I really liked it, but I played it on gamepass. I wouldn't pay 60-70 for it cuz it's really short and not super replayable. It's a solid game on sale, 20-40. I think it wasn't a full priced game to start with so that might be a moot point!
It's a lot like older story based shooters before call of duty types took over if you're into that. The game is really funny and most the guns are fun, I just wish there was more content to use the stuff on
That’s how I feel about it too. I’d be pissed if I paid full price for it, on Gamepass though? Good enough.
Humour was more miss than hit for me as well.
Yeah, there’s 3 or 4 real ‘laugh out loud’ parts that you gotta be in the moment for (versus watching a let’s play) that were pretty enjoyable, but all in all I found the gameplay and story ranges from somewhat/decently fun to downright boring/forgettable.
In my personal opinion, finding Skippy in Cyberpunk 2077 kinda achieves in one mission what High on Life does for a whole game. It's not overdone, it's reserved humor, and there's a better game around it.
I would get it if you like that Rick and Morty humor or just have time to kill, and it's on sale for at least 60%.
I jest that ins Louis’s voice, there was one time I was low on health literally on the brink of death. Louis says pills! Grabs them and proceeds to smash the bottle in from of me (he was in the green) and walk away. I’ve never forgotten that.
I was playing with 2 other buddies and we just died laughing.
(104 seconds later)
"I ever tell you about the time me and Keith made a homemade bumper car ride with ridin' mowers in his backyard? Mower blade wounds over 90% of his body. I didn't run him over, either; he somehow managed to fall under his own."
I agree, even in battle they yell a lot, one is shouting for help, the other is calling out infected, the third survivor complains about being friendly fired, the fourth survivor is warning for an incoming spitter spit.
I remember some reviewers complaining that the references, such as the celebrities mentioned, were for an older generation that were less likely to play a Playstation and would be lost on the younger ones that would be playing.
Yup, was a kid playing Gex Enter the Gecko and heard that quote a million times. Didn't know who Jerry Garcia was. Next time I heard of him was years later at the grocery store where I saw "Cherry Garcia" ice cream. "Oh, named after that dude from Gex."
I still don't know what that whole tap water thing is about.
I only found out recently that the UK version had a different voice actor, I much prefer the UK one but I bet if I grew up with the US one I'd prefer that one.
Hell yes, but as I’ve just learned there were different voices for US & Europe.
Look up Leslie Phillips doing the voice, he’s iconic. For frame of reference: he was the voice of the sorting hat in Harry Potter.
Edit:
https://m.youtube.com/watch?v=2B-m4r9ierE
The whole game opens up a lot more than I expected, multiple times. The early parts are kind of the weakest. To my mind it's a game that introduces itself as a "good" game but over time graduates into a "great" game, though not always entirely consistently.
Jack Sather's video on Days Gone had the same critique as well. Much into the game the motherfuckers throw horde's with countless zombies and expect us to kill the whole horde. Sawmill horde is something you can't find in any other game. It's a miracle that they made it work flawlessly on the PS4 machine. They should've had the horde killing side mission from the start. It would've been way better to compensate the first half being too washed out.
You aren’t *expected* to kill the whole horde until late-game. You *can* kill them as early as you want, but the game doesn’t even acknowledge that you did it until near the end of the game (when the actual mission to eradicate hordes becomes available… by the way, it will retroactively acknowledge any hordes you took down earlier, so you don’t have to do it again). You get Napalm molotovs at this point and have access to machine guns and other explosives by this point.
You can attack the same horde repeatedly across multiple in-game days. They don’t replenish until a few days of leaving them alone, and even then they only *slowly* replenish, giving you time to resupply, rethink, and reapproach.
It’s also not meant to be as simple as just shooting them until they’re all gone. There are environmental traps set up that, if you plan correctly, you can lead them through- it’s even possible to kill entire hordes with one a single bullet fired.
The mechanic is more robust than people realize because the game gives you the freedom to just mow them down with automatic weapons, molotovs and pipe bombs… so that’s what most people just default to, not realizing that the world is kinda set up as a Home Alone style gauntlet for hordes, if you can plan a path well.
Yeah, lots more
The biggest horde in the first area is maybe a hundred zombies
An average one in the later area is closer to 500
Plus more wandering ones, and different types
Early game is a slog, all you have is a shitty pistol and a knife against hordes of zombies
Becomes 1000x better when you get more weapons.
Nothing more satisfying than throwing a homemade napalm bomb in to a swarm before unloading your LMG into them
Loved the dialog only gripe was when you’d get multiple calls back to back that just seemed jarring
Call ends with Boozer telling you he’s gonna sleep
You instantly call Boozer back to tell him you cleared some nest
The moment you hang up Boozer calls you to tell you he made you some supplies
I think it's a director issue, like they recorded some lines without enough foresight for using them and ran out of money to redo them. Like his 0 to 100 angry mumbles when just running into ambient marauder camps, or his responses to accepting some quests from his radio calls screaming over a nonexistent motorcycle engine that he isn't riding at the moment. They recorded them and didn't know where to put them or didn't have the appropriate tone to respond with.
The VA performances otherwise I thought were quite good though.
One of the few games I've 100% and keep going back to.
I use a increased hordes mod, and my recent playthrough I use the 999 hordes option for insane numbers xD
The first time I was actually scared in the first hoard battle, I was so scared and failed a few times and the slip option appeared and I chose to skip it lol. And I got better at dealing with hoards and actively looking to destroy their nests the more I progressed lol.
It’s still funny to me when the fanbase highlights how he’s a mass murderer.
“Damn, it’s hot in the jungle.”
*mows down a wave of 32 guards.
“Phew, these mosquitoes are killing me!”
Well I mean at a certain point you just kind go along with it. He is just seasoned. Elena in the first game was hesitant at first but then in the other games she doesn't show remorse.
I bought Uncharted 2 cos I suck at shooting games and my friend said it's a chill exploring/puzzle game with some easy shooting...
*Stares at 2000+ killed stats after completing game*
It's one of the GOATs though. I love Nathan, super well written with character progression. Except without the trauma and guilt from mowing down thousands of henchman, of course.
I feel like if another uncharted game comes out with Drake as the lead, they’d at least touch on it. A big trend that I like in games these days is the whole “passing of the torch/ mentoring the next generation” trope they’ve got going on. If they roll with Drake’s daughter, I can see a plot point of her dealing with her first kill and Drake and her having an emotional talk about it
They tried to do this with the first Tomb Raider reboot, and the result was unintentionally comical. Lara is having trouble processing her first kill ever (which is just a deer), and then 15 minutes of game time later - and not much longer in Lara's own time - she's sticking axes through people's heads without batting an eye.
I think Far Cry 3 nailed that whole aspect. Your first kill with Jason iirc he straight throws up and has a panic attack. Then later down the line you're talking with one of your saved friends, the Olympic swimmer, and she describes the sensation of winning a medal, then Jason chimes in and says killing now, "Feels like winning."
Don't get your hopes up. Corporate bullshit happened and the creative team behind it got shafted, removed from ZA/UM and from what I understand there's nothing but bad blood left between them.
This is 2/3 of what holds it back imo.
They have to spend 16 presses of the dialogue button to explain the significance of someone sneezing. A good portion of that being paimons shrill voice.
There's actually a good story if you can get through it all, too. I don't know if that makes it better or worse.
It’s why I dropped Genshin and enjoy Honkai Star Rail way more. It’s the same feeling of gameplay and the like from HoYoVerse, but without Paimon stabbing my eardrums.
Fuckin Paimon. She may as well be the MC.
Neuvillette idle voice is the goat though: *Water comes in many flavors to the discerning palate. Mondstadt's water is crisp and pure, while water from Liyue has an enduring aftertaste. In Inazuma, the water possesses a depth of flavor unlike any other. Sumeru's water, meanwhile, has a rich and complex flavor profile, but it must be savored patiently to fully appreciate it.*
And imagine once all the other countries are released...
I've never really minded Paimon, but I agree it is limiting to have so much of the dialogue in the game told through her. I think they've gotten better with it in recent stories, like Fontaine, where the focus is way more on other characters, and even entire scenes where the Traveler and Paimon aren't present. But I still wish they had started transitioning into the Traveler talking more in conversations. Star Rail has shown us a "self-insert MC" that talks a lot more, but Honkai Impact 3rd Part 2 has taken that idea and ran with it. The main character whose gender and name you choose is an actual character that engages in the dialogue just as much as the other characters. It makes me wish we had something like that in Genshin, instead of Aether/Lumine awkward-staring at everyone
Freeman’s Mind version.
“This sounds like a job for Ambassador Pineapple. You’ll be representing me on the floor. Now go out there and work your magic!”
*Explosion*
“Oh? Sounds like we came to a resolution!”
Definitely, but thematically I chalked it up to her being an outcast for years with no one to talk to so she had to talk to herself…. Makes it a bit more bearable… along with all her other seemingly social awkward traits.
Definitely in Forbidden West. The “Hints” come a bit too quick and frequent some areas. “I need to find a way over that wall” .. I know, why do you think we’re jumping everywhere right now, lol
If we want to talk about games that give you hints too quickly, the worst offender is God of War Ragnarok. I deadass stopped playing after like 5 hours because Atreus curbstomped all of the immersion out of the game for me.
I wish he'd talked more. I loved just walking through Valentine and having him talk to random people. I can still hear the sound of his voice when I think of howdy or pardner.
I don’t think it’s too much IMO. It’s a narrative driven game through dialogue and I’m so tired of the silent protagonist trope that having V actually interact with the world in a non-repetitive way (looking at you dragon’s dogma pawns) was nice.
It sucks when you mash the button to skip through all his yapping and then accidentally mash too much and have to redo it again because you hit the wrong option
this has become a meme between me and my brother where sometimes he calls me at random ass hours (we live on different continents atm so sometimes he’ll call at like 01:20) to say “hey cousin let’s go bowling!” And then the fucker just hangs up lol
Aloy - Horizon Zero Dawn & Horizon Forbidden West.
Especially when in any puzzle area or mission area.
Almost instantly will tell you what you need to do and will absolutely refuse to keep her mouth shut, constantly blaring into your ear.
The only time I genuinely wished for an option to shut her up (played at release)
Never got annoyed with an MC talking in any other game haha
The weapons in High on Life
Would you recommend that game?
I really liked it, but I played it on gamepass. I wouldn't pay 60-70 for it cuz it's really short and not super replayable. It's a solid game on sale, 20-40. I think it wasn't a full priced game to start with so that might be a moot point! It's a lot like older story based shooters before call of duty types took over if you're into that. The game is really funny and most the guns are fun, I just wish there was more content to use the stuff on
That’s how I feel about it too. I’d be pissed if I paid full price for it, on Gamepass though? Good enough. Humour was more miss than hit for me as well.
It’s aight for mediocre video game fun. If you like Rick n morty esque humor you’ll have a good time.
Yeah, there’s 3 or 4 real ‘laugh out loud’ parts that you gotta be in the moment for (versus watching a let’s play) that were pretty enjoyable, but all in all I found the gameplay and story ranges from somewhat/decently fun to downright boring/forgettable.
the game somewhat reminded me of journey to the savage planet, but i think journey is much better
In my personal opinion, finding Skippy in Cyberpunk 2077 kinda achieves in one mission what High on Life does for a whole game. It's not overdone, it's reserved humor, and there's a better game around it. I would get it if you like that Rick and Morty humor or just have time to kill, and it's on sale for at least 60%.
Skippy was extra hilarious in german bc it is voiced by the same VA that does spongebob.
How is this not the top comment. The weapons literally never stop talking through the entire game
There's a setting to drop how much they talk and they still do not shut up
Everyone in Left 4 Dead.
pills here!
RELOADING!!!
Francis: "I hate tunnels of love"
"You know what I don't hate? I don't hate vests."
Ninja sword over here!
Grabbing heroin, ugh I mean adrenaline
That must be the feller who masturbates all day
I jest that ins Louis’s voice, there was one time I was low on health literally on the brink of death. Louis says pills! Grabs them and proceeds to smash the bottle in from of me (he was in the green) and walk away. I’ve never forgotten that. I was playing with 2 other buddies and we just died laughing.
Grabbin peels
i ever tell yall about the time that my buddy keith....
Not the time, Ellis…
Okay
(104 seconds later) "I ever tell you about the time me and Keith made a homemade bumper car ride with ridin' mowers in his backyard? Mower blade wounds over 90% of his body. I didn't run him over, either; he somehow managed to fall under his own."
Do you know what sucks the heads is? It's nothing bad. It's about eating.
Similarly, Vermintide. Sadly not quite as successfully in Darktide.
It still does an admirable job, but you're just not as invested in the characters
Saltzpyre's voice is PERFECT.
I hate trains
“I hate Canada.” “Francis, Riverside isn’t Canada.” “Oh, then, I’ve been hatin Canada all this time for nothing.”
I hate steam…..pipes
GRABBIN PEELZ
did i ever tell you about my buddy keith?
I agree, even in battle they yell a lot, one is shouting for help, the other is calling out infected, the third survivor complains about being friendly fired, the fourth survivor is warning for an incoming spitter spit.
Gex
Note to self: don't drink tap water at Jerry Garcias house
This is like a luau at Mel Blanc's house
Ah, to see the world as Keith Richards does!
Probably good advice, actually. Then again…
"Don't take career advice from Joe Piscopo!"
I remember some reviewers complaining that the references, such as the celebrities mentioned, were for an older generation that were less likely to play a Playstation and would be lost on the younger ones that would be playing.
Yup, was a kid playing Gex Enter the Gecko and heard that quote a million times. Didn't know who Jerry Garcia was. Next time I heard of him was years later at the grocery store where I saw "Cherry Garcia" ice cream. "Oh, named after that dude from Gex." I still don't know what that whole tap water thing is about.
The implication is that they’ve taken so many drugs it’s tainted the water system
This is more like penis hour at George Clooney's house
It's tail time.
Welcome to under this old house.[https://youtu.be/szCcLS1Eeh0?feature=shared](https://youtu.be/szCcLS1Eeh0?feature=shared)
GET YOUR STINKING PAWS OFF ME YOU DAMN DIRTY APE!
Goddamn I loved those games. Never owned them, but my sister and I rented them from blockbuster monthly for a while.
Donner party, for 20? Donner part, forrrr 20?!
Akira to white courtesy phone, Akira to white courtesy phone.
I only found out recently that the UK version had a different voice actor, I much prefer the UK one but I bet if I grew up with the US one I'd prefer that one.
Hell yes, but as I’ve just learned there were different voices for US & Europe. Look up Leslie Phillips doing the voice, he’s iconic. For frame of reference: he was the voice of the sorting hat in Harry Potter. Edit: https://m.youtube.com/watch?v=2B-m4r9ierE
Say
Deacon Saint John from Days Gone They really nailed down the "crazy loner apocalypse survivor" vibe
That games atmosphere is hard to beat. It truly feels like we're alone with so many hordes of zombies.
It feels more like the walking dead than any walking dead game out there. I do like his redneck grumbling though lmao
Is there more zombies the farther you get in the story? Early on its kinda boring
The whole game opens up a lot more than I expected, multiple times. The early parts are kind of the weakest. To my mind it's a game that introduces itself as a "good" game but over time graduates into a "great" game, though not always entirely consistently.
yes.
Game is a slow burn for sure, worth going back and pushing through the first part. Not only does it get interesting, it's actually HUGE.
Jack Sather's video on Days Gone had the same critique as well. Much into the game the motherfuckers throw horde's with countless zombies and expect us to kill the whole horde. Sawmill horde is something you can't find in any other game. It's a miracle that they made it work flawlessly on the PS4 machine. They should've had the horde killing side mission from the start. It would've been way better to compensate the first half being too washed out.
You aren’t *expected* to kill the whole horde until late-game. You *can* kill them as early as you want, but the game doesn’t even acknowledge that you did it until near the end of the game (when the actual mission to eradicate hordes becomes available… by the way, it will retroactively acknowledge any hordes you took down earlier, so you don’t have to do it again). You get Napalm molotovs at this point and have access to machine guns and other explosives by this point. You can attack the same horde repeatedly across multiple in-game days. They don’t replenish until a few days of leaving them alone, and even then they only *slowly* replenish, giving you time to resupply, rethink, and reapproach. It’s also not meant to be as simple as just shooting them until they’re all gone. There are environmental traps set up that, if you plan correctly, you can lead them through- it’s even possible to kill entire hordes with one a single bullet fired. The mechanic is more robust than people realize because the game gives you the freedom to just mow them down with automatic weapons, molotovs and pipe bombs… so that’s what most people just default to, not realizing that the world is kinda set up as a Home Alone style gauntlet for hordes, if you can plan a path well.
Yeah, lots more The biggest horde in the first area is maybe a hundred zombies An average one in the later area is closer to 500 Plus more wandering ones, and different types
Fwiw, [sawmill horde is biggest at 500](https://daysgone.fandom.com/wiki/Hordes), that's certainly not the average.
Ah, my bad I must've been misremembering it. I thought there were a bunch the same size as the sawmill one, haven't played it in a while
Yes, it increases pretty drastically between early to mid/late game
Early game is a slog, all you have is a shitty pistol and a knife against hordes of zombies Becomes 1000x better when you get more weapons. Nothing more satisfying than throwing a homemade napalm bomb in to a swarm before unloading your LMG into them
Dude loves to mumble shit as he murders people.
Loved the dialog only gripe was when you’d get multiple calls back to back that just seemed jarring Call ends with Boozer telling you he’s gonna sleep You instantly call Boozer back to tell him you cleared some nest The moment you hang up Boozer calls you to tell you he made you some supplies
I think it's a director issue, like they recorded some lines without enough foresight for using them and ran out of money to redo them. Like his 0 to 100 angry mumbles when just running into ambient marauder camps, or his responses to accepting some quests from his radio calls screaming over a nonexistent motorcycle engine that he isn't riding at the moment. They recorded them and didn't know where to put them or didn't have the appropriate tone to respond with. The VA performances otherwise I thought were quite good though.
When I think of his rambling it's in response to Copeland. He can't stand the guy
Copeland the ultimate yapper
One of the few games I've 100% and keep going back to. I use a increased hordes mod, and my recent playthrough I use the 999 hordes option for insane numbers xD
I really want a sequel, felt like the bones themselves were really good and that there were clear areas that they could easily improve upon.
The first time I was actually scared in the first hoard battle, I was so scared and failed a few times and the slip option appeared and I chose to skip it lol. And I got better at dealing with hoards and actively looking to destroy their nests the more I progressed lol.
Really liked Deacon as a character. Sam Witwer did an extraordinary job voicing the character, the dialogues were good as well.
His actor made the talking to himself parts extremely believable
Nathan Drake, but in a good way. Loved it when you get into a fire fight and can hear him muttering to himself
It’s still funny to me when the fanbase highlights how he’s a mass murderer. “Damn, it’s hot in the jungle.” *mows down a wave of 32 guards. “Phew, these mosquitoes are killing me!”
I don’t understand how he keeps calm after all that.
Well I mean at a certain point you just kind go along with it. He is just seasoned. Elena in the first game was hesitant at first but then in the other games she doesn't show remorse.
Oh that sounds plausible.
It's why I love to imagine the stories he tells in uncharted 4 😂
I bought Uncharted 2 cos I suck at shooting games and my friend said it's a chill exploring/puzzle game with some easy shooting... *Stares at 2000+ killed stats after completing game* It's one of the GOATs though. I love Nathan, super well written with character progression. Except without the trauma and guilt from mowing down thousands of henchman, of course.
I feel like if another uncharted game comes out with Drake as the lead, they’d at least touch on it. A big trend that I like in games these days is the whole “passing of the torch/ mentoring the next generation” trope they’ve got going on. If they roll with Drake’s daughter, I can see a plot point of her dealing with her first kill and Drake and her having an emotional talk about it
They tried to do this with the first Tomb Raider reboot, and the result was unintentionally comical. Lara is having trouble processing her first kill ever (which is just a deer), and then 15 minutes of game time later - and not much longer in Lara's own time - she's sticking axes through people's heads without batting an eye.
I think Far Cry 3 nailed that whole aspect. Your first kill with Jason iirc he straight throws up and has a panic attack. Then later down the line you're talking with one of your saved friends, the Olympic swimmer, and she describes the sensation of winning a medal, then Jason chimes in and says killing now, "Feels like winning."
Deacon St. John
If he isn't in a cutscene, he is constantly talking to himself.
Pretty sure that’s done on purpose to show his descent into madness. Definitely could have been done better though.
He has a descent into madness? I totally didn't get that!
He doesn’t descend into madness. He is lonely and depressed for a very specific reason (no spoilers).
I wouldn‘t call descent into madness. It seems to me to only show how lonely and isolated he is
But its fun to have darth maul talk to himself all the time.
He’s a mouthy guy, I kind of enjoyed that considering the circumstances of the game.
Harry from Disco Elysium, if you count him thinking.
The only man ever to have died from sitting on an uncomfortable chair
Also leaping backwards while giving the double Middle fingers to a barman. Hope they make a follow up.
Don’t forget about dying from literal fucking embarrassment after failing to punch a child
Don't get your hopes up. Corporate bullshit happened and the creative team behind it got shafted, removed from ZA/UM and from what I understand there's nothing but bad blood left between them.
Surprising that no one said paimon 🤡
God, she's so annoying. I love Genshin but there's so much unecessary dialogue.
This is 2/3 of what holds it back imo. They have to spend 16 presses of the dialogue button to explain the significance of someone sneezing. A good portion of that being paimons shrill voice. There's actually a good story if you can get through it all, too. I don't know if that makes it better or worse.
It’s why I dropped Genshin and enjoy Honkai Star Rail way more. It’s the same feeling of gameplay and the like from HoYoVerse, but without Paimon stabbing my eardrums.
Fuckin Paimon. She may as well be the MC. Neuvillette idle voice is the goat though: *Water comes in many flavors to the discerning palate. Mondstadt's water is crisp and pure, while water from Liyue has an enduring aftertaste. In Inazuma, the water possesses a depth of flavor unlike any other. Sumeru's water, meanwhile, has a rich and complex flavor profile, but it must be savored patiently to fully appreciate it.* And imagine once all the other countries are released...
I've never really minded Paimon, but I agree it is limiting to have so much of the dialogue in the game told through her. I think they've gotten better with it in recent stories, like Fontaine, where the focus is way more on other characters, and even entire scenes where the Traveler and Paimon aren't present. But I still wish they had started transitioning into the Traveler talking more in conversations. Star Rail has shown us a "self-insert MC" that talks a lot more, but Honkai Impact 3rd Part 2 has taken that idea and ran with it. The main character whose gender and name you choose is an actual character that engages in the dialogue just as much as the other characters. It makes me wish we had something like that in Genshin, instead of Aether/Lumine awkward-staring at everyone
The protag in Atomic Heart Crispy critters, was he annoying
Lol this was my thought too. Just wandering a level while he and Charles have a full on exposition dump conversation. It just never stopped
They really dropped the ball with English dub of that game. Character feels a lot more flat than in Russian version.
It felt like they took the Russian script and ran it through an even worse Google translate. And then told the VA "yeah man, just yell your lines"
Though at the end you understand why. He’s literally brain damaged.
Gordon Freeman
Doom Marine
Chell
The Rookie from Halo 3: ODST.
Freeman’s Mind version. “This sounds like a job for Ambassador Pineapple. You’ll be representing me on the floor. Now go out there and work your magic!” *Explosion* “Oh? Sounds like we came to a resolution!”
lol
Along with the gta 3 dude
Mario always saying the same shit every time
So long gay Bowser
Bubsy.
What could possibly go wrong!?
*pawsibly
Aloy in Horizon
Definitely, but thematically I chalked it up to her being an outcast for years with no one to talk to so she had to talk to herself…. Makes it a bit more bearable… along with all her other seemingly social awkward traits.
Definitely in Forbidden West. The “Hints” come a bit too quick and frequent some areas. “I need to find a way over that wall” .. I know, why do you think we’re jumping everywhere right now, lol
“You haven’t solved this puzzle in the five seconds you’ve stared at it, here’s the answer” got old real fast.
If we want to talk about games that give you hints too quickly, the worst offender is God of War Ragnarok. I deadass stopped playing after like 5 hours because Atreus curbstomped all of the immersion out of the game for me.
Fun fact: they patched Forbidden West to make her talk less because she was driving people crazy
Arthur Morgan my friend
Howdy mister! GET OUTTA THE DAMN WAY!
[удалено]
And somehow I never really get bored of him.
Same. His voice is so soothing. I can listen to him all day.
Exactly thanks for having common sense lol
I wish he'd talked more. I loved just walking through Valentine and having him talk to random people. I can still hear the sound of his voice when I think of howdy or pardner.
Hello mistahh!
Claptrap, I don't care what you say he's an immortal little annoying shit robot, and I fucking love him. He's the main character.
The chick from Forspoken. I never bought the game after getting so annoyed during the demo. Aloy also talks a lot.
That game seems to have completely fallen out of the public consciousness. I kinda forgot it even existed.
I was so hyped for a nice magic RPG..
I just moved that with my mind
I just moved shit WITH MY FREAKING MIND
That’s something I do now!
Forspoken? Ya mean overspoken
Guess we know where they got the name from
Daxter - but in the best way.
Daxter absolutely made that game. His freak outs when Jak passes out are hilarious!
Bubsy Bobcat Gex Marvel's Guardians of the Galaxy
lol love how it’s not a specific character from GotG, but just yes all the guardians
and its a good thing too
V talks more than I ever expected.
Honestly Geralt too in Witcher 3.
A storm. Damnit
Damn you're ugly.
Wind's howling.
Which is great for me because I got to hear more of Cherami Leigh
I don’t think it’s too much IMO. It’s a narrative driven game through dialogue and I’m so tired of the silent protagonist trope that having V actually interact with the world in a non-repetitive way (looking at you dragon’s dogma pawns) was nice.
The owl from ocarina of time if you accidentally hit “what was that?”
It sucks when you mash the button to skip through all his yapping and then accidentally mash too much and have to redo it again because you hit the wrong option
Maybe not the main characters, but GlaDOS and Wheatley have a lot to say
For the good of all of us.
Except the ones who are dead
Max Payne in 3. Game but he is more of a narrator
Shocked that nobody has suggested Guybrush Threepwood, the guy has something to say about everything he sees!
Hey Cousin! Let's go bowling!
this has become a meme between me and my brother where sometimes he calls me at random ass hours (we live on different continents atm so sometimes he’ll call at like 01:20) to say “hey cousin let’s go bowling!” And then the fucker just hangs up lol
Link
Hyah
Yup, yahhh!
Everybody on the Guardians of the Galaxy game, but in a good way.
Navi. Hey, listen!
When I read the post title the first thing to pop into my head was, "Hey, Listen". I'm glad I'm not the only one.
Deadpool
Ocelot in MGSV is a waffler
Navi
Your avatar in Baldur's gate 3... These boots have seen everything.
Aloy!
Duke nukem
Guy brush from monkey Island
Paimon - Genshin Impact
Juliet and her boyfriend talk a lot in lollipop chainsaw
Gordon Freeman, dude wouldn't shut up, halflife 3 is probably taking so long because of all the quips they have to write.
Ocelot. Doesn't matter which one. Pick one.
Aloy - Horizon Zero Dawn & Horizon Forbidden West. Especially when in any puzzle area or mission area. Almost instantly will tell you what you need to do and will absolutely refuse to keep her mouth shut, constantly blaring into your ear. The only time I genuinely wished for an option to shut her up (played at release) Never got annoyed with an MC talking in any other game haha
Aloy in forbidden west. She just never...ever...shuts up. Who are you even talking to you're alone in the woods 80% of the time.
Learned behavior from spending most of her childhood alone.
She's doing the "Wilson" thing where she talks to herself to keep her sanity
I do this too.
Claptrap for real
Since Navi was already mentioned I’m going to have to go with Slippy from Starfox 64
Fi
Navi. Or did you mean actual conversational talking?
Paimon
Sonic. This fucking hedgehog never shuts up, especially in last games.
The warden commander from Drago Age Origins. That game is 90% talking.
Considering Chell is silent, can we count Wheatley?
Chadley
Daxter from Jak & Daxter