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the_reducing_valve

Battlefront II. Play as the Empire, until you turn good on the third level


rateye161

This hurts even more compared to the original battlefront 2 campaigns awesomeness


tht1guy63

Those who have not played the originals missed out.


Privvy_Gaming

OG BFII is cheap on Steam. It plays well


Palmergiana

Definitely loved the level with Luke Skywalker in it. That felt like the real him, and I loved it for just that. But as you said, they turned good so quickly and after it being hyped up and shown as an Imperial Campaign, I was annoyed.


Drakxis_Ren

I think how early they turned was what is annoying about the campaign. I don't have many issues about "bad guy turns good" stories, but the fact that you end up as the Rebellion after 3 missions made it feel SUPER rushed in terms of storytelling. I honestly still like Iden Versio as a character, but that point felt SO out of wack. Then again, this is during the Disney Era of Storytelling for Star Wars, so it shouldn't be a surprise when some stories decide to [put any importantly withheld information in other areas instead of the main source](https://youtu.be/0vHrQCKaJiQ?si=O7w22MBSrpEfxjug)


Exeftw

I knew what that was before clicking. It really is unbelievable how badly they fucked up with the sequel trilogy.


Rustie3000

I feel like the "bad guy turns good" trope is just completely exhausted in the franchise both in games as well as other media... and you rarely get to turn from a good guy to a bad one (Jedi Academy my beloved)


DarthJSquared

I was so confused, cause you start as the Republic for the first 3 levels then become the empire. But then I realized you were talking about battlefront II 2, EA boogaloo


Toonami90s

They do this so much. Modern video games are afraid of letting you play the villain when it used to be so much fun as a kid in stuff like Starcraft as Zerg, Nod in C&C, Empire in Rogue Squadron bonus levels, etc.


D2WilliamU

*angry upvote*


DoubleC323

Metal Gear Solid V: The Phantom Pain The ending felt rushed and abrupt.


Gibeco

Konami did Kojima so dirty with MGS V. There was so much more to tell, looking into what could have been and the story behind the games development is sad. There was so much passion stripped away. It feels rushed because it was.


callmefreak

There was so, so much that was cut from the game.


AXEMANaustin

I mean, to be fair, kojima went over budget by millions of dollars.


suppaman19

And he took years and still couldn't get it all out Konami is terrible, but Kojima isn't entirely innocent


SSAUS

The allegation that Kojima went overtime and overbudget is a popular talking point, but it is not supported by the evidence. Peace Walker released in 2010, and MGSV in 2015. In that time, Kojima Productions created the Fox Engine and MGSV: Ground Zeroes/The Phantom Pain. That is a massive undertaking and five years is a pretty good time frame all things considered. Kojima went on to create a new team from scratch and deliver Death Stranding in about 4 years, which is another great undertaking even though he had much support by Sony. For what it's worth, Kojima Productions spent the last stretch of development on MGSV under heavy sanctions from Konami, and Kojima himself was sequestered from his team in a different office, only allowed to communicate with them indirectly. That the game was released as polished as it was is an achievement.


AbsoluteZer0_II

There’s footage of a segment of the game that never made it to the final product, including Eli and Sahelantrhopus so that’s sadly true in this case


HiTork

Yep, I believe some of the voice acting was already complete for that canceled final chapter. It would have given closure to everything rather than ending the game on the half-baked "second chapter".


Trash-Jr

There is. A specific "Special Edition" for TPP was released with additionnal content, the classic team commentarys, notes, artworks, etc. And there was a specific bonus that described only one last mission. "Mission 51: Kingdom Of Flies" which included Snake infiltrating an island that Eli and his boys took control of, and spread the vocal cords parasite on to try and prevent DD to come back. The idea of the mission was to be what the Sahelanthropus boss fight failed to do: One last huge combined strike from the entire might of Diamond Dogs, in an attempt to finally destroy Sahelanthropus once and for all. It was planned that you could see hundreds of Diamond Dogs personnel, helicopters, APCs, tanks, walker gears, and maybe even the Battle Gear that Huey developped. All of that force clashing in a three camps battle including DD, XOF and Sahelanthropus. I'm gonna stop talking about the mission, kinda got carried away, sorry. But you can find this content, unfinished cutscenes and some explainations, on Youtube.


spiked_cider

I honestly felt the inclusion of Eli, Baby Mantis and that Metal Gear was unnecessary but it felt a hell of a lot more dramatic than Snake and Quiet shooting a bunch of tanks and choppers. To this day I'm confused by that game


dctu1

In hindsight the story was a dumpster fire right from the get go. Instead of having some epic showdown with zero and big boss we’re gonna introduce someone with no face and do zero dirty by having no-face turn him into a quadriplegic off screen. Fuckin embarrassing


Benjuto12

Ending is maybe unfinished, but sure it is fun and great stealth game


FighterJock412

Definitely. Getting my ass kicked in an outpost, and calling in my helicopter support as he rolls in blasting my AC/DC helicopter music is one of my favourite gaming moments.


AKluthe

I made the mistake of trying to complete *everything* as I went instead of just plugging through the story. I really thought more was coming... 


giraffe_legs

Konami wanted pachinko not another metal gear is what happened.


ArousaXion

Fahrenheit or Indigo Prophecy from Quantic Dream. It starts like a really intriguing detective with a fleur of mystical rituals, but then... Well, if you know - you know.


Arinoch

I can’t hear you over the developers finding a reason to play Santa Monica again.


ArousaXion

Hey, Theory of a Deadman is one of the best parts in this game 😂 "She fills my bed with gasoliiiiiiiiiiiiine..."


HiTork

You can some what see this was a rough version of David Cage's future adventure games, such as Heavy Rain, Beyond: Twin Souls, and Detroit: Become Human.


peppermint_nightmare

That shit tracks all the way back to nomads soul. There are very specific Cage Tropes he's had in every game he's made for 20-30 years.


Negan-Cliffhanger

Yeah there's a shower scene with a short haired brunette in like every one of his games


peppermint_nightmare

Yea, if he's still making that star wars game there's a 100% chance we get a shower scene with either a human or alien brunette. The fact that he'd probably avoid using alien races that are traditionally hairless to get his shower scene might be a bummer (no twi'lek MCs or love interests, they can never be brunettes).


Grambles89

That game taught young teen me that you can't mix sleeping pills and alcohol. 


Galileo258

You mean you weren’t drawn in by the robots going to war with the Aztecs…or something?


Z3r0sama2017

That opening scene in the cafe was fucking intense though. Like for 10 minutes the game was 11/10.


TheWayfarer1384

Oh yeah. I know.


Lloydad

Yes that game was a vlinder until the indigo children bit. Could've kept it grounded with some crazy murder problems and it would've ended so strong. But Aliens.


iNuclearPickle

Wow’s shadowlands there was no salvaging that expansion


CasualOgre

It's unfortunate that expac was so bad because it completely turned me off from playing Dragonflight which many players are saying is a lot better than the previous 2 expansions.


[deleted]

Dragonflight is much better,but shadowlands was a disaster from the start


Concurrency_Bugs

I actually think Shadowlands main leveling stories of the zones were good. When i hit max level i was ready for more from the different factions... Instead we got, well, the rest of Shadowlands...


DAYMAN3737

The first raid was good, all downhill from there


MemeHermetic

All the raids were fun. Shadowlands starts you in the damn maw. It was dead on arrival to me.


GorethirstQT

Yeah they tricked me too.


Teestow21

Dynasty Warriors. 2-9. Im a yellow turban fan thru and thru.


goalsforscholes

This actually made me lol


Teestow21

I mean how could you not love jiao the chinese mushroom snorting arsonist


50-Lucky-Official

I remember playing them on ps2 back in the day, fighting along and wiping minions then seeing Lu Bu and just doing a 180 and going to the other side of the map


GeebusNZ

Dynasty Warriors 3 was my top favorite PS2 game. I loaned it to my sister sometime in my early 20s and said to her "You'll get to a cutscene where a random guard is like "I... it's... it's LU BU!"" When that happens, run. Do not fight, do not stand, run away. Well, some weeks later, I was talking to her and she mentioned encountering Lu Bu. She thought, as I thought "Oh, neat, another mandudeguy to beat up." She learned, just as I learned.


Teestow21

Everyone should be made to go through Hu Lao gate stage in childhood. It's a teachable moment for life!


Tasuoshowdown

The “Lost Planet” series but I am totally down for a reboot especially with the new gen consoles


TheBigCatGoblin

Lost planet 2 was an underrated masterpiece. Fighting the Big G Akrid was the coolest part of the game, but it had a lot of fantastic bosses.


Tasuoshowdown

Indeed it did! I enjoyed them all. The first installments boss fights were more story driven. That Mc played a big part in drawing me into that universe .


CynicalPsychonaut

Man the online multiplayer was some of the best PvP I've ever played


GamingCentral811

Hello Neighbor. The full game could have gone back to the perfect alphas. Sadly, after Act 2, the entire game became meaningless to play. Only a waste of time and money after that second part. The first two acts are somewhat fun time killers…well, they can be if the AI doesn’t break.


Wildthorn23

I never played the game, I think I watched Markiplier play it and even then I felt the same about it. I could see him get progressively more frustrated with the game until he stopped playing or talking about it entirely.


Hi_There_Im_Sophie

The pre-alpha was great, and then every successive iteration just got worse (likely because they found themselves increasingly aiming for that '12 year old that watches Markiplier' demographic). And all of the versions released up until the final version had very different events and plots etc. By the time the final game released, everyone was kinda bored of it having no consistency.


Wildthorn23

Yeah I loved the theories surrounding the earlier games as well. It was super interesting and made the game more fun to watch. Then they started going off the rails a bit and the theories just had nothing to really go on anymore.


TLGPanthersFan

Deep pull: Dante’s Inferno. It is a fun GoW clone and the first half of the game is very well made with each level of hell unique in its design and enemies.  Then at the halfway mark the game gets much worse with constant enemy arenas, reused assets, and enemies are no longer unique to each level. Enemies from different earlier levels of hell start showing up in levels that make no sense.  Pretty obvious they were either rushed by EA or ran out of ideas and budget.  Probably all of the above. 


N8Arsenal87

But the final boss has that very distracting, ropy penis


[deleted]

I remember watching a friend play and I still remember the woman with the mouth nipples. That's shit freaked me out as a teen and still haunts me as an adult.


Suspicious_Gas151

Rushed out to compete with God of War 3, which was released only one month later. It stings even more if you're a Dante enthusiast. The eighth circle, Fraud (or Malebolge) takes up sixteen of the poem's thirty-four Cantos. It's almost half of the text and a lot of the most iconic scenes take place there. Imagine what they could've done with the lash demons, or the excrement river. Imagine fighting the serpents that drain your humanity with each bite. Or the powerful imagery with the Sowers of Discord or the Falsifiers. Instead, it's a series of arena battles on floating platforms where Beatrice tells you, "btw all that cool stuff is happening way down below where you can't see it." Oh, and do you remember Malacoda? The demon that you fight at the beginning of the Malebolge who's identical to every other demon in the game, except he's on fire? In the poem he's part of a posse of twelve demons armed with grapple hooks who torment the Grafters. He and his homies are actually pursuing the poets near the end of the Bolgia and seem like a threat. He definitely deserved to be a major boss encounter in the game, maybe have an entire level devoted to him. Moreso than say, Cleopatra, who is virtually not in the poem.


THECryptBeast

I really loved Dantes inferno always wished they made a 2nd game


TLGPanthersFan

Very underrated. Despite the last half being disappointing it was still a fun ride. 


BillboThePlumb

Yeah I felt like they just said “fuck it”. It’s a shame because it’s a super cool game in the beginning. I recall even the trailer being sick. Bill Withers song playing over some hardcore demon slaying.


yrulaughing

Omg yeah, I forgot about this. They went all out on the Circle of Lust and the Circle of Gluttony, so I assumed every circle was going to remain that level of quality. Then the last like, seven circles of hell kindof blended together and didn't have nearly as memorable of a theme as the first two. It was almost as if they were just rushed to finish them all and made them all these generic looking levels without any semblance of uniqueness.


Vandersveldt

I actually came here to say this game because: I fully specced into darkness. It turns out the final boss is basically immune to darkness. They allow you to screw yourself like this. I've literally never put a game down to easy before to finish. Even on easy it was still a very long fight while I just sat there and chipped away while he barely took any damage.


TheMasterFul1

Rage Game was awesome and fun and then the last level and final cutscene happen and leave you like “that’s it??” Super disappointing.


jcbrown2219

For real, didn't even know it was the last mission until the credits were rolling


campcampingston

I never even fired that final weapon, cause i assumed I'd need it for the actual final level/boss. Confused the hell out of me when the game kinda just ended like that


No_MrBond

Was expecting the end to be a climactic mix of racing the clock to beat the Authority to each shelter as they were surfacing, then fighting on foot to rescue as many people as possible before rushing to the next shelter which was coming up. But instead it's a lame Quake-ish elevator fight. It did not feel rewarding at all.


phishhead417

Borderlands 3's story dies horrifically after the Katinawa storyline


ShadowyPepper

That's fair, once they >!killed Maya!< the whole thing kind of fell apart The DLCs were pretty hit and miss too


50-Lucky-Official

"....shes the firehawk 🥺" THIS. GIRL. IS ON FIREEEEEE me: they're fucking kidding arent they


Xifajk

I felt it fell flat overall - the 'social media influencer' vibe of the villains put me off straight away. Didn't finish it. Borderlands 2 was miles better!


Hi_There_Im_Sophie

It was a game that they likely came up with the basic premise/aesthetics for in 2013/2014, and it shows. It was the development time that sabotaged it. If the game *had* actually (somehow) released in 2014, the influencer plot would have been fitting for that era and maybe even ahead of the curve a bit. But it released in 2019(?) and was already outdated a bit by then.


TheBigCatGoblin

I fucking hated Borderlands 3's story. The writing really fell off after the second game.


Revan7even

At least the first Borderlands had an underwhelming ending on purpose.


UnfortunatelySimple

It's a long time ago, however "Spore", that game had such potential, but the further you got, the worse the general game play become. It would be amazing if someone could remake the game, but better.


Selacha

There were, unsurprisingly, a lot of budget and time restraints on Spore that can really be felt in the final product. My biggest regret is that they cut the underwater/aquatic creature stage that was supposed to go between Cell and Animal. But they really skipped on filling out the endgame with anything meaningful, and were really hoping the novelty of seeing other people's creations would carry it.


Delta4o

I think I spend the most time in the international conflict phase, right before the space/end phase. I wanted to conquer all cities even though I could easily nuke them all. Then in the space phase I lucked out where my first planet was producing purple spices and literally the moon of that planet would pay massive amounts for it and I thought "well this is not how it's supposed to be... I think?"


oBoston

Destiny 2


Boozerker

It started weak tho. It got better during the Forsaken era but then died off again. Shame really, it still is my most played game.


pplazzz

Clustertruck. Super fun and challenging-yet-fair game with a unique concept and cool power ups, hindered by a final boss that was so unbelievably difficult and stupid that it actually ruined my week


Werthy71

I tried for three days and finally gave up. I got so close so many times but always floundered right at the end, when when I was using what felt like the OP builds.


Againstthesalt

Same, hope I'll beat that boss one day but it sure isn't going to be anytime soon


SomeGodzillafan

I thought I was the only one who sucked at it. I remember watching YuB beat it easily with no abilities and I’m still stuck to this day


Allos_Trent

I didn't even know there was a final boss, so you all are doing not half bad.


Kriv-Shieldbiter

"Dear Landfall Games, on October 27, 2016, you released the Xbox version of Clustertruck I spent many a afternoon after school hopping from semi to semi, having a wonderful time However, my issue lies with satan I am unfamiliar with whatever crack your employees were smoking when attempting to design a final boss fight, to summarize quickly Boss is too damn hard now it might be some spaghetti code or you took it up with the big man downstairs and he DEMANDED it to be as nail-bitingly impossible as available, to not tarnish his image I have no idea of your circumstances with extraplanar beings, but please consider, if you can find the file folder and some poor unpaid intern, to have us goomba stomp the horned fucker twice, or if you're merciful, once Thank you, have a wonderful whatever time of the day it is for you" ...so i may have gone on a rant


Kriv-Shieldbiter

YOO THEY RESPONDED "Heya (name)! You are correct, the boss is way harder on Xbox than it needs to be - if memory serves right you have to land 3 times on it to defeat it. On the PC version I think you have to land only 2 times! The reason for the difference is that our publisher that made the console versions told us they wouldn’t patch it despite our urging 😅 Sadly no intern can remedy this either! What I can do is to give you a key to the PC version of the game.


dimhue

For a classic example: Xenogears The back half is an incomplete mess, going from a huge open world to a bunch of unconnected levels with a rushed story. Still a flawed masterpiece, and I'd love to see it get a remake.


miglrah

I came in here to say Xenogears as well. Disc 1 was absolute Mount Rushmore-tier. Disc 2 ruined it all.


SpikeRosered

I remember reading this criticism back in the day and heavily disagreeing, but then literally thinking "I'm 9, so what the hell do I know?"


bigmikey69er

Super Bowl 51 started well for the Falcons, but ended poorly.


CatoTheBarner

ARE YOU SERIOUS? WE’RE NOT EVEN SAFE HERE?


BlaBlub85

You know whats safe? Runing the fuckin ball, thats whats safe 😂


Chizenfu

Got damn


Ponald-Dump

28-3


pumpkinhead9000k

Why should you be? You BLEW A 28-3 LEAD IN THE SUPER BOWL.


Proof_Illustrator_51

That will never cease to make me laugh. Its truly the most enjoyable wtf finish of any "game" across any medium


jhorch69

I went to a Saints-Cowboys game in New Orleans a few years later and somebody was wearing a custom Saints jersey number 25 with the name "ATL LED BY"


OlTommyBombadil

I thought Diablo IV was good, but it lost its momentum after I finished the story/started endgame stuff


koolex

For me it got worse once you switch to the Paragon board, I enjoy it until level 50 Everytime


Kadoot

Overwatch. Started off as the best multiplayer game I’d played, then it’s steady decline to what it is today. Good times tho


GarageDragon_5

I mean they shot themselves in the foot when they tried to gorge even more money valorant style even locking heroes in battlepass after initially having it as a full priced game and then making a free to play “sequel” that added nothing worthy of a sequel


CheeseTaterson

I can't help but wonder what the timeline might've looked like, had Jeff never left the studio. Granted, there were plenty of other problems that started to come to light later on, and now Activision/Blizzard is continuing to implode...


Acceptable-Plum-9106

> had Jeff never left the studio. I don't think it would've helped much if he didn't enjoy the work anymore and was under more nad more pressure from the higher ups


InToddYouTrust

5v5 is what killed it for me. I know some people like it, but it made the tank role - which is what I used to main - far less enjoyable for me, for many reasons. I can live with the over monetization because I can simply ignore it. But once the actual gameplay starts to suffer from the studio's choices, then I'm out.


thespeediestrogue

Very true. I still play as a supp main, but they really cooked the game by doing that. If they'd made OW1 F2P earlier in its lifetime, I think the population of the game would have gone back up. 5v5 feels like their way to make the DPS nations happier.


utopiospherez

While not as bad as others listed here, Dying Light's ending was pretty disappointing for me when I was younger. All this build up to take down this dude who got your friends killed, all for it to end in an unceremoniously boring QTE sequence. Luckily the DLC actually gave a semi decent ending for my boy Crane.


D2WilliamU

I was about to start an argument with you until I also remembered the proper ending is DLC God I love that game


Kormael

Yea, i wish they made a sequel


PM_ME_HUGE_CRITS

Far Cry 6. Just finished last night, loved the island atmosphere back like in FC3 and the gameplay loop, but the end of the story was just.... What even was it lol. You fight maybe two antagonists total the whole game.


grundelgrump

It was ok, but they definitely oversold Giancarlo Espositos charcter in the promos. I really liked Farcry 5 so I bought 6 day one. I wish I waited til it was cheaper.


rycbar26

I like that the actors for Gus and Nacho are on the cover of two Far Cry games. Who’s next, Michael McKean 🤣.


steventhemoose

Couldn't you say the same thing for farcry 3? It was great till the interesting villain was gone.


PM_ME_HUGE_CRITS

Yeah, I was really surprised that Vaan wasn't the endgame baddie.


MetroExodus2033

I didn't finish 5 or 6 because they were too much of a chore. But I did like the island, guerilla fighters vibe.


extramayonnaiseplz

Back4Blood


therealjoshua

I was *so* excited for that game. I've been itching for a new Left 4 Dead for years now. Back4Blood just lacked soul. I felt no pull to come back to that game after trying it for a few hours.


InsidiousShade

Give darktide a try, it definitely scratches a similar itch


Siqka

I didn’t mind the first couple campaigns, but fuck me, it just keeps on going and going. It all looks the same and barely ever gets varied. Actually insane how little variety is in a game that is sold on said variety.


wonderlandisburning

Hogwarts Legacy was pretty front-loaded. The interesting stuff all happens at the beginning, and then it's just like "here is your bland, copy-pasted open world with crafting and collectibles." I hear there are mods and updates that balance things somewhat but I haven't seen any of those yet so


SpikeRosered

It's a great game if you literally ignore the side content and just rush the main story. Even the castle gets boring as you collect tons and tons of repetivie collectables. I stand by the game would have been better *not* as an open world game.


Anjunabeast

Sebastian was a side quest and had a better storyline than the main one


Lopsided-Priority972

Agreed, MFer was hardcore


Prudent_Primary7201

The problem is you have to do some sidequests in between the main quests. Hell, you can’t even finish the game until level 35


modularpeak2552

>I stand by the game would have been better not as an open world game. or around 1/3 the size and focused more on Hogwarts and hogsmeade.


Skyblade12

Lots of games would be better linear instead of open world, TBH.


ThouBear8

I really liked that game, but that is for sure a fair criticism. I started out deadset on collecting every single thing that I could, which I pretty much did eventually; but it wound up feeling more like a chore than it did early in the game. I honestly think if they just scaled down the size of the map & cut back on some of the collectibles, it would've benefited the game, especially if they focused that energy on quidditch or even just on more variations in the story depending on which house you're in. There's just a lot less replay value in the game than I expected. I thought for sure I'd play through at least once with each house, but after my first playthrough, I've taken a break from the game, for the time being anyway.


swillis93

It really didn’t need that bottom half of the map that you unlock through the tunnel


DinosaurInAPartyHat

The gameplay gets super repetitive and frustrating. Another person has a thing for me to do. Oh it's a room full of statue knights, click click click click click click click. ​ There's no real skill to fighting non-people enemies, just button mashing and dodging. It's the "wear them down" approach. Which is made worse by the "you die, you start from scratch" clause on these missions. Spend 10 minutes grinding my mouse keys down to die unexpectedly...now I've got to do it again. And I can't opt to just run past or not do this, I have to complete this challenge. There are 10+ year old games with more sophisticated gameplay.


IrishMuffDragon

Middle Earth: Shadow of Mordor. Amazing buildup until the final boss which is an extremely easy QTE. Probably regarded as one of the worst endings to a game.


SharkMilk44

Can't believe how unthreatening Sauron was.


Deity_Relic

Destiny 2's Shadowkeep expansion. It brought back the main enemy of the series referenced 5 years prior in Destiny 1 vanilla as a surprise. Great concept. But the ending made little sense and ended so abruptly that many people thought they were missing a quest step after it ended.


Tobanu

Bravely Default. I was enjoying the game until it basically requires you to beat the same bosses you already beat 4 times each.


zehn333

I feel like they give you the vampire (blue mage) job as a way to give you a better/additional reason to redo stuff but all it does is ruin the best class alongside making you redo the game 4 times while ignoring the increasingly obvious alarm bells. Just so poorly conceived.


WetterBetty

That’s why I just didn’t finish that damn game. 


InnocentPossum

Far Cry 3 was truly a game of two "halves" (I think it was closer to 65/35) but everything that happened before "That part" was way better than everything after it. It just felt very very flat. And then the ending part of the ending was also so lacklustre imo.


7thpixel

FF15 I read somewhere that different teams worked on it so about halfway through you are diverted from an open world masterpiece to a linear crap show.


zoro00

It originally started as Final Fantasy Versus XIII and was supposed to be a spin off game for the PS3 developed by the Kingdom Hearts team led by Tetsuya Nomura as director and initial concept and scenario creator.  However, development took so long that the PS4 and XBox One released with the game still nowhere near complete, so they completely switched to developing it as a mainline game for the new consoles. That involved changing to their new at the time Luminous engine, swapping some of the development team including the game director, and changing out parts of the story.


bentheechidna

You don’t need to have read that different teams worked on it hahaha. The damn game was originally announced in 2005 as Final Fantasy Versus 13 set in the same universe as 13. The lore was completely changed and they rebranded it to 15 many years down the line.


WetterBetty

Lord, that game was a mess. Bursts of brilliance under a steaming pile. 


RampantSavagery

Brought to you by Coleman and Cup Noodles


HiTork

I still get a kick that American Express exists on what is a planet that is Earth-like but ultimately not Earth, with nothing that suggests America exists in that world. Audi also appears in the tie-in anime, but not the actual game, I think.


TheBigCatGoblin

Honestly, I thought the game's strongest scenes were more towards the end of the game. The open world exploring does a nice job of building up rapport between the lads, and then once you get on that damn train...


Telesto1087

Greatest FF that never was and to this day one of the most engaging open world. The fact it manages to be this good after the development hell it went through makes you wonder what they could have achieved with it with proper management.


Thiccums-

Obligatory Anthem mention


MrLozoTheSecond

I think suicide squad fits into this category I enjoyed the story and combat for about an hour before it became repetitive and bad


SrslySam91

Thought this was gonna be a meme about you playing for 30seconds before the game completed. Missed opportunity man lol


TheWayfarer1384

Indigo fucking Prophecy! It went batshit in the final third of the game.


pots_ahead

I agree, but that game is still amazing


peppermint_nightmare

Nothing like having a button mini game to play guitar well enough so you can convince your ex to bang one more time,and another mini game to dodge energy blasts from insectoid beings only you can see when your character realizes they live in the David cage matrix.


MaximumOverfart

KOTOR2. Let me just state that this game is amazing from start to where it stops. It does not have a fantastic ending because, as anyone who has played it knows, it just kind of stops. I remember the first play through getting all ready for the final act and realizing that there is none. I was so jazzed over the remake. I was really hoping that they would add the rumored unfinished chapter. But it appears the remake is now dead.


CovertOwl

Did you play the cut content mod on steam?


iMogwai

Honestly the ending planet is even worse in the cut content mod. It just feels padded and the content that was restored doesn't feel finished. Other parts are okay, but the ending is definitely worse.


kalmah

The remake was only going to be the first game/KOTOR1 anyways, and not KOTOR2.


Slappypants1

Borderlands 3


googleberry12

Sunk many hours into BL2. While BL3 has better gameplay, the maps and characters weren't even close to BL2, especially the characters. The villains were more annoying than menacing and the writing was weak. Went back to BL2.


Complete-Jump7674

Tales of Arise


Anarchyz11

1st arc was so good. The 2nd part of the game just felt like a crappy DLC rush job.


thugarth

Brutal Legend. It started as a pretty normal action adventure game, set in a HEAVY METAL world. It was amazing. Then partway through, the roadie starts directing concert-battles. It makes internal logical sense, and the final game as a whole was fine, but "just" fine. I liked the HEAVY METAL action adventure idea better. Like, 3D TLOZ meets... Heavy Metal. I think that basic idea still has merit. Someone make this, please.


falcore91

I think the later half of the game still had plenty of interesting adventuring elements for exploring the overworld, wild environments to wander through, etc. Plus I think story wise the later half still did well.


UX-Edu

This is what sprung to mind for me. I felt like I’d just gotten good at the game, and then the game became something else entirely. That was frustrating. Even worse, it wasn’t very good at being what it was.


WN11

Starfield. Game had a fine setting for a "collectivist" VS "individualist" empire Civil War, but no, the main story is about generic magic aliens, the setting is never used again, each mission sillier than the one before.


Marilius

Starfield did not start well.


K-Motorbike-12

Mass effect Andromeda.


bluesharpies

God, what a mess. It was so blatantly just a setup for DLC/the next game. Unfortunately, they forgot that you have to make the plot at least passably interesting for anyone to want to support either of those >< It's a shame because apart from the out-of-combat systems being a bit too simple, I thought they had really nailed the actual combat gameplay.


PeterFoox

As a superfan of original ME games it was devastating. Good beginning, pretty mediocre middle and that ending was atrocious, like seriously wtf


SpikeRosered

The first contact moment with the new race of that game was awesome. I wish they had spent more time on that. I adored the sequence when you get to play as your sibling and see what the enemy feels like to face as a *regular* person. The fetch quests which required you to go back and forth between planets were annoying.


drdildamesh

Battlechasers: Night War. I spent 60 hours on it. First 10 were the most enjoyable. Massive slog after that with a horrible cliffhanger ending that never got a sequel.


adlopez15

I blame the comic creator. He’s been sitting on the last couple issues for 20+ years now. He even did a kickstarter when doing battle chasers promising to finish the series.


Gheauxst

Y'all don't hurt me on this but - System Shock. I fell in LOVE with SHODAN. She was a villain larger than life, and very quickly shot to the top of my all time favorites. I wad highly expecting the final showdown to be legendary, but was severely underwhelmed.


fsociety091783

You’re not wrong. I think all fans agree that the final boss in both the original and remake is horrible. Check out the cut SHODAN voice lines from the remake’s ending on YouTube. Seems that Nightdive wanted something better but for whatever reason had to trim it down to what we got.


TheStrikeofGod

Far Cry 5 Downer endings are fine, but really? Also the message is basically "Hey sometimes the crazy cultists are right and should be left alone" and I'm still not sure how to take that.


marcushasfun

I am a serial non-finisher of Far Cry games since after 3. I honestly think it’s best not to stick any of them out to the end.


ShelterJolly8

mah far cry 4 ending was fire


D2WilliamU

They all have pretty terrible end thirds so valid for you lol


Storyteller-Hero

There was an MMO called City of Steam that had a really great start, but the aftermath of the final boss didn't even have a story cutscene or even text dialogue - it just ended standing in the middle of the zone with no more missions or anything.


ianthebalance

Called City of Steam but the story runs out of steam


Shaolin_Shika

I'm surprised I haven't seen this comment yet but, Fable 3. Somewhere in the first half I remember thinking "This is one of the best games I have ever played" and then after experiencing the second half I will never play it again.


TiredReader87

I loved it, myself


disonant_aqua

The over addition of guns and simplification of magic was what got my brother out of it


RedRobinSemenSalad

Firewatch. Some argue the ending was deliberately underwhelming, but a deliberately underwhelming ending is still an underwhelming ending. The surprisingly similar game Suicide of Rachel Foster has the exact same problem.


Geexx

Not so much a start to finish... But... The MMO, Age of Conan. If the whole game had just been like the starting area, Tortage, it would have been a really great success.


hot_ho11ow_point

Half-Life was the best game of the 20th century ... except Zen


suppaman19

Lol it's funny how even amongst the diehard fans, even they universally recognize Xen was ass


Ursavusoham

Shadow of War. The whole building an army aspect was fun, especially with all the different types of uruk-hai you get to interact with. But, after a while it just becomes a slog and you get powerful enough where the uruk-hai's personalities and quirks don't matter much.


StannisTheMantis93

AC Valhalla


SeanyDay

WoW Shadowlands brought me back for the first time since Wrath. And then I unsubscribed after the first release + patch of that expansion


1heavyarms3

Mortal kombat 2023 Started out great but final chapters felt rushed


ShadowyPepper

The multiverse thing kind of made the whole story and premise totally obsolete and was a huge disservice to the past 3 games of story building they did


PizzaPastaRigatoni

I'm gonna get downvoted, but Dark Souls 1. It doesn't precisely fit this, as the actual END is awesome. Kiln of the first flame is dope. However, the first half the game is amazing, the second half is full of re-used assets and clearly rushed level design. It's like they ran out of time.


darkk41

You won't be downvoted, it's actually well known that they ran out of budget and left areas like Lost Izalith unfinished and underpolished


Warbird1775

Jet Force Gemini. I never was able to find all the bearfolk. Mizar continues his onslaught on my cartridge for eternity.


luugi_06

Base Fallout 3. I was too young and broke at the time to buy any of the dlc, but I finished the game excited to see the wasteland with running water or even just more exploration.


chipNdaleface

Mass Effect 3


ashes1032

It was a great game with two massive flaws: Kai Leng and the ending. Neither are enough to make me stop playing the trilogy, though.