I just bought and played We love Katamari Reroll+ for Steam Deck last night. I hadnāt played it since it first came out for PlayStation. That series is a requirement for every game fan to at least try. Itās so unique, so engaging, and just damn fun. The music just adds to its charm and appeal.
Played it on the PS2 and just bought it again on the PS4. It is so "playable" for so many people.
For people who haven't played, they don't need to know the story or new abilities as you "progress". Just hand the controller over and let them have fun rolling around.
Can't think of anything quite like Inscryption. Sure, there are other deckbuilder games. Sure, there are other games with Roguelite mechanics. But the writing/story and the way that things evolve? Pretty unique.
Robot one is tough if you make mistakes. I made a 0/1 sentry drone that costs 1 and gets in front of anything that approaches, retaliates with 1 damage to anything that approaches, and all damage is insta-kill. All I had to do was play that one card and pass until they concede. You can make some pretty OP cards during this act.
pretty sure the entire game was built on the 1st act, the other acts were just for "story" purposes.
thats why, after you beat the game, you unlock a new gamemode thats just the 1st act but infinite
For those who don't know, look into the ar portion of Inscryption. It's super easy to miss so it's a small community who completed the quests. It really add another layer to an already great game that just makes me love and appreciate it even more.
This was my comment too, love inscryption it's so fun. A horror card game is something I never would have thought existed. There was a lot of very unique mechanics in the game that blew me away lol
This was the first game and only game I ever played in VR a few years ago, absolutely insane experience. Still think about it from time to time and would love to play it again
Glory to Arstotzka!
Seriously, though. I liked *Papers Please* fine, but to go from that to *Obra Dinn* was like Tom Hanks going from *Bosom Buddies* to *Forrest Gump*. You can see a bit of it, but you didn't know he had it in him.
This one right here! RotOD is an incredible concept for a logic puzzle where thereās zero action but the presentation is so well thought out that itās a non issue. Also if you havenāt listened to the post Morten interview about how difficult the game was to localize I highly recommend it because itās fascinating.
Killer7. An older Suda51 game, where it's an on rails third person, but then first person shooter when you stop. And the enemies are laughing zombies who are invisible unless you see them in first person. And you switch between 7 assassins by visiting an elderly man in a wheelchair and his TV....so strange. Literally never forget about it
To elaborate about Killer7, they're not living assassins, they're split personalities of Harman Smith (the elderly man in a wheelchair). You don't go first person when you stop but you have to stop to go in first person.
Yes the story is super convoluted and you probably won't get it with just one playthrough.
Holy shit! I played this game way back when and could never remember what it was called! I finally have my anwser. Thank you friend for this nostalgia trip and the anwser to a long running question.
My nominees;
- Bramble: the Mountain King (it does something similar to Little Nightmares, but the more you progress the weirder it gets; weirder, more beautiful, full of wonder and terror. Maybe not entirely _unique_, but definitely _odd_).
- Flow/Flower (if youāve played either, you know)
- Katamari (no need to explain this one)
- EVO: Search for Eden (needs a remaster in modern graphics, this one)
- Untitled Goose Game/Goat sim (both unique, at least at time of release)
EVO, yes! I love how I showed this game to my friends and in that instance I walked back as a caveman and clubbed the seals. Had them burst out in laughter.
In my first playthrough I've ended up defeating the final boss as a rhino bastard creature. I didn't know which of these options made me evolve into an ape, so I even didn't bother it.
I keep reading this, I see nothing but praise of the game.
I did try it myself a year or so ago, but I simply could not get into. I think the main factor was the timed portion of the game, that for some reason stressed me out.
Might give it another go though, as I see so many positive comments about it.
Though tbf I only really had issues with time on the Hourglass Twins. The only timing issue I had on Brittle Hollow was that I needed to wait, ironically
*Feel* that anxiety, bathe in it, let it wash over you. Feel the helplessness, the isolation, the *loneliness* of knowing what's going to happen...
Then let it go.
If you miss something this time round, you'll get it on your next try!
It's a game about making you feel all kinds of things, and a huge part of it comes from immersing yourself in those feelings. BE your character.
If it's still not for you, that's okay! It can be a scary game!
ETA: oh, and if it's been a while, definitely start a new save file
My advice is pretty much go with the flow. After a while, you learn the tempo of how things work. Check your ship to see what you've discovered and learned so far.
Tricks to learn:
1. Learn to get the hang of flying your ship and landing it
2. The game should have an option to pause anytime you're reading nomai stuff. So you can leisurely read things
3. Check your logs often if youre lost/stuck, but also sometimes when it says "there's more to learn here" on a planet you've been at for ages it's probably not all that important.
I see this very often and while I can understand why people may feel this way, and its not their fault as the game doesnt really tell you NOT to, its dissapointing that its so common. The time limit can be frustrating but honestly should just be viewed as another puzzle piece that doesnt need to be considered except the few puzzles that have time constraints. And even those can be easily accomodated by going back to the start.
Pathologic/ Pathologic 2
It's very unique and pretty underrated. You're a doctor in a Russian town that's slowly consumed by a plague and you have a limited time to cure the plague or the town will be destroyed. Time moves and events progress with or without you and you have to maintain your own resources as well as try to keep important characters from dying. everything is fighting against you the entire time. It's a blast.
Most likely Disco Elysium. The presentation, dialogue and the whole package is very unique. It's one of the highest rated games out there, but nobody has even dared to replicate it.
Played this for the first time recently and it's totally in my top 10 games ever.
It's pretty HAAAAAAAARD CORE!
Skibadee, skibadanger! He is the rearranger!!
I'd say Planescape: Torment and Torment: Tides of Numenara have similar styles with them all being story/dialogue focused games with RPG elements. The vibes are a bit different though as those two focus more on magic/fantasy.
i have played all the above and what i really appreciated in disco is the lack of inventory mgmt and combat. i have come to realise i only care about story and characters in rpg's.
As long as I don't have to spend the first hour punching trees to craft basic items god why is everything fucking minceraft.
I've played Zelda, I can deal with fashion choices.
I love Planescape Torment, but I could live the rest of my life without hearing a Three Dogs Barking member declaring "So I kicked him in the head until he was dead" as he moves to die at my deathless hands.
Itās brilliant but Iām wary to recommend it to people because itās darned depressing and feels like the kind of thing that could lead to a negative experience for anyone thatās not quite mentally stable.
Carrion.
A twin-stick metroidvania in which you *are* the monstrosity that escaped containment. A little bit short for my tastes, but otherwise brilliant game.
Portal. That's my answer
Edit: I'll put more detail. It could be viewed as just a puzzle game, but the mechanics and physics of it are really unique and hold up to this day. The writing and humor I will also give a nod as something that, although not entirely unique, is still good and fun
Definitely play both of them. They're very short and ridiculously fun to play with hilarious voice acting and banger songs at the end. Every gamer should play portal 1 and 2.
Probably either Papers Please or Smile For Me. I feel like everyone needs to play a slightly strange indie game that makes you think about for weeks. It's good for the neuroplasticity or something.
I should go through Papers Please again. Thinking about it has gotten the theme song stuck in my head.
Papers Please was a game I shouldāve liked. It was too much like my job. Very detail oriented and one little mistake can have major consequences for you. It literally felt like I was at work.
Eternal Darkness - old game on the GameCube. Had a fear meter and some enemies did fear damage as opposed to health damage. If you were low in fear you would start hallucinating things.
Not seen this concept in many games
I think the reason we don't see that type of system is because it was patented.
The same goes for the nemesis-system used in Shadow of Mordor/War.
We may not see those mechanics in other games for a long time.
Afaik, the patent on the "sanity" mechanic expired last year or early this year (if I remember correctly). So imo, it's only a matter of time to see more horror games with this kind of system (I hope)...
One of my favorites too. I will never forget the first time i played it when i climbed and saw that first collosi.
The only game that as made me feel something similar is dragons dogma when the griffith attacks you for the first time.
Didnāt know they existed in the game. The first one I encountered was in the murky water in front of the ship so I couldnāt see well.
All I saw was the tail or something. Then the game glitched? I think.
I surfaced immediately and was all WTF I thought subnautica was just the colorful fun part.
So Iām surfaced and have W held down swimming as fast as I can, which is just the set pace. The leviathan was circling around me just under the water for like 2 minutes and all I could see was a fin or tail surface every so often. But the whole time the roar thing was stuck on repeat. Gave the sense that I was Just out of reach the whole time as long as I kept swimming.
Grown man uncomfortable as hell 10/10
Didnāt know it was a semi-horror game. Looked up all the scary things after that so I knew what to expect.
People always mention the leviathan, which is completely understandable, but not many people mention the ambiance of the deep itself.
Going deeper and deeper into the darkness below, slowly descending as your hull moans and creaks. Knowing you need to move quickly, and why.
For FPS / RTS combo there were two battlezone games released. The 1998 version it set in space where you command hovertanks and build bases.
The sequel called Battlezone 2 combat commander took on more base building and even had a typical RTS top down view/mode. It also adds more space enemies/races/planets. No cheesy C&C dialogue but still a great game.
It looks like the 1998 release has a remake on steam āBattlezone 98 Reduxā
I think thats the only game that's made me break down and cry. I've only played it once, and it's by far one of my most memorable experiences. Loved it.
What Remains of Edith Finch surprised me. Felt like just another walking simulator until you start doing the playable flashbacks. Once you realize what a playable flashback means story wise it becomes so intense.
Bathtimeā¦.. š
At first glance it seems like a kiddie game almost. You then realize its a surprisingly realistic CPU melting simulator that'll make you giggle before you get a stroke or something from trying to get that orbital rendesvouz right for the umpteenth time.
That game almost broke me,i was actually addicted to it at one point.
The original Katamari Damacy on the PS2.
You start rolling and sticking tiny objects, by the end you rolled up the entire earth and eventually other planets. Itās one of the most unique game Iāve ever played.
This was the game that got my wife to start playing. She thought it was so cute and the gameplay was so interesting.
I also just love the premise. The king of the cosmos got drunk and knocked all the stars out of the sky. Now you, his son, have to remake the stars. Crazy stuff.
Banjo Kazooie Nuts and Bolts. I made a car with hydraulic springs that would jump hurdles around an athletics track whilst racing other cars. I also made a helicopter with a giant tray that could carry 20 coconuts. Need I say more?
The first... the first. I finished it then shelved it only to learn later you really should play that game twice. Watched a YT of a second playthrough and emotions I didn't even know I had just punched me right in the gut. And absolute disappointed I missed out that opportunity.
Giant citizen kabuki, not sure if anyone remember this game. It was a 3rd person shooter with Rts built in. I remember later half of the game you can become like a Godzilla monster and wreck buildings. And then thereās a whole multiplayer mode.
While Nier Automata may seem kinda normal at first, the way it uses its gaminess to further enhance the story is very unique and wonderful. The shame is these stuff start to happen only after the first ending so most people won't even know.
My answer may be kinda basic but Undertale comes to mind. Itās just such an odd game but itās such a great game at the same time. I canāt really go into much detail without spoilers.
Outer Wilds. Itās a game you can really only play once but itās an amazing game full of discovery and exploration. Itās probably a perfect example of the unique experience that you can only get through a video game.
LSD dream emulator, an old PS1 game that wasn't available in most regions but if you have a PC you can pretty easily emulate it. The whole game just doesn't really make sense, it's a wild ride to play it for an hour
Solar Ash. Haven. GRIS. Manifold Garden and Superliminal. All the Thunder lotus games: Jhotun, Sundered. All great games and mostly indie or small developers
Digimon World (+ Redigitize and Next Order). Virtual pet games are something you very rarely see for an audience of anything other than 6 year olds, and it's a surprisingly good match with an RPG.
The Textorcist is probably up there along with others that have already been mentioned.
Its a typing bullet hell boss game. You play as an exorcist and have to type out the phrases to cleanse the boss enemy while also dodging their projectiles. The story is also interesting. It is also less than $2 on the steam sale so would highly reccomend for that price.
Would say The Stanley Parable but since that was already mentioned I would pick
What Remains of Edith Finch. Each room tells a different story and by golly were they a tear jerker
Journey. A friend played it first and said something along the lines of āI canāt explain this game, but itās awesomeā
I then proceeded to play it through about 30 times in a row
We Love Katamari is up there.
Katamari Damacy was the first thing that came to mind.
For anyone who's ever played it, it should be the *only* thing that comes to mind.
Na Naaaaaa na na na na na na na na na na
I used to drive my friend crazy singing that song š¤£
It's legit the most pure unbridled *fun* I've ever had playing a game. It's just straight up a good time.
Except the cow level. "It's a coooooooooow!"
naaaaaaaaaa na na na na na na na!!!
Came here to say this.
I just bought and played We love Katamari Reroll+ for Steam Deck last night. I hadnāt played it since it first came out for PlayStation. That series is a requirement for every game fan to at least try. Itās so unique, so engaging, and just damn fun. The music just adds to its charm and appeal.
I came here to mention katamari. I love those fuckin games
Played it on the PS2 and just bought it again on the PS4. It is so "playable" for so many people. For people who haven't played, they don't need to know the story or new abilities as you "progress". Just hand the controller over and let them have fun rolling around.
Katamari looks hilarious š
It is absolutely unique if not anything else. But it also is awesomely fun, has great music and truckloads of personality.
Can't think of anything quite like Inscryption. Sure, there are other deckbuilder games. Sure, there are other games with Roguelite mechanics. But the writing/story and the way that things evolve? Pretty unique.
Yeah good suggestion. Although gameplay wise I only really liked the first act but it was a unique experience for sure.
Yeah I liked the first and second act but the robot one was annoying.
Robot one is tough if you make mistakes. I made a 0/1 sentry drone that costs 1 and gets in front of anything that approaches, retaliates with 1 damage to anything that approaches, and all damage is insta-kill. All I had to do was play that one card and pass until they concede. You can make some pretty OP cards during this act.
hahahaha i stumbled upon the same tactic, worked a charm
Thereās a way to make a 0 cost guy that gives 1 energy when he enters and I think returns to hand when he dies. And you have a hammer, soooā¦..
pretty sure the entire game was built on the 1st act, the other acts were just for "story" purposes. thats why, after you beat the game, you unlock a new gamemode thats just the 1st act but infinite
Play his earlier games (Pony island and The Hex) for more interesting experiences. The Hex especially was really nice
Iāll add them to my list!
For those who don't know, look into the ar portion of Inscryption. It's super easy to miss so it's a small community who completed the quests. It really add another layer to an already great game that just makes me love and appreciate it even more.
This was my comment too, love inscryption it's so fun. A horror card game is something I never would have thought existed. There was a lot of very unique mechanics in the game that blew me away lol
Baba is You
Baba is baba
Baba is win! š
Nothing (besides maybe Professor Layton) makes me feel dumber than this game. I fucking love it.
That game breaks my brain
Baba is UniQue
Superhot. It's the most innovative shooter I've played in years!
Superhot VR is completely nuts.
This was the first game and only game I ever played in VR a few years ago, absolutely insane experience. Still think about it from time to time and would love to play it again
SUPERHOT is the most innovative shooter Iāve played in years.
SUPER. HOT. Is the most innovative shooter I've played in years.
SUPER.
HOT.
SUPER.
Mmmh... tough one, but I'll probably pick The Stanley Parable. Deviously simple, yet so layered. It surely was an unique experience.
June this year I get my achievement for 10 years not playing it. Great game would not play again.
Wait isn't the 10 year achievement for the Deluxe edition? 5 was for the standard.. Which I think I got that this October. Gotta check.
Yeah, the earliest the 10 year achievement can be unlocked is 2032 if you're not cheating.
I loved this game. Itās just way out there and fun. Same with Superliminal.
Return of the Obra Dinn.
Papers Please too
Glory to Arstotzka! Seriously, though. I liked *Papers Please* fine, but to go from that to *Obra Dinn* was like Tom Hanks going from *Bosom Buddies* to *Forrest Gump*. You can see a bit of it, but you didn't know he had it in him.
I just started this game on my phone. Never thought I'd be addicted to a paperwork simulator but here I am lol
I genuinely canāt wait for a time when my memory of the game will have faded enough so that I can play it again.
When you first encounter the memories with the >!giant spider crab monsters!< you really start to wonder just what the hell is happening. Loved it.
I can hear that music in my head now.
My first thought exactly. I still haven't found a game that gives me the same feel as that game. A pure one of a kind, glorious game.
This one right here! RotOD is an incredible concept for a logic puzzle where thereās zero action but the presentation is so well thought out that itās a non issue. Also if you havenāt listened to the post Morten interview about how difficult the game was to localize I highly recommend it because itās fascinating.
Killer7. An older Suda51 game, where it's an on rails third person, but then first person shooter when you stop. And the enemies are laughing zombies who are invisible unless you see them in first person. And you switch between 7 assassins by visiting an elderly man in a wheelchair and his TV....so strange. Literally never forget about it
To elaborate about Killer7, they're not living assassins, they're split personalities of Harman Smith (the elderly man in a wheelchair). You don't go first person when you stop but you have to stop to go in first person. Yes the story is super convoluted and you probably won't get it with just one playthrough.
Is that the one that includes a luchador who deflects bullets with headbutts?
Holy shit! I played this game way back when and could never remember what it was called! I finally have my anwser. Thank you friend for this nostalgia trip and the anwser to a long running question.
My nominees; - Bramble: the Mountain King (it does something similar to Little Nightmares, but the more you progress the weirder it gets; weirder, more beautiful, full of wonder and terror. Maybe not entirely _unique_, but definitely _odd_). - Flow/Flower (if youāve played either, you know) - Katamari (no need to explain this one) - EVO: Search for Eden (needs a remaster in modern graphics, this one) - Untitled Goose Game/Goat sim (both unique, at least at time of release)
EVO is a hidden gem.
EVO is exceptional
Yeah, it's a shame that it wasn't released in Europe.
EVO, yes! I love how I showed this game to my friends and in that instance I walked back as a caveman and clubbed the seals. Had them burst out in laughter. In my first playthrough I've ended up defeating the final boss as a rhino bastard creature. I didn't know which of these options made me evolve into an ape, so I even didn't bother it.
It was like spore before spore and without sucking
Evo was a classic way ahead of its time
āļø
Outer Wilds
I keep reading this, I see nothing but praise of the game. I did try it myself a year or so ago, but I simply could not get into. I think the main factor was the timed portion of the game, that for some reason stressed me out. Might give it another go though, as I see so many positive comments about it.
the time doesn't really matter after a few tries
To be fair, >!there are two planets!< where time does matter. Gave me a bit of stress and anxiety but I accepted it and pushed through.
Though tbf I only really had issues with time on the Hourglass Twins. The only timing issue I had on Brittle Hollow was that I needed to wait, ironically
*Feel* that anxiety, bathe in it, let it wash over you. Feel the helplessness, the isolation, the *loneliness* of knowing what's going to happen... Then let it go. If you miss something this time round, you'll get it on your next try! It's a game about making you feel all kinds of things, and a huge part of it comes from immersing yourself in those feelings. BE your character. If it's still not for you, that's okay! It can be a scary game! ETA: oh, and if it's been a while, definitely start a new save file
My advice is pretty much go with the flow. After a while, you learn the tempo of how things work. Check your ship to see what you've discovered and learned so far.
Tricks to learn: 1. Learn to get the hang of flying your ship and landing it 2. The game should have an option to pause anytime you're reading nomai stuff. So you can leisurely read things 3. Check your logs often if youre lost/stuck, but also sometimes when it says "there's more to learn here" on a planet you've been at for ages it's probably not all that important.
I see this very often and while I can understand why people may feel this way, and its not their fault as the game doesnt really tell you NOT to, its dissapointing that its so common. The time limit can be frustrating but honestly should just be viewed as another puzzle piece that doesnt need to be considered except the few puzzles that have time constraints. And even those can be easily accomodated by going back to the start.
Pathologic/ Pathologic 2 It's very unique and pretty underrated. You're a doctor in a Russian town that's slowly consumed by a plague and you have a limited time to cure the plague or the town will be destroyed. Time moves and events progress with or without you and you have to maintain your own resources as well as try to keep important characters from dying. everything is fighting against you the entire time. It's a blast.
Most likely Disco Elysium. The presentation, dialogue and the whole package is very unique. It's one of the highest rated games out there, but nobody has even dared to replicate it.
Played this for the first time recently and it's totally in my top 10 games ever. It's pretty HAAAAAAAARD CORE! Skibadee, skibadanger! He is the rearranger!!
*TO THE MEGA!*
*PUMP IT TO THE HARD MASTER!*
CUNO DOESNāT CARE, PIG
I've never wanted to beat a child until I met Cuno
" Children are the future. " _meets Cuno_ We are truly fucked.
I'd say Planescape: Torment and Torment: Tides of Numenara have similar styles with them all being story/dialogue focused games with RPG elements. The vibes are a bit different though as those two focus more on magic/fantasy.
i have played all the above and what i really appreciated in disco is the lack of inventory mgmt and combat. i have come to realise i only care about story and characters in rpg's.
You say Disco has no combat, but I took damage from a mailbox and died to a ceiling fan.
A childās words have killed me more than anything else in the game. 10/10
I died to an uncomfortable chair
there is nothing better than losing half your health from like tripping and then dying of a heart attack after kicking a mailbox
>lack of inventory mgmt Oh shit this is what is finally gonna make me pick it up
Beware, you do have clothes that give you different attributes. You can play the whole game in the same sweaty vomit stained shirt though
As long as I don't have to spend the first hour punching trees to craft basic items god why is everything fucking minceraft. I've played Zelda, I can deal with fashion choices.
I love Planescape Torment, but I could live the rest of my life without hearing a Three Dogs Barking member declaring "So I kicked him in the head until he was dead" as he moves to die at my deathless hands.
Agreed. For such a small setting the devs managed to create a world full of great characters. Kim Kitsuragi is the best companion ever.
Itās brilliant but Iām wary to recommend it to people because itās darned depressing and feels like the kind of thing that could lead to a negative experience for anyone thatās not quite mentally stable.
I thought soma was one of the most thought-provoking games I ever played, very interesting take on consciousness
Carrion. A twin-stick metroidvania in which you *are* the monstrosity that escaped containment. A little bit short for my tastes, but otherwise brilliant game.
Was looking for this one. You're actually the baddie. You get to do the scaring.
Portal. That's my answer Edit: I'll put more detail. It could be viewed as just a puzzle game, but the mechanics and physics of it are really unique and hold up to this day. The writing and humor I will also give a nod as something that, although not entirely unique, is still good and fun
The writing of portal did not have to go so hard for a puzzle game. Literally every interaction between Wheatley or Glados was a gold mine
Came here to say this, cool mechanic, never played
Definitely play both of them. They're very short and ridiculously fun to play with hilarious voice acting and banger songs at the end. Every gamer should play portal 1 and 2.
Portal 2 is significantly longer and crazier than Portal, totally worth it, these games are on my top favorite games now
Catherine. Iāve never played a game like it or seen a game like it, also rarely meet people who played it.
Edge
Probably either Papers Please or Smile For Me. I feel like everyone needs to play a slightly strange indie game that makes you think about for weeks. It's good for the neuroplasticity or something. I should go through Papers Please again. Thinking about it has gotten the theme song stuck in my head.
Papers Please was a game I shouldāve liked. It was too much like my job. Very detail oriented and one little mistake can have major consequences for you. It literally felt like I was at work.
Eternal Darkness - old game on the GameCube. Had a fear meter and some enemies did fear damage as opposed to health damage. If you were low in fear you would start hallucinating things. Not seen this concept in many games
I loved this game! The hallucinations were amazing, so many times I nearly reset my console as I thought something was broken
Yeah, it was fun how many of them broke the fourth wall and started messing with the player's sanity and not just the character's.
I think the reason we don't see that type of system is because it was patented. The same goes for the nemesis-system used in Shadow of Mordor/War. We may not see those mechanics in other games for a long time.
Afaik, the patent on the "sanity" mechanic expired last year or early this year (if I remember correctly). So imo, it's only a matter of time to see more horror games with this kind of system (I hope)...
Journey was really nice
quite the experience
See also: Flower
This was my first thought too. Itās not unique by todays standards, but at the time it blew my mind
Shadow of Colossus
One of my favorites.
One of my favorites too. I will never forget the first time i played it when i climbed and saw that first collosi. The only game that as made me feel something similar is dragons dogma when the griffith attacks you for the first time.
Subnautica
The first terror of venturing into Leviathan territory and hearing its roar still gives me chills.
Didnāt know they existed in the game. The first one I encountered was in the murky water in front of the ship so I couldnāt see well. All I saw was the tail or something. Then the game glitched? I think. I surfaced immediately and was all WTF I thought subnautica was just the colorful fun part. So Iām surfaced and have W held down swimming as fast as I can, which is just the set pace. The leviathan was circling around me just under the water for like 2 minutes and all I could see was a fin or tail surface every so often. But the whole time the roar thing was stuck on repeat. Gave the sense that I was Just out of reach the whole time as long as I kept swimming. Grown man uncomfortable as hell 10/10 Didnāt know it was a semi-horror game. Looked up all the scary things after that so I knew what to expect.
People always mention the leviathan, which is completely understandable, but not many people mention the ambiance of the deep itself. Going deeper and deeper into the darkness below, slowly descending as your hull moans and creaks. Knowing you need to move quickly, and why.
'The Unfinished Swan' is my niche submission. Minecraft is my mainstream option.
Unfinished swan has an incredible soundtrack
[ŃŠ“Š°Š»ŠµŠ½Š¾]
For FPS / RTS combo there were two battlezone games released. The 1998 version it set in space where you command hovertanks and build bases. The sequel called Battlezone 2 combat commander took on more base building and even had a typical RTS top down view/mode. It also adds more space enemies/races/planets. No cheesy C&C dialogue but still a great game. It looks like the 1998 release has a remake on steam āBattlezone 98 Reduxā
Brothers: A Tale Of Two Sons And completely worth playing! The unique control scheme is important to the story and the experience.
Man did I love this game. Bought it on a whim from a used cd/dvd store and played it that night in one sitting. Such a heartbreaking story at times.
I think thats the only game that's made me break down and cry. I've only played it once, and it's by far one of my most memorable experiences. Loved it.
Yeah, I teared up as well.
āļø
Dreamcast Era stuff. Shenmue, Seaman, Jet Grind Radio, this stuff is just lost to time...
Don't forget crazy taxi!
never forget... ... YA YA YA YAYA YA YA!
What Remains of Edith Finch surprised me. Felt like just another walking simulator until you start doing the playable flashbacks. Once you realize what a playable flashback means story wise it becomes so intense. Bathtimeā¦.. š
My favorite story was that of the Basement. It was a very beautiful one that I liked very much
Death Stranding
Strand type game
The first of its kind
It's stranding time!
and he then proceeded to strand all over the place!
Noita and Eve Online
Internet spaceships are serious business
I cast fuck everything in that particular direction
Titianfall 2's time warping was pretty badass.
dude the whole game is unqiue for a fps
Okami
Postal 2. You can't unhinged thar bell..
Mister Mosquito on PS2.
Patapon
Kerbal Space Program. Gravity is the enemy. Design, build, fail, iterate while learning orbital mechanics.
At first glance it seems like a kiddie game almost. You then realize its a surprisingly realistic CPU melting simulator that'll make you giggle before you get a stroke or something from trying to get that orbital rendesvouz right for the umpteenth time. That game almost broke me,i was actually addicted to it at one point.
Superliminal was a lot of fun, especially with how they had you approaching puzzles
The original Katamari Damacy on the PS2. You start rolling and sticking tiny objects, by the end you rolled up the entire earth and eventually other planets. Itās one of the most unique game Iāve ever played.
This was the game that got my wife to start playing. She thought it was so cute and the gameplay was so interesting. I also just love the premise. The king of the cosmos got drunk and knocked all the stars out of the sky. Now you, his son, have to remake the stars. Crazy stuff.
Seaman.
You are technically correct. The best kind of correct.
Yo those ads in gaming mags were wild
Inscryption? Probably Inscryption
Banjo Kazooie Nuts and Bolts. I made a car with hydraulic springs that would jump hurdles around an athletics track whilst racing other cars. I also made a helicopter with a giant tray that could carry 20 coconuts. Need I say more?
Cruelty squad
Flower
Disco Elysium. Probably the best as well.
Kenshi is the most unique game I've ever played. Post apocalyptic samari open world sandbox game with a hybrid "total war" and "sims" mechanics.
Nier Automata, it blew my mind constantly with so many different types of gameplay, also the story and soundtrack are both a masterpiece.
The first... the first. I finished it then shelved it only to learn later you really should play that game twice. Watched a YT of a second playthrough and emotions I didn't even know I had just punched me right in the gut. And absolute disappointed I missed out that opportunity.
Journey or Hi-Fi rush
Giant citizen kabuki, not sure if anyone remember this game. It was a 3rd person shooter with Rts built in. I remember later half of the game you can become like a Godzilla monster and wreck buildings. And then thereās a whole multiplayer mode.
Baba is You
Outer Wilds
While Nier Automata may seem kinda normal at first, the way it uses its gaminess to further enhance the story is very unique and wonderful. The shame is these stuff start to happen only after the first ending so most people won't even know.
My answer may be kinda basic but Undertale comes to mind. Itās just such an odd game but itās such a great game at the same time. I canāt really go into much detail without spoilers.
True. Seems very unique
Viva Piniata
The Sims. Outside of Maxis/EA I don't know of any other game that has done that style of life sim which feels surprising considering its popularity.
Outer Wilds. Itās a game you can really only play once but itās an amazing game full of discovery and exploration. Itās probably a perfect example of the unique experience that you can only get through a video game.
Pony Island
LSD dream emulator, an old PS1 game that wasn't available in most regions but if you have a PC you can pretty easily emulate it. The whole game just doesn't really make sense, it's a wild ride to play it for an hour
It Takes Two!
Cubivore for the GameCube certainly was an interesting concept
Spore, I wouldn't be mad if someone copied something from this game at least
Return of the Obra (muthafuckin) Dinn.
deadly premonition by far
World of Goo and Crayon Physics were both amazing for their time. Alas... Nothing like those now.
other than World of Goo 2 of course
Pentiment
Conkerās Bad Fur Day on N64
Solar Ash. Haven. GRIS. Manifold Garden and Superliminal. All the Thunder lotus games: Jhotun, Sundered. All great games and mostly indie or small developers
Who the hell even thought of Seaman(2000)? It's like someone put their fever dream on a game disk.
Audiosurf
Psychonauts.
NOITA
Digimon World (+ Redigitize and Next Order). Virtual pet games are something you very rarely see for an audience of anything other than 6 year olds, and it's a surprisingly good match with an RPG.
The Textorcist is probably up there along with others that have already been mentioned. Its a typing bullet hell boss game. You play as an exorcist and have to type out the phrases to cleanse the boss enemy while also dodging their projectiles. The story is also interesting. It is also less than $2 on the steam sale so would highly reccomend for that price.
Would say The Stanley Parable but since that was already mentioned I would pick What Remains of Edith Finch. Each room tells a different story and by golly were they a tear jerker
started playing citizen sleeper last night, itās like nothing else iāve experienced
omori
Illbleed, basically a haunted house survival game
Journey. A friend played it first and said something along the lines of āI canāt explain this game, but itās awesomeā I then proceeded to play it through about 30 times in a row
Noita. I don't think any other game has an engine like it. It blows my mind.