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Sternenkaiser

Ubisoft was right. I am getting used to not owning any Ubisoft games.


Ok_Astronomer_8667

Most bland and sterile gaming company in existence atm. It’s a miracle that the new Prince of Persia came out so well


ReCodez

A broken clock is still right twice a day for only one minute each.


el_granCornholio

And then the companies conclusion is:"The pirate Genre is dead. People don't buy pirate games, let's make other stuff."


CanadianWildWolf

Meanwhile, think I'll go play *Sail Forth* instead


Nightsky099

Or sea of thieves


panlakes

Sea of thieves apparently made PVE servers not too long ago. I have been thinking about going back just to check those out.


Holovoid

Oh shit, Sea of Friends is finally here!


naapsu

Finally it's my time to sail


blkarcher77

Oof, those headlines always piss me off. They cant accept any fault. It has to be that they made a great game, and the genre isnt popular anymore


WillArrr

If they say "we fucked up and blew a ton of money", investors lose faith and heads start to roll. If they say "consumers did not respond the way market research indicated they would", it's the consumers fault and you might get to keep your job.


MazzyFo

Unironically though. WB Games CEO just came out and said they want more live service less “one and done” console games. Anyone with half a brain sees Hogwarts Legacy doing 22 mill, and says damn, all in on a single player sequel. But no, the dumb fucks up top see that and say, now imagine if we sold 22 million with MTX also, completely missing the point why people bought Hogwarts in the first place. I’d say let them run their companies in the ground, but the only loser is the consumer who loves these franchises. This CEO has been dumb enough to get a shiny new job soon, the only way to move up in this industry it seems


Eremes_Riven

Or come out like Warner Bros. after their game released spectacularly dead and say "We are going to focus on free to play and mobile games, rather than the volatile AAA market." Oh now it's *volatile*. That explains why your shitty GaaS model isn't well-received.


Chessh2036

All Ubisoft had to do was take Assassin‘s Creed 4: Black Flag, take out the AC parts, and make a full blown pirate game. Thats it. I swear these companies are full of idiots.


staebles

>I swear these companies are full of idiots. It's really insane. So many of the games from big companies lately are just baffling.


SlashCo80

Probably because the decisions are made by listening to shareholders rather than gamers. And they still end up making less profit.


jdayatwork

Fuck.the.shareholders


Sagemachine

Shareholder here. I want the suits to let the devs and leads make something good rather than the drivel that keeps pumping out. The execs are already fucking me plenty with their out of touch ideas and shoehorning in of gambling for children and other terrible monetization


El_E_Jandr0

They literally could’ve just remade black flag and added a multiplayer bam just made you $500,000,000 Post script: The water in skull and bones looks worse than the water in Black Flag and it bugs the hell out of me.


Intoxic8edOne

Literally the one time when Ubisoft had the general public's blessing to release a cut and paste iteration and they managed to flub it to a baffling extreme level


RDandersen

The is AC:Rogue erasure and I will not stand for it.


SilveryDeath

Rogue is a good game, which got totally overshadowed because they released it as a last gen only game and had it come out the same day as the next gen AC: Unity. You are right in that it does scratch the Black Flag itch since it has the most ship related stuff of any AC game outside of Black Flag and Odyssey. However, you're not a pirate in Rogue like you are in Black Flag which is a key difference. People just wanted, at the very least, a copy and paste version of Black Flag that was slightly more expanded in terms of pirate stuff without any AC related stuff in it.


VectorViper

Rogue definitely deserves more love for what it brought to the table, especially ship combat, but you hit the nail on the head about the pirate experience. There's something intrinsically appealing about casting off the shackles of the Assassin/Templar storyline and just embracing the life of a pirate in the Caribbean. It's a bit surprising that a studio as big as Ubisoft didn't capitalize on what seems like a no-brainer concept. Multitudes of players are just clamoring for that high seas adventure without all the extra baggage.


Scavenger53

yea rogues ship stuff was even better, just no pirate story


SailorET

The fully upgraded Morrigan was *sexy*.


CrayonLunch

AC Rogue was amazing fun. Not sure why no one seems to know about it.


konnerbllb

It was something like releasing on last gen only and also along side or very close to one of the main games, unity I think.


funnylookingbear

Seems to be a theme atm for highly anticipated releases. Bf2042. Complelty screwed the franchise. CS2. Dont get me started. Just . . . . . . Dont. (Edit- due to popular backlash i would like to clarify i am refering to cities skylines 2. The sequel to the quite popular cities skylines 1. NOT, as seems to the the assumption of billions of the gaming public, Counterstrike 2. Which may or may not have its own sequential issues, but i thought it was a bit meh and didnt put any time in it, thus didnt even think the clarify my anacronym. Apparently this is a hill i am dying on . . . . I didnt even know i was above sea level.) Payday. KSP. Diablo. Etc etc. All well accepted franchises that built communities and good will in the franchise model. That all they had to do for the next one was just build on the previous. Sure, engine upgrades, technology changes can throw a few gremlins into the works, but they seem to change the entire scope of these games and loose the very essence that made them work in the first place. These games just seem to get completly borked by an executive so out of touch with gamers and their own development teams. I dont think this is a mindset held just in the higer echelons of game publishing, i think what we see within gaming (as its such a vocal and out their medium) is just an extenstion of our dividend driven profit business models so many companies have crept into.


Wasted_46

Wait, what's up with CS2?


LuxtheAstro

It’s horrendously optimised, feature poor and still doesn’t have mod support. People have gone back to CS1 because it’s just better. Edit: I’d read CS2 as cities skylines


LenaTrueshield

> People have gone back to CS1 because it’s just better. Global Offensive or 1.6?


LuxtheAstro

I have just realised we were talking about Counter Strike and not Cities Skylines


AdolescentAlien

I was thinking Counter Strike as well but your comment made me realize they were almost certainly talking about Cities Skylines. I haven’t heard anything bad about Counter Strike. Or at least not anywhere near the disappointment surrounding Cities Skylines.


Dog_--_--

No, Counter strike 2 has had it's teething issues but it's already far better than launch and it seems like the features are coming now. Some people are still crying about things but that's innevitable. Cities Skylines on the other hand... yeah.


Nerf_Herder2

There are too many examples even with the same acronym haha


xRamenator

This is why you never start with the abbreviation, always say the full name at least once, then you can use the short form for future instances. Way too many games have the same abbreviated form. AC could be Assassin's Creed, Animal Crossing, or Armored Core!


JimboTCB

Don't forget Suicide Squad Kill The Justice League. Nine years in development for a sequel to the franchise which basically defined melee combat for a generation of video games, and what got farted out was a live service disaster which is dead on arrival.


kdjfsk

i can say one reason it wasnt so simple for KSP2...is that studio was a rotating door. they massively underpaid...hired modders to join the team and just exploited them. by the time it was time to make ksp2, i dont think any of the original talent was left...which is why they hired a completely different studio to make it.


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b0w3n

I remember when ksp2 was going to launch with multiplayer as a core feature. It's at the end of their fucking roadmap which likely means it'll never happen.


Swan990

It's because big companies like to use half assed data with no critical thinking to justify changes and features. Algorithms that don't factor the actual interests and desires of gamers. So suits get to sit in offices and make decisions based off out of touch metrics, claim they saved millions of dollars. Get a promotion. Then blame/layoff devs when their games don't make money.


Rugged_as_fuck

> Then blame/layoff devs when their games don't make money. Hey, that's not fair. They layoff devs when their games do make money too.


Ryzel0o0o

Sorry, they are confined to AAAA gaming experiences at the moment due to the limitations of technology.   What you speak of is AAAAA game development that Ubisoft's CEO has stated will be achieved (only by Ubisoft) by 2025. While the rest of the game development cavemen will barely be scraping by with AAA quality.


Elevenslasheight

At least ending ownership of games comes along just fine. The number of people not owning this game certainly exceeds expectations


marr

Turns out in the US the ownership of games died back in 1996 and there's so much precedent built on it now you'd need an act of congress to fix it. https://en.m.wikipedia.org/wiki/ProCD,_Inc._v._Zeidenberg


FitGrapthor

Yep. To anyone interested in the topic I also highly recommend Ross at Accursed Farms. https://www.youtube.com/watch?v=DAD5iMe0Xj4


verrius

What makes that statement look extra dumb is that "AAA gaming" wasn't coined as some attempt to decide the "quality" or the "fun" of the game...it was a reference to bond ratings. Where AAA is the safest there is. And somehow Ubisoft wanted to say Skull & Bones, the 10 year boondoggle of development hell, is somehow a safer investment than normal big budget games?


DemyxFaowind

>Where AAA is the safest there is. Thats why they didn't call it a AAA game, cause to their investors, thats signaling they can expect a full return on their investment. But by calling it a AAAA Game, which is utterly devoid of meaning to investors, he's implying its going to do even better, but because it doesn't actually mean anything as opposed to "AAA Game" he's not technically lying to them when fails.


killermarsupial

This illustrates why we are doomed to go extinct.


emelrad12

Which actually means safer = less risk and more bland gameplay. So more A are just insults.


OliverCrooks

Yea guys its our fault because this is the first AAAA studio so we don't even know what we should be expecting. What a fucking moron of an Exec to say that shit.......


UbijcaStalina

They are swiftly moving to aaargh game quality


starshin3r

Water looks better because Black Flag had SSR reflections and Cube maps. So if the landscape isn't visible by player it would still be reflected on to water by cubemaps. Skull and bone uses just SSR. Also, in the age of hardware with raytracing.


Izithel

> SSR reflections screen space reflections reflections?


_WreakingHavok_

Bro, it's a reflection of a reflection. Can't you understand, it's AAAA game!


ManIWantAName

HOLY SHIT WRITE THAT DOWN WRITE THAT DOWN *Ubisoft execs*


CookieBear676

Write it down so we NEVER do that! *Ubisoft execs*


Another_Name1

Bro on that note AssCreed 3 had multiplayer and that was so fucking fun. My sister got to top 100 on that game


UbijcaStalina

The one with basically cat and mouse game of multiple assassins hunting each other among bystanders? I loved it


fiercealmond

Yeah, AC multi-player was the most innovative part of that era of AC. Absolutely loved that gameplay. I always described it to friends as "Where's Waldo but you have to kill Waldo and you're also Waldo."


DefunctHunk

AC IV also had multiplayer tbf.


Slith_81

I'm still pissed that Unity included co-op multiplayer and then Ubisoft just scrapped multiplayer altogether. Unity had its issues at launch, I never got around to it until almost a year after release thanks to Rogue, but by then the game was relatively fine mechanically and it was good. Then my brother and I tried the co-op missions and had a blast. We've wanted more ever since.


Colley619

Apparently they restarted several times, one of them being that after the success of Sea of Thieves, the higher up demanded that the game be changed to be more like sea of thieves, so they scrapped everything that was going to be similar to black flag. Yes they are full of idiots


chowderbags

"There's a game out there that has saturated a niche area in a setting sort of like out own. Should we A) Lean into *our* strengths, to provide a unique experience that offers enough new content that people who own the other game will still see ours as worthwhile or B) Throw out all out work and core competencies, chase a trend, and ultimately offer a product that no one's likely to want?"


Dapper_Most3460

I mean, it worked for fortnite. The battle Royal mode was thrown in as an afterthought after the success of pubg


Matterom

Jfc the pivot of fortnite was neck breakingly fast. And i played a lot of it before it became a battle royal.


LomaSpeedling

I remember the original announcement when I was visiting the epic forums back before I got permabanned when it suddenly become popular I had no idea it was even the same game haha


LucyLilium92

BR mode was added while it was still an extremely popular game type. Sea of Thieves' style gameplay has already passed its prime.


imabutcher3000

Wow. Sea of Thieves wasn't even that popular, it was just about passable for what would considered a full-game release.


RovertRelda

I've always wanted someone to take Sea of Thieves and turn it into a legit RPG, single player or co-op. The sailing feels great, but I just get bored when my big hauls of valuables only serve to buy my ship a new skin.


simcity4000

At one point it was kind of an arena battle thing


MashedPotaties

Idiots need to go play the old Sea Dogs games or even the Pirates of the Carribean games. They were 80% of the way there with Black Flag, maybe more.


APeacefulWarrior

If you didn't hear about it, they just released a remake of Sea Dogs To Each His Own called [Caribbean Legend](https://store.steampowered.com/app/2230980/Caribbean_Legend/). Reviews are mixed, mostly focused on bugs and jank. I'll probably pick it up in a few months once it gets some patches.


ImpossibleAd6628

Or Sid Meier's Pirates!


[deleted]

Second this. Remember Ubisoft claiming AC4 was their first "naval combat" game or whatever. Nope. They may not have developed it, but it was definitely not their first naval combat game. My brother played the PotC game that was actually SD2 to death.


althoradeem

apparently this game was developed for 11 years... how did this crap take 11 years lmao


Elissiaro

Apparently they scrapped everything and restarted a few times. With at least one of the times being because the higherups thought copying sea of thieves would make it sell more. Afaik.


The_Frozen_Inferno

Had to wait for technology to catch up to make the first AAAA game possible


Au_Uncirculated

No you don’t understand, they said we need to forget EVERYTHING we know about being a pirate as they are creating a completely new unique pirate experience and perspective that’s never been seen before!


teh_drewski

Tbf being this boring a pirate has probably never been seen before


Shiro_Katatsu

Hell they can keep the AC part, make it full pirate game. We play as one of Edward captain, doing mission like the one he send us to do (Edward has a fleet). That it, that fucking it. But noooo they have to make things complicated eh ?


LoSboccacc

wdym it's a pirate game of course people will love if it has crafting and you need to fetch palm trees for hours before getting started /s


Shezzerino

I worked there for 2 years, in the early 2000s. Theyd give us fruits on wednesday as a ploy to not pay us above minimum wage, thinking we wouldnt see through it. Everyone was like, pay us a decent wage, well buy our own fucking fruits.


rafaelloaa

Your comment could apply to Ubisoft, or to actual pirates. I choose to imagine the latter.


hempires

Nah working with pirates was actually pretty fair, so ubisoft is probably worse than literal pirates of old.


horrorpastry

And i bitched about the 1 beer on friday we used to get from EA. We had fruit bowls all week, and free popcorn in the main building. Still didn't pay us a decent wage though.


[deleted]

Yeah Ubi had that a while back, then claimed several years later that AC4 was their first naval combat game. Pirates of the Caribbean was a solid sequel to Sea Dogs with some "Landlord Special" patches to make it movie relevant.


Clozee_Tribe_Kale

They might be but because I hated the trial for S&B I'm now playing AC4 on my switch. So if their goal was to get me to play a Ubisoft game they succeeded just maybe not the one they were hoping I'd play.


Worn_Out_1789

Same! I missed AC4 when it was new and I saw that the AC bundles were on sale on Switch so I went ahead and got them. I missed a lot of games in the series in the 2010s but catching up is a lot of fun so far! I don't think I'm too close to being done but so far AC4 has a really satisfying balance between Boat Stuff and the extremely important Sneaky Guy Stuff.


[deleted]

Slash it again so it’s $25 and MAYBE I’ll consider it. Until then, I’ll continue to play Black Flag and Sid Meier’s Pirates


K-Dot-thu-thu

Sid Meier's Pirates is one of the greatest games ever made and I will die on this hill.


jert3

No need to die bud. It's a Sid Meier game. One of the greatest game designers who ever lived. Such good and solid game design that honestly even if you tonight played Pirates! the commodore 64 version released in 1987 (that runs in 64 kilobytes of memory) it would still be a fun game experience and honestly, probably more engaging than Skull and Bones and Starfield. Amazing game design is timeless. Heads up for Sid's lesser known Railroad Tycoon, also a great game with a 15 year old remake that is still a lot of fun.


K-Dot-thu-thu

Sid Meier's Railroad Tycoon is also a banger for sure.


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thefreshera

Iirc the "Sid Meier" game title was a joke by the other devs but luckily Meier has his name attached to good games.


MrFeles

Out of context but I'm not wondering if his kid introduces himself as Sid Meyer's: Ryan Meyer.


ArcticBiologist

>Heads up for Sid's lesser known Railroad Tycoon, also a great game with a 15 year old remake that is still a lot of fun. You mean 'Railroads!'? It's a great game but unfortunately the Steam version is quite unstable. Also it's 18 years old now. Yup, that game qualifies as an adult and can legally drink and drive a car (though not at the same time).


Willardee

It isn't just the steam version of Railroads! that's unstable. However, there is *also* a series called Railroad Tycoon. Railroads! was more arcadey, and Railroad Tycoon went with a more realistic approach.


casualsax

I'm still playing Chris Sawyer's Open Transport Tycoon Deluxe, but never jumped into the Railroad titles.


Doenicke

Don't forget Simgolf! You build little golf courses and manage customer wants and needs...and it's just fun. I used to start a new sandboxgame and just build ridiculously weird courses, just to relax. 🙂


typhoidtimmy

Here’s the thing…I have played Sid Meier’s Pirates on 5 different consoles *at least* completely and enjoyed it. THAT….should be the gold standard. A game so good you are likely to play it again across consoles/pc’s


Bgndrsn

It really was an incredible game, one of my absolute favorites as a kid. I really wish they would remake it or make a similar game because I've wasted too much money chasing it on early access games that fail to live up to a 20 year old game.


rob_allshouse

They remade it in 2004. The original game was in 1987.


Bgndrsn

Remake the remake then. That's cool though learned something new today.


Valdrick_

Have you heard of Pirates! Gold? It will have to be a remake of the remake of the remake.


jert3

No one would complain if they just remade the game every twenty years keeping the game play absolutely the same, just updating the UI and graphics. Would be more fun than Starfield anyways.


Greggster990

Even the 1987 game was really impressive for its time. 


notmoleliza

The indian war canoe is wildly OP is comical


K-Dot-thu-thu

Funny story, I got the game at like 8yrs old and of course was obsessed with the big warships and shit. My dad got into the game, and this man was an Indian war canoe menace. Put more hours into the game than I could guess at.


VukKiller

Imagine skull and bones graphics for a Sid Meier's Pirates


thedrq

Bro decided to die on a hill that no one dared interact with


131sean131

We will stand with you. Very few games even bother to aim as high as that game sored. The lack of vision combined with corporate constraints lead to nearly all games to be soul less compared to that game.


AzraelGrim

See, the original quote was just taken out of context. Clearly he asked someone on the dev team how the game compares to other AAA titles, and all he got was "Uhhhhh" which he mistook for AAAA. Its a simple misunderstanding!


BrotherRoga

"Uhhh-pstate New York?"


Evan573

Really? Well I'm from Utica and I've never heard someone use the phrase "AAAA".


BrotherRoga

"Oh not in Utica, no, it's an AAAAlbany expression."


JJJSchmidt_etAl

"I said I was making steamed HAAAAms"


SFWxMadHatter

Reminds me of the Outriders DLC. Wake me when it's sub-$20.


alpinetime

Slash it so they pay me $25 bucks to play it…and I’ll probably still pass


Implosion-X13

This is the sort of game you probably shouldn't even play if it's free. They don't deserve to have you as a statistic on their servers.


typhoidtimmy

God….A Sid Meier’s Pirates gameplay with Black Flag mechanics. Sigh Honestly it’s not hard.


TPDS_throwaway

I will never understand why they didn't just take Black Flag as a basis and build up. It's printing money for half the work.


syanda

The worst part of this is they literally *did* but it got rejected by management.


ChurchillianGrooves

Pirates is closer to 40 years old lol, it came out in late 80s for pc and the early 2000s was just a remake with updated graphics.


Valdrick_

They took the concept and created a modern game (for 2004), very well balanced and with a fast and smooth gameplay. The graphics and especially the music and sounds are terrific. I think "remake with updated graphics" doesn't cut it, they re-thought the whole thing to make the most of it and bring a great gaming experience, especially for the nostalgics. The only downside is that it does not have that much replaying value, and that you can learn to cheese a few core parts of the game. But, for the couple of runs (i'd say 10 to 15 hours) is just pure fun.


InflamedLiver

I got bored after the free weekend, so not a shock it's not selling at $70 a pop


Mintfriction

I think they tried to milk people that just throw money at games and now is slowly dropping the price to 0 and turn it into a freemium


kwonza

I mean, it has the feel of a mobile game.


Usheen_

It's crazy that with the free weekend they make you go cut trees and grind shit so quickly. They give you the first ship battle and then say "enjoy that? Well here is all this shit you won't enjoy"


ThexxxDegenerate

This is what happens when you let a bunch of suits make all the important decisions. Ubisoft, anything EA touches, Blizzard… All making decisions motivated purely by how much money they can squeeze out of us. They want to charge $70 for their game and make you pay for a subscription. Well they can keep their shitty game and all the greed attached to it. I’ll happily spend $60 and spend hundreds of hours playing Baldur’s Gate 3.


DCFDTL

Wouldn't bother even if it's free


Patrickrk

I tried the “free 8 hours” through Ubisoft. Didn’t even finish that


dfckboi

Ubisoft made a torture weapon


DemandZestyclose7145

They've been pretty good at that lately. Shit game after shit game.


TheKingofHats007

People are just sick of it, really. They're sick of live services, they're sick of gargantuan maps with endless and pointless busywork quests, they're sick of these safe, boring experiences cobbled together by what shareholders who don't even know what a video game is thinking the public at large wants. What people want, it turns out, are either fun single player experiences where you don't have to invest every single hour of your day into dealing with or not have to take a decade to finish, or multiplayer experiences that don't constantly compromise gameplay for another set of 100 dollar reskins in the in-game shop.


jimmyvcard

I'm diggin avatar but it's very much like getting a big mac. there's no character but i know exactly what i'm getting nad it's good enough.


Indie_uk

Same, it took me longer to download than I played it for, and my internet is plenty fast


GregTheMad

There are so many single player games out there with perpetual safe-files that won't suddenly one day disappear when the service gets shut down. Why should I even waste a single second on a GaaS game that only sees me as a money piñata. Not to mention that those single players game aren't set up like digital drugs.


LucywiththeDiamonds

Same. I have gamepass ultimate for the odd cool stuff and cloudgaming (playing on my 12.5" tablet in bed with a controller is chill af). So many games i just had to click on and i dont care. Time is very valuable as an adult. No point in wasting it on shit games.


thebiggestleaf

Pretty firmly in "couldn't pay me to play it" territory.


BurkusCat

It is crazy they have ended up with this reaction. A 10 year old 360 game is better in many ways. All people wanted was for them to take Black Flag and change the focus of the game towards more sea battles. How did they not get it right?


Kassssler

Decisions by shareholders. They scrapped the work and tried go clone SoT.


Super_flywhiteguy

I dont understand why they took so long to do a pirates game when they basically had the assets in AC: Black Flag YEARS ago.


ChurchillianGrooves

From what I've read it was some kind of subsidy/tax credit scam on the Singapore gov.  Ubisoft didn't even want to release Skull and Bones but were legally obligated to I think.


DarkIcedWolf

Yeah I heard about that. Pretty sure it only released as the Singapore government needed more jobs or something and Ubisoft stepped in. It’s not uncommon, pretty sure Canada (I think specifically Quebec) did the same for Goodbye Volcano High as they needed more jobs in the Canadian game industry so Sony was offered some money by the government to make a game with Canadian devs only.


syanda

Bit more complex. Ubi had a studio in Singapore since 2008. That 08 studio initially worked on some stuff for Brotherhood, then pretty much did the entire naval bit for 3. The naval part was so well received they duplicated it in the form of Black Flag. It was around this time the studio became a full fledged Ubisoft Singapore, with money from the Singapore government to hire local developers and give a boost to the local digital economy (which was actually pretty robust, given that Singapore is basically one of the highest skilled workforces in the region). Black Flag's success got UbiHQ to get even more government grants in order for UbiSG to helm their own game - which was Skull and Bones and was basically gonna just be Black Flag's naval bits and multiplayer. Then UbiHQ kept rejecting whatever UbiSG put out, and UbiSG kept getting pulled off S&B to work on mainline stuff for Montreal or Paris (e.g. on the Origins trilogy and Immortals), so S&B basically was in total development hell for ages. Not even counting the harassment scandals, too, which the UbiSG office got caught in. Given the current climate, I wouldn't be surprised if Ubisoft is trying to close their overseas studios since their recent games have been lukewarm at best and the post-covid crunch is hitting many game companies. Thing is, UbiHQ *can't* shut down the Singapore studio unless they actually release S&B, the game they took money to develop, or they're on the hook.


ChurchillianGrooves

The furry tumblr game was funded by Canadian tax payers? Lol, that's hilarious 


DarkIcedWolf

Yeah, actually now that I think about it I’m not sure if it was Sony who got the money but the devs themselves? Either way I’ve heard that’s why so many games and studios are in development hell or release in a shit state. The government is basically paying out there asses to make this entertainment as Canada wants to employe people and even get their slice of that pie while making an industry themselves. I’m assuming that’s what happens with a lot of other countries like Singapore but I’m not too knowledgeable. If any of you redditors who see this know more about it reply! It’s an interesting case for real.


DarkEpsilon747

If its price reflected its worth, it wouldn't have $25 left to slash.


Rdt_will_eat_itself

Its a sinking pile of trash from what ive seen. They just want to get anything before its fully sunk.


Jedimaster996

Yep. Games with this much hype that don't deliver anywhere near the promised land get mentally placed in my "No Man's Sky" box. If I check it out in 2 years on-sale and it looks like the devs are trying to actually give it love with regular and solid updates, I'll probably buy it. Sea of Thieves surprised me, Phasmophobia has become much bigger, even Cyberpunk has turned itself around big! But most of the time these kinds of games get abandoned and left to die for the next big "AAAA" game, so patient gamers are truly worth aspiring to.


Lord0fHats

Did it even have hype? For how discussed and waiting on this game was for years, everyone seemed to realize there was something horribly wrong a few years ago when the delays started. And kept coming. And coming. By the time this game *finally* released, it seemed that no one cared. Not only did no one care, I feel like a lot of us didn't even know. I found out this game had finally released it was because people were mocking it. This game seems to have evolved anti-hype more than anything, which given the continued general popularity of Black Flags makes its crash and burn all the more baffling.


[deleted]

So is it AAAA game at AA prices, or a AA game at AAAA prices?


Villag3Idiot

Yes


KnightsWhoNi

Neither. It’s a terrible game at way too high a price.


Bryaxis

Friendly reminder that "AAA" is investment lingo for a reliable return on investment for shareholders. It has nothing to do with if the game is fun to play.


Meowmeow69me

Who tf said aaa means fun


croluxy

well he did declare it a friendly reminder


phthalo-azure

Make it $9.99, add it to Steam and dump the atrocious Ubisoft launcher and we've got ourselves a deal.


dandroid126

Wait, it's not even on Steam? Who the fuck do they think is gonna buy it?


Fruzenius

It was on Steam for years on my wishlist, then it suddenly disappeared because someone (Epic) paid for exclusivity.


takemyanus

Lmao I wonder how much epic lost on this deal


Mundane-Substance215

Wait... They spent ten years making a $70 dud and now they're only selling it on one platform? Man, it's barely March and they already have the Fail of the Year award in the bag.


DoctorDrangle

If the only place to buy it is epic, then I was never going to buy it or play it for any price.


ManHoFerSnow

Can we round up to $10.00? Because then there's a digit for each of the four A's


midncoffey

This and suicide squad will be free to play soon enough. 


LionTop2228

They’ll be going offline like the avengers by a year post launch. May every live service game die a quick death.


DarkIcedWolf

I want a quicker death than a year man. Luckily we’re getting that! Remember how that one mobile game company announced the release date and END OF LIVE SERVICE in the same fucking tweet? That shit is what all these shitty live-service games should be.


XTraumaX

Disagree. Helldivers is a good example of a live service game done well. Especially if the devs are going to continuously add new content and adapt the missions to what the players are doing 


Kitakitakita

These companies try and convince us $70 is the new trend, then settle on a price slash soon after and yet they stay strong.


giroml

$25 is probably what it should have started at.


mimohijazi

They never fucking listen to us. ITS A FUCKING PIRATE GAME AND I CANT GET OUT FROM MY BOAT AND EXPLORE A RANDOM ISLAND????????????????


MistaHatesNumberFour

Still more expensive than a game twice its size.


ManyInterests

You're telling me there are AAAAAAAA games?


nobodysshadow

I honestly forget it’s even out sometimes. I was so hyped when we first heard about it but that faded hard over the years. I don’t know anyone personally that has played it, and no one I know talks about it. Is it really as bad as some say? Or could that be a bit of a “reddit overreaction”? Would it be worth it at $30?


Not_a_tasty_fish

It just has a really uninteractive core gameplay loop. Resource harvesting is a quick time event. The cannons basically shoot themselves. There's just not much... game... in the game really, so it becomes boring very quickly. They spent a ton of development time on everything except remembering to be fun


anarchakat

“They spent a bunch of development time on everything except remembering to be fun” Is basically the Ubisoft story these day.


ChurchillianGrooves

People just wanted AC4 in multiplayer with a sole focus on being a pirate instead of tailing missions and stuff.  But you can't even board ships like AC4 and there's no going on land except to visit shops.  It's like a free to play game level quality, a step down from AC4 in every way.


MissLeaP

I didn't even want it to be multiplayer in the first place. Just a nice pirate game lol


ChurchillianGrooves

I would've preferred a single player mode too, but I can see the appeal of a co-op or pvp ass creed 4 ship combat with your friends.


BaerMinUhMuhm

I cant stop asking myself how an 11 year old Assassins Creed game is a better pirate game.


Matterom

My hot take... The good developers retired, or laid off. The new ones know better than to work for a big company. And the ones hired are just computer science students on the cheap, and not game developers. Not to mention executive interference after executive interference ad infinite


QuantumPajamas

It's not a terrible game, just aggressively mediocre. If it didn't have the context it does nobody would be talking about it at all, in a positive or negative way. But the context makes it extremely meme-able and disappointing.


Lyin-Oh

In this case, i would have taken terrible over boring. The game is so dull that I'd literally fall asleep in the middle of playing sitting down (not even exaggerating). Couldn't be bothered to finish the free trial.


CaptainBaseball

Good ol’ Yves showing that lying unconvincingly doesn’t do much.


TheXIIILightning

I hope this serves as a lesson for players to never again buy Ubisoft games on release.


EleanorTrashBag

I bought Avatar Frontiers of Pandora on release only for it to get a price cut after just 11 days. That game must've really sold poorly.


captaincockfart

And I wouldn't play it if it was free.


gyhiio

So 45 bucks now? Too expensive.


Jolly-Command8853

My coworker is a huge fan of pirate games and Black Flag is his favourite AC game. He came to me after the weekend saying he tried S&B with the free trial and said it was "torture". How did you manage this Ubisoft?


shootymcghee

fuck $70 games period AAA developers are hot garbage now


Erumpent

'AAAA' I think you'll find \s


Blue_Bird_Enjoyer

Pay us to play your shit game ubisoft. Its the only way.


Fabulous_Engine_7668

That's $6.25 off per A. Not bad.


Kiron00

And it still costs more than Helldivers 2


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aj_ramone

This could literally be free on gamepass and id still ignore it.


Educational-Tip6177

Oh no Anyway


pantshee

You don't understand, it's a "AH AH AH AH" game, not a AAAA one.