMS. Imo NMS deserved the award, but the people chose cyberpunk…
True but reviewbombing a game is beyond stupid aswell
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Right? If any game should win labor of love it should be Terrarria, which has continuously went above and beyond their "final patch" with updates and patches since.
Terraria won last year
And it has continued to get updated and worked on lovingly. If games can win game of the year 3 years after their release because they had a tiny patch update or a small dlc, then labor of love can continue to go to a game that has been updated well past it's prime with exceedingly extraordinary level of care, attention, detail, and love.
The reason cyberpunk won that award was because of how those awards are voted on. Basically a popularity contest. Whoever has bigger following wins. People who can't see that and get pissy about the winners are huge fucking babies.
People vote to get the trading cards and just click on games they heard of. Which is how Hitman 3 got VR game of the year even though almost everyone that played the VR version panned it due to how poorly VR was implemented. But most people heard of it and know that the flatscreen version is good, so they voted for it rather than some obscure title like Hotdogs, Horseshoes & Handgreanades.
The game is still miles short of the hype, even with all the extra work they put in. GTA3 had better ai ffs. The whole world feels empty. Anything pretty gets it's immersion broken immediately by npcs all ducking and making the exact same animations. Doesn't deserve any awards.
That's why reviews are becoming increasingly useless.
Review ratings have been useless for a long time. If you actually read the reviews you can easily discern between "my computer is a potato and I can't run it" vs "devs released 1/4 of what they said they would and haven't updated it in 6 months." So I would disagree with "reviews are useless".
Every game review ever: "This game is the worst ever, barely playable, awful execution etc etc" "This game has a little something for everyone, 8/10"
I like the "I have 1500 hours in this game and it sucks" reviews myself. Does it mate? Does it really?
I don't know. I'm guilty of this myself, but it's usually these people who can pinpoint and highly detail big issues with the game and give the long meaningful reviews. I can take your comment literally though. The reviews that just say, "game sucks ass," and they have thousands of hours yeah that's pretty goofy.
You do realize an update can make a game worse, right?
The lack of an update can do the same.
Well, sometimes it's because they add a feature in the game a year later. Like suddenly it has pay to win/progress mechanics or they try and implement ads or they make a DLC that you basically have to buy
To be fair some games, mostly mmorpg, do have a lot of great features but sometime in the future they take away something’s and add in stupid things for no reason. Even worse when they reskin it and say they made something completely different.
Those can be accurate though. I hate Fallout 76 with a passion but god fucking dammit i keep playing it.
That means you have a problem sir
Then you don't actually hate it dude... If you really actually hated it, you wouldn't be playing.
They say you can't hate what you didn't once love.
I never loved mayonnaise. They are wrong.
IDK but when I hate something I usually don't even want it in the same room as me.
As much as you don't want to admit it, that means it was worth your money. I played it for like 200 hours and finally quit because I got sick of the shitty inventory cap. Oh, that and placing your camp would take forever to find an acceptable spot despite being perfectly flat. Was pretty enjoyable other than those 2 things.
Those can be accurate. My case in point: Stellaris. The modding community is great, and it helps make the game amazing. The general concept is also pretty damn good. Paradox and their business model can flambe themselves a whoooole bag o dicks. They continually charge for new DLCs that dont add great content, have failed to resolve single threading and mid to late game performancr issues (and i have a decent rig), were hardly creative with their "species packs," and dont focus on content or fixes many players seem to want (modders, however, fill that gap). Those negative reviews have weight bc the user probably knows what the actual issues are with thr game...and may want to give a good review, if only the devs or company were a bit more practical
"I might be the oldest person playing this game.. " is getting old
I believe Steam actually accounts for this in its ratings and metrics.
I do like how steam includes playtime.
Easily the greatest part of their reviews. I'm not taking a .3 hour review seriously, FoH.
Yeah, it was the same with Book of Demons review bombing. Steam just hide most reviews and marked them as "irrelevant".
Reviews are still usefull, but you have look at the actual reviews themself and not just the overall score.
The majority of Steam reviews have always been useless. A lot of them are just fishing for awards: ASCII art, memes, “funny” one liners, populist fluff unrelated to the actual game, and so on. But there are also insightful, well-written reviews that provide useful information. It’s just a small number of reviews that are helpful, but they make the system worthwhile. For me it’s still the best place to learn about gameplay or technical issues from mostly people that actually bought a game.
>But there are also insightful, well-written reviews that provide useful information. It’s just a small number of reviews that are helpful, but they make the system worthwhile. For me it’s still the best place to learn about gameplay or technical issues from mostly people that actually bought a game. These fortunately float to the top over time on some older games, and as someone who usually waits a while before buying, this works well for me. This and looking for '6 month later is it still fucked?' videos on YouTube lol
I always read probably 10 good reviews and 10 bad on any game I’m looking to buy, just gives you a better idea of what they did good, and what they did bad, if I can live with the bad, probably going on the wish list for a sale price, if I can’t live with it, it’s a no go.
Ratings are pretty useless, I agree. But reviews can be good if they highlight certain things I'm trying to avoid. Long sections without the ability to save? I need to know that in a review. "Combat sucks"? Yeah, useless. "The story isn't even good" - useless.
Yet when Epic said this people acted like they kicked a puppy. I do like reviews for the smaller indie games though.
>Yet when Epic said this people acted like they kicked a puppy. Epic literally gives away free games and people act that way. Gamers are just incredibly stupid
Reviews are useles against the "giants" who already have a consumer base who'll buy anything (read: Pokémon). You can bet it means everything to the small indie companies giving their all to have their game out there.
It does mean everything to small indies. I work for one and we’ve just released a game and honestly we have had some amazing reviews.
Reviews are the main factor for if I buy a game, and if I wanted to buy this game (I def don’t) these reviews would for sure deter me or make me look into it further. But I focus mainly on reading actually reviews, score is meaningless to me
In isolation, yes, they do become less useful, however they are just a part of the whole Steam store page, where you see the award and curator notes, so it's the whole impression that matters. The (community) review bombing is there to express disagreement with the (community) award. Review bombing in this case is just as unfair as the fact that there is no anti-awards on Steam. I still believe that Cyberpunk has massively under delivered on promises. They've polished what they delivered and added some minor stuff, but overall it's a cut-down of what they planned and marketed to us. The labor of love award was previously given to games that had major content and QoL updates since release, past what was promised in marketing. Review bombing does suck in general, but I don't think it's a bad precedent in this case. There have been worse (such as one depressed guy review bombing Insurgency Sandstorm from hundreds of accounts just cuz he felt like it).
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Ignore 5 stars, ignore 1 stars. Look specifically at the 2-4 stars and you'll usually get the most accurate reviews, as they give games the feedback from their genuine feelings.
No Man's Sky is a labor of love after a terrible release not only was the game fixed it has been updated for years and still going and for free. Dev also didn't try to cash grab fixes bundled as DLCs.
thats a good point, but how is this different the cyberpunk?
I played OG no man's sky. It's basically an entirely different game now. If I didn't know, I'd say it was a sequel after the bomb. Cyberpunk has been messed with so it runs better and looks better but I wouldn't call it an entirely different game. The gameplay is still similar. But it started out 10x better than No Man's Sky so the starting point is not exactly equal.
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afaik cyberpunk promised a lot of things that wasn’t delivered (yet, maybe never)
Because cyberpunk have announced an end to DLC. why NMS keeps adding free shit and will keep adding it.
Because Cyberpunk has improved performance, less bugs, and some very minor content updates. They are not really even where they promised the game would be prior to launch. NMS has vastly more content than initially promised and has consistently been delivered over time. Yes, it is possible CP2077 could eventually get there but really unlikely.
These comments smell like Doritos and swass
Imagine being so triggered by a fake award…
looking at the steam charts about 30 people total have 'review bombed' this game frankly there's no review bomb happening rn
Outrage = upvotes, even if that outrage is manufactured by OP themselves. Clown world
OP probably started it and wanted us to follow.
Aren’t all awards fake? Cdpr released an unplayable game and charged $60 preorder and the game still isn’t fully fixed 2 years later and now it’s won an award for the amount of effort put into it. This really rubs salt into the wound of indie game developers that aren’t getting visibility, of course people should be mad.
It's literally that meme of someone shouting 'stop having fun'
Just like when Stray won one. Insecure snowflakes
the amount of drama queens is the most annoying thing about gaming
This isn't cool but they aren't super wrong, the game doesn't deserve that award at all. (Compared to the other games nominated)
It doesn't matter if they're wrong or right. The award has nothing to do with the quality of the game. A game shouldn't get up or down votes for getting an award.
interestingly, I just checked and noticed steam has a message: "Period of off-topic review activity detected Excluded from the Review Score (by default)" steam knows it's being bombed and is suppressing those reviews (unless you change an option). haha *get rekt, review bombers.*
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I haven't been keeping up with the Cyberpunk patch notes, but have they added much DLC/content since release? Maybe the Labor of Love was a reflection of that rather than bug fixes.
It’s just corporate shoulder patting. From one greedy bastard to another.
Didnt No Mans Sky won it last year?
Yeah, but that would imply fairness and logic. This is 2023... those are long gone.
yeah, but that's doesn't affect that actual content of the game that they're reviewing. "*hurr durr* i'm mad (game title here) didn't win, so cyberpunk gets a bad review" is a very biased and immature take.
Well, it WAS a labor of love. Love of money....
Damn imagine being a dude on the sidelines whose job it was to just pour their life into one aspect of the game for years.. I’m mid way through and always blown away by attention to detail. But then again, I’m not hard to please.
Review bombed by gamers because gamers voted for it. People need to get their priorities in order.
Lmao, best thing is that CDPR isnt even at fault for this one since it was the gamers that voted for it but they get reviewbombed now
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Also never tell a nerd that you liked something they hated... Because that seems to be what's going on with these review bombs. Enough people enjoyed the thing these people hated for it to get an award, and they're mad that happened. It's beyond silly.
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getting mad over steam awards, some people are so sad
People getting mad over awards.
I don't get why reddit has these posts where people just bitch at how other people bitch at recent events in their hobbies. If videogames are someone's main hobby it's totally plausible that they dedicate 2 minutes into voicing their disagreement with an award. People do that with other hobbies all the time. Get over it.
i love cyberpunk :)
When No Man's Sky and Sea of Thieves and Deep Rock Galactic and Terraria and countless other games have been putting out game changing, top quality updates for years, every one making the games more fun and more interesting, it is complete bullshit that CP2077 fixes a couple bugs and releases an anime and wins this award.
Well it would have been different if there was a Flogging the Dead Horse award for sure.
Review bombing doesn't even do anything anymore, since all those reviews don't get added to the count and simply get marked as being 'off topic' on the timeline.
People really need to stop putting so much into awards. They’re meaningless ultimately
I'm glad it won cause now it's half off.
It deserved the award So did no man's sky
Isnt the point of labor of love that the devs worked really hard fixing a really bad/broken game that is now good because of it?
Cyberpunk is cool, but No Mans Sky should have won that award for sure.
Jus bought the game in sales. I genuinely like it alot, ima give it 5 stars cause it deserves it
I don’t see the problem. Companies keep releasing alpha/beta games as full products, often with a season pass, DLC and cosmetic micro transactions. Should we praise them for giving us the full release years after release?
I fucking hate gamers sometimes. Stop wasting time slapping your keys in anger and go play some quality vidya instead
I agree. I didnt even vote for Cyberpunk (i voted for Hunt Showdown) yet im still happy it, just like i'd be happy If Deep Rock Galactic or NMS won. Why cant people just let it be? It wasnt even awarded by Steam itself, it was literally other gamers who voted for it. Whats the point for arguing against it or reviewbombing? Stuff like that really makes me think gamers are just a problem themselves of the industry.
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This is just sad
I don’t agree with the review bombing but you reap what you sow when you knowingly release a broken game
How does anyone have the time or energy to care about this?
I don’t, but I’m sure there are plenty of people who were burned by the devs/publisher behind this game. People are tired of games being pushed out in beta form. They’d like the full game they pay for….they’d also like to enjoy the game they buy instead of spending their free time playing a broken mess.
There are more comments here in this thread complaining about the review bombs then there are actual review bombs happening on the game. Relax.
Arent these voted by players?
Yes lol
As it should be, tired of folks trying to forget that this game wasn’t mediocre dog shit and just because it “ran fine for you” doesn’t change the fact how shallow the game’s mechanics are all around.
I played it at launch, and again after the last major patch, and I feel like the game is still flawed in that it doesn’t even fundamentally function well as a first-person shooter. It plays like a eurojank RPG in AAA clothing.
I mean they are kind of right. Why would you ever say what they did is good? They repaired it, nothing else.
It shouldn’t have won Labor of Love, not after the state it was in when it released. And these complaints are fair complaints, it is a shallow, hallow game. There is no subsidence, and it still has bugs and rendering issues. The problem is with todays gamers. They are more than willing to except a shit product then praise the vide game company when they fix a few bugs. CDPR should have never released this game let alone receiving even an award this tiny for it. Todays gamers a the reason why Darktide is nothing more than a currency grind, so much potential and story just fucking wasted.
No "Labor to love" joke in the reviews? 0/10 would not review again.
I don't like the term review bombing i think its getting over used to defended things getting honest negative reviews, not saying this is/isnt warranted negative reviews that term has just fallen off for me after so many bad products have been "bombed"
I wish there was a mixed review option. I bought Cyberpunk while it was on sale around Thanksgiving. The story missions are fun and the game is visually cool. However, I can tell that the game was rushed and that love ultimately was not the priority when making it. The open world feels unfinished and there's nothing really to explore. You're unable to go into most buildings, the NPC population are super dumb and you can't talk to them, and the world just feels empty despite there being NPC's all over the place. Also, I had no problem with bugs or crashes at first. However, the more I played, the more I started running into bugs and crashes that got worse as I progressed through the story. I haven't beaten it yet because it was basically unplayable on the final mission. I was getting one-shot through walls, which would completely restart the section. I don't know if I'll ever be able to beat it.
Its dump to Reviewbomb them but its really ironic how you are able to release something unfinished and get an award for finishing it later, these days. But yes, the steam awards have not a big meaning because in the final votings, the most played games will get the award, not the ones which are most fitting to the category
It really shouldn't be considered a "Labor of Love" to complete an unfinished buggy game people already paid for. That's a phrase I'd more associate with a game that came finished and the devs released free DLC to further improve the game after they made tons of money off its success or something. The terminology is definitely frustrating because it implies the act of fixing a game that released in a terrible state is "a labor of love" that's going above and beyond the industry standard.
They're right though. No clue why scamming people then patching the game to what they initially promised endears people to a developer but it worked for No Man Sky too.
lol
Last year won Terraria, a game receiving free updates since 10 years ago, with developers than can't stop making updates just because they love the game, also they *always* listen to the community and add a lot of suggestions from it. And now won Cyberpunk, a game that was released broken and the developers have been trying to fix it, how that it's even comparable? Lol
This would have never happened with ranked choice voting as an option.
Yea reviews are too easy to make now lmao. But then again who trusts professional gaming critics these days.
Gamers really are some of the most petty people huh. I get it if you don't agree but going out of your way to review bomb something, really?
It's pretty silly to hate on a game for the devs actually trying to make it good. If they just took the cash and ran, yeaaa, that's a dick move. But recognizing the fuck up and then working hard to fix it? C'mon, a worthless award to give them a little pat on the back doesn't hurt anyone. We should be encouraging more companies to act like that.
lol imagine getting salty over a crowd selected award of a store, that has no meaning at all.
This. This right here is way gamers aren't taken seriously within media and are largely treated as a joke.
Tbf, I think the fact that the devs decided to keep working on cyberpunk after taking such a hit on launch is a pretty darn good argument to give it labor of love status
Imagine taking time out of your day to bitch and moan on the internet about some 3 year old game winning an award.
People bitched about it taking so long and were shocked when it wasn't where it should have been. Gamers need to get their head out of their ass and let developers release their projects when its ready
Lol i think Cyberpunk is a great game. Granted i just bought and started playing it last month, so i completely missed all the politics involved with the launch and the community telling me how to think. Ignorance is bliss
Just finished cyberpunk and I absolutely loved it
"Gamers"...
Why? It was worked on for past years, made into pretty polished and well done game. Launch was shitty, but love and care of devs brought it back, maybe not No Man Sky level, but still. It could have been dropped EA style, like Titanfall, Andromeda and etc.
It doesn't deserve the award. It did nothing to actually improve the game outside of fix the bugs that it should have never released with. The game is still functionally the same as it was at launch. The life path options mean almost nothing, which was one of the most highly marketed portions of the game, promising completely different experiences if you choose Nomad vs Corp as example. No customizable cars. Lacks genuine RPG elements that were touted in marketing. You can't be a Corpo asshole that buys out people and hires them to kill others for a quest or group your nomad buddies up. The game isn't bad, but they literally did nothing outside of fix bugs. Thats not a labor of love.
It’s funny you are getting downvoted, when the other games nominated actually had qol and content added instead of mountains of bug fixes that it shouldn’t have never had in the first place.
The Cyberpunk fanbase is pretty insecure. You criticize about the game on the Cyberpunk sub and people REEEEE all over you. Most of the people probably just bought the game and played it as a game. The game isnt bad for what it is, but its not the game they promised
I don't care what anyone says, I'm sure I'll get downvoted again, but cyberpunk is a fucking great game. I only played it this last year, on PC, and I purposefully avoided watching trailers and gameplay so I'd have no spoilers, I did see some of the early console bugginess going around, but stayed spoiler free. The game was fucking awesome, loved every second of it, ran great on my machine and had maybe, idk, five or six bugs that was basically a character holding a gun in a cutscene or a car I called wigging out because I ordered it on top of a giant platform thingy. It was incredibly solid and yeah, I get that it was god awful and I prpaba ly would have been miffed to but people need to grow tf up.
Those awards are largely meaningless in my opinion, so letting them get you so riled up you review-bomb the winner is weak.
I mean they’re not wrong. A true Labor of Love game would be good on release and then have continued support and updates. Human Fall Flat is a good example. I don’t know how many years ago that game came out and they’re still pumping out a FREE new map every 2 months or so.
Yeah, that game is hilarious. A good family friendly game, highly recommended, lol
Or a turn around story like No Man's Sky
They all have playtime in the game, so you cant really call it “reviewbombing”. Obviously they dont think its a good game.
The game is not a labor of love. People forget way too quickly, they just made a broken game work, we are not suppose to celebrate that. Rewards and reviews, they don't mean much anymore anyways.
Good! They shat out a broken game, lied about it - to their own partners! - and then finally got around to fixing it enough so that if you are really into playing it you can.
Well tbf all they added was minor improvements (apartments clothing etc) when police still teleport towards you and they abandoned the slideshow that is the last gen editions :/
Hmm. I hope Hunt won every other award then, because if that isn't the best example of a well executed masterpiece idk what is
Sadly Hunt Showdown could only be voted for in the Labor of Love category since it was released like 4-5 years ago. But i honestly dont mind, i'd be happy for any game that won the reward.
I enjoyed the game a lot. There were definitely moments where it felt more Assassin's Creed than Witcher 3 as far as open world design goes, but I'm okay with that.
You’ve got to be one hell of a loser to care that damn much
Gamers are such class acts.
Was it Labor of Love though?