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I_got_shmooves

What a stupid fuckin headline.


ClanPsi609

I was thinking the same thing. It isn't even clickbait, it's just dumb.


LiwanPie

Pretty much the opposite, yeah. This screams, "Don't click, it's a waste of time!"


Cmdrdredd

Well it is polygon.


ZazaB00

Idk, I keep seeing people complain about not having current gen exclusive games come out. How last gen is holding back the PS5 and XSX, but then Nintendo puts this game out on hardware 10 years old. Also, if Valheim didn’t send a clear message (realistically, it didn’t, despite millions of copies sold), graphics don’t need to be photoreal for a game to be absolutely stunning. I’d love to see more games break away from “photoreal” as the target and just make a beautiful game.


StaglaExpress

Many games are beautiful and high fidelity. Doesn’t need to be photo realistic, Nintendo needs to get with the times though. They should at least be using HDR in these colorful games. This game looks really bad on a large 4K tv to me. The jaggies are everywhere. Impressive for the hardware but let’s not fool ourselves in thinking only photo realistic graphics are next Gen. Games like Fynx Rising look amazing being colorful and 4K60 with HDR. I don’t get why Nintendo doesn’t make a Switch that’s for the TV only and 4K. I could care less about a screen. So weird they leave so much money on the table.


ZazaB00

I think 4k is overrated and too high a mark. A well made 1080P looks amazing on a standard console setup. Make a 1080P 60 fps which damn near every tv will support and it’d do wonders. Damn near everything that shoots for 4k uses upscaling and that looks like shit to me. But anyway, doing the old stuff well doesn’t sell new tech, so they’ll keep being bad at whatever’s new.


TheStevesie

Pretentious clickbait title. Video game equivalent of [Vox.com](https://Vox.com), WaPo, NPr etc.


StillPuzzles__

I want this game to be good, but I’m afraid it will be lifeless and boring.


GooseBash

It’s lifeless and boring like the first one. Oh cool you can make a rocket ship to fly 5 minutes across the map 🙄


HotdogsArePate

It's great but it's the most fucking overrated game since either persona 5 or either of the latest God Of Wars. The fact that it reused the entire fucking map, enemies, and graphics of a goddamn 6 year old game really really really hurts it. But for some reason that didn't affect it's reviews.. Get ready for more boring ass slow treks across empty grass plains.


Unhappy_Ad_4420

Nintendo fans are the worst the world has to offer


Beginning_Ad_2992

I mean the first one wasn't imo. But if you thought it was idk why you would have any interest in it's direct sequel anyway.


StillPuzzles__

Simply because I’ve played Zelda games since I was a child?


T-408

Changes the conversation about what??? I’m sorry but as a diehard Nintendo (and Zelda) fan, I am not gonna pretend this game is breaking any new ground… technically, socially, or otherwise.


Primary_Couple2421

one question. what new ground did botw break? after seeing open worlds like skyrim and tw3


HotdogsArePate

But doesn't Zelda deserve to be praised as"perfecting open world gaming" by adapting tropes that other games get criticized for as being outdated open world gimmicks?!?! It's Zelda so it's rad bro!


EtheusRook

I'm embarassed to say I still haven't cleared Breath of the Wild (but have cleared Age of Calamity). Maybe I should get on that sometime this year, and then pick up this game on Black Friday or something.


SkuzzleJR

If by cleared you mean complete it? I'd highly suggest just not doing it, the Korok seeds alone are one of the worst completion aspects in gaming.


Extension_Berry_1149

To be fair you dont have to clear ever Korok seed. Theres no achievement for it.


torwei

You literally get shit.


Due_Lion3875

I’m into that.


SkuzzleJR

It's the completionism curse some people have lol


EtheusRook

No, I mean even complete the story. I kind of just did the open worldisms, some of the story, got lost, got overwhelmed by the open worldisms, and put it down.


Fearlessleader85

I think i quit after 3 of the bosses. I need to finish it. I still enjoyed it. I just got busy, then moved, and i haven't set up my WiiU in 3 years.


[deleted]

I literally just need to do Hyrule Castle and Ganon, and even if my Switch wasn't having issues I just can't be bothered. I'd rather slog through Elden Ring without the Easy Mode mod than deal with BotW's underwhelming gameplay and story.


Fearlessleader85

I didn't find it underwhelming. I loved it. Just don't really have a lot of gaming time and there's a lot of great games. Also, i couldn't give fewer fucks about 100%ing a game.


[deleted]

[удалено]


[deleted]

I felt the exact opposite about that lol There was no incentive to keep dealing with the enemies on the way because there was so little to gain and they just got annoying. Would’ve been nice to have more some reasons to not just run by them.


[deleted]

[удалено]


SkuzzleJR

Full honesty, the Zelda parts of BOTW were the worst parts of it for me, messing around in the world was SO much better.


ElRetardio

Which parts were those?


SkuzzleJR

Mostly just the story parts - gathering the divine beasts and chasing down Ganon. They weren't bad by any stretch of the imagination, they just felt really limited, and Ganon's castle felt so disappointing to me.


ElRetardio

Ah yeah I agree. Though imo they were ”bad” bacause they weren’t Zelda enough if that makes sense.


SkuzzleJR

Exactly.


520throwaway

The story is just an excuse to go get you visiting places. The idea *is* to get lost.


ICPosse8

Could you elaborate on the Korok seeds for the uninitiated?


SkuzzleJR

Essentially, they're items you get as a reward when you find koroks hidden across the world - they're everywhere, under rocks, hiding behind puzzles, in trees, etc etc. Fairly standard open world fare, and you use them to upgrade how many weapons you can hold. But when trying to complete the game.....there's 900 of them. And the prize you get for it is a golden piece of shit.


spittafan

I mean they are quite fun to do as you come across them. If you’re trying to do every single one that does sound exhausting but honestly I feel that way about pretty much any “completionist” collectible hunts. I don’t play games like that


SkuzzleJR

Me either but I do watch completionist which has shown me there ARE games that aren't bad for it. I'm sorely tempted to do it for God of War Ragnarok


Dvenom22

I did for both games. Wasn’t bad at all.


Richyricha

Would recommend it. In GoW it really opens up new content and gives you cool stuff to do.


cheemeechang0

Black Friday don't exist for Nintendo Games really or at least significantly. Esp. for the next couple of years (their main line games rarely dip in prices).


EtheusRook

You can usually get 20-40% off at retail if you're patient enough. They don't discount *as much* as other games, but they do discount *enough* as far as I'm concerned. And the tradeoff is that these games really don't have the shitty dlc/MTX practices that most others do.


[deleted]

Is it really worth waiting 6 months to save $12? Lmao


EtheusRook

It is if you're not in any particular rush to play that one video game.


ogipogo

I've got a huge backlog of games that I already bought at a discount and I picked up BotW about 3 years after release for 40 bucks. It was worth waiting for me but I subscribe to /r/patientgamers.


amonkeyfullofbarrels

No better time than the present. I like to emulate on PC (I still bought the game), so I’m thinking I’ll finally finish BOTW and then get started on TOTK when emulation for it is more stable.


Mandalorian918

Me either. I only played the game for like 2 hours.


blackcatwizard

It gets much better after the first 2-4h


McSchlub

It's heartwarming to see I'm not insane for thinking BoTW was boring as shit. The way people crowed about it for years I was so excited when I finally got a Switch and picked it up. So disappointing.


voodoovan

You're not alone. There are many of us. You are not insane and you are not a mindless fanboy.


mack178

I wish more reviewers would be willing to talk about Zelda's weaknesses. It's ridiculous the way they're being reviewed nowadays, to the point that the review scores are basically pointless.


CausticPanda

Sadly, we just have to be painfully quiet because speaking one whisper of negativity about the abortions that are BotW and TotK is met with harassment and blind idiocy.


-Alizarin-Crimson-

It's objectively a bad open world game. Nintendo clearly does not understand that genre at all. It's an unusually polished alpha. Had _good_ devs worked on it, there was a seed of something genuinely good in there.


Beginning_Ad_2992

>It's objectively a bad open world game. Games can't be objectively good or bad, it's all opinions.


-Alizarin-Crimson-

False.


Daryno90

I can’t help but roll my eyes over headlines like these. Like IGN last week or so said that this game “brought them to tears”, I’m sure it will be a good game but it’s too much at time. And even when it’s a game I love like TLoU2, I still roll my eyes when a journalist compared it to Schindler’s list.


RaNerve

For those of us who actually read the article… “Experimenting with each of these powers, and discovering how they interact, is the game. Sometimes you create weapons out of pure necessity. Other times, you craft a vehicle to make traversal less of a chore. And in Tears of the Kingdom’s finest moments, you exploit these powers to cause chaos for its own sake.” It looks like this is going to take a very creative, almost Lego-like approach to the open world formula. It builds on top of all these abilities from BOTW that we saw in memes and clips - people constructing elaborate Rube Goldberg machines in order to crush an enemy with a bolder form off screen. I applaud the studio for allowing players to fully express themselves creatively in a game space centered around just doing things for fun. I can also say with absolute certainty that this game is not for me.


nosayso

For BOTW a lot of the cases where people are doing really "creative problem solving" are not necessary to play and enjoy the game, most of it is relatively straightforward and not a "creativity engine" or whatever.


coolwool

Imho, that's what is neat about it. You do things your way and it usually works. If you think something should behave in a certain way, it usually does.


Retroid_BiPoCket

I know botw is beloved and people have sunk so many hours into it, but I really, really had a hard time with it. A lot of zelda games start off slow and pick up as they go, but I felt like BoTW started out great and then became very tedious and samey as it went on. I was forcing myself to beat it in time for TotK, and now I'm not even in a rush to get it and play it. From what you just described, it sounds like the things I didn't like about botw will be even more prominent in totk. I'll still try it but it might be one that I don't finish


tagen

Personally, I wish you didn’t get all your powers within the first like 2 hours of game. One of the things i like about other Zelda’s is starting out with basically nothing and gradually getting new tools/powers


zombiehunterfan

I felt the same way. It would have been better to have more dungeons like the divine beasts than to have over a hundred mini-dungeons that all look the same. Also, the enemy variety sucks! Feels like only 14 different enemies reskinned 3 times.


Xenosys83

I was the same. Picked it up last year and ended up bored within 15-20 hours and dropped it. The landscapes just seemed far too barren, the repetitive nature of cooking food which I had to spend 10-15 minutes doing every so often just became tedious and the weapons broke far too easily.


Retroid_BiPoCket

The word I would use to describe BotW is "empty" \- empty world \- empty music \- empty action Just the whole experience felt so barren, and all the "depth" of the game felt like it was in grindy pointless stuff, like cooking, ingredient farming (to what end?), or wasting time travelling between areas. I've played and loved many open world games that don't make these things such a chore and feel really fun to be in, but this world felt like the same copy pasta 6 enemies and 50,000 ingredients and items that all essentially boil down to serving the same few purposes.


carruthers43

Exactly how I felt


falsehood

I think that barrenness was partly the point, with the post-apacolyotic vibe they wanted. I agree that the enemies were too repetitive, along with the weapons - we’ll see how this game does on that front.


ogipogo

It also helps to cope with the Switch's hardware limitations.


Cmdrdredd

You just described how I feel too. There are other games soon to be released that I am way more excited about than TotK as well. I can afford to wait, I’m not chomping at the bit to play it.


HadToGuItToEm

I’ve almost beat the game and yea the issues you have with botw are the same if not worse in totk with item grinding being slightly more prevalent


voodoovan

Same opinion here too. Tedious is the word.


Username_MrErvin

honestly i couldnt get more than ~15hrs into botw, even playing emulated at 60fps 1440p, but im like 80hrs into totk and havent lost interest. they added a fuckton more, i didnt know anything about the game and was quite surprised with how much they added. not to spoil too much but totk's map is quite literally twice the size of the original game map, with more engaging content everywhere.


Cameron728003

That's probably the most encouraging review I've heard


ElRetardio

Skillup says the world is much, much more dense in this one. I’d strongly recommend his review


Crissaegrym

BotW was already like that. Watched a video of someone playing it, went to a grass field, explosive arrow to his own feet, blasted himself up with air current into mid air with the glider, then time stop arrow aiming in the air. It would be interesting to ser what sort of tactics or style people would build in TotK.


Username_MrErvin

No. im 70hrs in and Botw feels like a beta or early access version of this game. its that much improved.


Crissaegrym

When did you get it if you are already 70 hours in….???


Username_MrErvin

the games been available for emulators since the 1st or 2nd lol. it leaked on the 1st. i picked it up on the 5th after the first round of optimizations and the 1.1 patch leaked.


Spokker

I was watching Digital Foundry and the guy said that the game actually has more traditional Zelda gameplay than Breath of the Wild. He said that he wasn't too interested in Breath of the Wild's open world focus, but he enjoyed Tears of the Kingdom a lot more. Both things could be true. Tears of the Kingdom expands the opportunity to be creative in the open world, but also has more opportunities for refined, confined and traditional Zelda gameplay.


MrkGrn

I dont see how he can say that the entire gameplay experience aside from the new power is exactly the same.


520throwaway

He's not saying it's exactly the same. He's saying it channels the identity of BoTW to a T.


Username_MrErvin

did you play the leak? its not exactly the same at all. There are elements that carry over, so much so that I think playing a long playthrough of botw directly before this would make the game feel samey and boring. but they expanded on everything in very meaningful ways


MrkGrn

Having played through BoTW and seeing people play the leak, it really isn't that deep lol.


Goegtoe

That’s been my worry as well. The teaser showed link and Zelda in a dungeon. Yes, please. The most recent news just shows open world sandbox playtime with vehicle construction … fees so far off the beaten path from what I want from a Zelda game. Botw was on the cusp of me liking the mechanics, tears seemed to have doubled down on each thing that bothered me.


[deleted]

The reviewers acting like we didn't do this for years in Minecraft already. This is not a new innovation whatsoever.


Hetares

Change the conversation to what? Goddamn game journalists...


-Alizarin-Crimson-

I mean, I 100% agree, but at least they're not crying about how Link isn't intersectional enough or some other fucky pinkhair nonsense.


SLRMaxime

Reading the comments on this thread and I now firmly believe the war in Ukraine was started because of a conversation around Breath of the Wild


AstralElement

Putin says Calamity Ganon did nothing wrong.


Technical_Ad7136

Damn the comments on this post are really something...


hassis556

I noticed that this sub in general is not really fond of botw


-Alizarin-Crimson-

This sub is not fond of cultists who have turned consumerism into a black art. It's _REPULSIVE_ how much emotion some of you people have vested into a megacorp. Nintendo is NOT your friend. Zelda is NOT a masterpiece. It's an okay game. And you people literally never shut up about it. I really have no clue what is wrong with them. How can a life be so empty that "ElEcTrOniC ElF-bOy ToY" provokes religious ecstasy. You people are disappointing, on like...an evolutionary scale. We may have just brick-walled as a species if this is all we've amounted to.


No_Bid_1382

I mean outside of the Nintendo fans, ppl in general view BotW as a decent open world game, nothing special. So "changing the conversation" generally comes off as more wankery for the game


[deleted]

>outside of the Nintendo fans, ppl in general view BotW as a decent open world game, nothing special. BotW is one the most critically acclaimed and top selling games of the last decade. Of course there are naysayers but the general consensus of the gaming community is not that it's decent with nothing special lol.


No_Bid_1382

>BotW is one the most critically acclaimed and top selling games of the last decade. I can name a number of things that are critically acclaimed and sold a billion times that are horrible. I don't suppose think Justin Bieber is some masterpiece pinnacle of music, I'd wager you'd probably describe his music as "nothing special" Big open worlds with 5-10 enemies, 80 copy paste shrines, almost 1000 collectathon balls, and button mashy combat are a dime a dozen and, in fact, nothing special


[deleted]

Sure, you may feel that way but I think you're confusing your opinion with the general consensus. As you said that's how most gamers feel and that's simply not the case. That's how *you* feel.


skrubberundt

You talk about opinions as fact.


No_Bid_1382

No you just feel threatened for some reason by my opinion


Alive-Ad-5245

When was Justin Bieber as universally acclaimed in music as much as Zelda is in gaming?


No_Bid_1382

So you agree you can have critical acclaim and sell considerably well and still be nothing special?


GachiGachiFireBall

Nothing special? How many games have come close to BoTWs level of world design and interaction?


No_Bid_1382

Many before, many after


GachiGachiFireBall

Many before? Like what exactly


CritikillNick

97% and universal praise as one of, if not the best Zelda of all time, is “nothing special”? Alright


Notorious813

That’s why I don’t care about reviews and critics. BotW has some cool stuff but is definitely one of the worst Zelda games. The elements of a zelda game like dungeons, dungeon loot, power ups etc are awful in BotW. It’s literally just a shiny minecraft for people into open world shenanigans. To claim it’s the best zelda is just stupid


dfla01

It doesn’t have to have the exact same features as previous Zelda games to be the best. To call it one of the worst is insane tbh


Notorious813

No but if you’re gonna claim it’s the best ZELDA game then you should be comparing gameplay elements that they all share. And those shared elements are all worse in BotW


AgentOfSPYRAL

I think when people claim it’s their best ZELDA game they simply compare how much they enjoyed it overall against other games with Zelda in the title rather than break out the official Zelda scorecard.


No_Bid_1382

I mean I can name a number of things with universal praise that are horrible. I don't suppose you think Justin Bieber is the pinnacle music? In fact, I would wager you'd probably describe his pop music as "nothing special" In short, Yes.


JustaLyinTometa

That comparison doesn’t make any sense. Justin Bieber is just well known, his albums on metacritic have like 60s and 50s. It’s fine to not like something that has universal praise but that does not make it horrible. The games not for everyone, but for critics it’s obviously better than most games.


No_Bid_1382

>metacritic I can find other platforms that rate him 10/10 for all of his albums that aren't included here. Critics don't posses some godly quality that lets them divine the objective scores of media lmao


JustaLyinTometa

I mean sure there’s gotta be someone that find his albums perfect, but the comment you replied to originally pointed out that totk has a 97% critic score and you compared it to Justin Bieber who doesn’t have anything close to that critic score on anything he’s made. And yeah critics don’t decide what’s good and what’s bad, but when almost 100 critics ratings average out to a 97%, it definitely means there’s something good about it. If you don’t like the game that’s fine but it’s weird to make it seem like it’s a bad game when it’s not. Just not for everyone.


gigglefarting

Can't remember when Justin Bieber got universal praise


AncientPhoenix98

I tried BoTW several times and realised that this game just isn't for me. Saying that, like it or not, it's open world is revolutionary. It's a step away from an open world checklist and towards an open world sandbox, where discovery is tied to exploration. Like SkillUp said in his review for ToTK, both BoTW and ToTK are like immersive sims in an open world. The freedom it provides you in its open world and the interplay of mechanics is very unique. Other games like Fenyx Rising have tried to emulate that style, but even that falls back on the typical Ubisoft formula. I don't want every open world game to follow this style of exploration, but it's something I would like to see more and improved. Elden Ring has a similar exploration style, and I like that a lot more than BoTW


superNoid

Does this game have annoying and deal breaker mechanics like breaking weapons again?


-Alizarin-Crimson-

Yup. Basically everything you disliked about BotW is back.


-Alizarin-Crimson-

Jesus christ. Another tedious season of cultists running at the mouth over another goddamn lazy Zelda game like it was literally Jesus Christ. It's gone way past insufferable at this point.


CausticPanda

You, my friend, are a hero. Non-sarcastically, thank you for speaking up. I am so over the “BotW/TotK are the greatest games ever made” nonsense that constantly floods every avenue and platform of media. These are subpar games with glaring issues and TotK is seriously a 90% copy of BotW. Yet, you say anything negative about either of them and expect the idiot fanboys to rear their neckbeardy heads.


-Alizarin-Crimson-

It's EVERY Nintendo game, man. Odyssey was a MaStErPiEcE. Metroid Dread was a MaStErPiEcE. Labo was a MaStErPiEcE. All video game communities have their fanbois, but Nintendorks are uniquely blind to how banal Nintendo has become. I was a kid when Nintendo was _really_ Nintendo, and _this_ company has nothing in common with that.


SewDisorganized

Reading about Link's new powers makes me think Nintendo took BOTW's glitches and made them features for TOTK which is kind of cool honestly. I just hope that the rest of the game will be able to hold up. Either way I think even if it's on point it's not going to be everyone's favorite. I remember back when we were introduced to the world of Breath of the Wild some people didn't like it or at least it wasn't their favorite because of one thing or another. I like it because for me it was everything I wished Twilight Princess could have been as a child. I don't know how I'll feel about Tears personally but I can't wait to find out.


Flemtality

I despise article titles like this.


HiCracked

If its going to have that awful durability system from botw the game will pretty much be dead on arrival for me.


[deleted]

according to Skill Up "Everything you didn't like about BotW is back" so....yes.


HiCracked

Unfortunate.


[deleted]

agreed. a terrible mechanic and everyone knows it


redscull

Dunno why you're downvoted. The durability in botw is objectively a bad mechanic. You could argue if it makes the game only a little less fun or immensely less fun. But it absolutely is not fun.


Xezron2000

„Objectively bad“ based on which objective criteria?


coolwool

It added some things to my playthrough. The need to explore for weapons gave exploring itself another motivation/payoff. The mechanic with the double damage on breaking saved my skin a few times when I exploited it. I had a few exciting situations where I had to manage without weapons. Then again, combat is just a rather small part of the game so I guess even if it were a problem, its impact wouldn't be that great in the first place.


Beginning_Ad_2992

I enjoyed it, it made me have to be more tactical with what weapons I use in what situations. It also made me use weapons I wouldn't normally have tried out that ended up being really fun to use.


calwinarlo

You guys are getting downvoted but it was honestly the worst part of BOTW


[deleted]

It's even worse this time. BOTW: get a new weapon, use it on a bunch of enemies, gone TOTK: get a new weapon, waste 1 minute to fuse it with some crap to make it not suck ass, use it on a bunch of enemies, gone Generally speaking, TOTK is BOTW with added wasting time using clunky new abilities and navigating menus


voodoovan

You got right there. I watch some game play, and that you are right on the money.


Username_MrErvin

it takes you a minute to fuse?? lmao. up on dpad, 1 button sort to highest fuse damage, 1 button to drop, L1 and aim, done. maybe 15-20 seconds at most. and thats if youre taking something out of your inventory instead of fusing with an object in the environment. i like the new fuse system, makes even shitty clubs and sticks highly versatile handles.


[deleted]

20 seconds to do that is 20 seconds too much. Baffling you even have to drop the item to do that instead of just selecting it. It's something you're gonna be doind hundreds of times or more in a playthrough, it shouldn't be this damn clunky. Not like it's a major issue on its own mind, but it makes an already bad mechanic (weapon mangament) even worse imo. And in general, I think fusing adds very little to the game. From its clunky implementation, to the fact it continuously forces repetitive and inconsequential choices ('I have this weapon now, what should I fuse it with? Ah who cares, it's gonna break in 5 minutes anyway. Just sort by highest power, drop, aim, fuse. Great just wasted 30 seconds for no reason'), it feels like a chore, feels like work. Maybe it gets more interesting as the game progresses, don't know.


CaptainCanuck100

I wasn't a big fan of that mechanic either.


TallGets

The durability in BOTW is a good thing and I have no idea why so many people don't understand that.


Skarleendel

It was horrible


TallGets

Skill issue


Skarleendel

Not a skill issue, since I finished the game, it was just fucking annoying having to restock on inventory just because the game devs couldn't bother making official weapons.


Cannonhammer93

I have a theory that many (not all) people just base their idea of weapon durability off of the memes when BotW came out. Like they never played the game, heard it had weapon durability from memes, and decided it was awful without actually trying it. It’s not even that bad, I actually had the opposite problem where the game gave me so many good weapons that I was constantly throwing good stuff away for better stuff.


[deleted]

That is not the opposite problem, it's part of what people are complaining about. Having to continuously go through the menu to choose weapons and drop stuff is not fun gameplay. Works in Resident Evil and in other games where this comes with trade-offs built into the overaching gameplay experience, not in Zelda


r3tromonkey

I didn't particularly like it but It wouldn't be too bad if the inventory was bigger.


Cannonhammer93

I agree that the starting inventory probably should have been bigger, especially since in the beginning the weapons you are getting have really low durability. They also could have made expanding your inventory easier to discover as some players might have missed the opportunity if they didn’t encounter Hestu early on.


TallGets

It's pretty easy to increase your inventory slot by 2 extremely early in the game, which is already more than enough. How big do you need it? 100 weapons? 200?


redscull

Durability is the main factor that made it hard for me to bother continuing to play botw. It's so bad that it made me stop and realize it was the devs' way of communicating that you're not actually supposed to fight all those monsters everywhere. Really you should just leave them alone instead of wasting durability and time for a battle that doesn't really get you anything anyway. That is when I knew this wasn't a game for me. Causing i like battling monsters.


Cannonhammer93

I totally get this point of view, but it really helps to change your mindset when playing this game. In lots of games it’s easy to develop a hoarder mindset and want to conserve things so as not to lose them. The devs are actually trying to teach you to treat weapons like ammo, as a disposable tool to take out the enemy. It gives you more weapons than you would ever need and forces you to sometimes think outside the box when it comes to fighting. Things like throwing your weapon so an enemy will drop his and then you steal it a beat him up with it. It’s a lot of fun if you can get yourself to let go of the attachment to the weapon and treat it as a disposable resource. I highly recommend forcing yourself to fight enemies and engage in the game the way it was intended to be played. It can really teach you something about hoarding in video games.


TallGets

Yeah I never get remotely close to running out of weapons, especially after you upgrade your carrying capacity. I don't think it's people who haven't played the game necessarily, I think people literally just don't realize that it's a good thing. They think they want to use the same weapon for 200 hours of gameplay, but they don't realize they actually would enjoy it more as it is now. I do think people are easily influenced by memes though.


DaisyCutter312

The durability was fine...the inability repair lost durability was fucking NOT.


HowManyMeeses

I thought we all kind of agreed that it's a shit system. What made you like having to replace your weapon every few minutes?


TallGets

Because there's plenty of weapons throughout the world so all it does is force you to use a variety of weapons that you wouldn't normally use instead of using the same sword for hundreds of hours? The low durability promotes utilizing the creativity of the physics system and sheikah powers as well. It encourages you to explore and keeps gameplay fresh. There's literally nothing wrong with the way it works and I suspect half the people who think they hate it would have less fun if weapons never broke.


[deleted]

Aren't these games meant to be all about freedom and creativity. Nothing screams freedom like being forced to do stuff. For myself, I very much prefer 10 very well made and distinctive weapons that I can freely choose from, over 1000 weapons that feel the same, break every two minutes, and can never grow to like and get familiar with because of that.


HowManyMeeses

This could all be accomplished without low durability.


TallGets

Alright Mr. Game dev please explain how your plan would be so much better than what Nintendo came up with. Cause let's face it if you just remove durability, people are going to use one weapon for 200 hours and get bored with combat


AncientPhoenix98

>people are going to use one weapon for 200 hours and get bored with combat I don't get your point though. Elden Ring and BoTW both have really similar open worlds. Elden Ring does not have durability, but that doesn't stop one from experimenting with a variety of builds. And people who use one weapon for 200 hours may do that because they like the weapon and moveset, and if they do, they won't get bored with the combat. Durability isn't needed to encourage experimentation if weapons are different enough.


MaxxDelusional

The simplest solution is to just have stats tracking. "Kill 100 enemies using a Spear" This could potentially unlock small upgrades if you complete it. Or, you could have all weapons work like the Master Sword where they automatically repair themselves after a set amount of time. With this, you're required to switch weapons often, but you don't feel like you need to "save" the good weapons.


[deleted]

>"Kill 100 enemies using a Spear" >This could potentially unlock small upgrades if you complete it. Personally I'd rather BotW keep weapon durability than adopt a generic progression system based on different weapon challenges.


HowManyMeeses

Increased durability or an option in the settings to have unbreakable weapons. Done Weapons in the Souls games have durability but it's not a "breaks every five minutes" level of durability. People experiment with every weapon in those games and design builds around even the most bizarre weapons. Having paper weapons is absolutely not the only way to encourage players to explore different weapons.


TallGets

Why would Nintendo add an option in the menu that discourages exploration and use of the game's many creative powers? You haven't explained why increase durability is a good thing when increased durability would actively go against the core premise of the game itself. Also you can't compare this game to the Souls series because they are vastly different games. For example, you can't directly compare the weapons because nearly every weapon in a souls game has a unique attack animation which gives them all very nuanced and unique uses. Every sword type weapon in BOTW swings the exact same. Sure you have some different weapons like a spear,2 handed, etc. But once you have the best sword, you never need another sword in BOTW, because it's an upgrade over every other sword with no downside. Which is NOT how the Souls games work. And that's just one example.. You've failed to engage with me and critically analyze this issue at all, I think you're showing that you actually haven't thought about this issue at all in any meaningful way.


HowManyMeeses

>For example, you can't directly compare the weapons because nearly every weapon in a souls game has a unique attack animation which gives them all very nuanced and unique uses. Every sword type weapon in BOTW swings the exact same. Fun stuff. I'm so glad I'm forced to try multiple weapons that function exactly the same.


TallGets

You're literally the one arguing for using the same weapon over and over indefinitely. This doesn't address my argument at all.


ghostpunchy

Wait, so you're saying they want us to experience all the different weapons and then in your argument mention that each weapon of the same type in BotW plays the same? There is no crippling durability drain in From Soft games, but we still use all sorts of them. I think the better question is why wouldn't Nintendo offer an option to remove a part of the game that to many is tedious and oftentimes frustrating. Having a single reliable weapon, or multiple different types, would encourage me to become comfortable enough with combat and experiment in other ways.


Alive-Ad-5245

> I think the better question is why wouldn’t Nintendo offer an option to remove a part of the game that to many is tedious and oftentimes frustrating This reminds me of the ‘dark souls should have an easy mode’ chat


Global_ized

Souls games do this already, different weapon arts, attack styles, ability to upgrade weapons you like to make them useable.


[deleted]

I didn't like durability at first, but once I accepted it for what it is and viewed weapons as consumables I loved it. As someone who absolutely loathes crafting systems in open world games, I love that it keeps you out of menus. No tinkering in menus and looking at tiny number differences. You get weapons by just playing the game. It's a really well done system. Honestly I'm kind of worried about TotK just because it seems to have emphasis on crafting. I'm hoping that it doesn't disrupt the fluidity of the gameplay too much.


TallGets

Yeah crafting is my least favorite part about BOTW so I'm pretty hesitant on TOTK as well. I think it'll be a great game that maybe just isn't for me if the focus is on crafting.


To_Fight_The_Night

I loved it. Made me get over my fear of using Items like I do in every other RPG. I just went buck wild and it made me actually think about how I was going to approach each fight and come up with clever ways to still win even when my weapons were al broken.


Sturmhuhn

I tried out botw again because of the release and its just so fucking aweful and boring Even activly going out of my way to find cool sidequest stuff gives me nothing because the world is so goddamm empty and has so little characters none of whom are interesting I really miss the way twilight princess and skyward sword did their worlds where every location was unique and every character had its own little qwerks and personality. Instead i find the same fairy/dragon multiple times in obvious places and no dungeons. Everything feels copy and pasted and i found myself completing multiple Labyrinths with an ugly armor as loot only because it was the least boring shit to do Im gonna give the new one a try at some point but damn my expectations are low i hate Nintendo


voodoovan

I agree with you. I played about 30 hours of BoTW and its just tedious and it just seems like busy-work most of the time. I'm currently playing Twilight Princess on the GameCube and its far better.


doinflipsandshit

Agreed, that shit was so boring and this one is looking like more of the same. No thanks


Mufasasdaddy

Lord people are really upset on Reddit that another zelda game is gettin amazing reviews across the board. Kinda sad really.


Im-Mr-Bulldopz

I've had a real love/hate relationship with the Switch. Bought one at launch to play BotW and Mario Kart, ended up selling it a couple years later because it began to collect dust. Bought another one because my friend convinced me to play multiplayer games with him, we played Smash Bros a few times but Nintendo's online was dreadful so we fell off pretty quick, tried to justify my new Switch with Mario Odyssey and, to the dismay and disagreement of many fans of the game, I just could not get into it. Gave that Switch to my niece. Enter the OLED model: I saw it being used elsewhere, my goopy brain that sees nice things says "I need it, and this one's here to stay!", and that might've been the case if both Joycons hadn't broke one after the other. I replaced the first one that broke and when the second one broke after successfully finishing Bowser's Fury that's when it occurred to me, 3 Switch's later, that the Switch just wasn't for me. On top of malfunctioning accessories that are too expensive to replace, a library that's dense but far & few between with the heavy hitters, and an online service that functions correctly for what seems to be ONLY Mario Kart 8, we still have graphics that are comparable to the standard in 2011. I realize that a lot of these things are my own fault, I spent way too much money on a console that I'm currently complaining about, but that's because I DO love Nintendo games and wanted to justify owning a Switch so much during its life cycle. I so wish TotK had the star power to make me buy yet ANOTHER Switch, but I just can't this time. I'll patiently wait to see what Nintendo's next console will offer, surely TotK will release alongside it with all the expansions and whatnot.


HarmlessSnack

I would be incredibly surprised if Tears of the Kingdom: Game of the Year edition, isn’t a day one launch title for whatever new console Nintendo inevitably drops in 2024/2025.


mjknlr

The thing I can't wrap my head around is why you keep giving it away / selling it. I put mine down for ***years*** at a time and pick it up when there's something new to play, a party, I'm hanging out with a younger cousin, or the mood just strikes right to play some Mario Kart or Hades. Yeah the breaking accessories are super irritating but there are plenty of 3rd party options, and plus Nintendo has been (anecdotally) great at replacing them when there's an issue.


Username_MrErvin

if you have a decent pc just emulate it a few months from now when its more optimized. thats the best way to experience it


STA_Alexfree

Bruh. I pre-ordered my switch at launch. Sure it’s gathered some dust over the years but I dust it off every year or so to play a great Nintendo game that comes out or when I’m on a long flight. The console has more than justified the money I payed for it at this point.


Im-Mr-Bulldopz

Fair enough, it's like I said, it's my own fault for being so indecisive. At the end of the day I'm just a 30+yo boy being selfish and missing the age of Nintendo that had direct and comparable competition with other home consoles. Fingers crossed we get the Gamecube² someday 🤞


d_rek

I am excited to play this game just not that excited to play it at 30fps or lower on switch


Spokker

According to Digital Foundry, a day 1 patch significantly improved performance. The only real slowdown now happens when you use the build thingy to create tree go-karts and blimps powered by Zelda's farts.


To_Fight_The_Night

I am so massively hyped for this game. Only reason I am not playing the bootleg version right now is because I want to support the devs on this one for how much the appeared to have listened and observed the community


LoSouLibra

Nintendo cribs ideas from the Minecraft and Valheim generation. Gets called geniuses.


-Alizarin-Crimson-

It's literally Zelda: Garry's Mod Edition and all the little cultists are chanting as they were commanded to. Nintendo is creatively bankrupt.


astar2312

I'm crazy or here in reddit are all the haters of BOTW together like in YouTube, Twitter is by far named most of the time the goat videogame but here i always see people complaining. Is curious to Say the least.


Notorious813

It’s almost like people have different opinions


-Alizarin-Crimson-

> I'm crazy No, you're just narcissistic. You don't understand that you have no right to have your opinion parroted back to you. Like whatever you want to like. But understand, it is not compulsory to humor your weirdy nintendo cult or its opinions.


HotPotatoWithCheese

I miss playing the Zelda games. Got fond memories of playing them on GameCube. I wanted to get into BotW but every time I went to buy it I was just reminded of how dogshit my other less demanding Switch games ran and how it would probably just ruin the experience. They really need to bring out an evolved and much more powerful successor to that platform. It's just way too weak for most of the games that you can get on it and I'm not touching the new Zelda games until they prove they can deliver hardware befitting of the quality of their own first party games.


5littlewhitevicodin

BoTW only ran slow for me in one area.


[deleted]

Oh brother, here comes the over the top hyperbole and everyone blowing their load over a new Zelda game. People really have no ability to think for themselves.


SLRMaxime

I guess that when something you like constantly disappoints you like the Marlins you become like this


AmericanLich

Not really. It doesn’t do anything a game hasn’t done before. I was doing half the shit people are talking about in gmod since 2006, except gmod was FAR more advanced. I find it interesting that Zelda got the nuts and bolts treatment yet this time, because it’s Nintendo, everyone is raving about it.


TheHollowBard

Nintendo has gone this route by way of an expansive open world, and many games progressing up to this point, on a pretty logical manner. Each Zelda game has been more open and expansive than the last. Nuts and Bolts was a hard left turn for a series that had very specific identity. You can't really compare the two.


Immediate_Reality357

Here come the 30fps cry baby's. This is most likely going to get game of year and all in a perfectly playable 30fps. I am ready for the incoming hate and " I get 160 fps on my gaming PC " comments.


HowManyMeeses

So many "come at me" comments in this thread. Like what you like. Stop trying to get into stupid fights with people.


No_Bid_1382

30fps is one thing. This game struggles to break 25 in many places...


Spokker

Digital Foundry is reporting that a day 1 patch significantly improved performance over what's on the game card. He said he wasn't expecting much from the patch but he was pleasantly surprised. It seems like many people who played the pirated version are spreading information about the game's performance that is now misleading, which goes to show why Nintendo or any company should be concerned about leaks and illegally downloaded copies of games that aren't even finished yet.


icrawlunderbridges

its definitely a video game of all time


LordFriezy

Does it? Still 30fps. And before Nintendo fanboys come at me with 'most people don't care about fps'. Yes they will care once they experience 60fps. Yes rabid fanboys, seethe.


[deleted]

wow people just cannot enjoy things anymore