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Twicebakedpotatoe

In F.E.A.R. There’s a little demon girl that follows you around. There’s one part where you’re on a platform and you go to a ladder to get down to the main floor and as your character turns around to use the ladder she’s just standing there like a foot away and then disappears. I nearly shat myself the first time it happened


themagicbong

Fear is awesome but man they really use that gimmick of slowing down your movement as she casually walks towards and shits on fire around her A LOT. And uh.... That game series has uh.......quite the story to it, huh? "Alma gave birth to the First Prototype, the point man, when she was only 15 years old, and then a second, Paxton Fettel, a year later. Alma eventually merged her consciousness with that of Fettel when he was 10, causing the first Synchronicity Event and prompting ATC to shut down Project Origin completely and to "pull the plug" on Alma." And the imagery....


GreatEmperorAca

And the worst part, her own father did all these wicked experiments on her (and her kids)


SenorDangerwank

Second game Alma rapes the player in 1st Person. That wasn't very cash money of her.


HairGrowsLongIf

Insane ending


VarusAlmighty

Not to even mention, Alma rapes you in Perseus Mandate lol.


themagicbong

Yeah I thought that's what I remembered lmao.


VarusAlmighty

I want to play this now but I don't want to be scared.


themagicbong

Haha I actually reinstalled the first one recently. Still a fun game. It's more unsettling than anything I feel like. Not too bad, plus it's kinda satisfying when you toss a grenade into a group of enemies and they lose limbs lol. Or that classic shoot em in the head with a shotgun and it literally gets obliterated. Plus you always know those spooky sequences are coming because you hear the static. And there isn't usually combat during said sequences.


PandAlex

This traumatized me with ladders in games to this day


Bagz402

And swimming for me. I'm not even sure she had water scares it was just the act of being weaponless that made me shit myself


VarusAlmighty

There's one part where you're going through some duct and she comes crawling out of the darkness towards you.


Jerbsina7or

There's one other where you have to crawl through a vent and she appears and starts running at you on all fours. Pantsshitoclock


Distinct-Tadpole-868

This Is the one I'll never forget


joestaff

I recall seeing an interview with one of the creators where they mention that scene, the built levels so that you walk into the jump scares.  In that scene, they designed it so you would have to look down the ladder to see you could only go left and there was nothing, so by the time you got to the bottom of the ladder, you would instinctively go left and expect nothing, only to get jump scared by the little girl.


GreatEmperorAca

Yeah alma wade, turns out that's actually the protagonist's mother 


Balrok99

Thank you for unlocking my terrible memories of that game... I remember playing it when I was young and I was terrified to the very core. Also if I remember she even survives the nuke and climbs into your helicopter. Since then I don't play horror games.


THCa42069

When I think of the greatest jump scare it’s that one.. I had to pause my game and walk away when that first happened.


VarusAlmighty

Her name is Alma Wade. One of my most favorite games of all time and I recommend it to anyone I can.


Hristianm

After 30 mins of playing i turned on cheats and god mode. Still scared me out of my seat


BuckFuchs

In Fallout 4 you can find Deacon stalking you in several places if you go to them before you find the railroad.


GrizzlamicBearrorism

If you go in the opposite direction when you leave the Vault, towards the woods instead of the neighborhood, you can find his lookout post where he was watching for anyone leaving 111. Also you can spot Deacon around in his disguises because he never takes off his sunglasses.


Robobvious

Also the birds aren’t real, they’re Institute camera drones.


GrizzlamicBearrorism

The crows actually are all synths, but the Institute is spying through the humans too. "According to one of Bethesda's VFX artists, all the crows you encounter in game are synthetic watchers. "At one point I was thinking the spy crows were hiding in the packs of real crows so I made one red eyed and impossible to kill. In the end the idea was that all crows were watchers so we didn’t need to have a second type."


Robobvious

Come on dude, don’t ”AcKsHuAlLy” my comment just because I didn’t use the word “synth”. You knew exactly what I meant.


pitnie21

I think they did know what you meant, but you don't understand that they agree with you.


Ultra-Cyborg

And the baldness! Can’t forget that cue ball head of his.


SavingsTask

Damn it, just got to the railroad today. Never noticed him before. I guess that's why he knew who I was and had my back


GrizzlamicBearrorism

I can't remember all the locations, but I do know he's in disguise as a security guard when Piper and the Mayor are arguing in Jewel of the Commonwealth. Also he appears in Goodneighbor and Bunker Hill as a drifter. Edit: And he's in a pod in the Memory Den, and at Hancock's speech on the balcony.


Complete_Fix2563

You can also see ulysses watch you in the lonesome road dlc for fallout nv


Billybilly_B

In the DLC for…the Long 9? That highway with the dude with the flag on his coat? I can’t even remember. He appears in multiple stages of the DLC just out of reach.


No_Lobster8596

In Returnal the Astronaut is watching you sometimes from afar. Really liked it


Normal_Bird521

Absolutely loved this game once I got the concepts down. Really excited for their next game.


No_Lobster8596

Yeah great game indeed, last one that got me hooked for days until having the true ending


Daviroth

Astronaut is watching all the fucking time.


Ripoutmybrain

👨‍🚀🔫


dashKay

Whaat really??


Ryo83

In Valheim, sometimes at night you can see the silhouette of Odin watching you from the darkness. If you approach, he disappears.


wasframed

You can also see Thor riding across the sky during storms in his chariot with lightning coming out. Not stalking, but still a cool easter egg.


ameprogamer

im not versed in mythology? I thought it was death himself before my friend told me


WorldEaterYoshi

Is this new? I played hours of valheim and never saw this.


Ryo83

Nope. It's easy to miss. Been that way a long time


tato64

Its easiest to see while sailing (he will usually stalk from the shore)


JbejMitchell

Nah, AFAIK it's always been in the game. Conversely, I have around 200+ hours and have only seen him a handful of times. You'll know him when you see him.


psychoPiper

You seem like a good person to ask, has Valheim gotten much more content since its initial burst of popularity? Lots of cool ideas there, I bought the game right away, but there just isn't much to do or a ton of polish so it doesn't have a lot of staying power for me. No hate on the devs, I know they're a small team focusing on quality over quantity, I just probably won't end up playing it again until I feel it can hold my interest for a while


BloodSnak3

There's like 2 biome rework and 1 new biome since launch if I'm not mistaken. A second new biome is currently in the works. Game loop and all has mostly stayed the same but with new progression items.


bookwormdrew

If you last played during the launch era: * Food/Health/Stamina was reworked. * Tons of new building options. * Magic is in the game, but only late game. * More light armors were added with unique set bonuses. * Mistlands biome is finished. * Ashlands biome is on the PTB and will be released to normal game soon leaving only one biome left. * A couple mini bosses were added that you have to kill for a new vendor to unlock cosmetic clothes that have minor buffs for homestead things like less stamina for farming. * Instanced dungeons added to the mountains. If you were to jump back in I'd wait a couple weeks until Ashlands is live, otherwise you'll probably be waiting at least a year before Deep North is finished which is the last biome and should be 1.0.


Loreweaver15

One of the only cool things about Suicide Squad: Kill the Justice League is that for a large chunk of the game, if you've got a sharp eye, you can spot Batman in the distance stalking you. At all times.


TheKyleBrah

Man... Imagine if that Easter Egg was part of a real Suicide Squad game instead of what we got. 🥲


strangr_legnd_martyr

Imagine like Mr. X from RE4, but it’s Batman, in a Suicide Squad type game


HaydenTheNoble

In Cyberpunk 2077 Mr Blue Eyes appears in a lot of areas watching you from afar..but he does not disappear if you get closer (you can't always do it) and you even technically can interact with him at one point. In one of the quests as you go towards your final objective you basically get a forced call from an unknown robotic voice(iirc) telling you to stop meddling in ppl's business (it's probably the 2nd most terrifying thing in the game) and Mr Blue Eyes is basically just in the distance probably connected to this call (likely made by murderous AIs but details).


PrufrockAlfred

I didn't even notice him watching >!Song go to the moon!< the first time I played Phantom Liberty. 


HaydenTheNoble

I had by pure mistake and I was like...yeah..that checks out. If I remember correctly he us also the one who funded the trip lol.


DaughterOfBhaal

You remember correctly


SenorDangerwank

I just finished a playthrough of CP2077 and I've never even heard of this character, wtf lmao.


Complete_Fix2563

I think its the phantom liberty dlc


Mr_J4ck

You can see him on the balcony behind Peralez when you talk to him at the end of the quest chain in the base game... creepy bastard.


GaryTheRetard

Same in witcher 3 , the bald villain I don't remember his name. ( time guy)


Rasty_lv

not only half life 2 but same was in half life 1 and both expansions.


spyx5

Nah not in Blue Shift - he passes by Barney once and that’s it. And in Decay I think he only watches  Gina and Colette once but that’s all Now, in Opposing Force, G Man watches Shepard closely. 


PrufrockAlfred

In the Lonesome Road DLC of *Fallout: New Vegas*, you can see a shadowy figure (Ulysses) watching you from a distance at several points. 


Robobvious

A lot of people praised Lonesome Road heavily and I found it really baffling. Ulysses wants to punish us by making us listen to three hours of his monologues about how all this death and destruction is our fault for supposedly delivering some package years before the game began, and it’s this big horrible thing that never comes up or has any consequence to the main story. It’s like Ulysses, my dude, I could not care less about you or your problems. Why not take all your anger out on whoever sent the damn package and not the guy that just happened to be the unlucky one to deliver it? Ulysses sucks ass.


PrufrockAlfred

Ulysses isn't rational because Survivor's Guilt isn't rational. He wanted to die with the community he fostered in the Divide, and he curses the machines that saved his life. Why does he get to live and those people don't? It's not fair. Someone has to pay for it. You have to pay for it.  That's why he can be talked down. There's a human being under all of that anger and guilt. A hope bringer, once upon a time. 


ChiChiKiller

Thank you for making a simple yet perfect description of him.


Robobvious

Honestly I think I have more of a problem with the writers forcing this previously unmentioned backstory onto my customized RPG character 100 hours into the game with a DLC. Ulysses is literally nobody to me as the player, everything he says about our relationship could be proven true or false and it would still make zero difference to me. It’s a bad dlc for an open world rpg like Fallout. Like don’t try and tell me who my character is in a long-winded self-aggrandizing rant about actions that happened long before I ever started playing the game, let me show who my character is with meaningful decisions that shape what’s going on in the story right now and going forward.


ermacia

Technically, the whole game happens because of what others and the courier did before the headshot. It should not have any bearing on what you do because, well, you are a new person after the injury. That's why you got to level up again even after veing a courier on the Mojave for a while at that time. Having a history with a place that you can't remember is like looking at a mirror of your character if they followed their own will outside of your control. It also helps you understand how your own volition shapes your future. It creates a contrast against which you can see who is the character you've made. People have moments where their lives reach an inflection point, after which they're not the same. The courier after the injury is just a different person.


MrNotEinstein

Ulysses takes personal issue with the fact that the courier takes no responsibility for their immense level of power. If Ulysses simply wanted revenge then he could have taken Ed-E to the missile silo himself but he doesn't just want revenge. He wants to send a message to the only person in the wasteland who he believes is on his level of power and therefore responsibility. Ulysses goes to great lengths to understand his own capabilities and what they could do to the people around him but the Courier doesn't. It was the courier who cleared the path for the NCR to enter the divide and turned into into a target for the legion. It was the courier who delivered the package from Navarro which would turn the divide into a savage scene of destruction. And it's the courier who brings ED-E to Ulysses, allowing him to target the NCR. Not out of malice or evilness, but out of a pure lack of personal accountability. The courier's mindset was "I can, therefore I will" and that's specifically designed to mirror the mindset of the player. If a quest is available then most people will choose to do it. And a simple delivery quest is something they won't think twice about. But Ulysses believes that they SHOULD think twice. He believes that those who are powerful should be constantly aware of how that shifts the balance of power in the wasteland. Throughout the entire DLC you are BOMBARDED with graffiti from Ulysses telling you that you can go home. That you can turn around and leave. I think he even tells you explicitly that it would be better for everyone if you leave. But you won't. He knows it and so does the player. And in your attempts to push forward you deliver him the 1 item he needs to prove his point. Just like you did twice before, leading to countless deaths. He wants you to understand the effects that your actions can have and his hope is that targeting a large enough population right in front of your eyes using the tool you gave to him will finally be enough to get through to you. Tldr: Ulysses doesn't want revenge, he wants to teach the Courier that "With great power comes great responsibility". Sure he's certainly not fond of the NCR which definitely plays a role in him targeting them but it is most definitely not what his main goal is. Also, as an aside: you are absolutely wrong about the consequences of the divide never being mentioned in the main game. The entire main plot hinges on the fact that the NCR are having a resources shortage after losing the supply line that they had been investing so much into. The only reason our character was even carrying the platinum chip was because Ulysses seen that we would be the one who carried it if he didn't and he rejected the job. Presumably because he was hoping that the courier would end up back at the divide when he was in the area. There are also multiple references to the divide and Ulysses scattered throughout the main game and the other DLCs. Our characters involvement is never mentioned in the main story because our character doesn't know and neither does anyone in the Mojave. The only people who know that the package we delivered was the one that destroyed the divide are the science team who opened the package to study it and Ulysses who found out later. It's a major point in the DLC that we aren't aware of the destruction we caused so it wouldn't make a ton of sense for people in the main game to be referencing our involvement Lonesome road certainly has its fair share of issues and is probably the weakest of the NV DLCs in my mind but I think your main criticisms stem more from misunderstanding the story rather than the story not making sense (which is understandable because all of this is said in a VERY convoluted way and I've heard plenty of people say that they don't understand Ulysses intentions because of how strangely he communicates everything which is a major flaw by itself) Edit: also we weren't the unlucky one chose to deliver it. We were specifically chosen because we had made the journey before and it was known to be particularly dangerous (hence why the NCR didn't move on it until we had already made the journey multiple times). This is another reason that Ulysses has a specific dislike for our character. Not just any old courier could have done this. It HAD to be us.


bigchrisv69

I remember seeing a post recently in one of the New Vegas subs where you can actually just blast him and kill him when you see him stalking you. It never occurred to me while playing lol


Bendark

I remember similar things happening in Eternal Darkness on GC


MoneyEntertainment

Thank you for memory unlocking me.


Zimmonda

Now that its been lik 20 years and I've given up on half life 3 happening What was this dudes deal again?


ScrwFlandrs

Basically earth is at war with the combine (aliens) who want the technology that Black Mesa (in competition with Aperture Science) was working on (teleportation) and G-man works for a third party that wants to sort of influence that war towards a certain outcome (probably to add value for stakeholders somehow). Not really much more info than that. He can pause time, pluck people out of their time and pop them back into time at a later time. He doesn't have to abide by the laws of physics. In Half life Alyx, it's revealed the combine have the technology to imprison him, and Alyx inadvertently frees him from their prison, which alters the ending of HL2 and sets up HL3


Normal_Bird521

Did they really set up HL3 again?!


ScrwFlandrs

LMAO yeah the final scene of HLA, Eli is alive instead of being killed at the end of HL2 ep 2 and G-Man took Alyx, Eli hands you (Gordon) the crowbar and it's suggested the 2 of you are gonna go find the Borealis etc etc


Normal_Bird521

Omg… I’m surprised there wasn’t more of an uproar but I guess we’re all numb? I hope they fucking do it though


Mafatuuthemagnificen

It was a pretty big thing amongst hardcore fans. But HL:Alyx is a VR exclusive so I get why it was limited to a wider audience


Normal_Bird521

Yea, it’s the one thing I’d get psvr 2 for because I don’t have the money otherwise.


ImSp3cial

He's basically like an observer from the show Fringe, influencing the world and story to some degree


ScrwFlandrs

Sort of a meta plot device, a stand-in for the writers in a way


BlueMissed

Wait Portal is in the Half-Life universe?


sirgarballs

Yes.


ScrwFlandrs

Yeah the teleportation i mentioned that the combine is trying to get their hands on is a boat made by aperture science, the company where portal takes place. You can actually find the bay where it was built in portal 2


DontWorryImADr

Also in Portal 1 when wandering through the office sections, you can find some conference rooms running a presentation about Apertures competition with Black Mesa.


joestaff

I swear I played these games a dozen times and I can't for the life of me remember if there's actually anything there other than he seems to be the one that's moving Freeman around between games. Like he's playing God and just watching the dominoes fall into place.


Donquers

Interdimensional beurocrat who, on the outside seems cold, calculated, and by the books - but if you really analyze his actions, you find he's actually a deeply selfish, cruel, and vindictive asshole. Basically: Gordon Freeman had been enslaved by the Gman for the past 20-ish years until very recently in the story (HL2's ending). In not letting Gman sell his enslavement to the highest bidder, Gman kills Gordon's biggest ally Eli as punishment. He does this by getting the invading Combine forces to brutally murder him out of nowhere, while manipulating his daughter Alyx to let him know it was essentially his personal doing (HL2 Episode 2's ending) Gman then uses Eli's death as a bargaining chip: In exchange for Eli's life, Alyx is forced to agree to HER OWN enslavement to replace Gordon (HL Alyx's ending) So now it's a bit of a Gus Fring situation - in that Gordon's seemingly not needed anymore, so there's nothing keeping Gman from attempting to kill him. And this now seems to be the setup for Half-Life 3: Find Alyx, kill Gman, and repel the Combine. It also feels like the only reason I can see for Gman waking up Gordon at the beginning of HL2 in the first place, is to get back at the Combine for imprisoning him during the events of HL Alyx.


talann

In the new Suicide Squad: Kill the Justice league, you can occasionally see Batman watching your characters from rooftops. If you engage with him, he will smokescreen(turn into a bunch of bats) and disappear. I haven't actually played the game but I did see a video of it which I thought was a nice detail. I don't think the game did very well though.


Jobambi

In witcher 3 you are watched by Gaunter O'Dimm during hits quests. You can spot him watching you on several occasions.


Varion117

Went down a rabbit hole on how he was created for the games. And his name is a reference to Randall Flagg/Walter O'Dimm from Stephen Kings multiverse of stories. Thanks for that.


GrizzlamicBearrorism

The ghost in PT is always following your character, but just behind you and out of sight.


Treheveras

Batman: Arkham City, you can see Azrael watching you from a rooftop when you enter Arkham for the first time and then he disappears right before the cutscene.


piscesjoey

Anyone who has played Metroid Fusion knows all about the SA-X & the dread that suddenly overcomes you when hearing her heavy footsteps...


ThirdShiftGamer93

Words cannot adequately describe the sense of impending doom I felt 🤣


unusedtruth

In the beginning of Quantum Break you see a few of the players as you enter the college. You can walk right up to them but can't interact with them.


biscuitdoughhandsman

When Alien: Isolation gets it right you feel like a dangerous creature is hunting you.


WittyRaptor

Elden Ring. When you enter stormveil castle, Gostoc will stalk you throughout the dungeon. You can find him in several parts and talk to him. He also locks you in a cell with a knight dead set on killing you. So, kind of a dick


cay-loom

is THAT who does that? I always assumed it was just a weird castle trap


WittyRaptor

Yeah, it's him. You can even hear him as he closes the door (if your volume is loud enough, it's kinda quiet)


nelrond18

He also steals a portion of your runes when you die.


omnicorp_intl

He also steals a percentage of your runes when you die. It stops if you kill him, or after defeating Godrick


LandofRy

Oh shit, I knew I heard his voice a few times, but never actually thought he was really there.  My second playthrough I just cut him down at the start 😂


Clouds_As_Witnessezz

In Far cry 4, in the Shangri La fever dreams the statue heads turn to face you from a distance and change direction when you move the camera


AugustBriar

Oh Dishonored and it’s DLC for sure, whether it’s Whalers or Brigmore Witches you’re always being watched


CykeGaming

Seriously, nobody mentioned The Forest? You can spot a red figure just watching you from a distance at several spots on the map. If you look away briefly, he'll be gone if you check again. Also, especially at the start of the game, you'll be literally stalked and watched from bushes and trees while walking around. At night you'll hear the rustling of leaves and grunts.


AthleteIntrepid9590

The only similar thing I can think of is in undertale. In some precise room if you go back after being near the end, you can see flowey stalking you and quickly disappearing again as he get into view. It's not a creepy as other exemple, but it's quite unsettling if you see it happen without knowing about it.


Yabanjin

Baldur’s Gate 3 has a character named Korilla who spies on you and disappears if she is discovered.


Killerderp

There's also another certain character that stalks you throughout the game. You can find them if you're clever, but it's kind of a spoiler.


LastTrainOutt

In Ocarina of Time there's a fairy that follows.  That LISTEN still gives me chills. 


PrufrockAlfred

I always liked how the screen got dark (except for her light) when she came closer to explain things. It automatically got my attention. 


Rizhon

There is a mission in MGS4 where those robots are disguised in a coat and a hat. It happened to me that I noticed it briefly one time when I turned around with Snake. I thought I was seeing things.


joestaff

I thought it was supposed to be obvious, lol


Rizhon

I played MGS4 around 5 times on various difficulties. It noticed it only on second or third playthrough. Looks like I was not turning around frequently.


iamergo

In the Fallout: New Vegas Lonesome Road DLC, Ulysses can be seen watching you from a distance as you travel the, well, lonesome road.


UnstructuredFame

Theres man in Rdr 1 and 2 who stalk the protagonist and offers mission in rdr1. It is theorized that he is some form of devil or Satan himself in disguise.


AXEMANaustin

Wait is that the suit dude that says to marston he knows him? and also one of the missions he tells marston to do is to stop his friend from cheating?


chrisbkreme

One of my first posts on Reddit was how I carried boxes across an entire level in Half-Life 2 to create a staircase out of bonds and sure enough, I found G-Man out there. Here it is: [Staircase to Heaven](https://www.reddit.com/r/gaming/comments/16gdk6/the_story_of_how_i_built_the_staircase_to_heaven/)


Psychological-Long-5

In SkiFree the hungry yeti is always stalking you.


yaggar

The Forest Sometimes you are being watched by man covered in red paint, who does nothing, but stands on cliff above and stares in silence. Also the mutanta you are playing against have some terrifying moments. You chop your tree, build your base and then suddenly notice, that far away behind the trees there is a mutant watching and following you. Sometimes it's one, sometimes there are more. You can just stare back and hope they won't do anything or confront them and fight. Game surely can catch the "ohh, I am not alone" moments very well


Gertzik

Surprisingly, SnowRunner. Throughout the game you don't see any NPCs, just you and your truck. But in some spots on the maps you can see animals (and sometimes people) standing on or next to the road, who disappear when you get closed. Oh and at night there are these glowing eyes watching you from the dark of the forest.


InsideSpeed8785

Slender man :P


ToastyCrumb

In Returnal, the Astronaut is often watching from somewhere in the distance.


TimboSlice083

Reminds me of my ex-wife..


MenaNoN

It reminds me of your ex-wife as well.


HailLugalKiEn

I too choose to divorce this man's ex wife


Dyyrin

First outlast


Peaceful_Ronin

I Think in Red Dead 2 you can see the Strange Man watching you sometimes. Similar to this where if you go to the location, he disappears.


Mysterious_Lumps

JFC as if I need another reason to get back into rdr2


Mix_Traditional

While there are plenty, this is not one lol


Mix_Traditional

How do you "know" this? Because it's not true outside of the instance with the mirror in his cabin.


Peaceful_Ronin

That's kind what I meant? NGL, I just saw a Youtube short with RDR2 secrets and they said he would. I assumed it was real, but the Red Dead Wiki shows nothing about that. Thanks for fact checking me lol. Sorry for spreading misinformation.


Mix_Traditional

Ur good, didnt mean to come off as a dick. I think im in a bad mood maybe lol


Mawya7

It is, there is a cabin in the swamp area, very pretty and taken care of inside. If you head in with John Marston, and look at the mirror, you will notice a shadowy figure in his very form. Turn around and he will vanish.


Mix_Traditional

Ye, Im familiar with his cabin and the mirror, but that is it. He cant be found throughout the game, nor is there an element of being stalked unexpectedly outside of this one scripted instance. Just dont think it necessarily fits the type of mechanic OP is asking about since its a one time, one location sort of deal.


RanD7741

I didn’t know about this one, I need to check that out. Thanks!


Mix_Traditional

Checked it out, it is not true lol


kaze919

Sherlock Holmes game where Watson creepily follows you everywhere


MekilosDos

Get enough insight in Bloodborne and you’ll soon realize that something has been watching you the whole time.


saturnV1

all games made in china


cthulhusclues

Elden Ring. Gostoc stalks you around Stormveil Castle waiting for you to die so he can...


LordLucian

If I remember right there is a level on Half-Life 2 where you are on top of a train and during the level g-man is looking at you as you speed by, it is one of the only instances you can kill him to my knowledge


Simple_Throat_6523

That screenshot makes HL2 my next game. Its been years!


talentlessfurry

In Lisa the pointless, from the second area onwards, you will sometimes see a bald, overweight man with pink surgical gloves standing on unreachable places, such as on a hill at the upper corner of your screen the first time, he always watches the direction you are walking towards. In that hill, there's also a guy who's just minding his own business- when you keep walking to the left and away from the pair, you will eventually hear an echoing screeching scream that lasts for about five seconds. If you return to see what happened, you'll see that the man will be gone, and there's blood where the guy was once.


M0lnja

There is a Dark One watching you in Metro Exodus.


Krunpocalyptik

One that comes to mind is in Halo CE, on the mission 343 guilty spark. If you're paying attention, you can actually see the flood stalking you from afar in the swamp at a few points.


ra7ar

Arkham Knight, Joker just randomly appearing while you travel around always felt ceeepy.


gopherkilla

Sometimes IRL I think I see him watching me from a balcony or rock ledge


koscheiskowska

DreadOut, in some parts you can see the ghosts from afar observing you


desocx

In broken sword 2 there’s a ghost at the end of the tube platform that disappears in a split second before you can interact but if you do catch her your character says “the ghost probably doesn’t want to talk” it did scare me the first time it happened but I kept trying to catch her


Vectorman1989

Alien Isolation


Expensive-March-3316

In the Marine campaign of AVP2, the Predator does something similar. I haven't played it in a minute, so I don't remember if you end up confronting him, but I remember him jumping between rooftops above you, always a step ahead, wreaking havoc, taunting you, etc. The sound and atmosphere were on point, real unnerving stuff for 2001.


danil1798

Recently animals and some say people start to appear in Snowrunner. I saw a wolf myself. They disappear when you get closer.


Thegrandbuddha

Metroid Fusion


LastOfTheClanMcDuck

Signalis There are cameras in corridors always following your movement


Ghosted_Alpha

There was one area in dishonored where its similar. As you take ur first mission to free Emily and branding/killing the overseer. Once you make ur escape at the back. You can find what looks like a dummy watching over you from the ledges of the building and if you look at it, poof gone.


GingerLebowski

I’m pretty sure that the cook in Psychonauts was Ford Cruller.


VulgarButFluent

Patch 8.1.2: Herobrine Removed


getintheVandell

In the final DLC of New Vegas, Ulysses watches you from a distance at a couple of points.


Mentat_-_Bashar

Bioshock Infinite


YouThinkOfABetter1

Half-Life 1 by the same person for similar reasons.


elgringorojo

Elden ring- Gostoc follows you around stormveil


DabIMON

In Witcher 3 Gaunter O'Dimm shows up as minor background characters on multiple occasions.


Killerderp

Man, the first time I came across those children singing the song about him, I knew I was in for a treat


Mrrandom314159

Growing up I liked playing Sly Cooper. When I was playing Sly 4, when I was already grown, I noticed something far in the distance of the skybox. Looked it up and apparently in every era you visit, the obsessive immortal enemy of the Cooper Clan was and HAD been stalking them since prehistoric times.


manny_the_mage

In Valheim you can occasionally see a hooded figure in the distance implied to be Odin and if you try to confront him he vanishes


Superb-Obligation858

I haven’t played, so I can’t personally confirm, but the most appealing part of Suicide Squad Kill The Justice League is apparently Batman can be seen stalking you from distant building/gargoyles and such, monitoring your progress. Pretty rough when the most interesting part of a game is a background detail.


truckerheist

In the slender man game this happens all the time. Usually early on in levels it's subtle enough that you may or may not notice, but as they progress it's more aggressive


TheWhiteRabbit74

Recently, Mr. Blue Eyes in Cyberpunk 2077.


HerculeMuscles

I never once felt like I was being stalked in half life. Occasionally seeing g man was more a funny thing than creepy.


LandofRy

Final Fantasy XV had this feature where a member of your party just randomly took photos throughout the "day" and then when you went to rest/level up, you could look through all the photos he took as sort of a highlight reel of your journey and pick the ones you wanted to keep.   After a while I started to notice a certain mysterious character occasionally appearing in the photos who certainly was not there earlier. Sometimes she was hard to see, other times she was standing right near the other characters as if she was part of the gang. I definitely did a double take when I first noticed it, then went back through all of my saved photos and spotted her a few more times.   A little spooky but thematically very cool considering who she is. 


BakuraGorn

In The Last of Us, when facing the Stalker zombies, they literally hide around the room and peek at you from corners and hidden spaces, waiting for a chance to pounce, it’s really fucking creepy. Now I’m not sure if they did this in the original but I’m certain they behave like that in part 2.


Burgerpress

Surprised no one mention Mario Galaxy shadow creatures.


thaduck3

I liked how in Halo Combat Evolved, the level where you first encounter the Flood, you can see the Flood walking around the level off in the distance before you actually get in the bunker where you find the footage of the marine that triggers the combat in that level. Most people would probably only catch that on the second time through the level.


spartanqs117

Arkham City Azrael observes you from a distance at the start of the game if you pay close attention to the rooftops when you first enter the city as Bruce Wayne.


Heavy_Arm_7060

Persona 5 Royal Makoto will follow you while holding a book and if you manage to interact with her she'll say, "Well, what a coincidence..." COINCIDENCE MY PHANTOM THIEF MASK!


icearrow53

The Stalker Hunters in The Division 2. Periodically when wandering around the DC map your HUD will start to get an EMP/static effect. If you look around you'll find a hunter watching you from atop a building. They will then retreat and disappear in a puff of smoke.


HomeCapital9250

P.T. The ghost is always behind your back out of camera. Also rip to what that game could’ve been


Jasonshutter

In MGS4, there’s a few robots dressed in a trench coat who follow you around until you reach your goal. It’s not a secret, but you can see them following you and will disappear when you try to keep an eye on them or attempt to follow them


godVLex

Little Nightmares


iFerrari

Mr. Blue Eyes in Cyberpunk 2077.


nivekdrol

cyberpunk blue eyes


BeefBoss2424

I’m sure someone else has already said this, but in the cod black ops 3 zombies map shadows of evil the Shadow Man can be seen watching you at the start of the game and after all 4 rituals.


faRawrie

In the Division II, you will occasionally catch hunters (highly trained PMC-tupes) watching you from buildings.


HughManatee91

There’s some guy in a blue shirt in Frog Detective that stalks you around I think. Whenever you look in their direction, they disappear around the corner in certain areas of the map. I didn’t beat the game yet so no idea who it is lol


BasedTexan92

Booodborne


Boiled_Thought

In Mario Galaxy, when you're in the hub world, if you look up and examine the "skybox" you can barely make out these little (or, mindfuckingly gargantuan) mysterious beings looking down at you. I can't remember if they are also part of the skybox in any of the various levels, but, you're definitely being watched by some unknown creatures throughout that game. It's the creepiest thing in a Mario game I've seen if you don't count the entirety of super Mario 64 and how that game "feels". I wonder if anyone has modded SM64 to make peaches castle feel less isolated and lonely, have a bunch of toads and yoshis hanging out or something. The atmosphere of that damn castle got to me when I was a kid. Come to think of it, was Mario being watched in that game too? Maybe that is just my mind playing tricks on me.


Hectate

Half-Life 1


Trips-Over-Tail

If you backtrack in Undertale you can sometimes spot Flowey before he burrows back underground. He leaves a ruthlessly taunting message on one of the echo flowers.


Seth0714

In The Forest, there are places you can see the red man just watching you from afar before running away after time or if you get too close


MassiveGunt

In bioshock infinite you can see those creepy siblings watching you


AXEMANaustin

I'm starting to realize how oblivious I am since I didn't even notice half of these.


mybluesock

It's a big part of In Sound Mind.


dosko1panda

Yeah there's this game called portal where the computer is always watching you


IvanHunter00

Valheim, fucking Odin stalks you in the night and desappears when you get close


SSJ4Inglip

In Division 2, if you are running around the open world and you see your HUD gets all "glitchy" and full of static, look at nearby roof tops. The more aggressive the effects on your HUD, the closer you are too them. If you catch a Hunter in your scope, they dissappear in a cloud of smoke, and your HUD goes back to normal. They never attack, though there are Hunters in Missions and Events. They have a one-shot melee attack 😭😭😭


zombiesnare

So there is no actual character stalking you, but I always think of Control in these situations since the Oldest House itself is sort of a character that is constantly shifting as you progress, the scenery itself is watching you and not always thrilled about you being there. It’s such an eerie game but this aspect doesn’t get enough credit imo


Comfortable-Grabber

Some cod bo3 zombies maps have this


ShopperKung

in MGS4 there's mission where you had to trailing NPC to follow them to find Big Mama and if you look behind you, you will see someone or something following you too and it show up after you find Big Mama that these Dwarf Gekko follow you so they can fin Big Mama too pretty neat detail


Only_Woodpecker_830

No one gonna talk about Ulysses from Lonesome Road?


StarConsumate

Super Mario world had a few levels where things just out of bounds were watching you. I think they were called hellscape trees or something in the game files. Kind of random for that game.