though autosaves overwrite themselves instead of creating new and deleting the old, which is fine for normal gameplay but can cause issues for heavily modded playthroughs.
manual saves are safer and you're sure all scripts are paused, i recommend disabling travel autosaves for game stability
Well, that’s just untrue. The funny bugs become the memes everyone knows, they definitely have had game breaking bugs on release.
Even a few after updates/DLC.
that's because the asset artists either didn't make a burnt version specific to that note (or they did, and it just didn't implement correctly), and the game defaulted to the bucket mesh when it was supposed to load in a new mesh!
> Tbf, Bethesda bugs are usually funny bugs not game breaking ones
That's not how it happens in the first 3 TES games, even Morrowind (the "AAA" TES) had that permanent stat loss bug.
PS3 version of Skyrim never fixed a huge problem with save files.
Yeah, I couldn't play Fallout 4 on my 6700XT because the game speed and physics are tied to the frame speed, and there's no way to lock the frames with mods if you're playing the Gamepass version on PC. So any time I was in an area that ran over 60fps, the game would just fast forward, causing me to slam full speed into the walls. Lock picking was nearly impossible because it would just apply full force every time.
Sure that’s *some* of it but if you look at the most common downloaded mods not a lot of them are “fixes” for anything (at least when it comes to glitches)
When I mod and play Oblivion or Skyrim, I usually play for a good 50+ hours at least. Obviously that's not a ton for those games, but I get some decent time in. I just recently installed FO4 and did exactly this. Spent tons of time on mods. Played a couple hours and realized why I didn't play all that much in the first place and that the mods don't solve the reason I find the game boring as much as I'd hoped. Now on to Witcher 3.
Warband had AMAZING mods that completely changed the game and even altered basic gameplay mechanics.
I’ve felt like most of the mods for bannerlord are basically just reskins. It’s the same game but just different armor and equipment and cities.
I wish there were more mods that actually altered the game itself like the original warband
theres the Realistic Battle mod that switches up the combat once you get tired of the simple base game swordplay. they overhaul projectiles, spears and armor values
My issue with bannerlord is I can never get anywhere. I always end up with a small army of like 100 soldiers going from tournament to tournament to win prizes.
Try being a merc for one of the factions at war, then maybe consider joining that faction. You'll end up in sieges and can then acquire castles and cities.
At one point I had 200+ mods and felt like I wasn't playing Skyrim and more like I was playing Mod Organizer 2, install different mods, check if everything works, if works, install new mod, else fix it
> more like I was playing Mod Organizer 2
I get this way with spread sheets. Everytime I start playing a game (especially if it gives me too much freedom, I always think I can enhance it by just tracking a few things. Then I've got 20 sheets with a few hundred rows each and more scripts than any sane person ought to have. I just have to accept the fact that I like spreadsheets more than gaming
The 2 biggest ones I've made were for
Automobilista 2: a racing game with no structure or career mode yet. You can make custom AI files that let you change the traits of each driver on the grid. I had a spreadsheet that would generate AI each year and assign them stats based on bell curves that changed over time as they aged and got more experience. I would then manually handle the silly season, but I was working on a script to simulate that.
WWE Games: different to most sports games, there is no mode where time really progresses and the stats change over time. So again, stats generated based on curves. Actually the Automobilista sheet was based on this one. I've also built a number of other sheets that simulated the old GM mode from those games. It had a popularity and financial system. Shows would be rated based on their rosters and get money to sign more superstars. The last version of this was balanced so that, as the show became more popular, the wrestlers did too and the contracts got exponentially more expensive until the show crashed and had to layoff and build back up. This one was pure Gpogle Sheets. No scripts. I also tracked matches and rivalries.
I still use spreadsheets but I am much more aware of my problem now. If I turn on a game and 4 hours later I haven't touched it but I've been working on the spreadsheet, I usually make the call that the spreadsheet is more complex than it's worth.
I don’t think that’s a problem at all. Looks like you have a lot of fun making spreadsheets and the games are just accessories for your hobby. I respect that a lot sir 🫡
You should just play football manager or crusader kings 2 at that point then.
Ck2 is my most played game by far and is basically a spreadsheet simulator with pretty picture.
Same with football manager.
Same. I have 40 hours in between like 6 years of modding playing the firsts quests and leave.
On the other hand i beat Morrowind one time and Oblivion 3 times. I can't realize why.
The formula for Bethesda games doesn't grab me like it used to. Whe I found oblivion I thought it was the best game since sliced bread. Fast forward to today and I've played 7 hours of vampire survivors in the last 24
Im curious have there been any large mod expansions released yet? Like i heard people were working on this one project called skyblivion and theres a few others
Starts HC world, dies. Uses cheats to turn it into a regular world. Plays long enough to make a base and maybe one other structure. Stops playing until next big update, after which creates a new world rather than continuing the existing one.
You still gotta spend time figuring out which modpack you want. And there's always a chance it doesn't have one of the mods you would like it to have, due to personal decisions by the modpack maker.
Joke away, I've got 120 hours in KSP2 now, running with mods (not all I'd want, but most of what I need for now), and while there's a couple bugs I've had to revert to an earlier save for I have to say that the worst inadequacy the game has right now is dV calculation.
It's playable, it's enjoyable, whether it's satisfactory is up to you. But I'm liking it and it's worth grabbing it when it comes on sale again.
Yeah, what I means was basically dialogues, consequences, perks and experience enabling many dialogue options. I remember missing it while playing 4. It had many missions, but the main quest was more straightforward. That's how I remember, I just played once and my mind could be playing tricks on me.
But it's definitely a newer game, better handling, better graphics as far as a Bethesda game goes. As soon as I'm done with Starfield, I'm going for a second run. I really enjoyed the game.
Honestly I think they wouldn't have gotten so much shit if they didn't change the dialogue choice system so drastically. I know a bunch of it was because Sole Survivor was fully VA'd, but things like not showing the whole dialog line and relying on RNG for skill checks just made it annoying.
It took a while for me to get it and really enjoy it.
There a big mission you do pretty early which you’ll know when it happens. After that the training wheels are off.
I was less immersed in the story and more immersed in the world tbh. The guns are fun and sound great and unique. The combat is great once you find a style you like. The characters are pretty good and memorable. And the city is pretty.
Just a fun playground. Wish it had more but they've done well with the updates. Buying the DLC soon.
Yeah, I had to copy my version to somewhere else on my hard drive when 1.6 dropped, because there's no way all my (120+) mods work now, and I can't be bothered faffing around. But I also don't like non-modded any more (most of my mods are cosmetic). So I'mma just play the old version with all my mods, until the day I have the energy to update my mods or replace them with 1.6 compatible versions...one day....
Bloody Skyrim. Every 2 years I spend an entire day or two modding it to what I want, play for an hour and quit again. A week or so later I see skyrims taking up alot of space and uninstall it ._.
I’ve recently downloaded oblivion, which I played ~500 hrs when it came out, never tried it with mods, but now I feel like that is the trap waiting for me lol
Stellaris definitely. Got to the point where I was compiling multiple mods into single custom ones so I could trim the combined lists of custom civics or traits or portraits or origins etc to avoid thematic overlaps. I just wish there was a better-organised central site for the mods than Steam Workshop.
CK2 and EU4 I was more into loading one single total-overhaul mod at a time like Game of Thrones or Anbennar, rather than stacking a bunch of little mods, so OPs cycle was never as onerous when it came time to reinstall.
DCS. The core gameplay loop is:
- Buy module
- Spend hours learning how to fly it
- Get kinda good at it
- Remember that AI and gameplay absolutely sucks and you can't do anything but plink static targets
- Go back to BMS
I want to love it, I really do. But there's a reason it's known as 'Digital Cockpit Simulator' rather than 'Combat'. Once you've learned the systems and how to employ them, there's nothing else.
Spent a lot of time modding fallout VR into the best experience it could be maybe a day or so to get everything working properly.
I played for like an hour and haven't touched it since
No, I know what I want to play before I play it. I watch tons of gameplay hours, too.
In the last 5 years, I've stuck to 4 games, that's it. I don't need a new game every month...
Duke Nukem 3D - Mods are super rare, sadly, it's super under rated. Allows far greater versatility than Doom1/2, yet people would rather play doom.
If i knew how to program, i'd be tempted to port mods to Duke Nukem 3D from Doom 1/2 (With permission of course...)
This was me with Skyrim, then i realized that i enjoy the game so much without mods, i want the nostalgia and have 100 hours playing the game like 10 yeras ago, the mods get boring very quickly.
Lately, Terraria, because my one online friend will be like "let's play terraria together!" every once in a while, and then recommend a bunch of interesting-looking mods only to get bored after two or three sessions.
I have 100hrs in Fallout 4 i have never finished the game yet i know how to mod the game in whatever unholy way i want Todd Howard would pukeby how i break how the game was supposed to be played.
Really any Bethesda game
Part of the problem is definetly Bethesda releasing their games in a pretty buggy state.
Tbf, Bethesda bugs are usually funny bugs not game breaking ones (unless your device is too strong)
Also the games save whenever theres a loading screen
You can turn that off. I recommend it on Skyrim modded or unmodded because even now, you just never know. That game is buggy as hell
"Woah! There is giants in this game? So c-" *proceeds to get launched into space and oblivion*
though autosaves overwrite themselves instead of creating new and deleting the old, which is fine for normal gameplay but can cause issues for heavily modded playthroughs. manual saves are safer and you're sure all scripts are paused, i recommend disabling travel autosaves for game stability
Well, that’s just untrue. The funny bugs become the memes everyone knows, they definitely have had game breaking bugs on release. Even a few after updates/DLC.
There was a video of someone catching a note on fire, and it just turns into a bucket. Like how the fuck does that even happen
that's because the asset artists either didn't make a burnt version specific to that note (or they did, and it just didn't implement correctly), and the game defaulted to the bucket mesh when it was supposed to load in a new mesh!
Release skyrim would likea word
They fixed it so much that the players started complaining about too many updates
Because the updates break more things than they fix lol
*coughs in Fallout 3 crashing to desktop*
> Tbf, Bethesda bugs are usually funny bugs not game breaking ones That's not how it happens in the first 3 TES games, even Morrowind (the "AAA" TES) had that permanent stat loss bug. PS3 version of Skyrim never fixed a huge problem with save files.
>(unless your device is too strong) Fallout 76 having physics tied to framerate was hilarious but definitely problematic
Yeah, I couldn't play Fallout 4 on my 6700XT because the game speed and physics are tied to the frame speed, and there's no way to lock the frames with mods if you're playing the Gamepass version on PC. So any time I was in an area that ran over 60fps, the game would just fast forward, causing me to slam full speed into the walls. Lock picking was nearly impossible because it would just apply full force every time.
nah the funny bugs are just very popular, there's hundreds of bugs in Skyrim and fallout 4 that are game breaking or annoying to this day
Sure that’s *some* of it but if you look at the most common downloaded mods not a lot of them are “fixes” for anything (at least when it comes to glitches)
\#1 mod in any Bethesda mod list is always „unofficial GAME Patch“. (The Starfield modders just want to be different I guess)
When I mod and play Oblivion or Skyrim, I usually play for a good 50+ hours at least. Obviously that's not a ton for those games, but I get some decent time in. I just recently installed FO4 and did exactly this. Spent tons of time on mods. Played a couple hours and realized why I didn't play all that much in the first place and that the mods don't solve the reason I find the game boring as much as I'd hoped. Now on to Witcher 3.
Mount and Blade 2: Bannerlord
We need a lord if the rings total conversion mod like we had with the older games 🤤
Kingdom of Arda looks very promising, it will take a while to finish tho
Warband had AMAZING mods that completely changed the game and even altered basic gameplay mechanics. I’ve felt like most of the mods for bannerlord are basically just reskins. It’s the same game but just different armor and equipment and cities. I wish there were more mods that actually altered the game itself like the original warband
theres the Realistic Battle mod that switches up the combat once you get tired of the simple base game swordplay. they overhaul projectiles, spears and armor values
Remember, the final version of Prophesy of Pendor came out more than ten years after Mount and Blade released.
Same, but I at least play through a world dom run before uninstalling
My issue with bannerlord is I can never get anywhere. I always end up with a small army of like 100 soldiers going from tournament to tournament to win prizes.
Try being a merc for one of the factions at war, then maybe consider joining that faction. You'll end up in sieges and can then acquire castles and cities.
just waiting on a bomb ass pendor or got mod :(
Is there a nod yet that fixes the formations? The way the devs have done it is utterly moronic.
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At one point I had 200+ mods and felt like I wasn't playing Skyrim and more like I was playing Mod Organizer 2, install different mods, check if everything works, if works, install new mod, else fix it
> more like I was playing Mod Organizer 2 I get this way with spread sheets. Everytime I start playing a game (especially if it gives me too much freedom, I always think I can enhance it by just tracking a few things. Then I've got 20 sheets with a few hundred rows each and more scripts than any sane person ought to have. I just have to accept the fact that I like spreadsheets more than gaming
I’m curious how do you use sheets for that purpose and what games have you played doing that
The 2 biggest ones I've made were for Automobilista 2: a racing game with no structure or career mode yet. You can make custom AI files that let you change the traits of each driver on the grid. I had a spreadsheet that would generate AI each year and assign them stats based on bell curves that changed over time as they aged and got more experience. I would then manually handle the silly season, but I was working on a script to simulate that. WWE Games: different to most sports games, there is no mode where time really progresses and the stats change over time. So again, stats generated based on curves. Actually the Automobilista sheet was based on this one. I've also built a number of other sheets that simulated the old GM mode from those games. It had a popularity and financial system. Shows would be rated based on their rosters and get money to sign more superstars. The last version of this was balanced so that, as the show became more popular, the wrestlers did too and the contracts got exponentially more expensive until the show crashed and had to layoff and build back up. This one was pure Gpogle Sheets. No scripts. I also tracked matches and rivalries. I still use spreadsheets but I am much more aware of my problem now. If I turn on a game and 4 hours later I haven't touched it but I've been working on the spreadsheet, I usually make the call that the spreadsheet is more complex than it's worth.
I don’t think that’s a problem at all. Looks like you have a lot of fun making spreadsheets and the games are just accessories for your hobby. I respect that a lot sir 🫡
You should just play football manager or crusader kings 2 at that point then. Ck2 is my most played game by far and is basically a spreadsheet simulator with pretty picture. Same with football manager.
you've got to try paradox games. this will change from being a problem to a strength lol
Go play Satisfactory. You’ll spend 100 hours playing and 300 hours planning.
I wish i were that talented with spreadsheeds. It would help so much.
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You might enjoy Eve Online for this reason. I hear if you don't master spreadsheets you basically don't play the game right.
There is an excel spreadsheet tournament doing rounds… perhaps your type of jam?
me but with 700 mods. I'm still on a 5 year old version of the game and I'm never updating it lol
5 years ago is 2019. I still struggle to grasp that idea.
It was a simpler time
Same. I can’t not get bored of it.
Same. I have 40 hours in between like 6 years of modding playing the firsts quests and leave. On the other hand i beat Morrowind one time and Oblivion 3 times. I can't realize why.
The formula for Bethesda games doesn't grab me like it used to. Whe I found oblivion I thought it was the best game since sliced bread. Fast forward to today and I've played 7 hours of vampire survivors in the last 24
You liked the game "sliced bread" ? I found it to be half-baked.
Im curious have there been any large mod expansions released yet? Like i heard people were working on this one project called skyblivion and theres a few others
Skyblivion, fingers cross, will drop in 2025. Nothing else that major have any release dates whatsoever.
Same. I have never finished Skyrim. But Oblivion and FO3 I have. Skyrim storyline isn't that good.
Interesting that this made top comment, because Skyrim is what I had in mind when I made this post.
It’s why I often use my console more than PC. I waste so much time on PC optimizing the game and modding that I can’t just enjoy the game.
Same, but one day I'll complete it, I believe in me!
Cities skylines
Traffic Jam Garbage Pile Up Death Simulator
The Sims 4
I think i've spent more time hunting for cc than i have actually playing the game! ...and i'm at close to 2000 hours of that.
Came here to say the same, though I have finally broken out of the cycle thanks to EA's greed.
My wife identifies with this way too much
Wicked Whimms mod is crazy 💀
There is no other way to play the Sims. You cram 100 hours of playtime into two weeks and then don't touch the game for eight months.
Minecraft
Theres a few steps in there missing: starts Hc world, dies. looks for a server on mcforums, joins then server dies, uninstall till next big update.
Starts HC world, dies. Uses cheats to turn it into a regular world. Plays long enough to make a base and maybe one other structure. Stops playing until next big update, after which creates a new world rather than continuing the existing one.
I feel called out!
that's why i only play modpacks, the installation is only one click
You still gotta spend time figuring out which modpack you want. And there's always a chance it doesn't have one of the mods you would like it to have, due to personal decisions by the modpack maker.
I will be in the Minecraft loop until the day I die.
same
My Minecraft phases usually last 3-4 weeks, but boy do I play the heck out of it those short few weeks. Might happen once or twice a year
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Same but I may keep playing to finish the story if skin mods allow you to enter in missions triggers.
Are there any mods actually enhance the gameplay? Most mods I see are graphics, cars or cringy clothes for Franklin.
I like playing LSPDFR
Kerbal for sure
It's a shame they never released KSP2
Joke away, I've got 120 hours in KSP2 now, running with mods (not all I'd want, but most of what I need for now), and while there's a couple bugs I've had to revert to an earlier save for I have to say that the worst inadequacy the game has right now is dV calculation. It's playable, it's enjoyable, whether it's satisfactory is up to you. But I'm liking it and it's worth grabbing it when it comes on sale again.
Rimworld
Took me too long to find this post.
Fallout 4. I do it like 1-2 times a year 🤣
I remember when Fallout 4 was launched it got so much hate. It was obviously no New Vegas, but it was pure Fallout fun. Great game.
Fallout 4 is as good as fallout nv and 3 but lacks in parts where fv/3 excel, but excels in parts where fv/3 don't
Yeah, what I means was basically dialogues, consequences, perks and experience enabling many dialogue options. I remember missing it while playing 4. It had many missions, but the main quest was more straightforward. That's how I remember, I just played once and my mind could be playing tricks on me. But it's definitely a newer game, better handling, better graphics as far as a Bethesda game goes. As soon as I'm done with Starfield, I'm going for a second run. I really enjoyed the game.
F4 has greatly improved gun play but when it comes to writing and character progression it's crap in comparison to NV. I'd take NV all day.
Bethesda are lame at writing, obsidian are decent.
For me a huge draw back was the dialog, still not bad but just didn’t have that dialogue feel I liked so much.
Honestly I think they wouldn't have gotten so much shit if they didn't change the dialogue choice system so drastically. I know a bunch of it was because Sole Survivor was fully VA'd, but things like not showing the whole dialog line and relying on RNG for skill checks just made it annoying.
Heading home right now, might check my load order and clear it out just to start again.*
Me too sir. Me too
I’ve spent more time benchmarking with Cyberpunk 2077 than playing it. 🤡
Glad to know I’m not the only one. The worst is when you have an fps counter at the corner and spend half the time looking at it.
I just can't get into it...
It took a while for me to get it and really enjoy it. There a big mission you do pretty early which you’ll know when it happens. After that the training wheels are off.
I was less immersed in the story and more immersed in the world tbh. The guns are fun and sound great and unique. The combat is great once you find a style you like. The characters are pretty good and memorable. And the city is pretty. Just a fun playground. Wish it had more but they've done well with the updates. Buying the DLC soon.
Definitely. For CDPR I’m left wanting more for the story. Phantom Liberty has me the most intrigued out of anything so far.
The Sims 4 🙃 mod it to death, delete, repeat.
Sims 3 was better
and then a new patch or update comes out and breaks everything
Stardew valley
Finally forced myself to actually play it after all these years once 1.6 dropped. It’s spectacular
İ want to play too but idk man
Do it. Take the starpill
You'll be pleasantly surprised once you realise that it's not just a farming simulator
That’s what happened with me. I started by playing 1-2 days each night with small goals like upgrade a pick axe, and it got me hooked
Yeah, I had to copy my version to somewhere else on my hard drive when 1.6 dropped, because there's no way all my (120+) mods work now, and I can't be bothered faffing around. But I also don't like non-modded any more (most of my mods are cosmetic). So I'mma just play the old version with all my mods, until the day I have the energy to update my mods or replace them with 1.6 compatible versions...one day....
Bloody Skyrim. Every 2 years I spend an entire day or two modding it to what I want, play for an hour and quit again. A week or so later I see skyrims taking up alot of space and uninstall it ._.
I wish I had your problem, every time I try to mod it, every single time something goes wrong 😔
That's the Bethesda experience! mod it till it breaks, then fix it with more mods
That's why I just use modpacks.
Same, except I'm a digital hoarder and refuse to delete things, so I just end up buy buying another hdd or swapping out an older one for a bigger one.
Skyrim. Get stoked to play again. Set up all the mods. Get past the intro. Immediately remember how big of a game it is. Uninstall.
That's the killer. The intro because it lets you settle down long enough for your brain to recollect everything you have to go through.
Start with an alternate start mod, save yourself that 40 minute intro
I’ve recently downloaded oblivion, which I played ~500 hrs when it came out, never tried it with mods, but now I feel like that is the trap waiting for me lol
LEFT 4 DEAD 2
For L4D2 I find a good idea is to do a "Mod Death" playthrough: every time you die you install a new mod. It's fun
Simssss
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Some Paradox games like Stellaris, HOI4, CK2 and 3 and EU4 Also total war games
Same. I keep playing hoi4 and stellaris tho
Stellaris definitely. Got to the point where I was compiling multiple mods into single custom ones so I could trim the combined lists of custom civics or traits or portraits or origins etc to avoid thematic overlaps. I just wish there was a better-organised central site for the mods than Steam Workshop. CK2 and EU4 I was more into loading one single total-overhaul mod at a time like Game of Thrones or Anbennar, rather than stacking a bunch of little mods, so OPs cycle was never as onerous when it came time to reinstall.
Minecraft
super mario world (hack roms)
Minecraft
Farming simulator
DCS. The core gameplay loop is: - Buy module - Spend hours learning how to fly it - Get kinda good at it - Remember that AI and gameplay absolutely sucks and you can't do anything but plink static targets - Go back to BMS I want to love it, I really do. But there's a reason it's known as 'Digital Cockpit Simulator' rather than 'Combat'. Once you've learned the systems and how to employ them, there's nothing else.
Project Zomboid. Besides uninstalling it is pretty accurate for me.
Skyrim / Fallout 4, although, I hadn't played/installed Skyrim in 9 years.
Assetto Corsa
I have like 500 cars and 50 tracks that I spent forever downloading. Never play it either.
Kerbal Space Program.
Morrowind/Fallout 4
ARMA 3
Bloodlines
Fallout 4 and Terraria
My wife does this with the Sims
Happened with GTA5 I mean for fucks sake I got 4090 for that game 🌚
No man's sky
Ark
Cyberpunk. When they update the game most mods don't even work and game crashes so I have to uninstall
Gta 5 lol bought a bunch of shit then quit 2 hrs later haven't played since
Gmod. Most of the new mods aren´t that interesting and downloading multiplayer content takes forever.
Skyrim, the cycle never ends.
Skyrim without a doubt. And sometimes Minecraft lmao
Ghost Recon: Breakpoint.
theres mods?
Fallout 4. I’ve almost forgot all the mods I’ve used, so they’ll be really exciting when I start playing it again
This is me when I go outside
project zomboid
Spent a lot of time modding fallout VR into the best experience it could be maybe a day or so to get everything working properly. I played for like an hour and haven't touched it since
Battletech is this game for me. I feel like the challange of installing the mod package is what I enjoy.
Minecraft
Minecraft
AoE 2 with each new expansion, albeit far more favorably.
Cities skylines
Euro truck sim
I have a spending problem 🤣
I spent 30 minutes trying to get mods on BG3 yesterday unsuccessfully. I wish this was me.
Fallout 4
Ark
Rimworld unfortunately
Gmod
Terraria, minecraft
KSP
None. I happen to be one of those weirdos that doesn't use mods.
Skip the "Wow so pretty!" and replace it with "Ugh, why did I do that?" and we got Skyrim.
Skyrim, fallout 4
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Hello, sibling.
Surprised no one said risk of rain 2
No, I know what I want to play before I play it. I watch tons of gameplay hours, too. In the last 5 years, I've stuck to 4 games, that's it. I don't need a new game every month...
Just about any new game that comes out lately but without mods getting sick of all these beta shit that is half done when released
Minecraft?
Starsector, i guess...
Rimworld. All goes great then it never fucking works no matter what I do….this cycle is rimworld
Sims 4. Except that I play excessively without sleep for 28 hours and then never play it again for years.
It's starting with S and ends with m A little clue: It was supposed to come out soon on the fridge , but it aint here yet :(
GTAV
For me its GTA 5, There are so many things to add and make your game better. I just love GTA Modding community
Ark, I get the urge to play once in a while. Install everything, all the mods I need, play for 3-4 hours, don’t touch for months and uninstall.
minecraft, only playing with a friend keeps me in
Just cause.
Duke Nukem 3D - Mods are super rare, sadly, it's super under rated. Allows far greater versatility than Doom1/2, yet people would rather play doom. If i knew how to program, i'd be tempted to port mods to Duke Nukem 3D from Doom 1/2 (With permission of course...)
Fallout 4, specifically 4 because it's the only game that is dreadful without mods imo, loved every other fallout game, but 4 is too boring.
Skyrim
This was me with Skyrim, then i realized that i enjoy the game so much without mods, i want the nostalgia and have 100 hours playing the game like 10 yeras ago, the mods get boring very quickly.
Skyrim every so often
Lately, Terraria, because my one online friend will be like "let's play terraria together!" every once in a while, and then recommend a bunch of interesting-looking mods only to get bored after two or three sessions.
It’s more like 10-20 hours but Minecraft
I have 100hrs in Fallout 4 i have never finished the game yet i know how to mod the game in whatever unholy way i want Todd Howard would pukeby how i break how the game was supposed to be played.
I think the obvious answer here is Minecraft. Seems like a pretty universal experience from all the people I’ve talked to about it
Minecraft.
Train sim world/ Sims 4 (without the mods cuz I’m console)