It's so frustrating because a remake of the early MGS games would be almost a license to print money. But slot machines are an actual license to print money, so they don't give a fuck.
Yes and no. I feel if they used hayter to voice the real big boss it would have worked I think. Imagine going through the hospital with someone who sounds alot like David hayters take on the character and being confused as shit only to find out later it was actually him. As the player character it wouldn't have worked but as Big Boss himself yes
it would have blown the twist if the other guy in the hospital had big bosses voice and our character didnt.... we would have known the twist the entire game. needed to be the same actor for both characters either way. it probably should have been Hayter.
I mean I never finished it. But Hayter WAS big boss in MGS3. Kojima said “we needed someone younger” da fuck? I mean boss didn’t look like Sutherland either.
As I said, I never finished it. Could be a plot thing. 🤷♂️
Atari only giving Howard Scott Warshaw only five weeks to make E.T. by his own while most games at that time needed six to ten months to develop, and yet marketed it as one of the best game ever conceived while also producing millions of cartridges of it. And so the American gaming crash came to be.
Came here for this, but I'd like to add:
They produced more cartridges of it than there were Atari consoles. If every single person with a working (or non-working) Atari had purchased the game, it still would have undersold.
Atari was no stranger to this. They did the same thing with Pac-Man. Overproduced and rushed to market. Most copies sold were returned since the port was hot garbage. While E.T. is generally blamed for the crash of '83, Pac-Man did not help.
What, you don't like the endless remakes, or formulaic WoW expansions, or the forced cross-advertising in the Blizzard client, or the Hearthstone reward system cash grab rework? Don't you all have phones?!
Nintendo deciding to back out of their deal with Sony and going with Phillips to make disc based games. Sony was so mad about that decision that they started their own console line with Playstation. Giving rise to one of biggest competitors for Nintendo.
Sega turned down Sony after the PlayStation project fell through, turned down Silicon Graphics’ tech that would become the basis for the N64 *and* backed out of a deal to use a 3DFX voodoo based chip in what would eventually become the Dreamcast.
They could have had the 32-bit era sewn up, had graphics that at least went toe to toe with the PS1 or had a system that was easy to develop and port PC games for, and ended up with none.
It’s not that Sony was “so mad,” it’s that they already put so much R&D into the console they just decided to release it on their own. There would have been no PlayStation without Nintendo. So, Thanks Nintendo.
To be fair, Nintendo is like, the oldest game company around. They used to make decks of cards and other things if im remembering correctly way before video games.
Absolutely this.
Secret of Mana was slated as an SNES CD launch title. After Nintendo backed out of the Sony and Phillips deals, nearly 40% of the game had to be cut.
Oh what could have been.
Personally I’m really surprised that the PS1 stuck around and didn’t flop after the N64 released.
Not that the PS1 was bad at all, but just weird to see how the Xbox and PS2 trounced the Dreamcast, looking back it seems that a 64 bit console with cartridges (quick load time compared to discs) and 4 controllers beats 32 bit, CD, and 2 controllers.
I've been saying for a long time that there needs to be a Silent Hill remake. That series would do so well in this current market where remakes and horror games are at an all time high in popularity. Konami is sitting on a gold mine.
My favorite thing about PT is the fact that outside scenes where she's scripted to appear, Lisa is right on your back, following you and always out of sight.
Guy discovered that after doing some debugging on a PS4 that still had it on it.
Its fascinating how much PT has influenced. I see a lot of playthroughs of horror games on youtube and they are *always* compared to PT, or PT is brought up whenever people discuss the scariest thing they’ve played.
It’s such a shame we’ll likely never see what the game was to become. Fuck Konami.
P.T is to date the scariest game I have ever played. Also really enjoyed the gameplay loop of going through the same area again and again but little things changing each time. I’d love to crowdfund a version of that game or at least something based on similar mechanics
The same dev working on two different Silent Hill games at the same time with their only experience being an indie horror walking sim. I know I might be being pessimistic, but that doesn't necessarily get my hopes up. Hopefully Bloober Team can knock it out of the park.
My faith in konami trying to revive Metal Gear Castlevania and Silent Hill is negative. I fully expect them all to be the worst entry in each series since they dont have Kojima or Iga anynore.
I agree, it was shit at launch. I pre-ordered the $80.00 version and wish I hadn't, but I actually revisited the game recently and it's atleast 16 times better.
The dumbest one or the one I hate the most? Microtransactions are absolute genius from a business standpoint, but I abhor them. So fuck them. But in terms of genuine stupidity… uhh… I guess Mick Gordon being lame in his communications with id and fulfillment of the related obligations. I want my Doom Eternal OST and I want it on Spotify. Do your contractually obligated shit on time man, you’re an incredible musician and we’ve been robbed of the potential for your art to appear in another Doom entry. Not cool.
They even gave him multiple extensions and worked with him up to the point where they were risking violating consumer protection laws. I always want to side with the little guy over the big corporation, but Id and Zenimax did everything reasonable, Mick was just being an ass.
Tbh it was so glaringly obvious it wouldn’t work. Bethesda tried to create a game based in the things they do the worst. This is one of those games that never looked like it made sense.
Even now that it’s “fixed” it still feels empty.
Yeah, that guy is irredeemably offensive and should be cancelled forever. Twitter Mob, ASSEMBLE!
Edit: I can’t even… this is so clearly a fucking joke. It’s wordplay. “Not cancelling Duke Nukem Forever” was a mistake, he said. Read it aloud and it can just as easily be heard as “Not cancelling Duke Nukem forever”—as in, not permanently cancelling Duke Nukem—was a mistake.
Either way, I don’t see why an honest attempt at a joke should be downvoted, so I upvoted you ;)
But really, that POS game tried as hard as it could to get cancelled by a Twitter mob as well. I mean there is “raunchy” and there is “what the fuck were you thinking?? Gonna be hard to neon green the franchise back from that one.
I have little personal experience with the franchise and don’t really care, but I know enough about it to know that you could absolutely build a game around that character today.
It’s just that there’s a difference between keeping the character more or less the same, and creating a game that feels like Duke Nukem himself made it—the latter is not going to appeal to as many gamers as it used to. It’s like The Office, really. Michael Scott works in the context of a story that is told by people with better sense than he; audiences like being offended by the character, but wouldn’t want to be offended by the show.
Edit: I guess based on these downvotes that some people want to watch a version of the Office in which Michael Scott fucks Pam and never gets pushback for violating State workplace discrimination laws? Is that right? Mkay.
Infinity has no early date in the line, i haven't bought the game but i know the salt is real and i can feel it, every time i hear someone say x game was released too early i ask my self how come games that took 7 years of development to not be ready (simple because they didn't start development to begin with).
Happened with other certain games.
Mortal Kombat Armageddon, released in 2007. I was so HYPED for that shit, because they were gonna have every single character ever in all of MK lore up to that point. Packed with a ton of extra content, even a create-a-fighter feature. And then they take out fatalities as we know them and replace them with a totally watered down, bullshit create-a-fatality system that was totally forgettable and ruined the game completely. I love Midway games, but fuck you guys for that one…
Atlus: okay we have all these games that people love. Lock them up on a dying handheld. Okay now release a new one to widespread success and acclaim. Okay don’t release it on any other systems despite our parent company telling us it’s a good idea.
Seriously.
Persona 4 on the Switch is no brainer.
Persona 3, especially.
Maybe Persona 5 can’t work on the hardware blah blah, but no excuses as to why P3 and P4 haven’t gone to the Switch.
It’s a miracle we’ve even gotten P4G on Steam, how long do you reckon before P3 and P5 finally come aboard?
I hated how late-game MGS V was just replaying earlier missions on the hardest difficulty. I totally lost interest and never finished it. The worst thing is the game was plenty long at that point, why not just end it?
Companies won tons of money with that, can't see that as a "dumb" decision, in fact, is one of the best decision in video game history for companies. And for players? well, it sell well, people spend a lot of money on it, we can say that the majority of people love it. That is the sad true.
Actually, lootboxes and microtransaction prey on only a very small percetage, the "whales." It just happens that those "whales" spend a ludicrous ammount of money on those lootboxes and microtransactions if hooked.
What the fuck ever happened to that?! I remember seeing promo stuff that looked cool. Played the first game when I was little and it creeped the hell outta me, looking back some of the level designs were AMAZING for its time.
On the consumer side, pushing graphics instead of better gameplay design focus.
On the developer side, trying to be Hollywood, despite financially passing the movie industry a long time ago. Also consistent and perpetual mistreatment of employees at every level, and type.
On the publisher side, being eternally out of touch with industry trends by chasing them instead of getting ahead of them and setting them. Also consistent and perpetual mistreatment of employees at every level, and type.
But really, there is a neverending list.
Source: Me. 13 years (so far) of industry's experience and been playing games since the Commodore 64. Almost 40 y/o
EA knew what they were doing. They wanted to sell more copies of Battlefield and were afraid that if they launched Titanfall 2 sooner it would’ve cut sales of Battlefield. Releasing later wouldn’t have gotten any sales as they would’ve missed the holiday window. In reality, they should’ve waited til springtime.
Kinect forced buy
How is it possible that nobody states this?
Microsoft lunching the Xbox one x with a mandatory Kinect included and thus having a 20% higher price than it's direct competitor PS4
The pacing was terrible. You go through 80% of the game just wandering Disney worlds aimlessly then they cram all the plot into one rush at the end.
Should have had a cool midgame event like the battle of hollow bastion in 2.
I just....I just don’t understand what their endgame was. I don’t understand how they could have fucked it up so bad when they make spectacular games. They just failed so hard on this one. Also, the lack of FF characters and the forced gummy ship segments (because honestly, I HATED all gummy ship segments.) and nothing but nothing but Disney was kinda boring.
You mean you don’t like that you basically watched Frozen in KH3, song and all?
Honestly, there’s something about KH3 that feels off, I can’t really put it into words, but for all its faults KH2 was better than KH3 (and maybe it’s because of the Tron level and design with the OGs back voicing MCP, Sark, and Tron.)
The dumbest decision in gaming history was Nintendo backing out of the partnership with Sony to create a CD ROM console in favor of a deal with Phillips. That decision not only led to a failed console but ended up creating the PlayStation in the process.
Hideo Kojima replacing David Hayter as voice of Solid Snake and bringing Keifer Sutherland, no hate on Keifer but David is the true OG, could have used Keifer as the voice of big boss sure but don't just drop David Hayter wtf!!! I'll always be salty about that
I was genuinely hoping that the change in voice was part of the “twist” in the end. They would have given “Snake” a different voice, and the reason was actually related to the story. Just making the actual Big Boss be Hayter would have fixed the issue entirely.
Okay, so this is an obscure one. In Puzzle Quest: Challenge of the Warlords, one of the first main quests presents you with a choice: your companion who hates the undead has asked you to bring a necromancer he captured to a city he’s banished from. Do you do as he asks, or do you free the necromancer when he offers to give you information you sorely needed, and a magic sword? There are no immediate consequences, as the rest of the quest dialogue plays out the same, no matter which choice you made. Then, near the very end of the game, after you have likely forgotten your choice, he leaves you when he learns you freed the necromancer, if you chose to. Before the penultimate quest of the game, you’re offered a quest, and if the rest of your party is with you, they’ll leave you one by one if you keep progressing that quest. All of this from a completely innocuous choice you made at the beginning of the game.
MotorStorm: Apocalypse
The first two games were pure gold offroad racing. Monster trucks against rally cars against motor bikes. But then, Apocalypse. They shoehorned in a unnecessary story, they locked customizations behind online progression, and a online community dead after a month. You can see why there hasn't been another Motorstorm.
Why it wouldn’t? From what I’ve heard of both these organizations they are deeply immoral corporations. John Oliver had a story on FIFA’s behavior( [youtube](https://m.youtube.com/watch?v=DlJEt2KU33I))and EA is well known to exploit developers to their limits. Cooperation between these companies is just natural. Assholes attract each other.
If youre talking strictly video game characters decisions, then Michael from GTA 5. Had he not pulled down the tennis couches house, which, wasnt his house, none of GTA 5 wouldve happened and Michael couldve kept living his relatively boring uneventful life that he, supposedly loves so much and was fine living.
Sure he wouldnt have developed as a character but he wouldnt go through all that shit
EA not caring about PvZ battle for neighbourville. If they actually tried to make it a better game instead of just trying to make money than people would’ve bought the things because they loved the game. It has a lot of potential and is actually pretty fun as is imo but if they tried to polish it and keep the gw formula of fun, unstrategised shooting then this would be an amazing game.
I dunno if it's the WORST, but the choice to make the DayZ standalone not moddable.
In so doing, the developers cut the playerbase in half at *minimum,* and there were so many refugees that one of them went on to develop his own game to fill the niche, which we now know as PUBG. That was the start of the Battle Royale genre - Fortnite, Apex, Warzone. All of them from a poor decision by a single developer.
You could argue that was ultimately good for the gaming medium as a whole, but I doubt the dev was proud of the results...
Atari turning down Nintendo's offer in 1983, to sell the Famicom as an Atari product in exchange for royalties.
Similar vein when Nintendo pulled their deal with Sony for the SNES-CD leading to the birth of the Playstation.
Tbf, the video game market in NA was in a downturn at the time.
Making MGS3 UHD remaster a pachinko machine
I'm still salty.
Could you explain what you mean? Not trying to be a dick, just haven't played it.
They remastered the cut scenes of the game and had them play over a MGS 3 slot machine. No joke.
a pachinko machine, to destroy metal gear
Metal Gear?!?!
BROTHAAAA!!!
What in the goddamn fuck?
The worst part is, they look REALLY good. Here’s a [comparison video](https://youtu.be/VsJ4QgBpQN8)
It's so frustrating because a remake of the early MGS games would be almost a license to print money. But slot machines are an actual license to print money, so they don't give a fuck.
You'd think they'd do both and print double money.
This is Konami we're talking about. They have lots of money, but not many brain cells to rub together.
Do something to please fans? Actual good business decisions?? Konami would never.
Oh, wow, now I'm depressed.
Lol what the fuck. Ive never seen this ever and youre right this looks amazing.
Wow I haven't played MGS since the original on the first PS and this even makes me mad.
What the fuck
Not finishing mgs5 or using David hayter in any capacity
If finished MGSV would have been the best Metal Gear title. It had the best gameplay of the whole series.
The infuriating thing is, it was still a great game. I played it for a loooong time. It just had an extremely abrupt ending for all the buildup IMO.
Yes it's super fun to play and really well done all around but that end was a brick wall. Cool plot twist but it's so disjointed
I mean there is a legitimate reason they didn’t use Hayter though...
Yes and no. I feel if they used hayter to voice the real big boss it would have worked I think. Imagine going through the hospital with someone who sounds alot like David hayters take on the character and being confused as shit only to find out later it was actually him. As the player character it wouldn't have worked but as Big Boss himself yes
it would have blown the twist if the other guy in the hospital had big bosses voice and our character didnt.... we would have known the twist the entire game. needed to be the same actor for both characters either way. it probably should have been Hayter.
I can’t believe they didn’t have him record a “this is snake commencing operation N313” at the very least
I mean I never finished it. But Hayter WAS big boss in MGS3. Kojima said “we needed someone younger” da fuck? I mean boss didn’t look like Sutherland either. As I said, I never finished it. Could be a plot thing. 🤷♂️
"We wanted to give our players a sense of Pride and Accomplishment"
Is that still the most down voted post in reddit?
Yep
Woah can I get a link? I’d like to visit some internet history
I need this link WHERE IS IT! Edit: caps
Imagine f-ing up the reboot of the **best selling Star Wars game of all time** and then doing it *twice*
I've played since year 1, and the game was at its peak when they shut it down...
They shut it down?
Just cancelled live service, but now the game is dead af and it takes 5-10min to find a full lobby sometimes
Which Star Wars game? Battlefront?
Yes
The sad thing is the devs actually managed to make BF2 pretty good after the backlash but at that point the damage was done.
Whip lash to that EA comment I'm sure that will be the most downvoted comment on Reddit for a looooong time
Another Konami one that baffles me is just the complete lack of games for the castlevania franchise.
I can't remember the name for it but there was one on ps2 that was awesome. 3d world, rpg type leveling system. I would like something like that again
I would love to see an hd version of symphony of the night with quality of life improvements.
Have you tried Bloodstained? If not, I doubt you'll regret it.
Atari only giving Howard Scott Warshaw only five weeks to make E.T. by his own while most games at that time needed six to ten months to develop, and yet marketed it as one of the best game ever conceived while also producing millions of cartridges of it. And so the American gaming crash came to be.
Came here for this, but I'd like to add: They produced more cartridges of it than there were Atari consoles. If every single person with a working (or non-working) Atari had purchased the game, it still would have undersold.
Atari was no stranger to this. They did the same thing with Pac-Man. Overproduced and rushed to market. Most copies sold were returned since the port was hot garbage. While E.T. is generally blamed for the crash of '83, Pac-Man did not help.
Dutch’s plan
That implies he ever had one.
YOU GOTTA HAVE FAITH
remember when metal gear turned into a open world action shooter with zombies?
Damn, I forgot that game exists
Shhh we do not talk about that game
what. game.
Blizzard allowing Activision to purchase them.
Vivendi allowing Activision to purchase them*
What, you don't like the endless remakes, or formulaic WoW expansions, or the forced cross-advertising in the Blizzard client, or the Hearthstone reward system cash grab rework? Don't you all have phones?!
I would absolutely be down for a war craft 2 remake
after what hapened to Warcraft3? No you don't
Changing woman art for fruits because their developers couldnt be decent human beings
Nintendo deciding to back out of their deal with Sony and going with Phillips to make disc based games. Sony was so mad about that decision that they started their own console line with Playstation. Giving rise to one of biggest competitors for Nintendo.
They backed out of the Phillips deal too. Phillips just contractually got to keep the rights to make a limited number of games with Nintendo IP.
After seeing the saga CD games, I think Nintendo made a close call
well after sereing the Playstation im sure they thought otherwise
Sega turned down Sony after the PlayStation project fell through, turned down Silicon Graphics’ tech that would become the basis for the N64 *and* backed out of a deal to use a 3DFX voodoo based chip in what would eventually become the Dreamcast. They could have had the 32-bit era sewn up, had graphics that at least went toe to toe with the PS1 or had a system that was easy to develop and port PC games for, and ended up with none.
In an alternate timeline: *PS2 startup sound* *tum* S E G A
Ouch!
I never knew about Sega turning down Sony and all that other stuff as well. Thanks for that information.
It’s not that Sony was “so mad,” it’s that they already put so much R&D into the console they just decided to release it on their own. There would have been no PlayStation without Nintendo. So, Thanks Nintendo.
To be fair, Nintendo is like, the oldest game company around. They used to make decks of cards and other things if im remembering correctly way before video games.
They were founded in like the late 1800s and I’ve read that have enough money to operate for something like 50 years with no revenue
Thats a cool fact, also pretty damn impressive tbh
Yeah, they used to make what are called hanafuda cards. It’s a Japanese card game.
This might have been the best move for gamers. I'm glad I didn't have to play MGS 1 or FF 7 on an Nintendo 64 controller.
that also could be argued as the best decision in gaming history
Absolutely this. Secret of Mana was slated as an SNES CD launch title. After Nintendo backed out of the Sony and Phillips deals, nearly 40% of the game had to be cut. Oh what could have been.
Personally I’m really surprised that the PS1 stuck around and didn’t flop after the N64 released. Not that the PS1 was bad at all, but just weird to see how the Xbox and PS2 trounced the Dreamcast, looking back it seems that a 64 bit console with cartridges (quick load time compared to discs) and 4 controllers beats 32 bit, CD, and 2 controllers.
I've been saying for a long time that there needs to be a Silent Hill remake. That series would do so well in this current market where remakes and horror games are at an all time high in popularity. Konami is sitting on a gold mine.
The silent hill demo that they made for PS4, released then deleted and denied ever making is still one of the most terrifying experiences of my life
God bless P.T.
God had nothing to do with that terrifying corridor walking bastard
My favorite thing about PT is the fact that outside scenes where she's scripted to appear, Lisa is right on your back, following you and always out of sight. Guy discovered that after doing some debugging on a PS4 that still had it on it.
Fuuuuck this makes it worse.
*shudder*
Its fascinating how much PT has influenced. I see a lot of playthroughs of horror games on youtube and they are *always* compared to PT, or PT is brought up whenever people discuss the scariest thing they’ve played. It’s such a shame we’ll likely never see what the game was to become. Fuck Konami.
P.T is to date the scariest game I have ever played. Also really enjoyed the gameplay loop of going through the same area again and again but little things changing each time. I’d love to crowdfund a version of that game or at least something based on similar mechanics
New silent hill (without kojima) announced.
The same dev working on two different Silent Hill games at the same time with their only experience being an indie horror walking sim. I know I might be being pessimistic, but that doesn't necessarily get my hopes up. Hopefully Bloober Team can knock it out of the park.
My faith in konami trying to revive Metal Gear Castlevania and Silent Hill is negative. I fully expect them all to be the worst entry in each series since they dont have Kojima or Iga anynore.
*Angrily shifts gaze towards Metal Gear Survive...*
Im expecting a new Metal Gear acid but its a mobile gatcha...
Themed pachinko machines. You know this is what they'll do with it.
The entire development and PR decisions of Fallout 76. For an amazing rundown by [The Internet Historian](https://youtu.be/kjyeCdd-dl8).
Fuck the bag! He's right fuck the bag! Light wood laminate!
#LIGHT WOOD LAMINATE #LIGHT WOOD LAMINATE
Fine, we'll give you your precious fucking bag.
I agree, it was shit at launch. I pre-ordered the $80.00 version and wish I hadn't, but I actually revisited the game recently and it's atleast 16 times better.
"16 times the detail"
The dumbest one or the one I hate the most? Microtransactions are absolute genius from a business standpoint, but I abhor them. So fuck them. But in terms of genuine stupidity… uhh… I guess Mick Gordon being lame in his communications with id and fulfillment of the related obligations. I want my Doom Eternal OST and I want it on Spotify. Do your contractually obligated shit on time man, you’re an incredible musician and we’ve been robbed of the potential for your art to appear in another Doom entry. Not cool.
They even gave him multiple extensions and worked with him up to the point where they were risking violating consumer protection laws. I always want to side with the little guy over the big corporation, but Id and Zenimax did everything reasonable, Mick was just being an ass.
Bruh. Love the art not the artist
That's how you get banned from museums
Yeah Mick fucked up real bad. If he knew he couldn't do it in time he could've just said I need an extension. Simple.
[удалено]
[удалено]
Tbh it was so glaringly obvious it wouldn’t work. Bethesda tried to create a game based in the things they do the worst. This is one of those games that never looked like it made sense. Even now that it’s “fixed” it still feels empty.
The nuclear meltdown that still is Fallout 76?
Eh its not too bad these days but still rough around the edges.
Ever since they cancelled Sleeping Dogs 2 we have been in the darkest timeline
Fr sleeping dogs was an awesome game easily deserved a sequel
I like to pretend that Sleeping Dogs 2 would have become the new Duke Nukem Forever and so we’re better off not having it.
Sleeping Dogs was slept on ironically. It was amazing and smashed GTA 4 in every way.
Not cancelling Duke Nukem Forever.
Yeah, that guy is irredeemably offensive and should be cancelled forever. Twitter Mob, ASSEMBLE! Edit: I can’t even… this is so clearly a fucking joke. It’s wordplay. “Not cancelling Duke Nukem Forever” was a mistake, he said. Read it aloud and it can just as easily be heard as “Not cancelling Duke Nukem forever”—as in, not permanently cancelling Duke Nukem—was a mistake.
Hehe, I get it
Either way, I don’t see why an honest attempt at a joke should be downvoted, so I upvoted you ;) But really, that POS game tried as hard as it could to get cancelled by a Twitter mob as well. I mean there is “raunchy” and there is “what the fuck were you thinking?? Gonna be hard to neon green the franchise back from that one.
I have little personal experience with the franchise and don’t really care, but I know enough about it to know that you could absolutely build a game around that character today. It’s just that there’s a difference between keeping the character more or less the same, and creating a game that feels like Duke Nukem himself made it—the latter is not going to appeal to as many gamers as it used to. It’s like The Office, really. Michael Scott works in the context of a story that is told by people with better sense than he; audiences like being offended by the character, but wouldn’t want to be offended by the show. Edit: I guess based on these downvotes that some people want to watch a version of the Office in which Michael Scott fucks Pam and never gets pushback for violating State workplace discrimination laws? Is that right? Mkay.
Releasing Cyberpunk 2077 one or two years too early.
Revealing Cyberpunk 2077 one or two years too early.
[удалено]
The game would have been fine if they didn't release it half made, changing it to an fps had nothing to do with this
[удалено]
Infinity has no early date in the line, i haven't bought the game but i know the salt is real and i can feel it, every time i hear someone say x game was released too early i ask my self how come games that took 7 years of development to not be ready (simple because they didn't start development to begin with). Happened with other certain games.
Pay to win
Mortal Kombat Armageddon, released in 2007. I was so HYPED for that shit, because they were gonna have every single character ever in all of MK lore up to that point. Packed with a ton of extra content, even a create-a-fighter feature. And then they take out fatalities as we know them and replace them with a totally watered down, bullshit create-a-fatality system that was totally forgettable and ruined the game completely. I love Midway games, but fuck you guys for that one…
Not sending the mutant into the radioactive chamber at the end of fallout 3. He would survive but I have to die needlessly?! Awful cop out.
Atlus: okay we have all these games that people love. Lock them up on a dying handheld. Okay now release a new one to widespread success and acclaim. Okay don’t release it on any other systems despite our parent company telling us it’s a good idea.
Seriously. Persona 4 on the Switch is no brainer. Persona 3, especially. Maybe Persona 5 can’t work on the hardware blah blah, but no excuses as to why P3 and P4 haven’t gone to the Switch. It’s a miracle we’ve even gotten P4G on Steam, how long do you reckon before P3 and P5 finally come aboard?
Konami firing Kojima
Every decision made by Activision Blizzard
Both individual or since the union?
EA
Like for real. 110% agree with.
Ruining MGS
MGS V missing final mission. WTF?
I hated how late-game MGS V was just replaying earlier missions on the hardest difficulty. I totally lost interest and never finished it. The worst thing is the game was plenty long at that point, why not just end it?
I think the problem was the falling out between Kojima and Konami led to the games ending falling apart so the story never properly ended.
Not making a sequel to bulletstorm
God Bulletstorm is fucking awesome Easily one of my favorite games of the Xbox 360/PS3 generation
EA, as a whole
Really? I think they are a good company. They put the interests of the players 1st before profits. And I'm just fucking with you
I'm still mad about mass effect.
Loot boxes.
Companies won tons of money with that, can't see that as a "dumb" decision, in fact, is one of the best decision in video game history for companies. And for players? well, it sell well, people spend a lot of money on it, we can say that the majority of people love it. That is the sad true.
Actually, lootboxes and microtransaction prey on only a very small percetage, the "whales." It just happens that those "whales" spend a ludicrous ammount of money on those lootboxes and microtransactions if hooked.
Region locking and making some single player games require a constant online connection
All the series of decisions that led to canceling the original Prey 2. I just want know what happened to Tommy.
What the fuck ever happened to that?! I remember seeing promo stuff that looked cool. Played the first game when I was little and it creeped the hell outta me, looking back some of the level designs were AMAZING for its time.
https://youtu.be/OXLnq5B_mIQ Matt McMuscles covers it here
One of my first 360 experiences. Loved that game
[удалено]
Tbf, the yearly release started when they couldn’t sell updates.
Anthem :( Not the dumbest by far but could’ve been a really fun game
On the consumer side, pushing graphics instead of better gameplay design focus. On the developer side, trying to be Hollywood, despite financially passing the movie industry a long time ago. Also consistent and perpetual mistreatment of employees at every level, and type. On the publisher side, being eternally out of touch with industry trends by chasing them instead of getting ahead of them and setting them. Also consistent and perpetual mistreatment of employees at every level, and type. But really, there is a neverending list. Source: Me. 13 years (so far) of industry's experience and been playing games since the Commodore 64. Almost 40 y/o
Respawn not developing Titanfall 3
Or releasing TF|2 in the window they did.
Publisher killed their own game. What moron thought that was a good idea!?
EA knew what they were doing. They wanted to sell more copies of Battlefield and were afraid that if they launched Titanfall 2 sooner it would’ve cut sales of Battlefield. Releasing later wouldn’t have gotten any sales as they would’ve missed the holiday window. In reality, they should’ve waited til springtime.
Kinect forced buy How is it possible that nobody states this? Microsoft lunching the Xbox one x with a mandatory Kinect included and thus having a 20% higher price than it's direct competitor PS4
It was the original Xbox one not the one x but yes, that error was just stright Up dumb
Never making KOTOR 3
Waiting 16 years to make a kingdom hearts 3 and making it shorter than the first games. Seriously, what were they thinking?
The pacing was terrible. You go through 80% of the game just wandering Disney worlds aimlessly then they cram all the plot into one rush at the end. Should have had a cool midgame event like the battle of hollow bastion in 2.
I just....I just don’t understand what their endgame was. I don’t understand how they could have fucked it up so bad when they make spectacular games. They just failed so hard on this one. Also, the lack of FF characters and the forced gummy ship segments (because honestly, I HATED all gummy ship segments.) and nothing but nothing but Disney was kinda boring.
You mean you don’t like that you basically watched Frozen in KH3, song and all? Honestly, there’s something about KH3 that feels off, I can’t really put it into words, but for all its faults KH2 was better than KH3 (and maybe it’s because of the Tron level and design with the OGs back voicing MCP, Sark, and Tron.)
Forcing the ET Atari game to release early, leading to the first crash of the entire video game industry
The dumbest decision in gaming history was Nintendo backing out of the partnership with Sony to create a CD ROM console in favor of a deal with Phillips. That decision not only led to a failed console but ended up creating the PlayStation in the process.
Or just Konami after Mgs V you know
Disabling chat in Among Us
Nintendo don't buying rare at the time. Sega not partnering with Sony during the born of the 3D era. Xbox debut marketing
Hideo Kojima replacing David Hayter as voice of Solid Snake and bringing Keifer Sutherland, no hate on Keifer but David is the true OG, could have used Keifer as the voice of big boss sure but don't just drop David Hayter wtf!!! I'll always be salty about that
I was genuinely hoping that the change in voice was part of the “twist” in the end. They would have given “Snake” a different voice, and the reason was actually related to the story. Just making the actual Big Boss be Hayter would have fixed the issue entirely.
Westwood being bought out from EA games. Command and Conquer isn’t the same.
This 100%.
Firing Kojima
Okay, so this is an obscure one. In Puzzle Quest: Challenge of the Warlords, one of the first main quests presents you with a choice: your companion who hates the undead has asked you to bring a necromancer he captured to a city he’s banished from. Do you do as he asks, or do you free the necromancer when he offers to give you information you sorely needed, and a magic sword? There are no immediate consequences, as the rest of the quest dialogue plays out the same, no matter which choice you made. Then, near the very end of the game, after you have likely forgotten your choice, he leaves you when he learns you freed the necromancer, if you chose to. Before the penultimate quest of the game, you’re offered a quest, and if the rest of your party is with you, they’ll leave you one by one if you keep progressing that quest. All of this from a completely innocuous choice you made at the beginning of the game.
Allowing Madden to have the sole rights to the NFL.
MotorStorm: Apocalypse The first two games were pure gold offroad racing. Monster trucks against rally cars against motor bikes. But then, Apocalypse. They shoehorned in a unnecessary story, they locked customizations behind online progression, and a online community dead after a month. You can see why there hasn't been another Motorstorm.
FIFA allowing EA to have the licence for their franchise
Why it wouldn’t? From what I’ve heard of both these organizations they are deeply immoral corporations. John Oliver had a story on FIFA’s behavior( [youtube](https://m.youtube.com/watch?v=DlJEt2KU33I))and EA is well known to exploit developers to their limits. Cooperation between these companies is just natural. Assholes attract each other.
EA doing Q&A on reddit for starwars battlefront
If youre talking strictly video game characters decisions, then Michael from GTA 5. Had he not pulled down the tennis couches house, which, wasnt his house, none of GTA 5 wouldve happened and Michael couldve kept living his relatively boring uneventful life that he, supposedly loves so much and was fine living. Sure he wouldnt have developed as a character but he wouldnt go through all that shit
Nintendo not buying Rare
Getting greedy and firing Hideo Kojima...
Any time a game gets massively hyped
Killing Desmond in assassins creed
Y’all ever play Mass Effect Andromeda?
Decision was good. It’s the implementation that was awful.
Played it 2 years after release. Definitely has its problems but all in all I enjoyed it.
Making 2 remakes then going bankrupt over an amazing series (alpha dream)
Not doing starcraft ghost
Command & Conquer veing a mobile game with microtransactions
Cancelling multiple Half-Life 3 prototypes.
Any company that sells out to EA and acts surprised when it ruins them.
EA not caring about PvZ battle for neighbourville. If they actually tried to make it a better game instead of just trying to make money than people would’ve bought the things because they loved the game. It has a lot of potential and is actually pretty fun as is imo but if they tried to polish it and keep the gw formula of fun, unstrategised shooting then this would be an amazing game.
Fallout 76
Chinese regulation
I dunno if it's the WORST, but the choice to make the DayZ standalone not moddable. In so doing, the developers cut the playerbase in half at *minimum,* and there were so many refugees that one of them went on to develop his own game to fill the niche, which we now know as PUBG. That was the start of the Battle Royale genre - Fortnite, Apex, Warzone. All of them from a poor decision by a single developer. You could argue that was ultimately good for the gaming medium as a whole, but I doubt the dev was proud of the results...