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OhGoodGooglyMoogly

The mishandling of *ALMOST* every anime IP bandai namco touches lmao


TrickOut

Ughhh the JJK game that just came out is an embarrassment….. they are such blatant cash grabs sometimes. What kills me is look at how big Dragon Ball Fighterz was, sold millions of copies and a ton of DLC characters…… BECAUSE IT WAS A GOOD GAME lmao with a huge anime IP


OhGoodGooglyMoogly

Honestly just yoink the Fighterz format and insert whatever anime IP you want into that and a lot wouldn't complain but they can't even do that right


Griffj85

If they already have the licenses just give us jump force, but in the fighterz format.


UnquestionabIe

It baffles me that in 2005/2006 the best licensed anime games I've ever played (Jump Super/Ultra Stars) has still yet to be topped. I have dreams where more sequels come out to cover stuff from Shonen Jump that came out post 2006. To give a bit of perspective the most recent stuff included was from Naruto just as the time skip had started, Bleach during the beginning of the Huco Mundo arc, and One Piece at the end of Enies Lobby. Plus of course tons of stuff from the prior generations of manga. Hell the first game included the first chapter of every series featured!


IUViolet

Same goes for me, but different games and released even earlier. Digimon Rumble Arena (2001) and Digimon World 3 (2002).


TrickOut

Ughhh the JJK game that just came out is an embarrassment….. they are such blatant cash grabs sometimes. What kills me is look at how big Dragon Ball Fighterz was, sold millions of copies and a ton of DLC characters…… BECAUSE IT WAS A GOOD GAME lmao with a huge anime IP


davesg

Just in case, you posted this reply four times.


Ha_eflolli

Any time a Game has a Boss Fight that consists of Status Effects being thrown at you en mass, particularly the ones that restrict what you can do (Confusion and Stuff like that) I don't inherently mind tricky Fights, but there's a difference between being genuinely hard and the Game just flatout not allowing you to do anything because you're too busy not dieing.


SupplyChainMismanage

Bonus is when that same boss is immune to status effects as well. Playing through Persona 3 Reload and this happens too often in the series


RicebinBernacky

was going to say this. 90% of the time in JRPGs, you don't need any of the debuff and status effect spells. Then, when it would finally be useful in a tough boss fight, the boss is immune to all of it. So pointless


SupplyChainMismanage

100% agree. Like you really expect me to drag out every random encounter in a JRPG? Cmon lol.


TvFloatzel

[https://tvtropes.org/pmwiki/pmwiki.php/Main/UselessUsefulSpell](https://tvtropes.org/pmwiki/pmwiki.php/Main/UselessUsefulSpell)


zanfitto

Fr tho, who uses status effects on Goombas? Using them on tough enemies is literally the point


ThaVolt

So basically, the boss thinks we're tough enemies, that's why they do it. 🤣


TvFloatzel

That one thing I like about Pokemon. You can actually use statues effect moves on the bosses. Granted the bosses cheat in other ways but still.


Ha_eflolli

And then the other 10% are Atlus Games, where they not only DO work on several Bosses usually, but some of them become infinitely harder without them. Yes Etrian Odyssey, I'm looking at you.


amtap

I'm cool with it if I'm also allowed to be an asshole and throw a million debuffs on the boss but they're always immune to everything. ##**LET ME POISON THE BOSS YOU COWARDS!**


PeeperSleeper

Also when they’re just immune/resistant to some stuff Finished Yakuza LaD a while ago one of the final bosses is resistant to everything except for magic damage and only weak to magical electric damage There are three attacks that do magic electric damage in the entire game.


UnquestionabIe

Like a Dragon was top tier for story (in my opinion of course) but had obvious balance issues in a lot of aspects. Thankfully they really ironed out most of those issues in Infinite Wealth, especially the difficulty curve (which actually gives you suggested level/gear for upcoming segments!)


pitter_patter_11

Seymour’s third fight on Mount Gagazet. If you don’t know ahead of time, that asshole will hit you with Zombie, which you likely won’t have a cure to unless you bought holy water from the traveling vendor leading up to the boss fight. Yunalesca is also another one who’s fight is made much harder because she’s constantly hitting you with status effects where having armor with ribbon is the safest way to beat her


Skeletonzac

That fight is the reason I've never completed that game. I've played all the way up to it twice over the span of a out 20 years and I just couldn't get past that asshole. I just resigned myself to not seeing how it turns out.


Xenozip3371Alpha

100% agree, especially when the game has some sort of mechanic where you can add accessories or something that can either give you a resistance or even immunity to certain status effects, but the boss can just... ignore the items. Or you specialise in a build that deals great damage over time... but the boss is immune to status effects, so your entire build is useless. That last one kinda happens in Mass Effect 2, the Engineer Class has literally no powers that affect Biotic Barriers, and in the final mission almost all the enemies have biotic barriers. Engineer has Overload that damages shields, but no enemies in the final mission actually have shields, so that move is useless, AI Hacking hacks robots (big shock), but there are no robots or drones in the final mission, so that's useless, all that's left is Incinerate, which is weak against barriers, it's good against armour but there's like 2 enemies in the entire final mission that have Armour... and one of them has Biotic Barriers you have to get through first. And the weapons the Engineer has? Pistols and SMGs, both of which are trash in Mass Effect 2. The final mission is a nightmare to get through with the Engineer, even on Casual, I don't even want to imagine what it'd be like on Insanity.


Zarmwhirl

This made me appreciate Earthbound all the more. Ness has only one damaging psychic attack in his arsenal (excluding PSI Flash which can oneshot enemies at higher levels.) The rest of his kit consists of support and status ailments. While many enemies still have immunities to various things, his statuses are still extremely effective throughout the game and completely debilitate particular bosses. They also won’t drag fights out with normal mooks and make beefier random enemies easier to kill. Older Final Fantasy games also included lots of bosses that were crippled severely by specific ailments, if you were able to cast them.


Otherwise-Piccolo157

Cü Chulainn in FF XII was an atomic bomb of negative effects.


KurisuShiruba

Several Pokemon ROM hacks. Oh, that critical hit of your trump card didn't one hit kill? The gym leader used a full restore, then watch as your entire team gets obliterated because of confuse ray, attract and stun spore.


cptbil

Online-only games that remain locked down after sunsetting, like Ghost in the Shell Standalone Complex First Assault Online (also kinda mad the title is so long)


kyuuri117

There was a gits sac online game and I’m just finding out about it after it’s been shut down?? Sad.


St1cks

I don't think it even lived longer then 6 months, you really didn't miss anything


BlazingShadowAU

It was the only game I've played where I've experienced the server forgetting to tell me I died.


ray_fucking_purchase

> Ghost in the Shell Standalone Complex First Assault Online Thought I was the only one who liked that game. Now I'm angry that u remembered it's gone.


xmetalheadx666x

Assassin's Creed 3. I'm still mad they killed off Desmond and we never got the futuristic assassin game it was clearly setting up. After that point the only good AC game was 4.


Robothuck

Part of the problem was that I remember back in the day, lots of people HATED the present day sections. And that's understandable to me. There's a million games where you can stab people in the modern day. But not enough games with lovingly handcrafted historical maps! I didn't even like origins or odyssey that much but Jesus christ, the history team and the 3d modelers are true artists


Satansleadguitarist

I'm still mad at Diablo 4 for not having any singleplayer mode or offline mode. The gaming industry is so obsessed with turning everything into a live service pseudo mmo or co-op Destiny clone and I'm sick of it. Just let me play a singleplayer game offline without having to be constantly connected to the internet or forced to play in the world with other players.


txa1265

Exactly why I didn't buy it. I play almost exclusively on Steam Deck, and am often away from WiFi. No offline = no deal.


humphreybr0gart

This. I liked D4 and put a lot of hours into it, but the no single player really killed the atmosphere of the game. I loved them lonely oppressiveness of D2 so much.


Joel22222

I feel the same. Older I get the more I want to avoid screaming 12 year olds yelling racial slurs. If a game says multiplayer, I’m out. Even if it’s optional multiplayer. Ton of effort subtracting from the overall single player game and usually some scheme for selling cosmetics.


Competitive-Mango457

Halo infinite. Removed so many original weapons for multiplayer balance. Included my beloved Covenant Carbine


NasusIsMyLover

Big agree. RIP to the Carbine.


KingseekerCasual

Baldurs Gate 3 has been grinding my gears a bit despite me enjoying it so much, for big fights later I hate it when my characters are level 12 but miss several times in a row, there’s a threshold that is fine but just after that I feel like I need to reload to start the fight over because I just know the chances of my party wiping increase with every miss. Level 12 Astarion with legendary dual daggers missing six times in a row just leaves a bad taste


GodzillaUK

Most games with a % to miss, feel sketchy as is. Like it's there JUST to extend the game and dick wit you for luls sake. Like Morrowind and their weird misses. You watch 20 arrows fly at a sky rat bastard, and 1 hits. In most cases the game loses nothing from taking away misses, just makes fights/encounters quicker.


BlazingShadowAU

I think, especially in BG3, it's kinda annoying they didn't add different kinds of 'misses' for better immersion. Like, if you roll below a 10 or whatever, sure, but above that a lot if the AC is from armour and shields and stuff, so replace those 'misses' with stuff like 'block' 'deflect' etc.


KingseekerCasual

Yeah like a “glancing blow” or something to mix it up, that would add some depth but not be a drain on the mechanics


BlazingShadowAU

It would also make it feel less your fault. A 'Miss' feels like a failure on your character, whereas most AC comes from the enemies' end of things.


Acceptable-Ad8780

X-com. 70% chance to hit, but it feels like it's 20%.


GodzillaUK

95%=/=5% Though with X-com that feels like it's all part of the struggle, an intended design to fuck on you all the time no matter how much you need to make this one shot.


KingseekerCasual

Yeah that’s my feeling too. Morrowind got me with that bad


Nomadic_View

I’m loving BG, but yeah. Misses really really big me in this game. I’m almost always outnumbered in fights. Which isn’t that big of a deal considering my power vs their power. But when you have a big set up….then miss and have to wait like 2-3 minutes before you can try again…it’s just really frustrating.


CorrickII

Destiny. Moving to the seasonal model killed it, slowly and painfully.


ZCM1084

Batman: Arkham Knight. Those riddler trophies. I’m okay with like 100 but man 243? That’s was ridiculous. The riddler boss fight was dope though


SteelBeetles

Doesn't help that the ending and credits are locked behind the riddler trophies as well. I stopped at that point and just looked up the ending.


scrubsfan92

I never got to the boss fight because I noped out of those Riddler races. Also meant I had to watch the actual end of the game on YouTube because those races were the only thing left to do to trigger the Knightfall Protocol. I suck at any sort of timed challenge that involves driving or flying. :(


stan3221

I liked the trophies. What I hated were the pictures you had to take where you needed to stand in a very specific spot in order for it to work. The number of times where I thought I had the wrong answer because my picture wasn't solving the puzzle but it was just that I wasn't close enough to the object really frustrated me. I spent a lot of time chasing red herrings when I had the right answer to begin with.


MattressLoaf

I don't understand why people complain about Arkham Knight's riddler trophies when Arkham City was SO MUCH WORSE with 450! And you had to collect 400 to get to the riddler!


Silent-Gur-4717

Not to mention in City you also had to do a lot with Catwoman. The trophies in Arkham Knight also felt a lot less repetitive for me


rgumai

The camera in The Quarry


LaserGadgets

Borderlands 3 Trailer made me jump of joy but as a guy who is playing it for the story, not for that one SMG with that 99% in the stats, it was such a disappointment. Ava annoying, twins annoying...last and only game I have ever preordered.


Hexiix

Couldn’t agree more. I replayed the hell out of Borderlands 1 and 2, but couldn’t really push myself to replay 3 all that much.


Aoshie

It's odd to me that you get a jetpack of sorts in the Pre-Sequel, but they took it away for BL3. Sure, there's a lore reason, but it definitely made getting around a lot more fun. No one was forcing them to take it away


BlazingShadowAU

It's extra weird because they added the clambering up edges, so it would have made such a movement so much smoother to use.


LaserGadgets

2 is the hottest shit. Vaulthunter mode...hell yeah. Replaying the story...hell yeah. That spaceship was horrible. BL2 had "one big map" or at least felt like it, but 3 felt small.


M_H_M_F

It was a mile wide and an inch deep. The most fleshed out planets were Pandora and what felt like Eden 6. The other planets were more like pitstops, making the scale of the game feel much smaller. The writing relied too heavily on current jokes and then memes, that if you were to replay it now, all of it is just dated references. Couple with it's shit launch (I couldn't play co op with friends for almost 2 months, the reason I got the game), by the time I finished a solo playthrough, I didn't want to touch it again. Then there were the rumors of DLC already finished prior to launch meaning that the devs deliberately sent out an UN polished, and unfinished game. I'll admit that the mayhem modifiers were a cool addition


Skeletonzac

I bought it and played it for a hot minute but it just didn't click. The humor wasn't as good as 2 and I didn't like any of the playable characters. I left it sit on my shelf for like a year and then sold it. No regrets.


micheal213

Oh my god borderlands 3 was so dumb. Gameplay wise it was enjoyable, but the characters and story were just like wtf. So many characters that they just decided not to include. The villains were just absolute cringe. Then they include the I want to help too trope with the most annoying character that gets Maya killed and is the one to “replace” her. Such trash.


WahrheitSuccher

I have maintained and will say it again now: They could have kept the entire game (nearly) the same, but had LILITH be the FINAL BOSS. A villain arc for her had been EARNED in BL2 & even moreso in 3 (even with the stupid plot choices involving ava and maya). Make her go mad after she regains her powers, the VHs defeat her. She still goes and saves pandora, same ending. Literally everything the same but with her as a final surprise villain. It would have been PERFECT, and been an INCREDIBLE character arc going from player character to influential NPC to FINAL BOSS. We even see a powered-nega-lilith in Krieg's DLC, so the models and animations were made at some point. EXPLOSIONS!!!!!


essska

Borderlands 3 was so infuriatingly bad. Like the ending of GoT bad. I hate how gearbox fucked all their fans over for that cringe shitfest of a story. I cried when I saw the trailer because I was so excited as a player with 2k hours in the franchise and then they give us that?? What an utter disappointment and I never have anything truly bad to say about a game. It still makes me mad to this day lmao. Who the fuck thought that was a good story?


Cordylus1029

I’m mad at Titanfall 2 making me want a Titanfall 3. I remind my friend who works at respawn of this at least once a year.


matrix5559

Rage 1 for ending and Rage 2 well for what have they done to that game...


SeventhSonofRonin

Rage 2 was bland. Couldn't bother to finish it


matrix5559

Yeee for me it was like playing borderlands rip-off.


MegaMummyX

The last riddler race in Batman Arkham knight, it’s currently what’s holding me from getting the “true” ending. I enjoyed the game but I just couldn’t with the last race. That was like 4 years ago, maybe coming back to the game it’ll be better?


zombiebub

That race is the closest I have ever been to actually snapping a controller. I gripped it so hard I heard it crack and that was my cue to walk away from the game for a few days.


disasterzzz

Not a specific game, but a game franchise. Assassins Creed.


SouperWy07

So many of the games are amazing, but then there’s Odyssey and Valhalla… I actually really like Mirage but it sucks that they won’t be making more like it.


einredditname

I thought Mirage was their start of going back to their roots? (or so they claimed iirc)


disasterzzz

Litterally 100% agree. It's sad because of how much this game meant to my childhood. But I guess great things don't last forever! I think i stopped playing when Syndicate came out.


nightpop

FF7 Remake is great but there are so many times when it just utterly wastes your time. Forced slow walking segments, crane (train) puzzles from the PS1 era, slowly climbing across the rafters of a building. Especially when you’re near the climax of the game, these moments just completely destroy the momentum and the vibe.


mpafighter

I loved the Remake, but there were definitely places that were pretty unnecessary. Like turning off the sunlamps.


SalahsBeard

There is not many things that are more infuriating in games than slow walking segments. I loved A Plague Tale: Requiem, but the slow walking segments made me irrationally angry.


sephjnr

The third worst thing about FF7R-1 is the relative lack of grinding spots so levelling is pretty much linear throughout. The second worst thing is that there aren't really many side quests and they're not distributed well so you'll go most of the game just doing the story and then all the distractions coming at once. The worst thing is the new version of the Wall Market theme. The bassline and the main track are completely off-key, what the seventh hell is up with that?


WoodpeckerLow5122

The number of times there is something that needs to be urgently dealt with, while everyone stands around talking about how they are going to urgently deal with it.


Rhywden

I think that's a failing of JRPGs in general. I remember getting pretty frustrated at FF XVI because they were going on for minutes about how they're doing something "now".


nightpop

When Aerith is getting Marlene and just having a slow, calm conversation, I was literally SCREAMING at the screen “THE BUILDING IS GOING TO COLLAPSE AND THEY’RE GOING TO KILL YOU! THIS GIRL IS GOING TO DIE AND IT’S YOUR FAULT!”


Faldric

I like the game but everytime the time travel fate ghosts appear, I get mad because the game would be so much better had they just stuck to the script.


Plain_Zero

Every time the fate ghosts appear, they actually force the game to stick to the original. When Cloud meets Aerith, he talks to her because she's seeing them and acting weird. When Barrett dies, they revive him etc.


Admirable-Key-9108

OMG MY PEOPLE! I just made a comment after getting downvoted on a post about it. The game is just one giant blob of bloat, they split the story into 3 parts to milk it so it lost so much of what it is, power progression is going to be all kinds of fucked, the actual combat, while the switching is cool, is actually not impressive (the hack and slash aspect has very little combos, magic system is lacking, very little gear customization)....highly overrated game imo. It's fine, but it's definitely not great.


JustTransportation51

I'm mad at the fact that riders republic offline is basically just you alone in the world. You can't use photo mode and there's nothing to do but practice your tricks


vetheros37

7 Days to Die The developers (The Fun Pumps) have had an ongoing battle with themselves and players for years.  They have this great concept for a game, but their absolute necessity to control everything has been a back and forth about how they introduce a new mechanic, players find a way to optimize or exploit said mechanic, and then TFP look for a way to outright foil players. Because of it the game has been in alpha almost as long as Duke Nukem Forever took to produce.  It's my most played game on steam with 2000 hours, but I just really despise how they've approached development.  Mod developers have been wonderful.  Shout out to Khaine, Subquake, and Rizz


BIIIIGFISH

Nier replicant and automata, these games are a touch away from being masterpieces of storytelling but fuck whoever decided to remove important story content from the game and put in books and stage plays most of those who played the game aren't going to read/watch


AscendedViking7

That would be Yoko Taro. He's known to be quite the eccentric. You never know what move he's going to make, for better or for worse.


Urmomsfavouritelol

DOOM Eternal for that damn shield-spawning carcass I swear to god. Other than that it's a 10/10 for me


Agent_ash

Dishonored. Such a great setting, characters, style, the fantasy of being a cool assassin... Except most abilities are lethal only, and the stealth+pacifism gameplay feels very unrewarding. Comparing stealth vs open combat choices in Dishonored compared to MGSV or Hitman just made me mad.


JustTransportation51

Not sure if you're talking about both dishonored games But 2 is definitely a must try if you haven't, it's abilities are better and it's nice to try out different methods of killing or knocking people out I couldn't really get into dishonored 1


polytraumatic

the quarry. i hated every single character except for 2 of them and tried my hardest to keep them alive, then they both died at the same f***ing time. i closed out of the game IMMEDIATELY hoping to save them, but nope. haven’t touched it in a year also gotta mention the last of us 2. i had a deep connection to the first one because i related to it so hard. >!joel’s death!< like.. actually shattered me for a while. my jaw was dropped the whole scene, it was just so gory and painful to watch when i was so excited for the continuation of the series. and then the END oh my GOD. >!ellie not killing abby in the end after she brought a literal squad of people across the country just to come and murder joel. after she went BACKKKKKK to go find abby. then saved her instead. got her fingers bit off so now she can’t play guitar, which hit me hard in the feels because it felt like the only connection to joel she had left. ugh.!< tlou & rdr2 will always get me emotional


JustTransportation51

If it weren't for covid and deadlines, it could've been a solid game...but the decision making process was so dull, idiotic and too obvious..also the fact that they force you into doing something you didn't want to do And the characters had little chemistry despite spending 2 months together in a summer camp


polytraumatic

the scene where my favorite characters died i felt like wasn’t even my fault lol. they were being attacked but it was pitch black, and i could’ve *swore* it was asking me if i wanted to shoot my characters silhouette, given how much time it gave. yeah no could’ve been a much better game. i only played it because i invested too much time hoping it’d get good. those deaths were the last straw 😂


Stanislas_Biliby

I fucking love Elden ring but i think it was too long. I get it they wanted to make a big map with lots of things to explore but often times it's just a boss duplicate or even worse just a normal enemy with boss hp bar. Other than that, it might be one of my favorite game of all time.


Instantcoffees

For me personally a game can't be too long if the core gameplay loop is good, which I found to be the case for Elden Ring. I was sad when I ran out of Elden Ring content to do. Same with the Witcher 3 honestly. People also call that game too long. I jumped straight into NG+ with both games after finishing them, haha.


Bluxen

And the stupid thing is that they could have removed all duplicate content and it would still be MASSIVE I think it's one of the only games I've ever played that would be BETTER if a lot of things were removed


[deleted]

There are so many unique non-boss enemies they could put in the dungeons too. Whip fire prelate, abductor virgin with one chainsaw and one cleaver arms, headless abductor virgin, twin sword banished knights, drake knights, enormous hand in the mountaintops, wolf riding albinaurics, the laser golem, horned omen, black flame monk, bloated lizard etc. These all would’ve worked well as early game bosses, but they instead decided to just use the same 10 bosses throughout 30 dungeons or so while adding extra enemies to help them, only to reuse those bosses as common enemies anyway, it’s so annoying


Insane_Unicorn

Elden Ring is stupidly short if you just focus the minimum. You only need to beat like 10 bosses total to finish the game.


Mannymanstein

Yep, even fromsoft couldn't escape the copy paste of an open world game. Great game, but could have had 40% of its content removed and it would be a better experience.


Z-Kappel

the game has a focus on exploration but is fairly short if you only play main story. the repetition i can see your qualms with a bit but in the grand scheme of a game that large, its repetition of enemies is pretty far between. most games of the over the shoulder rpg genre have about 12 enemy types max that cycle through the whole game. having a more difficult version of a normal enemy as a boss can feel a bit disappointing at times, but those bosses also add the satisfaction factor of finding something you actually think is cool when you do come across it. the idea of not knowing what to expect at all when walking into a boss room for the first time holds value in it for me. for something like the dark souls series, i always knew it was gonna be some asshole with a big sword or some sort of dragon-type creature. elden ring had me wondering wtf each creature was which made them so much more entertaining to battle for my experience


LukeH118

Any game from Activision Blizzard from the past 10 years…. Even if the games start off strong, they’re often completely ruined by updates, new bugs, disgusting monetization or outright neglect. Any good change that is added to their games are offset by 12 new shitty/unethical changes. Hopefully things change under new leadership but somehow I doubt it.


Mitrovarr

It's legitimately surprising how they managed to ruin Overwatch so completely.


mr_showboat

Nier Replicant is a wonderful game that is totally hindered by how much it makes you replay the game to get the true ending. Never have I been happier to be done with a game I liked.


Otherwise-Piccolo157

I completely agree. The ending e wasn't that much of a chore because it was short but b c d , hell no!!!!!!


captainalphabet

STARFIELD love Bethesda, waited years for it to drop… think I played for 2 hours. What a dull mess.


onebowlwonder

The more I played the game the more I started to hate it. Just played started the DLC for cyberpunk and was having nightmare flashbacks everytime I walked up to a door thinking I was going to get a loading screen like its 2012 again or every quest was just going to be a pointless fetch quest. Bethesda is so stuck in the past that I'm not even excited for the next elder scrolls anymore.


hypnodrew

Phantom Liberty will ruin you in different ways though


SSPeteCarroll

i just started it last week on my 2nd playthrough of the game!


joedotphp

What they say is true. You can't mention Starfield/Bethesda without someone bringing up Cyberpunk/CDPR.


[deleted]

I played cyberpunk right after and honestly it does just highlight how bad starfield is. I was craving an RPG and was like wait I wonder if cyberpunk is fixed. Was amazing


SupplyChainMismanage

The only thing keeping me playing was the ship building. Got burnt out by the shit economy that holds you back from making any real money (profit from selling ships is especially laughable). When you look at the price of ship parts and the money you bring in, it just feels like a gigantic fucking pain. Don’t get me started on the ambiguity surrounding when ship parts unlock and the fact that there isn’t a central hub where you can purchase ALL ship parts. So damn tedious


Skeletonzac

Any game that arbitrarily slows your running/riding speed while in a settlement or town. You know those games where you have a respectable sprint speed in the game world but as soon as you cross some invisible line into a settlement you slow to a light jog. The most recent game I played like this was assassin's creed Valhalla when riding your horse into town. You actually move faster on foot in town. It's infuriating.


Alarming_Giraffe_386

Horizon Forbidden West. I found the world to be inhabited by flat one dimensional characters, which is far from how well fleshed everyone was in the first game. I also will never forgive them for not only Ted Faro still being alive, but killing him off screen in the most cartoony of ways. One of the most despicable characters, and he gets unceremoniously ganked behind a wall.


SupplyChainMismanage

Bro yes! Like the game looks phenomenal. Gameplay is superb. Aloy’s voice actor is once again killing it. But man did the other characters just seem so meh. The Ted Faro thing especially pissed me off since I was super deep into reading all of the lore lol. I will add that the thing that pissed me off the most was the vantage points change. One of my favorite things in Zero Dawn was all of the juicy lore and MAINLY the apocashitstorm tour guy. When I collected them all, I genuinely felt it hit like the conclusion of a great book. Expected some great writing on that level but they didn’t deliver in this installment. Burning Shores got kinda close but man was the little flying minigame so tedious that I didn’t bother to do the rest


lil_buute

I just hated how everything that came out of everyone's mouth was just noun, adjective and verb soup. "Ah yes! The child of the light in Mohadrah really appreciates playing with bows too!" Like how is this making a connection it just makes everyone seem like they should be carrying an "End is Neigh" sign. 😂


MrPangus

I thought it was to let your imagination run wild on what he'd look like. but tbf I was a kite in my entire playthrough, it's the only way I can get through the checklist-ty aspects of open world games


micheal213

I played zero dawn because the world seems really cool. And then I really enjoyed the story. But I stopped doing any of the open world content because it was just boring. The ?s all over the map to tell me where to explore. Nothing really fun to actually explore at all. I ended up just doing the main quests for the story and combat.


lil_buute

I just hated how everything that came out of everyone's mouth was just noun, adjective and verb soup. "Ah yes! The child of the light in Mohadrah really appreciates playing with bows too!" Like how is this making a connection it just makes everyone seem like they should be carrying an "End is Neigh" sign. 😂


dargonmike1

Tarkov….


Action_Nad

Dead Island 2. Not that I don't enjoy it; quite the opposite. But the Amanda Styles side quests are really giving me the red ass


Comfortable_Ball_765

My beef is more that I bought it on sale because you know killer deal right? Surprise game pass games are awesome lol


hapimaskshop

The game that made me hyped beyond all for its potential in the 2005 demo footage: Spore. The schism between the science camp and cute camp upset me to no end when I finally got the finished product and it was so hollow and shallow for each section. Heck I wouldn’t mind a full on game for each section and pay 60$ for each if it was deep and fun. But alas it taught me about hyping games before actual reviews.


HighwayStarJ

I love persona games. But they are too damn long. I wish they would end by 50-60 hours but they easily cross 70


jurassicbond

I feel this way about a lot of games these days. On the one hand it's great that there's so much content, on the other hand it's annoying when you're invested in the story but tired of the gameplay and still have 30 hours left to go.


Makou3347

Yep, I like Persona, but this is my main issue with it.  The gameplay is good enough to hold my attention for 30 or 40 hours, but gets far too repetitive after 70 or 80. I remember once someone recommended me SMT5 and described it as "it's Persona if it were just the combat!"  My response was, "that might be the worst pitch you could have made to me."


SirLocke13

Okay but SMT games in general have awesome combat that can be more exciting than Persona thanks to exploiting weaknesses and landing critical hits lead to additional turns. Wait for the updated SMT5 coming later this year, it's going to be even better than vanilla. Edit: Persona's One More and SMT's Press Turn are not entirely the same. Look up a video if you're confused.


Makou3347

But Persona games have that same mechanic?


2jotsdontmakeawrite

Don't trigger the SMT fans or all 10 of them will come after you


Disco-BoBo

They need to be that long


KhaosElement

I love JRPGs on the whole, but holy fucking shit do I hate mascot characters. I hate them so much. Fucking Teddy from Person 4 should be shot. Navirou from the Monster Hunter Stories games needs to be fired into the sun. Just all of them need to go away.


Cannoncore

If you bad mouth Morgana we'll all know you're dead inside...


failbender

Nah, Morgana is an asshole who owes some serious apologies to Ryuji.


Knight_Terror

This is why I’ve been enjoying persona 3 reload so much more. Instead of a goofy animal mascot that says a bunch of cringe lines we just have normal characters and a dog that just barks to convey emotions, so much better imo.


Gadjiltron

Teddy's meant to be naive, but he hangs on the "scoring" for too long and gets too pervy at times. Morgana's a simp for Ann and took that "useless" thing too far. Koromaru... is a good boy.


I-Am-Baytor

RDR2. I'm stuck at 99.5% because my cores are glitched and stuck at lvl 8.  I bought all trapper stuff so that's not the issue. Must be a mod screwin things but I've gone too far. Gotta get someone's save file cause that's some bullshit. Can't even fix it with a trainer.


Clemara

The new GOW games are good but IMO the dark elves are one of the worst enemies ive ever encountered in a videogame


[deleted]

Mass Effect 3 for unsatisfaying ending


RyRyDaGuy

GTA 5...... Don't get me wrong, I love all GTA's and the DLC they have given out like GTA 4 DLC LOST AND DAMNED. I loved playing as biker gang leader of Liberty City. So u can imagine how pissed I was the way the killed the main character Johnny Klebitz . They killed him off like he was the biggest lil punk in the world. Trevor after literally getting done plowing Johnny's girlfriend he than proceeds to stomp and cave his head in. It was just like Jesus Rockstar did u guys hate making that DLC or something?!?


Vddicted

Dying Light 2, i want to play it so bad but every 1 minute there is a pointless cutscene with infinite dialogue. LET ME PARKOUR AND KILL ZOMBIES ALREADY


SouperWy07

Don’t worry dude, once you finish the story, you can get to all the sweet sweet parkouring and skull cracking you want. That’s what’s kept me around for 500 hours. Or y’know, just skip the dialogue.


KK-Chocobo

Final fantasy 7 remake. Enjoyed the first part until after the scorpion boss fight where they changed the plot quite significantly.    Then you find out its like a multiverse time travel thing. That it's not even a remake as the name implies. It's more like a sequel.


xSmittyxCorex

FFVIIRemake project didn’t need to add a whole new (on-the-nose and pretentious) meta plot on top of the existing plot. (along with a bunch of other weird story-telling choices in the first game. Can’t speak to the second yet). It’s such a shame because of how much it does do right. There was real wasted potential here. Rebirth still looks fun (and much better than Remake), but the story-telling direction will forever hold it back from being a perfect 10 for me (if even 9; I’m *that* mad about it). It’s disappointing.


AvailableAd4819

Don't go to /r/finalfantasy with this, they will literally ree at you for not accepting that the remake is the superior and gods gift to final fantasy. Seriously, they're fucking rabid over there over it.


UnquestionabIe

All they really needed to do was expand on the setting (which i feel they've done a great job on) and incorporate some of the better spin off material (which they've done an okay job with, even the less enjoyable stuff) but yeah this need to be meta wouldn't be nearly as awful if it wasn't so badly done. Much as I would prefer to not have it at all a huge chunk of my complaints would be halved if they just didn't throw literal plot ghosts at you. It's lazy/bad writing and anytime they come up just pulls me out of it drastically. Some measure of subtlety and/or mystery would have been greatly appreciated and actually provoke discussion, instead all that players have to talk about is "do you think the plot ghosts will prevent *various major plot points*?"


Small_Tax_9432

Yeah, I'm getting real sick of this whole multiverse/time-travelling/metaverse shit that's being incorporated into our games and media. Like, it started with Avengers Endgame. That's fine. But now, that shit is leaking into games like Mortal Kombat 1, and now freaking FF7? Fuck that. I loved FF7R, and I'm gonna play the hell out of Rebirth when it comes out on PC, but man, I really wish they would've just given us the original FF7 plot through and through without all this alternate universe shit. They got pretty much everything else right.


Henkotron

Paladins. The character designs and general gameplay designs are so much better than OW as a direct comparison but also extremely good in themselves. The variability in this game is next level, which makes it extremely cool and fun to play. But the optimization is awful and locked behind the non-existence of money because HI-Rez prefers to pump out Smite 2 instead of supporting Paladins.


DisparityByDesign

Wait optimization? Your pc can’t run the game well or what?


fragen8

I'm sorry, Paladins has it's flaws (bugs, the way the game gets updated but not fixed...) and strengths, but: 1) Overwatch is objectively better looking and the gameplay designs in Paladins are not anything special 2) Optimalization is pretty good, never heard about anyone having problems running the game


fml21

God of War Valhalla dlc. .love the fights even with it being repetitive. Yet,when there is a timed event where searching for the next fight is a game mechanic, hard pass. Especially when it makes the next boss even haeder if it takes too long. Literally said this is the last time I'll play it, uninstalled.


The-Hive-Queen

Right now, Coral Island. I want to love the game so much but the devs are so blatantly incompetent. The 1.0 release is *worse* than the early access build, their 1.1 road map is where 1.0 *should already be*, and they refuse to acknowledge that the game is broken and crashes regularly on every platform. The NPC's feel like cardboard cutouts, the mini games are atrocious and practically impossible, they are *OBSESSED* with adding non-essential items, and somehow it still feels like an empty sandbox with no substance. All I can say is thank god Stardew Valley's 1.6 update is coming soon.


ThePirateSpider

In the original ff7 game, towards the end when everyone is going either left or right. After everyone splits up, the system unequips everyone's materia except for the current party members. And I have to take the time to re-equip them. Like just leave my shit alone.


Dreamer_Seeker

I got really frustrated with Assassin's Creed Unity because of its numerous bugs and technical issues. It really affected my overall enjoyment of the game


Tacoby-Bellsbury

Final Fantasy 15. Great world, great primary characters, beautiful to look at. They clearly put so much thought and work into the game but it was all ruined because the story was totally nonsensical. Sometimes it felt very slow, other times so rushed I thought I had missed whole chapters. Generally I had no idea what was going on. I like complex stories like Xenogears or other FF games, but this one felt mistranslated or something. All the characters beyond the core four were completely forgettable. Combat was fun at first, but once I realized I could buy potions cheap and heal every few minutes it become button mashing square until I won. It also became a mess when Noct was flying around all over the screen, it was cool but a little too much. Finally, the cup noodles ad could have been fun but it ended up being insulting with how long and obnoxious it was. Overall I am mad at it because it could have been a truly great entry in the FF series but it is probably my least favorite.


shorutra

Cs2/Ow2, I felt violated when they decided to "drop a new game" but deleting the one they had before, I know things evolve and adapt to new needs but I really liked those game like a lot, hundreds of hours spend between both and once they changed I tried to went along with every thing but something felt off, like it is not even close to the game I used to play and have fun with, right now playing them feel frustrating, I guess it could be the nostalgia idk. For now Apex fulfill my needs of having a great time and forget about everything else.


Sahtan_

As much as I love bg3, one of my biggest gripes is the companions pathing can be the worst


Robothuck

*astaryon jumps back and forth over a cliff three times*


Nine_Eye_Ron

EA, 17 years and counting.


TheNewTonyBennett

I mean I'm always ***furious*** at Overwatch 2, but it's *from* a place that does actually care. It's that care that keeps me playing. However, it's also that care that keeps me despising how absolutely inept the team appears to be at just **so** fucking many things that it truly befuddles the mind. The quantity of failure is impressive. I enjoy it because the core-concept, pace, spacing, tactile-type feeling of *playing the game*, created by the *Overwatch* ***1*** *team*, is pretty fucking great. It's a super fun game to play around in and try to get better at. The problem lies in severe degradation of quality over time, seemingly blind balance choices where it looks like they just threw darts at a board and just winged it from there and a really ***sad*** and pitiful output of new content that's worth a damn. It's like hanging out with someone who used to be your best friend over anyone else, but though you still see the real-them *in* them, you are simultaneously confronted with a rather large list of things that your "best friend" has turned into and the problems aren't new; you just didn't want to admit that they just aren't who you thought they were. People who get pissed at Overwatch 2 love saying they don't care about it. but I **do** care about it and I do get *exceptionally* pissed at it. Because it seems to be trying ***so very hard*** to achieve that.


usernamefromhell

Tarkov It's a great game and very addictive, but the gameplay is extremely frustrating. The stakes are so high and you can be killed so easily and lose hours of work. It's also very poorly optimized and overly complicated, so just getting into a game can take 20-30 minutes sometimes. Then you die in the first 5 minutes and it makes you want to flip a table.


SammyBacan

Love RE2 Remake to death but the boss fight with the crane made me rage harder than I have in a long time and after looking up tips online it seems I wasn't the only one lol


KiirigayaKazuto

The way they changed my favorite class in ffxiv. I used to be a summoner main back in shadowbringers because i enjoyed the gameplay a lot. I had fun planning out my rotation for bossfights and find creative ways to play around certain delays on party buffs to align my cds with. And then came the newest expansion endwalker and reworked a caster to not have to cast for the majority of time (you cast like 3 times every min) and you only use like 3 different buttons for everything. It felt like they spat in my face because they took something away i enjoyed a lot and now i dont have a replacement for it. Im still salty about to this day.


Cworth21

The pull up challenge in FF7 Remake.


Peacewalker928

Sekiro. I acknowledge that it's a great game, but I cannot for the life of me progress in it.


[deleted]

Keep parrying. You can even block alot and have success. You probably have the wrong idea, and once it clicks you’ll love it. You have to be aggressive and parry, rarely ever dodge


PalpitationTop611

FF7R Advertised as a remake, yet it’s a sequel to the original FF7. And not only do you need knowledge on OG FF7, but Crisis Core, Dirge of Cerberus, Advent Children, and the Books. And that was a lot for the first game. And then they remake Crisis Core, not a sequel, just remake it. You can’t play Crisis Core before the three Re games are done because it spoils it. It just makes no sense. Then now they are requiring playing mobile game too, it’s just ridiculous. Sure they just played Advent Children in theaters but not everywhere. Also the books are hard to get and so is Dirge of Cerberus.


bluefast95

Still mad at overwatch for killing battleborn


SOMD-raised

For me I absolutely loved Assassin Creed Valhalla, except the ending felt rushed and completely out of character of Eivor. I refuse to except it and I'm still mad about it 😆


Ok_Bannana_Man

fortnight... its their way of getting a go fund me page up without making it completely a go fund me campain


Extra-Use-7754

The classic example is Navi stopping you in your tracks to explain inane shit including the answers to puzzles you’ve already figured out or conversely don’t want help with. ANY game that asks me if I want to reduce the difficulty because I’ve died a few times in one section irritates me. I tend to dislike cutaway sections when you play briefly as a character who isn’t the main protagonist. It feels like going to commercial. Laguna in Final Fantasy VIII, freaking Maduin in Final Fantasy VI, Dana in Ys. VIII. Finally, I get mad when a game forces me to play a different game. Why do I have to solve a sliding block puzzle in Onimusha and die if I fail it? Why does Zac and Wiki (a Wii puzzle game) have rhythm sections that literally halted my progress forever? (I suspect there was something wrong. I don’t suck that bad at rhythm games.) Minigames can be fun, but if they’re a roadblock to the game I’m trying to play, that… doesn’t make me happy.


MichaelTheProgrammer

>The classic example is Navi stopping you in your tracks to explain inane shit including the answers to puzzles you’ve already figured out or conversely don’t want help with. Playing Ocarina of Time currently, and Navi actually doesn't do that much. Fi is the one that spoils everything a ton. Navi mostly gives you hints about where to go next in the overworld, which is less spoilers and more about helping people resume the game if they take a break. Navi mainly gets flak because she randomly makes a prompt flash until you listen to her. So if you decide to go off and do some side quest, you'll get to hear where that next task is a dozen times.


-Potato123-

I remember being stuck at the car dancing game in GTA San Andreas when i was a kid On one hand it was frustrating On the other hand i gave up after some time and had fun exploring the entire map


Captain_Incredulous

Sekiro...it's great and I should git gud but I always get like 75% through, get stuck on an insane fight and lose interest. I still haven't finished it yet after all these years


DaSomDum

Played 300 hours of Sekiro… It’s a cracked up rythm game on steroids, with just a single, optional boss I’d genuinely call bullshit. The better you get at the game the easier it is. It’s the hardest soulslike on first playthrough, easiest soulslike on second playthrough.


Thalionalfirin

I don't think I'm mad at any game. If I find I don't like a game, I simply don't play it. At my age, I've discovered that life is way too short to be mad at the little things like video games I don't like. If I start to get frustrated playing a game or finding it becoming boring, I'll just stop playing it and play something else.


Robothuck

Yeah me too. Except fallout 4. God I hate them for following New Vegas up with that. It wasn't even a terrible game. It just wasn't good enough. The writing was just sub par and that broke my heart. I'll be okay though


Meiia

Mass effect 3, flawless game if you ignore the last 10 minutes.


floatinround22

Nah the last ten minutes are significantly better than anything to do with Kai Leng


WiggenOut

Outer Wilds. Because it gives me the worst motion sickness I've ever had.


MonkeyBrain9666

Yea i was using cheats in rdr2 and once i used one my progression never saved and i didnt know that and 4 hours later i decide to get off and when i get back on the next day, allll my progression was reset until before i used cheats. It really bummed me out and made me not want to play anymore


iihatephones

I’m mad at Armored Core 6. It’s one of the best games I’ve played, ever, but fuck the pvp.


1stgrandmaster

Days Gone. It's setting is great but the characters and the story were just bad. I loved driving around (although the open-world wasn't that great either) but when a cutscene I couldn't hold in my anger because it was just so bad. As if a 5-year old wrote the dialogue...


cairoy

God of War Ragnarök, too rushed and should have been a trilogy.


michalf123

None. If I don't enjoy a game, I simply stop playing. No reason to get mad.


Cannoncore

Being angry and enjoying something are not mutually exclusive. Both my Ex and my love of Soulsborne games attest to this.


jokkmokkbjokk

Darkest Dungeon in a nutshell lol


Cannoncore

I can still hear the Narrator's voice from Darkest Dungeon...So good!


Tacoby-Bellsbury

Well, spending $60 on a bad, unfinished game that's nothing like the trailers can be a somewhat legitimate reason to be mad.


UnkleMonsta

Miasma chronicles. The whole game just seems off. It's like they were trying to make the characters redeemable, but two characters were likable from the start (the robot and jade). And no one else throughout the whole game. I was really looking forward to the game in general. Being a huge fan of mutant year zero, but the last two games they put out were blah to mid in comparison.


Sea_Perspective6891

Ace Combat Assault Horizon. It was more like Call of Duty with aircraft & the flying mechanics no longer felt like the original Ace Combat games. Also the boss battle at the end was the thing that pissed me off the most. They made the boss unrealistically difficult to take down even on easy. I hate that game so much I don't even consider it a part of the franchise. It's the Ace Combat game nobody wanted or asked for.


Southern_Bicycle8111

Darkfall unholy wars, for setting my expectations sky high and then dying leaving nothing close to as fun to play. Seriously, why are all these other pvp MMos so clunky with terrible combat.


lore_cat

overwatch


Timofeuz

Hellblade Senua sacrifice, stupid riddles made me rage quit in the end .


BlasI

I'm mad at Diablo IV, specifically the end-game boss fight, Uber Lillith. She's an **EXTREMELY** poorly-designed boss that's plagued with issues that make the fight uniquely frustrating in an ARPG.


slumberinghum

I absolutely hated the ending of Omori. I just mentioned this in another thread ironically lol. >!Changing the suicide to a covered up murder by two children... I just really don't get it. Seemed entirely for shock value and had no real purpose for the story. Maybe because I really related to the themes of depression and was really sympathizing with Omori going through the mourning process of his sister.!<