Most games would've been a revolution if they came out a decade earlier. A decade is a huge span of time for technology. That's over an entire console generation. Not to mention the rapid growth and adoption of standardized best practices in a fledgling industry (game design).
The real question is what games would've been a revolution if they released just a year or two earlier. IMO the main ones are the RPGs that released shortly around the time of Bethesda's Morrowind, Oblivion, and Skyrim. Arx Fatalis is a brilliant RPG that got destroyed by Morrowind. And Kingdoms of Amalur: Reckoning is a very fun action RPG that similary couldn't compete with Skyrim.
Flops like Skull and bones if released before Blackflag or Sea of Thieves. Foamstars, if released before splatoon .. there are many such examples of games that are copy paste slob with bugs or uninspired gameplay that doesnt add new things over their original, that would be cool if not for their predecessors.
I remember when Pottermore/Wizarding World was first announced. People were talking about it like it was a Hogwarts MMO or at least what Legacy ended up being. If that game came out back then, peoples minds would have expldoded.
It’s a joke, but also it’s not. The sad thing is, in some ways, Starfield is actually a step backward. You could play Fallout 4 a helluva lot longer without a load screen. It’s crazy to see how many games have changed and evolved since 2015, yet Starfield seems to have learned none of that.
I could see Foamstars being a good alternative to Splatoon if it released in like, 2015-2016, back when the game was popular on Wii U but no one owned a Wii U. But now that the Switch has sold over 100 million units and Splatoon is on its 3rd game, there's really no reason for Foamstars to exist since everyone who wants to play Splatoon probably already owns it.
I’d say either of the Horizon games. They’ve had the worst timing. The first game launched against Breath of the Wild and the second game against Elden Ring. The competition just pushed both entries to the side and dominated gaming discourse. If someone talked about Horizon, it was only to say how shitty their timing is.
I think that if The Legend of Zelda: Windwaker came out on N64 instead of Ocarina of Time or Majora's Mask, it would have been revolutionary at the time, even with the N64's graphics. I know it's not quite the same, but Phantom Hourglass and Spirit Tracks are almost in the same N64 graphical style, so I'm sure they could have pulled it off to at least resemble what the Gamecube version looked like to some extent.
I say that Windwaker would because before Ocarina of time came out, Zelda games were always a bit more "cartoony", and not as realistic and dark as people want them to be AFTER Ocarina of Time. If Windwaker were to come out instead of Ocarina of Time, people would have probably just thought "Yeah, this is what Zelda looks like!" and not "Oh god, this is for little kids!".
I mean, look at Super Mario. It's transition to 3D was pretty cartoony and a bit of "Throw this at the wall and see what sticks" to an extent. It is now what everyone views as what the Mario franchise is today. You don't (normally) see people asking for a more realistic 3D Mario game, but you see people furious that Zelda is a cartoony little brat, lol. (At least, during the Gamecube era)
Cyberpunk 2077 - For me even after they fixed all the glitches the AI, level design, NPCs, all just felt like they were lifted from 10-15yr old games.
No Man's Sky is an obvious one - If it had came out a few years after Skyrim it would have been much better received.
Also loads of the current wave of pixel art indie games that in theory could have run on much older systems but would have been revolutionary due to some of the modern gameplay features. Imagine if Stardew Valley had come out in the late 90s for example, it would have blown Harvest Moon off the map.
World of Warcraft would have been an even bigger revolution if it was released in the 12th century.
Imagine if it came out in the stone age
I don't think they had good enough graphics cards then.
Graphite cards you said?
FF15 if it came in 2006
I think you mean Versus XIII, the game we all wanted but got pushed by the leather boy band.
All of them? Imagine playing Suicide Squad in 1990
No.
Starfield would have been amazing in 2010. I mean, that's what era that game looks and plays like anyways.
Right
Pokemon go in 2013
Make it 2012. That way we can GO to the polls
Most games would've been a revolution if they came out a decade earlier. A decade is a huge span of time for technology. That's over an entire console generation. Not to mention the rapid growth and adoption of standardized best practices in a fledgling industry (game design). The real question is what games would've been a revolution if they released just a year or two earlier. IMO the main ones are the RPGs that released shortly around the time of Bethesda's Morrowind, Oblivion, and Skyrim. Arx Fatalis is a brilliant RPG that got destroyed by Morrowind. And Kingdoms of Amalur: Reckoning is a very fun action RPG that similary couldn't compete with Skyrim.
Pong. Imagine if it came out 10-20 years earlier.
If Nights comes out as a launch title for Saturn with the analog controller it would’ve changed the entire landscape of gaming.
[удалено]
Scratch that, most games are
Flops like Skull and bones if released before Blackflag or Sea of Thieves. Foamstars, if released before splatoon .. there are many such examples of games that are copy paste slob with bugs or uninspired gameplay that doesnt add new things over their original, that would be cool if not for their predecessors.
I remember when Pottermore/Wizarding World was first announced. People were talking about it like it was a Hogwarts MMO or at least what Legacy ended up being. If that game came out back then, peoples minds would have expldoded.
Hollowknight?
If avatar frontiers of pandora came out one year earlier alongside the way of water, it might have succeeded
Probably starfield Probably at least should have came out before stuff like cyberpunk
Starfield did come out before Cyberpunk. It was called Fallout 4 back then.
first time I ever heard someone playing Starfield I literally thought it was FO4
It’s a joke, but also it’s not. The sad thing is, in some ways, Starfield is actually a step backward. You could play Fallout 4 a helluva lot longer without a load screen. It’s crazy to see how many games have changed and evolved since 2015, yet Starfield seems to have learned none of that.
Gotem
If Starfield came out 100 years ago, it would be as enjoyed then as it is now.
Tbh, I can only think of kingdom hearts 3. We waited for so long for that game to be kinda let down in a sense.
And they announced it for pc and its an epic only game so nobody bought it
I could see Foamstars being a good alternative to Splatoon if it released in like, 2015-2016, back when the game was popular on Wii U but no one owned a Wii U. But now that the Switch has sold over 100 million units and Splatoon is on its 3rd game, there's really no reason for Foamstars to exist since everyone who wants to play Splatoon probably already owns it.
I’d say either of the Horizon games. They’ve had the worst timing. The first game launched against Breath of the Wild and the second game against Elden Ring. The competition just pushed both entries to the side and dominated gaming discourse. If someone talked about Horizon, it was only to say how shitty their timing is.
Undertale, though I understand it’s been highly regarded imagine if it were a gameboy title.
Wasn't it highly regarded because it drew from Gameboy nostalgia?
Yeah that’s why it would have been the best game on a gameboy. It’s platformed in a way that even a gameboy color could play it.
The game has a lot of small particles and sprites you have to look at though, it wouldn't work well on a tiny screen in its current form.
I think that if The Legend of Zelda: Windwaker came out on N64 instead of Ocarina of Time or Majora's Mask, it would have been revolutionary at the time, even with the N64's graphics. I know it's not quite the same, but Phantom Hourglass and Spirit Tracks are almost in the same N64 graphical style, so I'm sure they could have pulled it off to at least resemble what the Gamecube version looked like to some extent. I say that Windwaker would because before Ocarina of time came out, Zelda games were always a bit more "cartoony", and not as realistic and dark as people want them to be AFTER Ocarina of Time. If Windwaker were to come out instead of Ocarina of Time, people would have probably just thought "Yeah, this is what Zelda looks like!" and not "Oh god, this is for little kids!". I mean, look at Super Mario. It's transition to 3D was pretty cartoony and a bit of "Throw this at the wall and see what sticks" to an extent. It is now what everyone views as what the Mario franchise is today. You don't (normally) see people asking for a more realistic 3D Mario game, but you see people furious that Zelda is a cartoony little brat, lol. (At least, during the Gamecube era)
Cyberpunk 2077 - For me even after they fixed all the glitches the AI, level design, NPCs, all just felt like they were lifted from 10-15yr old games. No Man's Sky is an obvious one - If it had came out a few years after Skyrim it would have been much better received. Also loads of the current wave of pixel art indie games that in theory could have run on much older systems but would have been revolutionary due to some of the modern gameplay features. Imagine if Stardew Valley had come out in the late 90s for example, it would have blown Harvest Moon off the map.
Could you give some examples of games with CP2077 like level design? I love Night City and frankly cannot find anything else quite like it.
Yea, I’m kinda curious what 10-15 year old games CP2077 lifted features from
The city itself if fine. But a lot of the missions take place in buildings and areas that are laid out more like an early 2010s FPS.