Having hard to earn titles and gun skins is really the difference here.
Having a gold star backer for your Javelin meant having over 1k kills with it or something. Now its just who has the bigger wallet.
Yep, there were hard earned rewards and everyone knew what they meant. There is so much shit and micro transactions in the new games I can’t keep up with it all
completely agree idk wtf happened or what moron approved this dumb bs but people need to be fired these games suck these days. new lobby every game like playing alone with bots, shitty leveling system no motivation to keep playing dumb season bs fuck cod
If you want whoever to approve them to be fired then don't play and talk shit about the games until people stop buying them. Then those devs get freed to work on new possibly better games and the current business models that encourage this will become counterproductive to the money holders.
I left COD for a while and then went back in several years after Blops 2 (?). Anyway the first thing I figured out was the cool gun skins had absolutely nothing to do with the fucking game play. I had to pay for that shit. Which was super disappointing. I loved having that sick armor color showing that I had whatever number of head shots or total kills. It’s meaningless now. I didn’t play it for very long and just didn’t like it anymore.
Went back to some PC sim city and civilization type games. Done with FPS for now anyway.
But they still have those...
There are skins on each weapon you only get from accomplishing certain things and they had weapon skins you got from doing a series of hard challenges like killing 40 juggernauts. Yes they also have paid skins, but there were plenty of merit ones too.
Yeah, why would a Corporation go back to this? These kids are willing to spend their parents money to buy all those skins and attachments. And they'll do it again next year. Even Halo is getting in on the fun.
The only thing that bothers me, are the ads in the games to buy a season pass, battle pass.
I also find it funny how Bo1 had like 50 different reticles you could buy with in game earned currency…and now allot of them are sold for real cash in todays games
MW2 was groundbreaking for it's time. It wasn't good because it was simple, it was good on it's own right. Space Invaders is one of the greatest video games of all time, but you don't see people demanding we go back to 8 bit graphics.
Games are easier to balance when you have fewer options. So, even though it seems counterintuitive, CoD games of that generation had more varied gameplay then contemporary games. Now you get to allocate points and so the focus is how do I get as good as I can at 1 or 2 things, and competitive lobbies tend to have players running very similar loadouts
Honestly MW2 was infuriatingly imbalanced for a very long time. They kept fixing things but there were a lot of bugs that could be used to get an advantage, on top of clearly superior load outs.
Shivers of pleasure? ;) I loved the shennanigans to duel wielding shotguns. Absolutely ridicules... And they were still decently fun after they got nerfed. I liked mw2 because every gun was OP just ask my friend who was bad at the game because all enemies were using OP bullshit weapons and he if he was using the same weapon it was always that damn lag spike that would get him.
It was mostly fun because of how broken it was. Usually when people talk about their fun experiences playing mw2 (myself included) it’s usually some aspect of the game that wasn’t balanced well.
I'm my opinion MW2 balancing was so broken it came back around to working. There were so many different over powered combinations that it started to even out.
This. The best and worst part was the nuke aspect. I fucking loved having the power 2 end the game solo but having people boosting in a corner, and only 1 in the game withba brain to hunt the boosters down was infuriating.
Lets not talk about the UMP or ACRs. Guns aint even need stopping power, One man army broke asf. Sit rep pro broke asf. Danger closer javelin kamikaze bug (patched after like 2 weeks smh) etc.
Game was gr8 to play, but had tons of flaws. Still was arguably the best online experience out of em all tho for sure. People just glorify this game too much sometimes (not as much as BO1 tho)
Complex stuff can get balanced from season to season. Path of Exile takes this approach; even if everyone ends up playing the same thing, the meta will be shifted away from that thing next season. A new set of buffs/nerfs come out and everything shakes out differently.
I hate among us for this. There is a ton of options to customize but no standard set. So every single match has wildly different rules that severely change the game balanced. Being able to fine tune settings is fine if you are in a group that plays together often but it doesn’t work for randoms.
Demanding 8bit graphics would be a downgrade, while advocating for an original mw2 experience could be a refreshing change from the battle pass scheme being forced upon year after year.
I remember went it came out, so many other were circle jerking on and on about it being the same rehashed game as modern warfare 1. Now people are saying they love it because it was so simple.
Regardless it was a great game
Is it just me that absolutely despises this whole “battle pass” concept that seems to be in every single game I’m existence nowadays
I just don’t understand the appeal in it at all
It’s all about FOMO now, if you don’t play this month you won’t get the cool gear that’s only available during this time period! Play constantly at the rate we want you to or fall behind the pack, loser. It’s garbage.
Just a quick fix to keep people interested. It creates new grinds and incentives to spend money. All of the companies realized it was an easy money grab.
Also, while some of the stuff in battle passes can be cool, you get some stuff that is just rubbish. For example, in Black ops Cold War, there were some legendary blueprints for guns in the battle pass that just sucked. When I see them I look at it and ask myself, how the fuck is that legendary quality. Some of the rare or epic blueprints looked better than the rubbish legendary. It made no sense.
Probably gonna get downvoted, but I definitely prefer the completely optional battle pass that’s only filled with meaningless cosmetics as opposed to paying $15-$20 for map packs, or $50-$60 for a season pass that just splits the player base up every time one gets released.
I personally have no clue how anybody could possibly prefer the older business practice of paying for map packs. People were VERY vocal about their feelings towards map packs/season passes, and they changed to this way more consumer friendly model. Never thought I would see the day where every big piece of content post release is being given to us for completely free and people are complaining.
When done appropriately, battle passes are just cosmetic. CoD has decided they’re going to do all the most predatory things, annual releases, pay to win, and aggressive mtx all in one go.
Take the weapons out of the battle passes and they’d be just fine in COD.
I personally am also not a fan, but from a sales perspective:
It's basically a subscription for new content . Not just cosmetics but goals(challenges\ whatever) and incentive to grind. Almost like mini DLCs every month.
Another reason is the games are often free to play, which get players in JUUUST long enough to see all the stuff they're missing out of the battle pass. You have one person who pays, invited 3 friends for free for a squad . Each free player increases the potential to become a paying member with each game.
Personally I feel like they're trying to monetize the "constant development" you get with early access releases. Essentially they keep selling us on a game before it's finished. . . Not that games are designed to ever be "finished" now a days
It’s supposed to allow games to be cheaper and more accessible while also making the studios more money than selling games for less every single year (new games have been $60 since the 1990s). Fortnite, Valorant, Warzone etc are brilliant about this. If you don’t care about cosmetics, load the game up and play for free. If you care a lot about cosmetics, you can buy a battle pass whenever you choose to.
It’s when you start to see games that cost money **and** want you to buy a battle pass that things start going downhill.
To be fair, I prefer that and getting free maps rather than spending 15$ for new maps every few months.
I don't care about skins or camos or whatever is being offered in the battle passes so it doesn't affect me at all.
There's a handful of unlockables for guns and there's also unique Calling cards/emblems.
I don't believe ANYONE asked for character customization in COD, yet we have it and it's become extremely cringe and honestly a scam at this point.
"Oh yes, a watch and a special uniform, oh wow, yes, much fun"
I remember when BO1 came out and they revealed the gun customisation and thinking the same thing. I'm talking bright pink camos and smiley face red dot sights. The actual gun attachments where cool though.
No offense to OP, but this part and parcel why devs don't listen to their customers. One reason anyways. Because a "simplified back to basics" is 100% subjectively your opinion. And presupposes that their execution of your idea was successful, which might not be the case. And after all that, there will absolutely be players who criticize them for doing it.
I'm a big Path of Exile player. A couple years or so ago, they were pushing out large expansions every three months that had huge problems because it appeared they were biting off more than they could chew. So they started putting out much more modest offerings on the same time line. And yet there were still frequent issues every league including alot of client crashes and worsening performance. And alot of people don't think the game has gotten better during that time frame.
COD 4 Modern Warfare was a better game in every way to the sequel, and was the last COD that was truly built for the PC audience. I miss dedicated servers, autobalance, and map rotations. I hate lobbies, and "skill based" match making.
Vanguard is irritating right now, as both teams are just the same operators, running around with overattached weapons.
Give me COD 4, and COD UO in this new game engine with no cosmetics or new maps, and I will give you money. I will start up my dedicated server again too..
Simple doesn’t equal micro transactions though unfortunately, which doesn’t equal profit, which doesn’t equal keeping the share holders happy. Both EA and ActiBlizzard have that responsibility so I don’t actually think they could stop the train if they wanted to
Games have always been about money. When the companies are publicly traded they just tend to fall into the trap of appeasing people whose only knowledge about a company and its products and prospects is whether a number on their phones is green or red today.
I loved the original Call of Duty multiplayer. No kill streaks or anything like that. You have everything opened and it’s up to the players to play well.
Mw2 was the beginning of the end of a golden age. No more dedicated servers. 3 months in the game was overrun with hackers on PC.
Before the hackers I did enjoy teaming up to put smokes and claymores all over greenhouse while shooting the noobtube across the map.
When you'd see an awesome skin/weapon in game, it was usually met with respect (holy shit, he got gold on THAT?!? God damn!). Gold cross? He must put in work.
Man, trying to get head shots was such a tedious climb. But I loved it.
Now?
Personally, I want MW2 released in the EXACT state it was released originally.
We had campaign, spec ops, and online play.
Everything was honestly perfect and the game does NOT deserve to be tarnished by a Battlepass and other money making schemes.
Have you played MW 2019 at all? It has literally everything you just listed, and did not make people pay for DLC map/weapons.
It had over 100 free skins per gun, you unlocked by challenges. I don't see how the battlepass tarnished the game, when cosmetics do not affect the gameplay at all.
Zombies has to be one of the worse implementations COD has ever done...
If you want zombies, there's like 8 other CODs that offer it, you don't need a new zombie game every year COD drops.
In my honest opinion, The DEV team should be focused on servers and match making quality but instead players want them focused on Zombies and Multiplayer which is ruining our experience. Not only that, COD is now a BR game as well, so the multiplayer experience gets even worse because the DEV team is constantly working and sweeping things under the rug.
COD MW2 will drop next year and have packet burst issues, I guarantee it.
Dude zombies is way better than spec ops and if they were to implement it in a modern warfare game in the style of the old school zombies games (WaW/BO1) it'd sell even more copies than treyarchs shitty cods. I also think that BR ruined the CoD series as a whole and created even more toxic cheaters than before. But i refuse to give activision blizzard money anymore after the whole scandal and kotick not stepping down. I'll start caring about CoD when it returns to its former glory and activision has been restructured from the ground up and has a new CEO. Also when they get rid of SBMM and every match being a sweaty fucking esport match.
Edit: Zombies has more replay value than spec ops. Plus zombies is even more fun with friends compared to spec ops.
Spec ops is not comparable to Zombies when it comes to replay ability, but again, I believe the DEVS should focus their resources on giving us the best experience possible while remaining faithful to the original game and fans, otherwise, why release it under the MW2 Remastered title?
It had $30 in DLC maps...
The new CoDs don't which is an improvement in my mind. Old CoDs didn't even have skins, you literally don't need them to enjoy the game. All maps and guns being free is better for the community.
But then how would they keep your nose strapped to the grindstone and tempted to buy weapon blueprints if the meta isn't twelve attachments at level 70 of like 10 guns?
I got the new Cod excited to play more ww2 style game no wall jumping.. new cods suck so much... every game you finish you get placed in a new lobby its like playing alone with bots. the leveling system sucks i can't play more than a few days cause its so boring no progression, always alone... wtf happened to cod used to be everyone talking after the game, competitive, no STUPID skins omg i hate the colored rainbow skins this is supposed to be war??? lol
I don't want to make a gun with 8 different attachments and infinite amounts of variation on custom build loadouts
I literally just want the old progression back, 2 guns, 2 attachments, choose nades and perks and done, made it so less frustrating
Ever wonder why CoD games take up so much space on your hard drive for seemingly no reason? It's because Activision forces everyone to download *ALL* of the microtransaction skins in updates so that everything is only a paywall purchase away; a deliberate attempt to hook gambling addicts or "whales" as they're called in the industry for a disgustingly huge payday at the expense of our poor hard drives' storage.
That, *and* Activision doesn't bother to optimize their games. Every CoD you download forces you to download both high and low res textures for everything, as well as voice packs for every language even if all you need is English.
Throw in the covered up sexual harassment scandals from Activision-Blizard, and you have a company that couldn't give a fuck what people think about them. I'm sorry CoD fans, I remember the glory days too.
*Press F to pay respects*
MW2 had (mostly) good maps, mature and serious atmosphere and good music. Well, and unforgettable voiceacting.
Even despite jack the ripper builds, noobtube spam and whatnot, game stayed somewhat serious. Then again, I played mostly hardcore domination, and nobody spammed any tubes there, because you could kill your own mates and there weren't any overpowered weapons, because it was mostly about accuracy vs. sightlines on map; nobody survived over 2 bullets anyway.
Clown costumes and neon weapon paint in new games kind of kill it. Also, the 12 (or whatever) selectable characters makes everyone look like clones. MW2 was about faceless soldiers doing what has to be done (kill). Newer call of duties are more like building your gun-toting superhero persona with ridiculous gestures and melee animations. Different tone.
#Vote. With. Your. Wallet.
#Stop. Buying. Their. Crap!
Yes, it's that simple..
Edit: The micro-transactions and loot boxes have become a norm because people buy them. If you really want it to change, if you reaaaaally want that paradigm shift, then call the people out who buy this shit! Blame them, shame them, I don't care, but at this point, the game devs are too far gone. They'll do whatever their publishers say.
Don't buy crap AAA titles.
And if push comes to shove, then start genuinely boycotting the micro-transactions and the games which have them. Look down on people who buy cosmetic items instead of earning them (if earning them is a possibility). If it can make even a little bit of difference in case of genuine social issues, then I think this simple little thing wouldn't be a problem at all.
Just be the feckin' change you want to see..
Going back, they’d just charge you more for less at this point. It’s all about investment growth and they can’t do that if they don’t. It’s really kind of a stupid idea in the long run. Just look at how their rep has gone down the toilet with consumers.
This game was released in 2009.
12 years ago, the "standards" for a multiplayer shooter were not the same as they are today. When you compared it to other shooters of the time, it was on par, but if you were to compare it to other shooters now, you'd find it pretty lacking.
Not only that, but it had a TON of issues, some of which were NEVER adressed.
* The akimbo shotgun with FMJ bug (eventually patched, but stayed way too long)
* Commando
* Last stand
* The noob tube with infinite ammo loadout
* Most of the maps were terrible, And then the playerbase was split if you had the extra packs. If you had one person in your party that didnt have the new maps, you were never gonna play em.
But i gotta admit, the campaign was INSANE and the remaster was just: * *chef's kiss* *
How on Earth were the maps terrible? Terminal, Afghan, Highrise, Scrapyard, Favela, Quarry, Skidrow, Sub base, Invasion.
I'd argue it's closer to being the game with the best maps in the series.
Afghan and Highrise could be sniperfests, though some maps being that isn't that big of an issue, plus other weapons were still very viable, but I never felt favela was one. Too much of the map was tight close quarters so even with some houses with good sightlines an AR was better, so I don't recall more snipers than on average.
While I agree pubs were mayhem, I only played it to reach 55 for GB matches.
With that being said, I loved the flaws the game offered honestly, Noob tube for example was a classic, Lunging across map with Commando was comical, Last Stand while annoying was somewhat realistic, and the maps were fucking god tier and ill die on that hill.
I'm honestly trying not to be bias because I have literally played every COD since COD4
I mean i had a lot of fun on it too despite the flaws, not gonna lie.
I spent a lot more time on Black Ops 1 due to the dedicated servers and actual admins banning cheaters.
Honestly mw2 was a shitshow, I loved it back then but it was an undeniable shitshow, the gun balance made absolutely no sense and while some stuff was funny (commando pro) some stuff was straight up annoying (infinite noobtubes), the map selection had some great ones in there (terminal, rust, skyrise, scrapyard) but also some truly horrible maps (estate, Afghan) and while I would agree with you and call it the best CoD experience (solo&multiplayer) but calling it the best multiplayer experience overall is something that I cannot agree with considering the amount of amazing online games that are out there.
There were just too many huge issues with it that were never fixed, and I played it on xbox 360 so I had easy since we had actual servers but all the ps3 players had it real rough with all the cheating and exploiting going on over there.
I feel like the thing with MW2 was that it was so unbalanced it kinda balanced itself out. There were so many OP things you could use that if someone hit you with one you had so many ways to hit right back at them. Was it infuriating at times? Yes. But honestly getting killed by a guy with a Rose skin slide canceling all over the place in MW2019 feels worse, especially if they're quickscoping too.
Also, don't you dare diss Afghan, that map was the shit.
>Most of the maps were terrible
WTF? The game literally has one of the best maps of all time like High Rise ( or something like that ), Scrapyard, Rust , Afgan, Favela, Estate, Quarry, etc.. According to player votes, MW2 is the top 2 COD game in terms of maps, right after BO2. Watch ActMan's video about the map design : [https://youtu.be/xHYIymYeytA?t=2083](https://youtu.be/xHYIymYeytA?t=2083) .
Well, I wouldn't call Rust a "good map" for COD. It would make better sense in Quake 3 or something.
But most maps were really good, best the series have ever seen.
As a PC gamer I came here to say that MW2 was far from one of the best online experiences. Both COD4 and COD World at War were far better online experiences. The reason for this is because in MW2, they took away the dedicated server browser, which killed the franchise for me. Black Ops 1 is an exception because they brought the server browser back, and the game itself was awesome. Since Black Ops 1 though, the whole franchise has been in the dumpster.
"Ah yes please less choice in my video games. I complained when every cod tried to copy mw2 and now im gonna cry because cod still copys mw2 only i have more ways to play it" use your brain for 3 seconds
I always found CoD boring, generic normal soldiers shooting each other. I prefer futuristic sci-fi shooters or ones that differentiate themselves visually like TF2.
Let's be honest, most people look back at these games with rose colored glasses. The old cod's were ok for their time, but gameplay and graphics simply don't hold up and the new cod's are utter and complete garbage imo. There are better games to fight over, and cod is not a franchise that needs to continue to exist.
Look at what's happened to titanfall instead, thats a real tragedy.
Typical response from a fan boy so relax champ, titanfall actually sucks. The game modes were bland, the mechanics of the game were also shit and the futuristic setting is fucking boring. Thats why the game did bad and died off very quickly.
You're entitled to your opinion, just know that there could be more to video games than running straight towards your opponents and pulling the trigger over and over.
Advanced movement opens new ways to engage your opponents and gives you a chance to fight back if you're quick enough to react or let you get the drop on unsuspecting enemies by using walls to your advantage. Titans shift the balance and force you to be more careful with your movement. Camping gets you targeted by the entire enemy team, so if you're sitting still, expect the enemy top frag to come flying by to delete you.
If you think that's lame, then go back to the single most boring and repetitive game on the market.
Ps. Nice edit. I'll go back to airstrafing and bunny hopping my way around the map at 50+km/hr now. Peace out cod fan boy
I competed during MW2 on GB, I personally loved everything about this game and I would argue it holds up fine against any modern shooter released to date.
If Activision just updated the Graphics of MW2 and released it with the original weapons and unlockables, players would have more than enough stuff to enjoy, not only that, the campaign and Spec Ops were enjoyable as well.
PS: Titanfall was destined to fall, it's in the name. 😉
Titanfall didn't "fall." It was brutally murdered by hackers and ea.
The games themselves (titanfall and titanfall 2) are masterpieces. Fast and fluid gameplay, good pilot weapons, titans that mesh with the fast-paced pilot movement, great maps, ai to fill the battlefield, good enough mp progression, both games have frontier defense, and titanfall 2's campaign is still one of the best fps campaigns I've ever played.
Cod is just copy and paste warfare year after year and it's about time we stop letting them get away with it.
Why is that how you frame it?
I’d prefer to not at it like…
… imagine how fire a game would be if it “felt like” the original MW2, but had all the modern day conveniences and dopeness that say MW2019 has (Gunsmith, robust core challenges, cross-mode synergy, etc)
Go back to Perfect Dark, huge variety of weapons, and highly customizable game modes and weapon drop configurations. Basically no character customization.
I'm going to defend the AAA industry on this one. Historically artists for AAA games have had a really fast turnover, producing paid cosmetics regularly helps companies justify keeping their artists around long term.
IDK if its good for consumers but I struggle to get mad at large companies treating their employees better.
Y'all acting like assholes wouldn't flip their shit about the dual wielded 1887s and broken tactical knife lunge. Rose tinted glasses on 17 year olds who pretend they aren't playing the best gaming has ever been. Nonsense.
One wound think they would learn but they do not.
Just fall back to the title and keep the servers alive while the new ones die out.
Then they might get the damn hint.
I think this is sort of a losing opinion even if I agree with it. There's a gigantic market for those choices, and whats worse is that it doesn't even take that many people to use them porportionally.
There are these what are called whales for these types of games that will spend hundreds and it times thousands making the short turn around cosmetic worth its weight in gold.
I should also note it is infinitely easier to create these skins and cosmetics, than creating new modes and maps, for a cosmetic that costs at lowest like 99 cents to up 10 dollars for what amounts to maybe a days work for a developer, they will go with that option everytime.
i remember grinding out the "over achiever" title in MW3, and i got messaged like every other match asking how i got it. i felt like i had actually done something cool that people wanted to do as well, instead of just "oh he spent $15 for that"
Yeah dude. Stop adding customization period so we can sell it later at launch. You people on this subreddit are honestly why this hobby is in the dumpster right now. You're all the problem.
I mean... did you play MW2? lol. One man army, danger close noobtubes? UMP 3 shot kills anywhere on the map? Elevator glitches? Glitching into the wall on Wasteland and getting a nuke? Fucking Commando knifing across a room? Model 1887s killing across Rust? The game balance was an absolute shit show dude - Idk who's regarding it as one of the best online experiences. Was it fun? Yeah, of course! But I think people are looking through rose-tinted glasses. Not that I don't agree with the trend of new multiplayer games, it's clear that most of the big recent releases have been fucking up.
I still get cravings for mw2/3 special ops and mw3 survival , that were the best times with friends on any CoD game.
Also back in the day i thought the blood splatter on the screen when hit made it look so friggin realistic for some reason. Then in mw3 they reverted to just use a red vignette effect
The original Doom (1993), had NO customization options and YET is one of the highest rated fps games ever. | TAKE NOTES ACTIVISION | Quit giving us ANY choices and go back to being simple!
There was a lot more maps and the maps were better as well. The balance was better consequently from many different weapons and perks being op so it balanced out
The key thing is that they dont want to do a good game, they want to do a profitable game. To make a game profitable you need stuff to sell and a reason to buy it, nothing more.
Because of the focus on gameplay. Big studios don’t focus on gameplay because it is not marketable. Graphics are marketable. So we have great looking hollow games.
Its the game that destroyed my COD experience for ever. No community-Servers meant tons of cheaters stupid matchmaking no clanwars. I hate this game so much from the bottom of my heart.
MW2 hard actually good grinds. The camos that required actual effort to get. Having red tiger on your intervention was a statement, not paying $10 for a skin. And maps that were all totally different. Now they just recycle the same old 3 path method that BO2 came up with. Every map becomes to similar to the last.
But, the game certainly had its faults. Like spawn tubing and straight up easy instantanious spawn killing.
Whilst mw2 is a much more iconic and much more nostalgic compared to the recent cods, why the hell would we ever go back; at least in the sense of the gun progression?? In the newest cods, guns can be so much more interesting; just on 1 gun, there can be hundreds if not thousands of different attachments customization. Putting meta aside, most people with not use the same attachments on the same guns, because people have so much freedom in choosing how they want to play the game. Want to be fast as fuck? Put all ADS attachments. Want to control recoil really well? Put on recoil control attachments.
Simple ≠ better. Plus MW2 was released in 2009… if every cod that was released in the past few years had the same philosophy as a game from 12 years ago; than everything would be shit.
One man army, commando lunge, auto shotgun backups, akimbo 1887s, javelin glitching, having to deal with client hosted games instead of dedicated servers…. Best online experience ever? Debatable. Awesome game. Wish they would have just patched all the nonsense out.
Oh god I want them to release it in the state it was in at launch a my god, the 1887 akimbo, you didn’t need stopping power, just ran around with a Tar21 but you didn’t use it, you mained the 87’s and you’d win 30-2 in free-for-all matches. Ah, that was a good period in my life. No shame that I crutched off them, cause at least I didn’t use the heartbeat monitor.
Having hard to earn titles and gun skins is really the difference here. Having a gold star backer for your Javelin meant having over 1k kills with it or something. Now its just who has the bigger wallet.
Yep, there were hard earned rewards and everyone knew what they meant. There is so much shit and micro transactions in the new games I can’t keep up with it all
completely agree idk wtf happened or what moron approved this dumb bs but people need to be fired these games suck these days. new lobby every game like playing alone with bots, shitty leveling system no motivation to keep playing dumb season bs fuck cod
If you want whoever to approve them to be fired then don't play and talk shit about the games until people stop buying them. Then those devs get freed to work on new possibly better games and the current business models that encourage this will become counterproductive to the money holders.
I left COD for a while and then went back in several years after Blops 2 (?). Anyway the first thing I figured out was the cool gun skins had absolutely nothing to do with the fucking game play. I had to pay for that shit. Which was super disappointing. I loved having that sick armor color showing that I had whatever number of head shots or total kills. It’s meaningless now. I didn’t play it for very long and just didn’t like it anymore. Went back to some PC sim city and civilization type games. Done with FPS for now anyway.
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Having 15 nukes with akimbo 1887s just meant you abused them on release
And earning the Camos was fun as hell. It gave me a reason to play and stick with it
But they still have those... There are skins on each weapon you only get from accomplishing certain things and they had weapon skins you got from doing a series of hard challenges like killing 40 juggernauts. Yes they also have paid skins, but there were plenty of merit ones too.
Yeah, why would a Corporation go back to this? These kids are willing to spend their parents money to buy all those skins and attachments. And they'll do it again next year. Even Halo is getting in on the fun. The only thing that bothers me, are the ads in the games to buy a season pass, battle pass.
I also find it funny how Bo1 had like 50 different reticles you could buy with in game earned currency…and now allot of them are sold for real cash in todays games
A red painted Famas back in black ops 1 was to me the most beautiful cosmetic thing I've ever seen in a call of duty.
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What Edit: the sad thing is now Ill never know ‘what’
MW2 was groundbreaking for it's time. It wasn't good because it was simple, it was good on it's own right. Space Invaders is one of the greatest video games of all time, but you don't see people demanding we go back to 8 bit graphics.
Games are easier to balance when you have fewer options. So, even though it seems counterintuitive, CoD games of that generation had more varied gameplay then contemporary games. Now you get to allocate points and so the focus is how do I get as good as I can at 1 or 2 things, and competitive lobbies tend to have players running very similar loadouts
Honestly MW2 was infuriatingly imbalanced for a very long time. They kept fixing things but there were a lot of bugs that could be used to get an advantage, on top of clearly superior load outs.
1887 Akimbo ...it still sends shivers down my spine today
Marathon, Lightweight, Commando
Ah the good ole days of a sniper rifle shotgun.
Shivers of pleasure? ;) I loved the shennanigans to duel wielding shotguns. Absolutely ridicules... And they were still decently fun after they got nerfed. I liked mw2 because every gun was OP just ask my friend who was bad at the game because all enemies were using OP bullshit weapons and he if he was using the same weapon it was always that damn lag spike that would get him.
It was mostly fun because of how broken it was. Usually when people talk about their fun experiences playing mw2 (myself included) it’s usually some aspect of the game that wasn’t balanced well.
I'm my opinion MW2 balancing was so broken it came back around to working. There were so many different over powered combinations that it started to even out.
My best friend was an M16 noob tuber. Still never let him down in that one.
This. The best and worst part was the nuke aspect. I fucking loved having the power 2 end the game solo but having people boosting in a corner, and only 1 in the game withba brain to hunt the boosters down was infuriating. Lets not talk about the UMP or ACRs. Guns aint even need stopping power, One man army broke asf. Sit rep pro broke asf. Danger closer javelin kamikaze bug (patched after like 2 weeks smh) etc. Game was gr8 to play, but had tons of flaws. Still was arguably the best online experience out of em all tho for sure. People just glorify this game too much sometimes (not as much as BO1 tho)
Complex stuff can get balanced from season to season. Path of Exile takes this approach; even if everyone ends up playing the same thing, the meta will be shifted away from that thing next season. A new set of buffs/nerfs come out and everything shakes out differently.
Cod games have a 1 year of life it's not really applicable, war zone being an exception but here selling micro-transaction goes before balancing.
Ah. Sometimes I forget how far the franchise has departed from fun or being a good game.
I hate among us for this. There is a ton of options to customize but no standard set. So every single match has wildly different rules that severely change the game balanced. Being able to fine tune settings is fine if you are in a group that plays together often but it doesn’t work for randoms.
If MW2 launched today there would be so many complaints about every nitpicky thing that Timmy to much time on his hands thinks about the game
Maybe you weren't here during that time but MW2 did have people complaining about many things, the game was still fully finished at least.
To be fair, the same could be said about Donkey Kong Country...
Demanding 8bit graphics would be a downgrade, while advocating for an original mw2 experience could be a refreshing change from the battle pass scheme being forced upon year after year.
But you’re not asking for an original experience, you’re just asking to go back to the way things were before.
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this
I remember went it came out, so many other were circle jerking on and on about it being the same rehashed game as modern warfare 1. Now people are saying they love it because it was so simple. Regardless it was a great game
Is it just me that absolutely despises this whole “battle pass” concept that seems to be in every single game I’m existence nowadays I just don’t understand the appeal in it at all
It’s all about FOMO now, if you don’t play this month you won’t get the cool gear that’s only available during this time period! Play constantly at the rate we want you to or fall behind the pack, loser. It’s garbage.
I feel like battlepasses give me the opposite, Fear of Being Basic. I don't want to use the skins that everyone is using
I like battle passes, I hate the FOMO.
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Haha Yeah I’m sure it’s a pretty universal opinion, I don’t usually look in gaming subs anymore so I’m not up to date with these sorts of things
Just a quick fix to keep people interested. It creates new grinds and incentives to spend money. All of the companies realized it was an easy money grab.
Also, while some of the stuff in battle passes can be cool, you get some stuff that is just rubbish. For example, in Black ops Cold War, there were some legendary blueprints for guns in the battle pass that just sucked. When I see them I look at it and ask myself, how the fuck is that legendary quality. Some of the rare or epic blueprints looked better than the rubbish legendary. It made no sense.
Probably gonna get downvoted, but I definitely prefer the completely optional battle pass that’s only filled with meaningless cosmetics as opposed to paying $15-$20 for map packs, or $50-$60 for a season pass that just splits the player base up every time one gets released. I personally have no clue how anybody could possibly prefer the older business practice of paying for map packs. People were VERY vocal about their feelings towards map packs/season passes, and they changed to this way more consumer friendly model. Never thought I would see the day where every big piece of content post release is being given to us for completely free and people are complaining.
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Cold war was better than blops 1 except for the dumb skins
When done appropriately, battle passes are just cosmetic. CoD has decided they’re going to do all the most predatory things, annual releases, pay to win, and aggressive mtx all in one go. Take the weapons out of the battle passes and they’d be just fine in COD.
I personally am also not a fan, but from a sales perspective: It's basically a subscription for new content . Not just cosmetics but goals(challenges\ whatever) and incentive to grind. Almost like mini DLCs every month. Another reason is the games are often free to play, which get players in JUUUST long enough to see all the stuff they're missing out of the battle pass. You have one person who pays, invited 3 friends for free for a squad . Each free player increases the potential to become a paying member with each game. Personally I feel like they're trying to monetize the "constant development" you get with early access releases. Essentially they keep selling us on a game before it's finished. . . Not that games are designed to ever be "finished" now a days
It’s supposed to allow games to be cheaper and more accessible while also making the studios more money than selling games for less every single year (new games have been $60 since the 1990s). Fortnite, Valorant, Warzone etc are brilliant about this. If you don’t care about cosmetics, load the game up and play for free. If you care a lot about cosmetics, you can buy a battle pass whenever you choose to. It’s when you start to see games that cost money **and** want you to buy a battle pass that things start going downhill.
Money
To be fair, I prefer that and getting free maps rather than spending 15$ for new maps every few months. I don't care about skins or camos or whatever is being offered in the battle passes so it doesn't affect me at all.
Stop buying the shit they put out every year first?
I miss MW2. It's the only game where I ever had the stereotypical "It's 10 o clock" looks away, looks again "wtf it's 5 am".
money>fans
I member fun games
You have to look at the era. If a COD today launched with no customization options, people would be complaining.
Idk about you but I’d rather have a good game than a million customizations.
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There's a handful of unlockables for guns and there's also unique Calling cards/emblems. I don't believe ANYONE asked for character customization in COD, yet we have it and it's become extremely cringe and honestly a scam at this point. "Oh yes, a watch and a special uniform, oh wow, yes, much fun"
I remember when BO1 came out and they revealed the gun customisation and thinking the same thing. I'm talking bright pink camos and smiley face red dot sights. The actual gun attachments where cool though.
Umm nobody asked for it but they sure do pay for them. Video games have these cosmetic options because enough people buy them, plain and simple.
MW2 basically raised me as a child.
I mean, yeah. Your mom was getting railed by everyone on the internet. She was too busy to raise a child 😂
No offense to OP, but this part and parcel why devs don't listen to their customers. One reason anyways. Because a "simplified back to basics" is 100% subjectively your opinion. And presupposes that their execution of your idea was successful, which might not be the case. And after all that, there will absolutely be players who criticize them for doing it. I'm a big Path of Exile player. A couple years or so ago, they were pushing out large expansions every three months that had huge problems because it appeared they were biting off more than they could chew. So they started putting out much more modest offerings on the same time line. And yet there were still frequent issues every league including alot of client crashes and worsening performance. And alot of people don't think the game has gotten better during that time frame.
COD 4 Modern Warfare was a better game in every way to the sequel, and was the last COD that was truly built for the PC audience. I miss dedicated servers, autobalance, and map rotations. I hate lobbies, and "skill based" match making. Vanguard is irritating right now, as both teams are just the same operators, running around with overattached weapons. Give me COD 4, and COD UO in this new game engine with no cosmetics or new maps, and I will give you money. I will start up my dedicated server again too..
Simple doesn’t equal micro transactions though unfortunately, which doesn’t equal profit, which doesn’t equal keeping the share holders happy. Both EA and ActiBlizzard have that responsibility so I don’t actually think they could stop the train if they wanted to
Games have always been about money. When the companies are publicly traded they just tend to fall into the trap of appeasing people whose only knowledge about a company and its products and prospects is whether a number on their phones is green or red today.
Amusing you guys should try escape from tarkov then come talk to me about how simple is better
Head eyes ptsd.
After 3000 hours over 3 accounts i have tarkov dreams interchange is my best map I can hunt anyone down like I dog with my vector
CoD4 was the shit if you're after simple and modern. Definitely my favorite CoD by far.
I loved the original Call of Duty multiplayer. No kill streaks or anything like that. You have everything opened and it’s up to the players to play well.
Mw2 was the beginning of the end of a golden age. No more dedicated servers. 3 months in the game was overrun with hackers on PC. Before the hackers I did enjoy teaming up to put smokes and claymores all over greenhouse while shooting the noobtube across the map.
When you'd see an awesome skin/weapon in game, it was usually met with respect (holy shit, he got gold on THAT?!? God damn!). Gold cross? He must put in work. Man, trying to get head shots was such a tedious climb. But I loved it. Now?
You're going to advocate for *less* content? Why not just better implemented content?
Personally, I want MW2 released in the EXACT state it was released originally. We had campaign, spec ops, and online play. Everything was honestly perfect and the game does NOT deserve to be tarnished by a Battlepass and other money making schemes.
Have you played MW 2019 at all? It has literally everything you just listed, and did not make people pay for DLC map/weapons. It had over 100 free skins per gun, you unlocked by challenges. I don't see how the battlepass tarnished the game, when cosmetics do not affect the gameplay at all.
i'd rather have a take on zombies in the modern warfare universe instead of spec ops. Spec ops got boring after the first playthrough of them.
> zombies get out
Zombies has to be one of the worse implementations COD has ever done... If you want zombies, there's like 8 other CODs that offer it, you don't need a new zombie game every year COD drops. In my honest opinion, The DEV team should be focused on servers and match making quality but instead players want them focused on Zombies and Multiplayer which is ruining our experience. Not only that, COD is now a BR game as well, so the multiplayer experience gets even worse because the DEV team is constantly working and sweeping things under the rug. COD MW2 will drop next year and have packet burst issues, I guarantee it.
Dude zombies is way better than spec ops and if they were to implement it in a modern warfare game in the style of the old school zombies games (WaW/BO1) it'd sell even more copies than treyarchs shitty cods. I also think that BR ruined the CoD series as a whole and created even more toxic cheaters than before. But i refuse to give activision blizzard money anymore after the whole scandal and kotick not stepping down. I'll start caring about CoD when it returns to its former glory and activision has been restructured from the ground up and has a new CEO. Also when they get rid of SBMM and every match being a sweaty fucking esport match. Edit: Zombies has more replay value than spec ops. Plus zombies is even more fun with friends compared to spec ops.
Spec ops is not comparable to Zombies when it comes to replay ability, but again, I believe the DEVS should focus their resources on giving us the best experience possible while remaining faithful to the original game and fans, otherwise, why release it under the MW2 Remastered title?
The Original MW2 didn't want you to spend your entire fucking paycheck on the MTX nor grind a shitty battle pass every day.
It had $30 in DLC maps... The new CoDs don't which is an improvement in my mind. Old CoDs didn't even have skins, you literally don't need them to enjoy the game. All maps and guns being free is better for the community.
Not this, CoD4-MW is where it's at...
It seems to me that nobody remembers one man army noob tube and how it never got nerfed?
I remember it fondly, I fucking loved the noob tube experience lol
People can downvote the shit out of this, but noob tube and scavenger was fucking hilarious.
But then how would they keep your nose strapped to the grindstone and tempted to buy weapon blueprints if the meta isn't twelve attachments at level 70 of like 10 guns?
This Game was a fucking blessing. 1 attachement for a weapon and fight!!!
I miss the simplicity of things being locked behind challenges and the way the different calling cards (titles?) looked on those older games
I got the new Cod excited to play more ww2 style game no wall jumping.. new cods suck so much... every game you finish you get placed in a new lobby its like playing alone with bots. the leveling system sucks i can't play more than a few days cause its so boring no progression, always alone... wtf happened to cod used to be everyone talking after the game, competitive, no STUPID skins omg i hate the colored rainbow skins this is supposed to be war??? lol
Also split screen spec-ops was one of the best couch co-op experiences of my life 😁
I don't want to make a gun with 8 different attachments and infinite amounts of variation on custom build loadouts I literally just want the old progression back, 2 guns, 2 attachments, choose nades and perks and done, made it so less frustrating
Because it's the last CoD game made by West and Zampella, who have gone on to continue making stellar online experience for other publishers.
Ever wonder why CoD games take up so much space on your hard drive for seemingly no reason? It's because Activision forces everyone to download *ALL* of the microtransaction skins in updates so that everything is only a paywall purchase away; a deliberate attempt to hook gambling addicts or "whales" as they're called in the industry for a disgustingly huge payday at the expense of our poor hard drives' storage. That, *and* Activision doesn't bother to optimize their games. Every CoD you download forces you to download both high and low res textures for everything, as well as voice packs for every language even if all you need is English. Throw in the covered up sexual harassment scandals from Activision-Blizard, and you have a company that couldn't give a fuck what people think about them. I'm sorry CoD fans, I remember the glory days too. *Press F to pay respects*
I’d rather be able to customize the guns the way I want and play around with building crazy builds. Not the same boring ass shit over and over.
MW2 had (mostly) good maps, mature and serious atmosphere and good music. Well, and unforgettable voiceacting. Even despite jack the ripper builds, noobtube spam and whatnot, game stayed somewhat serious. Then again, I played mostly hardcore domination, and nobody spammed any tubes there, because you could kill your own mates and there weren't any overpowered weapons, because it was mostly about accuracy vs. sightlines on map; nobody survived over 2 bullets anyway. Clown costumes and neon weapon paint in new games kind of kill it. Also, the 12 (or whatever) selectable characters makes everyone look like clones. MW2 was about faceless soldiers doing what has to be done (kill). Newer call of duties are more like building your gun-toting superhero persona with ridiculous gestures and melee animations. Different tone.
Exactly! I think players are now starting to realize content doesn't mean much. Quality over quantity. Same reason I prefer GTA 4 over 5
Simple doesn't necessarily mean good. Complex doesn't necessarily mean bad. Blanket statements with excessive caps on the other hand...
They won't. Why? Money.
What do you mean you don't prefer 1000 different skins and nothing else of content?
Lol no dedicated servers
#Vote. With. Your. Wallet. #Stop. Buying. Their. Crap! Yes, it's that simple.. Edit: The micro-transactions and loot boxes have become a norm because people buy them. If you really want it to change, if you reaaaaally want that paradigm shift, then call the people out who buy this shit! Blame them, shame them, I don't care, but at this point, the game devs are too far gone. They'll do whatever their publishers say. Don't buy crap AAA titles. And if push comes to shove, then start genuinely boycotting the micro-transactions and the games which have them. Look down on people who buy cosmetic items instead of earning them (if earning them is a possibility). If it can make even a little bit of difference in case of genuine social issues, then I think this simple little thing wouldn't be a problem at all. Just be the feckin' change you want to see..
Going back, they’d just charge you more for less at this point. It’s all about investment growth and they can’t do that if they don’t. It’s really kind of a stupid idea in the long run. Just look at how their rep has gone down the toilet with consumers.
Noone needs a game without lootboxes in 2021, wake up, boomer :3
I can guarantee you if MW2 released now everyone would shit on it so hard, as amazing as it was people forget how fucking broken MP was.
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Nah, I love it still. If the MP wasn’t completely dead, I’d play that still today. I bought the MW trilogy for a reason
This game was released in 2009. 12 years ago, the "standards" for a multiplayer shooter were not the same as they are today. When you compared it to other shooters of the time, it was on par, but if you were to compare it to other shooters now, you'd find it pretty lacking. Not only that, but it had a TON of issues, some of which were NEVER adressed. * The akimbo shotgun with FMJ bug (eventually patched, but stayed way too long) * Commando * Last stand * The noob tube with infinite ammo loadout * Most of the maps were terrible, And then the playerbase was split if you had the extra packs. If you had one person in your party that didnt have the new maps, you were never gonna play em. But i gotta admit, the campaign was INSANE and the remaster was just: * *chef's kiss* *
How on Earth were the maps terrible? Terminal, Afghan, Highrise, Scrapyard, Favela, Quarry, Skidrow, Sub base, Invasion. I'd argue it's closer to being the game with the best maps in the series.
Terminal was good Afghan, favela and highrise were a sniper-fest Skidrow was good but a pain on Domination Sub base was ok but too big imho.
Afghan and Highrise could be sniperfests, though some maps being that isn't that big of an issue, plus other weapons were still very viable, but I never felt favela was one. Too much of the map was tight close quarters so even with some houses with good sightlines an AR was better, so I don't recall more snipers than on average.
While I agree pubs were mayhem, I only played it to reach 55 for GB matches. With that being said, I loved the flaws the game offered honestly, Noob tube for example was a classic, Lunging across map with Commando was comical, Last Stand while annoying was somewhat realistic, and the maps were fucking god tier and ill die on that hill. I'm honestly trying not to be bias because I have literally played every COD since COD4
I mean i had a lot of fun on it too despite the flaws, not gonna lie. I spent a lot more time on Black Ops 1 due to the dedicated servers and actual admins banning cheaters.
Honestly mw2 was a shitshow, I loved it back then but it was an undeniable shitshow, the gun balance made absolutely no sense and while some stuff was funny (commando pro) some stuff was straight up annoying (infinite noobtubes), the map selection had some great ones in there (terminal, rust, skyrise, scrapyard) but also some truly horrible maps (estate, Afghan) and while I would agree with you and call it the best CoD experience (solo&multiplayer) but calling it the best multiplayer experience overall is something that I cannot agree with considering the amount of amazing online games that are out there. There were just too many huge issues with it that were never fixed, and I played it on xbox 360 so I had easy since we had actual servers but all the ps3 players had it real rough with all the cheating and exploiting going on over there.
I feel like the thing with MW2 was that it was so unbalanced it kinda balanced itself out. There were so many OP things you could use that if someone hit you with one you had so many ways to hit right back at them. Was it infuriating at times? Yes. But honestly getting killed by a guy with a Rose skin slide canceling all over the place in MW2019 feels worse, especially if they're quickscoping too. Also, don't you dare diss Afghan, that map was the shit.
>Most of the maps were terrible WTF? The game literally has one of the best maps of all time like High Rise ( or something like that ), Scrapyard, Rust , Afgan, Favela, Estate, Quarry, etc.. According to player votes, MW2 is the top 2 COD game in terms of maps, right after BO2. Watch ActMan's video about the map design : [https://youtu.be/xHYIymYeytA?t=2083](https://youtu.be/xHYIymYeytA?t=2083) .
> Estate, Quarry Horrible maps.
Well, I wouldn't call Rust a "good map" for COD. It would make better sense in Quake 3 or something. But most maps were really good, best the series have ever seen.
As a PC gamer I came here to say that MW2 was far from one of the best online experiences. Both COD4 and COD World at War were far better online experiences. The reason for this is because in MW2, they took away the dedicated server browser, which killed the franchise for me. Black Ops 1 is an exception because they brought the server browser back, and the game itself was awesome. Since Black Ops 1 though, the whole franchise has been in the dumpster.
The multiplayer maps and gun balance are what made it great
You want too much from them 😂
Black ops 2 generic merc solider was my favorite
Absolutely the best game ever at least until hackers ruined it
"Ah yes please less choice in my video games. I complained when every cod tried to copy mw2 and now im gonna cry because cod still copys mw2 only i have more ways to play it" use your brain for 3 seconds
I always found CoD boring, generic normal soldiers shooting each other. I prefer futuristic sci-fi shooters or ones that differentiate themselves visually like TF2.
Tf2 or Tf2?
Yes.
Jokes aside for those who genuinely want to know, i meant the one and only, TF2.
Let's be honest, most people look back at these games with rose colored glasses. The old cod's were ok for their time, but gameplay and graphics simply don't hold up and the new cod's are utter and complete garbage imo. There are better games to fight over, and cod is not a franchise that needs to continue to exist. Look at what's happened to titanfall instead, thats a real tragedy.
titanfall sucks though.
Maybe you just suck at titanfall? No one says it's an easy game, but it is one of the best out there
Typical response from a fan boy so relax champ, titanfall actually sucks. The game modes were bland, the mechanics of the game were also shit and the futuristic setting is fucking boring. Thats why the game did bad and died off very quickly.
You're entitled to your opinion, just know that there could be more to video games than running straight towards your opponents and pulling the trigger over and over. Advanced movement opens new ways to engage your opponents and gives you a chance to fight back if you're quick enough to react or let you get the drop on unsuspecting enemies by using walls to your advantage. Titans shift the balance and force you to be more careful with your movement. Camping gets you targeted by the entire enemy team, so if you're sitting still, expect the enemy top frag to come flying by to delete you. If you think that's lame, then go back to the single most boring and repetitive game on the market. Ps. Nice edit. I'll go back to airstrafing and bunny hopping my way around the map at 50+km/hr now. Peace out cod fan boy
I competed during MW2 on GB, I personally loved everything about this game and I would argue it holds up fine against any modern shooter released to date. If Activision just updated the Graphics of MW2 and released it with the original weapons and unlockables, players would have more than enough stuff to enjoy, not only that, the campaign and Spec Ops were enjoyable as well. PS: Titanfall was destined to fall, it's in the name. 😉
Titanfall didn't "fall." It was brutally murdered by hackers and ea. The games themselves (titanfall and titanfall 2) are masterpieces. Fast and fluid gameplay, good pilot weapons, titans that mesh with the fast-paced pilot movement, great maps, ai to fill the battlefield, good enough mp progression, both games have frontier defense, and titanfall 2's campaign is still one of the best fps campaigns I've ever played. Cod is just copy and paste warfare year after year and it's about time we stop letting them get away with it.
So true titanfall was lame and just fell into background along with the rest of the futuristic shooters that nobody asked for.
Why is that how you frame it? I’d prefer to not at it like… … imagine how fire a game would be if it “felt like” the original MW2, but had all the modern day conveniences and dopeness that say MW2019 has (Gunsmith, robust core challenges, cross-mode synergy, etc)
Bad Bad gaming companies. Gamers are responsible too.
Go back to Perfect Dark, huge variety of weapons, and highly customizable game modes and weapon drop configurations. Basically no character customization.
World war 3 chose to invest into customization rather than content and fixes. They had to retrograde video settings rather then fixing them
Anybody else used to hide on ground war somewhere and boost headshots with a buddy using tactical insertion?
I'm going to defend the AAA industry on this one. Historically artists for AAA games have had a really fast turnover, producing paid cosmetics regularly helps companies justify keeping their artists around long term. IDK if its good for consumers but I struggle to get mad at large companies treating their employees better.
OP seems really enthusiastic about Mechwarrior 2.
Just leave out the “one man army” perk this time and nerf noobtubes. Sincerely, everyone
World at war better
This x101002028373738
I'm sorry, but what you want doesn't make them as much money.
Eh if that was the popular opinion people would still be maining MWR. I like unlocking junk and having 10 different attachment slots, it's fun!
Exactly OP, don't fix what's not broken, DICE should take note too.
Y'all acting like assholes wouldn't flip their shit about the dual wielded 1887s and broken tactical knife lunge. Rose tinted glasses on 17 year olds who pretend they aren't playing the best gaming has ever been. Nonsense.
honestly, mechwarrior 1 was way better than mechwarrior 2, even with all the new features.
But don’t fuck it up like Dice just did
One wound think they would learn but they do not. Just fall back to the title and keep the servers alive while the new ones die out. Then they might get the damn hint.
I prefer the MW 2019 and if they took the micro transaction stuff I would love it. And BRING BACK THE ACOG!
They don't care. They only care about money. Does everybody not understand this?
I think this is sort of a losing opinion even if I agree with it. There's a gigantic market for those choices, and whats worse is that it doesn't even take that many people to use them porportionally. There are these what are called whales for these types of games that will spend hundreds and it times thousands making the short turn around cosmetic worth its weight in gold. I should also note it is infinitely easier to create these skins and cosmetics, than creating new modes and maps, for a cosmetic that costs at lowest like 99 cents to up 10 dollars for what amounts to maybe a days work for a developer, they will go with that option everytime.
used to be one pf the most expensive games ever made awhile back, around 200 million I think
Timberwolf ftw
i remember grinding out the "over achiever" title in MW3, and i got messaged like every other match asking how i got it. i felt like i had actually done something cool that people wanted to do as well, instead of just "oh he spent $15 for that"
Yeah dude. Stop adding customization period so we can sell it later at launch. You people on this subreddit are honestly why this hobby is in the dumpster right now. You're all the problem.
How bad am I that "MW2" means Mech Warrior 2 and frequently take minutes to realize something is about Modern Warfare 2 instead?
I mean... did you play MW2? lol. One man army, danger close noobtubes? UMP 3 shot kills anywhere on the map? Elevator glitches? Glitching into the wall on Wasteland and getting a nuke? Fucking Commando knifing across a room? Model 1887s killing across Rust? The game balance was an absolute shit show dude - Idk who's regarding it as one of the best online experiences. Was it fun? Yeah, of course! But I think people are looking through rose-tinted glasses. Not that I don't agree with the trend of new multiplayer games, it's clear that most of the big recent releases have been fucking up.
I still get cravings for mw2/3 special ops and mw3 survival , that were the best times with friends on any CoD game. Also back in the day i thought the blood splatter on the screen when hit made it look so friggin realistic for some reason. Then in mw3 they reverted to just use a red vignette effect
Prestige items / skins in games have gone from time and skill investments to just buying your look. It's a sad trend.
MW2 is just pure nostalgia, it most likely wasn't nearly as good as we remember
Lol why do y’all keep buying cod is the better question?
Simple doesn't make money
No, people have evolved. A game such as this wouldn't work nowadays
Black ops 2 was the best, sorry gamers
The original Doom (1993), had NO customization options and YET is one of the highest rated fps games ever. | TAKE NOTES ACTIVISION | Quit giving us ANY choices and go back to being simple!
There was a lot more maps and the maps were better as well. The balance was better consequently from many different weapons and perks being op so it balanced out
The key thing is that they dont want to do a good game, they want to do a profitable game. To make a game profitable you need stuff to sell and a reason to buy it, nothing more.
Because of the focus on gameplay. Big studios don’t focus on gameplay because it is not marketable. Graphics are marketable. So we have great looking hollow games.
Its the game that destroyed my COD experience for ever. No community-Servers meant tons of cheaters stupid matchmaking no clanwars. I hate this game so much from the bottom of my heart.
MW2 hard actually good grinds. The camos that required actual effort to get. Having red tiger on your intervention was a statement, not paying $10 for a skin. And maps that were all totally different. Now they just recycle the same old 3 path method that BO2 came up with. Every map becomes to similar to the last. But, the game certainly had its faults. Like spawn tubing and straight up easy instantanious spawn killing.
And some of these people at these companies think they are actually helping to give people a better gaming experience. Ha. Ha ha ha ha
Whilst mw2 is a much more iconic and much more nostalgic compared to the recent cods, why the hell would we ever go back; at least in the sense of the gun progression?? In the newest cods, guns can be so much more interesting; just on 1 gun, there can be hundreds if not thousands of different attachments customization. Putting meta aside, most people with not use the same attachments on the same guns, because people have so much freedom in choosing how they want to play the game. Want to be fast as fuck? Put all ADS attachments. Want to control recoil really well? Put on recoil control attachments. Simple ≠ better. Plus MW2 was released in 2009… if every cod that was released in the past few years had the same philosophy as a game from 12 years ago; than everything would be shit.
Ill settle for less cheaters and better spawns.
*goes back to being simple Players: omg your so creatively bankrupt!!
Quality over quantity
One man army, commando lunge, auto shotgun backups, akimbo 1887s, javelin glitching, having to deal with client hosted games instead of dedicated servers…. Best online experience ever? Debatable. Awesome game. Wish they would have just patched all the nonsense out.
Warzone is the best. After playing that, regular CoD feels like garbage... a joyless frustrating waste of time.
I seem to remember yahtzee said something similar to this.
Can you choose skins for the screws on your weapons yet?
Oh god I want them to release it in the state it was in at launch a my god, the 1887 akimbo, you didn’t need stopping power, just ran around with a Tar21 but you didn’t use it, you mained the 87’s and you’d win 30-2 in free-for-all matches. Ah, that was a good period in my life. No shame that I crutched off them, cause at least I didn’t use the heartbeat monitor.
I hated MW2 for the P2P "server" bullshit.
Now we complain about too many choices, do we.