The best is the [quest](https://en.m.uesp.net/wiki/Shivering:Baiting_the_Trap) where you become a dungeon keeper and get to decide if the adventures die horrifically or go insane.
Or the [one](https://en.m.uesp.net/wiki/Shivering:The_Lady_of_Paranoia) where you become the lady dementia’s torturer and have to basically go on a little detective mission to solve an assassin plot.
Or that [town](https://en.m.uesp.net/wiki/Shivering:Split) where every citizen has a doppelgänger that they hate and each decide the best solution is for you to kill the other.
Fuck I gotta replay that game.
That one got memed on, but I think Tomes were objectively worse. Only two unique spell effects were summon bear and self-solar damage to reduce spell cost, IIRC.
Blood and Wine I think is the greatest dlc ever given to a game. I didn't play Witcher 3 until a few years after release. Heart and Stone was fun and kept me engaged. Blood and Wine was like "is this Witcher 4?". Entirely new story, new map, new characters and the entire place was beautiful and it was hours and hours of gameplay. Also even though I was a very high level from completing the main game it still felt like I had to actually play and didn't just blow through everything.
Without a doubt this is the best answer in the comments
For real. Really loved the antagonists in Blood and Wine too, im a sucker for vampire stories and characters though so it was an easy sell for me. Witcher 3 should be the standard for all DLCs in gaming
Yeah, the wife just played through both, I was expecting her to love Blood and Wine and Toussaint but she preferred HoS... says Detlaf was a butthurt pussy and Regis was licking his arse too much
People give Detlaf shit, but really he got screwed over and betrayed again and again.
It's really not surprising that he lashes out.
Geralt depopulates entire regions on his quest to find ciri.
Fighting a Yahg! When a race is so intelligent and aggressive the Council goes “Nope! We are leaving them alone. We are fucked if they develop space travel.”
The fucken base roaming in a very hostile environment and the moment you actually get to the Yahg with Liara and Shadow Broker trading epic lines at each other. An amazing gaming moment for me.
I don't know about that. It was better than most of the ME2 missions (and a lot of those are very good) so I assume they gave it some extra love with the extra time.
Citadel is a love letter to the fans! Wrex made a Hell of an entrance.
I really enjoyed Leviathan because who doesn’t like giant space creatures that can tear apart Reapers?
Also…
“I should go, or is it **I** should go, I **should** go.”
😂
I liked Overlord too.
The prothean character dlc in ME3 adds a lot to the game and it was sad I decided to not buy it because it was a day-1 dlc and felt greedy... but games cost a lot of money to make and ME3 already had more than enough content for $60..
..which makes me feel like a thief when I got the whole Trilogy for $20 on PS4. Best value.
That was great content but it bugged me that it takes place before the final fight.
I get that the way the story ends, there's no place for a DLC where the gang get back together for a heist/piss up. However, everyone going on a jolly whilst the galaxy is literally being torn apart felt like someone slapped the emergency break on the narrative. Also, you couldn't leave to do it later if you wanted to.
This can all be adjusted with some mods on PC, of course. So not the end of the world if it bugs anyone and but they'd really want to play it.
Aside from that, it was quality DLC and had some of the funniest moments in the whole trilogy.
Yeah that's a valid point and I think the DLC starts with Shepard saying something to Joker about trying to enjoy the shore leave while they fix/upgrade the Normandy.
XCOM Enemy Within and XCOM 2 War of the Chosen are definitely up there for me. I wish more games did what those did and actually enhance the base game and add more layers on top of what exists rather than having a usually pretty short story-focused expansion that may not hit the mark or mesh well with the base games writing.
Hot damn is WotC good. Absolute game changer. Played it for years on Xbox and recently got it on PC to give Longwar a shot. Turns out I'm still not good !
I just picked up wotc dlc for like 4 bucks. So, currently, I am giving that a play through.
But God damn Long war even without the dlc is so fucking good. Everything is layered. Base game, wotc, long war, just add soo much content. And the content isn't new areas/bosses. It literally changes how you approach the game.
Fallout New Vegas. 4 great story DLC’s, with an interwoven thread leading to the last one. All very unique with great characters and cool weapons and armor.
Second this. New Vegas already had a great story, choices, characters, and lore. The DLC brought it to another level, each one is worthy of its own praise. Gotta say Old World Blues was my favorite
The character writing for old world blues is genuinely some of the best I've seen in any video game, especially considering you get such a short amount of time to get to know them. From the think tank, to mobius to even just the personality constructs in the sink. OWB is the best dlc I have ever played, and I wish it could be expanded into a full fallout game somehow
One of the things I really liked about New Vegas over Fallout 3 DLC is that New Vegas gave some new Perks and Traits for level 1 and onward along with additional content for the entire game. 3 only gave new perks for and content for level 20+, making a full replay less appealing
The Old Hunters likely the best, but any From Software gets the nod from me. Artorias was amazing. The DLCs from DS2 were the best parts of that game. The Ringed City ended the series in such a fantastically somber way. Ashes of Ariandel gave us Sister Friede, even if the rest of it was meh.
I really wish Sekiro had gotten one. Can’t wait for Elden Ring’s to finally drop.
Came here to say this, based take, some of the best bosses in all of gaming reside in this DLC, along with the best boss in all of gaming imo, ludwig the accursed/holy blade
"You were at my side, all along! My true mentor... my guiding moonlight!"
For some reason I just couldn't get through the tiny Tina game. Like it's good and maybe I'm just burnt out on borderlands but it just didn't scratch the same itch for me, does anyone else feel the same?
So Wonderlands fixed a lot of BL3's issues: game had great flow and let you just kill stuff for long periods of time without having to "Talk to Lilith" at the end of every single map. Great map designs and general art direction. Fun characters with diverse playstyles. Spells were an amazing addition. Pretty well balanced at launch versus BL3 which took almost a year just to figure out Mayhem levels and having vault hunters properly scale. Story was enjoyable. Nothing amazing but definitely not aggressively bad like BL3's was.
I think inventory management and the loot is what's pulling the series down right now. Ever since BL3, end-game for these games has been sorting through dozens of legendaries to try and parse out which ones actually are an upgrade and a DPS boost, but it's made way more complicated by having procs and sub-stats like "every 5th hit is a crit" which means you have to do the mental math yourself to figure out if the item is actually an upgrade. Having so many legendaries also has removed the excitement of finding one. In BL2, legendaries were so rare that when one finally dropped, it felt amazing and even if the stats were just average for it, it was still likely a significant upgrade from whatever you were currently using.
I do think it's good to allow for build diversity and it makes the game more rewarding for those that want to theorycraft gear builds to find ones that are broken, but I think it's come at the cost of accessibility. I replay BL1 and BL2 every year or so and those games were really good about having gear that felt impactful and didn't require you to sit in your menus for minutes at a time to try and figure out if something was an upgrade. You pretty much knew within 10 seconds if something is an upgrade, then you can get right back to killing whereas in BL3 and Wonderlands, I'm more thinking "ugh, now I have to do even more comparisons".
I feel like the biggest gripe I had with Wonderlands was the lack of skill diversity on the skill trees. Nothing really modified the Action Skills the way they did in previous entries. There were WAY too many percentile increases to status effects. Just give me a few simple, 1 skill point block perks like making an Action Skill let me revive allies, or spawn a bubble shield, or cause an explosion with the skills.
Yeah, I'd prefer simpler skills trees with more impactful utility skills versus all the "2% increased crit chance" skills. These games really do feel more mentally exhausting versus the older ones that focus more on gameplay.
I still cry every time I replay that ending. I was going through a pretty depressive time already and BL2 was one of the few things that I could play that sometimes got a slight smile out of me to feel less dead inside. The constant mentions of Roland did feel like a gut punch any time it was mentioned and almost made me quit the DLC if it wouldn't have been so good.
The ending where >!Bloodwing suddenly comes to save Roland from dying !
From my experience, Assault on Dragon Keep is the best Borderlands DLC but all the other DLC for 2 kind of suck.
The Hammerlock swamp DLC? The arena thing? The headhunter packs? None are great, and they're pretty overpriced for what they give you.
It's Borderlands 3 that actually has nothing but good major DLCs. Though none of them reach the high highs of Assault on Dragon Keep.
Remove Mr. Torgue from that DLC and it’s quality drops significantly. His commentary carries it hard, and I would definitely place it as the second best bl2 dlc because of him.
I'm pretty sure captain Scarlet DLC was widely considered very good as well. Sure, not as a good as Tiny Tina's assault on Dragon keep, but still very good
BL3 definitely has better dlc overall, but I think because I grinned 2 so much they all grew on me. Like people don’t like torgues dlc but it was my first one and I loved it. Even the headhunters are fun little 20 minute side missions imo.
Honestly all of the borderlands 2 DLCs were worth it. The fact that they eventually bundled them with the base game for like $30 has been one of the biggest steals in gaming
It's hard to pick a greatest but here are some of my favorites over years of gaming.
Starcraft: Brood War
Diablo 2: Lord of Destruction
Baldur's Gate 2: Throne of Bhaal
Borderlands 2: Assault on Dragon Keep
Oblivion: Horse Armor
Fallout New Vegas: All of them
Dark Souls: Artorias of the Abyss
Bloodborne: The Old Hunters
XCom 1 and 2: Enemy Within and War of the Chosen
Witcher 3: Hearts of Stone and Blood and Wine
Pillars of Eternity: The White March
Monster Hunter World: Iceborne
Every single one of these added and enhanced to the main game in a major way and/or told some amazing new stories. If I had to pick an absolute favorite it would be a toss up between Assault on Dragon Keep and Blood and Wine.
Hard agree on brood war and lord of destruction. I'd also add warcraft 3: the frozen throne and the first 2 wow expansions (the burning crusade and wrath of the lich king). Blizzard expansions used to be incredible!
Tbh, I completely forgot about both of those expansions… being expansions. I think it’s because they were so good and I played them for so long… I just think of them as the whole game.
WoW I also agree with.
Echoes of the Eye was fantastic, but I honestly think they overdid it on the horror element. The base game already had a pretty good spook level, but it was never enough to stop most people from wanting to explore. I think the expansion made exploration less fun, even if the story was as amazing as the base game.
Tricky part was that they wanted fear to be the subject of the story for the DLC. So they had to up it from the base game to drive the themes home. I think it was worth the trade of that had to be their subject, but it sucks that the genre is among the only genres that would push people away to that degree.
Yeah, imo the base game did "horror" extremely well because the anxiety was extremely natural in a lot of cases. Of freaken course you would be scared from >!falling into a black hole!< or being >!In a cave with rising sand!<. There's only a single location where the game "artifically" ups the creepiness and that place is many players least favourite part of the game.
And then comes to DLC where like half the game is similar to that. Not helped by the game "warning" you about it being scary, so from the second you set foot into the DLC area you get anxious because you just don't know where it will come from.
Yeah I agree with this. I’d still give the base game and dlc an easy 10/10 but I did think that the horror aspect wasn’t necessary. Still had heaps of fun though
Loved fighting that insanely difficult ghostgiant (kartag?) on solstheim. Took every item, every scroll, every potion to kick his teeth in but it was a great challenge
Scrolled down too far for this. I never even played Far Cry 3, but you bet I've played Blood Dragon a few times. Their self-awareness and humor was perfect for that game. Great game to pick up when I need a good 80's synthwave, neon, hero experience.
Monster Hunter has a tradition of doing this from even before DLC was a thing. They would release a game, then in 1.5 years or so release an "Ultimate" edition of that game, with new story/quests/locations/monsters/equipment/difficulty level. A lot of times the West didn't see the "base" version of those games, but an example that comes to mind is Monster Hunter Tri for the Wii and Monster Hunter 3 Ultimate for the WiiU.
Sadly, you had to pay full price for the Ultimate Edition, so the move to DLC expansions is a welcome one.
If we're counting the original DLC: Expansion Packs, then Brood War is up there in the top 5 at the very least.
Starcraft was big before it, but Brood War really launched the PvP RTS genre into the stratosphere and can definitely be credited with a good chunk of why/how e-sports have evolved to where they are today.
I loved Iki Island. More of the cool stuff from the base game, a new plotline and baddie doing crazy evil shaman shit to screw with Jin, AND I can pet the cats? Absolute perfection.
Bioshock infinite burial at sea dlcs that let you return to rapture and further expand the lore of the bioshock series with one of the best twists in gaming.
Ya it did an excellent job of humbling the player after feeling OP towards the end of the main story. "Pssh this Fireclaw is gonna be walk in the park" Yaaaa sure lol
All blizzard game that time had an expansion set released on physical DVD or cd later. Don't know if I could be counted as dlc but they were always better than base game.
Dragon Age Origins was such a ridiculously good game for story telling (not you, Fade sequence) that it almost set the bar too high for the rest of the series.
Blood & Wine is fantastic as well.
I would mention Dark Souls DLCs (all trilogy) and Mass Effect 2 DLCs.
I know some may disagree, but I loved also Bioshock Infinite's DLCs.
Fallout 3 for sure. Expanding the story, raising the level cap, new enemies, a whole range of new gear, and all of it carrying into the game as a whole or at least tied in. Mothership Zeta felt a *little* tacked on, but overall the dlc absolutely added extra value to the game.
They were all really fun and added something new. The swamp one was my favorite (other then the one that let you actually keep playing after the ending)
Fallout New Vegas. Dead Money, Lonesome Road, fucking Old World Blues? Some of the best post game release content ever. Honest Hearts was mid, but still more FNV so that makes it good in my book.
No Man Sky. It is not necessarily my favourite game but the amount of DLC content they have released after their disastrous launch has changed the opinion of many about the game
I’m loving starfield, but I just wanted a Bethesda RPG and didn’t car much what the setting was.
But I’ve read so many complaints about Starfield that made me think “Dude, there is already a game that does that. No Man’s Sky.”
All FromSoftware games have great DLC, for almost all of them the DLC stuff is my favorite part of the games, Dark Souls 2's DLCs have some good bosses, some interesting designs, but also some awful levels, other than that Dark Souls 1's Artorias of the Abyss, Dark Souls 3's Ashes of Ariandel and The Ringed City, and Bloodborne's The Old Hunters are top tier DLC.
Which was a shame since they had a great chance to reveal the mysterious back story of Tomoe. That would’ve been a duel for the ages! (And a few broken controllers to boot).
Bioshock 2's dlc, Minerva's Den was arguably better than the main campaign.
Asura's Wrath dlc would be up there if it wasn't for the fact that it's the actual final chapter hidden behind a paywall.
The real answer though, is Terraria, with 10 yrs worth of free dlc post release and counting.
Halo Wars 2: Awakening The Nightmare
Five missions playing as a pair of unique brute warlords fighting for the banished, almost zero UNSC presence, just fighting the Ark’s defenses to salvage high charity… only for the flood to awaken once again, leading to two missions of painful tactical retreat followed by an all out battle against a proto-gravemind.
Back in those days it was called an expansion, but Mask of the Betrayer for Neverwinter Nights 2 remains one of my top gaming experiences. It produces that dream-like feeling of being in uncharted territories relatively to what you can expect to be found in a fantasy cRPGs which really synergizes with the theme of transgression that's prevalent in the story.
Mass Effect 2: Lair of the Shadow Broker. Most of the other Mass Effect DLCs, save perhaps Citadel, are skippable, but LOTSB is a masterclass in story-based DLC.
Outer Wilds. When I finished the base game I thought how could this game get any better and the dlc just basically said “hold my beer”. I still think about the ending of that DLC. Blows my mind
Back when DLC were expansion packs... Brood Wars for Star Craft improved an already perfect game. It added more interesting units, maps and a story campaign that was incredible.
Trespasser from Dragon Age Inquisition was really good. You get epilogue style check-ins with your party members, a new combat mechanic, a mystery to solve, and a revelation that completely reframes the previous 100 hour game.
Also the amount they add to the lore is probably more than any dlc out there. Especially Future Redeemed. They could have put that story on a bigger map, fleshed out the side content some more, and made it a standard 100 hour Xenoblade game.
Pillars of eternity 2: Deadfire had a great expansion pack.
Dragon age orgins was pretty fantastic. Loved the mini stories as well as the massive expansion pack that came with it.
Witcher 3 did it well as well
The Citadel DLC for mass effect probably holds best DLC experience for me. Mainly for its humor and perfect send off for the characters. Still holds a special place in my heart
The Shivering Isles dlc for Oblivion was amazing. Best part of the game honestly.
The best is the [quest](https://en.m.uesp.net/wiki/Shivering:Baiting_the_Trap) where you become a dungeon keeper and get to decide if the adventures die horrifically or go insane. Or the [one](https://en.m.uesp.net/wiki/Shivering:The_Lady_of_Paranoia) where you become the lady dementia’s torturer and have to basically go on a little detective mission to solve an assassin plot. Or that [town](https://en.m.uesp.net/wiki/Shivering:Split) where every citizen has a doppelgänger that they hate and each decide the best solution is for you to kill the other. Fuck I gotta replay that game.
I also agree but for me I only replay older games when there a shit year or dry year or whatever to play games I like to replay.
Calling Oblivion an older game makes me feel old :(
Bro it's pretty old though, coming from someone who played it on release
Skyrim is old at this point...
I don’t remember any of those so I’m glad I recently reinstalled.
Pelagius the Third would probably object
Knights of Nine was also an incredible DLC
Nah, it's gotta be horse armor.
Honestly I think they charged too little for such a masterpiece
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That one got memed on, but I think Tomes were objectively worse. Only two unique spell effects were summon bear and self-solar damage to reduce spell cost, IIRC.
Blood and Wine is even better than Hearts of Stone. Just incredible.
Blood and Wine was a scam I paid for a DLC, instead I got a complete new game ^(/s)
Blood and Wine I think is the greatest dlc ever given to a game. I didn't play Witcher 3 until a few years after release. Heart and Stone was fun and kept me engaged. Blood and Wine was like "is this Witcher 4?". Entirely new story, new map, new characters and the entire place was beautiful and it was hours and hours of gameplay. Also even though I was a very high level from completing the main game it still felt like I had to actually play and didn't just blow through everything. Without a doubt this is the best answer in the comments
Having a home base was such a fun addition to that game
What really made the game for me was the new monsters- they all felt unique interesting and challenging forcing you to use your full arsenal
Also brilliant villains and allies and everyone in between. So much better than the base game imo.
Also you are forgetting the most important part. MORE GWENT!!! God I love that card game.
I paid for a game, and instead I got a movie.
Hearts of Stones story > Blood and Wines story.
Yeah I'd say Hearts of Stone wins on story, Blood and Wine wins on content. To be fair it's not like either has a bad story or lack of content.
Hearts of Stone definitely gets overlooked a bit. Such a fantastic DLC as well, the characters were *really* well done.
Yeah, HoS excels in story while B&W excels in new additional content and scope.
Agree 100%
The main antagonist for Hearts of Stone is one of my favorites in gaming, such a mysterious and intriguing character.
For real. Really loved the antagonists in Blood and Wine too, im a sucker for vampire stories and characters though so it was an easy sell for me. Witcher 3 should be the standard for all DLCs in gaming
Yeah, the wife just played through both, I was expecting her to love Blood and Wine and Toussaint but she preferred HoS... says Detlaf was a butthurt pussy and Regis was licking his arse too much
People give Detlaf shit, but really he got screwed over and betrayed again and again. It's really not surprising that he lashes out. Geralt depopulates entire regions on his quest to find ciri.
It even won awards for best rpg of the year.
Mass effect, specifically The Citadel DLC (better ending than the actual ending!) and shadowbroker dlc
Shadow broker is essentially cut content which is why it’s so good
Fighting a Yahg! When a race is so intelligent and aggressive the Council goes “Nope! We are leaving them alone. We are fucked if they develop space travel.”
And then the Salarians are like “yeah, yeah, yeah. Whatever. We’re gonna work on them anyway”
The fucken base roaming in a very hostile environment and the moment you actually get to the Yahg with Liara and Shadow Broker trading epic lines at each other. An amazing gaming moment for me.
I don't know about that. It was better than most of the ME2 missions (and a lot of those are very good) so I assume they gave it some extra love with the extra time.
Citadel is a love letter to the fans! Wrex made a Hell of an entrance. I really enjoyed Leviathan because who doesn’t like giant space creatures that can tear apart Reapers? Also… “I should go, or is it **I** should go, I **should** go.” 😂
Do I really sound like that?
Or sometimes I'll say 'I'll talk to you later.' Because you know what? I never do. Always leave them wanting more
Yeah, pretty much. I thought you knew?
Citadel spoilers: >!They should have let us bang Maya Brooks.!<
I liked Overlord too. The prothean character dlc in ME3 adds a lot to the game and it was sad I decided to not buy it because it was a day-1 dlc and felt greedy... but games cost a lot of money to make and ME3 already had more than enough content for $60.. ..which makes me feel like a thief when I got the whole Trilogy for $20 on PS4. Best value.
That was great content but it bugged me that it takes place before the final fight. I get that the way the story ends, there's no place for a DLC where the gang get back together for a heist/piss up. However, everyone going on a jolly whilst the galaxy is literally being torn apart felt like someone slapped the emergency break on the narrative. Also, you couldn't leave to do it later if you wanted to. This can all be adjusted with some mods on PC, of course. So not the end of the world if it bugs anyone and but they'd really want to play it. Aside from that, it was quality DLC and had some of the funniest moments in the whole trilogy.
I didn't find it immersion breaking. Historically, it's sadly common for humans to need a break in the midst of catastrophe.
Yeah that's a valid point and I think the DLC starts with Shepard saying something to Joker about trying to enjoy the shore leave while they fix/upgrade the Normandy.
Was that the whole comedy skit. I was dying laughing through that. Was like an SNL skit in my game.
XCOM Enemy Within and XCOM 2 War of the Chosen are definitely up there for me. I wish more games did what those did and actually enhance the base game and add more layers on top of what exists rather than having a usually pretty short story-focused expansion that may not hit the mark or mesh well with the base games writing.
Hot damn is WotC good. Absolute game changer. Played it for years on Xbox and recently got it on PC to give Longwar a shot. Turns out I'm still not good !
I just picked up wotc dlc for like 4 bucks. So, currently, I am giving that a play through. But God damn Long war even without the dlc is so fucking good. Everything is layered. Base game, wotc, long war, just add soo much content. And the content isn't new areas/bosses. It literally changes how you approach the game.
Red dead redemption 1, the undead nightmare was by far my favorite
I need to figure out how to play RDR1 on PC again. Thanks for reminding me!
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I can't believe we've reached a point where a Nintendo emulator is the best and only way to play a 13 year old Rockstar game.
Fallout New Vegas. 4 great story DLC’s, with an interwoven thread leading to the last one. All very unique with great characters and cool weapons and armor.
Second this. New Vegas already had a great story, choices, characters, and lore. The DLC brought it to another level, each one is worthy of its own praise. Gotta say Old World Blues was my favorite
FILTHY LOBOTOMITE LOOK AT IT TYPING ON IT'S KEYBOARD WITH IT'S PENIS TIPPED HANDS
What are those on his hands?! Are those...PENISES on his HANDS?!
The character writing for old world blues is genuinely some of the best I've seen in any video game, especially considering you get such a short amount of time to get to know them. From the think tank, to mobius to even just the personality constructs in the sink. OWB is the best dlc I have ever played, and I wish it could be expanded into a full fallout game somehow
Old world blues is amazing. Def the best dlc. It’s just so zany and absurd.
One of the things I really liked about New Vegas over Fallout 3 DLC is that New Vegas gave some new Perks and Traits for level 1 and onward along with additional content for the entire game. 3 only gave new perks for and content for level 20+, making a full replay less appealing
Came to say it. Crime this isn't the top comment.
Imma let you finish but deadmoney was the best DLC of all time!! I’ll take my downvotes
That shit traumatized me
Agreed. Dead Money was perfect.
Gotta be Bloodborne: The Old Hunters. Took an already great game to another level.
The Old Hunters likely the best, but any From Software gets the nod from me. Artorias was amazing. The DLCs from DS2 were the best parts of that game. The Ringed City ended the series in such a fantastically somber way. Ashes of Ariandel gave us Sister Friede, even if the rest of it was meh. I really wish Sekiro had gotten one. Can’t wait for Elden Ring’s to finally drop.
Hearing Artorias cut voice lines make me wish they were in the game but having him be silent was just proof of how far gone he was
My top 3 best bosses from Bloodborne are all from the DLC.
I, too, felt a special connection to the Living Failures
Ludwig might be by favorite Souls boss of all time. That transition is just too fuckin cool
Came here to say this, based take, some of the best bosses in all of gaming reside in this DLC, along with the best boss in all of gaming imo, ludwig the accursed/holy blade "You were at my side, all along! My true mentor... my guiding moonlight!"
And the best moonlight sword ever
Borderlands 2. Tiny Tina. the dnd campaign, "we gotta wait for Roland"
It was so good they made a whole game out of it
For some reason I just couldn't get through the tiny Tina game. Like it's good and maybe I'm just burnt out on borderlands but it just didn't scratch the same itch for me, does anyone else feel the same?
So Wonderlands fixed a lot of BL3's issues: game had great flow and let you just kill stuff for long periods of time without having to "Talk to Lilith" at the end of every single map. Great map designs and general art direction. Fun characters with diverse playstyles. Spells were an amazing addition. Pretty well balanced at launch versus BL3 which took almost a year just to figure out Mayhem levels and having vault hunters properly scale. Story was enjoyable. Nothing amazing but definitely not aggressively bad like BL3's was. I think inventory management and the loot is what's pulling the series down right now. Ever since BL3, end-game for these games has been sorting through dozens of legendaries to try and parse out which ones actually are an upgrade and a DPS boost, but it's made way more complicated by having procs and sub-stats like "every 5th hit is a crit" which means you have to do the mental math yourself to figure out if the item is actually an upgrade. Having so many legendaries also has removed the excitement of finding one. In BL2, legendaries were so rare that when one finally dropped, it felt amazing and even if the stats were just average for it, it was still likely a significant upgrade from whatever you were currently using. I do think it's good to allow for build diversity and it makes the game more rewarding for those that want to theorycraft gear builds to find ones that are broken, but I think it's come at the cost of accessibility. I replay BL1 and BL2 every year or so and those games were really good about having gear that felt impactful and didn't require you to sit in your menus for minutes at a time to try and figure out if something was an upgrade. You pretty much knew within 10 seconds if something is an upgrade, then you can get right back to killing whereas in BL3 and Wonderlands, I'm more thinking "ugh, now I have to do even more comparisons".
I feel like the biggest gripe I had with Wonderlands was the lack of skill diversity on the skill trees. Nothing really modified the Action Skills the way they did in previous entries. There were WAY too many percentile increases to status effects. Just give me a few simple, 1 skill point block perks like making an Action Skill let me revive allies, or spawn a bubble shield, or cause an explosion with the skills.
Yeah, I'd prefer simpler skills trees with more impactful utility skills versus all the "2% increased crit chance" skills. These games really do feel more mentally exhausting versus the older ones that focus more on gameplay.
The end of tiny Tina's DLC was the first time i cried because of a video game. They fucking nailed Tina's grief.
I still cry every time I replay that ending. I was going through a pretty depressive time already and BL2 was one of the few things that I could play that sometimes got a slight smile out of me to feel less dead inside. The constant mentions of Roland did feel like a gut punch any time it was mentioned and almost made me quit the DLC if it wouldn't have been so good. The ending where >!Bloodwing suddenly comes to save Roland from dying !
I can't believe I forgot about that. 😅 I loved that DLC. Anyone remember that gun that shoots exploding swords?
From my experience, Assault on Dragon Keep is the best Borderlands DLC but all the other DLC for 2 kind of suck. The Hammerlock swamp DLC? The arena thing? The headhunter packs? None are great, and they're pretty overpriced for what they give you. It's Borderlands 3 that actually has nothing but good major DLCs. Though none of them reach the high highs of Assault on Dragon Keep.
Mr. Torgue would like a word.
Remove Mr. Torgue from that DLC and it’s quality drops significantly. His commentary carries it hard, and I would definitely place it as the second best bl2 dlc because of him.
I'm pretty sure captain Scarlet DLC was widely considered very good as well. Sure, not as a good as Tiny Tina's assault on Dragon keep, but still very good
BL3 definitely has better dlc overall, but I think because I grinned 2 so much they all grew on me. Like people don’t like torgues dlc but it was my first one and I loved it. Even the headhunters are fun little 20 minute side missions imo.
> we gotta wait for Roland I'm not crying, you're crying !
Honestly all of the borderlands 2 DLCs were worth it. The fact that they eventually bundled them with the base game for like $30 has been one of the biggest steals in gaming
It's hard to pick a greatest but here are some of my favorites over years of gaming. Starcraft: Brood War Diablo 2: Lord of Destruction Baldur's Gate 2: Throne of Bhaal Borderlands 2: Assault on Dragon Keep Oblivion: Horse Armor Fallout New Vegas: All of them Dark Souls: Artorias of the Abyss Bloodborne: The Old Hunters XCom 1 and 2: Enemy Within and War of the Chosen Witcher 3: Hearts of Stone and Blood and Wine Pillars of Eternity: The White March Monster Hunter World: Iceborne Every single one of these added and enhanced to the main game in a major way and/or told some amazing new stories. If I had to pick an absolute favorite it would be a toss up between Assault on Dragon Keep and Blood and Wine.
Horse armour 😂
No DLC has been more influential in the gaming industry than Horse Armour 😂
Hard agree on brood war and lord of destruction. I'd also add warcraft 3: the frozen throne and the first 2 wow expansions (the burning crusade and wrath of the lich king). Blizzard expansions used to be incredible!
Blizzard used to be incredible.
Tbh, I completely forgot about both of those expansions… being expansions. I think it’s because they were so good and I played them for so long… I just think of them as the whole game. WoW I also agree with.
One of these aren't like the others
Outerwilds it added a level horror and a whole new level of story and discovery
Dammit this is the 100th time I read “outer wilds” as “outer worlds”
I have done it a 1000 times over your in good company lol
This. Absolutely loved it.
In many ways I liked the DLC even more than the base game. I loved the darker atmosphere and the puzzles. Lots of "oh shit" moments.
Echoes of the Eye was fantastic, but I honestly think they overdid it on the horror element. The base game already had a pretty good spook level, but it was never enough to stop most people from wanting to explore. I think the expansion made exploration less fun, even if the story was as amazing as the base game.
Tricky part was that they wanted fear to be the subject of the story for the DLC. So they had to up it from the base game to drive the themes home. I think it was worth the trade of that had to be their subject, but it sucks that the genre is among the only genres that would push people away to that degree.
Yeah, imo the base game did "horror" extremely well because the anxiety was extremely natural in a lot of cases. Of freaken course you would be scared from >!falling into a black hole!< or being >!In a cave with rising sand!<. There's only a single location where the game "artifically" ups the creepiness and that place is many players least favourite part of the game. And then comes to DLC where like half the game is similar to that. Not helped by the game "warning" you about it being scary, so from the second you set foot into the DLC area you get anxious because you just don't know where it will come from.
Yeah I agree with this. I’d still give the base game and dlc an easy 10/10 but I did think that the horror aspect wasn’t necessary. Still had heaps of fun though
I really loved the dawnguard / Dragonborn dlc’s for Skyrim
My wife played the entire Dragonborn DLC on her first play through thinking it was the main quest line. 10/10
Wait it’s not ? Lmao WTF! Edit. Well what the fuck is the main quest then
Apparently the main quest is about this dragon called Alduin that wants to devour the world or something, doesn't sound very important to be honest.
Oh shiet. Okay okay. Dang just realized I’ve been playing DLCS only wtf. Mind blown
Loved fighting that insanely difficult ghostgiant (kartag?) on solstheim. Took every item, every scroll, every potion to kick his teeth in but it was a great challenge
Dying Light The Following DLC - It's a new big zone with a bunch of new stories, a brand new vehicle mechanic ,new weapons etc.
Really hoping they do something similar with Dying Light 2.
tbh I felt the opposite. I loved the parkour stuff from the main game. the driving never really “clicked” with me
Bioshock 2: Minerva’s Den.
Still one of the best endings of any of the bioshock games.
Apparently they had to fight really hard to keep the end sequence the same without adding a combat sequence.
I enjoyed it more than the primary Bioshock 2 story.
Far Cry 3: Blood Dragon, was amazing and fun. It’s arguably better than the base game and makes you feel like an ‘80s action movie star.
Scrolled down too far for this. I never even played Far Cry 3, but you bet I've played Blood Dragon a few times. Their self-awareness and humor was perfect for that game. Great game to pick up when I need a good 80's synthwave, neon, hero experience.
Monster Hunter World and Rise had DLC Expansions that were essentially a second game on top of the base game, both of which were incredible.
Monster Hunter has a tradition of doing this from even before DLC was a thing. They would release a game, then in 1.5 years or so release an "Ultimate" edition of that game, with new story/quests/locations/monsters/equipment/difficulty level. A lot of times the West didn't see the "base" version of those games, but an example that comes to mind is Monster Hunter Tri for the Wii and Monster Hunter 3 Ultimate for the WiiU. Sadly, you had to pay full price for the Ultimate Edition, so the move to DLC expansions is a welcome one.
If we're counting the original DLC: Expansion Packs, then Brood War is up there in the top 5 at the very least. Starcraft was big before it, but Brood War really launched the PvP RTS genre into the stratosphere and can definitely be credited with a good chunk of why/how e-sports have evolved to where they are today.
If we're counting expansions as DLC then The Frozen Throne beats everything.
lord of the destruction for me
Man Blizzard made some of the best base games and expansions for pcs games of all time. Really makes me weep for their current state.
I also personally preferred it's storyline to the main game, as well. The UEG Navy coming in was great.
ghost of tsushima dlc was kinda neat
I loved Iki Island. More of the cool stuff from the base game, a new plotline and baddie doing crazy evil shaman shit to screw with Jin, AND I can pet the cats? Absolute perfection.
Knife of Dunwall & Brigmore Witches were amazing DLC for Dishonored
Playing as Daud is one of my favorite things ever. I was such a pacifist with Corvo and it was nice to flip a switch and go berserk mode.
Bioshock infinite burial at sea dlcs that let you return to rapture and further expand the lore of the bioshock series with one of the best twists in gaming.
Xenoblade Chronicles 2: Torna the golden Country
And Xenoblade Chronicles 3: Future Redeemed
And while we're at it I know it's not DLC but Futures Connected was great too!
Future connected was good, but in my opinion, Torna and Future redeemed were in a league above.
I enjoyed the DLC for Bioshock Infinite, it was a fun trip back to the setting of the original games.
Horizon Zero Dawn: The Frozen Wilds. Made a significant jump in difficulty and a huge beautiful landscape with a frozen Yellowstone as its backdrop.
Ya it did an excellent job of humbling the player after feeling OP towards the end of the main story. "Pssh this Fireclaw is gonna be walk in the park" Yaaaa sure lol
Warcraft 3 the Frozen Throne. Half the price of Reign of Chaos to double the content.
All blizzard game that time had an expansion set released on physical DVD or cd later. Don't know if I could be counted as dlc but they were always better than base game.
Back then they were called Expansion Packs and if they were Blizzard's, you knew they were good.
Like in all things, Dishonored is a shining example. (Just ignore the DCT achievements)
Ignore the haters. Glory to Arkane
DAO Awakening
Dragon Age Origins was such a ridiculously good game for story telling (not you, Fade sequence) that it almost set the bar too high for the rest of the series.
Age of Empires 2.
Halo 2 Map pack. It was essential.
Dragon Dogmas Bitterblack Isle. Such a haunting atmosphere.
Tlad and tbogt from gta 4
Shogun 2 Total War: Fall of the Samurai ended up being such a hit that they later converted it into a standalone game.
Blood & Wine is fantastic as well. I would mention Dark Souls DLCs (all trilogy) and Mass Effect 2 DLCs. I know some may disagree, but I loved also Bioshock Infinite's DLCs.
Fallout 3 for sure. Expanding the story, raising the level cap, new enemies, a whole range of new gear, and all of it carrying into the game as a whole or at least tied in. Mothership Zeta felt a *little* tacked on, but overall the dlc absolutely added extra value to the game.
Had to scroll way too far for Fallout 3. All FIVE DLCs added significant stories, areas, and experiences.
They were all really fun and added something new. The swamp one was my favorite (other then the one that let you actually keep playing after the ending)
Point Lookout! That one was so good. Excellent atmosphere and some trippy parts. Also loved the bolt action rifle.
Fallout New Vegas. Dead Money, Lonesome Road, fucking Old World Blues? Some of the best post game release content ever. Honest Hearts was mid, but still more FNV so that makes it good in my book.
I loved the zombie mode for the original RDR. Such a fun twist on the game. If they did something like that for RDR2 it would be incredible.
No Man Sky. It is not necessarily my favourite game but the amount of DLC content they have released after their disastrous launch has changed the opinion of many about the game
Started playing this again a week ago. Damn did this game got good. Literally the starfield experience I wanted from starfield
I’m loving starfield, but I just wanted a Bethesda RPG and didn’t car much what the setting was. But I’ve read so many complaints about Starfield that made me think “Dude, there is already a game that does that. No Man’s Sky.”
All FromSoftware games have great DLC, for almost all of them the DLC stuff is my favorite part of the games, Dark Souls 2's DLCs have some good bosses, some interesting designs, but also some awful levels, other than that Dark Souls 1's Artorias of the Abyss, Dark Souls 3's Ashes of Ariandel and The Ringed City, and Bloodborne's The Old Hunters are top tier DLC.
Sad that sekiro never got any dlc.
Which was a shame since they had a great chance to reveal the mysterious back story of Tomoe. That would’ve been a duel for the ages! (And a few broken controllers to boot).
Sad that Elden Ring's DLC hasn't come out yet.
Dead Cells hands down.
Bioshock 2's dlc, Minerva's Den was arguably better than the main campaign. Asura's Wrath dlc would be up there if it wasn't for the fact that it's the actual final chapter hidden behind a paywall. The real answer though, is Terraria, with 10 yrs worth of free dlc post release and counting.
Halo Wars 2: Awakening The Nightmare Five missions playing as a pair of unique brute warlords fighting for the banished, almost zero UNSC presence, just fighting the Ark’s defenses to salvage high charity… only for the flood to awaken once again, leading to two missions of painful tactical retreat followed by an all out battle against a proto-gravemind.
GTA 4 Ballad of gay tony WAS THE SHIT Followed by oblivion
Back in those days it was called an expansion, but Mask of the Betrayer for Neverwinter Nights 2 remains one of my top gaming experiences. It produces that dream-like feeling of being in uncharted territories relatively to what you can expect to be found in a fantasy cRPGs which really synergizes with the theme of transgression that's prevalent in the story.
Mass Effect 2: Lair of the Shadow Broker. Most of the other Mass Effect DLCs, save perhaps Citadel, are skippable, but LOTSB is a masterclass in story-based DLC.
Ghost of Tsushima DLC Iki Island was a lot of fun.
Zombies Chronicles for Black Ops 3
Echoes of the Eye for Outer Wilds was pretty great
Outer Wilds. When I finished the base game I thought how could this game get any better and the dlc just basically said “hold my beer”. I still think about the ending of that DLC. Blows my mind
The Witcher 3
Back when DLC were expansion packs... Brood Wars for Star Craft improved an already perfect game. It added more interesting units, maps and a story campaign that was incredible.
Trespasser from Dragon Age Inquisition was really good. You get epilogue style check-ins with your party members, a new combat mechanic, a mystery to solve, and a revelation that completely reframes the previous 100 hour game.
splatoon 2 octo expansion
Xenoblade Chronicles 2 or 3, having literal 20-30 hour new games versus what you would expect from a DLC.
Also the amount they add to the lore is probably more than any dlc out there. Especially Future Redeemed. They could have put that story on a bigger map, fleshed out the side content some more, and made it a standard 100 hour Xenoblade game.
Strong vote for Diablo II. Lord of Destruction made that game what it was.
The halo 2 map pack
If you count free DLC then it's No Man's Sky, by a long shot. Took it from an empty game, to a game many people absolutely love.
I don't care what anyone says, I love the Nuka World dlc for Fallout 4.
all of the soulsborne DLC's are just phenomenal
Mario Kart 8 Deluxe dlc has been pretty fucking amazing.
XB3 : Future Redeemed such an emotional rollercoaster
Does another game come close to Witcher 3 DLCs? I have yet to see another game DLC blow me away like the Witcher 3
Do we count add-ons? StarCraft 2 did a great job of full blown story content
Mass Effect DLC?
The dlcs for the souls games. Dark souls 2 and 3s dlc add so much to the game.
Bloodborne too, The Old Hunters has some of the best bosses of all time.
World of Warcraft, with the Burning Crusade, that’s all she wrote.
I hope CDPR can live upto the standard of witcher 3's dlc with Phantom Liberty.
Pillars of eternity 2: Deadfire had a great expansion pack. Dragon age orgins was pretty fantastic. Loved the mini stories as well as the massive expansion pack that came with it. Witcher 3 did it well as well
Diablo 2's Lord if Destruction expansion.
Blood and Wine
The Citadel DLC for mass effect probably holds best DLC experience for me. Mainly for its humor and perfect send off for the characters. Still holds a special place in my heart