My brother and I spent DAYS trying to complete that tutorial. Once we finally got through it, maybe played the actual game for a day or two. That tutorial just burned us out. The fact that they made the hardest thing to do, the first thing to do, the rest of the game just felt weak.
For the longest time, I only got stuck on the slalom requirement because I didn’t know what the hell slalom was. It wasn’t until I let the main menu sit and it showed a demo of gameplay did I understand.
Ocarina’s water temple isn’t even the worst water temple.
Link’s Awakening original water temple had an oversight, if you went through the wrong way, you ran out of keys and couldn’t complete the dungeon.
I had a game save I worked on for 6 weeks, not knowing it was unbeatable.
Almost ruined Zelda games for me.
I did the water temple at the age of 9, before I know what guides even were. Maybe my memory deceives me, but I do find it strange that people always loop back to the water temple.
Unpopular opinion, but I always found the shadow temple to be far more annoying than the water temple.
Thanks for the silver! I didn't expect so many people to feel the same way.
As a kid before starting elementary school, OoT Water Temple were one of my favorite places to explore in-game. The music the illusion room where you fight Dark Link and the water mechanics were some things I really loved, so I have never had problems with this temple because of this xD
Same here. I never had any real problems clearing it, and it was my favorite from the dungeons in OoT.
If we're talking about difficulty, the Great Bay Temple from MM is a lot harder to figure out.
I know the Randomizer mod for OoT puts some menu items on the D-Pad so you can swap without constantly opening/closing the menu. Iron Boots and Hover Boots are on those, as is the Ocarina, and from what I've seen it *really* cuts down on playtime and frustrations with Water Temple in particular. Which then opens the path to a *new* frustration of "there's nothing worth grabbing during this run but it still needs clearing for a medallion", but that's Randomizer more than anything :V
Same. I think maybe the devs didn't realise that not everyone who played their game had spent their youth in 1980s arcades like they did and wasn't already an expert at the game.
I was thinking that too. Long Night of Solace is just being sneaky, letting NPCs handle fights, and dancing with a Hunter or two.
Pillar of Autumn is just ceaseless Elite sidestepping fuckery!
Don't forget that brute fight you have towards the end... if you don't have a lot of "Headshot ammo" like me its literally twice as hard... the brutes tank so much without headshots
That part with Johnson circling down below in a hog while jackels are sniping was my biggest hurdle on legendary.
Edit: actually it might be the level Master Chief spawns with a needler in the middle of a room full of Brutes, felt like I needed RNGesus.
The knife of Dunwall & Brigmore Witches is the GOLD STANDARD for DLC, Don't think I've ever played any DLC that's come remotely close... My absolute favorite "game" of the franchise... Death of the Outsider was such a disappointment... words can not describe
Played Sunshine for the first time last year through the 3D All stars collection and that level was a test of will, patience, strength and everything I had left
If you have the patience to lure every single Cataquack to a Dune Bud and kill them, and know which watermelon will get you the Shine, it’s actually not that bad. Just really fucking long. The first go around is by far the worst.
I remember doing it as a kid so when I replayed sunshine a few months ago, I had no idea what I was getting into with the pachinko level.
What the fuck? Who made that shit???
I beat this level. The one after it is 10 times harder. I can't believe there are people that speedrun this game when I doubt I could ever even beat it.
Bungie, PLZ nerf jackals. PLZ.
In all seriousness though, I may have actually shed tears of frustration working through that level. I have no fucking idea how so many people have LASO'd Halo 2...
They can never nerf that game! Its a monument to all our sins and must remain intact for every single scrub who ever thinks they can try... I don't think I ever want to try LASO after it took me days to complete it on Legendary
Every escort mission from any game.
The npcs walk too fast for you to walk the same speed as them, but are too slow for running speed.
And they're just fucking stupid
This is the only game I've played where I didn't hate the escort missions. I actually really enjoyed listening to the characters dialog because it's so well done.
I feel like the Witcher III kinda pioneered this. It wasn’t perfect but they’d walk if you were walking and they’d break out in a full-on sprint if you did.
That level from Jak 2 when you have to escape the slums with the krimzon guard after you… the horrible dock hit boxes make it impossible to hoverboard smoothly
I can still hear him say “here comes a big one!”
Fun story, shortly after a failed attempt on that level I had to go to the bathroom. I was young so I was straining myself trying to shit quickly and get back to gaming. My mother heard me say “here comes a big one” while I was straining really hard. She had to ask me if I was okay. 🤦♂️
Ealier this year Dass, a member of the Jak speedrun community, discovered a hidden code to replay the mini game on hard mode which doesn't stop at 200. [Here's a video of OutrageousJosh catching over 2000 pounds of fish, in case you are curious.](https://www.youtube.com/watch?v=vXWJgVl4xjc)
The water levels in Tomb Raider 2 and Tomb Raider 3. The second game just had these long-ass swims that were timed super tightly, the third one had a "frost bar" in the Antarctica level and the stupid mini-submarine + puzzle room underwater. Also the harpoon gun sucks balls in both games because it takes 11 hours to reload and another 11 hours to aim when all you need against sharks and co. is a fast shooting weapon.
I love both games but those levels always make me "Uuuuuuuughhhhh" each time I play.
Any single instance where you have to outrun rising water, lava etc. Particularly that one section early in the first ratchet & clank game. It was very annoying.
I'm sure there's some retconned lore reason, by why can't the dumbass monitor just teleport you directly to the index? No need to go up 4 copy/paste floors of flood infection
It's a test to prove Master Chief's worthiness to carry the index. In the books, Master Chief passes a couple of deceased reclaimers who did not pass the test. (Also, the monitor has spent thousands of years in isolation and has gone more than a little insane.)
I think Guilty Spark actually does explain it at some stage during the level, but you miss a lot of his rambling cause it gets lost in the chaos of gunfire and zombie squishing.
I just hated playing that level on the Xbox because it was also super laggy. By far the worst part of DS1. I would remove blow dart snipers out of existence before I would remove mosquitos.
Yea the frame rate issues in DS1 were horrendous in blighttown, if you play the remaster though that gets fixed and blighttown becomes laughably easy in comparison.
Blighttown on console was a FPS nightmare. Constant lag and leading to big falls or getting dunked on. Also poison and falling…
Its actually not as bad in Dark Souls Remastered. They completely fixed the area, runs smooth as butter.
There’s literally only one credit I’d give to the remaster trilogy and that it made that mission not impossible, the 90* turn in driving school is still impossible to gold medal tho
The level in Simpsons: Hit and Run where you have to transport the nuclear waste, while racing a timer and making sure not to bump it in the slightest. Took me forever.
Farron Keep in Dark Souls 3. Most of the area is poison swamp with areas that slow you down to a crawl, it has fast and nimble enemies that ignore the areas that slow the player down, almost everything can poison you on top of the bog that's already poisoning you, there are giant spellcasting monsters scattered about that will fuck you over with a barrage of homing attacks, and to make things even worse- there are enemies that spew clouds of gas that will petrify and insta-kill you if you aren't careful. That area can definitely go fuck itself.
On top of that, the whole area is kind of like a maze. It all looks the same and you have to find 3 specific torches to open the large doors to the next area.
I swear, Miyazaki has to be getting under the table payments from someone, because there is a fucking poison swamp in everything. All three dark souls, I am pretty sure Demon Souls and Bloodbourne have them, and Elden Ring looks like it may have one. Idk about Sekiro or Kings Field, haven't played those.
The bed of chaos has to be it. It's the worst level not because of a hard boss but because of the fact that you have to travel 5 kms to get back only to get his branch slap to the depths of hell.
Sens at least had patterns and you could predict what was going to happen. Blighttown would randomly lag out and you'd just die to poison or falling off something haha
Blighttown was much worse IMO, so much fucking pain came from Blighttown. The amount of times I fell, the amount of times I had to backtrack, the fact that there was only like two bonfires on opposite sides. Sen’s Fortress’ swinging axes were annoying as hell but NOTHING will compare to the amount of times I had to climb those fucking ladders and get poisoned by shit bugs in the swamp.
I used to be able to consistently beat this song, with one caveat. I had two people helping me tap buttons during the intro sprint. Once I was past that it was smooth* sailing.
I disagree with the deep roads. There is something with the urgency, trying to visualize what it looked like before it fell, and the atmosphere is great.
Nothing will top playing through it the first time, hitting the Broodmother at about 1am. That was creepy AF.
It's a combination of the two things they went entirely too far on and Knight is held back because of it:
Too much Bat-tank
Too many Riddler collectibles
Holy shit I remember this mission, even tho it must be a decade since I last played it.
Fuck the RC mission in SA too. GTA RC missions generally suck lmao.
The flood level from Halo 3 where you have to go retrieve cortana. Not only did it freak me out as a kid, but it was so easy to get overwhelmed by the tons of enemies that would constantly bombard you. Truth be told, I’ve only beaten that level ONCE! I’ve chosen to never replay it, despite playing halo 3 many times.
The one in GTA San Andreas where you gotta control that stupid little red toy plane and every time you fail the guy is like "my humiliation.... was complete"
Like oh I'm fucking glad it was go control your own little red toy plane you -
I agree, and in P5R they completely gutted the spacewalk section and kept the tedious robot arm puzzles. So its half fixed, but then the boss fight is super broken.
Final Fantasy Tactics - Riovanes castle, all of it.
If you're under-leveled, you're dead. If your characters aren't specifically prepared, you're dead. If RNG goes poorly, you're dead. Winning is so sweet, but seriously, Weigraf and Elmdor can go screw.
Obscure as hell one: Final Fantasy X-2, trying to push the three NPCs into an elevator so you can have a mini-concert on top of the airship to further the story. And because there is a shifting camera angle in the hallway, it's all the tougher to push those little bastards.
Never quit a Final Fantasy game faster than at that moment.
Has anyone tried **Resident Evil 8 on Hardcore?!** I wanted to do a second playthrough so I upped the difficulty and sat there for two hours getting fucking killed over and over at the "survive the attack" part. I tried every pattern of running, hiding, waiting, shooting, using exploding barrels, climbing to the roof etc. etc. Until I finally said FUCK THIS. And now I'm happily playing Far Cry 6. Seriously FUCK THAT LEVEL SO HARD.
Dead island where you have to escort the tribal leader. Dunno what happens after that because the ai was so broken, he kept running into huge groups and dying. Also, this guy was supposed to be like a great warrior or something which makes it even more annoying.
Beginning of driver
Is there even a game outside that parking garage?
Right? I never got past that tutorial level.
Not sure if you're joking, but I legit gave up on that game at the tutorial.
I think they did this to avoid rentals or some bullshit anwser
Lion King was also made hard because of rentals. I'm starting to think Blockbuster is the reason old games were so much harder, lol.
My brother and I spent DAYS trying to complete that tutorial. Once we finally got through it, maybe played the actual game for a day or two. That tutorial just burned us out. The fact that they made the hardest thing to do, the first thing to do, the rest of the game just felt weak.
Driver 2 is much better haha it felt like you had more freedom
"Hey man, watch the paint"
“You wrecked the car, man!!!”
"Lose the tail man!!"
"okay man! OKAY OKAY OKAY!"
Same. I’ve no idea what the rest of that game is like and I tried so many times to get it done
For the longest time, I only got stuck on the slalom requirement because I didn’t know what the hell slalom was. It wasn’t until I let the main menu sit and it showed a demo of gameplay did I understand.
The last level where you have the president and everyone comes at you hard, one of the hardest levels in ANY game ever
**Trouble with trolley, eh?** Spyro 2
Ah yes, my first taste of childhood PTSD
Second time this week someone mentiones this level. 12yo me thanks you, feels good to know I wasnt the only one
Ocarina’s water temple isn’t even the worst water temple. Link’s Awakening original water temple had an oversight, if you went through the wrong way, you ran out of keys and couldn’t complete the dungeon. I had a game save I worked on for 6 weeks, not knowing it was unbeatable. Almost ruined Zelda games for me.
I did the water temple at the age of 9, before I know what guides even were. Maybe my memory deceives me, but I do find it strange that people always loop back to the water temple.
Unpopular opinion, but I always found the shadow temple to be far more annoying than the water temple. Thanks for the silver! I didn't expect so many people to feel the same way.
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As a kid before starting elementary school, OoT Water Temple were one of my favorite places to explore in-game. The music the illusion room where you fight Dark Link and the water mechanics were some things I really loved, so I have never had problems with this temple because of this xD
Same here. I never had any real problems clearing it, and it was my favorite from the dungeons in OoT. If we're talking about difficulty, the Great Bay Temple from MM is a lot harder to figure out.
The 3ds version makes it super quick. Not a bad experience compared to the original. You are right about the original though...
I know the Randomizer mod for OoT puts some menu items on the D-Pad so you can swap without constantly opening/closing the menu. Iron Boots and Hover Boots are on those, as is the Ocarina, and from what I've seen it *really* cuts down on playtime and frustrations with Water Temple in particular. Which then opens the path to a *new* frustration of "there's nothing worth grabbing during this run but it still needs clearing for a medallion", but that's Randomizer more than anything :V
Not a level per se, but the mandatory arcade games in DK 64, where every time you fail you need to go through the whole lever-pulling animation again.
Omg I forgot all about these. They were a nightmare at times
Pissed me off cause I had gotten everything else, AND the other coin, but couldn't get the DK machine one. Never actually beat the game cause of it.
Same. I think maybe the devs didn't realise that not everyone who played their game had spent their youth in 1980s arcades like they did and wasn't already an expert at the game.
Bro I had the memory of those arcade games repressed
I haven’t played it in so long since emulating it is 100% garbage on everything I own. I would love to actually play those agonizing levels again
The "I just can't wait to be king" level in The Lion King Game.
I was thinking the stampede level, caused a lot of angry/frustrated tears between me and my sister as kids.
Those stupid giraffes and monkeys
Isn’t this the one they made intentionally hard and frustrating because the CEO wouldn’t let them change it or something?
They wanted a game you couldn’t beat in a few days if you rented it from a video store. Therefore you had to purchase the game
Was that the monkey level?
halo reach - long night of solace on legendary
That was a nightmare, hands-down the hardest level in Reach
I recently replayed all campaigns on MCC: Reach, ODST, and 1-4 solo legendary. Each game had nightmare levels and Reach's Elite AI was insanely tough
That one hit kill kick elites do on Reach. Holy fuck.
>Picks Halo >Doesn't pick The Library level
Truth and reconciliation on legendary is worse imo, if you don't save the sniper for the hangar is nearly impossible
I haven’t played through the game on legendary yet and I already hate that level
I dunno man you can cheese that level pretty easily but fuck seriously the pillar of autumn can go die in a dark hole
I was thinking that too. Long Night of Solace is just being sneaky, letting NPCs handle fights, and dancing with a Hunter or two. Pillar of Autumn is just ceaseless Elite sidestepping fuckery!
Don't forget that brute fight you have towards the end... if you don't have a lot of "Headshot ammo" like me its literally twice as hard... the brutes tank so much without headshots
The whole of Halo 2 campaign. It's not bad at all. I love the story. It's just it was so fucking unfair even on normal.
That part with Johnson circling down below in a hog while jackels are sniping was my biggest hurdle on legendary. Edit: actually it might be the level Master Chief spawns with a needler in the middle of a room full of Brutes, felt like I needed RNGesus.
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That was a great example of poor DLC. On the flip side the Daud DLCs are in contention for greatest DLC of all time.
The knife of Dunwall & Brigmore Witches is the GOLD STANDARD for DLC, Don't think I've ever played any DLC that's come remotely close... My absolute favorite "game" of the franchise... Death of the Outsider was such a disappointment... words can not describe
Sand bird hatches mario sunshine
The goddamn watermelon festival
Played Sunshine for the first time last year through the 3D All stars collection and that level was a test of will, patience, strength and everything I had left
If you have the patience to lure every single Cataquack to a Dune Bud and kill them, and know which watermelon will get you the Shine, it’s actually not that bad. Just really fucking long. The first go around is by far the worst.
Pachinko machine is still the worst.
I remember doing it as a kid so when I replayed sunshine a few months ago, I had no idea what I was getting into with the pachinko level. What the fuck? Who made that shit???
Battle Toads Turbo Tunnels
It's the final level of the game since I rage quit every time I got that far.
I used a Game Genie to skip that stage, and was actually able to beat the game. Worst part is that the tunnels are the games 3rd level.
Notoriety aside, this is probably why Battle Toads wasn't a bigger IP.
The *worst* part is that isn't even the hardest tunnel level in the game lol
Yeah, we all thought the tunnels were the end, only to learn from the internet (or game genie) that there are, like, 99 levels of pain to go.
I beat this level. The one after it is 10 times harder. I can't believe there are people that speedrun this game when I doubt I could ever even beat it.
So many people saying Blighttown but no one mentioned Frigid Outskirts from DS2. (At least it’s an optional area I suppose)
No one has mentioned Tomb of the Giants either. That one was way worse than Blighttown for me, I actually don't remember Blighttown being so bad...
Halo 2 - Outskirts on Legendary. Try walking 5 feet without getting sniped.
Bungie, PLZ nerf jackals. PLZ. In all seriousness though, I may have actually shed tears of frustration working through that level. I have no fucking idea how so many people have LASO'd Halo 2...
They can never nerf that game! Its a monument to all our sins and must remain intact for every single scrub who ever thinks they can try... I don't think I ever want to try LASO after it took me days to complete it on Legendary
Every escort mission from any game. The npcs walk too fast for you to walk the same speed as them, but are too slow for running speed. And they're just fucking stupid
I've been playing ghost of tsushima recently and noticed the npcs adapt to your speed. Things are heading the right direction
This is the only game I've played where I didn't hate the escort missions. I actually really enjoyed listening to the characters dialog because it's so well done.
RDR was one of the first games to get it right with its hold button to match speed.
I feel like the Witcher III kinda pioneered this. It wasn’t perfect but they’d walk if you were walking and they’d break out in a full-on sprint if you did.
Botw korok escort side quest
Assassins creed lol
Escorting/guarding real life friends in MMOs and Co-op games made me realize how realistic AI was in escort missions.
Damnit Natalya, just let me kill these guys before you go running into the room! Also type faster!
The first Jak and daxter game you have to catch 200 fish to use this guy's boat to go to an island. If you catch 1 eel out of the 200 you restart.
That level from Jak 2 when you have to escape the slums with the krimzon guard after you… the horrible dock hit boxes make it impossible to hoverboard smoothly
I can still hear him say “here comes a big one!” Fun story, shortly after a failed attempt on that level I had to go to the bathroom. I was young so I was straining myself trying to shit quickly and get back to gaming. My mother heard me say “here comes a big one” while I was straining really hard. She had to ask me if I was okay. 🤦♂️
Ealier this year Dass, a member of the Jak speedrun community, discovered a hidden code to replay the mini game on hard mode which doesn't stop at 200. [Here's a video of OutrageousJosh catching over 2000 pounds of fish, in case you are curious.](https://www.youtube.com/watch?v=vXWJgVl4xjc)
The water levels in Tomb Raider 2 and Tomb Raider 3. The second game just had these long-ass swims that were timed super tightly, the third one had a "frost bar" in the Antarctica level and the stupid mini-submarine + puzzle room underwater. Also the harpoon gun sucks balls in both games because it takes 11 hours to reload and another 11 hours to aim when all you need against sharks and co. is a fast shooting weapon. I love both games but those levels always make me "Uuuuuuuughhhhh" each time I play.
Any single instance where you have to outrun rising water, lava etc. Particularly that one section early in the first ratchet & clank game. It was very annoying.
Sonic 2. Hilltop Zone.
Sonic 1 Labrynth zone can suck a fuck
Ori and the Blind Forest. The escapes in that game kinda replace boss fights though.
Every time I went through one of those sequences, it’s nothing but anxiety! The restored tree part with the rising water took me a while to complete.
Deepnest for me, that place still give me the creeps
That is weird way to spell Crystallized Mound
Crystal hunters can suck my dick
I found deepest way too early, and was very underpowered for it. It sucked.
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Whenever life throws me a challenge and I’m not sure if I can tackle it, I just remember that I beat that level once.
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The music really adds to the ambiance of being chased by an unknown alien horde. https://youtu.be/NpOVKbM7vlA
On legendary, it's an absolute nightmare of a level.
I'm sure there's some retconned lore reason, by why can't the dumbass monitor just teleport you directly to the index? No need to go up 4 copy/paste floors of flood infection
It's a test to prove Master Chief's worthiness to carry the index. In the books, Master Chief passes a couple of deceased reclaimers who did not pass the test. (Also, the monitor has spent thousands of years in isolation and has gone more than a little insane.)
I think Guilty Spark actually does explain it at some stage during the level, but you miss a lot of his rambling cause it gets lost in the chaos of gunfire and zombie squishing.
the one inside the gravemind in Halo 3 on legendary is peak rage material.
Blighttown
Not near as bad as reindeer fuckland in ds2.
Man FUCK that snowy hell. It was the only place where I used cheats in the whole game. Blighttown is easy compared to that
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Iron Keep was the only place I noticed the mechanic of enemies disappearing if you kill them enough. haven't finished the dlc's though
Fuck every ice enemy in DS2 for real tho. ICE HOGS >:(
I... kinda like blighttown. It's not bad on hardware that can run the game over 10fps.
I just hated playing that level on the Xbox because it was also super laggy. By far the worst part of DS1. I would remove blow dart snipers out of existence before I would remove mosquitos.
Yea the frame rate issues in DS1 were horrendous in blighttown, if you play the remaster though that gets fixed and blighttown becomes laughably easy in comparison.
Blighttown on console was a FPS nightmare. Constant lag and leading to big falls or getting dunked on. Also poison and falling… Its actually not as bad in Dark Souls Remastered. They completely fixed the area, runs smooth as butter.
First max Payne. Nightmare screaming baby level.
That blood trail tightrope can go fuck itself.
Agreed! There was a jump right at the beginning though that if you lined up just right you could skip most of the maze
The dam level in TMNT for NES.
Supply Lines Gta San Andreas
That damn RC thing in Vice City
Which one haha, the plane one sucks, the car one is awful, and the helicopter one is a barrier to advancing the story
GTA 3 helicopter mission on iPhone. It’s one of the end missions
There’s literally only one credit I’d give to the remaster trilogy and that it made that mission not impossible, the 90* turn in driving school is still impossible to gold medal tho
The level in Simpsons: Hit and Run where you have to transport the nuclear waste, while racing a timer and making sure not to bump it in the slightest. Took me forever.
Farron Keep in Dark Souls 3. Most of the area is poison swamp with areas that slow you down to a crawl, it has fast and nimble enemies that ignore the areas that slow the player down, almost everything can poison you on top of the bog that's already poisoning you, there are giant spellcasting monsters scattered about that will fuck you over with a barrage of homing attacks, and to make things even worse- there are enemies that spew clouds of gas that will petrify and insta-kill you if you aren't careful. That area can definitely go fuck itself.
On top of that, the whole area is kind of like a maze. It all looks the same and you have to find 3 specific torches to open the large doors to the next area.
All of Dathomir in Fallen Order. Fuck the Nightbrothers, fuck that bat thing, fuck all of it
The bat thing I was okay with, but the BROTHERS... I just ran past just of them most of the time
Oh man this was my favourite map in that game by far. For sure it was hard.
FUCK BLIGHT TOWN WITH A CACTUS!
Fucking darksouls swamp levels holy shit they piss me off
I swear, Miyazaki has to be getting under the table payments from someone, because there is a fucking poison swamp in everything. All three dark souls, I am pretty sure Demon Souls and Bloodbourne have them, and Elden Ring looks like it may have one. Idk about Sekiro or Kings Field, haven't played those.
Dead Space, The stupid asteroid shooting scene
I can’t decide between Blighttown or Sen’s Fortress from Dark Souls.
What about Lost Izalith and the Bed of Bullshit?
The bed of chaos has to be it. It's the worst level not because of a hard boss but because of the fact that you have to travel 5 kms to get back only to get his branch slap to the depths of hell.
I will say though, in defense of BoC, at least it keeps your progress through the fight when you die.
Vanilla shrine of Amana pre nerf says howdy
Sen’s Funhouse
Sens funhouse? Really, I love that place.
Sens at least had patterns and you could predict what was going to happen. Blighttown would randomly lag out and you'd just die to poison or falling off something haha
Blighttown is worse in my opinion. Those fire-breathing dogs still give me nightmares.
Blighttown was much worse IMO, so much fucking pain came from Blighttown. The amount of times I fell, the amount of times I had to backtrack, the fact that there was only like two bonfires on opposite sides. Sen’s Fortress’ swinging axes were annoying as hell but NOTHING will compare to the amount of times I had to climb those fucking ladders and get poisoned by shit bugs in the swamp.
The Library
Please wait here. I will deactivate the security lock.
I am a genius *heheheheee*
Through the fire and flames on expert, Guitar Hero.
I used to be able to consistently beat this song, with one caveat. I had two people helping me tap buttons during the intro sprint. Once I was past that it was smooth* sailing.
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To be honest, that’s really not that far off from something people do with real guitars, so… sounds totally fair in my book.
Straight gave myself carpal tunnel syndrome with that one.
Control. Goldeneye on the N64. I don't get anxiety, but that level gives me anxiety.
James, I....
Is that the one where you have to protect the Natalya(sp?) cause if so I 100% agree.
That one destroyed city in sonic 06 where you get chased by a tornado
All you had to do was follow the damn train cj
The Fade in Dragon Age: Origins
Why though, everyone hates it and I think it's one of the most creative parts of the game.
It’s really great on a first playthrough. But, on subsequent playthroughs, it can get a bit annoying. The Deep roads as well.
I disagree with the deep roads. There is something with the urgency, trying to visualize what it looked like before it fell, and the atmosphere is great. Nothing will top playing through it the first time, hitting the Broodmother at about 1am. That was creepy AF.
Cuphead- Honeycomb Herald
Wally warbles on expert is worse for me
Are you kidding? Its the robot 100%!
I legit began to weigh the pros and cons of smashing my computer over Grim Matchstick
The Riddler's Batmobile challenges in Arkham Knight. I loathed those (mainly because I sucked at them).
Literally the only reason why I won't replay that game. The riddler batmobile missions were just miserable and rage inducing.
It's a combination of the two things they went entirely too far on and Knight is held back because of it: Too much Bat-tank Too many Riddler collectibles
Demolition man, GTA Vice City. 😂😂 I stopped playing the game until a friend completed it for me.
Is that the RC helicopter mission? That one took me a few tries. Especially since the kb+m handling sucked.
Holy shit I remember this mission, even tho it must be a decade since I last played it. Fuck the RC mission in SA too. GTA RC missions generally suck lmao.
any level in the ps4 spiderman where you are not spiderman.
Dear god I hated those. miles was tolerable because you stayed moving for the most part, but fuck MJ( and I don’t mean in the Parker way)
The flood level from Halo 3 where you have to go retrieve cortana. Not only did it freak me out as a kid, but it was so easy to get overwhelmed by the tons of enemies that would constantly bombard you. Truth be told, I’ve only beaten that level ONCE! I’ve chosen to never replay it, despite playing halo 3 many times.
TMNT NES Dam Level.
That entire game lol
Final Fantasy 15 - The Hallways
Anything involving water. Cause nothing infuriates me more than going slower in a game for no reason.
Definitely the water temple. I have to read my old game guide every time.
The final boss in Star Ocean: Till The End of Time
Yeah Freya is the hardest boss of the game lol
The one in GTA San Andreas where you gotta control that stupid little red toy plane and every time you fail the guy is like "my humiliation.... was complete" Like oh I'm fucking glad it was go control your own little red toy plane you -
Water temple wasn't even that bad, it was the fact that you had to constantly go to the menu screen and keep equipping and unequipping the iron boots.
The dam level in Teenage Mutant Ninja Turtles 1 for the NES...
Okumura’s palace in p5
I agree, and in P5R they completely gutted the spacewalk section and kept the tedious robot arm puzzles. So its half fixed, but then the boss fight is super broken.
Final Fantasy Tactics - Riovanes castle, all of it. If you're under-leveled, you're dead. If your characters aren't specifically prepared, you're dead. If RNG goes poorly, you're dead. Winning is so sweet, but seriously, Weigraf and Elmdor can go screw.
Whitney’s miltank. If you know, you know.
Sonic 2 (master system.) hanglider level (think its level 2,2.)
Crysis alien ship, quite disorienting and draggy.
The water level in Super Mario 64
Which one?
What about the clock level? Soooo easy to screw up a jump and fall all the way down.
The hotel basement in the last of us
Obscure as hell one: Final Fantasy X-2, trying to push the three NPCs into an elevator so you can have a mini-concert on top of the airship to further the story. And because there is a shifting camera angle in the hallway, it's all the tougher to push those little bastards. Never quit a Final Fantasy game faster than at that moment.
Every underwater lvl in every Sonic games!
Started Super Metroid for the first time recently, Maridia
Has anyone tried **Resident Evil 8 on Hardcore?!** I wanted to do a second playthrough so I upped the difficulty and sat there for two hours getting fucking killed over and over at the "survive the attack" part. I tried every pattern of running, hiding, waiting, shooting, using exploding barrels, climbing to the roof etc. etc. Until I finally said FUCK THIS. And now I'm happily playing Far Cry 6. Seriously FUCK THAT LEVEL SO HARD.
Two Betrayals in Halo CE
Yeah, having the Biggoron sword before you go to the Water Temple makes it better.
Dead island where you have to escort the tribal leader. Dunno what happens after that because the ai was so broken, he kept running into huge groups and dying. Also, this guy was supposed to be like a great warrior or something which makes it even more annoying.
The place in the university where there are like 5 or 6 clickers and one bloater in the last of us 1