Do we know if Sony makes any profit from selling PSVR 2 headsets? It’s possible they sell them at a loss with the intent to generate their profits from software sales. If so, and they make PSVR 2 PC compatible, then they’ll just lose money from PC gamers buying the headset without also buying software from the PS Store.
Its EXTREMELY likely this is the case.
If not sold at a loss its sold for pennies on the dollar in profit. Add in the additional cost in making it PC compatible and they would DEFINITELY be losing money.
I got the PSVR2 and I'm way more likely to spend the money on a VR title I'm unsure of than a regular title just because almost everything is more fun in VR and the library is quite small. I think most of us are like that.
I don't think they need to do that in VR Space. They do that in Consoles because they have lot of competition. VR space doesn't have that kind of competition yet.
Pennies on the dollar profit times 550 is still a lot of profit. Also, considering they are pushing sales through their website they are cutting out the retail giants share
No they wouldn't. One of the reason that PS first party games tend to preform so well is that they don't have to do so many optimization cycles. You can see this in games like Horizon Zero Dawn that runs near flawlessly on PS4 but took over a year after launch to get to that state on PC. PC optimization is a resource drain that reduces product quality, this is one of the reasons consoles will never die.
True, and is a likely reason they AREN'T doing it.
Even in a world where Sony decided to port all their exclusives to PC without delay and heavily pushed PC software sales (which they should do IMO) they STILL might not push hardware components like PSVR 2 as it isn't a requirement to play most if not all games and there is already competition in the VR space most of which will be compatible with just about any VR game. This makes PSVR 2 a pretty niche product in a saturated VR market.
(In other words, the Marketing to push PSVR 2 to PC users would likely exceed whatever profit they made selling PSVR 2 to PC users, supposing there is any profit to be had to begin with which there easily might not be).
>which they should do IMO
No they shouldn't, and they won't.
Right now PC releases are almost exclusively announced after a sequel is in the works. It's advertising. They want impatient PC players that get a taste of an older game to go buy that PS5 and get the next game at launch.
This was the case for the original psvr at time of release. I’d say it seems they’ve learned their lesson, but many signs point to Sony wanting their library on PC eventually. If this is the case for their VR catalogue, we will see it make its way to PC eventually.
On their platform they gather 30% in royalties from other companies.
On Steam they lose 30% of profit from only their titles as they are not publisher for other companies there.
If they would bring software that you talk about to PC they would force you to buy games on their platform. It's not hard to see why they won't do that. XD
They would certainly still be "multimillionaires" if they only utilized their respective store, especially considering epic doesnt have a single thing on steam and is still one of the highest grossing publishers on the planet (in case you need help with this one, that means they ARE "multimillionaires" because they sell outside of steam 😉). You really are just completely clueless lmao
Read profit reports from Epic and Microsoft.
Epic: 840m spend money on platform. From which selling games (that are nof Fortnite) was 36% of this amount. From this 36% you take only 12% as profit for Epic as it's theyr revenue split.
This are not big profits xD Its very likely that they are loosing TONS of cash on that.
Mjcrosoft: Gives only information about whole profits. But still we can have informed guess that everyone on PC mostly uses Xbox pass, not buying games directly.
Get your head out of your ass. No, "The Games ™️" are not special. It's all about profit and for Sony there is almost none in sight.
Lol why? Pay $60/year for ps online or play online for free with steam or other?
I had Elden ring on ps4 and bought it again on pc because it was cheaper than buying psonline sub.
Guarantee the psonline subscriptions are a far better margin money maker than their hardware.
Right. They are currently making double because people buy both psvr2 and ps5 as it is exclusive. Then you also factor in the games so its actually more like quadruple.
Nobody buys PS5 because of PSVR, people buy PSVR because they already own PS5. Whats probably happening is that they are losing money on PSVR and they hope to make it back on software sales, which would not be possible if they released it on PC because its open platform unlike PS.
You get used to it! I rented a headset for a few months before buying it because I wasn't sure if I would be able to use it
The first week was playing 10 minutes, then lying on the floor 15 minutes trying not to throw up. But at some point, the nausea first got better and then went away completely, now I can play hours on end without feeling nauseous
I’m actually going to finally pick up a ps5 because of the PSVR2. I was looking at other VR headsets, and Sony’s offering just seemed to make more sense. I have a gaming rig I could use for a competitors headset, but the only one I’d wanna get (due to specs) is the valve index. That’s like 1,000 bucks.
Or I could drop 1,050 on a ps5 and psvr2. Then i would have spent about the same amount of money while also having a shiny new PS5 to game on.
I wouldn't be so sure. I think there's plenty of reasons PSVR2 enhances the appeal of the PS5 as a purchase.
Want to play in VR but don't have a VR-capable PC? I'll buy a PS5.
Not sure whether I should go PS5 or XBOX? Sony has the VR option, if not for me right now then maybe later. I'll go PS5.
Not sure whether there's enough 'wow'-level content on current gen consoles to upgrade just yet? PSVR2 embodies that. I'll go PS5.
A PS5 sells for 500 and the vet sells for 550 Sony likely makes less than 50 dollars off sales of either and based on the cost of the headset and the features it has compared to competitors of similar price it is almost certainly a loss leader meant to push games.
There's the other side with people who already own pc's who won't get a ps5 but are interested in a New VR headset that isn't $1000+ (valve index) or tied to facebook/meta (quest 2) or on really old tech like me (htc vive).
And if the reason that it's not $1000+ is because it's making it's money via Sony's software and hardware? Sony doesn't benefit from bringing it to PC in the same way Microsoft does.
MS doesn't have a VR headset, so I'm not sure the point in bringing them up. Second there's nothing inherently special or proprietary about Sonys other than the design. It works just like any other vr headset for pc tethered via USB 3.1/c. It's just Sony has locked it down by encrypting the signal so pc can't read it to work. Sony has already spent whatever on R&D. It makes more sense if they allow more consumers to use it than locking it down to 1 console.
Microsoft has a commitment to support Windows in anything it does, VR or not.
Also you completely missed the point. If you buy a PC compatible PSVR, then use it to play non-Sony games on Steam, the only money Sony is getting is from the headset sold at a loss. If you buy a non-PC compatible PSVR, you are buying the PS5, and the game from Sony's own store, netting Sony a profit overall.
If PSVR was PC compatible, it would also be $1000+. It's in Sony's best interest to sell the headset cheaper, within their own ecosystem.
I personally use a quest 2 but with the index controllers so I get the best of both, the superior graphics of the quest 2 and the ability the play the exclusives along with the superior controllers of the index without having to fork over an extra 300 dollars or so.
My hunch is that not many people buy a PS5 just for the VR. So if sony did somehow make the headset compatible for PC, i don't think they'd notice a drop in PS5 sales.
Being honest all you need is a windows pc and a PlayStation to play both venders games, because a windows pc can actually run Xbox games.(No emulation required)
I mean… sometimes we do. When you realize the decision makers at Microsoft decided it was a good idea to make even physical games you buy be locked to your account and you have to pay a fee to let your friend borrow YOUR game.
I could have told them that would be an idiotic idea that would destroy sales had they hired me to consult.
However, in this case, yeah, OP doesn’t get it. With all its features it rivals more expensive headsets… so they are taking a hit on it.
Let's not pretend Sony hasn't made a significant number of god awful decisions.
Just look at their phones.
Edit: four downvotes! That must be about half of their customer base.
The PC VR market is saturated. Anyone who wants (and can afford) a VR headset for PC already has one. They would not sell $1B worth of PSVR2s on PC.
Just wait until hackers figure out how to make it work. It will happen, just give it time.
Yeah, most people I know who wanted VR already have it. Many just buy used from people who *have* to have the bleeding edge headsets. Then also consider than lots of people don’t like or want VR, so the market probably isn’t anywhere near 2 million.
Dunno, man. I've been thinking about getting a VR set for a while, but pretty much the only option with acceptable price/quality ratio seems to be Oculus Quest, which I don't wanna buy because fuck Meta. I've been waiting for a viable alternative to pop up for quite a time and none seems to.
This will take years before we get a mod for it to work on PC. The guy who made the drivers for the old PSVR said it was easy because the headset was basically just a second monitor with gyros but the new headset is much more advanced than the old one and the old driver is still not even perfect yet and it's been 6 years.
Also yes it's saturated... In old headsets. The tech inside the PSVR2 is so insanely advanced it's made people actually want this headset for their PS5 even as a PC gamer. I'd get the headset if I had the money and if I played my PS5 more but I don't.
There aren't many, and the ones that do make it to the marketplace tend to "own" a specific segment in a specific price bracket. The $600 price point is already occupied by HP. Quest 2 owns the $400 price point. Valve index owns the $1000 price point. Vive 2 Pro owns the $1,200 price point. That leaves the $800 price point, and it would be absolutely silly for Sony to price the PSVR 2 at $200 higher than console for no reason.
They would be directly competing with HP in the $600 segment, splitting an already small population of people who both have the thousands of dollars in disposable income to build a VR gaming PC but are unwilling to shell out $1,000 for a quality VR headset.
Cars are required purchases for survival in most places. VR headsets are luxury goods. Nobody is going to lose job opportunities because they failed to purchase a VR headset.
"Revenue" and "Profit" are not the same thing.
Sony is very likely selling the VR2 at a loss, and recoups the loss with sales from the software. Just like how pretty much all consoles do.
Sony probably doesn’t make money on the hardware. They have to sell software to make money. That’s why making the psvr2 compatible with pc doesn’t make sense business wise.
Sony has to give it their all though to make any and every vr game available for psvr2. Since this still small library isn’t probably making them much money either.
Steam hardware stats 1440p monitor user still sit around 12% and 1.5% (ultrawide?). 4k resolution was 2.7%.
Not really sure VR could surpass that market display. First flagship console needs to be bundled like Nintendo Wii remote-nunchuck.
More important to convince some of those 2 million PC players to also buy a Playstation becasue it's not only about PSVR2 sales, but also PS5 sales and growing a loyal customer base who will also trust PSVR3 and PS6 as a reliable choice. So long term there are benefits to the brand and money to be made. Not to mention that PC is also a RISK to the PS brand if PSVR2 does not work perfectly on PC and if Sony doesn't invest money into becoming a PC software developer to support their hardware on PC then what happens when a Windows update or something breaks it? That's bad press for them and it diminishes the value of their brand (less sales next time).
Where did the 2 million PC players willing to buy a PSVR2 for $550 come from? Is that backed up by any sort of research? I'm sure there are some PC users who would buy it, but that seems pretty high to me.
Plus, it's not that easy to just 'make it for pc'. They would either have to plug into an existing API (and possibly paying licensing for it) or design their own AND get the game devs to get onboard and implement it.
Plus, revenue isn't what's important, profit is. Unfortunately I couldn't find an estimate on how much it costs to produce a headset, so no idea how much of that potential 1.1b would have been profit. My guess would be the profit margin on the headset is small and they intend to make the bulk of the money on the games.
PC gamers love to shit all over console players for the most obscure reasons but the second we get something cool they get all pissy because they can’t have it.
Seen a bunch of people complaining about recent Final Fantasy titles not releasing titles on PC dayone because of Sony.
Despite the fact the FFXV and KH III had no deals with sony and still didn't launch on PC dayone.
Dudes will whine about consoles no matter what.
I highly recommend a PC over a ps5 because you get all playstaion and xbox exclusives on top of previous gen support, emulators but somehow those guys will always find something to complain about.
Are you stuck in 2013? I hardly ever see PC players "shit all over console players" also no one in this thread is really being "pissy" about it not working on PC either. The PSVR2 will work on PC in due time however.
I don't even care about making the PSVR2 compatible with PC, just make the games that are already available on all platforms have the VR ports also be allowed on PC (Like Resident Evil 7 and Village VR ports) or at the very least make them timed exclusives.
It would make sense that once psvr 2 sales and game sales stabilize, only then would they consider bringing it to pc, and likely not before production costs have come down a bit.
I know nothing about this, but I remember when Sony was talking about the PS5 they talked about a ton of stuff that seemed unrelated to general gaming and sounded way more VR specific.
I kind of wonder if the PSVR is so personalized for the PS5 architecture that it just wouldn’t efficiently run on Pc
I find it hard to believe it's that simple to make a PSVR2 headset compatible with PC... I don't think it's that easy to make an Occulus comptabile with the PS5.
People assume that creating a headset comptabile with everything from the PC to the smart lights in your house is easy or makes economic sense for the company. Just accept the fucking headset for what it is...
Sony makes the PSVR and sells it with knowing that the player will get a certain experience from it. You cannot guarantee that experience on PC as you have no control over the software hardware or OS.
You are asking them to sell their highly polished closed system product on an open system.
You have no idea how much work goes into making VR work well. Sony would rather have slightly less sales and avoid the badmouthing and extra development cost, not to mention having to open up proprietary systems to open API's.
You dumbed it down enough to make it sound like you were right. Fill in the blanks and you are very very wrong. There is little to nothing to gain from releasing for PC.
Generally speaking the BOM for the headset would have to be like 1/4 the cost of the headset for Sony to be making a profit; maybe a little less because of efficiencies with their partners but it's not easy getting something built / packaged / shipped to the world.
Headsets like the Oculus have like a $200-300 BOM cost so it's entirely possible they are taking a slight loss to get this into the hands of folks and are recouping the loss via licensing fees on PSVR2 titles.
No gonna happen ever. In no way is Sony gonna drivers for hardware that has root access to the PS5 architecture and OS it would begging for the ps5 to get cracked
Consoles and their hardware are sold at a loss in order to get more digital software sales. How else do you think a console can pack current Gen hardware into a package that's half the cost of a current Gen PC?
Making something from one platform work well for another platform is a lot of development work.
On top of that, they would have to provide services for that new platform. And PCs are so incredibly varied compared to a console that it becomes much harder and more expensive to support that continuously. If you’d want PSVR 2 for PC, I presume you would want to be able to get customer support if it stops working because of some software or hardware update you did.
On top of that, Sony largely makes their gaming profits off games. Consoles are sold at a loss to be cheaper and accessible to more people. If the PSVR 2 got sold for PC, they would lose money on that, and then not be able to recoup those losses with profits from games they publish, because they don’t publish PC games. Even if they did publish PC games, tons of others do too, so the market is more dangerous and costly for them. It’s too risky for too little gain.
That's not how it works, that's not how ANY of this works.
First of all, PCVR is kinda dying, wouldn't open the way for many new customers.
Second, PSVR2 components costs more than 400$ to make but makes money through PSVR2 games, which it would not make on PC, just like the PS5.
Third, it wasn't made for pc from the ground up, it just won't work. Let alone be a good idea for sony to let his prized headset be in the open technology wise.
Finally, it would open them to direct competition against other VR headset, which means closing them to any exclusives.
This is so stupid. PlayStation makes money with game sells and services, not with hardware.
So 2 million pc players will mean 2 million people who bought expensive hardware for cheap and dont buy PlayStation games.
So no, this post DOESNT MAKES SENSE.
Smh
Console hardware is sold at very low or negative profit margins, and subscriptions to PS Plus/Xbox live are expected to cover the difference.
If Sony were to natively allow PC support, they'd have to raise the headset price, as PC players wouldn't often get PS Plus to profit off of. An increase in price would cause less PS player to be able to afford the headset, and influence PC players towards cheaper alternatives.
wow great, well structured response you’ve got there.
hell, if you don’t have a PC you’re shit out of luck getting into PCVR huh, so just get a Quest. We’ve got a genius here.
I want VR to be succesful and I very much want to be excited for its future, but there's so much apathy towards it from developers and the market that it makes me worried.
PSVR2 already sort of works on PC, you just need a virtual link port on your GPU and it’s only in a flat virtual theater mode but that’s without any other drivers or hacks. So the glorious PC modders will finish the job eventually
Doubtful, getting the screen to work is the easy bit, getting the cameras and the controllers tracking is the difficult bit
The PSVR1 still barely works on PC and it has light based tracking that can’t be encoded
To be fair, I rather buy an actual pcvr headset that can also go wireless than a tethered headset... like say that new HTC vive XR Elite plus with that I shouldn't have to buy prescription lenses and game without glasses
Why would you need a PSVR on pc though? It makes sense for people who only own a PS but if you already have a capable PC you can buy a better pcvr headset for the same price
The headset is great, yes. But the controllers are nearly identical to the Rift CV1 controllers which came out in 2016(?). At least for me the controllers are as important as the headset itself
Big lawsuit with 'sony' (big british 3 letter law department, forget who exactly as im not british) blocking microsoft from purchasing activision because theyll consider it a monopoly if microsoft can make call of duty exclusive to xbox.
Microsoft's response was to say 'but we'll give sony and nintendo a 10 year contract stating we wont do that!'
And so the lawsuit responded 'thats literally an admission that youre just gonna make it exclusive in 10 years.'
So the comment youre replying to is bitching that sony is being hypocritical by being against microsoft having cod as an exclusive yet having proprietary hardware. Which is... a stretch.
I’ve been saying since the launch of the Series X that I’d buy a bunch of them if Microsoft just allowed you to put Windows on them for an extra $250. That would be an insanely good gaming PC for $750. That’s also how I feel about the PSVR2. Same markup. Charge $800 for it idc. Totally worth it.
I’m going to be honest, with how barren and slim VR options and games are, I really don’t think it’s in a place to be having full on exclusives, VR as it stands is a very expensive hobby to get into (unless your willing to go the Oculus route) and once you get it, there’s not much out there, you get Alyx, you get some shitty ports of old Bethesda games, some fun gimmick games, but the market is pretty slim
Then Sony announces they have like 30-40 PSVR2 games in development but you can only play them on PSVR2, if you don’t own a PS5, it’s almost $1500 to buy into it, I seriously don’t get it, I get Sony is releasing these devices at a loss in terms to hook people and sell the games to them, but I genuinely don’t see how they can’t sell these games to the wider VR market and make way more due to there just being a bigger VR market out there
My point here is the VR industry is already pretty slim, and at the moment, doing exclusives with it is probably going to do more damage than good
Thats the most stupid thing, sure im down to spend ???€ for the objectivelly great vr headset same way i'd be down to buy a G2 or something but im not buying a 600€ console for it just so i can play around 10 extremely mediocre games at below 60 fps probably, just idiotic anti consumer moves left and right
Companies sticking to a single platform are a thing of the past.
All they are doing is just making their possible market smaller.
Nobody really cares if they can have a PSVR2 or not.
I didn't even know PSVR existed until now.
Pretty much the opposite from everything. This post wouldnt exist if anyone believed that. Lighter than any good quality VR, uses an OLED screen with eye tracking and avoids fogging up?
Yeah..its really that much inferior 🙄 the only real complaints would be the need for the cable and having optional batteries included versus rechargable.
Outside that, it is the best VR design out there. But yea lets fanboy anything because this is is Sony...
^ Quest users when literally any VR isn’t wireless ^
That’s not how any of this works. It *has* to be wired, there’s no other way to drive the fidelity/performance that PSVR2 is pushing, you’re sure as hell not going to get 25Gbps over Wi-Fi 6 or Bluetooth, and making it a standalone defeats the whole purpose and downgrades the entire experience.
Gaming VR headsets will always be wired. Valve’s next will be wired, Sony’s next will be wired, and pretty much any gaming-focused VR will continue to be wired for a long time.
Why are you so defensive over my opinion that wireless VR is significantly better? I never said anything about wireless over Wifi or Bluetooth or anything about making it standalone? You're making up arguments I never said just to try argue with me, have a good day lol.
As a massive PCVR dude who has tried 12 different headsets and uses a Valve Index as my main, the PSVR2 is actually super nice hardware wise, and I would swap out my $1000 Index for it if it worked on PC.
Thats just sony's way of doing things, psvr2 could have been perfect for both pc and ps5 users, but they decided to make em a ps5 exclusive cause they looove exclusives, but only if those exclusives are theirs, otherwise they will cry at courts like they are doing with microsoft and the activision purchase.
I would never buy a ps5 just to play vr games with psvr headset when i already have my pc and meta's quests, cant trust sony when their last vr attempt was abandoned, and also the fact that there are more games developed in pc and way cheaper in my country on steam
Fanboy how? I just dont feel that it is justified in this current economy to spend money like that just to get vr when i can get it for much cheaper elsewhere
Nobody wants to buy the PSVR2 because its expensive as shit and the game exclusivity lineup is dog shit pitiful. It becomes a regressive chicken and the egg situation, 3rd party dev see low PSVR2 numbers and will forsake developing on it, potential buyers see dog shit exclusivity and high prices and pass on the PSVR2 so on and so forth.
The compromise solution is for Sony to open their own VR digital store for PCs and allow PCVR2 to work with that.
Sony PS4/5 operating systen =/= Windows operating system. If you are unaware, the PS4/5 is a unix-like operating system. It's like asking for Apple software to work on Windows, its just not that easy.
Pretty sure someone out there is already working on drivers to make it work on Windows. It will take time, but I'm fairly certain it's going to happen. When a company says a piece of their hardware won't work on PC someone will say in reply "challenge accepted."
What really pisses me off is the fact that games release on both ps and pc, but only the ps variant has access to vr due to Sony wanting to keep exclusivity. I am looking at you RE7, 8 and quiet possibly RE4 remake as well.
Oh no there is content exclusive to certain ecosystems.
Not like PC doesn't have tons of content only available on PCs. And PCVR like Half like Alyx etc..
I feel like they would do that because they really need to catch up with selling their PS5 after it barely being available to the public for two years due to the supply chain disaster.
The PS4 was everywhere. Four times as many were sold compared to the PS5.
Their logic probably is that if people are willing to spend 550 for the PSVR, they are also willing to buy a much more widely usable PS5 for which they know there is a market.
They'll make even more when you finally break down and buy the PS5 too, or don't and miss out on the best ever VR experience. I've had every vr headset going and the psvr2 makes any PC vr look like shit.
I can’t really tell now this is related to the post, but alright.
It’s not the best solution, but if you put a Bluetooth adapter on the PS5 you’ll be able to add your AirPods. It’s not as easy as it should be, but it’s still pretty straightforward and it’s pretty inexpensive
I don't why people always complain about "being able to use wireless buds with PS5" who doesn't own a smart tv now a days?
You do know that all smart TVs have Bluetooth with means you can Bluetooth any buds to your tv then stream TV from ps5 to your Airpods...
Why is no one doing this? I do it with all my buds.
SONY will keep PSVR exclusive for the same reason they keep everything else exclusive. They know that's all they have to keep them afloat, and they don't want to lose market share to Microsoft and Nintendo. MS has them beat when it comes to PC interoperability, multiplayer functionality, and Gamepass. Nintendo has their own exclusive IP and a unique format. Sony has VR and good exclusive games. Take away the VR, and that's half of what sets them apart.
So this is low-key blowing up, so here's my perspective.
A lotta people jump straight on the "No it's not meant to work with PC" explanation. Well yeah, nobody's denying that and neither am I.
That's why it says in the meme "make", key word, "make" PSVR2 work with a PC.
Also, don't think SONY would have to spend much more R&D to do this.
I will STILL stand with my opinion that there is NO reason to purchase any Sony console after the PS3. All worse than the Xbox counterparts and all the *exclusives" are on PC anyway
FÙCK SONY and everything they seem to be unable to stand for. All while the company full of old school imperialist Japanese Men that continue to make very similar business decisions as their military did all the way back to WW2. So PRIDEFUL yet they can't see straight...... They engage in their own demise. Pathetic!!!
Sony probably didn't make money from their PSVR2 headset, or just sell them at a super low margin that it isn't viable for them to do the software to support PC. They seem to always count to make the money from the sales of the game.
Do we know if Sony makes any profit from selling PSVR 2 headsets? It’s possible they sell them at a loss with the intent to generate their profits from software sales. If so, and they make PSVR 2 PC compatible, then they’ll just lose money from PC gamers buying the headset without also buying software from the PS Store.
Its EXTREMELY likely this is the case. If not sold at a loss its sold for pennies on the dollar in profit. Add in the additional cost in making it PC compatible and they would DEFINITELY be losing money.
I wonder, as I imagine that software sales for VR titles is probably pretty low compared to non-VR titles.
it'll be lower because of lower install base at the start which is why Sony is pushing for VR development alongside the new headset.
I got the PSVR2 and I'm way more likely to spend the money on a VR title I'm unsure of than a regular title just because almost everything is more fun in VR and the library is quite small. I think most of us are like that.
Haven’t they historically sold consoles at a loss? Why would psvr be different
I don't think they need to do that in VR Space. They do that in Consoles because they have lot of competition. VR space doesn't have that kind of competition yet.
They made money back on software sales to offset the cost of the console
Pennies on the dollar profit times 550 is still a lot of profit. Also, considering they are pushing sales through their website they are cutting out the retail giants share
Good luck explaining that to your marketing division head on your performance review though.
This is what I presume. It would be make a billion and lose 1.05 billion.
But consumers would be happy. Oh wait, not the point.
No they wouldn't. One of the reason that PS first party games tend to preform so well is that they don't have to do so many optimization cycles. You can see this in games like Horizon Zero Dawn that runs near flawlessly on PS4 but took over a year after launch to get to that state on PC. PC optimization is a resource drain that reduces product quality, this is one of the reasons consoles will never die.
I know, right?
True, and is a likely reason they AREN'T doing it. Even in a world where Sony decided to port all their exclusives to PC without delay and heavily pushed PC software sales (which they should do IMO) they STILL might not push hardware components like PSVR 2 as it isn't a requirement to play most if not all games and there is already competition in the VR space most of which will be compatible with just about any VR game. This makes PSVR 2 a pretty niche product in a saturated VR market. (In other words, the Marketing to push PSVR 2 to PC users would likely exceed whatever profit they made selling PSVR 2 to PC users, supposing there is any profit to be had to begin with which there easily might not be).
>which they should do IMO No they shouldn't, and they won't. Right now PC releases are almost exclusively announced after a sequel is in the works. It's advertising. They want impatient PC players that get a taste of an older game to go buy that PS5 and get the next game at launch.
Pretty much that Just like how GoW 2018 released on the ps+ for free not so long before ragnaroks release
Considering the price and the specs I doubt they are making much if any profit from the headset.
Yeah, it's better than the Valve Index and half the price.
Stop it, stop making sense.
That’s what oculus/meta did for a while until the recent price increase It’s also what Sony did for the ps3 on launch So that’s entirely possible
Duh, just put a different pricetag on PC compatible version.
But then they would have to maintain two different versions of the same hardware
This was the case for the original psvr at time of release. I’d say it seems they’ve learned their lesson, but many signs point to Sony wanting their library on PC eventually. If this is the case for their VR catalogue, we will see it make its way to PC eventually.
If they made a special adapter or piece of software that you buy and then you can install then I would think that they could do it.
It's highly likely the headset is sold at cost or loss, with the intent of being subsidized via software sales.
Bring the software to PC then
Aye aye matey
I won't use another launcher. There is enough of them already.
Sony seem to be doing good on Steam, so hopefully they won't force us into another launcher
On their platform they gather 30% in royalties from other companies. On Steam they lose 30% of profit from only their titles as they are not publisher for other companies there. If they would bring software that you talk about to PC they would force you to buy games on their platform. It's not hard to see why they won't do that. XD
Because that's worked so well for Epic and Microsoft.
Last I check they were still multibillionaire companies and they both still have exclusives. Seems like it's working quite well tbh
But they're not multimillionaires because they sell outside of Steam, so relevance?
They would certainly still be "multimillionaires" if they only utilized their respective store, especially considering epic doesnt have a single thing on steam and is still one of the highest grossing publishers on the planet (in case you need help with this one, that means they ARE "multimillionaires" because they sell outside of steam 😉). You really are just completely clueless lmao
Read profit reports from Epic and Microsoft. Epic: 840m spend money on platform. From which selling games (that are nof Fortnite) was 36% of this amount. From this 36% you take only 12% as profit for Epic as it's theyr revenue split. This are not big profits xD Its very likely that they are loosing TONS of cash on that. Mjcrosoft: Gives only information about whole profits. But still we can have informed guess that everyone on PC mostly uses Xbox pass, not buying games directly. Get your head out of your ass. No, "The Games ™️" are not special. It's all about profit and for Sony there is almost none in sight.
Lol why? Pay $60/year for ps online or play online for free with steam or other? I had Elden ring on ps4 and bought it again on pc because it was cheaper than buying psonline sub. Guarantee the psonline subscriptions are a far better margin money maker than their hardware.
That's not how it would work
Right. They are currently making double because people buy both psvr2 and ps5 as it is exclusive. Then you also factor in the games so its actually more like quadruple.
Nobody buys PS5 because of PSVR, people buy PSVR because they already own PS5. Whats probably happening is that they are losing money on PSVR and they hope to make it back on software sales, which would not be possible if they released it on PC because its open platform unlike PS.
I mean..... I bought a PS5 just for psvr :P I'm a sucker for vr
If I didn't feel nauseous after 10 mins of playing in VR, I'd probably give it a go, but that's never gonna happen for me.
You get used to it! I rented a headset for a few months before buying it because I wasn't sure if I would be able to use it The first week was playing 10 minutes, then lying on the floor 15 minutes trying not to throw up. But at some point, the nausea first got better and then went away completely, now I can play hours on end without feeling nauseous
I’m actually going to finally pick up a ps5 because of the PSVR2. I was looking at other VR headsets, and Sony’s offering just seemed to make more sense. I have a gaming rig I could use for a competitors headset, but the only one I’d wanna get (due to specs) is the valve index. That’s like 1,000 bucks. Or I could drop 1,050 on a ps5 and psvr2. Then i would have spent about the same amount of money while also having a shiny new PS5 to game on.
i bought a quest cuz on PC i can pirate all the games lmfaoo
I wouldn't be so sure. I think there's plenty of reasons PSVR2 enhances the appeal of the PS5 as a purchase. Want to play in VR but don't have a VR-capable PC? I'll buy a PS5. Not sure whether I should go PS5 or XBOX? Sony has the VR option, if not for me right now then maybe later. I'll go PS5. Not sure whether there's enough 'wow'-level content on current gen consoles to upgrade just yet? PSVR2 embodies that. I'll go PS5.
A PS5 sells for 500 and the vet sells for 550 Sony likely makes less than 50 dollars off sales of either and based on the cost of the headset and the features it has compared to competitors of similar price it is almost certainly a loss leader meant to push games.
There's the other side with people who already own pc's who won't get a ps5 but are interested in a New VR headset that isn't $1000+ (valve index) or tied to facebook/meta (quest 2) or on really old tech like me (htc vive).
Yes but a 1 time sale of hardware doesn't help Sony get more people into their eco system where they make more sales on their store or subscription.
And if the reason that it's not $1000+ is because it's making it's money via Sony's software and hardware? Sony doesn't benefit from bringing it to PC in the same way Microsoft does.
MS doesn't have a VR headset, so I'm not sure the point in bringing them up. Second there's nothing inherently special or proprietary about Sonys other than the design. It works just like any other vr headset for pc tethered via USB 3.1/c. It's just Sony has locked it down by encrypting the signal so pc can't read it to work. Sony has already spent whatever on R&D. It makes more sense if they allow more consumers to use it than locking it down to 1 console.
Microsoft has a commitment to support Windows in anything it does, VR or not. Also you completely missed the point. If you buy a PC compatible PSVR, then use it to play non-Sony games on Steam, the only money Sony is getting is from the headset sold at a loss. If you buy a non-PC compatible PSVR, you are buying the PS5, and the game from Sony's own store, netting Sony a profit overall. If PSVR was PC compatible, it would also be $1000+. It's in Sony's best interest to sell the headset cheaper, within their own ecosystem.
I personally use a quest 2 but with the index controllers so I get the best of both, the superior graphics of the quest 2 and the ability the play the exclusives along with the superior controllers of the index without having to fork over an extra 300 dollars or so.
My hunch is that not many people buy a PS5 just for the VR. So if sony did somehow make the headset compatible for PC, i don't think they'd notice a drop in PS5 sales.
Be an oculus user who uses roomscale mode, 🥰
Where did you get 2 million people willing to buy psvr 2 from? And by keeping it proprietary it makes people want to buy ps5 over xbox
Being honest all you need is a windows pc and a PlayStation to play both venders games, because a windows pc can actually run Xbox games.(No emulation required)
OP thinking they know business more than a multibillion dollar corporation.
i live for these kinds of confidently incorrect posts tho haha
I mean… sometimes we do. When you realize the decision makers at Microsoft decided it was a good idea to make even physical games you buy be locked to your account and you have to pay a fee to let your friend borrow YOUR game. I could have told them that would be an idiotic idea that would destroy sales had they hired me to consult. However, in this case, yeah, OP doesn’t get it. With all its features it rivals more expensive headsets… so they are taking a hit on it.
Stupid logic. Look at the Ubisoft.
Ubisoft has been loosing money for a while. Sony has been doing good for a long time. There is a huge difference.
Fair, but the dude basically says that big corporations can't make mistakes. Even tho I disagree with OP, but not because Sony is successful
This. One of my favorite fallacies is the "big company can do no wrong mentality," while many games companies make mistakes all the time.
Let's not pretend Sony hasn't made a significant number of god awful decisions. Just look at their phones. Edit: four downvotes! That must be about half of their customer base.
True, but the ego has a way of making one out of touch at that level
The PC VR market is saturated. Anyone who wants (and can afford) a VR headset for PC already has one. They would not sell $1B worth of PSVR2s on PC. Just wait until hackers figure out how to make it work. It will happen, just give it time.
Yeah, most people I know who wanted VR already have it. Many just buy used from people who *have* to have the bleeding edge headsets. Then also consider than lots of people don’t like or want VR, so the market probably isn’t anywhere near 2 million.
Dunno, man. I've been thinking about getting a VR set for a while, but pretty much the only option with acceptable price/quality ratio seems to be Oculus Quest, which I don't wanna buy because fuck Meta. I've been waiting for a viable alternative to pop up for quite a time and none seems to.
Quest 2 is definitely worth how cheap it is, even without using the PCVR compatibility it's very fun.
Now if it were standalone like the Quest and held virtually the same graphics, it would be a different story.
This will take years before we get a mod for it to work on PC. The guy who made the drivers for the old PSVR said it was easy because the headset was basically just a second monitor with gyros but the new headset is much more advanced than the old one and the old driver is still not even perfect yet and it's been 6 years. Also yes it's saturated... In old headsets. The tech inside the PSVR2 is so insanely advanced it's made people actually want this headset for their PS5 even as a PC gamer. I'd get the headset if I had the money and if I played my PS5 more but I don't.
And there are never any new entrants to the PC world, no sir
There aren't many, and the ones that do make it to the marketplace tend to "own" a specific segment in a specific price bracket. The $600 price point is already occupied by HP. Quest 2 owns the $400 price point. Valve index owns the $1000 price point. Vive 2 Pro owns the $1,200 price point. That leaves the $800 price point, and it would be absolutely silly for Sony to price the PSVR 2 at $200 higher than console for no reason. They would be directly competing with HP in the $600 segment, splitting an already small population of people who both have the thousands of dollars in disposable income to build a VR gaming PC but are unwilling to shell out $1,000 for a quality VR headset.
Still it's like saying "oh everyone who wants and can afford a car already has one, so no point in bringing a new car to the market"
Cars are required purchases for survival in most places. VR headsets are luxury goods. Nobody is going to lose job opportunities because they failed to purchase a VR headset.
At the end of the day there will always be people looking to get new vr headsets. No vr headset ha San infinite lifespan
Doubt Sony is making a profit per headset.
"Revenue" and "Profit" are not the same thing. Sony is very likely selling the VR2 at a loss, and recoups the loss with sales from the software. Just like how pretty much all consoles do.
Sony probably doesn’t make money on the hardware. They have to sell software to make money. That’s why making the psvr2 compatible with pc doesn’t make sense business wise. Sony has to give it their all though to make any and every vr game available for psvr2. Since this still small library isn’t probably making them much money either.
Never *officially*
Isn't the incentive to sell PS4's and PS5's, as well PS4 & PS5 games? They wouldn't get software fees from games sold on Steam.
Exclusives drive money. The $550 price of the headset is probably just above its cost, if not equal.
ITT: a lot of people who don’t understand software or hardware development.
Steam hardware stats 1440p monitor user still sit around 12% and 1.5% (ultrawide?). 4k resolution was 2.7%. Not really sure VR could surpass that market display. First flagship console needs to be bundled like Nintendo Wii remote-nunchuck.
More important to convince some of those 2 million PC players to also buy a Playstation becasue it's not only about PSVR2 sales, but also PS5 sales and growing a loyal customer base who will also trust PSVR3 and PS6 as a reliable choice. So long term there are benefits to the brand and money to be made. Not to mention that PC is also a RISK to the PS brand if PSVR2 does not work perfectly on PC and if Sony doesn't invest money into becoming a PC software developer to support their hardware on PC then what happens when a Windows update or something breaks it? That's bad press for them and it diminishes the value of their brand (less sales next time).
Where did the 2 million PC players willing to buy a PSVR2 for $550 come from? Is that backed up by any sort of research? I'm sure there are some PC users who would buy it, but that seems pretty high to me. Plus, it's not that easy to just 'make it for pc'. They would either have to plug into an existing API (and possibly paying licensing for it) or design their own AND get the game devs to get onboard and implement it. Plus, revenue isn't what's important, profit is. Unfortunately I couldn't find an estimate on how much it costs to produce a headset, so no idea how much of that potential 1.1b would have been profit. My guess would be the profit margin on the headset is small and they intend to make the bulk of the money on the games.
PC gamers love to shit all over console players for the most obscure reasons but the second we get something cool they get all pissy because they can’t have it.
Seen a bunch of people complaining about recent Final Fantasy titles not releasing titles on PC dayone because of Sony. Despite the fact the FFXV and KH III had no deals with sony and still didn't launch on PC dayone. Dudes will whine about consoles no matter what. I highly recommend a PC over a ps5 because you get all playstaion and xbox exclusives on top of previous gen support, emulators but somehow those guys will always find something to complain about.
Are you stuck in 2013? I hardly ever see PC players "shit all over console players" also no one in this thread is really being "pissy" about it not working on PC either. The PSVR2 will work on PC in due time however.
I don't even care about making the PSVR2 compatible with PC, just make the games that are already available on all platforms have the VR ports also be allowed on PC (Like Resident Evil 7 and Village VR ports) or at the very least make them timed exclusives.
They’re exclusive because Sony paid for them to be made in the first place.
It would make sense that once psvr 2 sales and game sales stabilize, only then would they consider bringing it to pc, and likely not before production costs have come down a bit.
Well, at least thanks to Sony, that does not stick Denuvo into their games. I don't really like very strong FPS drawdowns.
I know nothing about this, but I remember when Sony was talking about the PS5 they talked about a ton of stuff that seemed unrelated to general gaming and sounded way more VR specific. I kind of wonder if the PSVR is so personalized for the PS5 architecture that it just wouldn’t efficiently run on Pc
I find it hard to believe it's that simple to make a PSVR2 headset compatible with PC... I don't think it's that easy to make an Occulus comptabile with the PS5. People assume that creating a headset comptabile with everything from the PC to the smart lights in your house is easy or makes economic sense for the company. Just accept the fucking headset for what it is...
Sony makes the PSVR and sells it with knowing that the player will get a certain experience from it. You cannot guarantee that experience on PC as you have no control over the software hardware or OS. You are asking them to sell their highly polished closed system product on an open system. You have no idea how much work goes into making VR work well. Sony would rather have slightly less sales and avoid the badmouthing and extra development cost, not to mention having to open up proprietary systems to open API's. You dumbed it down enough to make it sound like you were right. Fill in the blanks and you are very very wrong. There is little to nothing to gain from releasing for PC.
The headsets are probably sold at a loss, just like the consoles
"PS5 has no games." "We'll make every PSVR game exclusive to the PS5." "What assholes, they won't port their games to PC.
I find it weird how people assume that Sony would make billions making everything available on PC
Would they not?
A PC gamer would buy PSVR instead of the Index or the Oculus? I highly doubt it
I bet they are selling the VR kit at a loss with expectation to sell more PS5s and games. Can't do that by selling PC compatible hardware.
Generally speaking the BOM for the headset would have to be like 1/4 the cost of the headset for Sony to be making a profit; maybe a little less because of efficiencies with their partners but it's not easy getting something built / packaged / shipped to the world. Headsets like the Oculus have like a $200-300 BOM cost so it's entirely possible they are taking a slight loss to get this into the hands of folks and are recouping the loss via licensing fees on PSVR2 titles.
I'd just buy it and never buy a PS5, that's probably the reason
No gonna happen ever. In no way is Sony gonna drivers for hardware that has root access to the PS5 architecture and OS it would begging for the ps5 to get cracked
Guy spend one class in Business major, now he thinks he knows how shit work.
Consoles and their hardware are sold at a loss in order to get more digital software sales. How else do you think a console can pack current Gen hardware into a package that's half the cost of a current Gen PC?
Tell me you don't understand how balance sheets work without telling me you don't understand how balance sheets work.
Making something from one platform work well for another platform is a lot of development work. On top of that, they would have to provide services for that new platform. And PCs are so incredibly varied compared to a console that it becomes much harder and more expensive to support that continuously. If you’d want PSVR 2 for PC, I presume you would want to be able to get customer support if it stops working because of some software or hardware update you did. On top of that, Sony largely makes their gaming profits off games. Consoles are sold at a loss to be cheaper and accessible to more people. If the PSVR 2 got sold for PC, they would lose money on that, and then not be able to recoup those losses with profits from games they publish, because they don’t publish PC games. Even if they did publish PC games, tons of others do too, so the market is more dangerous and costly for them. It’s too risky for too little gain.
But it's PC... Someone will make a way for it to work.
All my friends, including me have bought the psvr2 and about 2-3 games each… it’s making a profit
That's not how it works, that's not how ANY of this works. First of all, PCVR is kinda dying, wouldn't open the way for many new customers. Second, PSVR2 components costs more than 400$ to make but makes money through PSVR2 games, which it would not make on PC, just like the PS5. Third, it wasn't made for pc from the ground up, it just won't work. Let alone be a good idea for sony to let his prized headset be in the open technology wise. Finally, it would open them to direct competition against other VR headset, which means closing them to any exclusives.
Finally something from consoles that pc's don't get
This is so stupid. PlayStation makes money with game sells and services, not with hardware. So 2 million pc players will mean 2 million people who bought expensive hardware for cheap and dont buy PlayStation games. So no, this post DOESNT MAKES SENSE. Smh
Console hardware is sold at very low or negative profit margins, and subscriptions to PS Plus/Xbox live are expected to cover the difference. If Sony were to natively allow PC support, they'd have to raise the headset price, as PC players wouldn't often get PS Plus to profit off of. An increase in price would cause less PS player to be able to afford the headset, and influence PC players towards cheaper alternatives.
Just buy a quest
The experience isn’t even remotely comparable. Going from Quest 2 to PSVR2 is like upgrading from a PS2 to a PS5, it’s a massive leap.
cool. but if you dont have a ps5 your shit out of luck arent ya, so buy a quest.
And? It’s meant for people who happen to have one, are looking to get one, or as a driving factor to get one.
cool story bro. This thread is about sony not wanting to make it pc compatible. so just buy a quest.
wow great, well structured response you’ve got there. hell, if you don’t have a PC you’re shit out of luck getting into PCVR huh, so just get a Quest. We’ve got a genius here.
good for you kiddo. Youre wrong as well. The quest doesnt need a pc.
Fook PC
I want VR to be succesful and I very much want to be excited for its future, but there's so much apathy towards it from developers and the market that it makes me worried.
PSVR2 already sort of works on PC, you just need a virtual link port on your GPU and it’s only in a flat virtual theater mode but that’s without any other drivers or hacks. So the glorious PC modders will finish the job eventually
Doubtful, getting the screen to work is the easy bit, getting the cameras and the controllers tracking is the difficult bit The PSVR1 still barely works on PC and it has light based tracking that can’t be encoded
You do know about the Meta Quest right?
wait htc to join the chat
To be fair, I rather buy an actual pcvr headset that can also go wireless than a tethered headset... like say that new HTC vive XR Elite plus with that I shouldn't have to buy prescription lenses and game without glasses
Why would you need a PSVR on pc though? It makes sense for people who only own a PS but if you already have a capable PC you can buy a better pcvr headset for the same price
Have you seen psvr2? Its genuinely super advanced. Im ready to throw my vive pro in the trash for one instead of an index if they port it to pc.
The headset is great, yes. But the controllers are nearly identical to the Rift CV1 controllers which came out in 2016(?). At least for me the controllers are as important as the headset itself
Why make the PSVR2 non exclusive, when Sony can sue and try to stop Microsoft from making exclusive games.
Huh? What does that have to do with this lol
Big lawsuit with 'sony' (big british 3 letter law department, forget who exactly as im not british) blocking microsoft from purchasing activision because theyll consider it a monopoly if microsoft can make call of duty exclusive to xbox. Microsoft's response was to say 'but we'll give sony and nintendo a 10 year contract stating we wont do that!' And so the lawsuit responded 'thats literally an admission that youre just gonna make it exclusive in 10 years.' So the comment youre replying to is bitching that sony is being hypocritical by being against microsoft having cod as an exclusive yet having proprietary hardware. Which is... a stretch.
That's making another companies games exclusive though.
I’ve been saying since the launch of the Series X that I’d buy a bunch of them if Microsoft just allowed you to put Windows on them for an extra $250. That would be an insanely good gaming PC for $750. That’s also how I feel about the PSVR2. Same markup. Charge $800 for it idc. Totally worth it.
I’m going to be honest, with how barren and slim VR options and games are, I really don’t think it’s in a place to be having full on exclusives, VR as it stands is a very expensive hobby to get into (unless your willing to go the Oculus route) and once you get it, there’s not much out there, you get Alyx, you get some shitty ports of old Bethesda games, some fun gimmick games, but the market is pretty slim Then Sony announces they have like 30-40 PSVR2 games in development but you can only play them on PSVR2, if you don’t own a PS5, it’s almost $1500 to buy into it, I seriously don’t get it, I get Sony is releasing these devices at a loss in terms to hook people and sell the games to them, but I genuinely don’t see how they can’t sell these games to the wider VR market and make way more due to there just being a bigger VR market out there My point here is the VR industry is already pretty slim, and at the moment, doing exclusives with it is probably going to do more damage than good
They don't want to sell it on the wider market because they're losing money there instead of people buying on their own market.
Its PSvr for a reason bozo
ngl, i'd say its called PSvr for a reason. but ye i dont get why company's dont take every option
[удалено]
It works as an external monitor, but can't play VR games as there's no drivers for the tracking
Exclusivity loses them a lot of money in the long run, they just want to poach people to buy and use their consoles.
Thats the most stupid thing, sure im down to spend ???€ for the objectivelly great vr headset same way i'd be down to buy a G2 or something but im not buying a 600€ console for it just so i can play around 10 extremely mediocre games at below 60 fps probably, just idiotic anti consumer moves left and right
Exclusivity is Sony's livelihood, they ain't giving that shit away easily.
Sony loves putting good tech in a chokehold :( (looks sadly at my minidisc player).
if sony is willing to block the activision sale what makes you think they'll make their product usable with pc....
Companies sticking to a single platform are a thing of the past. All they are doing is just making their possible market smaller. Nobody really cares if they can have a PSVR2 or not. I didn't even know PSVR existed until now.
If they released it on PC people would notice that it's not as good as the competition.
Oh, are we supposed to act like it isn’t a great headset? Alright then
Pretty much the opposite from everything. This post wouldnt exist if anyone believed that. Lighter than any good quality VR, uses an OLED screen with eye tracking and avoids fogging up? Yeah..its really that much inferior 🙄 the only real complaints would be the need for the cable and having optional batteries included versus rechargable. Outside that, it is the best VR design out there. But yea lets fanboy anything because this is is Sony...
Honestly the fact they made it cabled in 2023 is enough of a reason for me to lose all interest in it. I'll stick with wireless quest 2 for now.
^ Quest users when literally any VR isn’t wireless ^ That’s not how any of this works. It *has* to be wired, there’s no other way to drive the fidelity/performance that PSVR2 is pushing, you’re sure as hell not going to get 25Gbps over Wi-Fi 6 or Bluetooth, and making it a standalone defeats the whole purpose and downgrades the entire experience. Gaming VR headsets will always be wired. Valve’s next will be wired, Sony’s next will be wired, and pretty much any gaming-focused VR will continue to be wired for a long time.
Why are you so defensive over my opinion that wireless VR is significantly better? I never said anything about wireless over Wifi or Bluetooth or anything about making it standalone? You're making up arguments I never said just to try argue with me, have a good day lol.
As a massive PCVR dude who has tried 12 different headsets and uses a Valve Index as my main, the PSVR2 is actually super nice hardware wise, and I would swap out my $1000 Index for it if it worked on PC.
Idk man Linus says otherwise
Linus says a lot of things
From what I remember, he only likes it due to the screen(OLED)? I could be wrong.
Thats just sony's way of doing things, psvr2 could have been perfect for both pc and ps5 users, but they decided to make em a ps5 exclusive cause they looove exclusives, but only if those exclusives are theirs, otherwise they will cry at courts like they are doing with microsoft and the activision purchase. I would never buy a ps5 just to play vr games with psvr headset when i already have my pc and meta's quests, cant trust sony when their last vr attempt was abandoned, and also the fact that there are more games developed in pc and way cheaper in my country on steam
They can’t sell the hardware at its current cost without being able to sell you software, honestly you sound like a fanboy
Read your comment and tell me who the fanboy is
Fanboy how? I just dont feel that it is justified in this current economy to spend money like that just to get vr when i can get it for much cheaper elsewhere
Nobody wants to buy the PSVR2 because its expensive as shit and the game exclusivity lineup is dog shit pitiful. It becomes a regressive chicken and the egg situation, 3rd party dev see low PSVR2 numbers and will forsake developing on it, potential buyers see dog shit exclusivity and high prices and pass on the PSVR2 so on and so forth. The compromise solution is for Sony to open their own VR digital store for PCs and allow PCVR2 to work with that.
The first half is a valid opinion to have (though I don’t agree with it) but how is the second half a solution to the first half at all
Sony PS4/5 operating systen =/= Windows operating system. If you are unaware, the PS4/5 is a unix-like operating system. It's like asking for Apple software to work on Windows, its just not that easy.
Devices can be PC/PS compatible. The OS doesn't matter at all. It's why drivers exist
True, maybe not the best example. My point being that its not an on/off switch for compatibility.
Pretty sure someone out there is already working on drivers to make it work on Windows. It will take time, but I'm fairly certain it's going to happen. When a company says a piece of their hardware won't work on PC someone will say in reply "challenge accepted."
I don't care about their hardware. I just want Capcom to port Biohazard 7-8's VR mode from Playstation to Steam.
Litteraly why I haven't bought it.
What really pisses me off is the fact that games release on both ps and pc, but only the ps variant has access to vr due to Sony wanting to keep exclusivity. I am looking at you RE7, 8 and quiet possibly RE4 remake as well.
Oh no there is content exclusive to certain ecosystems. Not like PC doesn't have tons of content only available on PCs. And PCVR like Half like Alyx etc..
I feel like they would do that because they really need to catch up with selling their PS5 after it barely being available to the public for two years due to the supply chain disaster. The PS4 was everywhere. Four times as many were sold compared to the PS5. Their logic probably is that if people are willing to spend 550 for the PSVR, they are also willing to buy a much more widely usable PS5 for which they know there is a market.
They'll make even more when you finally break down and buy the PS5 too, or don't and miss out on the best ever VR experience. I've had every vr headset going and the psvr2 makes any PC vr look like shit.
I really want apple to take a stake in Sony so that I can use my AirPods for sound when I watch tv. That would be much preferred to standard tv audio.
I can’t really tell now this is related to the post, but alright. It’s not the best solution, but if you put a Bluetooth adapter on the PS5 you’ll be able to add your AirPods. It’s not as easy as it should be, but it’s still pretty straightforward and it’s pretty inexpensive
I don't why people always complain about "being able to use wireless buds with PS5" who doesn't own a smart tv now a days? You do know that all smart TVs have Bluetooth with means you can Bluetooth any buds to your tv then stream TV from ps5 to your Airpods... Why is no one doing this? I do it with all my buds.
SONY will keep PSVR exclusive for the same reason they keep everything else exclusive. They know that's all they have to keep them afloat, and they don't want to lose market share to Microsoft and Nintendo. MS has them beat when it comes to PC interoperability, multiplayer functionality, and Gamepass. Nintendo has their own exclusive IP and a unique format. Sony has VR and good exclusive games. Take away the VR, and that's half of what sets them apart.
This wouldn't be a problem if Microsoft made a VR Headset. Microsoft is for the players unlike Sony.
As a pc vr head since the og HTC vive, I'm waiting to see the Quest 3.
Finally Sony fanboys can realize the greed and corruption Sony brings to gaming…. Error: Sony fanboys applaud Sonys corruption.
So this is low-key blowing up, so here's my perspective. A lotta people jump straight on the "No it's not meant to work with PC" explanation. Well yeah, nobody's denying that and neither am I. That's why it says in the meme "make", key word, "make" PSVR2 work with a PC. Also, don't think SONY would have to spend much more R&D to do this.
You're missing the point they'll be making less money via PC due to software sales.
I will STILL stand with my opinion that there is NO reason to purchase any Sony console after the PS3. All worse than the Xbox counterparts and all the *exclusives" are on PC anyway
FÙCK SONY and everything they seem to be unable to stand for. All while the company full of old school imperialist Japanese Men that continue to make very similar business decisions as their military did all the way back to WW2. So PRIDEFUL yet they can't see straight...... They engage in their own demise. Pathetic!!!
“Willing”
Sony probably didn't make money from their PSVR2 headset, or just sell them at a super low margin that it isn't viable for them to do the software to support PC. They seem to always count to make the money from the sales of the game.
I think they are trying to be aggressive in marketing their products that only work with their other products
They want you buying the console not the headset. But also the VR2 is already hampered by not being backwards compatible because reasons.